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Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-uniform-array-mat4-index-col-row-rd.shader_test')
-rw-r--r--tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-uniform-array-mat4-index-col-row-rd.shader_test298
1 files changed, 298 insertions, 0 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-uniform-array-mat4-index-col-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-uniform-array-mat4-index-col-row-rd.shader_test
new file mode 100644
index 00000000..7a0623b9
--- /dev/null
+++ b/tests/spec/glsl-es-1.00/execution/1.20/variable-indexing/fs-uniform-array-mat4-index-col-row-rd.shader_test
@@ -0,0 +1,298 @@
+# Test generated by:
+# ../../../glsl-1.10/variable-index-read.sh 1.20
+
+[require]
+GLSL >= 1.20
+
+[vertex shader]
+uniform int index;
+uniform int col;
+uniform int row;
+uniform float expect;
+uniform mat4x4[3] m = mat4x4[3](
+ mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0),
+ mat4x4(17.0, 18.0, 19.0, 20.0, 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0, 29.0, 30.0, 31.0, 32.0),
+ mat4x4(33.0, 34.0, 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0, 44.0, 45.0, 46.0, 47.0, 48.0));
+varying vec4 color;
+
+void main()
+{
+ gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
+}
+
+[fragment shader]
+uniform int index;
+uniform int col;
+uniform int row;
+uniform float expect;
+uniform mat4x4[3] m = mat4x4[3](
+ mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0),
+ mat4x4(17.0, 18.0, 19.0, 20.0, 21.0, 22.0, 23.0, 24.0, 25.0, 26.0, 27.0, 28.0, 29.0, 30.0, 31.0, 32.0),
+ mat4x4(33.0, 34.0, 35.0, 36.0, 37.0, 38.0, 39.0, 40.0, 41.0, 42.0, 43.0, 44.0, 45.0, 46.0, 47.0, 48.0));
+varying vec4 color;
+
+void main()
+{
+ gl_FragColor = (m[index][col][row] == expect)
+ ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
+}
+
+[test]
+clear color 0.5 0.5 0.5 0.5
+clear
+ortho
+
+uniform int index 0
+uniform int col 0
+uniform int row 0
+uniform float expect 1
+draw rect 5 5 10 10
+probe rgb 10 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 2
+draw rect 5 20 10 10
+probe rgb 10 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 3
+draw rect 5 35 10 10
+probe rgb 10 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 4
+draw rect 5 50 10 10
+probe rgb 10 55 0.0 1.0 0.0
+
+uniform int col 1
+uniform int row 0
+uniform float expect 5
+draw rect 20 5 10 10
+probe rgb 25 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 6
+draw rect 20 20 10 10
+probe rgb 25 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 7
+draw rect 20 35 10 10
+probe rgb 25 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 8
+draw rect 20 50 10 10
+probe rgb 25 55 0.0 1.0 0.0
+
+uniform int col 2
+uniform int row 0
+uniform float expect 9
+draw rect 35 5 10 10
+probe rgb 40 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 10
+draw rect 35 20 10 10
+probe rgb 40 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 11
+draw rect 35 35 10 10
+probe rgb 40 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 12
+draw rect 35 50 10 10
+probe rgb 40 55 0.0 1.0 0.0
+
+uniform int col 3
+uniform int row 0
+uniform float expect 13
+draw rect 50 5 10 10
+probe rgb 55 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 14
+draw rect 50 20 10 10
+probe rgb 55 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 15
+draw rect 50 35 10 10
+probe rgb 55 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 16
+draw rect 50 50 10 10
+probe rgb 55 55 0.0 1.0 0.0
+
+uniform int index 1
+uniform int col 0
+uniform int row 0
+uniform float expect 17
+draw rect 75 5 10 10
+probe rgb 80 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 18
+draw rect 75 20 10 10
+probe rgb 80 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 19
+draw rect 75 35 10 10
+probe rgb 80 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 20
+draw rect 75 50 10 10
+probe rgb 80 55 0.0 1.0 0.0
+
+uniform int col 1
+uniform int row 0
+uniform float expect 21
+draw rect 90 5 10 10
+probe rgb 95 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 22
+draw rect 90 20 10 10
+probe rgb 95 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 23
+draw rect 90 35 10 10
+probe rgb 95 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 24
+draw rect 90 50 10 10
+probe rgb 95 55 0.0 1.0 0.0
+
+uniform int col 2
+uniform int row 0
+uniform float expect 25
+draw rect 105 5 10 10
+probe rgb 110 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 26
+draw rect 105 20 10 10
+probe rgb 110 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 27
+draw rect 105 35 10 10
+probe rgb 110 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 28
+draw rect 105 50 10 10
+probe rgb 110 55 0.0 1.0 0.0
+
+uniform int col 3
+uniform int row 0
+uniform float expect 29
+draw rect 120 5 10 10
+probe rgb 125 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 30
+draw rect 120 20 10 10
+probe rgb 125 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 31
+draw rect 120 35 10 10
+probe rgb 125 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 32
+draw rect 120 50 10 10
+probe rgb 125 55 0.0 1.0 0.0
+
+uniform int index 2
+uniform int col 0
+uniform int row 0
+uniform float expect 33
+draw rect 145 5 10 10
+probe rgb 150 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 34
+draw rect 145 20 10 10
+probe rgb 150 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 35
+draw rect 145 35 10 10
+probe rgb 150 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 36
+draw rect 145 50 10 10
+probe rgb 150 55 0.0 1.0 0.0
+
+uniform int col 1
+uniform int row 0
+uniform float expect 37
+draw rect 160 5 10 10
+probe rgb 165 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 38
+draw rect 160 20 10 10
+probe rgb 165 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 39
+draw rect 160 35 10 10
+probe rgb 165 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 40
+draw rect 160 50 10 10
+probe rgb 165 55 0.0 1.0 0.0
+
+uniform int col 2
+uniform int row 0
+uniform float expect 41
+draw rect 175 5 10 10
+probe rgb 180 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 42
+draw rect 175 20 10 10
+probe rgb 180 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 43
+draw rect 175 35 10 10
+probe rgb 180 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 44
+draw rect 175 50 10 10
+probe rgb 180 55 0.0 1.0 0.0
+
+uniform int col 3
+uniform int row 0
+uniform float expect 45
+draw rect 190 5 10 10
+probe rgb 195 10 0.0 1.0 0.0
+
+uniform int row 1
+uniform float expect 46
+draw rect 190 20 10 10
+probe rgb 195 25 0.0 1.0 0.0
+
+uniform int row 2
+uniform float expect 47
+draw rect 190 35 10 10
+probe rgb 195 40 0.0 1.0 0.0
+
+uniform int row 3
+uniform float expect 48
+draw rect 190 50 10 10
+probe rgb 195 55 0.0 1.0 0.0