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authorTom Tromey <tromey@cygnus.com>1999-11-01 20:48:50 +0000
committerTom Tromey <tromey@cygnus.com>1999-11-01 20:48:50 +0000
commit6381d4eb94da51a0bc74bfe2f67e69ddf84330eb (patch)
treef27124748edbed386955ef2ec344e832258663ca /boehm-gc
parentdeef227f25c762c0184041e8fd06c617f93635d5 (diff)
Initial revision
git-svn-id: https://gcc.gnu.org/svn/gcc/trunk@30324 138bc75d-0d04-0410-961f-82ee72b054a4
Diffstat (limited to 'boehm-gc')
-rw-r--r--boehm-gc/NT_THREADS_MAKEFILE2087
-rw-r--r--boehm-gc/backptr.h56
-rw-r--r--boehm-gc/hpux_irix_threads.c745
-rw-r--r--boehm-gc/hpux_test_and_clear.s21
-rw-r--r--boehm-gc/include/backptr.h56
-rw-r--r--boehm-gc/include/gc_copy_descr.h26
-rw-r--r--boehm-gc/include/gc_nursery.h90
-rw-r--r--boehm-gc/include/leak_detector.h7
-rw-r--r--boehm-gc/nursery.c312
9 files changed, 3400 insertions, 0 deletions
diff --git a/boehm-gc/NT_THREADS_MAKEFILE b/boehm-gc/NT_THREADS_MAKEFILE
new file mode 100644
index 00000000000..0fd22b70d60
--- /dev/null
+++ b/boehm-gc/NT_THREADS_MAKEFILE
@@ -0,0 +1,2087 @@
+# Microsoft Developer Studio Generated NMAKE File, Format Version 4.10
+# ** DO NOT EDIT **
+
+# TARGTYPE "Win32 (x86) Application" 0x0101
+# TARGTYPE "Win32 (x86) Dynamic-Link Library" 0x0102
+
+!IF "$(CFG)" == ""
+CFG=gctest - Win32 Release
+!MESSAGE No configuration specified. Defaulting to cord - Win32 Debug.
+!ENDIF
+
+!IF "$(CFG)" != "gc - Win32 Release" && "$(CFG)" != "gc - Win32 Debug" &&\
+ "$(CFG)" != "gctest - Win32 Release" && "$(CFG)" != "gctest - Win32 Debug" &&\
+ "$(CFG)" != "cord - Win32 Release" && "$(CFG)" != "cord - Win32 Debug"
+!MESSAGE Invalid configuration "$(CFG)" specified.
+!MESSAGE You can specify a configuration when running NMAKE on this makefile
+!MESSAGE by defining the macro CFG on the command line. For example:
+!MESSAGE
+!MESSAGE NMAKE /f "gc.mak" CFG="cord - Win32 Debug"
+!MESSAGE
+!MESSAGE Possible choices for configuration are:
+!MESSAGE
+!MESSAGE "gc - Win32 Release" (based on "Win32 (x86) Dynamic-Link Library")
+!MESSAGE "gc - Win32 Debug" (based on "Win32 (x86) Dynamic-Link Library")
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+!MESSAGE "cord - Win32 Debug" (based on "Win32 (x86) Application")
+!MESSAGE
+!ERROR An invalid configuration is specified.
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+
+!IF "$(OS)" == "Windows_NT"
+NULL=
+!ELSE
+NULL=nul
+!ENDIF
+################################################################################
+# Begin Project
+# PROP Target_Last_Scanned "gctest - Win32 Debug"
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+!IF "$(CFG)" == "gc - Win32 Release"
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+!ENDIF
+
+# End Source File
+# End Target
+################################################################################
+# Begin Target
+
+# Name "cord - Win32 Release"
+# Name "cord - Win32 Debug"
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+!ENDIF
+
+################################################################################
+# Begin Project Dependency
+
+# Project_Dep_Name "gc"
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+"gc - Win32 Release" :
+ $(MAKE) /$(MAKEFLAGS) /F ".\gc.mak" CFG="gc - Win32 Release"
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+"gc - Win32 Debug" :
+ $(MAKE) /$(MAKEFLAGS) /F ".\gc.mak" CFG="gc - Win32 Debug"
+
+!ENDIF
+
+# End Project Dependency
+################################################################################
+# Begin Source File
+
+SOURCE=.\cord\de_win.c
+DEP_CPP_DE_WI=\
+ ".\cord\cord.h"\
+ ".\cord\de_cmds.h"\
+ ".\cord\de_win.h"\
+ ".\cord\private\cord_pos.h"\
+
+NODEP_CPP_DE_WI=\
+ ".\cord\gc.h"\
+
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+
+".\cord\Release\de_win.obj" : $(SOURCE) $(DEP_CPP_DE_WI) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+
+".\cord\Debug\de_win.obj" : $(SOURCE) $(DEP_CPP_DE_WI) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\cord\de.c
+DEP_CPP_DE_C2e=\
+ ".\cord\cord.h"\
+ ".\cord\de_cmds.h"\
+ ".\cord\de_win.h"\
+ ".\cord\private\cord_pos.h"\
+
+NODEP_CPP_DE_C2e=\
+ ".\cord\gc.h"\
+
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+
+".\cord\Release\de.obj" : $(SOURCE) $(DEP_CPP_DE_C2e) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+
+".\cord\Debug\de.obj" : $(SOURCE) $(DEP_CPP_DE_C2e) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\cord\cordxtra.c
+DEP_CPP_CORDX=\
+ ".\cord\cord.h"\
+ ".\cord\ec.h"\
+ ".\cord\private\cord_pos.h"\
+
+NODEP_CPP_CORDX=\
+ ".\cord\gc.h"\
+
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+
+".\cord\Release\cordxtra.obj" : $(SOURCE) $(DEP_CPP_CORDX) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+
+".\cord\Debug\cordxtra.obj" : $(SOURCE) $(DEP_CPP_CORDX) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\cord\cordbscs.c
+DEP_CPP_CORDB=\
+ ".\cord\cord.h"\
+ ".\cord\private\cord_pos.h"\
+
+NODEP_CPP_CORDB=\
+ ".\cord\gc.h"\
+
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+
+".\cord\Release\cordbscs.obj" : $(SOURCE) $(DEP_CPP_CORDB) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+
+".\cord\Debug\cordbscs.obj" : $(SOURCE) $(DEP_CPP_CORDB) "$(INTDIR)"
+ $(CPP) $(CPP_PROJ) $(SOURCE)
+
+
+!ENDIF
+
+# End Source File
+################################################################################
+# Begin Source File
+
+SOURCE=.\cord\de_win.RC
+
+!IF "$(CFG)" == "cord - Win32 Release"
+
+
+".\cord\Release\de_win.res" : $(SOURCE) "$(INTDIR)"
+ $(RSC) /l 0x809 /fo"$(INTDIR)/de_win.res" /i "cord" /d "NDEBUG" $(SOURCE)
+
+
+!ELSEIF "$(CFG)" == "cord - Win32 Debug"
+
+
+".\cord\Debug\de_win.res" : $(SOURCE) "$(INTDIR)"
+ $(RSC) /l 0x809 /fo"$(INTDIR)/de_win.res" /i "cord" /d "_DEBUG" $(SOURCE)
+
+
+!ENDIF
+
+# End Source File
+# End Target
+# End Project
+################################################################################
diff --git a/boehm-gc/backptr.h b/boehm-gc/backptr.h
new file mode 100644
index 00000000000..d34224e42ce
--- /dev/null
+++ b/boehm-gc/backptr.h
@@ -0,0 +1,56 @@
+/*
+ * This is a simple API to implement pointer back tracing, i.e.
