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-rw-r--r--gcc/objc/thr-mach.c464
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diff --git a/gcc/objc/thr-mach.c b/gcc/objc/thr-mach.c
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-/* GNU Objective C Runtime Thread Implementation
- Copyright (C) 1996, 1997 Free Software Foundation, Inc.
- Contributed by Galen C. Hunt (gchunt@cs.rochester.edu)
- Modified for Mach threads by Bill Bumgarner <bbum@friday.com>
- Condition functions added by Mircea Oancea <mircea@first.elcom.pub.ro>
-
-This file is part of GNU CC.
-
-GNU CC is free software; you can redistribute it and/or modify it under the
-terms of the GNU General Public License as published by the Free Software
-Foundation; either version 2, or (at your option) any later version.
-
-GNU CC is distributed in the hope that it will be useful, but WITHOUT ANY
-WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
-FOR A PARTICULAR PURPOSE. See the GNU General Public License for more
-details.
-
-You should have received a copy of the GNU General Public License
-along with GNU CC; see the file COPYING. If not, write to
-the Free Software Foundation, 59 Temple Place - Suite 330,
-Boston, MA 02111-1307, USA. */
-
-/* As a special exception, if you link this library with files compiled with
- GCC to produce an executable, this does not cause the resulting executable
- to be covered by the GNU General Public License. This exception does not
- however invalidate any other reasons why the executable file might be
- covered by the GNU General Public License. */
-
-#include <mach/mach.h>
-#include <mach/cthreads.h>
-#include <objc/thr.h>
-#include "runtime.h"
-
-/********
- * This structure represents a single mutual exclusion lock. Lock semantics
- * are detailed with the subsequent functions. We use whatever lock is
- * provided by the system. We augment it with depth and current owner id
- * fields to implement and re-entrant lock.
- */
-struct objc_mutex
-{
- volatile objc_thread_t owner; /* Id of thread that owns. */
- volatile int depth; /* # of acquires. */
- struct mutex lock; /* cthread mutex */
-};
-
-struct objc_condition
-{
- struct condition condition; /* cthread condition */
-};
-
-/********
- * obtain the maximum thread priority that can set for t. Under the
- * mach threading model, it is possible for the developer to adjust the
- * maximum priority downward only-- cannot be raised without superuser
- * priviledges. Once lowered, it cannot be raised.
- */
-static int __mach_get_max_thread_priority(cthread_t t, int *base) {
- thread_t threadP;
- kern_return_t error;
- struct thread_sched_info info;
- unsigned int info_count=THREAD_SCHED_INFO_COUNT;
-
- if (t == NULL)
- return -1;
-
- threadP = cthread_thread(t); /* get thread underlying */
-
- error=thread_info(threadP, THREAD_SCHED_INFO,
- (thread_info_t)&info, &info_count);
-
- if (error != KERN_SUCCESS)
- return -1;
-
- if (base != NULL)
- *base = info.base_priority;
-
- return info.max_priority;
-}
-
-/********
- * Initialize the threads subsystem. Returns 0 if successful, or -1 if no
- * thread support is available.
- */
-int
-__objc_init_thread_system(void)
-{
- DEBUG_PRINTF("__objc_init_thread_system\n");
- return 0; /* Succeeded. */
-}
-
-
-int
-__objc_fini_thread_system(void)
-{
- return 0;
-}
-
-/********
- * Create a new thread of execution and return its id. Return NULL if fails.
- * The new thread starts in "func" with the given argument.
- */
-objc_thread_t
-objc_thread_create(void (*func)(void *arg), void *arg)
-{
- objc_thread_t thread_id = NULL; /* Detached thread id. */
- cthread_t new_thread_handle; /* cthread handle. */
-
- objc_mutex_lock(__objc_runtime_mutex);
-
- /* create thread */
- new_thread_handle = cthread_fork((cthread_fn_t)func, arg);
-
- if(new_thread_handle) {
- /* this is not terribly portable */
- thread_id = *(objc_thread_t *)&new_thread_handle;
- cthread_detach(new_thread_handle); /* fully detach thread */
- __objc_runtime_threads_alive++; /* increment thread count */
- }
-
- objc_mutex_unlock(__objc_runtime_mutex);
- return thread_id;
-}
-
-/********
- * Set the current thread's priority.
- */
-int
-objc_thread_set_priority(int priority)
-{
- objc_thread_t *t = objc_thread_id();
- cthread_t cT = (cthread_t) t;
- int maxPriority = __mach_get_max_thread_priority(cT, NULL);
- int sys_priority = 0;
-
- if (maxPriority == -1)
- return -1;
-
- switch (priority) {
- case OBJC_THREAD_INTERACTIVE_PRIORITY:
- sys_priority = maxPriority;
- break;
- case OBJC_THREAD_BACKGROUND_PRIORITY:
- sys_priority = (maxPriority * 2) / 3;
- break;
- case OBJC_THREAD_LOW_PRIORITY:
- sys_priority = maxPriority / 3;
- break;
- default:
- return -1;
- }
-
- if (sys_priority == 0)
- return -1;
-
- if (cthread_priority(cT, sys_priority, 0) == KERN_SUCCESS)
- return 0; /* Changed priority. End. */
-
- return -1; /* Failed. */
-}
-
-/********
- * Return the current thread's priority [well, whatever it is closest to].
