diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-temp-mat2-col-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-temp-mat2-col-rd.shader_test | 43 |
1 files changed, 43 insertions, 0 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-temp-mat2-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-temp-mat2-col-rd.shader_test new file mode 100644 index 00000000..cb42f4fd --- /dev/null +++ b/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-temp-mat2-col-rd.shader_test @@ -0,0 +1,43 @@ +# Test generated by: +# ../../../glsl-1.10/variable-index-read.sh 1.20 + +[require] +GLSL >= 1.20 + +[vertex shader] +uniform int col; +uniform vec2 expect; +varying vec4 color; + +void main() +{ + gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; +} + +[fragment shader] +uniform int col; +uniform vec2 expect; +varying vec4 color; + +void main() +{ + mat2x2 m = mat2x2(1.0, 2.0, 3.0, 4.0); + + gl_FragColor = (m[col] == expect) + ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); +} + +[test] +clear color 0.5 0.5 0.5 0.5 +clear +ortho + +uniform int col 0 +uniform vec2 expect 1 2 +draw rect 5 5 10 10 +probe rgb 10 10 0.0 1.0 0.0 + +uniform int col 1 +uniform vec2 expect 3 4 +draw rect 20 5 10 10 +probe rgb 25 10 0.0 1.0 0.0 |