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diff --git a/libstdc++-v3/docs/html/17_intro/howto.html b/libstdc++-v3/docs/html/17_intro/howto.html deleted file mode 100644 index 631e58fe0b9..00000000000 --- a/libstdc++-v3/docs/html/17_intro/howto.html +++ /dev/null @@ -1,385 +0,0 @@ -<?xml version="1.0" encoding="ISO-8859-1"?> -<!DOCTYPE html - PUBLIC "-//W3C//DTD XHTML 1.0 Transitional//EN" - "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd"> - -<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en"> -<head> - <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> - <meta name="AUTHOR" content="pme@gcc.gnu.org (Phil Edwards)" /> - <meta name="KEYWORDS" content="HOWTO, libstdc++, gcc, g++, libg++, STL" /> - <meta name="DESCRIPTION" content="HOWTO for libstdc++ chapter 17." /> - <meta name="GENERATOR" content="vi and eight fingers" /> - <title>libstdc++-v3 HOWTO: Chapter 17: Library Introduction</title> -<link rel="StyleSheet" href="../lib3styles.css" type="text/css" /> -<link rel="Start" href="../documentation.html" type="text/html" - title="GNU C++ Standard Library" /> -<link rel="Next" href="../18_support/howto.html" type="text/html" - title="Library Support" /> -<link rel="Copyright" href="license.html" type="text/html" /> -<link rel="Help" href="../faq/index.html" type="text/html" title="F.A.Q." /> -</head> -<body> - -<h1 class="centered"><a name="top">Chapter 17: Library Introduction</a></h1> - -<p>Chapter 17 is actually a list of definitions and descriptions used - in the following chapters of the Standard when describing the actual - library. Here, we use "Introduction" as an introduction - to the <em>GNU implementation of</em> the ISO Standard C++ Library. -</p> - - -<!-- ####################################################### --> -<hr /> -<h1>Contents</h1> -<ul> - <li><a href="#2">The Standard C++ header files</a></li> - <li><a href="#3">The Standard C++ library and multithreading</a></li> - <li><a href="#4"><code><foo></code> vs <code><foo.h></code></a></li> - <li><a href="porting-howto.html">Porting HOWTO</a></li> - <li><a href="#5">Behavior specific to libstdc++-v3</a></li> - <li><a href="#6">Preprocessor macros controlling the library</a></li> -</ul> - -<hr /> - -<!-- ####################################################### --> - -<h2><a name="2">The Standard C++ header files</a></h2> - <p>The Standard C++ Library specifies 50 header files that must be - available to all hosted implementations. Actually, the word - "files" is a misnomer, since the contents of the headers - don't necessarily have to be in any kind of external file. The - only rule is that when you <code>#include</code> a certain header, the - contents of that header, as defined by the Standard, become - available to you, no matter how. - </p> - <p>The names of the headers can be easily seen in - <a href="headers_cc.txt"><code>testsuite/17_intro/headers.cc</code></a>, - which is a small testbed we use to make certain that the headers - all compile and run. - </p> - -<hr /> -<h2><a name="3">The Standard C++ library and multithreading</a></h2> - <p>This section discusses issues surrounding the proper compilation - of multithreaded applications which use the Standard C++ - library. This information is GCC-specific since the C++ - standard does not address matters of multithreaded applications. - Unless explicitly prefaced, all information in this section is - current as of the GCC 3.0 release and all later point releases. - </p> - <p>Earlier GCC releases had a somewhat different approach to - threading configuration and proper compilation. Before GCC 3.0, - configuration of the threading model was dictated by compiler - command-line options and macros (both of which were somewhat - thread-implementation and port-specific). There were no - guarantees related to being able to link code compiled with one - set of options and macro setting with another set. For GCC 3.0, - configuration of the threading model used with libraries and - user-code is performed when GCC is configured and built using - the --enable-threads and --disable-threads options. The ABI is - stable for symbol name-mangling and limited functional - compatibility exists between code compiled under different - threading models. - </p> - <p>All normal disclaimers aside, multithreaded C++ application are - only supported when libstdc++ and all user code was built with - compilers which report (via <code> gcc/g++ -v </code>) the same thread - model and that model is not <em>single</em>. As long as your - final application