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-rw-r--r--gcc/cfgloopmanip.c1184
1 files changed, 1175 insertions, 9 deletions
diff --git a/gcc/cfgloopmanip.c b/gcc/cfgloopmanip.c
index 1ee45586006..69cb63b21dd 100644
--- a/gcc/cfgloopmanip.c
+++ b/gcc/cfgloopmanip.c
@@ -29,13 +29,1175 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA
#include "cfglayout.h"
#include "output.h"
+static struct loop * duplicate_loop PARAMS ((struct loops *,
+ struct loop *, struct loop *));
+static void duplicate_subloops PARAMS ((struct loops *, struct loop *,
+ struct loop *));
+static void copy_loops_to PARAMS ((struct loops *, struct loop **,
+ int, struct loop *));
+static void loop_redirect_edge PARAMS ((edge, basic_block));
+static bool loop_delete_branch_edge PARAMS ((edge));
+static void copy_bbs PARAMS ((basic_block *, int, edge,
+ edge, basic_block **,
+ struct loops *, edge *,
+ edge *, int));
+static void remove_bbs PARAMS ((dominance_info, basic_block *,
+ int));
+static bool rpe_enum_p PARAMS ((basic_block, void *));
+static int find_path PARAMS ((edge, dominance_info,
+ basic_block **));
+static bool alp_enum_p PARAMS ((basic_block, void *));
+static void add_loop PARAMS ((struct loops *, struct loop *));
+static void fix_loop_placements PARAMS ((struct loop *));
+static bool fix_bb_placement PARAMS ((struct loops *, basic_block));
+static void fix_bb_placements PARAMS ((struct loops *, basic_block));
+static void place_new_loop PARAMS ((struct loops *, struct loop *));
+static void scale_loop_frequencies PARAMS ((struct loop *, int, int));
+static void scale_bbs_frequencies PARAMS ((basic_block *, int, int, int));
+static void record_exit_edges PARAMS ((edge, basic_block *, int,
+ edge *, unsigned *, int));
static basic_block create_preheader PARAMS ((struct loop *, dominance_info,
int));
+/* Splits basic block BB after INSN, returns created edge. Updates loops
+ and dominators. */
+edge
+split_loop_bb (loops, bb, insn)
+ struct loops *loops;
+ basic_block bb;
+ rtx insn;
+{
+ edge e;
+ basic_block *dom_bbs;
+ int n_dom_bbs, i;
+
+ /* Split the block. */
+ e = split_block (bb, insn);
+
+ /* Add dest to loop. */
+ add_bb_to_loop (e->dest, e->src->loop_father);
+
+ /* Fix dominators. */
+ add_to_dominance_info (loops->cfg.dom, e->dest);
+ n_dom_bbs = get_dominated_by (loops->cfg.dom, e->src, &dom_bbs);
+ for (i = 0; i < n_dom_bbs; i++)
+ set_immediate_dominator (loops->cfg.dom, dom_bbs[i], e->dest);
+ free (dom_bbs);
+ set_immediate_dominator (loops->cfg.dom, e->dest, e->src);
+
+ /* Take care of RBI. */
+ alloc_aux_for_block (e->dest, sizeof (struct reorder_block_def));
+
+ return e;
+}
+
+/* Checks whether basic block BB is dominated by RPE->DOM, where
+ RPE is passed through DATA. */
+struct rpe_data
+ {
+ basic_block dom;
+ dominance_info doms;
+ };
+
+static bool
+rpe_enum_p (bb, data)
+ basic_block bb;
+ void *data;
+{
+ struct rpe_data *rpe = data;
+ return dominated_by_p (rpe->doms, bb, rpe->dom);
+}
+
+/* Remove basic blocks BBS from loop structure and dominance info,
+ and delete them afterwards. */
+static void
+remove_bbs (dom, bbs, nbbs)
+ dominance_info dom;
+ basic_block *bbs;
+ int nbbs;
+{
+ int i;
+
+ for (i = 0; i < nbbs; i++)
+ {
+ remove_bb_from_loops (bbs[i]);
+ delete_from_dominance_info (dom, bbs[i]);
+ flow_delete_block (bbs[i]);
+ }
+}
+
+/* Find path -- i.e. the basic blocks dominated by edge E and put them
+ into array BBS, that will be allocated large enough to contain them.
+ The number of basic blocks in the path is returned. */
+static int
+find_path (e, doms, bbs)
+ edge e;
+ dominance_info doms;
+ basic_block **bbs;
+{
+ edge ae = NULL;
+ struct rpe_data rpe;
+
+ if (e->dest->pred->pred_next)
+ {
+ for (ae = e->dest->pred; ae; ae = ae->pred_next)
+ if (ae != e && !dominated_by_p (doms, ae->src, e->dest))
+ break;
+ }
+ if (ae)
+ {
+ /* The path is formed just by the edge. */
+ *bbs = NULL;
+ return 0;
+ }
+
+ /* Find bbs in the path. */
+ rpe.dom = e->dest;
+ rpe.doms = doms;
+ *bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
+ return dfs_enumerate_from (e->dest, 0, rpe_enum_p, *bbs,
+ n_basic_blocks, &rpe);
+}
+
+/* Fix placement of basic block BB inside loop hierarchy stored in LOOPS --
+ Let L be a loop to that BB belongs. Then every successor of BB must either
+ 1) belong to some superloop of loop L, or
+ 2) be a header of loop K such that K->outer is superloop of L
+ Returns true if we had to move BB into other loop to enforce this condition,
+ false if the placement of BB was already correct (provided that placements
+ of its successors are correct). */
+static bool
+fix_bb_placement (loops, bb)
+ struct loops *loops;
+ basic_block bb;
+{
+ edge e;
+ struct loop *loop = loops->tree_root, *act;
+
+ for (e = bb->succ; e; e = e->succ_next)
+ {
+ if (e->dest == EXIT_BLOCK_PTR)
+ continue;
+
+ act = e->dest->loop_father;
+ if (act->header == e->dest)
+ act = act->outer;
+
+ if (flow_loop_nested_p (loop, act))
+ loop = act;
+ }
+
+ if (loop == bb->loop_father)
+ return false;
+
+ remove_bb_from_loops (bb);
+ add_bb_to_loop (bb, loop);
+
+ return true;
+}
+
+/* Fix placements of basic blocks inside loop hierarchy stored in loops; i.e.
