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path: root/sound/pci/hda/hda_codec.c
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Diffstat (limited to 'sound/pci/hda/hda_codec.c')
-rw-r--r--sound/pci/hda/hda_codec.c50
1 files changed, 41 insertions, 9 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
index 41ca803a1fff..51cb2a2e4fce 100644
--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -1184,6 +1184,7 @@ static void snd_hda_codec_free(struct hda_codec *codec)
{
if (!codec)
return;
+ snd_hda_jack_tbl_clear(codec);
restore_init_pincfgs(codec);
#ifdef CONFIG_SND_HDA_POWER_SAVE
cancel_delayed_work(&codec->power_work);
@@ -1192,6 +1193,7 @@ static void snd_hda_codec_free(struct hda_codec *codec)
list_del(&codec->list);
snd_array_free(&codec->mixers);
snd_array_free(&codec->nids);
+ snd_array_free(&codec->cvt_setups);
snd_array_free(&codec->conn_lists);
snd_array_free(&codec->spdif_out);
codec->bus->caddr_tbl[codec->addr] = NULL;
@@ -2333,6 +2335,8 @@ int snd_hda_codec_reset(struct hda_codec *codec)
/* free only driver_pins so that init_pins + user_pins are restored */
snd_array_free(&codec->driver_pins);
restore_pincfgs(codec);
+ snd_array_free(&codec->cvt_setups);
+ snd_array_free(&codec->spdif_out);
codec->num_pcms = 0;
codec->pcm_info = NULL;
codec->preset = NULL;
@@ -4393,20 +4397,19 @@ void snd_hda_update_power_acct(struct hda_codec *codec)
codec->power_jiffies += delta;
}
-/**
- * snd_hda_power_up - Power-up the codec
- * @codec: HD-audio codec
- *
- * Increment the power-up counter and power up the hardware really when
- * not turned on yet.
- */
-void snd_hda_power_up(struct hda_codec *codec)
+/* Transition to powered up, if wait_power_down then wait for a pending
+ * transition to D3 to complete. A pending D3 transition is indicated
+ * with power_transition == -1. */
+static void __snd_hda_power_up(struct hda_codec *codec, bool wait_power_down)
{
struct hda_bus *bus = codec->bus;
spin_lock(&codec->power_lock);
codec->power_count++;
- if (codec->power_on || codec->power_transition > 0) {
+ /* Return if power_on or transitioning to power_on, unless currently
+ * powering down. */
+ if ((codec->power_on || codec->power_transition > 0) &&
+ !(wait_power_down && codec->power_transition < 0)) {
spin_unlock(&codec->power_lock);
return;
}
@@ -4430,8 +4433,37 @@ void snd_hda_power_up(struct hda_codec *codec)
codec->power_transition = 0;
spin_unlock(&codec->power_lock);
}
+
+/**
+ * snd_hda_power_up - Power-up the codec
+ * @codec: HD-audio codec
+ *
+ * Increment the power-up counter and power up the hardware really when
+ * not turned on yet.
+ */
+void snd_hda_power_up(struct hda_codec *codec)
+{
+ __snd_hda_power_up(codec, false);
+}
EXPORT_SYMBOL_HDA(snd_hda_power_up);
+/**
+ * snd_hda_power_up_d3wait - Power-up the codec after waiting for any pending
+ * D3 transition to complete. This differs from snd_hda_power_up() when
+ * power_transition == -1. snd_hda_power_up sees this case as a nop,
+ * snd_hda_power_up_d3wait waits for the D3 transition to complete then powers
+ * back up.
+ * @codec: HD-audio codec
+ *
+ * Cancel any power down operation hapenning on the work queue, then power up.
+ */
+void snd_hda_power_up_d3wait(struct hda_codec *codec)
+{
+ /* This will cancel and wait for pending power_work to complete. */
+ __snd_hda_power_up(codec, true);
+}
+EXPORT_SYMBOL_HDA(snd_hda_power_up_d3wait);
+
#define power_save(codec) \
((codec)->bus->power_save ? *(codec)->bus->power_save : 0)