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authorPeter Zijlstra <peterz@infradead.org>2011-07-28 10:43:51 +0200
committerSteven Rostedt <rostedt@rostedt.homelinux.com>2014-02-26 21:20:57 -0500
commit96dc36254857d1885e8b5431086e8eb25cf5f0d6 (patch)
treed071d83238424ac8deaf223d2674c93f43205fee /include
parentb9f6c08bd99b25aeaf7c5f4141f1e2958cb9f716 (diff)
mm, rt: kmap_atomic scheduling
In fact, with migrate_disable() existing one could play games with kmap_atomic. You could save/restore the kmap_atomic slots on context switch (if there are any in use of course), this should be esp easy now that we have a kmap_atomic stack. Something like the below.. it wants replacing all the preempt_disable() stuff with pagefault_disable() && migrate_disable() of course, but then you can flip kmaps around like below. Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> [dvhart@linux.intel.com: build fix] Link: http://lkml.kernel.org/r/1311842631.5890.208.camel@twins
Diffstat (limited to 'include')
-rw-r--r--include/linux/sched.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/include/linux/sched.h b/include/linux/sched.h
index 0dd589db6ef1..390a21caa8ee 100644
--- a/include/linux/sched.h
+++ b/include/linux/sched.h
@@ -63,6 +63,7 @@ struct sched_param {
#include <linux/nodemask.h>
#include <linux/mm_types.h>
+#include <asm/kmap_types.h>
#include <asm/page.h>
#include <asm/ptrace.h>
#include <asm/cputime.h>
@@ -1656,6 +1657,10 @@ struct task_struct {
struct rcu_head put_rcu;
int softirq_nestcnt;
#endif
+#if defined CONFIG_PREEMPT_RT_FULL && defined CONFIG_HIGHMEM
+ int kmap_idx;
+ pte_t kmap_pte[KM_TYPE_NR];
+#endif
};
#ifdef CONFIG_PREEMPT_RT_FULL