diff options
author | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2013-04-06 23:27:21 +0200 |
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committer | Christoph Bumiller <e0425955@student.tuwien.ac.at> | 2013-04-19 16:01:12 +0200 |
commit | d6b28486cf571fe9cfef4f76c5cfc3003becd646 (patch) | |
tree | ba715f597ce4007d2ad23e02d74bfefcce03bcd2 | |
parent | eed2d8529a0714fac6330fd8aee1fd15ade722b8 (diff) |
arb_texture_multisample: add test to check sample positions v3
v3: Made more readable, report observed sample positions of failure.
-rw-r--r-- | tests/all.tests | 3 | ||||
-rw-r--r-- | tests/spec/arb_texture_multisample/CMakeLists.gl.txt | 1 | ||||
-rw-r--r-- | tests/spec/arb_texture_multisample/sample-position.c | 258 |
3 files changed, 262 insertions, 0 deletions
diff --git a/tests/all.tests b/tests/all.tests index 8334c7fd..495de593 100644 --- a/tests/all.tests +++ b/tests/all.tests @@ -897,6 +897,9 @@ for sample_count in MSAA_SAMPLE_COUNTS: spec['ARB_texture_multisample/texelFetch/%d-%s-%s' % ( sample_count, stage, sampler)] = \ concurrent_test('texelFetch %s %s %d' % (stage, sampler, sample_count)) + # sample positions + spec['ARB_texture_multisample/sample-position/%d' % (sample_count,)] = \ + concurrent_test('arb_texture_multisample-sample-position %d' % (sample_count,)) add_concurrent_test(arb_texture_multisample, 'arb_texture_multisample-texstate') add_concurrent_test(arb_texture_multisample, 'arb_texture_multisample-errors') add_concurrent_test(arb_texture_multisample, 'arb_texture_multisample-sample-mask') diff --git a/tests/spec/arb_texture_multisample/CMakeLists.gl.txt b/tests/spec/arb_texture_multisample/CMakeLists.gl.txt index 1339d62e..642418fe 100644 --- a/tests/spec/arb_texture_multisample/CMakeLists.gl.txt +++ b/tests/spec/arb_texture_multisample/CMakeLists.gl.txt @@ -18,5 +18,6 @@ piglit_add_executable (arb_texture_multisample-sample-mask sample-mask.c) piglit_add_executable (arb_texture_multisample-sample-mask-value sample-mask-value.c) piglit_add_executable (arb_texture_multisample-sample-mask-execution sample-mask-execution.c) piglit_add_executable (arb_texture_multisample-negative-max-samples negative-max-samples.c) +piglit_add_executable (arb_texture_multisample-sample-position sample-position.c) # vim: ft=cmake: diff --git a/tests/spec/arb_texture_multisample/sample-position.c b/tests/spec/arb_texture_multisample/sample-position.c new file mode 100644 index 00000000..48e82c78 --- /dev/null +++ b/tests/spec/arb_texture_multisample/sample-position.c @@ -0,0 +1,258 @@ +/* + * Copyright © The Piglit Project 2013 + * + * Permission is hereby granted, free of charge, to any person obtaining a + * copy of this software and associated documentation files (the "Software"), + * to deal in the Software without restriction, including without limitation + * the rights to use, copy, modify, merge, publish, distribute, sublicense, + * and/or sell copies of the Software, and to permit persons to whom the + * Software is furnished to do so, subject to the following conditions: + * + * The above copyright notice and this permission notice (including the next + * paragraph) shall be included in all copies or substantial portions of the + * Software. + * + * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR + * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, + * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER + * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING + * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER + * DEALINGS IN THE SOFTWARE. + * + * Authors: Christoph Bumiller + */ +#include "piglit-util-gl-common.h" + +/* File: sample-position.c + * + * Tests whether the sample positions reported by the driver via + * glGetMultisamplefv correspond to the actually positions used when rendering. + * + * This test draws creates a 1x1 multisample texture and renders a triangle + * covering all of the render target starting at a specific x/y offset from + * the left/bottom to test the x/y coordinate. + * After each such draw, the value of all the samples is recorded into a buffer + * via transform feedback, and the offset is increased slightly. + * In the end, the buffer is mapped to check if the correct samples were + * covered. + */ + +PIGLIT_GL_TEST_CONFIG_BEGIN + + config.supports_gl_compat_version = 30; + config.window_visual = PIGLIT_GL_VISUAL_RGB; + +PIGLIT_GL_TEST_CONFIG_END + +#define NUM_STEPS 32 +#define MAX_SAMPLES 32 + +const float inc = 2.0f / (float)NUM_STEPS; + +static GLuint buf; +static GLuint tex; +static GLuint fbo; +static GLuint prog_rd, prog_wr; + +static int samples = 0; + +static void +draw_ms_triangle(int step, int axis) +{ + float p = -1.0f + inc * step; + float x = axis ? -1.0f : p; + float y = axis ? p : -1.0f; + + float tri[3][2] = { { x, y }, { x + 4.0f, y }, { x, y + 4.0f } }; + + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + glClear(GL_COLOR_BUFFER_BIT); + + glUseProgram(prog_wr); + + glVertexAttribPointer(0, 2, GL_FLOAT, GL_FALSE, 0, tri); + glEnableVertexAttribArray(0); + + glDrawArrays(GL_TRIANGLES, 0, 3); + + glDisableVertexAttribArray(0); +} + +static void +read_samples(int step, int axis) +{ + int index = step + axis * NUM_STEPS; + + glBindFramebuffer(GL_FRAMEBUFFER, 0); + + glUseProgram(prog_rd); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex); + + glBindBufferRange(GL_TRANSFORM_FEEDBACK_BUFFER, 0, buf, + MAX_SAMPLES * sizeof(float) * index, + MAX_SAMPLES * sizeof(float)); + + glBeginTransformFeedback(GL_POINTS); + glDrawArrays(GL_POINTS, 0, 1); + glEndTransformFeedback(); +} + +enum piglit_result +piglit_display(void) +{ + int pos_determined[MAX_SAMPLES][2]; + float pos_expected[MAX_SAMPLES][2]; + float pos_observed[MAX_SAMPLES][2]; + float *res; + int i, s; + enum piglit_result result = PIGLIT_PASS; + + memset(pos_determined, 0, sizeof(pos_determined)); + + for (s = 0; s < MAX_SAMPLES; ++s) + pos_observed[s][0] = pos_observed[s][1] = -16384.0f; + + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + for (i = 0; i < samples; ++i) + glGetMultisamplefv(GL_SAMPLE_POSITION, i, &pos_expected[i][0]); + + glClearColor(0.0f, 0.0f, 0.0f, 0.0f); + + for (i = 0; i < NUM_STEPS; ++i) { + draw_ms_triangle(i, 0); + read_samples(i, 0); + } + for (i = 0; i < NUM_STEPS; ++i) { + draw_ms_triangle(i, 1); + read_samples(i, 1); + } + + /* Determine sample positions from observed coverage: + */ + res = glMapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); + + for (i = 0; i < NUM_STEPS; ++i) { + /* x/y offset of previous step == position of samples that + * are not covered anymore in this step: + */ + float p = (float)(i - 1) / (float)NUM_STEPS; + + int base_x = MAX_SAMPLES * i; + int base_y = MAX_SAMPLES * (i + NUM_STEPS); + + for (s = 0; s < samples; ++s) { + if (!pos_determined[s][0] && res[base_x + s] != 1.0f) { + pos_determined[s][0] = 1; + pos_observed[s][0] = p; + } + if (!pos_determined[s][1] && res[base_y + s] != 1.0f) { + pos_determined[s][1] = 1; + pos_observed[s][1] = p; + } + } + } + glUnmapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER); + + /* Compare observed sample positions with reported ones: + */ + for (s = 0; s < samples; ++s) { + if (pos_observed[s][0] != pos_expected[s][0]) { + result = PIGLIT_FAIL; + fprintf(stderr, "sample %i position incorrect (x axis): " + "observed %f, expected %f\n", s, + pos_observed[s][0], pos_expected[s][0]); + } + if (pos_observed[s][1] != pos_expected[s][1]) { + result = PIGLIT_FAIL; + fprintf(stderr, "sample %i position incorrect (y axis): " + "observed %f, expected %f\n", s, + pos_observed[s][1], pos_expected[s][1]); + } + } + + return result; +} + +static const char *vsSourceWr = "#version 130 \n" + "attribute vec2 pos;\n" + "void main() { \n" + " gl_Position = vec4(pos.x, pos.y, 0.0, 1.0); \n" + "} \n"; + +static const char *vsSourceRd = "#version 130 \n" + "#extension GL_ARB_texture_multisample : require\n" + "uniform sampler2DMS tex; \n" + "out float sample[32]; \n" /* 32 == MAX_SAMPLES */ + "void main() { \n" + " int i; \n" + " for (i = 0; i < 32; ++i) \n" + " sample[i] = texelFetch(tex, ivec2(0, 0), i).g; \n" + " gl_Position = vec4(0.0); \n" + "} \n"; + +static const char *fsSource = "#version 130 \n" + "void main() { \n" + " gl_FragColor = vec4(0.0, 1.0, 0.0, 1.0); \n" + "} \n"; + +void +piglit_init(int argc, char **argv) +{ + static const char *varyings[] = { "sample" }; + GLuint vs, fs; + GLuint max_samples; + + piglit_require_extension("GL_ARB_texture_multisample"); + piglit_require_extension("GL_EXT_transform_feedback"); + + if (argc < 2) { + fprintf(stderr, "%s <sample_count>\n", argv[0]); + piglit_report_result(PIGLIT_FAIL); + } + samples = strtoul(argv[1], NULL, 0); + + glGetIntegerv(GL_MAX_SAMPLES, (GLint *)&max_samples); + if (samples > max_samples) + piglit_report_result(PIGLIT_SKIP); + + fs = piglit_compile_shader_text(GL_FRAGMENT_SHADER, fsSource); + vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vsSourceRd); + prog_rd = piglit_link_simple_program(vs, fs); + vs = piglit_compile_shader_text(GL_VERTEX_SHADER, vsSourceWr); + prog_wr = piglit_link_simple_program(vs, fs); + + glTransformFeedbackVaryings(prog_rd, + 1, varyings, GL_INTERLEAVED_ATTRIBS); + glLinkProgram(prog_rd); + glGenBuffers(1, &buf); + glBindBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, buf); + glBufferData(GL_TRANSFORM_FEEDBACK_BUFFER, + MAX_SAMPLES * sizeof(float) * NUM_STEPS * 2, NULL, + GL_STREAM_DRAW); + + glGenTextures(1, &tex); + glBindTexture(GL_TEXTURE_2D_MULTISAMPLE, tex); + glTexImage2DMultisample(GL_TEXTURE_2D_MULTISAMPLE, samples, + GL_RGBA8, + 1, 1, GL_TRUE); + glGenFramebuffers(1, &fbo); + glBindFramebuffer(GL_FRAMEBUFFER, fbo); + glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, + GL_TEXTURE_2D_MULTISAMPLE, tex, 0); + + glUseProgram(prog_rd); + glUniform1i(glGetUniformLocation(prog_rd, "tex"), 0); + + assert(glCheckFramebufferStatus(GL_FRAMEBUFFER) == + GL_FRAMEBUFFER_COMPLETE); + + glViewport(0, 0, 1, 1); + + glEnable(GL_MULTISAMPLE); + + if (!piglit_check_gl_error(GL_NO_ERROR)) + piglit_report_result(PIGLIT_FAIL); +} |