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diff --git a/libstdc++-v3/docs/html/faq/index.txt b/libstdc++-v3/docs/html/faq/index.txt
index 30f32d3609f..b3ca4fcae7f 100644
--- a/libstdc++-v3/docs/html/faq/index.txt
+++ b/libstdc++-v3/docs/html/faq/index.txt
@@ -1,8 +1,8 @@
libstdc++ Frequently Asked Questions
- The latest version of this document is always available at
- [1]http://gcc.gnu.org/onlinedocs/libstdc++/faq/. The main
+ The latest version of this document is always available at
+ [1]http://gcc.gnu.org/onlinedocs/libstdc++/faq/. The main
documentation page is at
[2]http://gcc.gnu.org/onlinedocs/libstdc++/documentation.html.
@@ -41,12 +41,12 @@
4. [31]Things in libstdc++ that only look like bugs
o [32]reopening a stream fails
o [33]-Weffc++ complains too much
- o [34]"ambiguous overloads" after including an old-style
+ o [34]"ambiguous overloads" after including an old-style
header
o [35]The g++-3 headers are not ours
o [36]compilation errors from streambuf.h
o [37]errors about *Concept and constraints in the STL...
- o [38]program crashes when using library code in a
+ o [38]program crashes when using library code in a
dynamically-loaded library
5. [39]Aw, that's easy to fix!
5. [40]Miscellaneous
@@ -66,116 +66,117 @@
1.1 What is libstdc++-v3?
The GNU Standard C++ Library v3 is an ongoing project to implement the
- ISO 14882 Standard C++ library as described in chapters 17 through 27
+ ISO 14882 Standard C++ library as described in chapters 17 through 27
and annex D. As the library reaches stable plateaus, it is captured in
- a snapshot and released. The current release is [49]the fourteenth
- snapshot. For those who want to see exactly how far the project has
- come, or just want the latest bleeding-edge code, the up-to-date
- source is available over anonymous CVS, and can even be browsed over
- the Web (see below).
-
- The older libstdc++-v2 project is no longer maintained; the code has
- been completely replaced and rewritten. [50]If you are using V2, then
+ a snapshot and released. The latest release is [49]the fourteenth
+ snapshot but newer versions have been included in recent GCC releases.
+ For those who want to see exactly how far the project has come, or
+ just want the latest bleeding-edge code, the up-to-date source is
+ available over anonymous CVS, and can even be browsed over the Web
+ (see [50]1.4 below).
+
+ The older libstdc++-v2 project is no longer maintained; the code has
+ been completely replaced and rewritten. [51]If you are using V2, then
you need to report bugs to your system vendor, not to the V3 list.
A more formal description of the V3 goals can be found in the official
- [51]design document.
+ [52]design document.
_________________________________________________________________
1.2 Why should I use libstdc++?
The completion of the ISO C++ standardization gave the C++ community a
- powerful set of reuseable tools in the form of the C++ Standard
- Library. However, all existing C++ implementations are (as the Draft
- Standard used to say) "incomplet and incorrekt," and many suffer from
+ powerful set of reuseable tools in the form of the C++ Standard
+ Library. However, all existing C++ implementations are (as the Draft
+ Standard used to say) "incomplet and incorrekt," and many suffer from
limitations of the compilers that use them.
- The GNU C/C++/FORTRAN/<pick-a-language> compiler (gcc, g++, etc) is
+ The GNU C/C++/FORTRAN/<pick-a-language> compiler (gcc, g++, etc) is
widely considered to be one of the leading compilers in the world. Its
- development has recently been taken over by the [52]GCC team. All of
- the rapid development and near-legendary [53]portability that are the
+ development has recently been taken over by the [53]GCC team. All of
+ the rapid development and near-legendary [54]portability that are the
hallmarks of an open-source project are being applied to libstdc++.
- That means that all of the Standard classes and functions (such as
- string, vector<>, iostreams, and algorithms) will be freely available
- and fully compliant. Programmers will no longer need to "roll their
+ That means that all of the Standard classes and functions (such as
+ string, vector<>, iostreams, and algorithms) will be freely available
+ and fully compliant. Programmers will no longer need to "roll their
own" nor be worried about platform-specific incompatibilities.
_________________________________________________________________
1.3 Who's in charge of it?
The libstdc++ project is contributed to by several developers all over
- the world, in the same way as GCC or Linux. Benjamin Kosnik, Gabriel
- Dos Reis, Phil Edwards, Ulrich Drepper, Loren James Rittle, and
- Paolo Carlini are the lead maintainers of the CVS archive.
+ the world, in the same way as GCC or Linux. Benjamin Kosnik, Gabriel
+ Dos Reis, Phil Edwards, Ulrich Drepper, Loren James Rittle, and Paolo
+ Carlini are the lead maintainers of the CVS archive.
- Development and discussion is held on the libstdc++ mailing list.
- Subscribing to the list, or searching the list archives, is open to
- everyone. You can read instructions for doing so on the [54]homepage.
+ Development and discussion is held on the libstdc++ mailing list.
+ Subscribing to the list, or searching the list archives, is open to
+ everyone. You can read instructions for doing so on the [55]homepage.
If you have questions, ideas, code, or are just curious, sign up!
_________________________________________________________________
1.4 How do I get libstdc++?
- The fourteenth (and latest) snapshot of libstdc++-v3 is [55]available
+ The fourteenth (and latest) snapshot of libstdc++-v3 is [56]available
via ftp.
- The [56]homepage has instructions for retrieving the latest CVS
+ The [57]homepage has instructions for retrieving the latest CVS
sources, and for browsing the CVS sources over the web.
- The subset commonly known as the Standard Template Library (chapters
- 23 through 25, mostly) is adapted from the final release of the SGI
+ The subset commonly known as the Standard Template Library (chapters
+ 23 through 25, mostly) is adapted from the final release of the SGI
STL.
_________________________________________________________________
1.5 When is libstdc++ going to be finished?
- Nathan Myers gave the best of all possible answers, responding to a
+ Nathan Myers gave the best of all possible answers, responding to a
Usenet article asking this question: Sooner, if you help.
_________________________________________________________________
1.6 How do I contribute to the effort?
- Here is [57]a page devoted to this topic. Subscribing to the mailing
- list (see above, or the homepage) is a very good idea if you have
- something to contribute, or if you have spare time and want to help.
+ Here is [58]a page devoted to this topic. Subscribing to the mailing
+ list (see above, or the homepage) is a very good idea if you have
+ something to contribute, or if you have spare time and want to help.
