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/* SSA Jump Threading
   Copyright (C) 2005-2016 Free Software Foundation, Inc.

This file is part of GCC.

GCC is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 3, or (at your option)
any later version.

GCC is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
GNU General Public License for more details.

You should have received a copy of the GNU General Public License
along with GCC; see the file COPYING3.  If not see
<http://www.gnu.org/licenses/>.  */

#include "config.h"
#include "system.h"
#include "coretypes.h"
#include "backend.h"
#include "predict.h"
#include "tree.h"
#include "gimple.h"
#include "fold-const.h"
#include "cfgloop.h"
#include "gimple-iterator.h"
#include "tree-cfg.h"
#include "tree-ssa-threadupdate.h"
#include "params.h"
#include "tree-ssa-loop.h"
#include "cfganal.h"
#include "tree-pass.h"

static int max_threaded_paths;

/* Simple helper to get the last statement from BB, which is assumed
   to be a control statement.   Return NULL if the last statement is
   not a control statement.  */

static gimple *
get_gimple_control_stmt (basic_block bb)
{
  gimple_stmt_iterator gsi = gsi_last_nondebug_bb (bb);

  if (gsi_end_p (gsi))
    return NULL;

  gimple *stmt = gsi_stmt (gsi);
  enum gimple_code code = gimple_code (stmt);
  if (code == GIMPLE_COND || code == GIMPLE_SWITCH || code == GIMPLE_GOTO)
    return stmt;
  return NULL;
}

/* Return true if the CFG contains at least one path from START_BB to END_BB.
   When a path is found, record in PATH the blocks from END_BB to START_BB.
   VISITED_BBS is used to make sure we don't fall into an infinite loop.  Bound
   the recursion to basic blocks belonging to LOOP.  */

static bool
fsm_find_thread_path (basic_block start_bb, basic_block end_bb,
		      vec<basic_block, va_gc> *&path,
		      hash_set<basic_block> *visited_bbs, loop_p loop)
{
  if (loop != start_bb->loop_father)
    return false;

  if (start_bb == end_bb)
    {
      vec_safe_push (path, start_bb);
      return true;
    }

  if (!visited_bbs->add (start_bb))
    {
      edge e;
      edge_iterator ei;
      FOR_EACH_EDGE (e, ei, start_bb->succs)
	if (fsm_find_thread_path (e->dest, end_bb, path, visited_bbs, loop))
	  {
	    vec_safe_push (path, start_bb);
	    return true;
	  }
    }

  return false;
}

/* We trace the value of the SSA_NAME NAME back through any phi nodes looking
   for places where it gets a constant value and save the path.  Stop after
   having recorded MAX_PATHS jump threading paths.  */

static void
fsm_find_control_statement_thread_paths (tree name,
					 hash_set<basic_block> *visited_bbs,
					 vec<basic_block, va_gc> *&path,
					 bool seen_loop_phi)
{
  /* If NAME appears in an abnormal PHI, then don't try to trace its
     value back through PHI nodes.  */
  if (SSA_NAME_OCCURS_IN_ABNORMAL_PHI (name))
    return;

  gimple *def_stmt = SSA_NAME_DEF_STMT (name);
  basic_block var_bb = gimple_bb (def_stmt);

  if (var_bb == NULL)
    return;

  /* For the moment we assume that an SSA chain only contains phi nodes, and
     eventually one of the phi arguments will be an integer constant.  In the
     future, this could be extended to also handle simple assignments of
     arithmetic operations.  */
  if (gimple_code (def_stmt) != GIMPLE_PHI
      || (gimple_phi_num_args (def_stmt)
	  >= (unsigned) PARAM_VALUE (PARAM_FSM_MAXIMUM_PHI_ARGUMENTS)))
    return;

  /* Avoid infinite recursion.  */
  if (visited_bbs->add (var_bb))
    return;

  gphi *phi = as_a <gphi *> (def_stmt);
  int next_path_length = 0;
  basic_block last_bb_in_path = path->last ();

  if (loop_containing_stmt (phi)->header == gimple_bb (phi))
    {
      /* Do not walk through more than one loop PHI node.  */
      if (seen_loop_phi)
	return;
      seen_loop_phi = true;
    }

  /* Following the chain of SSA_NAME definitions, we jumped from a definition in
     LAST_BB_IN_PATH to a definition in VAR_BB.  When these basic blocks are
     different, append to PATH the blocks from LAST_BB_IN_PATH to VAR_BB.  */
  if (var_bb != last_bb_in_path)
    {
      edge e;
      int e_count = 0;
      edge_iterator ei;
      vec<basic_block, va_gc> *next_path;
      vec_alloc (next_path, 10);