+ enforce condition condition stated in description of fix_bb_placement. We
+ start from basic block FROM that had some of its successors removed, so that
+ his placement no longer has to be correct, and iteratively fix placement of
+ its predecessors that may change if placement of FROM changed. Also fix
+ placement of subloops of FROM->loop_father, that might also be altered due
+ to this change; the condition for them is simmilar, except that instead of
+ successors we consider edges coming out of the loops. */
+static void
+fix_bb_placements (loops, from)
+ struct loops *loops;
+ basic_block from;
+{
+ sbitmap in_queue;
+ basic_block *queue, *qtop, *qbeg, *qend;
+ struct loop *base_loop;
+ edge e;
+
+ /* We pass through blocks back-reachable from FROM, testing whether some
+ of their successors moved to outer loop. It may be necessary to
+ iterate several times, but it is finite, as we stop unless we move
+ the basic block up the loop structure. The whole story is a bit
+ more complicated due to presence of subloops, those are moved using
+ fix_loop_placement. */
+
+ base_loop = from->loop_father;
+ if (base_loop == loops->tree_root)
+ return;
+
+ in_queue = sbitmap_alloc (last_basic_block);
+ sbitmap_zero (in_queue);
+ SET_BIT (in_queue, from->index);
+ /* Prevent us from going out of the base_loop. */
+ SET_BIT (in_queue, base_loop->header->index);
+
+ queue = xcalloc (base_loop->num_nodes + 1, sizeof (basic_block));
+ qtop = queue + base_loop->num_nodes + 1;
+ qbeg = queue;
+ qend = queue + 1;
+ *qbeg = from;
+
+ while (qbeg != qend)
+ {
+ from = *qbeg;
+ qbeg++;
+ if (qbeg == qtop)
+ qbeg = queue;
+ RESET_BIT (in_queue, from->index);
+
+ if (from->loop_father->header == from)
+ {
+ /* Subloop header, maybe move the loop upward. */
+ if (!fix_loop_placement (from->loop_father))
+ continue;
+ }
+ else
+ {
+ /* Ordinary basic block. */
+ if (!fix_bb_placement (loops, from))
+ continue;
+ }
+
+ /* Something has changed, insert predecessors into queue. */
+ for (e = from->pred; e; e = e->pred_next)
+ {
+ basic_block pred = e->src;
+ struct loop *nca;
+
+ if (TEST_BIT (in_queue, pred->index))
+ continue;
+
+ /* If it is subloop, then it either was not moved, or
+ the path up the loop tree from base_loop do not contain
+ it. */
+ nca = find_common_loop (pred->loop_father, base_loop);
+ if (pred->loop_father != base_loop
+ && (nca == base_loop
+ || nca != pred->loop_father))
+ pred = pred->loop_father->header;
+ else if (!flow_loop_nested_p (from->loop_father, pred->loop_father))
+ {
+ /* No point in processing it. */
+ continue;
+ }
+
+ if (TEST_BIT (in_queue, pred->index))
+ continue;
+
+ /* Schedule the basic block. */
+ *qend = pred;
+ qend++;
+ if (qend == qtop)
+ qend = queue;
+ SET_BIT (in_queue, pred->index);
+ }
+ }
+ free (in_queue);
+ free (queue);
+}
+
+/* Removes path beginning at edge E, i.e. remove basic blocks dominated by E
+ and update loop structure stored in LOOPS and dominators. Return true if
+ we were able to remove the path, false otherwise (and nothing is affected
+ then). */
+bool
+remove_path (loops, e)
+ struct loops *loops;
+ edge e;
+{
+ edge ae;
+ basic_block *rem_bbs, *bord_bbs, *dom_bbs, from, bb;
+ int i, nrem, n_bord_bbs, n_dom_bbs;
+ sbitmap seen;
+
+ /* First identify the path. */
+ nrem = find_path (e, loops->cfg.dom, &rem_bbs);
+
+ n_bord_bbs = 0;
+ bord_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
+ seen = sbitmap_alloc (last_basic_block);
+ sbitmap_zero (seen);
+
+ /* Find "border" hexes -- i.e. those with predecessor in removed path. */
+ for (i = 0; i < nrem; i++)
+ SET_BIT (seen, rem_bbs[i]->index);
+ if (nrem)
+ {
+ for (i = 0; i < nrem; i++)