Contributions don't have to be in the form of source code; anybody who
- is willing to help write documentation, for example, or has found a
+ is willing to help write documentation, for example, or has found a
bug in code that we all thought was working, is more than welcome!
_________________________________________________________________
1.7 What happened to libg++? I need that!
- The most recent libg++ README states that libg++ is no longer being
- actively maintained. It should not be used for new projects, and is
+ The most recent libg++ README states that libg++ is no longer being
+ actively maintained. It should not be used for new projects, and is
only being kicked along to support older code.
- The libg++ was designed and created when there was no Standard to
- provide guidance. Classes like linked lists are now provided for by
- list<T> and do not need to be created by genclass. (For that matter,
- templates exist now and are well-supported, whereas genclass (mostly)
+ The libg++ was designed and created when there was no Standard to
+ provide guidance. Classes like linked lists are now provided for by
+ list<T> and do not need to be created by genclass. (For that matter,
+ templates exist now and are well-supported, whereas genclass (mostly)
predates them.)
- There are other classes in libg++ that are not specified in the ISO
+ There are other classes in libg++ that are not specified in the ISO
Standard (e.g., statistical analysis). While there are a lot of really
- useful things that are used by a lot of people (e.g., statistics :-),
- the Standards Committee couldn't include everything, and so a lot of
+ useful things that are used by a lot of people (e.g., statistics :-),
+ the Standards Committee couldn't include everything, and so a lot of
those "obvious" classes didn't get included.
- Since libstdc++ is an implementation of the Standard Library, we have
- no plans at this time to include non-Standard utilities in the
- implementation, however handy they are. (The extensions provided in
- the SGI STL aren't maintained by us and don't get a lot of our
- attention, because they don't require a lot of our time.) It is
- entirely plausable that the "useful stuff" from libg++ might be
- extracted into an updated utilities library, but nobody has stated
+ Since libstdc++ is an implementation of the Standard Library, we have
+ no plans at this time to include non-Standard utilities in the
+ implementation, however handy they are. (The extensions provided in
+ the SGI STL aren't maintained by us and don't get a lot of our
+ attention, because they don't require a lot of our time.) It is
+ entirely plausable that the "useful stuff" from libg++ might be
+ extracted into an updated utilities library, but nobody has stated
such a project yet.
- (The [58]Boost site houses free C++ libraries that do varying things,
- and happened to be started by members of the Standards Committee.
+ (The [59]Boost site houses free C++ libraries that do varying things,
+ and happened to be started by members of the Standards Committee.
Certain "useful stuff" classes will probably migrate there.)
- For the bold and/or desperate, the [59]GCC FAQ describes where to find
+ For the bold and/or desperate, the [60]GCC FAQ describes where to find
the last libg++ source.
_________________________________________________________________
@@ -183,65 +184,65 @@
If you have read the README and RELEASE-NOTES files, and your question
remains unanswered, then just ask the mailing list. At present, you do
- not need to be subscribed to the list to send a message to it. More
- information is available on the homepage (including how to browse the
- list archives); to send to the list, use [60]libstdc++@gcc.gnu.org.
+ not need to be subscribed to the list to send a message to it. More
+ information is available on the homepage (including how to browse the
+ list archives); to send to the list, use [61]libstdc++@gcc.gnu.org.
- If you have a question that you think should be included here, or if
- you have a question about a question/answer here, contact [61]Phil
- Edwards or [62]Gabriel Dos Reis.
+ If you have a question that you think should be included here, or if
+ you have a question about a question/answer here, contact [62]Phil
+ Edwards or [63]Gabriel Dos Reis.
_________________________________________________________________
1.9 What are the license terms for libstdc++-v3?
- See [63]our license description for these and related questions.
+ See [64]our license description for these and related questions.
_________________________________________________________________
2.0 Installation
2.1 How do I install libstdc++-v3?
- Complete instructions are not given here (this is a FAQ, not an
+ Complete instructions are not given here (this is a FAQ, not an
installation document), but the tools required are few:
- * A 3.x release of GCC. Note that building GCC is much easier and
+ * A 3.x release of GCC. Note that building GCC is much easier and
more automated than building the GCC 2.[78] series was. If you are
- using GCC 2.95, you can still build earlier snapshots of
+ using GCC 2.95, you can still build earlier snapshots of
libstdc++.
* GNU Make is recommended, but should not be required.
* The GNU Autotools are needed if you are messing with the configury
or makefiles.
- The file [64]documentation.html provides a good overview of the steps
- necessary to build, install, and use the library. Instructions for
- configuring the library with new flags such as --enable-threads are
- there also, as well as patches and instructions for working with GCC
+ The file [65]documentation.html provides a good overview of the steps
+ necessary to build, install, and use the library. Instructions for
+ configuring the library with new flags such as --enable-threads are
+ there also, as well as patches and instructions for working with GCC
2.95.
- The top-level install.html and [65]RELEASE-NOTES files contain the
- exact build and installation instructions. You may wish to browse
- those files over CVSweb ahead of time to get a feel for what's
- required. RELEASE-NOTES is located in the ".../docs/17_intro/"
+ The top-level install.html and [66]RELEASE-NOTES files contain the
+ exact build and installation instructions. You may wish to browse
+ those files over CVSweb ahead of time to get a feel for what's
+ required. RELEASE-NOTES is located in the ".../docs/17_intro/"
directory of the distribution.
_________________________________________________________________
2.2 [removed]
- This question has become moot and has been removed. The stub is here
+ This question has become moot and has been removed. The stub is here
to preserve numbering (and hence links/bookmarks).
_________________________________________________________________
2.3 What is this CVS thing that you keep mentioning?
- The Concurrent Versions System is one of several revision control
+ The Concurrent Versions System is one of several revision control
packages. It was selected for GNU projects because it's free (speech),
- free (beer), and very high quality. The [66]CVS entry in the GNU
- software catalogue has a better description as well as a [67]link to
+ free (beer), and very high quality. The [67]CVS entry in the GNU
+ software catalogue has a better description as well as a [68]link to
the makers of CVS.
The "anonymous client checkout" feature of CVS is similar to anonymous
FTP in that it allows anyone to retrieve the latest libstdc++ sources.
- After the first of April, American users will have a "/pharmacy"
+ After the first of April, American users will have a "/pharmacy"
command-line option...
_________________________________________________________________
@@ -250,61 +251,61 @@
libstdc++-v3 comes with its own testsuite. You do not need to actually
install the library ("make install") to run the testsuite.
- To run the testsuite on the library after building it, use "make
- check" while in your build directory. To run the testsuite on the
- library after building and installing it, use "make check-install"
+ To run the testsuite on the library after building it, use "make
+ check" while in your build directory. To run the testsuite on the
+ library after building and installing it, use "make check-install"
instead.