is actually single-threaded, then it should be - safe to mix user code built with a thread model of - <em>single</em> with a libstdc++ and other C++ libraries built - with another thread model useful on the platform. Other mixes - may or may not work but are not considered supported. (Thus, if - you distribute a shared C++ library in binary form only, it may - be best to compile it with a GCC configured with - --enable-threads for maximal interchangeability and usefulness - with a user population that may have built GCC with either - --enable-threads or --disable-threads.) - </p> - <p>When you link a multithreaded application, you will probably - need to add a library or flag to g++. This is a very - non-standardized area of GCC across ports. Some ports support a - special flag (the spelling isn't even standardized yet) to add - all required macros to a compilation (if any such flags are - required then you must provide the flag for all compilations not - just linking) and link-library additions and/or replacements at - link time. The documentation is weak. Here is a quick summary - to display how ad hoc this is: On Solaris, both -pthreads and - -threads (with subtly different meanings) are honored. On OSF, - -pthread and -threads (with subtly different meanings) are - honored. On Linux/i386, -pthread is honored. On FreeBSD, - -pthread is honored. Some other ports use other switches. - AFAIK, none of this is properly documented anywhere other than - in ``gcc -dumpspecs'' (look at lib and cpp entries). - </p> - <p>See <a href="../faq/index.html#3">FAQ</a> (general overview), <a - href="../23_containers/howto.html#3">23</a> (containers), and <a - href="../27_io/howto.html#9">27</a> (I/O) for more information. - </p> - <p>The libstdc++-v3 library (unlike libstdc++-v2, all of it, not - just the STL) has been designed so that multithreaded - applications using it may be written. The first problem is - finding a <em>fast</em> method of implementation portable to all - platforms. Due to historical reasons, some of the library is - written against per-CPU-architecture spinlocks and other parts - against the gthr.h abstraction layer which is provided by gcc. - A minor problem that pops up every so often is different - interpretations of what "thread-safe" means for a - library (not a general program). We currently use the <a - href="http://www.sgi.com/tech/stl/thread_safety.html">same - definition that SGI</a> uses for their STL subset. However, the - exception for read-only containers only applies to the STL - components. - </p> - <p>Here is a small link farm to threads (no pun) in the mail archives - that discuss the threading problem. Each link is to the first - relevant message in the thread; from there you can use - "Thread Next" to move down the thread. This farm is in - latest-to-oldest order. - </p> - <ul> - <li>Our threading expert Loren gives a breakdown of - <a href="http://gcc.gnu.org/ml/libstdc++/2001-10/msg00024.html">the - six situations involving threads</a> for the 3.0 release series.</li> - <li><a href="http://gcc.gnu.org/ml/libstdc++/2001-05/msg00384.html"> - This message</a> inspired a recent updating of issues with threading - and the SGI STL library. It also contains some example - POSIX-multithreaded STL code.</li> - </ul> - <p> (A large selection of links to older messages has been removed; many - of the messages from 1999 were lost in a disk crash, and the few - people with access to the backup tapes have been too swamped with work - to restore them. Many of the points have been superseded anyhow.) - </p> - <p>This section will be updated as new and interesting issues come - to light. - </p> - <p>Return <a href="#top">to top of page</a> or - <a href="../faq/index.html">to the FAQ</a>. - </p> - -<hr /> -<h2><a name="4"><code><foo></code> vs <code><foo.h></code></a></h2> - <p>The new-style headers are fully supported in libstdc++-v3. The compiler - itself fully supports namespaces, including <code>std::</code>. - </p> - <p>For those of you new to ISO C++98, no, that isn't a typo, the headers - really have new names. Marshall Cline's C++ FAQ Lite has a good - explanation in -<a href="http://www.parashift.com/c++-faq-lite/coding-standards.html#faq-27.4">item [27.4]</a>. - </p> - <p>Return <a href="#top">to top of page</a> or - <a href="../faq/index.html">to the FAQ</a>. - </p> - -<hr /> -<h2><a name="5">Behavior specific to libstdc++-v3</a></h2> - <p>The ISO standard defines the following phrase: - </p> - <blockquote><dl> - <dt><code>[1.3.5] implementation-defined