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/*
* Copyright © 2012 Intel Corporation
*
* Permission is hereby granted, free of charge, to any person obtaining a
* copy of this software and associated documentation files (the "Software"),
* to deal in the Software without restriction, including without limitation
* the rights to use, copy, modify, merge, publish, distribute, sublicense,
* and/or sell copies of the Software, and to permit persons to whom the
* Software is furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice (including the next
* paragraph) shall be included in all copies or substantial portions of the
* Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
* THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING
* FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
* DEALINGS IN THE SOFTWARE.
*/
/** @file negative-bindbufferrange-range.c
*
* From the GL_ARB_uniform_buffer_object spec:
*
* "For BindBufferRange, <offset> specifies a starting offset into
* the buffer object <buffer>, and <size> specifies the amount of
* data that can be read from the buffer object while used as the
* storage for a uniform block. Both <offset> and <size> are in
* basic machine units. The error INVALID_VALUE is generated if
* the value of <size> is less than or equal to zero, if <offset>
* + <size> is greater than the value of BUFFER_SIZE, or if
* <offset> is not a multiple of the implementation-dependent
* required alignment
* (UNIFORM_BUFFER_OFFSET_ALIGNMENT). BindBufferBase is
* equivalent to calling BindBufferRange with <offset> zero and
* <size> equal to the size of <buffer>."
*/
#include "piglit-util-gl-common.h"
PIGLIT_GL_TEST_CONFIG_BEGIN
config.supports_gl_compat_version = 10;
config.window_width = 10;
config.window_height = 10;
config.window_visual = PIGLIT_GL_VISUAL_RGBA | PIGLIT_GL_VISUAL_DOUBLE;
PIGLIT_GL_TEST_CONFIG_END
void
piglit_init(int argc, char **argv)
{
bool pass = true;
GLint alignment;
GLuint bo;
int size = 1024;
int index = 0;
int i;
piglit_require_extension("GL_ARB_uniform_buffer_object");
glGenBuffers(1, &bo);
glBindBuffer(GL_UNIFORM_BUFFER, bo);
glBufferData(GL_UNIFORM_BUFFER, size, NULL, GL_STATIC_READ);
glBindBufferRange(GL_UNIFORM_BUFFER, index, bo, 0, 0);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
pass = false;
glBindBufferRange(GL_UNIFORM_BUFFER, index, bo, 0, -1);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
pass = false;
/* Note: we don't check the following condition (which is
* specified in OpenGL specs from 3.0 through 4.1):
*
* "The error INVALID_VALUE is generated if size is less
* than or equal to zero or if offset + size is greater
* than the value of BUFFER_SIZE."
*
* This text was dropped from OpenGL 4.2, and it does not
* appear in the GLES 3.0 spec. Since this is a deliberate
* relaxation of error conditions in order to allow clients to
* work, it seems sensible to allow implementations to apply
* this change even if the GL version is less than 4.2.
*/
glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
for (i = 1; i < alignment; i++) {
glBindBufferRange(GL_UNIFORM_BUFFER, index, bo, i, 4);
if (!piglit_check_gl_error(GL_INVALID_VALUE))
pass = false;
}
piglit_report_result(pass ? PIGLIT_PASS : PIGLIT_FAIL);
}
enum piglit_result piglit_display(void)
{
/* UNREACHED */
return PIGLIT_FAIL;
}
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