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-<?xml version="1.0" encoding="ISO-8859-1"?>
-<!DOCTYPE html
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- "http://www.w3.org/TR/xhtml1/DTD/xhtml1-transitional.dtd">
-
-<html xmlns="http://www.w3.org/1999/xhtml" xml:lang="en" lang="en">
-<head>
- <meta name="AUTHOR" content="bkoz@gcc.gnu.org (Benjamin Kosnik)" />
- <meta name="KEYWORDS" content="c++, libstdc++, gdb, g++, debug" />
- <meta name="DESCRIPTION" content="Debugging C++ binaries" />
- <meta name="GENERATOR" content="vi and ten fingers" />
- <title>Debugging schemes and strategies</title>
-<link rel="StyleSheet" href="lib3styles.css" type="text/css" />
-<link rel="Copyright" href="17_intro/license.html" type="text/html" />
-</head>
-<body>
-
-<h1 class="centered"><a name="top">Debugging schemes and strategies</a></h1>
-
-<p class="fineprint"><em>
- The latest version of this document is always available at
- <a href="http://gcc.gnu.org/onlinedocs/libstdc++/debug.html">
- http://gcc.gnu.org/onlinedocs/libstdc++/debug.html</a>.
-</em></p>
-
-<p><em>
- To the <a href="http://gcc.gnu.org/libstdc++/">libstdc++-v3 homepage</a>.
-</em></p>
-
-<!-- ####################################################### -->
-<hr />
-<p>There are numerous things that can be done to improve the ease with
- which C++ binaries are debugged when using the GNU
- tool chain. Here are some of them.
-</p>
-
-<h3 class="left"><a name="gplusplus">Compiler flags determine debug info</a></h3>
-<p>The default optimizations and debug flags for a libstdc++ build are
- <code>-g -O2</code>. However, both debug and optimization flags can
- be varied to change debugging characteristics. For instance,
- turning off all optimization via the <code>-g -O0</code> flag will
- disable inlining, so that stepping through all functions, including
- inlined constructors and destructors, is possible. In addition,
- <code>-fno-eliminate-unused-debug-types</code> can be used when
- additional debug information, such as nested class info, is desired.
-</p>
-
-<p>Or, the debug format that the compiler and debugger use to communicate
- information about source constructs can be changed via <code>
- -gdwarf-2 </code> or <code> -gstabs </code> flags: some debugging
- formats permit more expressive type and scope information to be
- shown in gdb. The default debug information for a particular
- platform can be identified via the value set by the
- PREFERRED_DEBUGGING_TYPE macro in the gcc sources.
-</p>
-
-<p>Many other options are available: please see
-<a href="http://gcc.gnu.org/onlinedocs/gcc/Debugging-Options.html#Debugging%20Options">"Options for Debugging Your Program"</a>
- in Using the GNU Compiler Collection (GCC) for a complete list.
-</p>
-
-<h3 class="left"><a name="lib">Using special flags to make a debug binary</a></h3>
-<p>If you would like debug symbols in libstdc++, there are two ways to
- build libstdc++ with debug flags. The first is to run make from the
- toplevel in a freshly-configured tree with
-</p>
-<pre>
- --enable-libstdcxx-debug
-</pre>
-<p>and perhaps</p>
-<pre>
- --enable-libstdcxx-debug-flags='...'
-</pre>
-<p>to create a separate debug build. Both the normal build and the
- debug build will persist, without having to specify
- <code>CXXFLAGS</code>, and the debug library will be installed in a
- separate directory tree, in <code>(prefix)/lib/debug</code>. For
- more information, look at the <a href="configopts.html">configuration
- options</a> document.