behavior</code></dt> - <dd>behavior, for a well-formed program construct and correct data, that - depends on the implementation <strong>and that each implementation - shall document</strong>. - </dd> - </dl></blockquote> - <p>We do so here, for the C++ library only. Behavior of the compiler, - linker, runtime loader, and other elements of "the - implementation" are documented elsewhere. Everything listed in - Annex B, Implementation Qualities, are also part of the compiler, not - the library. - </p> - <p>For each entry, we give the section number of the standard, when - applicable. This list is probably incomplet and inkorrekt. - </p> - <p><strong>[1.9]/11 #3</strong> If <code>isatty(3)</code> is true, then - interactive stream support is implied. - </p> - <p><strong>[17.4.4.5]</strong> Non-reentrant functions are probably best - discussed in the various sections on multithreading (see above). - </p> - <!-- [17.4.4.8]/3 says any function that doesn't have an exception-spec - can throw whatever we want; see also its footnote. Let's list those - in the sections where the function itself occurs. - --> - <p><strong>[18.1]/4</strong> The type of <code>NULL</code> is described - <a href="../18_support/howto.html#1">here</a>. - </p> - <p><strong>[18.3]/8</strong> Even though it's listed in the library - sections, libstdc++-v3 has zero control over what the cleanup code hands - back to the runtime loader. Talk to the compiler people. :-) - </p> - <p><strong>[18.4.2.1]/5</strong> (bad_alloc),<br /> - <strong>[18.5.2]/5</strong> (bad_cast),<br /> - <strong>[18.5.3]/5</strong> (bad_typeid),<br /> - <strong>[18.6.1]/8</strong> (exception),<br /> - <strong>[18.6.2.1]/5</strong> (bad_exception): The <code>what()</code> - member function of class <code>std::exception</code>, and these other - classes publicly derived from it, simply returns the name of the - class. But they are the <em>mangled</em> names; you will need to call - <code>c++filt</code> and pass the names as command-line parameters to - demangle them, or call a - <a href="../18_support/howto.html#5">runtime demangler function</a>. - (The classes in <code><stdexcept></code> have constructors which - require an argument to use later for <code>what()</code> calls, so the - problem of <code>what()</code>'s value does not arise in most - user-defined exceptions.) - </p> - <p><strong>[18.5.1]/7</strong> The return value of - <code>std::type_info::name()</code> is the mangled type name (see the - previous entry for more). - </p> - <p><strong>[20.1.5]/5</strong> <em>"Implementors are encouraged to - supply libraries that can accept allocators that encapsulate more - general memory models and that support non-equal instances. In such - implementations, any requirements imposed on allocators by containers - beyond those requirements that appear in Table 32, and the semantics - of containers and algorithms when allocator instances compare - non-equal, are implementation-defined."</em> As yet we don't - have any allocators which compare non-equal, so we can't describe how - they behave. - </p> - <p><strong>[21.1.3.1]/3,4</strong>,<br /> - <strong>[21.1.3.2]/2</strong>,<br /> - <strong>[23.*]'s foo::iterator</strong>,<br /> - <strong>[27.*]'s foo::*_type</strong>,<br /> - <strong>others...</strong> - Nope, these types are called implementation-defined because you - shouldn't be taking advantage of their underlying types. Listing them - here would defeat the purpose. :-) - </p> - <p><strong>[21.1.3.1]/5</strong> I don't really know about the mbstate_t - stuff... see the <a href="../22_locale/howto.html">chapter 22 notes</a> - for what does exist. - </p> - <p><strong>[22.*]</strong> Anything and everything we have on locale - implementation will be described - <a href="../22_locale/howto.html">over here</a>. - </p> - <p><strong>[26.2.8]/9</strong> I have no idea what - <code>complex<T></code>'s pow(0,0) returns. - </p> - <p><strong>[27.4.2.4]/2</strong> Calling - <code>std::ios_base::sync_with_stdio</code> after I/O has already been - performed on the standard stream objects will - flush the buffers, and <!