+ {
+ bb = rem_bbs[i];
+ for (ae = rem_bbs[i]->succ; ae; ae = ae->succ_next)
+ if (ae->dest != EXIT_BLOCK_PTR && !TEST_BIT (seen, ae->dest->index))
+ {
+ SET_BIT (seen, ae->dest->index);
+ bord_bbs[n_bord_bbs++] = ae->dest;
+ }
+ }
+ }
+ else if (e->dest != EXIT_BLOCK_PTR)
+ bord_bbs[n_bord_bbs++] = e->dest;
+
+ /* Remove the path. */
+ from = e->src;
+ if (!loop_delete_branch_edge (e))
+ {
+ free (rem_bbs);
+ free (bord_bbs);
+ free (seen);
+ return false;
+ }
+ dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
+
+ /* Cancel loops contained in the path. */
+ for (i = 0; i < nrem; i++)
+ if (rem_bbs[i]->loop_father->header == rem_bbs[i])
+ cancel_loop_tree (loops, rem_bbs[i]->loop_father);
+
+ remove_bbs (loops->cfg.dom, rem_bbs, nrem);
+ free (rem_bbs);
+
+ /* Find blocks with whose dominators may be affected. */
+ n_dom_bbs = 0;
+ sbitmap_zero (seen);
+ for (i = 0; i < n_bord_bbs; i++)
+ {
+ int j, nldom;
+ basic_block *ldom;
+
+ bb = get_immediate_dominator (loops->cfg.dom, bord_bbs[i]);
+ if (TEST_BIT (seen, bb->index))
+ continue;
+ SET_BIT (seen, bb->index);
+
+ nldom = get_dominated_by (loops->cfg.dom, bb, &ldom);
+ for (j = 0; j < nldom; j++)
+ if (!dominated_by_p (loops->cfg.dom, from, ldom[j]))
+ dom_bbs[n_dom_bbs++] = ldom[j];
+ free(ldom);
+ }
+
+ free (bord_bbs);
+ free (seen);
+
+ /* Recount dominators. */
+ iterate_fix_dominators (loops->cfg.dom, dom_bbs, n_dom_bbs);
+ free (dom_bbs);
+
+ /* Fix placements of basic blocks inside loops and the placement of
+ loops in the loop tree. */
+ fix_bb_placements (loops, from);
+ fix_loop_placements (from->loop_father);
+
+ return true;
+}
+
+/* Predicate for enumeration in add_loop. */
+static bool
+alp_enum_p (bb, alp_header)
+ basic_block bb;
+ void *alp_header;
+{
+ return bb != (basic_block) alp_header;
+}
+
+/* Given LOOP structure with filled header and latch, find the body of the
+ corresponding loop and add it to LOOPS tree. */
+static void
+add_loop (loops, loop)
+ struct loops *loops;
+ struct loop *loop;
+{
+ basic_block *bbs;
+ int i, n;
+
+ /* Add it to loop structure. */
+ place_new_loop (loops, loop);
+ loop->level = 1;
+
+ /* Find its nodes. */
+ bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
+ n = dfs_enumerate_from (loop->latch, 1, alp_enum_p,
+ bbs, n_basic_blocks, loop->header);
+
+ for (i = 0; i < n; i++)
+ add_bb_to_loop (bbs[i], loop);
+ add_bb_to_loop (loop->header, loop);
+
+ free (bbs);
+}
+
+/* Multiply all frequencies of basic blocks in array BBS of lenght NBBS
+ by NUM/DEN. */
+static void
+scale_bbs_frequencies (bbs, nbbs, num, den)
+ basic_block *bbs;
+ int nbbs;
+ int num;
+ int den;
+{
+ int i;
+ edge e;
+
+ for (i = 0; i < nbbs; i++)
+ {
+ bbs[i]->frequency = (bbs[i]->frequency * num) / den;
+ bbs[i]->count = (bbs[i]->count * num) / den;
+ for (e = bbs[i]->succ; e; e = e->succ_next)
+ e->count = (e->count * num) /den;
+ }
+}
+
+/* Multiply all frequencies in LOOP by NUM/DEN. */
+static void
+scale_loop_frequencies (loop, num, den)
+ struct loop *loop;
+ int num;
+ int den;
+{
+ basic_block *bbs;
+
+ bbs = get_loop_body (loop);
+ scale_bbs_frequencies (bbs, loop->num_nodes, num, den);
+ free (bbs);
+}
+
+/* Make area between HEADER_EDGE and LATCH_EDGE a loop by connecting
+ latch to header and update loop tree stored in LOOPS and dominators
+ accordingly. Everything between them plus LATCH_EDGE destination must
+ be dominated by HEADER_EDGE destination, and back-reachable from
+ LATCH_EDGE source. HEADER_EDGE is redirected to basic block SWITCH_BB,
+ SWITCH_BB->succ to original destination of LATCH_EDGE and
+ SWITCH_BB->succ->succ_next to original destination of HEADER_EDGE.