+ * to answer questions such as "who is pointing to this" or
+ * "why is this object being retained by the collector"
+ *
+ * This API assumes that we have an ANSI C compiler.
+ *
+ * Most of these calls yield useful information on only after
+ * a garbage collection. Usually the client will first force
+ * a full collection and then gather information, preferably
+ * before much intervening allocation.
+ *
+ * The implementation of the interface is only about 99.9999%
+ * correct. It is intended to be good enough for profiling,
+ * but is not intended to be used with production code.
+ *
+ * Results are likely to be much more useful if all allocation is
+ * accomplished through the debugging allocators.
+ *
+ * The implementation idea is due to A. Demers.
+ */
+
+/* Store information about the object referencing dest in *base_p */
+/* and *offset_p. */
+/* If multiple objects or roots point to dest, the one reported */
+/* will be the last on used by the garbage collector to trace the */
+/* object. */
+/* source is root ==> *base_p = address, *offset_p = 0 */
+/* source is heap object ==> *base_p != 0, *offset_p = offset */
+/* Returns 1 on success, 0 if source couldn't be determined. */
+/* Dest can be any address within a heap object. */
+typedef enum { GC_UNREFERENCED, /* No refence info available. */
+ GC_NO_SPACE, /* Dest not allocated with debug alloc */
+ GC_REFD_FROM_ROOT, /* Referenced directly by root *base_p */
+ GC_REFD_FROM_HEAP, /* Referenced from another heap obj. */
+ GC_FINALIZER_REFD /* Finalizable and hence accessible. */
+} GC_ref_kind;
+
+GC_ref_kind GC_get_back_ptr_info(void *dest, void **base_p, size_t *offset_p);
+
+/* Generate a random heap address. */
+/* The resulting address is in the heap, but */
+/* not necessarily inside a valid object. */
+void * GC_generate_random_heap_address(void);
+
+/* Generate a random address inside a valid marked heap object. */
+void * GC_generate_random_valid_address(void);
+
+/* Force a garbage collection and generate a backtrace from a */
+/* random heap address. */
+/* This uses the GC logging mechanism (GC_printf) to produce */
+/* output. It can often be called from a debugger. The */
+/* source in dbg_mlc.c also serves as a sample client. */
+void GC_generate_random_backtrace(void);
+
+
diff --git a/boehm-gc/hpux_irix_threads.c b/boehm-gc/hpux_irix_threads.c
new file mode 100644
index 00000000000..a5b2cce5f85
--- /dev/null
+++ b/boehm-gc/hpux_irix_threads.c
@@ -0,0 +1,745 @@
+/*
+ * Copyright (c) 1991-1995 by Xerox Corporation. All rights reserved.
+ * Copyright (c) 1996-1999 by Silicon Graphics. All rights reserved.
+ * Copyright (c) 1999 by Hewlett-Packard Company. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+/*
+ * Support code for Irix (>=6.2) Pthreads. This relies on properties
+ * not guaranteed by the Pthread standard. It may or may not be portable
+ * to other implementations.
+ *
+ * This now also includes an initial attempt at thread support for
+ * HP/UX 11.
+ *
+ * Note that there is a lot of code duplication between linux_threads.c
+ * and hpux_irix_threads.c; any changes made here may need to be reflected
+ * there too.
+ */
+
+# if defined(IRIX_THREADS) || defined(HPUX_THREADS)
+
+# if defined(HPUX_THREADS)
+# include <sys/semaphore.h>
+# endif
+
+# include "gc_priv.h"
+# include <pthread.h>
+# include <semaphore.h>
+# include <time.h>
+# include <errno.h>
+# include <unistd.h>
+# include <sys/mman.h>
+# include <sys/time.h>
+
+#undef pthread_create
+#undef pthread_sigmask
+#undef pthread_join
+
+void GC_thr_init();
+
+#if 0
+void GC_print_sig_mask()
+{
+ sigset_t blocked;
+ int i;
+
+ if (pthread_sigmask(SIG_BLOCK, NULL, &blocked) != 0)
+ ABORT("pthread_sigmask");
+ GC_printf0("Blocked: ");
+ for (i = 1; i <= MAXSIG; i++) {
+ if (sigismember(&blocked, i)) { GC_printf1("%ld ",(long) i); }
+ }
+ GC_printf0("\n");
+}
+#endif
+
+/* We use the allocation lock to protect thread-related data structures. */
+
+/* The set of all known threads. We intercept thread creation and */
+/* joins. We never actually create detached threads. We allocate all */
+/* new thread stacks ourselves. These allow us to maintain this */
+/* data structure. */
+/* Protected by GC_thr_lock. */
+/* Some of this should be declared volatile, but that's incosnsistent */
+/* with some library routine declarations. */
+typedef struct GC_Thread_Rep {
+ struct GC_Thread_Rep * next; /* More recently allocated threads */
+ /* with a given pthread id come */
+ /* first. (All but the first are */
+ /* guaranteed to be dead, but we may */
+ /* not yet have registered the join.) */
+ pthread_t id;
+ word stop;
+# define NOT_STOPPED 0
+# define PLEASE_STOP 1
+# define STOPPED 2
+ word flags;
+# define FINISHED 1 /* Thread has exited. */
+# define DETACHED 2 /* Thread is intended to be detached. */
+# define CLIENT_OWNS_STACK 4
+ /* Stack was supplied by client. */
+ ptr_t stack;
+ ptr_t stack_ptr; /* Valid only when stopped. */
+ /* But must be within stack region at */
+ /* all times. */
+ size_t stack_size; /* 0 for original thread. */
+ void * status; /* Used only to avoid premature */
+ /* reclamation of any data it might */
+ /* reference. */
+} * GC_thread;
+
+GC_thread GC_lookup_thread(pthread_t id);
+
+/*
+ * The only way to suspend threads given the pthread interface is to send
+ * signals. Unfortunately, this means we have to reserve
+ * a signal, and intercept client calls to change the signal mask.
