/* * * (C) COPYRIGHT 2010-2017 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ /* * Power management API definitions used internally by GPU backend */ #ifndef _KBASE_BACKEND_PM_INTERNAL_H_ #define _KBASE_BACKEND_PM_INTERNAL_H_ #include #include "mali_kbase_pm_ca.h" #include "mali_kbase_pm_policy.h" /** * kbase_pm_dev_idle - The GPU is idle. * * The OS may choose to turn off idle devices * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_dev_idle(struct kbase_device *kbdev); /** * kbase_pm_dev_activate - The GPU is active. * * The OS should avoid opportunistically turning off the GPU while it is active * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_dev_activate(struct kbase_device *kbdev); /** * kbase_pm_get_present_cores - Get details of the cores that are present in * the device. * * This function can be called by the active power policy to return a bitmask of * the cores (of a specified type) present in the GPU device and also a count of * the number of cores. * * @kbdev: The kbase device structure for the device (must be a valid * pointer) * @type: The type of core (see the enum kbase_pm_core_type enumeration) * * Return: The bit mask of cores present */ u64 kbase_pm_get_present_cores(struct kbase_device *kbdev, enum kbase_pm_core_type type); /** * kbase_pm_get_active_cores - Get details of the cores that are currently * active in the device. * * This function can be called by the active power policy to return a bitmask of * the cores (of a specified type) that are actively processing work (i.e. * turned on *and* busy). * * @kbdev: The kbase device structure for the device (must be a valid pointer) * @type: The type of core (see the enum kbase_pm_core_type enumeration) * * Return: The bit mask of active cores */ u64 kbase_pm_get_active_cores(struct kbase_device *kbdev, enum kbase_pm_core_type type); /** * kbase_pm_get_trans_cores - Get details of the cores that are currently * transitioning between power states. * * This function can be called by the active power policy to return a bitmask of * the cores (of a specified type) that are currently transitioning between * power states. * * @kbdev: The kbase device structure for the device (must be a valid pointer) * @type: The type of core (see the enum kbase_pm_core_type enumeration) * * Return: The bit mask of transitioning cores */ u64 kbase_pm_get_trans_cores(struct kbase_device *kbdev, enum kbase_pm_core_type type); /** * kbase_pm_get_ready_cores - Get details of the cores that are currently * powered and ready for jobs. * * This function can be called by the active power policy to return a bitmask of * the cores (of a specified type) that are powered and ready for jobs (they may * or may not be currently executing jobs). * * @kbdev: The kbase device structure for the device (must be a valid pointer) * @type: The type of core (see the enum kbase_pm_core_type enumeration) * * Return: The bit mask of ready cores */ u64 kbase_pm_get_ready_cores(struct kbase_device *kbdev, enum kbase_pm_core_type type); /** * kbase_pm_clock_on - Turn the clock for the device on, and enable device * interrupts. * * This function can be used by a power policy to turn the clock for the GPU on. * It should be modified during integration to perform the necessary actions to * ensure that the GPU is fully powered and clocked. * * @kbdev: The kbase device structure for the device (must be a valid * pointer) * @is_resume: true if clock on due to resume after suspend, false otherwise */ void kbase_pm_clock_on(struct kbase_device *kbdev, bool is_resume); /** * kbase_pm_clock_off - Disable device interrupts, and turn the clock for the * device off. * * This function can be used by a power policy to turn the clock for the GPU * off. It should be modified during integration to perform the necessary * actions to turn the clock off (if this is possible in the integration). * * @kbdev: The kbase device structure for the device (must be a valid * pointer) * @is_suspend: true if clock off due to suspend, false otherwise * * Return: true if clock was turned off, or * false if clock can not be turned off due to pending page/bus fault * workers. Caller must flush MMU workqueues and retry */ bool kbase_pm_clock_off(struct kbase_device *kbdev, bool is_suspend); /** * kbase_pm_enable_interrupts - Enable interrupts on the device. * * Interrupts are also enabled after a call to kbase_pm_clock_on(). * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_enable_interrupts(struct kbase_device *kbdev); /** * kbase_pm_disable_interrupts - Disable interrupts on the device. * * This prevents delivery of Power Management interrupts to the CPU so that * kbase_pm_check_transitions_nolock() will not be called from the IRQ handler * until kbase_pm_enable_interrupts() or kbase_pm_clock_on() is called. * * Interrupts are also disabled after a call to kbase_pm_clock_off(). * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_disable_interrupts(struct kbase_device *kbdev); /** * kbase_pm_disable_interrupts_nolock - Version of kbase_pm_disable_interrupts() * that does not take the hwaccess_lock * * Caller must hold the hwaccess_lock. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_disable_interrupts_nolock(struct kbase_device *kbdev); /** * kbase_pm_init_hw - Initialize the hardware. * @kbdev: The kbase device structure for the device (must be a valid pointer) * @flags: Flags specifying the type of PM init * * This function checks the GPU ID register to ensure that the GPU is supported * by the driver and performs a reset on the device so that it is in a known * state before the device is used. * * Return: 0 if the device is supported and successfully reset. */ int kbase_pm_init_hw(struct kbase_device *kbdev, unsigned int flags); /** * kbase_pm_reset_done - The GPU has been reset successfully. * * This function must be called by the GPU interrupt handler when the * RESET_COMPLETED bit is set. It signals to the power management initialization * code that the GPU has been successfully reset. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_reset_done(struct kbase_device *kbdev); /** * kbase_pm_check_transitions_nolock - Check if there are any power transitions * to make, and if so start them. * * This function will check the desired_xx_state members of * struct kbase_pm_device_data and the actual status of the hardware to see if * any power transitions can be made at this time to make the hardware state * closer to the state desired by the power policy. * * The return value can be used to check whether all the desired cores are * available, and so whether it's worth submitting a job (e.g. from a Power * Management IRQ). * * Note that this still returns true when desired_xx_state has no * cores. That is: of the no cores desired, none were *un*available. In * this case, the caller may still need to try submitting jobs. This is because * the Core Availability Policy might have taken us to an intermediate state * where no cores are powered, before powering on more cores (e.g. for core * rotation) * * The caller must hold kbase_device.pm.power_change_lock * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * Return: non-zero when all desired cores are available. That is, * it's worthwhile for the caller to submit a job. * false otherwise */ bool kbase_pm_check_transitions_nolock(struct kbase_device *kbdev); /** * kbase_pm_check_transitions_sync - Synchronous and locking variant of * kbase_pm_check_transitions_nolock() * * On returning, the desired state at the time of the call will have been met. * * There is nothing to stop the core being switched off by calls to * kbase_pm_release_cores() or kbase_pm_unrequest_cores(). Therefore, the * caller must have already made a call to * kbase_pm_request_cores()/kbase_pm_request_cores_sync() previously. * * The usual use-case for this is to ensure cores are 'READY' after performing * a GPU Reset. * * Unlike kbase_pm_check_transitions_nolock(), the caller must not hold * kbase_device.pm.power_change_lock, because this function will take that * lock itself. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_check_transitions_sync(struct kbase_device *kbdev); /** * kbase_pm_update_cores_state_nolock - Variant of kbase_pm_update_cores_state() * where the caller must hold * kbase_device.pm.power_change_lock * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_update_cores_state_nolock(struct kbase_device *kbdev); /** * kbase_pm_update_cores_state - Update the desired state of shader cores from * the Power Policy, and begin any power * transitions. * * This function will update the desired_xx_state members of * struct kbase_pm_device_data by calling into the current Power Policy. It will * then begin power transitions to make the hardware acheive the desired shader * core state. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_update_cores_state(struct kbase_device *kbdev); /** * kbase_pm_cancel_deferred_poweroff - Cancel any pending requests to power off * the GPU and/or shader cores. * * This should be called by any functions which directly power off the GPU. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_cancel_deferred_poweroff(struct kbase_device *kbdev); /** * kbasep_pm_init_core_use_bitmaps - Initialise data tracking the required * and used cores. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbasep_pm_init_core_use_bitmaps(struct kbase_device *kbdev); /** * kbasep_pm_metrics_init - Initialize the metrics gathering framework. * * This must be called before other metric gathering APIs are called. * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * Return: 0 on success, error code on error */ int kbasep_pm_metrics_init(struct kbase_device *kbdev); /** * kbasep_pm_metrics_term - Terminate the metrics gathering framework. * * This must be called when metric gathering is no longer required. It is an * error to call any metrics gathering function (other than * kbasep_pm_metrics_init()) after calling this function. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbasep_pm_metrics_term(struct kbase_device *kbdev); /** * kbase_pm_report_vsync - Function to be called by the frame buffer driver to * update the vsync metric. * * This function should be called by the frame buffer driver to update whether * the system is hitting the vsync target or not. buffer_updated should be true * if the vsync corresponded with a new frame being displayed, otherwise it * should be false. This function does not need to be called every vsync, but * only when the value of @buffer_updated differs from a previous call. * * @kbdev: The kbase device structure for the device (must be a * valid pointer) * @buffer_updated: True if the buffer has been updated on this VSync, * false otherwise */ void kbase_pm_report_vsync(struct kbase_device *kbdev, int buffer_updated); /** * kbase_pm_get_dvfs_action - Determine whether the DVFS system should change * the clock speed of the GPU. * * @kbdev: The kbase device structure for the device (must be a valid pointer) * * This function should be called regularly by the DVFS system to check whether * the clock speed of the GPU needs updating. */ void kbase_pm_get_dvfs_action(struct kbase_device *kbdev); /** * kbase_pm_request_gpu_cycle_counter - Mark that the GPU cycle counter is * needed * * If the caller is the first caller then the GPU cycle counters will be enabled * along with the l2 cache * * The GPU must be powered when calling this function (i.e. * kbase_pm_context_active() must have been called). * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_request_gpu_cycle_counter(struct kbase_device *kbdev); /** * kbase_pm_request_gpu_cycle_counter_l2_is_on - Mark GPU cycle counter is * needed (l2 cache already on) * * This is a version of the above function * (kbase_pm_request_gpu_cycle_counter()) suitable for being called when the * l2 cache is known to be on and assured to be on until the subsequent call of * kbase_pm_release_gpu_cycle_counter() such as when a job is submitted. It does * not sleep and can be called from atomic functions. * * The GPU must be powered when calling this function (i.e. * kbase_pm_context_active() must have been called) and the l2 cache must be * powered on. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_request_gpu_cycle_counter_l2_is_on(struct kbase_device *kbdev); /** * kbase_pm_release_gpu_cycle_counter - Mark that the GPU cycle counter is no * longer in use * * If the caller is the last caller then the GPU cycle counters will be * disabled. A request must have been made before a call to this. * * Caller must not hold the hwaccess_lock, as it will be taken in this function. * If the caller is already holding this lock then * kbase_pm_release_gpu_cycle_counter_nolock() must be used instead. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_release_gpu_cycle_counter(struct kbase_device *kbdev); /** * kbase_pm_release_gpu_cycle_counter_nolock - Version of kbase_pm_release_gpu_cycle_counter() * that does not take hwaccess_lock * * Caller must hold the hwaccess_lock. * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_release_gpu_cycle_counter_nolock(struct kbase_device *kbdev); /** * kbase_pm_wait_for_poweroff_complete - Wait for the poweroff workqueue to * complete * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_wait_for_poweroff_complete(struct kbase_device *kbdev); /** * kbase_pm_register_access_enable - Enable access to GPU registers * * Enables access to the GPU registers before power management