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+/*
+ *
+ * (C) COPYRIGHT ARM Limited. All rights reserved.
+ *
+ * This program is free software and is provided to you under the terms of the
+ * GNU General Public License version 2 as published by the Free Software
+ * Foundation, and any use by you of this program is subject to the terms
+ * of such GNU licence.
+ *
+ * A copy of the licence is included with the program, and can also be obtained
+ * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor,
+ * Boston, MA 02110-1301, USA.
+ *
+ */
+
+
+
+/**
+ * @file mali_kbase_config_defaults.h
+ *
+ * Default values for configuration settings
+ *
+ */
+
+#ifndef _KBASE_CONFIG_DEFAULTS_H_
+#define _KBASE_CONFIG_DEFAULTS_H_
+
+/* Include mandatory definitions per platform */
+#include <mali_kbase_config_platform.h>
+
+/**
+ * Irq throttle. It is the minimum desired time in between two
+ * consecutive gpu interrupts (given in 'us'). The irq throttle
+ * gpu register will be configured after this, taking into
+ * account the configured max frequency.
+ *
+ * Attached value: number in micro seconds
+ */
+#define DEFAULT_IRQ_THROTTLE_TIME_US 20
+
+/*** Begin Scheduling defaults ***/
+
+/**
+ * Default scheduling tick granuality, in nanoseconds
+ */
+/* 50ms */
+#define DEFAULT_JS_SCHEDULING_TICK_NS 50000000u
+
+/**
+ * Default minimum number of scheduling ticks before jobs are soft-stopped.
+ *
+ * This defines the time-slice for a job (which may be different from that of
+ * a context)
+ */
+/* Between 0.1 and 0.15s before soft-stop */
+#define DEFAULT_JS_SOFT_STOP_TICKS 2
+
+/**
+ * Default minimum number of scheduling ticks before CL jobs are soft-stopped.
+ */
+/* Between 0.05 and 0.1s before soft-stop */
+#define DEFAULT_JS_SOFT_STOP_TICKS_CL 1
+
+/**
+ * Default minimum number of scheduling ticks before jobs are hard-stopped
+ */
+/* 1.2s before hard-stop, for a certain GLES2 test at 128x128 (bound by
+ * combined vertex+tiler job)
+ */
+#define DEFAULT_JS_HARD_STOP_TICKS_SS_HW_ISSUE_8408 24
+/* Between 0.2 and 0.25s before hard-stop */
+#define DEFAULT_JS_HARD_STOP_TICKS_SS 4
+
+/**
+ * Default minimum number of scheduling ticks before CL jobs are hard-stopped.
+ */
+/* Between 0.1 and 0.15s before hard-stop */
+#define DEFAULT_JS_HARD_STOP_TICKS_CL 2
+
+/**
+ * Default minimum number of scheduling ticks before jobs are hard-stopped
+ * during dumping
+ */
+/* 60s @ 50ms tick */
+#define DEFAULT_JS_HARD_STOP_TICKS_NSS 1200
+
+/**
+ * Default minimum number of scheduling ticks before the GPU is reset
+ * to clear a "stuck" job
+ */
+/* 1.8s before resetting GPU, for a certain GLES2 test at 128x128 (bound by
+ * combined vertex+tiler job)
+ */
+#define DEFAULT_JS_RESET_TICKS_SS_HW_ISSUE_8408 36
+/* 0.3-0.35s before GPU is reset */
+#define DEFAULT_JS_RESET_TICKS_SS 6
+
+/**
+ * Default minimum number of scheduling ticks before the GPU is reset
+ * to clear a "stuck" CL job.
+ */
+/* 0.2-0.25s before GPU is reset */
+#define DEFAULT_JS_RESET_TICKS_CL 4
+
+/**
+ * Default minimum number of scheduling ticks before the GPU is reset
+ * to clear a "stuck" job during dumping.
+ */
+/* 60.1s @ 100ms tick */
+#define DEFAULT_JS_RESET_TICKS_NSS 1202
+
+/**
+ * Number of milliseconds given for other jobs on the GPU to be
+ * soft-stopped when the GPU needs to be reset.
+ */
+#define DEFAULT_JS_RESET_TIMEOUT_MS 3000
+
+/**
+ * Default timeslice that a context is scheduled in for, in nanoseconds.
+ *
+ * When a context has used up this amount of time across its jobs, it is
+ * scheduled out to let another run.
+ *
+ * @note the resolution is nanoseconds (ns) here, because that's the format
+ * often used by the OS.
+ */
+/* 0.05s - at 20fps a ctx does at least 1 frame before being scheduled out.
+ * At 40fps, 2 frames, etc
+ */
+#define DEFAULT_JS_CTX_TIMESLICE_NS 50000000
+
+/**
+ * Default Job Scheduler initial runtime of a context for the CFS Policy,
+ * in time-slices.
+ *
+ * This value is relative to that of the least-run context, and defines
+ * where in the CFS queue a new context is added. A value of 1 means 'after
+ * the least-run context has used its timeslice'. Therefore, when all
+ * contexts consistently use the same amount of time, a value of 1 models a
+ * FIFO. A value of 0 would model a LIFO.
+ *
+ * The value is represented in "numbers of time slices". Multiply this
+ * value by that defined in @ref DEFAULT_JS_CTX_TIMESLICE_NS to get
+ * the time value for this in nanoseconds.