+ */
+# define SIG_SUSPEND (SIGRTMIN + 6)
+
+pthread_mutex_t GC_suspend_lock = PTHREAD_MUTEX_INITIALIZER;
+ /* Number of threads stopped so far */
+pthread_cond_t GC_suspend_ack_cv = PTHREAD_COND_INITIALIZER;
+pthread_cond_t GC_continue_cv = PTHREAD_COND_INITIALIZER;
+
+void GC_suspend_handler(int sig)
+{
+ int dummy;
+ GC_thread me;
+ sigset_t all_sigs;
+ sigset_t old_sigs;
+ int i;
+
+ if (sig != SIG_SUSPEND) ABORT("Bad signal in suspend_handler");
+ me = GC_lookup_thread(pthread_self());
+ /* The lookup here is safe, since I'm doing this on behalf */
+ /* of a thread which holds the allocation lock in order */
+ /* to stop the world. Thus concurrent modification of the */
+ /* data structure is impossible. */
+ if (PLEASE_STOP != me -> stop) {
+ /* Misdirected signal. */
+ pthread_mutex_unlock(&GC_suspend_lock);
+ return;
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ me -> stack_ptr = (ptr_t)(&dummy);
+ me -> stop = STOPPED;
+ pthread_cond_signal(&GC_suspend_ack_cv);
+ pthread_cond_wait(&GC_continue_cv, &GC_suspend_lock);
+ pthread_mutex_unlock(&GC_suspend_lock);
+ /* GC_printf1("Continuing 0x%x\n", pthread_self()); */
+}
+
+
+GC_bool GC_thr_initialized = FALSE;
+
+size_t GC_min_stack_sz;
+
+size_t GC_page_sz;
+
+# define N_FREE_LISTS 25
+ptr_t GC_stack_free_lists[N_FREE_LISTS] = { 0 };
+ /* GC_stack_free_lists[i] is free list for stacks of */
+ /* size GC_min_stack_sz*2**i. */
+ /* Free lists are linked through first word. */
+
+/* Return a stack of size at least *stack_size. *stack_size is */
+/* replaced by the actual stack size. */
+/* Caller holds allocation lock. */
+ptr_t GC_stack_alloc(size_t * stack_size)
+{
+ register size_t requested_sz = *stack_size;
+ register size_t search_sz = GC_min_stack_sz;
+ register int index = 0; /* = log2(search_sz/GC_min_stack_sz) */
+ register ptr_t result;
+
+ while (search_sz < requested_sz) {
+ search_sz *= 2;
+ index++;
+ }
+ if ((result = GC_stack_free_lists[index]) == 0
+ && (result = GC_stack_free_lists[index+1]) != 0) {
+ /* Try next size up. */
+ search_sz *= 2; index++;
+ }
+ if (result != 0) {
+ GC_stack_free_lists[index] = *(ptr_t *)result;
+ } else {
+ result = (ptr_t) GC_scratch_alloc(search_sz + 2*GC_page_sz);
+ result = (ptr_t)(((word)result + GC_page_sz) & ~(GC_page_sz - 1));
+ /* Protect hottest page to detect overflow. */
+# ifdef STACK_GROWS_UP
+ /* mprotect(result + search_sz, GC_page_sz, PROT_NONE); */
+# else
+ /* mprotect(result, GC_page_sz, PROT_NONE); */
+ result += GC_page_sz;
+# endif
+ }
+ *stack_size = search_sz;
+ return(result);
+}
+
+/* Caller holds allocation lock. */
+void GC_stack_free(ptr_t stack, size_t size)
+{
+ register int index = 0;
+ register size_t search_sz = GC_min_stack_sz;
+
+ while (search_sz < size) {
+ search_sz *= 2;
+ index++;
+ }
+ if (search_sz != size) ABORT("Bad stack size");
+ *(ptr_t *)stack = GC_stack_free_lists[index];
+ GC_stack_free_lists[index] = stack;
+}
+
+
+
+# define THREAD_TABLE_SZ 128 /* Must be power of 2 */
+volatile GC_thread GC_threads[THREAD_TABLE_SZ];
+
+/* Add a thread to GC_threads. We assume it wasn't already there. */
+/* Caller holds allocation lock. */
+GC_thread GC_new_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ GC_thread result;
+ static struct GC_Thread_Rep first_thread;
+ static GC_bool first_thread_used = FALSE;
+
+ if (!first_thread_used) {
+ result = &first_thread;
+ first_thread_used = TRUE;
+ /* Dont acquire allocation lock, since we may already hold it. */
+ } else {
+ result = (struct GC_Thread_Rep *)
+ GC_generic_malloc_inner(sizeof(struct GC_Thread_Rep), NORMAL);
+ }
+ if (result == 0) return(0);
+ result -> id = id;
+ result -> next = GC_threads[hv];
+ GC_threads[hv] = result;
+ /* result -> flags = 0; */
+ /* result -> stop = 0; */
+ return(result);
+}
+
+/* Delete a thread from GC_threads. We assume it is there. */
+/* (The code intentionally traps if it wasn't.) */
+/* Caller holds allocation lock. */
+void GC_delete_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (!pthread_equal(p -> id, id)) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* If a thread has been joined, but we have not yet */
+/* been notified, then there may be more than one thread */
+/* in the table with the same pthread id. */
+/* This is OK, but we need a way to delete a specific one. */
+void GC_delete_gc_thread(pthread_t id, GC_thread gc_id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+ register GC_thread prev = 0;
+
+ while (p != gc_id) {
+ prev = p;
+ p = p -> next;
+ }
+ if (prev == 0) {
+ GC_threads[hv] = p -> next;
+ } else {
+ prev -> next = p -> next;
+ }
+}
+
+/* Return a GC_thread corresponding to a given thread_t. */
+/* Returns 0 if it's not there. */
+/* Caller holds allocation lock or otherwise inhibits */
+/* updates. */
+/* If there is more than one thread with the given id we */
+/* return the most recent one. */
+GC_thread GC_lookup_thread(pthread_t id)
+{
+ int hv = ((word)id) % THREAD_TABLE_SZ;
+ register GC_thread p = GC_threads[hv];
+
+ while (p != 0 && !pthread_equal(p -> id, id)) p = p -> next;
+ return(p);
+}
+
+
+/* Caller holds allocation lock. */
+void GC_stop_world()
+{
+ pthread_t my_thread = pthread_self();
+ register int i;
+ register GC_thread p;
+ register int result;
+ struct timespec timeout;
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> id != my_thread) {
+ if (p -> flags & FINISHED) {
+ p -> stop = STOPPED;
+ continue;
+ }
+ p -> stop = PLEASE_STOP;
+ result = pthread_kill(p -> id, SIG_SUSPEND);
+ /* GC_printf1("Sent signal to 0x%x\n", p -> id); */
+ switch(result) {
+ case ESRCH:
+ /* Not really there anymore. Possible? */
+ p -> stop = STOPPED;
+ break;
+ case 0:
+ break;
+ default:
+ ABORT("pthread_kill failed");
+ }
+ }
+ }
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ while (p -> id != my_thread && p -> stop != STOPPED) {
+ clock_gettime(CLOCK_REALTIME, &timeout);
+ timeout.tv_nsec += 50000000; /* 50 msecs */
+ if (timeout.tv_nsec >= 1000000000) {
+ timeout.tv_nsec -= 1000000000;
+ ++timeout.tv_sec;
+ }
+ result = pthread_cond_timedwait(&GC_suspend_ack_cv,
+ &GC_suspend_lock,
+ &timeout);
+ if (result == ETIMEDOUT) {
+ /* Signal was lost or misdirected. Try again. */
+ /* Duplicate signals should be benign. */
+ result = pthread_kill(p -> id, SIG_SUSPEND);
+ }
+ }
+ }
+ }
+ pthread_mutex_unlock(&GC_suspend_lock);
+ /* GC_printf1("World stopped 0x%x\n", pthread_self()); */
+}
+
+/* Caller holds allocation lock. */
+void GC_start_world()
+{
+ GC_thread p;
+ unsigned i;
+
+ /* GC_printf0("World starting\n"); */
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ p -> stop = NOT_STOPPED;
+ }
+ }
+ pthread_mutex_lock(&GC_suspend_lock);
+ /* All other threads are at pthread_cond_wait in signal handler. */
+ /* Otherwise we couldn't have acquired the lock. */
+ pthread_mutex_unlock(&GC_suspend_lock);
+ pthread_cond_broadcast(&GC_continue_cv);
+}
+
+# ifdef MMAP_STACKS
+--> not really supported yet.
