/* * * (C) COPYRIGHT 2014-2015 ARM Limited. All rights reserved. * * This program is free software and is provided to you under the terms of the * GNU General Public License version 2 as published by the Free Software * Foundation, and any use by you of this program is subject to the terms * of such GNU licence. * * A copy of the licence is included with the program, and can also be obtained * from Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, * Boston, MA 02110-1301, USA. * */ #include #include #include #include void kbase_backend_get_gpu_time(struct kbase_device *kbdev, u64 *cycle_counter, u64 *system_time, struct timespec *ts) { u32 hi1, hi2; kbase_pm_request_gpu_cycle_counter(kbdev); /* Read hi, lo, hi to ensure that overflow from lo to hi is handled * correctly */ do { hi1 = kbase_reg_read(kbdev, GPU_CONTROL_REG(CYCLE_COUNT_HI), NULL); *cycle_counter = kbase_reg_read(kbdev, GPU_CONTROL_REG(CYCLE_COUNT_LO), NULL); hi2 = kbase_reg_read(kbdev, GPU_CONTROL_REG(CYCLE_COUNT_HI), NULL); *cycle_counter |= (((u64) hi1) << 32); } while (hi1 != hi2); /* Read hi, lo, hi to ensure that overflow from lo to hi is handled * correctly */ do { hi1 = kbase_reg_read(kbdev, GPU_CONTROL_REG(TIMESTAMP_HI), NULL); *system_time = kbase_reg_read(kbdev, GPU_CONTROL_REG(TIMESTAMP_LO), NULL); hi2 = kbase_reg_read(kbdev, GPU_CONTROL_REG(TIMESTAMP_HI), NULL); *system_time |= (((u64) hi1) << 32); } while (hi1 != hi2); /* Record the CPU's idea of current time */ getrawmonotonic(ts); kbase_pm_release_gpu_cycle_counter(kbdev); } /** * kbase_wait_write_flush - Wait for GPU write flush * @kctx: Context pointer * * Wait 1000 GPU clock cycles. This delay is known to give the GPU time to flush * its write buffer. * * Only in use for BASE_HW_ISSUE_6367 * * Note : If GPU resets occur then the counters are reset to zero, the delay may * not be as expected. */ #ifndef CONFIG_MALI_NO_MALI void kbase_wait_write_flush(struct kbase_context *kctx) { u32 base_count = 0; /* A suspend won't happen here, because we're in a syscall from a * userspace thread */ kbase_pm_context_active(kctx->kbdev); kbase_pm_request_gpu_cycle_counter(kctx->kbdev); while (true) { u32 new_count; new_count = kbase_reg_read(kctx->kbdev, GPU_CONTROL_REG(CYCLE_COUNT_LO), NULL); /* First time around, just store the count. */ if (base_count == 0) { base_count = new_count; continue; } /* No need to handle wrapping, unsigned maths works for this. */ if ((new_count - base_count) > 1000) break; } kbase_pm_release_gpu_cycle_counter(kctx->kbdev); kbase_pm_context_idle(kctx->kbdev); } #endif /* CONFIG_MALI_NO_MALI */