// We allocate a cookie to help us run the destructor even if it's deleted.
// { dg-options -std=c++0x }
// { dg-do run }
struct A
{
~A() = delete;
};
void *p = 0;
void *operator new[](__SIZE_TYPE__ t)
{
p = ::operator new (t);
return p;
}
int main()
{
A* ap = new A[5];
return ap == p;
}