If you find bugs in the testsuite programs themselves, or if you think
- of a new test program that should be added to the suite, please write
+ of a new test program that should be added to the suite, please write
up your idea and send it to the list!
_________________________________________________________________
2.4 This library is HUGE! And what's libsupc++?
- Usually the size of libraries on disk isn't noticeable. When a link
- editor (or simply "linker") pulls things from a static archive
- library, only the necessary object files are copied into your
- executable, not the entire library. Unfortunately, even if you only
- need a single function or variable from an object file, the entire
- object file is extracted. (There's nothing unique to C++ or
- libstdc++-v3 about this; it's just common behavior, given here for
+ Usually the size of libraries on disk isn't noticeable. When a link
+ editor (or simply "linker") pulls things from a static archive
+ library, only the necessary object files are copied into your
+ executable, not the entire library. Unfortunately, even if you only
+ need a single function or variable from an object file, the entire
+ object file is extracted. (There's nothing unique to C++ or
+ libstdc++-v3 about this; it's just common behavior, given here for
background reasons.)
- Some of the object files which make up libstdc++.a are rather large.
+ Some of the object files which make up libstdc++.a are rather large.
If you create a statically-linked executable with -static, those large
- object files are suddenly part of your executable. Historically the
- best way around this was to only place a very few functions (often
- only a single one) in each source/object file; then extracting a
- single function is the same as extracting a single .o file. For
- libstdc++-v3 this is only possible to a certain extent; the object
- files in question contain template classes and template functions,
- pre-instantiated, and splitting those up causes severe maintenance
+ object files are suddenly part of your executable. Historically the
+ best way around this was to only place a very few functions (often
+ only a single one) in each source/object file; then extracting a
+ single function is the same as extracting a single .o file. For
+ libstdc++-v3 this is only possible to a certain extent; the object
+ files in question contain template classes and template functions,
+ pre-instantiated, and splitting those up causes severe maintenance
headaches.
- It's not a bug, and it's not really a problem. Nevertheless, some
+ It's not a bug, and it's not really a problem. Nevertheless, some
people don't like it, so here are two pseudo-solutions:
- If the only functions from libstdc++.a which you need are language
- support functions (those listed in [68]clause 18 of the standard,
- e.g., new and delete), then try linking against libsupc++.a (usually
- specifying -lsupc++ when calling g++ for the final link step will do
+ If the only functions from libstdc++.a which you need are language
+ support functions (those listed in [69]clause 18 of the standard,
+ e.g., new and delete), then try linking against libsupc++.a (usually
+ specifying -lsupc++ when calling g++ for the final link step will do
it). This library contains only those support routines, one per object
file. But if you are using anything from the rest of the library, such
- as IOStreams or vectors, then you'll still need pieces from
+ as IOStreams or vectors, then you'll still need pieces from
libstdc++.a.
The second method is one we hope to incorporate into the library build
- process. Some platforms can place each function and variable into its
- own section in a .o file. The GNU linker can then perform garbage
- collection on unused sections; this reduces the situation to only
- copying needed functions into the executable, as before, but all
+ process. Some platforms can place each function and variable into its
+ own section in a .o file. The GNU linker can then perform garbage
+ collection on unused sections; this reduces the situation to only
+ copying needed functions into the executable, as before, but all
happens automatically.
- Unfortunately the garbage collection in GNU ld is buggy; sections
- (corresponding to functions and variables) which are used are
- mistakenly removed, leading to horrible crashes when your executable
- starts up. For the time being, this feature is not used when building
+ Unfortunately the garbage collection in GNU ld is buggy; sections
+ (corresponding to functions and variables) which are used are
+ mistakenly removed, leading to horrible crashes when your executable
+ starts up. For the time being, this feature is not used when building
the library.
_________________________________________________________________
@@ -314,39 +315,39 @@
Probably not. Yet.
- Because GCC advances so rapidly, development and testing of libstdc++
- is being done almost entirely under that compiler. If you are curious
- about whether other, lesser compilers (*grin*) support libstdc++, you
- are more than welcome to try. Configuring and building the library
- (see above) will still require certain tools, however. Also keep in
+ Because GCC advances so rapidly, development and testing of libstdc++
+ is being done almost entirely under that compiler. If you are curious
+ about whether other, lesser compilers (*grin*) support libstdc++, you
+ are more than welcome to try. Configuring and building the library
+ (see above) will still require certain tools, however. Also keep in
mind that building libstdc++ does not imply that your compiler will be
able to use all of the features found in the C++ Standard Library.
- Since the goal of ISO Standardization is for all C++ implementations
- to be able to share code, the final libstdc++ should, in theory, be
+ Since the goal of ISO Standardization is for all C++ implementations
+ to be able to share code, the final libstdc++ should, in theory, be
usable under any ISO-compliant compiler. It will still be targeted and
optimized for GCC/g++, however.
_________________________________________________________________
3.2 [removed]
- This question has become moot and has been removed. The stub is here
+ This question has become moot and has been removed. The stub is here
to preserve numbering (and hence links/bookmarks).
_________________________________________________________________
3.3 [removed]
- This question has become moot and has been removed. The stub is here
+ This question has become moot and has been removed. The stub is here
to preserve numbering (and hence links/bookmarks).
_________________________________________________________________
3.4 I can't use 'long long' on Solaris
- By default we try to support the C99 long long type. This requires
+ By default we try to support the C99 long long type. This requires
that certain functions from your C library be present.
- Up through release 3.0.2 the tests performed were too general, and
- this feature was disabled when it did not need to be. The most
+ Up through release 3.0.2 the tests performed were too general, and
+ this feature was disabled when it did not need to be. The most
commonly reported platform affected was Solaris.
This has been fixed for 3.0.3 and onwards.
@@ -354,72 +355,72 @@
3.5 _XOPEN_SOURCE / _GNU_SOURCE / etc is always defined
- On Solaris, g++ (but not gcc) always defines the preprocessor macro
- _XOPEN_SOURCE. On GNU/Linux, the same happens with _GNU_SOURCE. (This
- is not an exhaustive list; other macros and other platforms are also
+ On Solaris, g++ (but not gcc) always defines the preprocessor macro
+ _XOPEN_SOURCE. On GNU/Linux, the same happens with _GNU_SOURCE. (This
+ is not an exhaustive list; other macros and other platforms are also
affected.)