      /* When VAR_BB == LAST_BB_IN_PATH, then the first block in the path
	 will already be in VISITED_BBS.  When they are not equal, then we
	 must ensure that first block is accounted for to ensure we do not
	 create bogus jump threading paths.  */
      visited_bbs->add ((*path)[0]);
      FOR_EACH_EDGE (e, ei, last_bb_in_path->preds)
	{
	  hash_set<basic_block> *visited_bbs = new hash_set<basic_block>;

	  if (fsm_find_thread_path (var_bb, e->src, next_path, visited_bbs,
				    e->src->loop_father))
	    ++e_count;

	  delete visited_bbs;

	  /* If there is more than one path, stop.  */
	  if (e_count > 1)
	    {
	      vec_free (next_path);
	      return;
	    }
	}

      /* Stop if we have not found a path: this could occur when the recursion
	 is stopped by one of the bounds.  */
      if (e_count == 0)
	{
	  vec_free (next_path);
	  return;
	}

      /* Make sure we haven't already visited any of the nodes in
	 NEXT_PATH.  Don't add them here to avoid pollution.  */
      for (unsigned int i = 0; i < next_path->length () - 1; i++)
	{
	  if (visited_bbs->contains ((*next_path)[i]))
	    {
	      vec_free (next_path);
	      return;
	    }
	}

      /* Now add the nodes to VISISTED_BBS.  */
      for (unsigned int i = 0; i < next_path->length () - 1; i++)
	visited_bbs->add ((*next_path)[i]);

      /* Append all the nodes from NEXT_PATH to PATH.  */
      vec_safe_splice (path, next_path);
      next_path_length = next_path->length ();
      vec_free (next_path);
    }

  gcc_assert (path->last () == var_bb);

  /* Iterate over the arguments of PHI.  */
  unsigned int i;
  if (gimple_phi_num_args (phi)
      < (unsigned) PARAM_VALUE (PARAM_FSM_MAXIMUM_PHI_ARGUMENTS))
    {
      for (i = 0; i < gimple_phi_num_args (phi); i++)
	{
	  tree arg = gimple_phi_arg_def (phi, i);
	  basic_block bbi = gimple_phi_arg_edge (phi, i)->src;

	  /* Skip edges pointing outside the current loop.  */
	  if (!arg || var_bb->loop_father != bbi->loop_father)
	    continue;

	  if (TREE_CODE (arg) == SSA_NAME)
	    {
	      vec_safe_push (path, bbi);
	      /* Recursively follow SSA_NAMEs looking for a constant
		 definition.  */
	      fsm_find_control_statement_thread_paths (arg, visited_bbs, path,
						       seen_loop_phi);

	      path->pop ();
	      continue;
	    }

	  if (TREE_CODE (arg) != INTEGER_CST)
	    continue;

	  /* Note BBI is not in the path yet, hence the +1 in the test below
	     to make sure BBI is accounted for in the path length test.  */
	  int path_length = path->length ();
	  if (path_length + 1 > PARAM_VALUE (PARAM_MAX_FSM_THREAD_LENGTH))
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file, "FSM jump-thread path not considered: "
			 "the number of basic blocks on the path "
			 "exceeds PARAM_MAX_FSM_THREAD_LENGTH.\n");
	      continue;
	    }

	  if (max_threaded_paths <= 0)
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file, "FSM jump-thread path not considered: "
			 "the number of previously recorded FSM paths to "
			 "thread exceeds PARAM_MAX_FSM_THREAD_PATHS.\n");
	      continue;
	    }

	  /* Add BBI to the path.  */
	  vec_safe_push (path, bbi);
	  ++path_length;

	  int n_insns = 0;
	  gimple_stmt_iterator gsi;
	  int j;
	  loop_p loop = (*path)[0]->loop_father;
	  bool path_crosses_loops = false;
	  bool threaded_through_latch = false;
	  bool multiway_branch_in_path = false;
	  bool threaded_multiway_branch = false;

	  /* Count the number of instructions on the path: as these instructions
	     will have to be duplicated, we will not record the path if there
	     are too many instructions on the path.  Also check that all the
	     blocks in the path belong to a single loop.  */
	  for (j = 0; j < path_length; j++)
	    {
	      basic_block bb = (*path)[j];

	      /* Remember, blocks in the path are stored in opposite order
		 in the PATH array.  The last entry in the array represents
		 the block with an outgoing edge that we will redirect to the
		 jump threading path.  Thus we don't care about that block's
		 loop father, nor how many statements are in that block because
		 it will not be copied or whether or not it ends in a multiway
		 branch.  */
	      if (j < path_length - 1)
		{
		  if (bb->loop_father != loop)
		    {
		      path_crosses_loops = true;
		      break;
		    }

		  /* PHIs in the path will create degenerate PHIS in the
		     copied path which will then get propagated away, so
		     looking at just the duplicate path the PHIs would
		     seem unimportant.