- */
-int
-objc_thread_get_priority(void)
-{
- objc_thread_t *t = objc_thread_id();
- cthread_t cT = (cthread_t) t; /* see objc_thread_id() */
- int basePriority;
- int maxPriority;
- int sys_priority = 0;
-
- int interactiveT, backgroundT, lowT; /* threasholds */
-
- maxPriority = __mach_get_max_thread_priority(cT, &basePriority);
-
- if(maxPriority == -1)
- return -1;
-
- if (basePriority > ( (maxPriority * 2) / 3))
- return OBJC_THREAD_INTERACTIVE_PRIORITY; /* interactive priority
- */
- if (basePriority > ( maxPriority / 3))
- return OBJC_THREAD_BACKGROUND_PRIORITY; /* background priority
- */
- return OBJC_THREAD_LOW_PRIORITY; /* everything else is low */
-}
-
-/********
- * Yield our process time to another thread. Any BUSY waiting that is done
- * by a thread should use this function to make sure that other threads can
- * make progress even on a lazy uniprocessor system.
- */
-void
-objc_thread_yield(void)
-{
- cthread_yield(); /* Yield to equal thread. */
-}
-
-/********
- * Terminate the current tread. Doesn't return anything. Doesn't return.
- * Actually, if it failed returns -1.
- */
-int
-objc_thread_exit(void)
-{
- objc_mutex_lock(__objc_runtime_mutex);
- __objc_runtime_threads_alive--;
- objc_mutex_unlock(__objc_runtime_mutex);
-
- cthread_exit(&__objc_thread_exit_status); /* Terminate thread. */
- return -1;
-}
-
-/********
- * Returns an integer value which uniquely describes a thread. Must not be
- * NULL which is reserved as a marker for "no thread".
- */
-objc_thread_t
-objc_thread_id(void)
-{
- cthread_t self = cthread_self();
- return (objc_thread_t)self;
-}
-
-/********
- * Sets the thread's local storage pointer. Returns 0 if successful or -1
- * if failed.
- */
-
-int
-objc_thread_set_data(void *value)
-{
- cthread_set_data(cthread_self(), (any_t) value);
- return 0;
-}
-
-/********
- * Returns the thread's local storage pointer. Returns NULL on failure.
- */
-void *
-objc_thread_get_data(void)
-{
- return (void *) cthread_data(cthread_self());
-}
-
-/********
- * Allocate a mutex. Return the mutex pointer if successful or NULL if the
- * allocation failed for any reason.
- */
-objc_mutex_t
-objc_mutex_allocate(void)
-{
- objc_mutex_t mutex;
- int err = 0;
-
- if (!(mutex = (objc_mutex_t)objc_malloc(sizeof(struct objc_mutex))))
- return NULL; /* Abort if malloc failed. */
-
- err = mutex_init(&(mutex->lock));
-
- if (err != 0) { /* System init failed? */
- objc_free(mutex); /* Yes, free local memory. */
- return NULL; /* Abort. */
- }
- mutex->owner = (objc_thread_t) -1; /* No owner. */
- mutex->depth = 0; /* No locks. */
- return mutex; /* Return mutex handle. */
-}
-
-/********
- * Deallocate a mutex. Note that this includes an implicit mutex_lock to
- * insure that no one else is using the lock. It is legal to deallocate
- * a lock if we have a lock on it, but illegal to deallocate a lock held
- * by anyone else.
- * Returns the number of locks on the thread. (1 for deallocate).
- */
-int
-objc_mutex_deallocate(objc_mutex_t mutex)
-{
- int depth; /* # of locks on mutex. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- depth = objc_mutex_lock(mutex); /* Must have lock. */
-
- mutex_unlock(&(mutex->lock)); /* Must unlock system mutex.*/
- mutex_clear(&(mutex->lock)); /* Free system mutex. */
-
- objc_free(mutex); /* Free memory. */
- return depth; /* Return last depth. */
-}
-
-/********
- * Grab a lock on a mutex. If this thread already has a lock on this mutex
- * then we increment the lock count. If another thread has a lock on the
- * mutex we block and wait for the thread to release the lock.
- * Returns the lock count on the mutex held by this thread.
