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authorPeter Zijlstra <peterz@infradead.org>2011-07-28 10:43:51 +0200
committerSteven Rostedt <rostedt@rostedt.homelinux.com>2012-11-27 21:04:07 -0500
commit826f3234b47a5fd5b8a0d13655130b338bac86db (patch)
tree5be6033428448e7e55805dea9b3077d7d18855f2 /sound
parent05e09da99a54ee0513e97bf1b2a7ef0361956d2b (diff)
mm, rt: kmap_atomic scheduling
In fact, with migrate_disable() existing one could play games with kmap_atomic. You could save/restore the kmap_atomic slots on context switch (if there are any in use of course), this should be esp easy now that we have a kmap_atomic stack. Something like the below.. it wants replacing all the preempt_disable() stuff with pagefault_disable() && migrate_disable() of course, but then you can flip kmaps around like below. Signed-off-by: Peter Zijlstra <a.p.zijlstra@chello.nl> [dvhart@linux.intel.com: build fix] Link: http://lkml.kernel.org/r/1311842631.5890.208.camel@twins
Diffstat (limited to 'sound')
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