+int GC_is_thread_stack(ptr_t addr)
+{
+ register int i;
+ register GC_thread p;
+
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> stack_size != 0) {
+ if (p -> stack <= addr &&
+ addr < p -> stack + p -> stack_size)
+ return 1;
+ }
+ }
+ }
+ return 0;
+}
+# endif
+
+/* We hold allocation lock. We assume the world is stopped. */
+void GC_push_all_stacks()
+{
+ register int i;
+ register GC_thread p;
+ register ptr_t sp = GC_approx_sp();
+ register ptr_t hot, cold;
+ pthread_t me = pthread_self();
+
+ if (!GC_thr_initialized) GC_thr_init();
+ /* GC_printf1("Pushing stacks from thread 0x%x\n", me); */
+ for (i = 0; i < THREAD_TABLE_SZ; i++) {
+ for (p = GC_threads[i]; p != 0; p = p -> next) {
+ if (p -> flags & FINISHED) continue;
+ if (pthread_equal(p -> id, me)) {
+ hot = GC_approx_sp();
+ } else {
+ hot = p -> stack_ptr;
+ }
+ if (p -> stack_size != 0) {
+# ifdef STACK_GROWS_UP
+ cold = p -> stack;
+# else
+ cold = p -> stack + p -> stack_size;
+# endif
+ } else {
+ /* The original stack. */
+ cold = GC_stackbottom;
+ }
+# ifdef STACK_GROWS_UP
+ GC_push_all_stack(cold, hot);
+# else
+ GC_push_all_stack(hot, cold);
+# endif
+ }
+ }
+}
+
+
+/* We hold the allocation lock. */
+void GC_thr_init()
+{
+ GC_thread t;
+ struct sigaction act;
+
+ if (GC_thr_initialized) return;
+ GC_thr_initialized = TRUE;
+ GC_min_stack_sz = HBLKSIZE;
+ GC_page_sz = sysconf(_SC_PAGESIZE);
+ (void) sigaction(SIG_SUSPEND, 0, &act);
+ if (act.sa_handler != SIG_DFL)
+ ABORT("Previously installed SIG_SUSPEND handler");
+ /* Install handler. */
+ act.sa_handler = GC_suspend_handler;
+ act.sa_flags = SA_RESTART;
+ (void) sigemptyset(&act.sa_mask);
+ if (0 != sigaction(SIG_SUSPEND, &act, 0))
+ ABORT("Failed to install SIG_SUSPEND handler");
+ /* Add the initial thread, so we can stop it. */
+ t = GC_new_thread(pthread_self());
+ t -> stack_size = 0;
+ t -> stack_ptr = (ptr_t)(&t);
+ t -> flags = DETACHED;
+}
+
+int GC_pthread_sigmask(int how, const sigset_t *set, sigset_t *oset)
+{
+ sigset_t fudged_set;
+
+ if (set != NULL && (how == SIG_BLOCK || how == SIG_SETMASK)) {
+ fudged_set = *set;
+ sigdelset(&fudged_set, SIG_SUSPEND);
+ set = &fudged_set;
+ }
+ return(pthread_sigmask(how, set, oset));
+}
+
+struct start_info {
+ void *(*start_routine)(void *);
+ void *arg;
+ word flags;
+ ptr_t stack;
+ size_t stack_size;
+ sem_t registered; /* 1 ==> in our thread table, but */
+ /* parent hasn't yet noticed. */
+};
+
+void GC_thread_exit_proc(void *arg)
+{
+ GC_thread me;
+
+ LOCK();
+ me = GC_lookup_thread(pthread_self());
+ if (me -> flags & DETACHED) {
+ GC_delete_thread(pthread_self());
+ } else {
+ me -> flags |= FINISHED;
+ }
+ UNLOCK();
+}
+
+int GC_pthread_join(pthread_t thread, void **retval)
+{
+ int result;
+ GC_thread thread_gc_id;
+
+ LOCK();
+ thread_gc_id = GC_lookup_thread(thread);
+ /* This is guaranteed to be the intended one, since the thread id */
+ /* cant have been recycled by pthreads. */
+ UNLOCK();
+ result = pthread_join(thread, retval);
+ /* Some versions of the Irix pthreads library can erroneously */
+ /* return EINTR when the call succeeds. */
+ if (EINTR == result) result = 0;
+ LOCK();
+ /* Here the pthread thread id may have been recycled. */
+ GC_delete_gc_thread(thread, thread_gc_id);
+ UNLOCK();
+ return result;
+}
+
+void * GC_start_routine(void * arg)
+{
+ struct start_info * si = arg;
+ void * result;
+ GC_thread me;
+ pthread_t my_pthread;
+ void *(*start)(void *);
+ void *start_arg;
+
+ my_pthread = pthread_self();
+ /* If a GC occurs before the thread is registered, that GC will */
+ /* ignore this thread. That's fine, since it will block trying to */
+ /* acquire the allocation lock, and won't yet hold interesting */
+ /* pointers. */
+ LOCK();
+ /* We register the thread here instead of in the parent, so that */
+ /* we don't need to hold the allocation lock during pthread_create. */
+ /* Holding the allocation lock there would make REDIRECT_MALLOC */
+ /* impossible. It probably still doesn't work, but we're a little */
+ /* closer ... */
+ /* This unfortunately means that we have to be careful the parent */
+ /* doesn't try to do a pthread_join before we're registered. */
+ me = GC_new_thread(my_pthread);
+ me -> flags = si -> flags;
+ me -> stack = si -> stack;
+ me -> stack_size = si -> stack_size;
+ me -> stack_ptr = (ptr_t)si -> stack + si -> stack_size - sizeof(word);
+ UNLOCK();
+ start = si -> start_routine;
+ start_arg = si -> arg;
+ sem_post(&(si -> registered));
+ pthread_cleanup_push(GC_thread_exit_proc, 0);
+ result = (*start)(start_arg);
+ me -> status = result;
+ me -> flags |= FINISHED;
+ pthread_cleanup_pop(1);
+ /* This involves acquiring the lock, ensuring that we can't exit */
+ /* while a collection that thinks we're alive is trying to stop */
+ /* us. */
+ return(result);
+}
+
+# ifdef HPUX_THREADS
+ /* pthread_attr_t is not a structure, thus a simple structure copy */
+ /* won't work. */
+ static void copy_attr(pthread_attr_t * pa_ptr,
+ const pthread_attr_t * source) {
+ int tmp;
+ size_t stmp;
+ void * vtmp;
+ struct sched_param sp_tmp;
+ pthread_spu_t ps_tmp;
+ (void) pthread_attr_init(pa_ptr);
+ (void) pthread_attr_getdetachstate(source, &tmp);
+ (void) pthread_attr_setdetachstate(pa_ptr, tmp);
+ (void) pthread_attr_getinheritsched(source, &tmp);
+ (void) pthread_attr_setinheritsched(pa_ptr, tmp);
+ (void) pthread_attr_getschedpolicy(source, &tmp);
+ (void) pthread_attr_setschedpolicy(pa_ptr, tmp);
+ (void) pthread_attr_getstacksize(source, &stmp);
+ (void) pthread_attr_setstacksize(pa_ptr, stmp);
+ (void) pthread_attr_getguardsize(source, &stmp);
+ (void) pthread_attr_setguardsize(pa_ptr, stmp);
