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/* This struct used to be public, but is now private to the runtime. */
/*
** Definition of a selector. Selectors themselves are not unique, but
** the sel_id is a unique identifier.
*/
struct objc_selector
{
void *sel_id;
const char *sel_types;
};
inline static BOOL
sel_eq (SEL s1, SEL s2)
{
if (s1 == 0 || s2 == 0)
return s1 == s2;
else
return s1->sel_id == s2->sel_id;
}
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