diff options
author | Peter Zijlstra <peterz@infradead.org> | 2011-07-28 10:43:51 +0200 |
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committer | Steven Rostedt <rostedt@rostedt.homelinux.com> | 2012-11-27 21:04:07 -0500 |
commit | 826f3234b47a5fd5b8a0d13655130b338bac86db (patch) | |
tree | 5be6033428448e7e55805dea9b3077d7d18855f2 /sound | |
parent | 05e09da99a54ee0513e97bf1b2a7ef0361956d2b (diff) |
mm, rt: kmap_atomic scheduling
In fact, with migrate_disable() existing one could play games with
kmap_atomic. You could save/restore the kmap_atomic slots on context
switch (if there are any in use of course), this should be esp easy now
that we have a kmap_atomic stack.
Something like the below.. it wants replacing all the preempt_disable()
stuff with pagefault_disable() && migrate_disable() of course, but then
you can flip kmaps around like below.
Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl>
[dvhart@linux.intel.com: build fix]
Link: http://lkml.kernel.org/r/1311842631.5890.208.camel@twins
Diffstat (limited to 'sound')
0 files changed, 0 insertions, 0 deletions