+ (void) pthread_attr_getstackaddr(source, &vtmp);
+ (void) pthread_attr_setstackaddr(pa_ptr, vtmp);
+ (void) pthread_attr_getscope(source, &tmp);
+ (void) pthread_attr_setscope(pa_ptr, tmp);
+ (void) pthread_attr_getschedparam(source, &sp_tmp);
+ (void) pthread_attr_setschedparam(pa_ptr, &sp_tmp);
+ (void) pthread_attr_getprocessor_np(source, &ps_tmp, &tmp);
+ (void) pthread_attr_setprocessor_np(pa_ptr, ps_tmp, tmp);
+ }
+# else
+# define copy_attr(pa_ptr, source) *(pa_ptr) = *(source)
+# endif
+
+int
+GC_pthread_create(pthread_t *new_thread,
+ const pthread_attr_t *attr,
+ void *(*start_routine)(void *), void *arg)
+{
+ int result;
+ GC_thread t;
+ void * stack;
+ size_t stacksize;
+ pthread_attr_t new_attr;
+ int detachstate;
+ word my_flags = 0;
+ struct start_info * si = GC_malloc(sizeof(struct start_info));
+ /* This is otherwise saved only in an area mmapped by the thread */
+ /* library, which isn't visible to the collector. */
+
+ if (0 == si) return(ENOMEM);
+ if (0 != sem_init(&(si -> registered), 0, 0)) {
+ ABORT("sem_init failed");
+ }
+ si -> start_routine = start_routine;
+ si -> arg = arg;
+ LOCK();
+ if (!GC_thr_initialized) GC_thr_init();
+ if (NULL == attr) {
+ stack = 0;
+ (void) pthread_attr_init(&new_attr);
+ } else {
+ copy_attr(&new_attr, attr);
+ pthread_attr_getstackaddr(&new_attr, &stack);
+ }
+ pthread_attr_getstacksize(&new_attr, &stacksize);
+ pthread_attr_getdetachstate(&new_attr, &detachstate);
+ if (stacksize < GC_min_stack_sz) ABORT("Stack too small");
+ if (0 == stack) {
+ stack = (void *)GC_stack_alloc(&stacksize);
+ if (0 == stack) {
+ UNLOCK();
+ return(ENOMEM);
+ }
+ pthread_attr_setstackaddr(&new_attr, stack);
+ } else {
+ my_flags |= CLIENT_OWNS_STACK;
+ }
+ if (PTHREAD_CREATE_DETACHED == detachstate) my_flags |= DETACHED;
+ si -> flags = my_flags;
+ si -> stack = stack;
+ si -> stack_size = stacksize;
+ result = pthread_create(new_thread, &new_attr, GC_start_routine, si);
+ if (0 == new_thread && !(my_flags & CLIENT_OWNS_STACK)) {
+ GC_stack_free(stack, stacksize);
+ }
+ UNLOCK();
+ /* Wait until child has been added to the thread table. */
+ /* This also ensures that we hold onto si until the child is done */
+ /* with it. Thus it doesn't matter whether it is otherwise */
+ /* visible to the collector. */
+ while (0 != sem_wait(&(si -> registered))) {
+ if (errno != EINTR) {
+ GC_printf1("Sem_wait: errno = %ld\n", (unsigned long) errno);
+ ABORT("sem_wait failed");
+ }
+ }
+ sem_destroy(&(si -> registered));
+ pthread_attr_destroy(&new_attr); /* Not a no-op under HPUX */
+ return(result);
+}
+
+#ifndef HPUX_THREADS
+/* For now we use the pthreads locking primitives on HP/UX */
+
+GC_bool GC_collecting = 0; /* A hint that we're in the collector and */
+ /* holding the allocation lock for an */
+ /* extended period. */
+
+/* Reasonably fast spin locks. Basically the same implementation */
+/* as STL alloc.h. */
+
+#define SLEEP_THRESHOLD 3
+
+#ifdef HPUX
+ unsigned long GC_allocate_lock = 1;
+# define GC_TRY_LOCK() GC_test_and_clear(&GC_allocate_lock)
+# define GC_LOCK_TAKEN !GC_allocate_lock
+#else
+ unsigned long GC_allocate_lock = 0;
+# define GC_TRY_LOCK() !GC_test_and_set(&GC_allocate_lock,1)
+# define GC_LOCK_TAKEN GC_allocate_lock
+#endif
+
+void GC_lock()
+{
+# define low_spin_max 30 /* spin cycles if we suspect uniprocessor */
+# define high_spin_max 1000 /* spin cycles for multiprocessor */
+ static unsigned spin_max = low_spin_max;
+ unsigned my_spin_max;
+ static unsigned last_spins = 0;
+ unsigned my_last_spins;
+ volatile unsigned junk;
+# define PAUSE junk *= junk; junk *= junk; junk *= junk; junk *= junk
+ int i;
+
+ if (GC_TRY_LOCK()) {
+ return;
+ }
+ junk = 0;
+ my_spin_max = spin_max;
+ my_last_spins = last_spins;
+ for (i = 0; i < my_spin_max; i++) {
+ if (GC_collecting) goto yield;
+ if (i < my_last_spins/2 || GC_LOCK_TAKEN) {
+ PAUSE;
+ continue;
+ }
+ if (GC_TRY_LOCK()) {
+ /*
+ * got it!
+ * Spinning worked. Thus we're probably not being scheduled
+ * against the other process with which we were contending.
+ * Thus it makes sense to spin longer the next time.
+ */
+ last_spins = i;
+ spin_max = high_spin_max;
+ return;
+ }
+ }
+ /* We are probably being scheduled against the other process. Sleep. */
+ spin_max = low_spin_max;
+yield:
+ for (i = 0;; ++i) {
+ if (GC_TRY_LOCK()) {
+ return;
+ }
+ if (i < SLEEP_THRESHOLD) {
+ sched_yield();
+ } else {
+ struct timespec ts;
+
+ if (i > 26) i = 26;
+ /* Don't wait for more than about 60msecs, even */
+ /* under extreme contention. */
+ ts.tv_sec = 0;
+ ts.tv_nsec = 1 << i;
+ nanosleep(&ts, 0);
+ }
+ }
+}
+
+#endif /* !HPUX_THREADS */
+
+# else
+
+#ifndef LINT
+ int GC_no_Irix_threads;
+#endif
+
+# endif /* IRIX_THREADS */
+
diff --git a/boehm-gc/hpux_test_and_clear.s b/boehm-gc/hpux_test_and_clear.s
new file mode 100644
index 00000000000..f09b211404b
--- /dev/null
+++ b/boehm-gc/hpux_test_and_clear.s
@@ -0,0 +1,21 @@
+ .SPACE $PRIVATE$
+ .SUBSPA $DATA$,QUAD=1,ALIGN=8,ACCESS=31
+ .SUBSPA $BSS$,QUAD=1,ALIGN=8,ACCESS=31,ZERO,SORT=82
+ .SPACE $TEXT$
+ .SUBSPA $LIT$,QUAD=0,ALIGN=8,ACCESS=44
+ .SUBSPA $CODE$,QUAD=0,ALIGN=8,ACCESS=44,CODE_ONLY
+ .IMPORT $global$,DATA
+ .IMPORT $$dyncall,MILLICODE
+ .SPACE $TEXT$
+ .SUBSPA $CODE$
+
+ .align 4
+ .EXPORT GC_test_and_clear,ENTRY,PRIV_LEV=3,ARGW0=GR,RTNVAL=GR
+GC_test_and_clear
+ .PROC
+ .CALLINFO FRAME=0,NO_CALLS
+ .ENTRY
+ ldcw,co (%r26),%r28
+ bv,n 0(%r2)
+ .EXIT
+ .PROCEND
diff --git a/boehm-gc/include/backptr.h b/boehm-gc/include/backptr.h
new file mode 100644
index 00000000000..d34224e42ce
--- /dev/null
+++ b/boehm-gc/include/backptr.h
@@ -0,0 +1,56 @@
+/*
+ * This is a simple API to implement pointer back tracing, i.e.
