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-/* InputMethodRequests.java -- handles text insertion via input methods
- Copyright (C) 2002 Free Software Foundation, Inc.
-
-This file is part of GNU Classpath.
-
-GNU Classpath is free software; you can redistribute it and/or modify
-it under the terms of the GNU General Public License as published by
-the Free Software Foundation; either version 2, or (at your option)
-any later version.
-
-GNU Classpath is distributed in the hope that it will be useful, but
-WITHOUT ANY WARRANTY; without even the implied warranty of
-MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
-General Public License for more details.
-
-You should have received a copy of the GNU General Public License
-along with GNU Classpath; see the file COPYING. If not, write to the
-Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA
-02111-1307 USA.
-
-Linking this library statically or dynamically with other modules is
-making a combined work based on this library. Thus, the terms and
-conditions of the GNU General Public License cover the whole
-combination.
-
-As a special exception, the copyright holders of this library give you
-permission to link this library with independent modules to produce an
-executable, regardless of the license terms of these independent
-modules, and to copy and distribute the resulting executable under
-terms of your choice, provided that you also meet, for each linked
-independent module, the terms and conditions of the license of that
-module. An independent module is a module which is not derived from
-or based on this library. If you modify this library, you may extend
-this exception to your version of the library, but you are not
-obligated to do so. If you do not wish to do so, delete this
-exception statement from your version. */
-
-package java.awt.im;
-
-import java.awt.Rectangle;
-import java.awt.font.TextHitInfo;
-import java.text.AttributedCharacterIterator;
-import java.text.AttributedCharacterIterator.Attribute;
-
-/**
- * This interface handles requests made by input methods on text editing
- * components. A component must specify a handler for input methods that
- * implements this interface, and which supports one of two user interfaces:
- * <ul><li><em>on-the-spot</em>: composed text is shown in place</li>
- * <li><em>below-the-spot</em>: composed text is in a separate window,
- * usually below the main text window, until it is committed into place at
- * the insertion point, overwriting any selected text</li></ul>
- *
- * @author Eric Blake <ebb9@email.byu.edu>
- * @see Component#getInputMethodRequests()
- * @see InputMethodListener
- * @since 1.2
- * @status updated to 1.4
- */
-public interface InputMethodRequests
-{
- /**
- * Gets the location of a given offset of the text. This can be used to
- * position a composition window near the location of where the composed
- * text will be inserted.
- *
- * <p>If the component has composed text (from the most recent
- * InputMethodEvent), then offset 0 indicates the location of the first
- * character of this composed text. Otherwise, the offset is ignored, and
- * the location should be the beginning of the final line of selected
- * text (in horizontal left-to-right text, like English, this would be the
- * lower left corner of the selction; in vertical top-to-bottom text, like
- * Chinese, this would be the top right corner of the selection).
- *
- * <p>The location returned is a 0-thickness caret (either horizontal or
- * vertical, depending on text flow), mapped to absolute screen coordinates.
- *
- * @param offset offset within composed text, or null
- * @return the screen location of the caret at the offset
- */
- Rectangle getTextLocation(TextHitInfo offset);
-
- /**
- * Get the text offset for the given screen coordinate. The offset is
- * relative to the composed text, and the return is null if it is outside
- * the range of composed text. For example, this can be used to find
- * where a mouse click should pop up a text composition window.
- *
- * @param x the x screen coordinate
- * @param y the y screen coordinate
- * @return a text hit info describing the composed text offset
- */
- TextHitInfo getLocationOffset(int x, int y);
-
- /**
- * Gets the offset where the committed text exists in the text editing
- * component. This can be used to examine the text surrounding the insert
- * position.
- *
- * @return the offset of the insert position
- */
- int getInsertPositionOffset();
-
- /**
- * Gets an interator which provides access to the text and its attributes,
- * except for the uncommitted text. The input method may provide a list of
- * attributes it is interested in; and the iterator need not provide
- * information on the remaining attributes. If the attribute list is null,
- * the iterator must list all attributes.
- *
- * @param beginIndex the index of the first character in the iteration
- * @param endIndex the index of the last character in the iteration
- * @param attributes a list of attributes interested in, or null
- * @return an iterator over the region of text with its attributes
- */
- AttributedCharacterIterator getCommittedText(int beginIndex, int endIndex,
- Attribute[] attributes);
-
- /**
- * Gets the length of committed text.
- *
- * @return the number of committed characters
- */
- int getCommittedTextLength();
-
- /**
- * Gets the latest committed text, and removes it from the component's text
- * body. This allows an input method to provide an "Undo" command. In
- * general, this should only be supported immediately after a commit, and
- * not when other actions intervene; if not supported, simply return null.
- * The input method may provide a list of attributes it is interested in;
- * and the iterator need not provide information on the remaining attributes.
- * If the attribute list is null, the iterator must list all attributes.
- *
- * @param attributes a list of attributes interested in, or null
- * @return the latest committed text, or null
- */
- AttributedCharacterIterator cancelLatestCommittedText
- (Attribute[] attributes);
-
- /**
- * Gets the currently selected text. One use of this is to implement a
- * "Reconvert" feature in an input method, which modifies the selection
- * based on the text in the composition window. The input method may
- * provide a list of attributes it is interested in; and the iterator need
- * not provide information on the remaining attributes. If the attribute
- * list is null, the iterator must list all attributes.
- *
- * @param attributes a list of attributes interested in, or null
- * @return the current selection
- */
- AttributedCharacterIterator getSelectedText(Attribute[] attributes);
-} // interface InputMethodRequests