diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/1.20/maximums/gl_MaxTextureCoords.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/1.20/maximums/gl_MaxTextureCoords.shader_test | 28 |
1 files changed, 28 insertions, 0 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/1.20/maximums/gl_MaxTextureCoords.shader_test b/tests/spec/glsl-es-1.00/execution/1.20/maximums/gl_MaxTextureCoords.shader_test new file mode 100644 index 00000000..4951ffd0 --- /dev/null +++ b/tests/spec/glsl-es-1.00/execution/1.20/maximums/gl_MaxTextureCoords.shader_test @@ -0,0 +1,28 @@ +# [description] +# Tests for GLSL 1.20 minimum maximums for the builtin constants. +# +# See the GLSL 1.20.8 specification, section 7.4, page 49 (page 55 of the PDF). + +[require] +GLSL >= 1.20 + +[vertex shader] +#version 120 +void main(void) +{ + gl_Position = gl_Vertex; +} + +[fragment shader] +#version 120 +void main(void) +{ + if (gl_MaxTextureCoords >= 2) + gl_FragColor = vec4(0, 1, 0, 0); + else + gl_FragColor = vec4(1, 0, 0, 0); +} + +[test] +draw rect -1 -1 2 2 +probe all rgba 0.0 1.0 0.0 0.0 |