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<tr><td colspan="5" class="shortcuts">
<a class="shortcut" href="#glsT">T</a>
 | 
- <a class="shortcut" href="#glsS">S</a>
+ <a class="shortcut" href="#glsA">A</a>
 | 
- <a class="shortcut" href="#glsO">O</a>
+ <a class="shortcut" href="#glsC">C</a>
 | 
<a class="shortcut" href="#glsT">T</a>
 | 
- <a class="shortcut" href="#glsI">I</a>
+ <a class="shortcut" href="#glsS">S</a>
 | 
- <a class="shortcut" href="#glsT">T</a>
+ <a class="shortcut" href="#glsO">O</a>
+  | 
+ <a class="shortcut" href="#glsI">I</a>
 | 
<a class="shortcut" href="#glsO">O</a>
 | 
+ <a class="shortcut" href="#glsA">A</a>
+  | 
+ <a class="shortcut" href="#glsE">E</a>
+  | 
<a class="shortcut" href="#glsS">S</a>
 | 
- <a class="shortcut" href="#glsC">C</a>
+ <a class="shortcut" href="#glsT">T</a>
 | 
<a class="shortcut" href="#glsO">O</a>
 | 
<a class="shortcut" href="#glsI">I</a>
 | 
- <a class="shortcut" href="#glsA">A</a>
-  | 
- <a class="shortcut" href="#glsE">E</a>
-  | 
- <a class="shortcut" href="#glsA">A</a>
+ <a class="shortcut" href="#glsT">T</a>
</td></tr>
</table>
<div class="glossary">
<div class="titlepage"><div><div><h1 class="title">
<a name="annotation-glossary"></a>Annotation Glossary</h1></div></div></div>
<a name="glsT"></a><h3 class="title">T</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20full"></a>transfer full</span></dt>
+<dd class="glossdef"><p>Free data after the code is done.</p></dd>
+<a name="glsA"></a><h3 class="title">A</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-allow-none"></a>allow-none</span></dt>
+<dd class="glossdef"><p>NULL is ok, both for passing and for returning.</p></dd>
+<a name="glsC"></a><h3 class="title">C</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-closure"></a>closure</span></dt>
+<dd class="glossdef"><p>This parameter is a 'user_data', for callbacks; many bindings can pass NULL here.</p></dd>
+<a name="glsT"></a><h3 class="title">T</h3>
<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20floating"></a>transfer floating</span></dt>
<dd class="glossdef"><p>Alias for <acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>, used for objects with floating refs.</p></dd>
+<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20container"></a>transfer container</span></dt>
+<dd class="glossdef"><p>Free data container after the code is done.</p></dd>
<a name="glsS"></a><h3 class="title">S</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-scope%20call"></a>scope call</span></dt>
-<dd class="glossdef"><p>The callback is valid only during the call to the method.</p></dd>
+<dt><span class="glossterm"><a name="annotation-glossterm-skip"></a>skip</span></dt>
+<dd class="glossdef"><p>Exposed in C code, not necessarily available in other languages.</p></dd>
+<dt><span class="glossterm"><a name="annotation-glossterm-scope%20async"></a>scope async</span></dt>
+<dd class="glossdef"><p>The callback is valid until first called.</p></dd>
<a name="glsO"></a><h3 class="title">O</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-out%20callee-allocates"></a>out callee-allocates</span></dt>
+<dt><span class="glossterm"><a name="annotation-glossterm-out%20caller-allocates"></a>out caller-allocates</span></dt>
<dd class="glossdef"><p>Out parameter, where caller must allocate storage.</p></dd>
-<a name="glsT"></a><h3 class="title">T</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20container"></a>transfer container</span></dt>
-<dd class="glossdef"><p>Free data container after the code is done.</p></dd>
-<dt><span class="glossterm"><a name="annotation-glossterm-type"></a>type</span></dt>
-<dd class="glossdef"><p>Override the parsed C type with given type.</p></dd>
-<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20full"></a>transfer full</span></dt>
-<dd class="glossdef"><p>Free data after the code is done.</p></dd>
<a name="glsI"></a><h3 class="title">I</h3>
<dt><span class="glossterm"><a name="annotation-glossterm-inout"></a>inout</span></dt>
<dd class="glossdef"><p>Parameter for input and for returning results. Default is <acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>.</p></dd>
-<a name="glsT"></a><h3 class="title">T</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20none"></a>transfer none</span></dt>
-<dd class="glossdef"><p>Don't free data after the code is done.</p></dd>
<a name="glsO"></a><h3 class="title">O</h3>
<dt><span class="glossterm"><a name="annotation-glossterm-out"></a>out</span></dt>
<dd class="glossdef"><p>Parameter for returning results. Default is <acronym title="Free data after the code is done."><span class="acronym">transfer full</span></acronym>.</p></dd>
+<a name="glsA"></a><h3 class="title">A</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-array"></a>array</span></dt>
+<dd class="glossdef"><p>Parameter points to an array of items.</p></dd>
+<a name="glsE"></a><h3 class="title">E</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-element-type"></a>element-type</span></dt>
+<dd class="glossdef"><p>Generics and defining elements of containers and arrays.</p></dd>
<a name="glsS"></a><h3 class="title">S</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-scope%20async"></a>scope async</span></dt>
-<dd class="glossdef"><p>The callback is valid until first called.</p></dd>
-<dt><span class="glossterm"><a name="annotation-glossterm-skip"></a>skip</span></dt>
-<dd class="glossdef"><p>Exposed in C code, not necessarily available in other languages.</p></dd>
-<a name="glsC"></a><h3 class="title">C</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-closure"></a>closure</span></dt>
-<dd class="glossdef"><p>This parameter is a 'user_data', for callbacks; many bindings can pass NULL here.</p></dd>
+<dt><span class="glossterm"><a name="annotation-glossterm-scope%20call"></a>scope call</span></dt>
+<dd class="glossdef"><p>The callback is valid only during the call to the method.</p></dd>
+<a name="glsT"></a><h3 class="title">T</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-transfer%20none"></a>transfer none</span></dt>
+<dd class="glossdef"><p>Don't free data after the code is done.</p></dd>
<a name="glsO"></a><h3 class="title">O</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-out%20caller-allocates"></a>out caller-allocates</span></dt>
+<dt><span class="glossterm"><a name="annotation-glossterm-out%20callee-allocates"></a>out callee-allocates</span></dt>
<dd class="glossdef"><p>Out parameter, where caller must allocate storage.</p></dd>
<a name="glsI"></a><h3 class="title">I</h3>
<dt><span class="glossterm"><a name="annotation-glossterm-in"></a>in</span></dt>
<dd class="glossdef"><p>Parameter for input. Default is <acronym title="Don't free data after the code is done."><span class="acronym">transfer none</span></acronym>.</p></dd>
-<a name="glsA"></a><h3 class="title">A</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-allow-none"></a>allow-none</span></dt>
-<dd class="glossdef"><p>NULL is ok, both for passing and for returning.</p></dd>
-<a name="glsE"></a><h3 class="title">E</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-element-type"></a>element-type</span></dt>
-<dd class="glossdef"><p>Generics and defining elements of containers and arrays.</p></dd>
-<a name="glsA"></a><h3 class="title">A</h3>
-<dt><span class="glossterm"><a name="annotation-glossterm-array"></a>array</span></dt>
-<dd class="glossdef"><p>Parameter points to an array of items.</p></dd>
+<a name="glsT"></a><h3 class="title">T</h3>
+<dt><span class="glossterm"><a name="annotation-glossterm-type"></a>type</span></dt>
+<dd class="glossdef"><p>Override the parsed C type with given type.</p></dd>
</div>
<div class="footer">
<hr>