+ * to answer questions such as "who is pointing to this" or
+ * "why is this object being retained by the collector"
+ *
+ * This API assumes that we have an ANSI C compiler.
+ *
+ * Most of these calls yield useful information on only after
+ * a garbage collection. Usually the client will first force
+ * a full collection and then gather information, preferably
+ * before much intervening allocation.
+ *
+ * The implementation of the interface is only about 99.9999%
+ * correct. It is intended to be good enough for profiling,
+ * but is not intended to be used with production code.
+ *
+ * Results are likely to be much more useful if all allocation is
+ * accomplished through the debugging allocators.
+ *
+ * The implementation idea is due to A. Demers.
+ */
+
+/* Store information about the object referencing dest in *base_p */
+/* and *offset_p. */
+/* If multiple objects or roots point to dest, the one reported */
+/* will be the last on used by the garbage collector to trace the */
+/* object. */
+/* source is root ==> *base_p = address, *offset_p = 0 */
+/* source is heap object ==> *base_p != 0, *offset_p = offset */
+/* Returns 1 on success, 0 if source couldn't be determined. */
+/* Dest can be any address within a heap object. */
+typedef enum { GC_UNREFERENCED, /* No refence info available. */
+ GC_NO_SPACE, /* Dest not allocated with debug alloc */
+ GC_REFD_FROM_ROOT, /* Referenced directly by root *base_p */
+ GC_REFD_FROM_HEAP, /* Referenced from another heap obj. */
+ GC_FINALIZER_REFD /* Finalizable and hence accessible. */
+} GC_ref_kind;
+
+GC_ref_kind GC_get_back_ptr_info(void *dest, void **base_p, size_t *offset_p);
+
+/* Generate a random heap address. */
+/* The resulting address is in the heap, but */
+/* not necessarily inside a valid object. */
+void * GC_generate_random_heap_address(void);
+
+/* Generate a random address inside a valid marked heap object. */
+void * GC_generate_random_valid_address(void);
+
+/* Force a garbage collection and generate a backtrace from a */
+/* random heap address. */
+/* This uses the GC logging mechanism (GC_printf) to produce */
+/* output. It can often be called from a debugger. The */
+/* source in dbg_mlc.c also serves as a sample client. */
+void GC_generate_random_backtrace(void);
+
+
diff --git a/boehm-gc/include/gc_copy_descr.h b/boehm-gc/include/gc_copy_descr.h
new file mode 100644
index 00000000000..212c99e28dc
--- /dev/null
+++ b/boehm-gc/include/gc_copy_descr.h
@@ -0,0 +1,26 @@
+
+/*
+ * Copyright (c) 1999 by Silicon Graphics. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+/* Descriptor for allocation request. May be redefined by client. */
+typedef struct {
+ GC_word bitmap; /* Bitmap describing pointer locations. */
+ /* High order bit correspond to 0th */
+ /* word. 2 lsbs must be 0. */
+ size_t length; /* In bytes, must be multiple of word */
+ /* size. Must be >0, <= 512 */
+} * GC_copy_descriptor;
+
+/* The collector accesses descriptors only through these two macros. */
+#define GC_SIZE_FROM_DESCRIPTOR(d) ((d) -> length)
+#define GC_BIT_MAP_FROM_DESCRIPTOR(d) ((d) -> bitmap)
+
diff --git a/boehm-gc/include/gc_nursery.h b/boehm-gc/include/gc_nursery.h
new file mode 100644
index 00000000000..d109ff090dc
--- /dev/null
+++ b/boehm-gc/include/gc_nursery.h
@@ -0,0 +1,90 @@
+
+/*
+ * Copyright (c) 1999 by Silicon Graphics. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+
+/*
+ * THIS IMPLEMENTATION FOR THIS INTERFACE IS INCOMPLETE.
+ * NONE OF THIS HAS BEEN TESTED. DO NOT USE.
+ *
+ * Comments on the interface are appreciated, especially from
+ * potential users of the interface.
+ *
+ * This is a Bartlett style copying collector for young objects.
+ * We assume for now that all objects allocated through this
+ * mechanism have pointers only in the first BITMAP_BITS words.
+ * (On a 32-bit machine, BITMAP_BITS is 30.)
+ * Objects allocated in this manner should be rarely referenced
+ * by objects not allocated either through this interface, or through
+ * the typed allocation interface.
+ * If this interface is used, we assume that type information provided
+ * through either this or the typed allocation interface is valid
+ * in a stronger sense:
+ *
+ * 1) No pointers are stored in fields not marked as such.
+ * (Otherwise it is only necessary that objects referenced by
+ * fields marked as nonpointers are also reachable via another
+ * path.)
+ * 2) Values stored in pointer fields are either not addresses in
+ * the heap, or they really are pointers. In the latter case, it
+ * is acceptable to move the object they refer to, and to update
+ * the pointer.
+ *
+ * GC_free may not be invoked on objects allocated with GC_copying_malloc.
+ *
+ * No extra space is added to the end of objects allocated through this
+ * interface. If the client needs to maintain pointers past the
+ * end, the size should be explicitly padded.
+ *
+ * We assume that calls to this will usually be compiler generated.
+ * Hence the interface is allowed to be a bit ugly in return for speed.
+ */
+
+#include "gc_copy_descr.h"
+
+/* GC_copy_descr.h must define */
+/* GC_SIZE_FROM_DESCRIPTOR(descr) and */
+/* GC_BIT_MAP_FROM_DESCRIPTOR(descr). */
+/* It may either be the GC supplied version of the header file, or a */
+/* client specific one that derives the information from a client- */
+/* specific type descriptor. */
+
+typedef GC_PTR GC_copy_alloc_state;
+ /* Current allocator state. */
+ /* Multiple allocation states */
+ /* may be used for concurrent */
+ /* allocation, or to enhance */
+ /* locality. */
+ /* Should be treated as opaque. */
+
+/* Allocate a memory block of size given in the descriptor, and with */
+/* pointer layout given by the descriptor. The resulting block may not */
+/* be cleared, and should immediately be initialized by the client. */
+/* (A concurrent GC may see an uninitialized pointer field. If it */
+/* points outside the nursery, that's fine. If it points inside, it */
+/* may retain an object, and be relocated. But that's also fine, since */
+/* the new value will be immediately overwritten. */
+/* This variant acquires the allocation lock, and uses a default */
+/* global allocation state. */
+GC_PTR GC_copying_malloc(GC_copy_descriptor);
+
+/* A variant of the above that does no locking on the fast path, */
+/* and passes an explicit pointer to an allocation state. */
+/* The allocation state is updated. */
+/* There will eventually need to be a macro or inline function version */
+/* of this. */
+GC_PTR GC_copying_malloc2(GC_copy_descriptor, GC_copy_alloc_state *);
+
+/* Initialize an allocation state so that it can be used for */
+/* allocation. This implicitly reserves a small section of the */
+/* nursery for use with this allocator. */
+void GC_init_copy_alloc_state(GC_copy_alloc_state *);
diff --git a/boehm-gc/include/leak_detector.h b/boehm-gc/include/leak_detector.h
new file mode 100644
index 00000000000..6786825ab6d
--- /dev/null
+++ b/boehm-gc/include/leak_detector.h
@@ -0,0 +1,7 @@
+#define GC_DEBUG
+#include "gc.h"
+#define malloc(n) GC_MALLOC(n)
+#define calloc(m,n) GC_MALLOC(m*n)
+#define free(p) GC_FREE(p)
+#define realloc(p,n) GC_REALLOC(n)
+#define CHECK_LEAKS() GC_gcollect()
diff --git a/boehm-gc/nursery.c b/boehm-gc/nursery.c
new file mode 100644
index 00000000000..ab83afbaaf2
--- /dev/null
+++ b/boehm-gc/nursery.c
@@ -0,0 +1,312 @@
+/*
+ * Copyright (c) 1999 by Silicon Graphics. All rights reserved.