-</p>
-
-<p>A second approach is to use the configuration flags
-</p>
-<pre>
- make CXXFLAGS='-g3 -O0' all
-</pre>
-
-<p>This quick and dirty approach is often sufficient for quick
- debugging tasks, when you cannot or don't want to recompile your
- application to use the <a href="#safe">debug mode</a>.</p>
-
-<h3 class="left"><a name="safe">The libstdc++ debug mode</a></h3>
-<p>By default, libstdc++ is built with efficiency in mind, and
- therefore performs little or no error checking that is not required
- by the C++ standard. This means that programs that incorrectly use
- the C++ standard library will exhibit behavior that is not portable
- and may not even be predictable, because they tread into
- implementation-specific or undefined behavior. To detect some of
- these errors before they can become problematic, libstdc++ offers a
- debug mode that provides additional checking of library facilities,
- and will report errors in the use of libstdc++ as soon as they can
- be detected by emitting a description of the problem to standard
- error and aborting the program. This debug mode is available with
- GCC 3.4.0 and later versions. </p>
-
-<p>The libstdc++ debug mode performs checking for many areas of the C++
- standard, but the focus is on checking interactions among standard
- iterators, containers, and algorithms, including:</p>
-
- <ul>
- <li><em>Safe iterators</em>: Iterators keep track of the
- container whose elements they reference, so errors such as
- incrementing a past-the-end iterator or dereferencing an iterator
- that points to a container that has been destructed are diagnosed
- immediately.</li>
-
- <li><em>Algorithm preconditions</em>: Algorithms attempt to
- validate their input parameters to detect errors as early as
- possible. For instance, the <code>set_intersection</code>
- algorithm requires that its iterator
- parameters <code>first1</code> and <code>last1</code> form a valid
- iterator range, and that the sequence
- [<code>first1</code>, <code>last1</code>) is sorted according to
- the same predicate that was passed
- to <code>set_intersection</code>; the libstdc++ debug mode will
- detect an error if the sequence is not sorted or was sorted by a
- different predicate.</li>
- </ul>
-
-<h4 class="left">Using the libstdc++ debug mode</h4>
-<p>To use the libstdc++ debug mode, compile your application with the
- compiler flag <code>-D_GLIBCXX_DEBUG</code>. Note that this flag
- changes the sizes and behavior of standard class templates such
- as <code>std::vector</code>, and therefore you can only link code
- compiled with debug mode and code compiled without debug mode if no
- instantiation of a container is passed between the two translation
- units.</p>
-
-<p>By default, error messages are formatted to fit on lines of about
- 78 characters. The environment variable
- <code>GLIBCXX_DEBUG_MESSAGE_LENGTH</code> can be used to request a
- different length.</p>
-
-<p>For information about the design of the libstdc++ debug mode,
- please see the <a href="debug_mode.html">libstdc++ debug mode design
- document</a>.</p>
-
-<h4 class="left">Using the debugging containers without debug
- mode</h4>
-<p>When it is not feasible to recompile your entire application, or
- only specific containers need checking, debugging containers are
- available as GNU extensions. These debugging containers are
- functionally equivalent to the standard drop-in containers used in
- debug mode, but they are available in a separate namespace as GNU
- extensions and may be used in programs compiled with either release
- mode or with debug mode. The
- following table provides the names and headers of the debugging
- containers:
-</p>
-
-<table title="Debugging containers" border="1">
- <tr>
- <th>Container</th>
- <th>Header</th>
- <th>Debug container</th>
- <th>Debug header</th>
- </tr>
- <tr>
- <td>std::bitset</td>
- <td>&lt;bitset&gt;</td>
- <td>__gnu_debug::bitset</td>
- <td>&lt;debug/bitset&gt;</td>
- </tr>
- <tr>
- <td>std::deque</td>
- <td>&lt;deque&gt;</td>
- <td>__gnu_debug::deque</td>
- <td>&lt;debug/deque&gt;</td>
- </tr>
- <tr>
- <td>std::list</td>
- <td>&lt;list&gt;</td>
- <td>__gnu_debug::list</td>
- <td>&lt;debug/list&gt;</td>
- </tr>
- <tr>
- <td>std::map</td>
- <td>&lt;map&gt;</td>
- <td>__gnu_debug::map</td>
- <td>&lt;debug/map&gt;</td>
- </tr>
- <tr>
- <td>std::multimap</td>
- <td>&lt;map&gt;</td>
- <td>__gnu_debug::multimap</td>
- <td>&lt;debug/map&gt;</td>
- </tr>
- <tr>
- <td>std::multiset</td>
- <td>&lt;set&gt;</td>
- <td>__gnu_debug::multiset</td>
- <td>&lt;debug/set&gt;</td>
- </tr>
- <tr>
- <td>std::set</td>
- <td>&lt;set&gt;</td>
- <td>__gnu_debug::set</td>
- <td>&lt;debug/set&gt;</td>
- </tr>
- <tr>
