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+------------------------------------------------------------------------------
+-- --
+-- GNAT RUNTIME COMPONENTS --
+-- --
+-- S Y S T E M . W W D _ C H A R --
+-- --
+-- S p e c --
+-- --
+-- $Revision: 1.3 $ --
+-- --
+-- Copyright (C) 1992,1993,1994 Free Software Foundation, Inc. --
+-- --
+-- GNAT is free software; you can redistribute it and/or modify it under --
+-- terms of the GNU General Public License as published by the Free Soft- --
+-- ware Foundation; either version 2, or (at your option) any later ver- --
+-- sion. GNAT is distributed in the hope that it will be useful, but WITH- --
+-- OUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY --
+-- or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License --
+-- for more details. You should have received a copy of the GNU General --
+-- Public License distributed with GNAT; see file COPYING. If not, write --
+-- to the Free Software Foundation, 59 Temple Place - Suite 330, Boston, --
+-- MA 02111-1307, USA. --
+-- --
+-- As a special exception, if other files instantiate generics from this --
+-- unit, or you link this unit with other files to produce an executable, --
+-- this unit does not by itself cause the resulting executable to be --
+-- covered by the GNU General Public License. This exception does not --
+-- however invalidate any other reasons why the executable file might be --
+-- covered by the GNU Public License. --
+-- --
+-- GNAT was originally developed by the GNAT team at New York University. --
+-- It is now maintained by Ada Core Technologies Inc (http://www.gnat.com). --
+-- --
+------------------------------------------------------------------------------
+
+-- This package contains the routine used for Character'Wide_Width
+
+package System.WWd_Char is
+pragma Pure (WWd_Char);
+
+ function Wide_Width_Character (Lo, Hi : Character) return Natural;
+ -- Compute Wide_Width attribute for non-static type derived from
+ -- Character. The arguments are the low and high bounds for the type.
+
+end System.WWd_Char;