+ Returns newly created loop. */
+struct loop *
+loopify (loops, latch_edge, header_edge, switch_bb)
+ struct loops *loops;
+ edge latch_edge;
+ edge header_edge;
+ basic_block switch_bb;
+{
+ basic_block succ_bb = latch_edge->dest;
+ basic_block pred_bb = header_edge->src;
+ basic_block *dom_bbs, *body;
+ unsigned n_dom_bbs, i, j;
+ sbitmap seen;
+ struct loop *loop = xcalloc (1, sizeof (struct loop));
+ struct loop *outer = succ_bb->loop_father->outer;
+ int freq, prob, tot_prob;
+ gcov_type cnt;
+ edge e;
+
+ loop->header = header_edge->dest;
+ loop->latch = latch_edge->src;
+
+ freq = EDGE_FREQUENCY (header_edge);
+ cnt = header_edge->count;
+ prob = switch_bb->succ->probability;
+ tot_prob = prob + switch_bb->succ->succ_next->probability;
+ if (tot_prob == 0)
+ tot_prob = 1;
+
+ /* Redirect edges. */
+ loop_redirect_edge (latch_edge, loop->header);
+ loop_redirect_edge (header_edge, switch_bb);
+ loop_redirect_edge (switch_bb->succ->succ_next, loop->header);
+ loop_redirect_edge (switch_bb->succ, succ_bb);
+
+ /* Update dominators. */
+ set_immediate_dominator (loops->cfg.dom, switch_bb, pred_bb);
+ set_immediate_dominator (loops->cfg.dom, loop->header, switch_bb);
+ set_immediate_dominator (loops->cfg.dom, succ_bb, switch_bb);
+
+ /* Compute new loop. */
+ add_loop (loops, loop);
+ flow_loop_tree_node_add (outer, loop);
+
+ /* Add switch_bb to appropriate loop. */
+ add_bb_to_loop (switch_bb, outer);
+
+ /* Fix frequencies. */
+ switch_bb->frequency = freq;
+ switch_bb->count = cnt;
+ for (e = switch_bb->succ; e; e = e->succ_next)
+ e->count = (switch_bb->count * e->probability) / REG_BR_PROB_BASE;
+ scale_loop_frequencies (loop, prob, tot_prob);
+ scale_loop_frequencies (succ_bb->loop_father, tot_prob - prob, tot_prob);
+
+ /* Update dominators of blocks outside of LOOP. */
+ dom_bbs = xcalloc (n_basic_blocks, sizeof (basic_block));
+ n_dom_bbs = 0;
+ seen = sbitmap_alloc (last_basic_block);
+ sbitmap_zero (seen);
+ body = get_loop_body (loop);
+
+ for (i = 0; i < loop->num_nodes; i++)
+ SET_BIT (seen, body[i]->index);
+
+ for (i = 0; i < loop->num_nodes; i++)
+ {
+ unsigned nldom;
+ basic_block *ldom;
+
+ nldom = get_dominated_by (loops->cfg.dom, body[i], &ldom);
+ for (j = 0; j < nldom; j++)
+ if (!TEST_BIT (seen, ldom[j]->index))
+ {
+ SET_BIT (seen, ldom[j]->index);
+ dom_bbs[n_dom_bbs++] = ldom[j];
+ }
+ free (ldom);
+ }
+
+ iterate_fix_dominators (loops->cfg.dom, dom_bbs, n_dom_bbs);
+
+ free (body);
+ free (seen);
+ free (dom_bbs);
+
+ return loop;
+}
+
+/* Fix placement of LOOP inside loop tree, i.e. find the innermost superloop
+ FATHER of LOOP such that all of the edges comming out of LOOP belong to
+ FATHER, and set it as outer loop of LOOP. Return 1 if placement of
+ LOOP changed. */
+int
+fix_loop_placement (loop)
+ struct loop *loop;
+{
+ basic_block *body;
+ unsigned i;
+ edge e;
+ struct loop *father = loop->pred[0], *act;
+
+ body = get_loop_body (loop);
+ for (i = 0; i < loop->num_nodes; i++)
+ for (e = body[i]->succ; e; e = e->succ_next)
+ if (!flow_bb_inside_loop_p (loop, e->dest))
+ {
+ act = find_common_loop (loop, e->dest->loop_father);
+ if (flow_loop_nested_p (father, act))
+ father = act;
+ }
+ free (body);
+
+ if (father != loop->outer)
+ {
+ for (act = loop->outer; act != father; act = act->outer)
+ act->num_nodes -= loop->num_nodes;
+ flow_loop_tree_node_remove (loop);
+ flow_loop_tree_node_add (father, loop);
+ return 1;
+ }
+ return 0;
+}
+
+/* Fix placement of superloops of LOOP inside loop tree, i.e. ensure that
+ condition stated in description of fix_loop_placement holds for them.