- <td>std::string</td>
- <td>&lt;string&gt;</td>
- <td>__gnu_debug::string</td>
- <td>&lt;debug/string&gt;</td>
- </tr>
- <tr>
- <td>std::wstring</td>
- <td>&lt;string&gt;</td>
- <td>__gnu_debug::wstring</td>
- <td>&lt;debug/string&gt;</td>
- </tr>
- <tr>
- <td>std::basic_string</td>
- <td>&lt;string&gt;</td>
- <td>__gnu_debug::basic_string</td>
- <td>&lt;debug/string&gt;</td>
- </tr>
- <tr>
- <td>std::vector</td>
- <td>&lt;vector&gt;</td>
- <td>__gnu_debug::vector</td>
- <td>&lt;debug/vector&gt;</td>
- </tr>
- <tr>
- <td>__gnu_cxx::hash_map</td>
- <td>&lt;ext/hash_map&gt;</td>
- <td>__gnu_debug::hash_map</td>
- <td>&lt;debug/hash_map&gt;</td>
- </tr>
- <tr>
- <td>__gnu_cxx::hash_multimap</td>
- <td>&lt;ext/hash_map&gt;</td>
- <td>__gnu_debug::hash_multimap</td>
- <td>&lt;debug/hash_map&gt;</td>
- </tr>
- <tr>
- <td>__gnu_cxx::hash_set</td>
- <td>&lt;ext/hash_set&gt;</td>
- <td>__gnu_debug::hash_set</td>
- <td>&lt;debug/hash_set&gt;</td>
- </tr>
- <tr>
- <td>__gnu_cxx::hash_multiset</td>
- <td>&lt;ext/hash_set&gt;</td>
- <td>__gnu_debug::hash_multiset</td>
- <td>&lt;debug/hash_set&gt;</td>
- </tr>
-</table>
-
-<h4 class="left">Debug mode semantics</h4>
-<p>A program that uses the C++ standard library correctly
- will maintain the same semantics under debug mode as it had with
- the normal (release) library. All functional and exception-handling
- guarantees made by the normal library also hold for the debug mode
- library, with one exception: performance guarantees made by the
- normal library may not hold in the debug mode library. For
- instance, erasing an element in a <code>std::list</code> is a
- constant-time operation in normal library, but in debug mode it is
- linear in the number of iterators that reference that particular
- list. So while your (correct) program won't change its results, it
- is likely to execute more slowly.</p>
-
-<p>libstdc++ includes many extensions to the C++ standard library. In
- some cases the extensions are obvious, such as the hashed
- associative containers, whereas other extensions give predictable
- results to behavior that would otherwise be undefined, such as
- throwing an exception when a <code>std::basic_string</code> is
- constructed from a NULL character pointer. This latter category also
- includes implementation-defined and unspecified semantics, such as
- the growth rate of a vector. Use of these extensions is not
- considered incorrect, so code that relies on them will not be
- rejected by debug mode. However, use of these extensions may affect
- the portability of code to other implementations of the C++ standard
- library, and is therefore somewhat hazardous. For this reason, the
- libstdc++ debug mode offers a "pedantic" mode (similar to
- GCC's <code>-pedantic</code> compiler flag) that attempts to emulate
- the semantics guaranteed by the C++ standard. For
- instance, constructing a <code>std::basic_string</code> with a NULL
- character pointer would result in an exception under normal mode or
- non-pedantic debug mode (this is a libstdc++ extension), whereas
- under pedantic debug mode libstdc++ would signal an error. To enable
- the pedantic debug mode, compile your program with
- both <code>-D_GLIBCXX_DEBUG</code>
- and <code>-D_GLIBCXX_DEBUG_PEDANTIC</code> .
- (N.B. In GCC 3.4.x and 4.0.0, due to a bug,
- <code>-D_GLIBXX_DEBUG_PEDANTIC</code> was also needed. The problem has
- been fixed in GCC 4.0.1 and later versions.) </p>
-
-<p>The following library components provide extra debugging
- capabilities in debug mode:</p>
-<ul>
- <li><code>std::basic_string</code> (no safe iterators)</li>
- <li><code>std::bitset</code></li>
- <li><code>std::deque</code></li>
- <li><code>std::list</code></li>
- <li><code>std::map</code></li>
- <li><code>std::multimap</code></li>
- <li><code>std::multiset</code></li>
- <li><code>std::set</code></li>
- <li><code>std::vector</code></li>
- <li><code>__gnu_cxx::hash_map</code></li>
- <li><code>__gnu_cxx::hash_multimap</code></li>
- <li><code>__gnu_cxx::hash_multiset</code></li>
- <li><code>__gnu_cxx::hash_set</code></li>
-</ul>
-
-
-<h3 class="left"><a name="mem">Tips for memory leak hunting</a></h3>
-
-<p>There are various third party memory tracing and debug utilities
- that can be used to provide detailed memory allocation information
- about C++ code. An exhaustive list of tools is not going to be
- attempted, but includes <code>mtrace</code>, <code>valgrind</code>,
- <code>mudflap</code>, and the non-free commercial product
- <code>purify</code>. In addition, <code>libcwd</code> has a
- replacement for the global new and delete operators that can track
- memory allocation and deallocation and provide useful memory
- statistics.
