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-rw-r--r--gcc/resource.c23
1 files changed, 6 insertions, 17 deletions
diff --git a/gcc/resource.c b/gcc/resource.c
index a72dd9ce1a4..f90342ddd66 100644
--- a/gcc/resource.c
+++ b/gcc/resource.c
@@ -1,5 +1,5 @@
/* Definitions for computing resource usage of specific insns.
- Copyright (C) 1999, 2000, 2001, 2002 Free Software Foundation, Inc.
+ Copyright (C) 1999, 2000, 2001, 2002, 2003 Free Software Foundation, Inc.
This file is part of GCC.
@@ -624,7 +624,7 @@ find_dead_or_set_registers (target, res, jump_target, jump_count, set, needed)
/* Given X, a part of an insn, and a pointer to a `struct resource',
RES, indicate which resources are modified by the insn. If
MARK_TYPE is MARK_SRC_DEST_CALL, also mark resources potentially
- set by the called routine. If MARK_TYPE is MARK_DEST, only mark SET_DESTs
+ set by the called routine.
If IN_DEST is nonzero, it means we are inside a SET. Otherwise,
objects are being referenced instead of set.
@@ -727,8 +727,7 @@ mark_set_resources (x, res, in_dest, mark_type)
|| GET_CODE (SET_SRC (x)) != CALL),
mark_type);
- if (mark_type != MARK_DEST)
- mark_set_resources (SET_SRC (x), res, 0, MARK_SRC_DEST);
+ mark_set_resources (SET_SRC (x), res, 0, MARK_SRC_DEST);
return;
case CLOBBER:
@@ -758,12 +757,9 @@ mark_set_resources (x, res, in_dest, mark_type)
case SIGN_EXTRACT:
case ZERO_EXTRACT:
- if (! (mark_type == MARK_DEST && in_dest))
- {
- mark_set_resources (XEXP (x, 0), res, in_dest, MARK_SRC_DEST);
- mark_set_resources (XEXP (x, 1), res, 0, MARK_SRC_DEST);
- mark_set_resources (XEXP (x, 2), res, 0, MARK_SRC_DEST);
- }
+ mark_set_resources (XEXP (x, 0), res, in_dest, MARK_SRC_DEST);
+ mark_set_resources (XEXP (x, 1), res, 0, MARK_SRC_DEST);
+ mark_set_resources (XEXP (x, 2), res, 0, MARK_SRC_DEST);
return;
case MEM:
@@ -810,13 +806,6 @@ mark_set_resources (x, res, in_dest, mark_type)
}
return;
- case STRICT_LOW_PART:
- if (! (mark_type == MARK_DEST && in_dest))
- {
- mark_set_resources (XEXP (x, 0), res, 0, MARK_SRC_DEST);
- return;
- }
-
case UNSPEC_VOLATILE:
case ASM_INPUT:
/* Traditional asm's are always volatile. */