+ It is used in case when we removed some edges coming out of LOOP, which
+ may cause the right placement of LOOP inside loop tree to change. */
+static void
+fix_loop_placements (loop)
+ struct loop *loop;
+{
+ struct loop *outer;
+
+ while (loop->outer)
+ {
+ outer = loop->outer;
+ if (!fix_loop_placement (loop))
+ break;
+ loop = outer;
+ }
+}
+
+/* Creates place for a new LOOP in LOOPS structure. */
+static void
+place_new_loop (loops, loop)
+ struct loops *loops;
+ struct loop *loop;
+{
+ loops->parray =
+ xrealloc (loops->parray, (loops->num + 1) * sizeof (struct loop *));
+ loops->parray[loops->num] = loop;
+
+ loop->num = loops->num++;
+}
+
+/* Copies copy of LOOP as subloop of TARGET loop, placing newly
+ created loop into LOOPS structure. */
+static struct loop *
+duplicate_loop (loops, loop, target)
+ struct loops *loops;
+ struct loop *loop;
+ struct loop *target;
+{
+ struct loop *cloop;
+ cloop = xcalloc (1, sizeof (struct loop));
+ place_new_loop (loops, cloop);
+
+ /* Initialize copied loop. */
+ cloop->level = loop->level;
+
+ /* Set it as copy of loop. */
+ loop->copy = cloop;
+
+ /* Add it to target. */
+ flow_loop_tree_node_add (target, cloop);
+
+ return cloop;
+}
+
+/* Copies structure of subloops of LOOP into TARGET loop, placing
+ newly created loops into loop tree stored in LOOPS. */
+static void
+duplicate_subloops (loops, loop, target)
+ struct loops *loops;
+ struct loop *loop;
+ struct loop *target;
+{
+ struct loop *aloop, *cloop;
+
+ for (aloop = loop->inner; aloop; aloop = aloop->next)
+ {
+ cloop = duplicate_loop (loops, aloop, target);
+ duplicate_subloops (loops, aloop, cloop);
+ }
+}
+
+/* Copies structure of subloops of N loops, stored in array COPIED_LOOPS,
+ into TARGET loop, placing newly created loops into loop tree LOOPS. */
+static void
+copy_loops_to (loops, copied_loops, n, target)
+ struct loops *loops;
+ struct loop **copied_loops;
+ int n;
+ struct loop *target;
+{
+ struct loop *aloop;
+ int i;
+
+ for (i = 0; i < n; i++)
+ {
+ aloop = duplicate_loop (loops, copied_loops[i], target);
+ duplicate_subloops (loops, copied_loops[i], aloop);
+ }
+}
+
+/* Redirects edge E to basic block DEST. */
+static void
+loop_redirect_edge (e, dest)
+ edge e;
+ basic_block dest;
+{
+ if (e->dest == dest)
+ return;
+
+ cfg_layout_redirect_edge (e, dest);
+}
+
+/* Deletes edge E from a branch if possible. */
+static bool
+loop_delete_branch_edge (e)
+ edge e;
+{
+ basic_block src = e->src;
+
+ if (src->succ->succ_next)
+ {
+ basic_block newdest;
+ /* Cannot handle more than two exit edges. */
+ if (src->succ->succ_next->succ_next)
+ return false;
+ /* And it must be just a simple branch. */
+ if (!any_condjump_p (src->end))
+ return false;
+
+ newdest = (e == src->succ
+ ? src->succ->succ_next->dest : src->succ->dest);
+ if (newdest == EXIT_BLOCK_PTR)
+ return false;
+
+ return cfg_layout_redirect_edge (e, newdest);
+ }
+ else
+ {
+ /* Cannot happen -- we are using this only to remove an edge
+ from branch. */
+ abort ();
+ }
+
+ return false; /* To avoid warning, cannot get here. */
+}
+
+/* Duplicates N basic blocks stored in array BBS (they form a body of
+ duplicated loop). Newly created basic blocks are placed into array NEW_BBS
+ that we allocate. Edges from basic blocks in BBS are also duplicated and
+ copies of those of them that lead into BBS are redirected to appropriate
+ newly created block. The function also assigns bbs into loops and updates
+ dominators. If ADD_IRREDUCIBLE_FLAG is set, newly created basic blocks that
+ are not members of any inner loop are marked irreducible.
+
+ Additionally, we perform following manipulation with edges:
+ We have two special edges given. LATCH_EDGE is the latch edge of the
+ duplicated loop and leads into its header (one of blocks in BBS);
+ it does not have neccessarily lead from one of the blocks, because
+ we may be copying the loop body several times in unrolling.
+ Edge ENTRY leads also leads to header, and it is either latch or entry
+ edge. Copy of LATCH_EDGE is redirected to header and is stored in
+ HEADER_EDGE, the ENTRY edge is redirected into copy of header and
+ returned as COPY_HEADER_EDGE. The effect is following:
+ if LATCH_EDGE == ENTRY, then the loop is unrolled by one copy,
+ HEADER_EDGE is latch of a new loop, COPY_HEADER_EDGE leads from original
+ latch source to first block in copy.
+ if LATCH_EDGE != ENTRY, then the loop is peeled by one copy,
+ HEADER_EDGE is entry edge of the loop, COPY_HEADER_EDGE leads from
