aboutsummaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorTom Gall <tom.gall@linaro.org>2013-01-08 14:40:13 -0600
committerChad Versace <chad.versace@linux.intel.com>2013-01-09 12:30:56 -0800
commit2fc922fb5e2a8fbad78c91d27b96dda87bf5ee55 (patch)
tree5da145a3decca6c2222ff33d4f9e197f0bfd5c09
parentc4c03026c3e833de72fa71c845bd9a2c8ca0a28e (diff)
shader_runner.py: fix gles2 support
Fix shader_test.py so it uses shader_runner_gles2 when running a shader test with GL 2.0 es in the [required] section. Reviewed-by: Chad Versace <chad.versace@linux.intel.com> Signed-off-by: Tom Gall <tom.gall@linaro.org>
-rwxr-xr-xframework/shader_test.py4
1 files changed, 1 insertions, 3 deletions
diff --git a/framework/shader_test.py b/framework/shader_test.py
index ea637cf6..335a6c18 100755
--- a/framework/shader_test.py
+++ b/framework/shader_test.py
@@ -224,9 +224,7 @@ class ShaderTest(PlainExecTest):
if self.__gl_api == ShaderTest.API_GL:
runner = "shader_runner"
elif self.__gl_api == ShaderTest.API_GLES2:
- # Tentatively, let's use the gles3 shader runner to run gles2
- # tests.
- runner = "shader_runner_gles3"
+ runner = "shader_runner_gles2"
elif self.__gl_api == ShaderTest.API_GLES3:
runner = "shader_runner_gles3"
else: