diff options
Diffstat (limited to 'boehm-gc/win32_threads.c')
-rw-r--r-- | boehm-gc/win32_threads.c | 211 |
1 files changed, 0 insertions, 211 deletions
diff --git a/boehm-gc/win32_threads.c b/boehm-gc/win32_threads.c deleted file mode 100644 index 469fd232003..00000000000 --- a/boehm-gc/win32_threads.c +++ /dev/null @@ -1,211 +0,0 @@ -#ifdef WIN32_THREADS - -#include "gc_priv.h" - -#if 0 -#define STRICT -#include <windows.h> -#endif - -#define MAX_THREADS 64 - -struct thread_entry { - LONG in_use; - DWORD id; - HANDLE handle; - void *stack; /* The cold end of the stack. */ - /* 0 ==> entry not valid. */ - /* !in_use ==> stack == 0 */ - CONTEXT context; - GC_bool suspended; -}; - -volatile GC_bool GC_please_stop = FALSE; - -volatile struct thread_entry thread_table[MAX_THREADS]; - -void GC_stop_world() -{ - DWORD thread_id = GetCurrentThreadId(); - int i; - - GC_please_stop = TRUE; - for (i = 0; i < MAX_THREADS; i++) - if (thread_table[i].stack != 0 - && thread_table[i].id != thread_id) { - if (SuspendThread(thread_table[i].handle) == (DWORD)-1) - ABORT("SuspendThread failed"); - thread_table[i].suspended = TRUE; - } -} - -void GC_start_world() -{ - DWORD thread_id = GetCurrentThreadId(); - int i; - for (i = 0; i < MAX_THREADS; i++) - if (thread_table[i].stack != 0 && thread_table[i].suspended - && thread_table[i].id != thread_id) { - if (ResumeThread(thread_table[i].handle) == (DWORD)-1) - ABORT("ResumeThread failed"); - thread_table[i].suspended = FALSE; - } - GC_please_stop = FALSE; -} - -ptr_t GC_current_stackbottom() -{ - DWORD thread_id = GetCurrentThreadId(); - int i; - for (i = 0; i < MAX_THREADS; i++) - if (thread_table[i].stack && thread_table[i].id == thread_id) - return thread_table[i].stack; - ABORT("no thread table entry for current thread"); -} - -static ptr_t GC_get_lo_stack_addr(ptr_t s) -{ - ptr_t bottom; - MEMORY_BASIC_INFORMATION info; - VirtualQuery(s, &info, sizeof(info)); - do { - bottom = info.BaseAddress; - VirtualQuery(bottom - 1, &info, sizeof(info)); - } while ((info.Protect & PAGE_READWRITE) && !(info.Protect & PAGE_GUARD)); - return(bottom); -} - -void GC_push_all_stacks() -{ - DWORD thread_id = GetCurrentThreadId(); - int i; - for (i = 0; i < MAX_THREADS; i++) - if (thread_table[i].stack) { - ptr_t bottom = GC_get_lo_stack_addr(thread_table[i].stack); - if (thread_table[i].id == thread_id) - GC_push_all_stack(&i, thread_table[i].stack); - else { - thread_table[i].context.ContextFlags - = (CONTEXT_INTEGER|CONTEXT_CONTROL); - if (!GetThreadContext(thread_table[i].handle, - &thread_table[i].context)) - ABORT("GetThreadContext failed"); - if (thread_table[i].context.Esp >= (DWORD)thread_table[i].stack - || thread_table[i].context.Esp < (DWORD)bottom) - ABORT("Thread stack pointer out of range"); - GC_push_one ((word) thread_table[i].context.Edi); - GC_push_one ((word) thread_table[i].context.Esi); - GC_push_one ((word) thread_table[i].context.Ebx); - GC_push_one ((word) thread_table[i].context.Edx); - GC_push_one ((word) thread_table[i].context.Ecx); - GC_push_one ((word) thread_table[i].context.Eax); - GC_push_all_stack(thread_table[i].context.Esp, thread_table[i].stack); - } - } -} - -void GC_get_next_stack(char *start, char **lo, char **hi) -{ - int i; -# define ADDR_LIMIT (char *)(-1L) - char * current_min = ADDR_LIMIT; - - for (i = 0; i < MAX_THREADS; i++) { - char * s = (char *)thread_table[i].stack; - - if (0 != s && s > start && s < current_min) { - current_min = s; - } - } - *hi = current_min; - if (current_min == ADDR_LIMIT) { - *lo = ADDR_LIMIT; - return; - } - *lo = GC_get_lo_stack_addr(current_min); - if (*lo < start) *lo = start; -} - -LONG WINAPI GC_write_fault_handler(struct _EXCEPTION_POINTERS *exc_info); - -/* - * This isn't generally safe, since DllMain is not premptible. - * If another thread holds the lock while this runs we're in trouble. - * Pontus Rydin suggests wrapping the thread start routine instead. - */ -BOOL WINAPI DllMain(HINSTANCE inst, ULONG reason, LPVOID reserved) -{ - switch (reason) { - case DLL_PROCESS_ATTACH: - InitializeCriticalSection(&GC_allocate_ml); - GC_init(); /* Force initialization before thread attach. */ - /* fall through */ - case DLL_THREAD_ATTACH: - { - int i; - /* It appears to be unsafe to acquire a lock here, since this */ - /* code is apparently not preeemptible on some systems. */ - /* (This is based on complaints, not on Microsoft's official */ - /* documentation, which says this should perform "only simple */ - /* inititalization tasks".) */ - /* Hence we make do with nonblocking synchronization. */ - - /* The following should be a noop according to the win32 */ - /* documentation. There is empirical evidence that it */ - /* isn't. - HB */ -# ifndef SMALL_CONFIG - if (GC_incremental) SetUnhandledExceptionFilter(GC_write_fault_handler); -# endif - - for (i = 0; InterlockedExchange(&thread_table[i].in_use,1) != 0; i++) { - /* Compare-and-swap would make this cleaner, but that's not */ - /* supported before Windows 98 and NT 4.0. In Windows 2000, */ - /* InterlockedExchange is supposed to be replaced by */ - /* InterlockedExchangePointer, but that's not really what I */ - /* want here. */ - if (i == MAX_THREADS - 1) - ABORT("too many threads"); - } - thread_table[i].id = GetCurrentThreadId(); - if (!DuplicateHandle(GetCurrentProcess(), - GetCurrentThread(), - GetCurrentProcess(), - &thread_table[i].handle, - 0, - 0, - DUPLICATE_SAME_ACCESS)) { - DWORD last_error = GetLastError(); - GC_printf1("Last error code: %lx\n", last_error); - ABORT("DuplicateHandle failed"); - } - thread_table[i].stack = GC_get_stack_base(); - /* If this thread is being created while we are trying to stop */ - /* the world, wait here. Hopefully this can't happen on any */ - /* systems that don't allow us to block here. */ - while (GC_please_stop) Sleep(20); - } - break; - case DLL_PROCESS_DETACH: - case DLL_THREAD_DETACH: - { - int i; - DWORD thread_id = GetCurrentThreadId(); - LOCK(); - for (i = 0; - thread_table[i].stack == 0 || thread_table[i].id != thread_id; - i++) { - if (i == MAX_THREADS - 1) - ABORT("thread not found on detach"); - } - thread_table[i].stack = 0; - thread_table[i].in_use = FALSE; - CloseHandle(thread_table[i].handle); - BZERO(&thread_table[i].context, sizeof(CONTEXT)); - UNLOCK(); - } - break; - } - return TRUE; -} - -#endif /* WIN32_THREADS */ |