+ original entry block to first block in peeled copy.
+ */
+static void
+copy_bbs (bbs, n, entry, latch_edge, new_bbs, loops, header_edge, copy_header_edge, add_irreducible_flag)
+ basic_block *bbs;
+ int n;
+ edge entry;
+ edge latch_edge;
+ basic_block **new_bbs;
+ struct loops *loops;
+ edge *header_edge;
+ edge *copy_header_edge;
+ int add_irreducible_flag;
+{
+ int i;
+ basic_block bb, new_bb, header = entry->dest, dom_bb;
+ edge e;
+
+ /* Duplicate bbs, update dominators, assign bbs to loops. */
+ (*new_bbs) = xcalloc (n, sizeof (basic_block));
+ for (i = 0; i < n; i++)
+ {
+ /* Duplicate. */
+ bb = bbs[i];
+ new_bb = (*new_bbs)[i] = cfg_layout_duplicate_bb (bb, NULL);
+ RBI (new_bb)->duplicated = 1;
+ /* Add to loop. */
+ add_bb_to_loop (new_bb, bb->loop_father->copy);
+ add_to_dominance_info (loops->cfg.dom, new_bb);
+ /* Possibly set header. */
+ if (bb->loop_father->header == bb && bb != header)
+ new_bb->loop_father->header = new_bb;
+ /* Or latch. */
+ if (bb->loop_father->latch == bb &&
+ bb->loop_father != header->loop_father)
+ new_bb->loop_father->latch = new_bb;
+ /* Take care of irreducible loops. */
+ if (add_irreducible_flag
+ && bb->loop_father == header->loop_father)
+ new_bb->flags |= BB_IRREDUCIBLE_LOOP;
+ }
+
+ /* Set dominators. */
+ for (i = 0; i < n; i++)
+ {
+ bb = bbs[i];
+ new_bb = (*new_bbs)[i];
+ if (bb != header)
+ {
+ /* For anything else than loop header, just copy it. */
+ dom_bb = get_immediate_dominator (loops->cfg.dom, bb);
+ dom_bb = RBI (dom_bb)->copy;
+ }
+ else
+ {
+ /* Copy of header is dominated by entry source. */
+ dom_bb = entry->src;
+ }
+ if (!dom_bb)
+ abort ();
+ set_immediate_dominator (loops->cfg.dom, new_bb, dom_bb);
+ }
+
+ /* Redirect edges. */
+ for (i = 0; i < n; i++)
+ {
+ edge e_pred;
+ new_bb = (*new_bbs)[i];
+ bb = bbs[i];
+ for (e = bb->pred; e; e = e_pred)
+ {
+ basic_block src = e->src;
+
+ e_pred = e->pred_next;
+
+ if (!RBI (src)->duplicated)
+ continue;
+
+ /* Leads to copied loop and it is not latch edge, redirect it. */
+ if (bb != header)
+ loop_redirect_edge (e, new_bb);
+ }
+ }
+
+ /* Redirect header edge. */
+ bb = RBI (latch_edge->src)->copy;
+ for (e = bb->succ; e->dest != latch_edge->dest; e = e->succ_next);
+ *header_edge = e;
+ loop_redirect_edge (*header_edge, header);
+
+ /* Redirect entry to copy of header. */
+ loop_redirect_edge (entry, RBI (header)->copy);
+ *copy_header_edge = entry;
+
+ /* Clear information about duplicates. */
+ for (i = 0; i < n; i++)
+ RBI ((*new_bbs)[i])->duplicated = 0;
+}
+
+/* Check whether LOOP's body can be duplicated. */
+bool
+can_duplicate_loop_p (loop)
+ struct loop *loop;
+{
+ basic_block *bbs;
+ unsigned i;
+
+ bbs = get_loop_body (loop);
+
+ for (i = 0; i < loop->num_nodes; i++)
+ {
+ edge e;
+
+ /* In case loop contains abnormal edge we can not redirect,
+ we can't perform duplication. */
+
+ for (e = bbs[i]->succ; e; e = e->succ_next)
+ if ((e->flags & EDGE_ABNORMAL)
+ && flow_bb_inside_loop_p (loop, e->dest))
+ {
+ free (bbs);
+ return false;
+ }
+
+ if (!cfg_layout_can_duplicate_bb_p (bbs[i]))
+ {
+ free (bbs);
+ return false;
+ }
+ }
+ free (bbs);
+
+ return true;
+}
+
+/* Record edges, leading from NBBS basic blocks stored in BBS, that were created
+ by copying ORIG edge (or just ORIG edge if IS_ORIG is set).
+ If ORIG is NULL, then record all edges coming outside of BBS. Store them
+ into TO_REMOVE array that must be large enough to hold them all; their
+ number is returned in N_TO_REMOVE. */
+static void
+record_exit_edges (orig, bbs, nbbs, to_remove, n_to_remove, is_orig)
+ edge orig;
+ basic_block *bbs;
+ int nbbs;
+ edge *to_remove;
+ unsigned *n_to_remove;
+ int is_orig;
+{
+ sbitmap my_blocks;
+ int i;
+ edge e;
+
+ if (orig)
+ {
+ if (is_orig)
+ {
+ to_remove[(*n_to_remove)++] = orig;
+ return;
+ }
+
+ for (e = RBI (orig->src)->copy->succ; e; e = e->succ_next)
+ if (e->dest == orig->dest)
+ break;
+ if (!e)
+ abort ();
+
+ to_remove[(*n_to_remove)++] = e;
+ }
+ else
+ {
+ my_blocks = sbitmap_alloc (last_basic_block);
+ sbitmap_zero (my_blocks);
+ for (i = 0; i < nbbs; i++)
+ SET_BIT (my_blocks, bbs[i]->index);
+
+ for (i = 0; i < nbbs; i++)
+ for (e = bbs[i]->succ; e; e = e->succ_next)
+ if (e->dest == EXIT_BLOCK_PTR ||
+ !TEST_BIT (my_blocks, e->dest->index))
+ to_remove[(*n_to_remove)++] = e;
+
+ free (my_blocks);
+ }
+}
+
+
+#define RDIV(X,Y) (((X) + (Y) / 2) / (Y))
+
+/* Duplicates body of LOOP to given edge E NDUPL times. Takes care of