- These macros are typically used in C library headers, guarding new
- versions of functions from their older versions. The C++ standard
- library includes the C standard library, but it requires the C90
- version, which for backwards-compatability reasons is often not the
+ These macros are typically used in C library headers, guarding new
+ versions of functions from their older versions. The C++ standard
+ library includes the C standard library, but it requires the C90
+ version, which for backwards-compatability reasons is often not the
default for many vendors.
- More to the point, the C++ standard requires behavior which is only
- available on certain platforms after certain symbols are defined.
- Usually the issue involves I/O-related typedefs. In order to ensure
+ More to the point, the C++ standard requires behavior which is only
+ available on certain platforms after certain symbols are defined.
+ Usually the issue involves I/O-related typedefs. In order to ensure
correctness, the compiler simply predefines those symbols.
- Note that it's not enough to #define them only when the library is
- being built (during installation). Since we don't have an 'export'
- keyword, much of the library exists as headers, which means that the
+ Note that it's not enough to #define them only when the library is
+ being built (during installation). Since we don't have an 'export'
+ keyword, much of the library exists as headers, which means that the
symbols must also be defined as your programs are parsed and compiled.
- To see which symbols are defined, look for CPLUSPLUS_CPP_SPEC in the
- gcc config headers for your target (and try changing them to see what
- happens when building complicated code). You can also run "g++ -E -dM
- - < /dev/null" to display a list of predefined macros for any
+ To see which symbols are defined, look for CPLUSPLUS_CPP_SPEC in the
+ gcc config headers for your target (and try changing them to see what
+ happens when building complicated code). You can also run "g++ -E -dM
+ - < /dev/null" to display a list of predefined macros for any
particular installation.
- This has been discussed on the mailing lists [69]quite a bit.
+ This has been discussed on the mailing lists [70]quite a bit.
- This method is something of a wart. We'd like to find a cleaner
+ This method is something of a wart. We'd like to find a cleaner
solution, but nobody yet has contributed the time.
_________________________________________________________________
3.6 OS X ctype.h is broken! How can I hack it?
- This is a long-standing bug in the OS X support. Fortunately, the
- patch is quite simple, and well-known. [70]Here's a link to the
+ This is a long-standing bug in the OS X support. Fortunately, the
+ patch is quite simple, and well-known. [71]Here's a link to the
solution.
_________________________________________________________________
4.0 Known Bugs and Non-Bugs
- Note that this section can get rapdily outdated -- such is the nature
- of an open-source project. For the latest information, join the
- mailing list or look through recent archives. The RELEASE- NOTES and
+ Note that this section can get rapdily outdated -- such is the nature
+ of an open-source project. For the latest information, join the
+ mailing list or look through recent archives. The RELEASE- NOTES and
BUGS files are generally kept up-to-date.
- For 3.0.1, the most common "bug" is an apparently missing "../" in
+ For 3.0.1, the most common "bug" is an apparently missing "../" in
include/Makefile, resulting in files like gthr.h and gthr-single.h not
- being found. Please read [71]the configuration instructions for GCC,
+ being found. Please read [72]the configuration instructions for GCC,
specifically the part about configuring in a separate build directory,
- and how strongly recommended it is. Building in the source directory
- is fragile, is rarely tested, and tends to break, as in this case.
+ and how strongly recommended it is. Building in the source directory
+ is fragile, is rarely tested, and tends to break, as in this case.
This was fixed for 3.0.2.
- For 3.1, the most common "bug" is a parse error when using <fstream>,
- ending with a message, "bits/basic_file.h:52: parse error before `{'
- token." Please read [72]the installation instructions for GCC,
- specifically the part about not installing newer versions on top of
- older versions. If you install 3.1 over a 3.0.x release, then the
- wrong basic_file.h header will be found (its location changed between
+ For 3.1, the most common "bug" is a parse error when using <fstream>,
+ ending with a message, "bits/basic_file.h:52: parse error before `{'
+ token." Please read [73]the installation instructions for GCC,
+ specifically the part about not installing newer versions on top of
+ older versions. If you install 3.1 over a 3.0.x release, then the
+ wrong basic_file.h header will be found (its location changed between
releases).
Please do not report these as bugs. We know about them. Reporting this
- -- or any other problem that's already been fixed -- hinders the
- development of GCC, because we have to take time to respond to your
+ -- or any other problem that's already been fixed -- hinders the
+ development of GCC, because we have to take time to respond to your
report. Thank you.
4.1 What works already?
@@ -475,51 +476,51 @@ New:
4.2 Bugs in gcc/g++ (not libstdc++-v3)
- This is by no means meant to be complete nor exhaustive, but mentions
- some problems that users may encounter when building or using
+ This is by no means meant to be complete nor exhaustive, but mentions
+ some problems that users may encounter when building or using
libstdc++. If you are experiencing one of these problems, you can find
more information on the libstdc++ and the GCC mailing lists.
- Before reporting a bug, examine the [73]bugs database with the
- category set to "libstdc++". The BUGS file in the source tree also
+ Before reporting a bug, examine the [74]bugs database with the
+ category set to "libstdc++". The BUGS file in the source tree also
tracks known serious problems.
- * Debugging is problematic, due to bugs in line-number generation
+ * Debugging is problematic, due to bugs in line-number generation
(mostly fixed in the compiler) and gdb lagging behind the compiler
- (lack of personnel). We recommend configuring the compiler using
- --with-dwarf2 if the DWARF2 debugging format is not already the
- default on your platform. Also, [74]changing your GDB settings can
+ (lack of personnel). We recommend configuring the compiler using
+ --with-dwarf2 if the DWARF2 debugging format is not already the
+ default on your platform. Also, [75]changing your GDB settings can
have a profound effect on your C++ debugging experiences. :-)
_________________________________________________________________
4.3 Bugs in the C++ language/lib specification
- Yes, unfortunately, there are some. In a [75]message to the list,
- Nathan Myers announced that he has started a list of problems in the
- ISO C++ Standard itself, especially with regard to the chapters that
- concern the library. The list itself is [76]posted on his website.
- Developers who are having problems interpreting the Standard may wish
+ Yes, unfortunately, there are some. In a [76]message to the list,
+ Nathan Myers announced that he has started a list of problems in the
+ ISO C++ Standard itself, especially with regard to the chapters that
+ concern the library. The list itself is [77]posted on his website.
+ Developers who are having problems interpreting the Standard may wish
to consult his notes.
- For those people who are not part of the ISO Library Group (i.e.,
- nearly all of us needing to read this page in the first place :-), a
- public list of the library defects is occasionally published [77]here.
- Some of these have resulted in [78]code changes.
+ For those people who are not part of the ISO Library Group (i.e.,
+ nearly all of us needing to read this page in the first place :-), a
+ public list of the library defects is occasionally published [78]here.