+ *
+ * THIS MATERIAL IS PROVIDED AS IS, WITH ABSOLUTELY NO WARRANTY EXPRESSED
+ * OR IMPLIED. ANY USE IS AT YOUR OWN RISK.
+ *
+ * Permission is hereby granted to use or copy this program
+ * for any purpose, provided the above notices are retained on all copies.
+ * Permission to modify the code and to distribute modified code is granted,
+ * provided the above notices are retained, and a notice that the code was
+ * modified is included with the above copyright notice.
+ */
+
+#ifdef NURSERY
+??? This implementation is incomplete. If you are trying to
+??? compile this you are doing something wrong.
+
+#include "nursery.h"
+
+#define SCAN_STATICS_FOR_NURSERY
+ /* If this is not defined, the collector will not see */
+ /* references from static data areas to the nursery. */
+
+struct copy_obj {
+ ptr_t forward; /* Forwarding link for copied objects. */
+ GC_copy_descriptor descr; /* Object descriptor */
+ word data[1];
+}
+
+ptr_t GC_nursery_start; /* Start of nursery area. */
+ /* Must be NURSERY_BLOCK_SIZE */
+ /* aligned. */
+ptr_t GC_nursery_end; /* End of nursery area. */
+unsigned char * GC_nursery_map;
+ /* GC_nursery_map[i] != 0 if an object */
+ /* starts on the ith 64-bit "word" of */
+ /* nursery. This simple structure has */
+ /* the advantage that */
+ /* allocation is cheap. Lookup is */
+ /* cheap for pointers to the head of */
+ /* an object, which should be the */
+ /* usual case. */
+# define NURSERY_MAP_NOT_START 0 /* Not start of object. */
+# define NURSERY_MAP_START 1 /* Start of object. */
+# define NURSERY_MAP_PINNED 2 /* Start of pinned obj. */
+
+# ifdef ALIGN_DOUBLE
+# define NURSERY_WORD_SIZE (2 * sizeof(word))
+# else
+# define NURSERY_WORD_SIZE sizeof(word)
+# endif
+
+# define NURSERY_BLOCK_SIZE (HBLKSIZE/2)
+ /* HBLKSIZE must be a multiple of NURSERY_BLOCK_SIZE */
+# define NURSERY_SIZE (1024 * NURSERY_BLOCK_SIZE)
+
+size_t GC_nursery_size = NURSERY_SIZE;
+ /* Must be multiple of NURSERY_BLOCK_SIZE */
+
+size_t GC_nursery_blocks; /* Number of blocks in the nursery. */
+
+unsigned GC_next_nursery_block; /* index of next block we will attempt */
+ /* allocate from during this cycle. */
+ /* If it is pinned, we won't actually */
+ /* use it. */
+
+unsigned short *GC_pinned; /* Number of pinned objects in ith */
+ /* nursery block. */
+ /* GC_pinned[i] != 0 if the ith nursery */
+ /* block is pinned, and thus not used */
+ /* for allocation. */
+
+GC_copy_alloc_state global_alloc_state = (ptr_t)(-1); /* will overflow. */
+
+/* Array of known rescuing pointers from the heap to the nursery. */
+ ptr_t ** nursery_rescuers;
+ /* Pointer to one past the last slot in rescuer table */
+ ptr_t ** nursery_rescuers_end;
+ /* Maximum number of known rescuing pointers. */
+# define MAX_NURSERY_RESCUERS 32*1024
+ /* Add a rescuer to the list */
+# define ADD_NURSERY_RESCUER(p) \
+ if (nursery_rescuers_end >= nursery_rescuers + MAX_NURSERY_RESCUERS) { \
+ ABORT("Nursery recuers overflow"); /* Fix later !!! */ \
+ } else { \
+ *nursery_rescuers_end++ = p; \
+ }
+ /* Remove rescuer at the given position in the table */
+# define REMOVE_RESCUER(p) \
+ *p = *--nursery_rescuers_end
+
+/* Should be called with allocator lock held. */
+GC_nursery_init() {
+ GC_nursery_start = GET_MEM(GC_nursery_size);
+ GC_nursery_end = GC_nursery_start + GC_nursery_size;
+ GC_next_nursery_block = 0;
+ if (GC_nursery_start < GC_least_plausible_heap_addr) {
+ GC_least_plausible_heap_addr = GC_nursery_start;
+ }
+ if (GC_nursery_end > GC_greatest_plausible_heap_addr) {
+ GC_greatest_plausible_heap_addr = GC_nursery_end;
+ }
+ if (GC_nursery_start & (NURSERY_BLOCK_SIZE-1)) {
+ GC_err_printf1("Nursery area is misaligned!!");
+ /* This should be impossible, since GET_MEM returns HBLKSIZE */
+ /* aligned chunks, and that should be a multiple of */
+ /* NURSERY_BLOCK_SIZE */
+ ABORT("misaligned nursery");
+ }
+ GC_nursery_map = GET_MEM(GC_nursery_size/NURSERY_WORD_SIZE);
+ /* Map is cleared a block at a time when we allocate from the block. */
+ /* BZERO(GC_nursery_map, GC_nursery_size/NURSERY_WORD_SIZE); */
+ GC_nursery_blocks = GC_nursery_size/NURSERY_BLOCK_SIZE;
+ GC_pinned = GC_scratch_alloc(GC_nursery_blocks * sizeof(unsigned short));
+ BZERO(GC_pinned, GC_nursery_blocks);
+ nursery_rescuers = GET_MEM(MAX_NURSERY_RESCUERS * sizeof(ptr_t *));
+ nursery_rescuers_end = nursery_rescuers;
+ if (0 == GC_nursery_start || 0 == GC_nursery_map || 0 == nursery_rescuers)
+ ABORT("Insufficient memory for nursery");
+}
+
+#define PIN_OBJ(p) \
+ if (p >= GC_nursery_start && p < GC_nursery_end) { GC_pin_obj_checked(p); }
+
+/* Pin the object at p, if it's in the nursery. */
+void GC_pin_obj(ptr_t p) {
+ PIN_OBJ(p);
+}
+
+void (*GC_push_proc)(ptr_t) = 0;
+
+/* Pin the object at p, which is known to be in the nursery. */
+void GC_pin_obj_checked(ptr_t p) {
+ unsigned offset = p - GC_nursery_start;
+ unsigned word_offset = BYTES_TO_WORDS(offset);
+ unsigned blockno = (current - GC_nursery_start)/NURSERY_BLOCK_SIZE;
+ while (GC_nursery_map[word_offset] == NURSERY_MAP_NOT_START) {
+ --word_offset;
+ }
+ if (GC_nursery_map[word_offset] != NURSERY_MAP_PINNED) {
+ GC_nursery_map[word_offset] = NURSERY_MAP_PINNED;
+ ++GC_pinned[blockno];
+ ??Push object at GC_nursery_start + WORDS_TO_BYTES(word_offset)
+ ??onto mark stack.