+ updating LOOPS structure and dominators. E's destination must be LOOP
+ header for this to work, i.e. it must be entry or latch edge of this loop;
+ these are unique, as the loops must have preheaders for this function to
+ work correctly (in case E is latch, the function unrolls the loop, if E is
+ entry edge, it peels the loop). Store edges created by copying ORIG edge
+ (if NULL, then all edges leaving loop) from copies corresponding to set
+ bits in WONT_EXIT bitmap (bit 0 corresponds to original LOOP body, the
+ other copies are numbered in order given by control flow through them)
+ into TO_REMOVE array. Returns false if duplication is impossible. */
+int
+duplicate_loop_to_header_edge (loop, e, loops, ndupl, wont_exit, orig,
+ to_remove, n_to_remove, flags)
+ struct loop *loop;
+ edge e;
+ struct loops *loops;
+ unsigned ndupl;
+ sbitmap wont_exit;
+ edge orig;
+ edge *to_remove;
+ unsigned *n_to_remove;
+ int flags;
+{
+ struct loop *target, *aloop;
+ struct loop **orig_loops;
+ unsigned n_orig_loops;
+ basic_block header = loop->header, latch = loop->latch;
+ basic_block *new_bbs, *bbs, *first_active;
+ basic_block new_bb, bb, first_active_latch = NULL;
+ edge ae, latch_edge, he;
+ unsigned i, j, n;
+ int is_latch = (latch == e->src);
+ int scale_act = 0, *scale_step = NULL, scale_main = 0;
+ int p, freq_in, freq_le, freq_out_orig;
+ int prob_pass_thru, prob_pass_wont_exit, prob_pass_main;
+ int add_irreducible_flag;
+
+ if (e->dest != loop->header)
+ abort ();
+ if (ndupl <= 0)
+ abort ();
+
+ if (orig)
+ {
+ /* Orig must be edge out of the loop. */
+ if (!flow_bb_inside_loop_p (loop, orig->src))
+ abort ();
+ if (flow_bb_inside_loop_p (loop, orig->dest))
+ abort ();
+ }
+
+ bbs = get_loop_body (loop);
+
+ /* Check whether duplication is possible. */
+
+ for (i = 0; i < loop->num_nodes; i++)
+ {
+ if (!cfg_layout_can_duplicate_bb_p (bbs[i]))
+ {
+ free (bbs);
+ return false;
+ }
+ }
+
+ add_irreducible_flag = !is_latch && (e->src->flags & BB_IRREDUCIBLE_LOOP);
+
+ /* Find edge from latch. */
+ latch_edge = loop_latch_edge (loop);
+
+ if (flags & DLTHE_FLAG_UPDATE_FREQ)
+ {
+ /* Calculate coefficients by that we have to scale frequencies
+ of duplicated loop bodies. */
+ freq_in = header->frequency;
+ freq_le = EDGE_FREQUENCY (latch_edge);
+ if (freq_in == 0)
+ freq_in = 1;
+ if (freq_in < freq_le)
+ freq_in = freq_le;
+ freq_out_orig = orig ? EDGE_FREQUENCY (orig) : freq_in - freq_le;
+ if (freq_out_orig > freq_in - freq_le)
+ freq_out_orig = freq_in - freq_le;
+ prob_pass_thru = RDIV (REG_BR_PROB_BASE * freq_le, freq_in);
+ prob_pass_wont_exit =
+ RDIV (REG_BR_PROB_BASE * (freq_le + freq_out_orig), freq_in);
+
+ scale_step = xmalloc (ndupl * sizeof (int));
+
+ for (i = 1; i <= ndupl; i++)
+ scale_step[i - 1] = TEST_BIT (wont_exit, i)
+ ? prob_pass_wont_exit
+ : prob_pass_thru;
+
+ if (is_latch)
+ {
+ prob_pass_main = TEST_BIT (wont_exit, 0)
+ ? prob_pass_wont_exit
+ : prob_pass_thru;
+ p = prob_pass_main;
+ scale_main = REG_BR_PROB_BASE;
+ for (i = 0; i < ndupl; i++)
+ {
+ scale_main += p;
+ p = RDIV (p * scale_step[i], REG_BR_PROB_BASE);
+ }
+ scale_main = RDIV (REG_BR_PROB_BASE * REG_BR_PROB_BASE, scale_main);
+ scale_act = RDIV (scale_main * prob_pass_main, REG_BR_PROB_BASE);
+ }
+ else
+ {
+ scale_main = REG_BR_PROB_BASE;
+ for (i = 0; i < ndupl; i++)
+ scale_main = RDIV (scale_main * scale_step[i], REG_BR_PROB_BASE);
+ scale_act = REG_BR_PROB_BASE - prob_pass_thru;
+ }
+ for (i = 0; i < ndupl; i++)
+ if (scale_step[i] < 0 || scale_step[i] > REG_BR_PROB_BASE)
+ abort ();
+ if (scale_main < 0 || scale_main > REG_BR_PROB_BASE
+ || scale_act < 0 || scale_act > REG_BR_PROB_BASE)
+ abort ();
+ }
+
+ /* Loop the new bbs will belong to. */
+ target = find_common_loop (e->src->loop_father, e->dest->loop_father);
+
+ /* Original loops. */
+ n_orig_loops = 0;
+ for (aloop = loop->inner; aloop; aloop = aloop->next)
+ n_orig_loops++;
+ orig_loops = xcalloc (n_orig_loops, sizeof (struct loop *));
+ for (aloop = loop->inner, i = 0; aloop; aloop = aloop->next, i++)
+ orig_loops[i] = aloop;
+
+ loop->copy = target;
+
+ /* Original basic blocks. */
+ n = loop->num_nodes;
+
+ first_active = xcalloc(n, sizeof (basic_block));
+ if (is_latch)
+ {
+ memcpy (first_active, bbs, n * sizeof (basic_block));
+ first_active_latch = latch;
+ }
+
+ /* Record exit edges in original loop body. */
+ if (TEST_BIT (wont_exit, 0))
+ record_exit_edges (orig, bbs, n, to_remove, n_to_remove, true);
+
+ for (j = 0; j < ndupl; j++)
+ {
+ /* Copy loops. */