+ Some of these have resulted in [79]code changes.
_________________________________________________________________
4.4 Things in libstdc++ that only look like bugs
- There are things which are not bugs in the compiler (4.2) nor the
- language specification (4.3), but aren't really bugs in libstdc++,
+ There are things which are not bugs in the compiler (4.2) nor the
+ language specification (4.3), but aren't really bugs in libstdc++,
either. Really! Please do not report these as bugs.
- -Weffc++ The biggest of these is the quadzillions of warnings about
- the library headers emitted when -Weffc++ is used. Making libstdc++
- "-Weffc++-clean" is not a goal of the project, for a few reasons.
- Mainly, that option tries to enforce object-oriented programming,
+ -Weffc++ The biggest of these is the quadzillions of warnings about
+ the library headers emitted when -Weffc++ is used. Making libstdc++
+ "-Weffc++-clean" is not a goal of the project, for a few reasons.
+ Mainly, that option tries to enforce object-oriented programming,
while the Standard Library isn't necessarily trying to be OO.
- reopening a stream fails Did I just say that -Weffc++ was our biggest
- false-bug report? I lied. (It used to be.) Today it seems to be
+ reopening a stream fails Did I just say that -Weffc++ was our biggest
+ false-bug report? I lied. (It used to be.) Today it seems to be
reports that after executing a sequence like
#include <fstream>
...
@@ -530,43 +531,43 @@ New:
fs.close();
fs.open("a_new_file");
- all operations on the re-opened fs will fail, or at least act very
- strangely. Yes, they often will, especially if fs reached the EOF
+ all operations on the re-opened fs will fail, or at least act very
+ strangely. Yes, they often will, especially if fs reached the EOF
state on the previous file. The reason is that the state flags are not
cleared on a successful call to open(). The standard unfortunately did
- not specify behavior in this case, and to everybody's great sorrow,
- the [79]proposed LWG resolution (see DR #22) is to leave the flags
- unchanged. You must insert a call to fs.clear() between the calls to
- close() and open(), and then everything will work like we all expect
+ not specify behavior in this case, and to everybody's great sorrow,
+ the [80]proposed LWG resolution (see DR #22) is to leave the flags
+ unchanged. You must insert a call to fs.clear() between the calls to
+ close() and open(), and then everything will work like we all expect
it to work.
- rel_ops Another is the rel_ops namespace and the template comparison
- operator functions contained therein. If they become visible in the
- same namespace as other comparison functions (e.g., 'using' them and
- the <iterator> header), then you will suddenly be faced with huge
- numbers of ambiguity errors. This was discussed on the -v3 list;
- Nathan Myers [80]sums things up here. The collisions with
+ rel_ops Another is the rel_ops namespace and the template comparison
+ operator functions contained therein. If they become visible in the
+ same namespace as other comparison functions (e.g., 'using' them and
+ the <iterator> header), then you will suddenly be faced with huge
+ numbers of ambiguity errors. This was discussed on the -v3 list;
+ Nathan Myers [81]sums things up here. The collisions with
vector/string iterator types have been fixed for 3.1.
The g++-3 headers are not ours
- If you have found an extremely broken header file which is causing
- problems for you, look carefully before submitting a "high" priority
- bug report (which you probably shouldn't do anyhow; see the last
- paragraph of the page describing [81]the GCC bug database).
+ If you have found an extremely broken header file which is causing
+ problems for you, look carefully before submitting a "high" priority
+ bug report (which you probably shouldn't do anyhow; see the last
+ paragraph of the page describing [82]the GCC bug database).
- If the headers are in ${prefix}/include/g++-3, or if the installed
+ If the headers are in ${prefix}/include/g++-3, or if the installed
library's name looks like libstdc++-2.10.a or libstdc++-libc6-2.10.so,
- then you are using the old libstdc++-v2 library, which is nonstandard
- and unmaintained. Do not report problems with -v2 to the -v3 mailing
+ then you are using the old libstdc++-v2 library, which is nonstandard
+ and unmaintained. Do not report problems with -v2 to the -v3 mailing
list.
- Currently our header files are installed in ${prefix}/include/g++-v3
- (see the 'v'?). This may change with the next release of GCC, as it
- may be too confusing, but [82]the question has not yet been decided.
+ Currently our header files are installed in ${prefix}/include/g++-v3
+ (see the 'v'?). This may change with the next release of GCC, as it
+ may be too confusing, but [83]the question has not yet been decided.
- glibc If you're on a GNU/Linux system and have just upgraded to glibc
- 2.2, but are still using gcc 2.95.2, then you should have read the
+ glibc If you're on a GNU/Linux system and have just upgraded to glibc
+ 2.2, but are still using gcc 2.95.2, then you should have read the
glibc FAQ, specifically 2.34:
2.34. When compiling C++ programs, I get a compilation error in streambuf.h.
@@ -576,23 +577,23 @@ type has changed in glibc 2.2. The patch is at
http://clisp.cons.org/~haible/gccinclude-glibc-2.2-compat.diff
- Note that 2.95.x shipped with the [83]old v2 library which is no
- longer maintained. Also note that gcc 2.95.3 fixes this problem, but
+ Note that 2.95.x shipped with the [84]old v2 library which is no
+ longer maintained. Also note that gcc 2.95.3 fixes this problem, but
requires a separate patch for libstdc++-v3.
concept checks If you see compilation errors containing messages about
- fooConcept and a constraints member function, then most likely you
- have violated one of the requirements for types used during
- instantiation of template containers and functions. For example,
- EqualityComparableConcept appears if your types must be comparable
- with == and you have not provided this capability (a typo, or wrong
+ fooConcept and a constraints member function, then most likely you
+ have violated one of the requirements for types used during
+ instantiation of template containers and functions. For example,
+ EqualityComparableConcept appears if your types must be comparable
+ with == and you have not provided this capability (a typo, or wrong
visibility, or you just plain forgot, etc).
- More information, including how to optionally enable/disable the
- checks, is available [84]here.
+ More information, including how to optionally enable/disable the
+ checks, is available [85]here.