has powered up * the GPU with kbase_pm_powerup(). * * Access to registers should be done using kbase_os_reg_read()/write() at this * stage, not kbase_reg_read()/write(). * * This results in the power management callbacks provided in the driver * configuration to get called to turn on power and/or clocks to the GPU. See * kbase_pm_callback_conf. * * This should only be used before power management is powered up with * kbase_pm_powerup() * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_register_access_enable(struct kbase_device *kbdev); /** * kbase_pm_register_access_disable - Disable early register access * * Disables access to the GPU registers enabled earlier by a call to * kbase_pm_register_access_enable(). * * This results in the power management callbacks provided in the driver * configuration to get called to turn off power and/or clocks to the GPU. See * kbase_pm_callback_conf * * This should only be used before power management is powered up with * kbase_pm_powerup() * * @kbdev: The kbase device structure for the device (must be a valid pointer) */ void kbase_pm_register_access_disable(struct kbase_device *kbdev); /* NOTE: kbase_pm_is_suspending is in mali_kbase.h, because it is an inline * function */ /** * kbase_pm_metrics_is_active - Check if the power management metrics * collection is active. * * Note that this returns if the power management metrics collection was * active at the time of calling, it is possible that after the call the metrics * collection enable may have changed state. * * The caller must handle the consequence that the state may have changed. * * @kbdev: The kbase device structure for the device (must be a valid pointer) * Return: true if metrics collection was active else false. */ bool kbase_pm_metrics_is_active(struct kbase_device *kbdev); /** * kbase_pm_do_poweron - Power on the GPU, and any cores that are requested. * * @kbdev: The kbase device structure for the device (must be a valid * pointer) * @is_resume: true if power on due to resume after suspend, * false otherwise */ void kbase_pm_do_poweron(struct kbase_device *kbdev, bool is_resume); /** * kbase_pm_do_poweroff - Power off the GPU, and any cores that have been * requested. * * @kbdev: The kbase device structure for the device (must be a valid * pointer) * @is_suspend: true if power off due to suspend, * false otherwise */ void kbase_pm_do_poweroff(struct kbase_device *kbdev, bool is_suspend); #if defined(CONFIG_MALI_DEVFREQ) || defined(CONFIG_MALI_MIDGARD_DVFS) void kbase_pm_get_dvfs_utilisation(struct kbase_device *kbdev, unsigned long *total, unsigned long *busy); void kbase_pm_reset_dvfs_utilisation(struct kbase_device *kbdev); #endif /* defined(CONFIG_MALI_DEVFREQ) || defined(CONFIG_MALI_MIDGARD_DVFS) */ #ifdef CONFIG_MALI_MIDGARD_DVFS /** * kbase_platform_dvfs_event - Report utilisation to DVFS code * * Function provided by platform specific code when DVFS is enabled to allow * the power management metrics system to report utilisation. * * @kbdev: The kbase device structure for the device (must be a * valid pointer) * @utilisation: The current calculated utilisation by the metrics system. * @util_gl_share: The current calculated gl share of utilisation. * @util_cl_share: The current calculated cl share of utilisation per core * group. * Return: Returns 0 on failure and non zero on success. */ int kbase_platform_dvfs_event(struct kbase_device *kbdev, u32 utilisation, u32 util_gl_share, u32 util_cl_share[2]); #endif void kbase_pm_power_changed(struct kbase_device *kbdev); /** * kbase_pm_metrics_update - Inform the metrics system that an atom is either * about to be run or has just completed. * @kbdev: The kbase device structure for the device (must be a valid pointer) * @now: Pointer to the timestamp of the change, or NULL to use current time * * Caller must hold hwaccess_lock */ void kbase_pm_metrics_update(struct kbase_device *kbdev, ktime_t *now); /** * kbase_pm_cache_snoop_enable - Allow CPU snoops on the GPU * If the GPU does not have coherency this is a no-op * @kbdev: Device pointer * * This function should be called after L2 power up. */ void kbase_pm_cache_snoop_enable(struct kbase_device *kbdev); /** * kbase_pm_cache_snoop_disable - Prevent CPU snoops on the GPU * If the GPU does not have coherency this is a no-op * @kbdev: Device pointer * * This function should be called before L2 power off. */ void kbase_pm_cache_snoop_disable(struct kbase_device *kbdev); #endif /* _KBASE_BACKEND_PM_INTERNAL_H_ */