- */
-int
-objc_mutex_lock(objc_mutex_t mutex)
-{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner == thread_id) /* Already own lock? */
- return ++mutex->depth; /* Yes, increment depth. */
-
- mutex_lock(&(mutex->lock)); /* Lock cthread mutex. */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- return mutex->depth = 1; /* Increment depth to end. */
-}
-
-/********
- * Try to grab a lock on a mutex. If this thread already has a lock on
- * this mutex then we increment the lock count and return it. If another
- * thread has a lock on the mutex returns -1.
- */
-int
-objc_mutex_trylock(objc_mutex_t mutex)
-{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner == thread_id) /* Already own lock? */
- return ++mutex->depth; /* Yes, increment depth. */
-
- if (mutex_try_lock(&(mutex->lock)) == 0) /* Lock cthread mutex. */
- return -1; /* Failed, abort. */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- return mutex->depth = 1; /* Increment depth to end. */
-}
-
-/********
- * Decrements the lock count on this mutex by one. If the lock count reaches
- * zero, release the lock on the mutex. Returns the lock count on the mutex.
- * It is an error to attempt to unlock a mutex which this thread doesn't hold
- * in which case return -1 and the mutex is unaffected.
- * Will also return -1 if the mutex free fails.
- */
-int
-objc_mutex_unlock(objc_mutex_t mutex)
-{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex) /* Is argument bad? */
- return -1; /* Yes, abort. */
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner != thread_id) /* Does some else own lock? */
- return -1; /* Yes, abort. */
- if (mutex->depth > 1) /* Released last lock? */
- return --mutex->depth; /* No, Decrement depth, end.*/
- mutex->depth = 0; /* Yes, reset depth to 0. */
- mutex->owner = (objc_thread_t) -1; /* Set owner to "no thread".*/
-
- mutex_unlock(&(mutex->lock)); /* unlock cthread mutex. */
-
- return 0; /* No, return success. */
-}
-
-/********
- * Allocate a condition. Return the condition pointer if successful or NULL
- * if the allocation failed for any reason.
- */
-objc_condition_t
-objc_condition_allocate(void)
-{
- objc_condition_t condition;
-
- if (!(condition = (objc_condition_t)objc_malloc(
- sizeof(struct objc_condition))))
- return NULL; /* Abort if malloc failed. */
-
- condition_init(&(condition->condition));
-
- return condition; /* Return mutex handle. */
-}
-
-/********
- * Deallocate a condition. Note that this includes an implicit
- * condition_broadcast to insure that waiting threads have the opportunity
- * to wake. It is legal to dealloc a condition only if no other
- * thread is/will be using it. Here we do NOT check for other threads
- * waiting but just wake them up.
- */
-int
-objc_condition_deallocate(objc_condition_t condition)
-{
- condition_broadcast(&(condition->condition));
- condition_clear(&(condition->condition));
- objc_free(condition);
- return 0;
-}
-
-/********
- * Wait on the condition unlocking the mutex until objc_condition_signal()
- * or objc_condition_broadcast() are called for the same condition. The
- * given mutex *must* have the depth set to 1 so that it can be unlocked
- * here, so that someone else can lock it and signal/broadcast the condition.
- * The mutex is used to lock access to the shared data that make up the
- * "condition" predicate.
- */
-int
-objc_condition_wait(objc_condition_t condition, objc_mutex_t mutex)
-{
- objc_thread_t thread_id; /* Cache our thread id. */
-
- if (!mutex || !condition) /* Is argument bad? */
- return -1; /* Yes, abort. */
-
- thread_id = objc_thread_id(); /* Get this thread's id. */
- if (mutex->owner != thread_id) /* Does some else own lock? */
- return -1; /* Yes, abort. */
- if (mutex->depth > 1) /* Locked more than once ? */
- return -1; /* YES, return error */
- /* mutex will be unlocked */
- mutex->depth = 0; /* Yes, reset depth to 0. */
- mutex->owner = (objc_thread_t) -1; /* Set owner to "no thread".*/
-
- condition_wait(&(condition->condition),
- &(mutex->lock)); /* unlock, wait ..., lock */
-
- mutex->owner = thread_id; /* Mark thread as owner. */
- mutex->depth = 1; /* Increment depth to end. */
- return 0; /* Return success. */
-}
-
-/********
- * Wake up all threads waiting on this condition. It is recommended that
- * the called would lock the same mutex as the threads in objc_condition_wait
- * before changing the "condition predicate" and make this call and unlock it
- * right away after this call.
- */
-int
-objc_condition_broadcast(objc_condition_t condition)
-{
- if (!condition)
- return -1;
- condition_broadcast(&(condition->condition));
- return 0;
-}
-
-/********
- * Wake up one thread waiting on this condition. It is recommended that
- * the called would lock the same mutex as the threads in objc_condition_wait
- * before changing the "condition predicate" and make this call and unlock it
- * right away after this call.
- */
-int
-objc_condition_signal(objc_condition_t condition)
-{
- if (!condition)
- return -1;
- condition_signal(&(condition->condition));
- return 0;
-}
-