- dlopen/dlsym If you are using the C++ library across
- dynamically-loaded objects, make certain that you are passing the
+ dlopen/dlsym If you are using the C++ library across
+ dynamically-loaded objects, make certain that you are passing the
correct options when compiling and linking:
// compile the library components
g++ -fPIC -c a.cc
@@ -609,18 +610,18 @@ http://clisp.cons.org/~haible/gccinclude-glibc-2.2-compat.diff
4.5 Aw, that's easy to fix!
- If you have found a bug in the library and you think you have a
- working fix, then send it in! The main GCC site has a page on
- [85]submitting patches that covers the procedure, but for libstdc++
- you should also send the patch to our mailing list in addition to the
- GCC patches mailing list. The libstdc++ [86]contributors' page also
+ If you have found a bug in the library and you think you have a
+ working fix, then send it in! The main GCC site has a page on
+ [86]submitting patches that covers the procedure, but for libstdc++
+ you should also send the patch to our mailing list in addition to the
+ GCC patches mailing list. The libstdc++ [87]contributors' page also
talks about how to submit patches.
In addition to the description, the patch, and the ChangeLog entry, it
is a Good Thing if you can additionally create a small test program to
- test for the presence of the bug that your patch fixes. Bugs have a
- way of being reintroduced; if an old bug creeps back in, it will be
- caught immediately by the [87]testsuite -- but only if such a test
+ test for the presence of the bug that your patch fixes. Bugs have a
+ way of being reintroduced; if an old bug creeps back in, it will be
+ caught immediately by the [88]testsuite -- but only if such a test
exists.
_________________________________________________________________
@@ -628,61 +629,61 @@ http://clisp.cons.org/~haible/gccinclude-glibc-2.2-compat.diff
5.1 string::iterator is not char*; vector<T>::iterator is not T*
- If you have code that depends on container<T> iterators being
+ If you have code that depends on container<T> iterators being
implemented as pointer-to-T, your code is broken.
- While there are arguments for iterators to be implemented in that
- manner, A) they aren't very good ones in the long term, and B) they
+ While there are arguments for iterators to be implemented in that
+ manner, A) they aren't very good ones in the long term, and B) they
were never guaranteed by the Standard anyway. The type-safety achieved
- by making iterators a real class rather than a typedef for T*
+ by making iterators a real class rather than a typedef for T*
outweighs nearly all opposing arguments.
Code which does assume that a vector iterator i is a pointer can often
- be fixed by changing i in certain expressions to &*i . Future
- revisions of the Standard are expected to bless this usage for
+ be fixed by changing i in certain expressions to &*i . Future
+ revisions of the Standard are expected to bless this usage for
vector<> (but not for basic_string<>).
_________________________________________________________________
5.2 What's next after libstdc++-v3?
- Hopefully, not much. The goal of libstdc++-v3 is to produce a
- fully-compliant, fully-portable Standard Library. After that, we're
+ Hopefully, not much. The goal of libstdc++-v3 is to produce a
+ fully-compliant, fully-portable Standard Library. After that, we're
mostly done: there won't be any more compliance work to do. However:
- 1. The ISO Committee will meet periodically to review Defect Reports
- in the C++ Standard. Undoubtedly some of these will result in
- changes to the Standard, which will be reflected in patches to
- libstdc++. Some of that is already happening, see 4.2. Some of
- those changes are being predicted by the library maintainers, and
- we add code to the library based on what the current proposed
- resolution specifies. Those additions are listed in [88]the
+ 1. The ISO Committee will meet periodically to review Defect Reports
+ in the C++ Standard. Undoubtedly some of these will result in
+ changes to the Standard, which will be reflected in patches to
+ libstdc++. Some of that is already happening, see 4.2. Some of
+ those changes are being predicted by the library maintainers, and
+ we add code to the library based on what the current proposed
+ resolution specifies. Those additions are listed in [89]the
extensions page.
- 2. Performance tuning. Lots of performance tuning. This too is
- already underway for post-3.0 releases, starting with memory
- expansion in container classes and buffer usage in synchronized
+ 2. Performance tuning. Lots of performance tuning. This too is
+ already underway for post-3.0 releases, starting with memory
+ expansion in container classes and buffer usage in synchronized
stream objects.
- 3. An ABI for libstdc++ is being developed, so that multiple
- binary-incompatible copies of the library can be replaced with a
+ 3. An ABI for libstdc++ is being developed, so that multiple
+ binary-incompatible copies of the library can be replaced with a
single backwards-compatible library, like libgcc_s.so is.
- 4. The current libstdc++ contains extensions to the Library which
+ 4. The current libstdc++ contains extensions to the Library which
must be explicitly requested by client code (for example, the hash
tables from SGI). Other extensions may be added to libstdc++-v3 if
- they seem to be "standard" enough. (For example, the "long long"
- type from C99.) Bugfixes and rewrites (to improve or fix thread
+ they seem to be "standard" enough. (For example, the "long long"
+ type from C99.) Bugfixes and rewrites (to improve or fix thread
safety, for instance) will of course be a continuing task.
- [89]This question about the next libstdc++ prompted some brief but
- interesting [90]speculation.
+ [90]This question about the next libstdc++ prompted some brief but
+ interesting [91]speculation.
_________________________________________________________________
5.3 What about the STL from SGI?
- The [91]STL from SGI, version 3.3, was the most recent merge of the
- STL codebase. The code in libstdc++ contains many fixes and changes,
- and it is very likely that the SGI code is no longer under active
+ The [92]STL from SGI, version 3.3, was the most recent merge of the
+ STL codebase. The code in libstdc++ contains many fixes and changes,
+ and it is very likely that the SGI code is no longer under active
development. We expect that no future merges will take place.
In particular, string is not from SGI and makes no use of their "rope"
- class (which is included as an optional extension), nor is valarray
+ class (which is included as an optional extension), nor is valarray
and some others. Classes like vector<> are, however.
The FAQ for SGI's STL (one jump off of their main page) is recommended
@@ -691,34 +692,34 @@ http://clisp.cons.org/~haible/gccinclude-glibc-2.2-compat.diff
5.4 Extensions and Backward Compatibility
- Headers in the ext and backward subdirectories should be referred to
+ Headers in the ext and backward subdirectories should be referred to
by their relative paths:
#include <ext/hash_map>
- rather than using -I or other options. This is more portable and
- forward-compatible. (The situation is the same as that of other
- headers whose directories are not searched directly, e.g.,
+ rather than using -I or other options. This is more portable and
+ forward-compatible. (The situation is the same as that of other
+ headers whose directories are not searched directly, e.g.,
<sys/stat.h>, <X11/Xlib.h>.
- Extensions to the library have [92]their own page.
+ Extensions to the library have [93]their own page.
_________________________________________________________________
5.5 [removed]
- This question has become moot and has been removed. The stub is here
+ This question has become moot and has been removed. The stub is here
to preserve numbering (and hence links/bookmarks).
_________________________________________________________________
5.6 Is libstdc++-v3 thread-safe?
- When the system's libc is itself thread-safe, a non-generic
- implementation of atomicity.h exists for the architecture, and gcc
- itself reports a thread model other than single; libstdc++-v3 strives
- to be thread-safe. The user-code must guard against concurrent method
- calls which may access any particular library object's state.