		     But those PHIs, because they're assignments to objects
		     typically with lives that exist outside the thread path,
		     will tend to generate PHIs (or at least new PHI arguments)
		     at points where we leave the thread path and rejoin
		     the original blocks.  So we do want to account for them.

		     We ignore virtual PHIs.  We also ignore cases where BB
		     has a single incoming edge.  That's the most common
		     degenerate PHI we'll see here.  Finally we ignore PHIs
		     that are associated with the value we're tracking as
		     that object likely dies.  */
		  if (EDGE_COUNT (bb->succs) > 1 && EDGE_COUNT (bb->preds) > 1)
		    {
		      for (gphi_iterator gsip = gsi_start_phis (bb);
			   !gsi_end_p (gsip);
			   gsi_next (&gsip))
			{
			  gphi *phi = gsip.phi ();
			  tree dst = gimple_phi_result (phi);

			  /* Note that if both NAME and DST are anonymous
			     SSA_NAMEs, then we do not have enough information
			     to consider them associated.  */
			  if ((SSA_NAME_VAR (dst) != SSA_NAME_VAR (name)
			       || !SSA_NAME_VAR (dst))
			      && !virtual_operand_p (dst))
			    ++n_insns;
			}
		    }

		  for (gsi = gsi_after_labels (bb);
		       !gsi_end_p (gsi);
		       gsi_next_nondebug (&gsi))
		    {
		      gimple *stmt = gsi_stmt (gsi);
		      /* Do not count empty statements and labels.  */
		      if (gimple_code (stmt) != GIMPLE_NOP
			  && !(gimple_code (stmt) == GIMPLE_ASSIGN
			       && gimple_assign_rhs_code (stmt) == ASSERT_EXPR)
			  && !is_gimple_debug (stmt))
			++n_insns;
		    }

		  /* We do not look at the block with the threaded branch
		     in this loop.  So if any block with a last statement that
		     is a GIMPLE_SWITCH or GIMPLE_GOTO is seen, then we have a
		     multiway branch on our path.

		     The block in PATH[0] is special, it's the block were we're
		     going to be able to eliminate its branch.  */
		  gimple *last = last_stmt (bb);
		  if (last && (gimple_code (last) == GIMPLE_SWITCH
			       || gimple_code (last) == GIMPLE_GOTO))
		    {
		      if (j == 0)
			threaded_multiway_branch = true;
		      else
			multiway_branch_in_path = true;
		    }
		}

	      /* Note if we thread through the latch, we will want to include
		 the last entry in the array when determining if we thread
		 through the loop latch.  */
	      if (loop->latch == bb)
		threaded_through_latch = true;
	    }

	  /* We are going to remove the control statement at the end of the
	     last block in the threading path.  So don't count it against our
	     statement count.  */
	  n_insns--;

	  gimple *stmt = get_gimple_control_stmt ((*path)[0]);
	  gcc_assert (stmt);
	  /* We have found a constant value for ARG.  For GIMPLE_SWITCH
	     and GIMPLE_GOTO, we use it as-is.  However, for a GIMPLE_COND
	     we need to substitute, fold and simplify so we can determine
	     the edge taken out of the last block.  */
	  if (gimple_code (stmt) == GIMPLE_COND)
	    {
	      enum tree_code cond_code = gimple_cond_code (stmt);

	      /* We know the underyling format of the condition.  */
	      arg = fold_binary (cond_code, boolean_type_node,
				 arg, gimple_cond_rhs (stmt));
	    }

	  /* If this path threaded through the loop latch back into the
	     same loop and the destination does not dominate the loop
	     latch, then this thread would create an irreducible loop.

	     We have to know the outgoing edge to figure this out.  */
	  edge taken_edge = find_taken_edge ((*path)[0], arg);

	  /* There are cases where we may not be able to extract the
	     taken edge.  For example, a computed goto to an absolute
	     address.  Handle those cases gracefully.  */
	  if (taken_edge == NULL)
	    {
	      path->pop ();
	      continue;
	    }

	  bool creates_irreducible_loop = false;
	  if (threaded_through_latch
	      && loop == taken_edge->dest->loop_father
	      && (determine_bb_domination_status (loop, taken_edge->dest)
		  == DOMST_NONDOMINATING))
	    creates_irreducible_loop = true;

	  if (path_crosses_loops)
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file, "FSM jump-thread path not considered: "
			 "the path crosses loops.\n");
	      path->pop ();
	      continue;
	    }

	  if (n_insns >= PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATH_INSNS))
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file, "FSM jump-thread path not considered: "
			 "the number of instructions on the path "
			 "exceeds PARAM_MAX_FSM_THREAD_PATH_INSNS.\n");
	      path->pop ();
	      continue;
	    }

	  /* We avoid creating irreducible inner loops unless we thread through
	     a multiway branch, in which case we have deemed it worth losing
	     other loop optimizations later.