+ copy_loops_to (loops, orig_loops, n_orig_loops, target);
+
+ /* Copy bbs. */
+ copy_bbs (bbs, n, e, latch_edge, &new_bbs, loops,
+ &e, &he, add_irreducible_flag);
+ if (is_latch)
+ loop->latch = RBI (latch)->copy;
+
+ /* Record exit edges in this copy. */
+ if (TEST_BIT (wont_exit, j + 1))
+ record_exit_edges (orig, new_bbs, n, to_remove, n_to_remove, false);
+
+ /* Set counts and frequencies. */
+ for (i = 0; i < n; i++)
+ {
+ new_bb = new_bbs[i];
+ bb = bbs[i];
+
+ if (flags & DLTHE_FLAG_UPDATE_FREQ)
+ {
+ new_bb->count = RDIV (scale_act * bb->count, REG_BR_PROB_BASE);
+ new_bb->frequency = RDIV (scale_act * bb->frequency,
+ REG_BR_PROB_BASE);
+ }
+ else
+ {
+ new_bb->count = bb->count;
+ new_bb->frequency = bb->frequency;
+ }
+
+ for (ae = new_bb->succ; ae; ae = ae->succ_next)
+ ae->count = RDIV (new_bb->count * ae->probability,
+ REG_BR_PROB_BASE);
+ }
+ if (flags & DLTHE_FLAG_UPDATE_FREQ)
+ scale_act = RDIV (scale_act * scale_step[j], REG_BR_PROB_BASE);
+
+ if (!first_active_latch)
+ {
+ memcpy (first_active, new_bbs, n * sizeof (basic_block));
+ first_active_latch = RBI (latch)->copy;
+ }
+
+ free (new_bbs);
+
+ /* Original loop header is dominated by latch copy
+ if we duplicated on its only entry edge. */
+ if (!is_latch && !header->pred->pred_next->pred_next)
+ set_immediate_dominator (loops->cfg.dom, header, RBI (latch)->copy);
+ if (is_latch && j == 0)
+ {
+ /* Update edge from latch. */
+ for (latch_edge = RBI (header)->copy->pred;
+ latch_edge->src != latch;
+ latch_edge = latch_edge->pred_next);
+ }
+ }
+ /* Now handle original loop. */
+
+ /* Update edge counts. */
+ if (flags & DLTHE_FLAG_UPDATE_FREQ)
+ {
+ for (i = 0; i < n; i++)
+ {
+ bb = bbs[i];
+ bb->count = RDIV (scale_main * bb->count, REG_BR_PROB_BASE);
+ bb->frequency = RDIV (scale_main * bb->frequency, REG_BR_PROB_BASE);
+ for (ae = bb->succ; ae; ae = ae->succ_next)
+ ae->count = RDIV (bb->count * ae->probability, REG_BR_PROB_BASE);
+ }
+ free (scale_step);
+ }
+ free (orig_loops);
+
+ /* Update dominators of other blocks if affected. */
+ for (i = 0; i < n; i++)
+ {
+ basic_block dominated, dom_bb, *dom_bbs;
+ int n_dom_bbs,j;
+
+ bb = bbs[i];
+ n_dom_bbs = get_dominated_by (loops->cfg.dom, bb, &dom_bbs);
+ for (j = 0; j < n_dom_bbs; j++)
+ {
+ dominated = dom_bbs[j];
+ if (flow_bb_inside_loop_p (loop, dominated))
+ continue;
+ dom_bb = nearest_common_dominator (
+ loops->cfg.dom, first_active[i], first_active_latch);
+ set_immediate_dominator (loops->cfg.dom, dominated, dom_bb);
+ }
+ free (dom_bbs);
+ }
+ free (first_active);
+
+ free (bbs);
+
+ return true;
+}
+
/* Creates a pre-header for a LOOP. Returns newly created block. Unless
CP_SIMPLE_PREHEADERS is set in FLAGS, we only force LOOP to have single
entry; otherwise we also force preheader block to have only one successor.
- */
+ The function also updates dominators stored in DOM. */
static basic_block
create_preheader (loop, dom, flags)
struct loop *loop;
@@ -131,8 +1293,8 @@ create_preheader (loop, dom, flags)
return dummy;
}
-/* Create preheaders for each loop; for meaning of flags see
- create_preheader. */
+/* Create preheaders for each loop from loop tree stored in LOOPS; for meaning
+ of FLAGS see create_preheader. */
void
create_preheaders (loops, flags)
struct loops *loops;
@@ -144,7 +1306,8 @@ create_preheaders (loops, flags)
loops->state |= LOOPS_HAVE_PREHEADERS;
}
-/* Forces all loop latches to have only single successor. */
+/* Forces all loop latches of loops from loop tree LOOPS to have only single
+ successor. */
void
force_single_succ_latches (loops)
struct loops *loops;
@@ -159,15 +1322,18 @@ force_single_succ_latches (loops)
if (!loop->latch->succ->succ_next)
continue;
- for (e = loop->header->pred; e->src != loop->latch; e = e->pred_next);
- loop_split_edge_with (e, NULL_RTX, loops);
+ for (e = loop->header->pred; e->src != loop->latch; e = e->pred_next)
+ continue;
+
+ loop_split_edge_with (e, NULL_RTX, loops);
}
loops->state |= LOOPS_HAVE_SIMPLE_LATCHES;
}
-/* A quite stupid function to put INSNS on E. They are supposed to form
- just one basic block. Jumps out are not handled, so cfg do not have to
- be ok after this function. */
+/* A quite stupid function to put INSNS on edge E. They are supposed to form
+ just one basic block. Jumps in INSNS are not handled, so cfg do not have to
+ be ok after this function. The created block is placed on correct place
+ in LOOPS structure and its dominator is set. */
basic_block
loop_split_edge_with (e, insns, loops)
edge e;