-</p>
-
-<p>Regardless of the memory debugging tool being used, there is one
- thing of great importance to keep in mind when debugging C++ code
- that uses <code>new</code> and <code>delete</code>:
- there are different kinds of allocation schemes that can be used by
- <code> std::allocator </code>. For implementation details, see this
- <a href="ext/howto.html#3"> document</a> and look specifically for
- <code>GLIBCXX_FORCE_NEW</code>.
-</p>
-
-<p>In a nutshell, the default allocator used by <code>
- std::allocator</code> is a high-performance pool allocator, and can
- give the mistaken impression that in a suspect executable, memory
- is being leaked, when in reality the memory "leak" is a pool being
- used by the library's allocator and is reclaimed after program
- termination.
-</p>
-
-<p>For valgrind, there are some specific items to keep in mind. First
- of all, use a version of valgrind that will work with current GNU
- C++ tools: the first that can do this is valgrind 1.0.4, but later
- versions should work at least as well. Second of all, use a
- completely unoptimized build to avoid confusing valgrind. Third,
- use GLIBCXX_FORCE_NEW to keep extraneous pool allocation noise from
- cluttering debug information.
-</p>
-
-<p>Fourth, it may be necessary to force deallocation in other
- libraries as well, namely the "C" library. On linux, this can be
- accomplished with the appropriate use of the
- <code>__cxa_atexit</code> or <code>atexit</code> functions.
-</p>
-
-<pre>
- #include &lt;cstdlib&gt;
-
- extern "C" void __libc_freeres(void);
-
- void do_something() { }
-
- int main()
- {
- atexit(__libc_freeres);
- do_something();
- return 0;
- }
-</pre>
-
-
-<p>or, using <code>__cxa_atexit</code>:</p>
-
-<pre>
- extern "C" void __libc_freeres(void);
- extern "C" int __cxa_atexit(void (*func) (void *), void *arg, void *d);
-
- void do_something() { }
-
- int main()
- {
- extern void* __dso_handle __attribute__ ((__weak__));
- __cxa_atexit((void (*) (void *)) __libc_freeres, NULL,
- &amp;__dso_handle ? __dso_handle : NULL);
- do_test();
- return 0;
- }
-</pre>
-
-<p>Suggested valgrind flags, given the suggestions above about setting
- up the runtime environment, library, and test file, might be:
-</p>
-<pre>
- valgrind -v --num-callers=20 --leak-check=yes --leak-resolution=high --show-reachable=yes a.out
-</pre>
-
-
-<h3 class="left"><a name="gdb">Some gdb strategies</a></h3>
-<p>Many options are available for gdb itself: please see <a
- href="http://sources.redhat.com/gdb/current/onlinedocs/gdb_13.html#SEC109">
- "GDB features for C++" </a> in the gdb documentation. Also
- recommended: the other parts of this manual.
-</p>
-
-<p>These settings can either be switched on in at the gdb command
- line, or put into a .gdbint file to establish default debugging
- characteristics, like so:
-</p>
-
-<pre>
- set print pretty on
- set print object on
- set print static-members on
- set print vtbl on
- set print demangle on
- set demangle-style gnu-v3
-</pre>
-
-
-<h3 class="left"><a name="verbterm">Tracking uncaught exceptions</a></h3>
-<p>The <a href="18_support/howto.html#4">verbose termination handler</a>
- gives information about uncaught exceptions which are killing the
- program. It is described in the linked-to page.
-</p>
-
-
-<p>Return <a href="#top">to the top of the page</a> or
- <a href="http://gcc.gnu.org/libstdc++/">to the libstdc++ homepage</a>.
-</p>
-
-
-<!-- ####################################################### -->
-
-<hr />
-<p class="fineprint"><em>
-See <a href="17_intro/license.html">license.html</a> for copying conditions.
-Comments and suggestions are welcome, and may be sent to
-<a href="mailto:libstdc++@gcc.gnu.org">the libstdc++ mailing list</a>.
-</em></p>
-
-
-</body>
-</html>