+ */
+#define DEFAULT_JS_CFS_CTX_RUNTIME_INIT_SLICES 1
+
+/**
+ * Default Job Scheduler minimum runtime value of a context for CFS, in
+ * time_slices relative to that of the least-run context.
+ *
+ * This is a measure of how much preferrential treatment is given to a
+ * context that is not run very often.
+ *
+ * Specficially, this value defines how many timeslices such a context is
+ * (initially) allowed to use at once. Such contexts (e.g. 'interactive'
+ * processes) will appear near the front of the CFS queue, and can initially
+ * use more time than contexts that run continuously (e.g. 'batch'
+ * processes).
+ *
+ * This limit \b prevents a "stored-up timeslices" DoS attack, where a ctx
+ * not run for a long time attacks the system by using a very large initial
+ * number of timeslices when it finally does run.
+ *
+ * @note A value of zero allows not-run-often contexts to get scheduled in
+ * quickly, but to only use a single timeslice when they get scheduled in.
+ */
+#define DEFAULT_JS_CFS_CTX_RUNTIME_MIN_SLICES 2
+
+/**
+* Boolean indicating whether the driver is configured to be secure at
+* a potential loss of performance.
+*
+* This currently affects only r0p0-15dev0 HW and earlier.
+*
+* On r0p0-15dev0 HW and earlier, there are tradeoffs between security and
+* performance:
+*
+* - When this is set to MALI_TRUE, the driver remains fully secure,
+* but potentially loses performance compared with setting this to
+* MALI_FALSE.
+* - When set to MALI_FALSE, the driver is open to certain security
+* attacks.
+*
+* From r0p0-00rel0 and onwards, there is no security loss by setting
+* this to MALI_FALSE, and no performance loss by setting it to
+* MALI_TRUE.
+*/
+#define DEFAULT_SECURE_BUT_LOSS_OF_PERFORMANCE MALI_FALSE
+
+enum {
+ /**
+ * Use unrestricted Address ID width on the AXI bus.
+ */
+ KBASE_AID_32 = 0x0,
+
+ /**
+ * Restrict GPU to a half of maximum Address ID count.
+ * This will reduce performance, but reduce bus load due to GPU.
+ */
+ KBASE_AID_16 = 0x3,
+
+ /**
+ * Restrict GPU to a quarter of maximum Address ID count.
+ * This will reduce performance, but reduce bus load due to GPU.
+ */
+ KBASE_AID_8 = 0x2,
+
+ /**
+ * Restrict GPU to an eighth of maximum Address ID count.
+ * This will reduce performance, but reduce bus load due to GPU.
+ */
+ KBASE_AID_4 = 0x1
+};
+
+/**
+ * Default setting for read Address ID limiting on AXI bus.
+ *
+ * Attached value: u32 register value
+ * KBASE_AID_32 - use the full 32 IDs (5 ID bits)
+ * KBASE_AID_16 - use 16 IDs (4 ID bits)
+ * KBASE_AID_8 - use 8 IDs (3 ID bits)
+ * KBASE_AID_4 - use 4 IDs (2 ID bits)
+ * Default value: KBASE_AID_32 (no limit). Note hardware implementation
+ * may limit to a lower value.
+ */
+#define DEFAULT_ARID_LIMIT KBASE_AID_32
+
+/**
+ * Default setting for write Address ID limiting on AXI.
+ *
+ * Attached value: u32 register value
+ * KBASE_AID_32 - use the full 32 IDs (5 ID bits)
+ * KBASE_AID_16 - use 16 IDs (4 ID bits)
+ * KBASE_AID_8 - use 8 IDs (3 ID bits)
+ * KBASE_AID_4 - use 4 IDs (2 ID bits)
+ * Default value: KBASE_AID_32 (no limit). Note hardware implementation
+ * may limit to a lower value.
+ */
+#define DEFAULT_AWID_LIMIT KBASE_AID_32
+
+/**
+ * Default setting for using alternative hardware counters.
+ */
+#define DEFAULT_ALTERNATIVE_HWC MALI_FALSE
+
+/*** End Scheduling defaults ***/
+
+/*** Begin Power Manager defaults */
+
+/* Milliseconds */
+#define DEFAULT_PM_DVFS_FREQ 500
+
+/**
+ * Default poweroff tick granuality, in nanoseconds
+ */
+/* 400us */
+#define DEFAULT_PM_GPU_POWEROFF_TICK_NS 400000
+
+/**
+ * Default number of poweroff ticks before shader cores are powered off
+ */
+/* 400-800us */
+#define DEFAULT_PM_POWEROFF_TICK_SHADER 2
+
+/**
+ * Default number of poweroff ticks before GPU is powered off
+ */
+#define DEFAULT_PM_POWEROFF_TICK_GPU 2 /* 400-800us */
+
+/*** End Power Manager defaults ***/
+
+
+/**
+ * Default UMP device mapping. A UMP_DEVICE_<device>_SHIFT value which
+ * defines which UMP device this GPU should be mapped to.
+ */
+#define DEFAULT_UMP_GPU_DEVICE_SHIFT UMP_DEVICE_Z_SHIFT
+
+/**
+ * Default value for KBASE_CONFIG_ATTR_CPU_SPEED_FUNC.
+ * Points to @ref kbase_cpuprops_get_default_clock_speed.
+ */
+#define DEFAULT_CPU_SPEED_FUNC \
+ ((uintptr_t)kbase_cpuprops_get_default_clock_speed)
+
+#endif /* _KBASE_CONFIG_DEFAULTS_H_ */
+