+ When the system's libc is itself thread-safe, a non-generic
+ implementation of atomicity.h exists for the architecture, and gcc
+ itself reports a thread model other than single; libstdc++-v3 strives
+ to be thread-safe. The user-code must guard against concurrent method
+ calls which may access any particular library object's state.
Typically, the application programmer may infer what object locks must
- be held based on the objects referenced in a method call. Without
- getting into great detail, here is an example which requires
+ be held based on the objects referenced in a method call. Without
+ getting into great detail, here is an example which requires
user-level locks:
library_class_a shared_object_a;
@@ -732,8 +733,8 @@ a
// Multiple copies of thread_main() are started in independent threads.
- Under the assumption that object_a and object_b are never exposed to
- another thread, here is an example that should not require any
+ Under the assumption that object_a and object_b are never exposed to
+ another thread, here is an example that should not require any
user-level locks:
thread_main () {
library_class_a object_a;
@@ -744,80 +745,80 @@ a
All library objects are safe to use in a multithreaded program as long
as each thread carefully locks out access by any other thread while it
- uses any object visible to another thread. In general, this
- requirement includes both read and write access to objects; unless
- otherwise documented as safe, do not assume that two threads may
+ uses any object visible to another thread. In general, this
+ requirement includes both read and write access to objects; unless
+ otherwise documented as safe, do not assume that two threads may
access a shared standard library object at the same time.
- See chapters [93]17 (library introduction), [94]23 (containers), and
- [95]27 (I/O) for more information.
+ See chapters [94]17 (library introduction), [95]23 (containers), and
+ [96]27 (I/O) for more information.
_________________________________________________________________
5.7 How do I get a copy of the ISO C++ Standard?
- Copies of the full ISO 14882 standard are available on line via the
- ISO mirror site for committee members. Non-members, or those who have
- not paid for the privilege of sitting on the committee and sustained
- their two-meeting commitment for voting rights, may get a copy of the
+ Copies of the full ISO 14882 standard are available on line via the
+ ISO mirror site for committee members. Non-members, or those who have
+ not paid for the privilege of sitting on the committee and sustained
+ their two-meeting commitment for voting rights, may get a copy of the
standard from their respective national standards organization. In the
USA, this national standards organization is ANSI and their website is
- right [96]here. (And if you've already registered with them, clicking
- this link will take you to directly to the place where you can [97]buy
+ right [97]here. (And if you've already registered with them, clicking
+ this link will take you to directly to the place where you can [98]buy
the standard on-line.
- Who is your country's member body? Visit the [98]ISO homepage and find
+ Who is your country's member body? Visit the [99]ISO homepage and find
out!
_________________________________________________________________
5.8 What's an ABI and why is it so messy?
- "ABI" stands for "Application Binary Interface." Conventionally, it
- refers to a great mass of details about how arguments are arranged on
+ "ABI" stands for "Application Binary Interface." Conventionally, it
+ refers to a great mass of details about how arguments are arranged on
the call stack and/or in registers, and how various types are arranged
- and padded in structs. A single CPU design may suffer multiple ABIs
- designed by different development tool vendors who made different
- choices, or even by the same vendor for different target applications
+ and padded in structs. A single CPU design may suffer multiple ABIs
+ designed by different development tool vendors who made different
+ choices, or even by the same vendor for different target applications
or compiler versions. In ideal circumstances the CPU designer presents
- one ABI and all the OSes and compilers use it. In practice every ABI
+ one ABI and all the OSes and compilers use it. In practice every ABI
omits details that compiler implementers (consciously or accidentally)
must choose for themselves.
- That ABI definition suffices for compilers to generate code so a
+ That ABI definition suffices for compilers to generate code so a
program can interact safely with an OS and its lowest-level libraries.
Users usually want an ABI to encompass more detail, allowing libraries
- built with different compilers (or different releases of the same
- compiler!) to be linked together. For C++, this includes many more
- details than for C, and CPU designers (for good reasons elaborated
- below) have not stepped up to publish C++ ABIs. The details include
- virtual function implementation, struct inheritance layout, name
+ built with different compilers (or different releases of the same
+ compiler!) to be linked together. For C++, this includes many more
+ details than for C, and CPU designers (for good reasons elaborated
+ below) have not stepped up to publish C++ ABIs. The details include
+ virtual function implementation, struct inheritance layout, name
mangling, and exception handling. Such an ABI has been defined for GNU
- C++, and is immediately useful for embedded work relying only on a
- "free-standing implementation" that doesn't include (much of) the
+ C++, and is immediately useful for embedded work relying only on a
+ "free-standing implementation" that doesn't include (much of) the
standard library. It is a good basis for the work to come.
- A useful C++ ABI must also incorporate many details of the standard
- library implementation. For a C ABI, the layouts of a few structs
- (such as FILE, stat, jmpbuf, and the like) and a few macros suffice.
- For C++, the details include the complete set of names of functions
- and types used, the offsets of class members and virtual functions,
- and the actual definitions of all inlines. C++ exposes many more
- library details to the caller than C does. It makes defining a
- complete ABI a much bigger undertaking, and requires not just
- documenting library implementation details, but carefully designing
- those details so that future bug fixes and optimizations don't force
+ A useful C++ ABI must also incorporate many details of the standard
+ library implementation. For a C ABI, the layouts of a few structs
+ (such as FILE, stat, jmpbuf, and the like) and a few macros suffice.
+ For C++, the details include the complete set of names of functions
+ and types used, the offsets of class members and virtual functions,
+ and the actual definitions of all inlines. C++ exposes many more
+ library details to the caller than C does. It makes defining a
+ complete ABI a much bigger undertaking, and requires not just
+ documenting library implementation details, but carefully designing
+ those details so that future bug fixes and optimizations don't force
breaking the ABI.
There are ways to help isolate library implementation details from the
- ABI, but they trade off against speed. Library details used in inner
- loops (e.g., getchar) must be exposed and frozen for all time, but
- many others may reasonably be kept hidden from user code, so they may
+ ABI, but they trade off against speed. Library details used in inner
+ loops (e.g., getchar) must be exposed and frozen for all time, but
+ many others may reasonably be kept hidden from user code, so they may
later be changed. Deciding which, and implementing the decisions, must
- happen before you can reasonably document a candidate C++ ABI that
+ happen before you can reasonably document a candidate C++ ABI that
encompasses the standard library.
