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authorThomas Gleixner <tglx@linutronix.de>2011-12-12 12:29:04 +0100
committerAnders Roxell <anders.roxell@linaro.org>2015-06-24 21:13:11 +0200
commit717aa97c887ae008c214c216826d4bcded9ffb6a (patch)
treee59b847266a5fd258448ad8a7ae4be27a00ca600
parentdbf2013c525ca4dc3c8cc69eacc176a08ba5e987 (diff)
wait-simple: Simple waitqueue implementation
wait_queue is a swiss army knife and in most of the cases the complexity is not needed. For RT waitqueues are a constant source of trouble as we can't convert the head lock to a raw spinlock due to fancy and long lasting callbacks. Provide a slim version, which allows RT to replace wait queues. This should go mainline as well, as it lowers memory consumption and runtime overhead. Signed-off-by: Thomas Gleixner <tglx@linutronix.de> Signed-off-by: Steven Rostedt <rostedt@goodmis.org> smp_mb() added by Steven Rostedt to fix a race condition with swait wakeups vs adding items to the list.
-rw-r--r--include/linux/wait-simple.h235
-rw-r--r--kernel/sched/Makefile2
-rw-r--r--kernel/sched/wait-simple.c68
3 files changed, 304 insertions, 1 deletions
diff --git a/include/linux/wait-simple.h b/include/linux/wait-simple.h
new file mode 100644
index 000000000000..a9f24692cbe1
--- /dev/null
+++ b/include/linux/wait-simple.h
@@ -0,0 +1,235 @@
+#ifndef _LINUX_WAIT_SIMPLE_H
+#define _LINUX_WAIT_SIMPLE_H
+
+#include <linux/spinlock.h>
+#include <linux/list.h>
+
+#include <asm/current.h>
+
+struct swaiter {
+ struct task_struct *task;
+ struct list_head node;
+};
+
+#define DEFINE_SWAITER(name) \
+ struct swaiter name = { \
+ .task = current, \
+ .node = LIST_HEAD_INIT((name).node), \
+ }
+
+struct swait_head {
+ raw_spinlock_t lock;
+ struct list_head list;
+};
+
+#define DEFINE_SWAIT_HEAD(name) \
+ struct swait_head name = { \
+ .lock = __RAW_SPIN_LOCK_UNLOCKED(name.lock), \
+ .list = LIST_HEAD_INIT((name).list), \
+ }
+
+extern void __init_swait_head(struct swait_head *h, struct lock_class_key *key);
+
+#define init_swait_head(swh) \
+ do { \
+ static struct lock_class_key __key; \
+ \
+ __init_swait_head((swh), &__key); \
+ } while (0)
+
+/*
+ * Waiter functions
+ */
+static inline bool swaiter_enqueued(struct swaiter *w)
+{
+ return w->task != NULL;
+}
+
+extern void swait_prepare(struct swait_head *head, struct swaiter *w, int state);
+extern void swait_finish(struct swait_head *head, struct swaiter *w);
+
+/*
+ * Adds w to head->list. Must be called with head->lock locked.
+ */
+static inline void __swait_enqueue(struct swait_head *head, struct swaiter *w)
+{
+ list_add(&w->node, &head->list);
+ /* We can't let the condition leak before the setting of head */
+ smp_mb();
+}
+
+/*
+ * Removes w from head->list. Must be called with head->lock locked.
+ */
+static inline void __swait_dequeue(struct swaiter *w)
+{
+ list_del_init(&w->node);
+}
+
+/*
+ * Check whether a head has waiters enqueued
+ */
+static inline bool swait_head_has_waiters(struct swait_head *h)
+{
+ /* Make sure the condition is visible before checking list_empty() */
+ smp_mb();
+ return !list_empty(&h->list);
+}
+
+/*
+ * Wakeup functions
+ */
+extern int __swait_wake(struct swait_head *head, unsigned int state);
+
+static inline int swait_wake(struct swait_head *head)
+{
+ return swait_head_has_waiters(head) ?