	     We also consider it worth creating an irreducible inner loop if
	     the number of copied statement is low relative to the length of
	     the path -- in that case there's little the traditional loop
	     optimizer would have done anyway, so an irreducible loop is not
	     so bad.  */
	  if (!threaded_multiway_branch && creates_irreducible_loop
	      && (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS)
		  > path_length * PARAM_VALUE (PARAM_FSM_SCALE_PATH_BLOCKS)))

	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file,
			 "FSM would create irreducible loop without threading "
			 "multiway branch.\n");
	      path->pop ();
	      continue;
	    }


	  /* If this path does not thread through the loop latch, then we are
	     using the FSM threader to find old style jump threads.  This
	     is good, except the FSM threader does not re-use an existing
	     threading path to reduce code duplication.

	     So for that case, drastically reduce the number of statements
	     we are allowed to copy.  */
	  if (!threaded_through_latch
	      && (n_insns * PARAM_VALUE (PARAM_FSM_SCALE_PATH_STMTS)
		  >= PARAM_VALUE (PARAM_MAX_JUMP_THREAD_DUPLICATION_STMTS)))
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file,
			 "FSM did not thread around loop and would copy too "
			 "many statements.\n");
	      path->pop ();
	      continue;
	    }

	  /* When there is a multi-way branch on the path, then threading can
	     explode the CFG due to duplicating the edges for that multi-way
	     branch.  So like above, only allow a multi-way branch on the path
	     if we actually thread a multi-way branch.  */
	  if (!threaded_multiway_branch && multiway_branch_in_path)
	    {
	      if (dump_file && (dump_flags & TDF_DETAILS))
		fprintf (dump_file,
			 "FSM Thread through multiway branch without threading "
			 "a multiway branch.\n");
	      path->pop ();
	      continue;
	    }

	  vec<jump_thread_edge *> *jump_thread_path
	    = new vec<jump_thread_edge *> ();

	  /* Record the edges between the blocks in PATH.  */
	  for (j = 0; j < path_length - 1; j++)
	    {
	      edge e = find_edge ((*path)[path_length - j - 1],
				  (*path)[path_length - j - 2]);
	      gcc_assert (e);
	      jump_thread_edge *x = new jump_thread_edge (e, EDGE_FSM_THREAD);
	      jump_thread_path->safe_push (x);
	    }

	  /* Add the edge taken when the control variable has value ARG.  */
	  jump_thread_edge *x
	    = new jump_thread_edge (taken_edge, EDGE_NO_COPY_SRC_BLOCK);
	  jump_thread_path->safe_push (x);

	  register_jump_thread (jump_thread_path);
	  --max_threaded_paths;

	  /* Remove BBI from the path.  */
	  path->pop ();
	}
    }

  /* Remove all the nodes that we added from NEXT_PATH.  */
  if (next_path_length)
    vec_safe_truncate (path, (path->length () - next_path_length));
}

/* Search backwards from BB looking for paths where NAME (an SSA_NAME)
   is a constant.  Record such paths for jump threading.

   It is assumed that BB ends with a control statement and that by
   finding a path where NAME is a constant, we can thread the path.  */

void  
find_jump_threads_backwards (edge e)
{     
  if (!flag_expensive_optimizations
      || optimize_function_for_size_p (cfun)
      || e->dest->loop_father != e->src->loop_father
      || loop_depth (e->dest->loop_father) == 0)
    return;

  gimple *stmt = get_gimple_control_stmt (e->dest);
  if (!stmt)
    return;

  enum gimple_code code = gimple_code (stmt);
  tree name = NULL;
  if (code == GIMPLE_SWITCH)
    name = gimple_switch_index (as_a <gswitch *> (stmt));
  else if (code == GIMPLE_GOTO)
    name = gimple_goto_dest (stmt);
  else if (code == GIMPLE_COND)
    {
      if (TREE_CODE (gimple_cond_lhs (stmt)) == SSA_NAME
	  && TREE_CODE (gimple_cond_rhs (stmt)) == INTEGER_CST
	  && (INTEGRAL_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt)))
	      || POINTER_TYPE_P (TREE_TYPE (gimple_cond_lhs (stmt)))))
	name = gimple_cond_lhs (stmt);
    }

  if (!name || TREE_CODE (name) != SSA_NAME)
    return;

  vec<basic_block, va_gc> *bb_path;
  vec_alloc (bb_path, 10);
  vec_safe_push (bb_path, e->dest);
  hash_set<basic_block> *visited_bbs = new hash_set<basic_block>;

  max_threaded_paths = PARAM_VALUE (PARAM_MAX_FSM_THREAD_PATHS);
  fsm_find_control_statement_thread_paths (name, visited_bbs, bb_path, false);

  delete visited_bbs;
  vec_free (bb_path);
}