_________________________________________________________________
- See [99]license.html for copying conditions. Comments and suggestions
- are welcome, and may be sent to [100]the libstdc++ mailing list.
+ See [100]license.html for copying conditions. Comments and suggestions
+ are welcome, and may be sent to [101]the libstdc++ mailing list.
References
@@ -870,54 +871,55 @@ References
47. ../faq/index.html#5_7
48. ../faq/index.html#5_8
49. http://gcc.gnu.org/libstdc++/index.html#download
- 50. ../faq/index.html#4_4_interface
- 51. ../17_intro/DESIGN
- 52. http://gcc.gnu.org/
- 53. http://gcc.gnu.org/gcc-3.0/buildstat.html
- 54. http://gcc.gnu.org/libstdc++/
- 55. http://gcc.gnu.org/libstdc++/index.html#download
- 56. http://gcc.gnu.org/libstdc++/
- 57. ../17_intro/contribute.html
- 58. http://www.boost.org/
- 59. http://gcc.gnu.org/fom_serv/cache/33.html
- 60. mailto:libstdc++@gcc.gnu.org
- 61. mailto:pme@gcc.gnu.org
- 62. mailto:gdr@gcc.gnu.org
- 63. ../17_intro/license.html
- 64. ../documentation.html
- 65. ../17_intro/RELEASE-NOTES
- 66. http://www.gnu.org/software/cvs/cvs.html
- 67. http://www.cvshome.org/
- 68. ../18_support/howto.html
- 69. http://gcc.gnu.org/cgi-bin/htsearch?method=and&format=builtin-long&sort=score&words=_XOPEN_SOURCE+Solaris
- 70. http://gcc.gnu.org/ml/gcc/2002-03/msg00817.html
- 71. http://gcc.gnu.org/install/configure.html
- 72. http://gcc.gnu.org/install/
- 73. http://gcc.gnu.org/bugs.html
- 74. http://gcc.gnu.org/ml/libstdc++/2002-02/msg00034.html
- 75. http://gcc.gnu.org/ml/libstdc++/1998/msg00006.html
- 76. http://www.cantrip.org/draft-bugs.txt
- 77. http://anubis.dkuug.dk/jtc1/sc22/wg21/
- 78. ../faq/index.html#5_2
- 79. ../ext/howto.html#5
- 80. http://gcc.gnu.org/ml/libstdc++/2001-01/msg00247.html
- 81. http://gcc.gnu.org/gnatswrite.html
- 82. http://gcc.gnu.org/ml/gcc/2000-10/msg00732.html
- 83. ../faq/index.html#4_4_interface
- 84. ../19_diagnostics/howto.html#3
- 85. http://gcc.gnu.org/contribute.html
- 86. ../17_intro/contribute.html
- 87. ../faq/index.html#2_4
- 88. ../ext/howto.html#5
- 89. http://gcc.gnu.org/ml/libstdc++/1999/msg00080.html
- 90. http://gcc.gnu.org/ml/libstdc++/1999/msg00084.html
- 91. http://www.sgi.com/Technology/STL/
- 92. ../ext/howto.html
- 93. ../17_intro/howto.html#3
- 94. ../23_containers/howto.html#3
- 95. ../27_io/howto.html#9
- 96. http://www.ansi.org/
- 97. http://webstore.ansi.org/ansidocstore/product.asp?sku=ISO%2FIEC+14882%2D1998
- 98. http://www.iso.ch/
- 99. ../17_intro/license.html
- 100. mailto:libstdc++@gcc.gnu.org
+ 50. ../faq/index.html#1_4
+ 51. ../faq/index.html#4_4_interface
+ 52. ../17_intro/DESIGN
+ 53. http://gcc.gnu.org/
+ 54. http://gcc.gnu.org/gcc-3.0/buildstat.html
+ 55. http://gcc.gnu.org/libstdc++/
+ 56. http://gcc.gnu.org/libstdc++/index.html#download
+ 57. http://gcc.gnu.org/libstdc++/
+ 58. ../17_intro/contribute.html
+ 59. http://www.boost.org/
+ 60. http://gcc.gnu.org/fom_serv/cache/33.html
+ 61. mailto:libstdc++@gcc.gnu.org
+ 62. mailto:pme@gcc.gnu.org
+ 63. mailto:gdr@gcc.gnu.org
+ 64. ../17_intro/license.html
+ 65. ../documentation.html
+ 66. ../17_intro/RELEASE-NOTES
+ 67. http://www.gnu.org/software/cvs/cvs.html
+ 68. http://www.cvshome.org/
+ 69. ../18_support/howto.html
+ 70. http://gcc.gnu.org/cgi-bin/htsearch?method=and&format=builtin-long&sort=score&words=_XOPEN_SOURCE+Solaris
+ 71. http://gcc.gnu.org/ml/gcc/2002-03/msg00817.html
+ 72. http://gcc.gnu.org/install/configure.html
+ 73. http://gcc.gnu.org/install/
+ 74. http://gcc.gnu.org/bugs.html
+ 75. http://gcc.gnu.org/ml/libstdc++/2002-02/msg00034.html
+ 76. http://gcc.gnu.org/ml/libstdc++/1998/msg00006.html
+ 77. http://www.cantrip.org/draft-bugs.txt
+ 78. http://anubis.dkuug.dk/jtc1/sc22/wg21/
+ 79. ../faq/index.html#5_2
+ 80. ../ext/howto.html#5
+ 81. http://gcc.gnu.org/ml/libstdc++/2001-01/msg00247.html
+ 82. http://gcc.gnu.org/gnatswrite.html
+ 83. http://gcc.gnu.org/ml/gcc/2000-10/msg00732.html
+ 84. ../faq/index.html#4_4_interface
+ 85. ../19_diagnostics/howto.html#3
+ 86. http://gcc.gnu.org/contribute.html
+ 87. ../17_intro/contribute.html
+ 88. ../faq/index.html#2_4
+ 89. ../ext/howto.html#5
+ 90. http://gcc.gnu.org/ml/libstdc++/1999/msg00080.html
+ 91. http://gcc.gnu.org/ml/libstdc++/1999/msg00084.html
+ 92. http://www.sgi.com/Technology/STL/
+ 93. ../ext/howto.html
+ 94. ../17_intro/howto.html#3
+ 95. ../23_containers/howto.html#3
+ 96. ../27_io/howto.html#9
+ 97. http://www.ansi.org/
+ 98. http://webstore.ansi.org/ansidocstore/product.asp?sku=ISO%2FIEC+14882%2D1998
+ 99. http://www.iso.ch/
+ 100. ../17_intro/license.html
+ 101. mailto:libstdc++@gcc.gnu.org