+ __swait_wake(head, TASK_NORMAL) : 0;
+}
+
+static inline int swait_wake_interruptible(struct swait_head *head)
+{
+ return swait_head_has_waiters(head) ?
+ __swait_wake(head, TASK_INTERRUPTIBLE) : 0;
+}
+
+/*
+ * Event API
+ */
+
+#define __swait_event(wq, condition) \
+do { \
+ DEFINE_SWAITER(__wait); \
+ \
+ for (;;) { \
+ swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
+ if (condition) \
+ break; \
+ schedule(); \
+ } \
+ swait_finish(&wq, &__wait); \
+} while (0)
+
+/**
+ * swait_event - sleep until a condition gets true
+ * @wq: the waitqueue to wait on
+ * @condition: a C expression for the event to wait for
+ *
+ * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
+ * @condition evaluates to true. The @condition is checked each time
+ * the waitqueue @wq is woken up.
+ *
+ * wake_up() has to be called after changing any variable that could
+ * change the result of the wait condition.
+ */
+#define swait_event(wq, condition) \
+do { \
+ if (condition) \
+ break; \
+ __swait_event(wq, condition); \
+} while (0)
+
+#define __swait_event_interruptible(wq, condition, ret) \
+do { \
+ DEFINE_SWAITER(__wait); \
+ \
+ for (;;) { \
+ swait_prepare(&wq, &__wait, TASK_INTERRUPTIBLE); \
+ if (condition) \
+ break; \
+ if (signal_pending(current)) { \
+ ret = -ERESTARTSYS; \
+ break; \
+ } \
+ schedule(); \
+ } \
+ swait_finish(&wq, &__wait); \
+} while (0)
+
+#define __swait_event_interruptible_timeout(wq, condition, ret) \
+do { \
+ DEFINE_SWAITER(__wait); \
+ \
+ for (;;) { \
+ swait_prepare(&wq, &__wait, TASK_INTERRUPTIBLE); \
+ if (condition) \
+ break; \
+ if (signal_pending(current)) { \
+ ret = -ERESTARTSYS; \
+ break; \
+ } \
+ ret = schedule_timeout(ret); \
+ if (!ret) \
+ break; \
+ } \
+ swait_finish(&wq, &__wait); \
+} while (0)
+
+/**
+ * swait_event_interruptible - sleep until a condition gets true
+ * @wq: the waitqueue to wait on
+ * @condition: a C expression for the event to wait for
+ *
+ * The process is put to sleep (TASK_INTERRUPTIBLE) until the
+ * @condition evaluates to true. The @condition is checked each time
+ * the waitqueue @wq is woken up.
+ *
+ * wake_up() has to be called after changing any variable that could
+ * change the result of the wait condition.
+ */
+#define swait_event_interruptible(wq, condition) \
+({ \
+ int __ret = 0; \
+ if (!(condition)) \
+ __swait_event_interruptible(wq, condition, __ret); \
+ __ret; \
+})
+
+#define swait_event_interruptible_timeout(wq, condition, timeout) \
+({ \
+ int __ret = timeout; \
+ if (!(condition)) \
+ __swait_event_interruptible_timeout(wq, condition, __ret); \
+ __ret; \
+})
+
+#define __swait_event_timeout(wq, condition, ret) \
+do { \
+ DEFINE_SWAITER(__wait); \
+ \
+ for (;;) { \
+ swait_prepare(&wq, &__wait, TASK_UNINTERRUPTIBLE); \
+ if (condition) \
+ break; \
+ ret = schedule_timeout(ret); \
+ if (!ret) \
+ break; \
+ } \
+ swait_finish(&wq, &__wait); \
+} while (0)
+
+/**
+ * swait_event_timeout - sleep until a condition gets true or a timeout elapses
+ * @wq: the waitqueue to wait on
+ * @condition: a C expression for the event to wait for
+ * @timeout: timeout, in jiffies
+ *
+ * The process is put to sleep (TASK_UNINTERRUPTIBLE) until the
+ * @condition evaluates to true. The @condition is checked each time
+ * the waitqueue @wq is woken up.