+ }
+}
+
+void GC_scan_region_for_nursery(ptr_t low, ptr_t high) {
+# if CPP_WORDSZ/8 != ALIGNMENT
+ --> fix this
+# endif
+ word * l = (word *)((word)low + ALIGNMENT - 1 & ~(ALIGNMENT - 1));
+ word * h = (word *)((word)high & ~(ALIGNMENT - 1));
+ word * p;
+ for (p = l; p < h; ++p) {
+ PIN_OBJ(p);
+ }
+}
+
+/* Invoke GC_scan_region_for_nursery on ranges that are not excluded. */
+void GC_scan_region_for_nursery_with_exclusions(ptr_t bottom, ptr_t top)
+{
+ struct exclusion * next;
+ ptr_t excl_start;
+
+ while (bottom < top) {
+ next = GC_next_exclusion(bottom);
+ if (0 == next || (excl_start = next -> e_start) >= top) {
+ GC_scan_region_for_nursery(bottom, top);
+ return;
+ }
+ if (excl_start > bottom)
+ GC_scan_region_for_nursery(bottom, excl_start);
+ bottom = next -> e_end;
+ }
+}
+
+
+void GC_scan_stacks_for_nursery(void) {
+# ifdef THREADS
+ --> fix this
+# endif
+# ifdef STACK_GROWS_DOWN
+ ptr_t stack_low = GC_approx_sp();
+ ptr_t stack_high = GC_stackbottom;
+# else
+ ptr_t stack_low = GC_stackbottom;
+ ptr_t stack_high = GC_approx_sp();
+# endif
+ GC_scan_region_for_nursery(stack_low, stack_high);
+# ifdef IA64
+ GC_scan_region_for_nursery(BACKING_STORE_BASE,
+ (ptr_t) GC_save_regs_ret_val);
+# endif
+}
+
+void GC_scan_roots_for_nursery(void) {
+ /* Scan registers. */
+ /* Direct GC_push_one to call GC_pin_obj instead of marking */
+ /* and pushing objects. */
+ /* This is a bit ugly, but we don't have to touch the */
+ /* platform-dependent code. */
+
+ void (*old_push_proc)(ptr_t) = GC_push_proc;
+ GC_push_proc = GC_pin_obj;
+ GC_push_regs();
+ GC_push_proc = old_push_proc;
+ GC_scan_stacks_for_nursery();
+# ifdef SCAN_STATICS_FOR_NURSERY
+# if (defined(DYNAMIC_LOADING) || defined(MSWIN32) || defined(PCR)) \
+ && !defined(SRC_M3)
+ GC_remove_tmp_roots();
+ GC_register_dynamic_libraries();
+# endif
+ /* Mark everything in static data areas */
+ for (i = 0; i < n_root_sets; i++) {
+ GC_scan_region_for_nursery_with_exclusions (
+ GC_static_roots[i].r_start,
+ GC_static_roots[i].r_end);
+ }
+# endif
+}
+
+/* Array of known rescuing pointers from the heap to the nursery. */
+ptr_t ** nursery_rescuers;
+
+/* Caller holds allocation lock. */
+void GC_collect_nursery(void) {
+ int i;
+ ptr_t scan_ptr = 0;
+ STOP_WORLD;
+ for (i = 0; i < GC_nursery_blocks; ++i) GC_pinned[i] = 0;
+ GC_scan_roots_for_nursery();
+ /* All objects referenced by roots are now pinned. */
+ /* Their contents are described by */
+ /* mark stack entries. */
+
+ /* Pin blocks corresponding to valid allocation states. */
+ /* that probably happens automagically if the allocation */
+ /* states are kept where we can see them. */
+ /* It will take work if static roots are not scanned. */
+ /* We want to do this both for correctness and to avoid */
+ /* promoting very young objects. */
+
+ /* Somehow capture dirty bits. Update rescuers array to */
+ /* reflect newly valid and invalid references from dirty */
+ /* pages. Other references should remain valid, since the */
+ /* referents should have been pinned. */
+
+ /* Traverse the old object heap. Pin objects in the */
+ /* nursery that are ambiguously referenced, copy those */
+ /* that are unambiguously referenced. */
+
+ /* Traverse objects in mark stack. */
+ /* If referenced object is in pinned block, add contents */
+ /* to mark stack. If referenced object is forwarded, */
+ /* update pointer. Otherwise reallocate the object in the */
+ /* old heap, copy its contents, and then enqueue its */
+ /* contents in the mark stack. */
+ START_WORLD;
+}
+
+/* Initialize an allocation state so that it can be used for */
+/* allocation. This implicitly reserves a small section of the */
+/* nursery for use with this allocator. */
+/* Also called to replenish an allocator that has been */
+/* exhausted. */
+void GC_init_copy_alloc_state(GC_copy_alloc_state *)
+ unsigned next_block;
+ ptr_t block_addr;
+ LOCK();
+ next_block = GC_next_nursery_block;
+ while(is_pinned[next_block] && next_block < GC_nursery_blocks) {
+ ++next_block;
+ }
+ if (next_block < GC_nursery_blocks) {
+ block_addr = GC_nursery_start + NURSERY_BLOCK_SIZE * next_block;
+ GC_next_nursery_block = next_block + 1;
+ BZERO(GC_nursery_map + next_block *
+ (NURSERY_BLOCK_SIZE/NURSERY_WORD_SIZE),
+ NURSERY_BLOCK_SIZE/NURSERY_WORD_SIZE);
+ *GC_copy_alloc_state = block_addr;
+ UNLOCK();
+ } else {
+ GC_collect_nursery();
+ GC_next_nursery_block = 0;
+ UNLOCK();
+ get_new_block(s);
+ }
+}
+
+GC_PTR GC_copying_malloc2(GC_copy_descriptor *d, GC_copy_alloc_state *s) {
+ size_t sz = GC_SIZE_FROM_DESCRIPTOR(d);
+ ptrdiff_t offset;
+ ptr_t result = *s;
+ ptr_t new = result + sz;
+ if (new & COPY_BLOCK_MASK <= result & COPY_BLOCK_MASK> {
+ GC_init_copy_alloc_state(s);
+ result = *s;
+ new = result + sz;
+ GC_ASSERT(new & COPY_BLOCK_MASK > result & COPY_BLOCK_MASK>
+ }
+ (struct copy_obj *)result -> descr = d;
+ (struct copy_obj *)result -> forward = 0;
+ offset = (result - GC_nursery_start)/NURSERY_WORD_SIZE;
+ GC_nursery_map[offset] = NURSERY_MAP_NOT_START;
+}
+
+GC_PTR GC_copying_malloc(GC_copy_descriptor *d) {
+}
+
+#endif /* NURSERY */