/* This small function uses all the arithmetic operators that libgcc1.c can handle. If you can link it, then you have provided replacements for all the libgcc1.c functions that your target machine needs. */ int foo (); double dfoo (); main () { int a = foo (), b = foo (); unsigned int au = foo (), bu = foo (); float af = dfoo (), bf = dfoo (); double ad = dfoo (), bd = dfoo (); discard (a * b); discard (a / b); discard (a % b); discard (au / bu); discard (au % bu); discard (a >> b); discard (a << b); discard (au >> bu); discard (au << bu); ddiscard (ad + bd); ddiscard (ad - bd); ddiscard (ad * bd); ddiscard (ad / bd); ddiscard (-ad); ddiscard (af + bf); ddiscard (af - bf); ddiscard (af * bf); ddiscard (af / bf); ddiscard (-af); discard ((int) ad); discard ((int) af); ddiscard ((double) a); ddiscard ((float) a); ddiscard ((float) ad); discard (ad == bd); discard (ad < bd); discard (ad > bd); discard (ad != bd); discard (ad <= bd); discard (ad >= bd); discard (af == bf); discard (af < bf); discard (af > bf); discard (af != bf); discard (af <= bf); discard (af >= bf); return 0; } discard (x) int x; {} ddiscard (x) double x; {} foo () { static int table[] = {20, 69, 4, 12}; static int idx; return table[idx++]; } double dfoo () { static double table[] = {20.4, 69.96, 4.4, 202.202}; static int idx; return table[idx++]; }