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authorHui Wang <hui.wang@canonical.com>2019-03-19 09:28:44 +0800
committerTakashi Iwai <tiwai@suse.de>2019-03-19 06:54:24 +0100
commitb5a236c175b0d984552a5f7c9d35141024c2b261 (patch)
treed2c51e2140ef627276ebc86869762394e7518cb4
parent744c67ffeb06f2d2493f4049ba0bd19698ce0adf (diff)
ALSA: hda - Enforces runtime_resume after S3 and S4 for each codec
Recently we found the audio jack detection stop working after suspend on many machines with Realtek codec. Sometimes the audio selection dialogue didn't show up after users plugged headhphone/headset into the headset jack, sometimes after uses plugged headphone/headset, then click the sound icon on the upper-right corner of gnome-desktop, it also showed the speaker rather than the headphone. The root cause is that before suspend, the codec already call the runtime_suspend since this codec is not used by any apps, then in resume, it will not call runtime_resume for this codec. But for some realtek codec (so far, alc236, alc255 and alc891) with the specific BIOS, if it doesn't run runtime_resume after suspend, all codec functions including jack detection stop working anymore. This problem existed for a long time, but it was not exposed, that is because when problem happens, if users play sound or open sound-setting to check audio device, this will trigger calling to runtime_resume (via snd_hda_power_up), then the codec starts working again before users notice this problem. Since we don't know how many codec and BIOS combinations have this problem, to fix it, let the driver call runtime_resume for all codecs in pm_resume, maybe for some codecs, this is not needed, but it is harmless. After a codec is runtime resumed, if it is not used by any apps, it will be runtime suspended soon and furthermore we don't run suspend frequently, this change will not add much power consumption. Fixes: cc72da7d4d06 ("ALSA: hda - Use standard runtime PM for codec power-save control") Signed-off-by: Hui Wang <hui.wang@canonical.com> Signed-off-by: Takashi Iwai <tiwai@suse.de>
-rw-r--r--sound/pci/hda/hda_codec.c20
1 files changed, 17 insertions, 3 deletions
diff --git a/sound/pci/hda/hda_codec.c b/sound/pci/hda/hda_codec.c
index 5f2005098a60..ec0b8595eb4d 100644
--- a/sound/pci/hda/hda_codec.c
+++ b/sound/pci/hda/hda_codec.c
@@ -2939,6 +2939,20 @@ static int hda_codec_runtime_resume(struct device *dev)
#endif /* CONFIG_PM */
#ifdef CONFIG_PM_SLEEP
+static int hda_codec_force_resume(struct device *dev)
+{
+ int ret;
+
+ /* The get/put pair below enforces the runtime resume even if the
+ * device hasn't been used at suspend time. This trick is needed to
+ * update the jack state change during the sleep.
+ */
+ pm_runtime_get_noresume(dev);
+ ret = pm_runtime_force_resume(dev);
+ pm_runtime_put(dev);
+ return ret;
+}
+
static int hda_codec_pm_suspend(struct device *dev)
{
dev->power.power_state = PMSG_SUSPEND;
@@ -2948,7 +2962,7 @@ static int hda_codec_pm_suspend(struct device *dev)
static int hda_codec_pm_resume(struct device *dev)
{
dev->power.power_state = PMSG_RESUME;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
static int hda_codec_pm_freeze(struct device *dev)
@@ -2960,13 +2974,13 @@ static int hda_codec_pm_freeze(struct device *dev)
static int hda_codec_pm_thaw(struct device *dev)
{
dev->power.power_state = PMSG_THAW;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
static int hda_codec_pm_restore(struct device *dev)
{
dev->power.power_state = PMSG_RESTORE;
- return pm_runtime_force_resume(dev);
+ return hda_codec_force_resume(dev);
}
#endif /* CONFIG_PM_SLEEP */