-- this line might go away --> - destroy and recreate the underlying buffer instances. Whether or not - the previously-written I/O is destroyed in this process depends mostly - on the --enable-libio choice: for stdio, if the written data is - already in the stdio buffer, the data may be completely safe! - </p> - <p><strong>[27.6.1.1.2]</strong>,<br /> - <strong>[27.6.2.3]</strong> The I/O sentry ctor and dtor can perform - additional work than the minimum required. We are not currently taking - advantage of this yet. - </p> - <p><strong>[27.7.1.3]/16</strong>,<br /> - <strong>[27.8.1.4]/10</strong> - The effects of <code>pubsetbuf/setbuf</code> are described - <a href="../27_io/howto.html#2">in this chapter</a>. - </p> - <p><strong>[27.8.1.4]/16</strong> Calling <code>fstream::sync</code> when - a get area exists will... whatever <code>fflush()</code> does, I think. - </p> - <p>Return <a href="#top">to top of page</a> or - <a href="../faq/index.html">to the FAQ</a>. - </p> - -<hr /> -<h2><a name="6">Preprocessor macros controlling the library</a></h2> - <p>Some of the semantics of the libstdc++-v3 implementation are - controlled by preprocessor macros, both during build/installation and - during compilation of user code. Many of these choices are made when - the library is built and installed (actually, during - <a href="../configopts.html">the configuration step</a>, with the - various --enable/--disable choices being translated to #define/#undef). - </p> - <p>All library macros begin with <code>_GLIBCPP_</code> in earlier - versions, and <code>_GLIBCXX_</code> in later versions. The fact that - these symbols start with a leading underscore should give you a clue - that (by default) they aren't meant to be changed by the user. :-) - </p> - <p>These macros are all gathered in the file <code>c++config.h</code>, - which is generated during installation. <strong>You must assume that - these macros cannot be redefined by your own code</strong>, unless we - document otherwise here. Some of the choices control code which has - already been compiled (i.e., libstdc++.a/.so). If you explicitly - #define or #undef these macros, the <em>headers</em> may see different - code paths, but the <em>libraries</em> which you link against will not. - If you want to experiment with different values, you must change the - config headers before building/installing the library. - </p> - <p>Below are macros which, for 3.1 and later, you may change yourself, - in your own code with #define/#undef or with -D/-U compiler flags. - The default state of the symbol is listed. "Configurable" - (or "Not configurable") means that the symbol is initially - chosen (or not) based on --enable/--disable options at configure time. - For 3.1 through 3.3, the prefixes are <code>_GLIBCPP_</code>. - </p> - <dl> - <dt><code>_GLIBCXX_DEPRECATED</code></dt> - <dd>Undefined by default. Not configurable. Turning this on enables - older ARM-style iostreams code, and other anachronisms. This may be - useful in updating old C++ programs which no longer meet the - requirements of the language. - </dd> - <!-- - Can this actually be turned off and still produce a working lib? Must - check. -pme - No, it can't. Hmmm. -pme - <dt><code>_GLIBCPP_RESOLVE_LIB_DEFECTS</code></dt> - <dd>Defined by default. Not configurable. The library follows - corrections and updates from the ISO committee, see - <a href="../faq/index.html#5_2">here</a> and - <a href="../ext/howto.html#5">here</a> for more on this feature. - If you have code which depends on the first version of the standard, - you might try undefining this macro. - </dd> - --> - <dt><code>_GLIBCXX_CONCEPT_CHECKS</code></dt> - <dd>Undefined by default. Configurable. When defined, performs - compile-time checking on certain template instantiations to detect - violations of the requirements of the standard. This is described - in more detail <a href="../19_diagnostics/howto.html#3">here</a>. - </dd> - <dt><code>_GLIBCXX_DEBUG</code></dt> - <dd>Undefined by default. Configurable. When defined, compiles - user code using the <a href="../debug.html#safe">libstdc++ debug - mode</a>. - </dd> - <dt><code>_GLIBCXX_DEBUG_PEDANTIC</code></dt> - <dd>Undefined by default. Configurable. When defined while - compiling with the <a href="../debug.html#safe">libstdc++ debug - mode</a>, makes the debug mode extremely picky by making the use - of libstdc++ extensions and libstdc++-specific behavior into - errors. - </dd> - <!-- - <dt><code></code></dt> - <dd> - </dd> - --> - </dl> - <p>Return <a href="#top">to top of page</a> or - <a href="../faq/index.html">to the FAQ</a>. - </p> - - - -<!-- ####################################################### --> - -<hr /> -<p class="fineprint"><em> -See <a href="license.html">license.html</a> for copying conditions. -Comments and suggestions are welcome, and may be sent to -<a href="mailto:libstdc++@gcc.gnu.org">the libstdc++ mailing list</a>. -</em></p> - - -</body> -</html> - - |