+ *
+ * wake_up() has to be called after changing any variable that could
+ * change the result of the wait condition.
+ *
+ * The function returns 0 if the @timeout elapsed, and the remaining
+ * jiffies if the condition evaluated to true before the timeout elapsed.
+ */
+#define swait_event_timeout(wq, condition, timeout) \
+({ \
+ long __ret = timeout; \
+ if (!(condition)) \
+ __swait_event_timeout(wq, condition, __ret); \
+ __ret; \
+})
+
+#endif
diff --git a/kernel/sched/Makefile b/kernel/sched/Makefile
index ab32b7b0db5c..39b3e81361aa 100644
--- a/kernel/sched/Makefile
+++ b/kernel/sched/Makefile
@@ -13,7 +13,7 @@ endif
obj-y += core.o proc.o clock.o cputime.o
obj-y += idle_task.o fair.o rt.o deadline.o stop_task.o
-obj-y += wait.o completion.o idle.o
+obj-y += wait.o wait-simple.o completion.o idle.o
obj-$(CONFIG_SMP) += cpupri.o cpudeadline.o
obj-$(CONFIG_SCHED_AUTOGROUP) += auto_group.o
obj-$(CONFIG_SCHEDSTATS) += stats.o
diff --git a/kernel/sched/wait-simple.c b/kernel/sched/wait-simple.c
new file mode 100644
index 000000000000..040d7146e4df
--- /dev/null
+++ b/kernel/sched/wait-simple.c
@@ -0,0 +1,68 @@
+/*
+ * Simple waitqueues without fancy flags and callbacks
+ *
+ * (C) 2011 Thomas Gleixner <tglx@linutronix.de>
+ *
+ * Based on kernel/wait.c
+ *
+ * For licencing details see kernel-base/COPYING
+ */
+#include <linux/init.h>
+#include <linux/export.h>
+#include <linux/sched.h>
+#include <linux/wait-simple.h>
+
+void __init_swait_head(struct swait_head *head, struct lock_class_key *key)
+{
+ raw_spin_lock_init(&head->lock);
+ lockdep_set_class(&head->lock, key);
+ INIT_LIST_HEAD(&head->list);
+}
+EXPORT_SYMBOL(__init_swait_head);
+
+void swait_prepare(struct swait_head *head, struct swaiter *w, int state)
+{
+ unsigned long flags;
+
+ raw_spin_lock_irqsave(&head->lock, flags);
+ w->task = current;
+ if (list_empty(&w->node))
+ __swait_enqueue(head, w);
+ set_current_state(state);
+ raw_spin_unlock_irqrestore(&head->lock, flags);
+}
+EXPORT_SYMBOL(swait_prepare);
+
+void swait_finish(struct swait_head *head, struct swaiter *w)
+{
+ unsigned long flags;
+
+ __set_current_state(TASK_RUNNING);
+ if (w->task) {
+ raw_spin_lock_irqsave(&head->lock, flags);
+ __swait_dequeue(w);
+ raw_spin_unlock_irqrestore(&head->lock, flags);
+ }
+}
+EXPORT_SYMBOL(swait_finish);
+
+int __swait_wake(struct swait_head *head, unsigned int state)
+{
+ struct swaiter *curr, *next;
+ unsigned long flags;
+ int woken = 0;
+
+ raw_spin_lock_irqsave(&head->lock, flags);
+
+ list_for_each_entry_safe(curr, next, &head->list, node) {
+ if (wake_up_state(curr->task, state)) {
+ __swait_dequeue(curr);
+ curr->task = NULL;
+ woken++;
+ }
+ }
+
+ raw_spin_unlock_irqrestore(&head->lock, flags);
+ return woken;
+}
+EXPORT_SYMBOL(__swait_wake);