diff options
author | Paul Berry <stereotype441@gmail.com> | 2012-03-08 10:21:50 -0800 |
---|---|---|
committer | Paul Berry <stereotype441@gmail.com> | 2012-03-23 13:36:35 -0700 |
commit | cd2b066d70bf5b31bb320dcabad0318f573664e8 (patch) | |
tree | fe0dca9e39b9341d518afd275b8363fda1993536 /glapi | |
parent | 7c045b1a9143826e6e2830826672eb65146fc0de (diff) |
piglit-dispatch: Introduce OpenGL API spec files.
This is the first in a series of patches that replaces GLEW with a new
mechanism called "piglit-dispatch".
This patch introduces files which describe the OpenGL API in
machine-readable form. These files are duplicates of those found at
http://www.opengl.org/registry/.
The exact URLs of the files are as follows:
http://www.opengl.org/registry/api/gl.spec
http://www.opengl.org/registry/api/gl.tm
http://www.opengl.org/registry/api/enumext.spec
Later patches in the series will transform these spec files to C code.
Reviewed-by: Chad Versace <chad.versace@linux.intel.com>
Diffstat (limited to 'glapi')
-rw-r--r-- | glapi/enumext.spec | 7325 | ||||
-rw-r--r-- | glapi/gl.spec | 32061 | ||||
-rw-r--r-- | glapi/gl.tm | 328 |
3 files changed, 39714 insertions, 0 deletions
diff --git a/glapi/enumext.spec b/glapi/enumext.spec new file mode 100644 index 00000000..52fedfbc --- /dev/null +++ b/glapi/enumext.spec @@ -0,0 +1,7325 @@ +# enumext.spec - list of GL enumerants for glext.h header +# +# $Revision: 16728 $ on $Date: 2012-01-26 02:57:23 -0800 (Thu, 26 Jan 2012) $ + +# This is derived from the master GL enumerant registry (enum.spec). +# +# Unlike enum.spec, enumext.spec is +# (1) Grouped by GL core version or extension number +# (2) While it includes all extension and core enumerants, the +# generator scripts for glext.h leave out VERSION_1_1 +# tokens since it's assumed all <gl.h> today support at least +# OpenGL 1.1 +# (3) Has no 'Extensions' section, since enums are always +# conditionally protected against multiple definition +# by glextenum.pl. +# (4) Is processed by glextenum.pl, which has evolved +# from enum.pl - should merge back into one script. + +# The release number encoded into glext.h is now defined in +# glextrelease.txt. + +############################################################################### +# +# OpenGL 1.0/1.1 enums (there is no VERSION_1_0 token) +# +############################################################################### + +VERSION_1_1 enum: +passthru: /* AttribMask */ + DEPTH_BUFFER_BIT = 0x00000100 # AttribMask + STENCIL_BUFFER_BIT = 0x00000400 # AttribMask + COLOR_BUFFER_BIT = 0x00004000 # AttribMask +passthru: /* Boolean */ + FALSE = 0 # Boolean + TRUE = 1 # Boolean +passthru: /* BeginMode */ + POINTS = 0x0000 # BeginMode + LINES = 0x0001 # BeginMode + LINE_LOOP = 0x0002 # BeginMode + LINE_STRIP = 0x0003 # BeginMode + TRIANGLES = 0x0004 # BeginMode + TRIANGLE_STRIP = 0x0005 # BeginMode + TRIANGLE_FAN = 0x0006 # BeginMode +passthru: /* AlphaFunction */ + NEVER = 0x0200 # AlphaFunction + LESS = 0x0201 # AlphaFunction + EQUAL = 0x0202 # AlphaFunction + LEQUAL = 0x0203 # AlphaFunction + GREATER = 0x0204 # AlphaFunction + NOTEQUAL = 0x0205 # AlphaFunction + GEQUAL = 0x0206 # AlphaFunction + ALWAYS = 0x0207 # AlphaFunction +passthru: /* BlendingFactorDest */ + ZERO = 0 # BlendingFactorDest + ONE = 1 # BlendingFactorDest + SRC_COLOR = 0x0300 # BlendingFactorDest + ONE_MINUS_SRC_COLOR = 0x0301 # BlendingFactorDest + SRC_ALPHA = 0x0302 # BlendingFactorDest + ONE_MINUS_SRC_ALPHA = 0x0303 # BlendingFactorDest + DST_ALPHA = 0x0304 # BlendingFactorDest + ONE_MINUS_DST_ALPHA = 0x0305 # BlendingFactorDest +passthru: /* BlendingFactorSrc */ + DST_COLOR = 0x0306 # BlendingFactorSrc + ONE_MINUS_DST_COLOR = 0x0307 # BlendingFactorSrc + SRC_ALPHA_SATURATE = 0x0308 # BlendingFactorSrc +passthru: /* DrawBufferMode */ + NONE = 0 # DrawBufferMode + FRONT_LEFT = 0x0400 # DrawBufferMode + FRONT_RIGHT = 0x0401 # DrawBufferMode + BACK_LEFT = 0x0402 # DrawBufferMode + BACK_RIGHT = 0x0403 # DrawBufferMode + FRONT = 0x0404 # DrawBufferMode + BACK = 0x0405 # DrawBufferMode + LEFT = 0x0406 # DrawBufferMode + RIGHT = 0x0407 # DrawBufferMode + FRONT_AND_BACK = 0x0408 # DrawBufferMode +passthru: /* ErrorCode */ + NO_ERROR = 0 # ErrorCode + INVALID_ENUM = 0x0500 # ErrorCode + INVALID_VALUE = 0x0501 # ErrorCode + INVALID_OPERATION = 0x0502 # ErrorCode + OUT_OF_MEMORY = 0x0505 # ErrorCode +passthru: /* FrontFaceDirection */ + CW = 0x0900 # FrontFaceDirection + CCW = 0x0901 # FrontFaceDirection +passthru: /* GetPName */ + POINT_SIZE = 0x0B11 # 1 F # GetPName + POINT_SIZE_RANGE = 0x0B12 # 2 F # GetPName + POINT_SIZE_GRANULARITY = 0x0B13 # 1 F # GetPName + LINE_SMOOTH = 0x0B20 # 1 I # GetPName + LINE_WIDTH = 0x0B21 # 1 F # GetPName + LINE_WIDTH_RANGE = 0x0B22 # 2 F # GetPName + LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F # GetPName + POLYGON_SMOOTH = 0x0B41 # 1 I # GetPName + CULL_FACE = 0x0B44 # 1 I # GetPName + CULL_FACE_MODE = 0x0B45 # 1 I # GetPName + FRONT_FACE = 0x0B46 # 1 I # GetPName + DEPTH_RANGE = 0x0B70 # 2 F # GetPName + DEPTH_TEST = 0x0B71 # 1 I # GetPName + DEPTH_WRITEMASK = 0x0B72 # 1 I # GetPName + DEPTH_CLEAR_VALUE = 0x0B73 # 1 F # GetPName + DEPTH_FUNC = 0x0B74 # 1 I # GetPName + STENCIL_TEST = 0x0B90 # 1 I # GetPName + STENCIL_CLEAR_VALUE = 0x0B91 # 1 I # GetPName + STENCIL_FUNC = 0x0B92 # 1 I # GetPName + STENCIL_VALUE_MASK = 0x0B93 # 1 I # GetPName + STENCIL_FAIL = 0x0B94 # 1 I # GetPName + STENCIL_PASS_DEPTH_FAIL = 0x0B95 # 1 I # GetPName + STENCIL_PASS_DEPTH_PASS = 0x0B96 # 1 I # GetPName + STENCIL_REF = 0x0B97 # 1 I # GetPName + STENCIL_WRITEMASK = 0x0B98 # 1 I # GetPName + VIEWPORT = 0x0BA2 # 4 I # GetPName + DITHER = 0x0BD0 # 1 I # GetPName + BLEND_DST = 0x0BE0 # 1 I # GetPName + BLEND_SRC = 0x0BE1 # 1 I # GetPName + BLEND = 0x0BE2 # 1 I # GetPName + LOGIC_OP_MODE = 0x0BF0 # 1 I # GetPName + COLOR_LOGIC_OP = 0x0BF2 # 1 I # GetPName + DRAW_BUFFER = 0x0C01 # 1 I # GetPName + READ_BUFFER = 0x0C02 # 1 I # GetPName + SCISSOR_BOX = 0x0C10 # 4 I # GetPName + SCISSOR_TEST = 0x0C11 # 1 I # GetPName + COLOR_CLEAR_VALUE = 0x0C22 # 4 F # GetPName + COLOR_WRITEMASK = 0x0C23 # 4 I # GetPName + DOUBLEBUFFER = 0x0C32 # 1 I # GetPName + STEREO = 0x0C33 # 1 I # GetPName + LINE_SMOOTH_HINT = 0x0C52 # 1 I # GetPName + POLYGON_SMOOTH_HINT = 0x0C53 # 1 I # GetPName + UNPACK_SWAP_BYTES = 0x0CF0 # 1 I # GetPName + UNPACK_LSB_FIRST = 0x0CF1 # 1 I # GetPName + UNPACK_ROW_LENGTH = 0x0CF2 # 1 I # GetPName + UNPACK_SKIP_ROWS = 0x0CF3 # 1 I # GetPName + UNPACK_SKIP_PIXELS = 0x0CF4 # 1 I # GetPName + UNPACK_ALIGNMENT = 0x0CF5 # 1 I # GetPName + PACK_SWAP_BYTES = 0x0D00 # 1 I # GetPName + PACK_LSB_FIRST = 0x0D01 # 1 I # GetPName + PACK_ROW_LENGTH = 0x0D02 # 1 I # GetPName + PACK_SKIP_ROWS = 0x0D03 # 1 I # GetPName + PACK_SKIP_PIXELS = 0x0D04 # 1 I # GetPName + PACK_ALIGNMENT = 0x0D05 # 1 I # GetPName + MAX_TEXTURE_SIZE = 0x0D33 # 1 I # GetPName + MAX_VIEWPORT_DIMS = 0x0D3A # 2 F # GetPName + SUBPIXEL_BITS = 0x0D50 # 1 I # GetPName + TEXTURE_1D = 0x0DE0 # 1 I # GetPName + TEXTURE_2D = 0x0DE1 # 1 I # GetPName + POLYGON_OFFSET_UNITS = 0x2A00 # 1 F # GetPName + POLYGON_OFFSET_POINT = 0x2A01 # 1 I # GetPName + POLYGON_OFFSET_LINE = 0x2A02 # 1 I # GetPName + POLYGON_OFFSET_FILL = 0x8037 # 1 I # GetPName + POLYGON_OFFSET_FACTOR = 0x8038 # 1 F # GetPName + TEXTURE_BINDING_1D = 0x8068 # 1 I # GetPName + TEXTURE_BINDING_2D = 0x8069 # 1 I # GetPName +passthru: /* GetTextureParameter */ + TEXTURE_WIDTH = 0x1000 # GetTextureParameter + TEXTURE_HEIGHT = 0x1001 # GetTextureParameter + TEXTURE_INTERNAL_FORMAT = 0x1003 # GetTextureParameter + TEXTURE_BORDER_COLOR = 0x1004 # GetTextureParameter + TEXTURE_RED_SIZE = 0x805C # GetTextureParameter + TEXTURE_GREEN_SIZE = 0x805D # GetTextureParameter + TEXTURE_BLUE_SIZE = 0x805E # GetTextureParameter + TEXTURE_ALPHA_SIZE = 0x805F # GetTextureParameter +passthru: /* HintMode */ + DONT_CARE = 0x1100 # HintMode + FASTEST = 0x1101 # HintMode + NICEST = 0x1102 # HintMode +passthru: /* DataType */ + BYTE = 0x1400 # DataType + UNSIGNED_BYTE = 0x1401 # DataType + SHORT = 0x1402 # DataType + UNSIGNED_SHORT = 0x1403 # DataType + INT = 0x1404 # DataType + UNSIGNED_INT = 0x1405 # DataType + FLOAT = 0x1406 # DataType + DOUBLE = 0x140A # DataType +passthru: /* LogicOp */ + CLEAR = 0x1500 # LogicOp + AND = 0x1501 # LogicOp + AND_REVERSE = 0x1502 # LogicOp + COPY = 0x1503 # LogicOp + AND_INVERTED = 0x1504 # LogicOp + NOOP = 0x1505 # LogicOp + XOR = 0x1506 # LogicOp + OR = 0x1507 # LogicOp + NOR = 0x1508 # LogicOp + EQUIV = 0x1509 # LogicOp + INVERT = 0x150A # LogicOp + OR_REVERSE = 0x150B # LogicOp + COPY_INVERTED = 0x150C # LogicOp + OR_INVERTED = 0x150D # LogicOp + NAND = 0x150E # LogicOp + SET = 0x150F # LogicOp +passthru: /* MatrixMode (for gl3.h, FBO attachment type) */ + TEXTURE = 0x1702 # MatrixMode +passthru: /* PixelCopyType */ + COLOR = 0x1800 # PixelCopyType + DEPTH = 0x1801 # PixelCopyType + STENCIL = 0x1802 # PixelCopyType +passthru: /* PixelFormat */ + STENCIL_INDEX = 0x1901 # PixelFormat + DEPTH_COMPONENT = 0x1902 # PixelFormat + RED = 0x1903 # PixelFormat + GREEN = 0x1904 # PixelFormat + BLUE = 0x1905 # PixelFormat + ALPHA = 0x1906 # PixelFormat + RGB = 0x1907 # PixelFormat + RGBA = 0x1908 # PixelFormat +passthru: /* PolygonMode */ + POINT = 0x1B00 # PolygonMode + LINE = 0x1B01 # PolygonMode + FILL = 0x1B02 # PolygonMode +passthru: /* StencilOp */ + KEEP = 0x1E00 # StencilOp + REPLACE = 0x1E01 # StencilOp + INCR = 0x1E02 # StencilOp + DECR = 0x1E03 # StencilOp +passthru: /* StringName */ + VENDOR = 0x1F00 # StringName + RENDERER = 0x1F01 # StringName + VERSION = 0x1F02 # StringName + EXTENSIONS = 0x1F03 # StringName +passthru: /* TextureMagFilter */ + NEAREST = 0x2600 # TextureMagFilter + LINEAR = 0x2601 # TextureMagFilter +passthru: /* TextureMinFilter */ + NEAREST_MIPMAP_NEAREST = 0x2700 # TextureMinFilter + LINEAR_MIPMAP_NEAREST = 0x2701 # TextureMinFilter + NEAREST_MIPMAP_LINEAR = 0x2702 # TextureMinFilter + LINEAR_MIPMAP_LINEAR = 0x2703 # TextureMinFilter +passthru: /* TextureParameterName */ + TEXTURE_MAG_FILTER = 0x2800 # TextureParameterName + TEXTURE_MIN_FILTER = 0x2801 # TextureParameterName + TEXTURE_WRAP_S = 0x2802 # TextureParameterName + TEXTURE_WRAP_T = 0x2803 # TextureParameterName +passthru: /* TextureTarget */ + PROXY_TEXTURE_1D = 0x8063 # TextureTarget + PROXY_TEXTURE_2D = 0x8064 # TextureTarget +passthru: /* TextureWrapMode */ + REPEAT = 0x2901 # TextureWrapMode +passthru: /* PixelInternalFormat */ + R3_G3_B2 = 0x2A10 # PixelInternalFormat + RGB4 = 0x804F # PixelInternalFormat + RGB5 = 0x8050 # PixelInternalFormat + RGB8 = 0x8051 # PixelInternalFormat + RGB10 = 0x8052 # PixelInternalFormat + RGB12 = 0x8053 # PixelInternalFormat + RGB16 = 0x8054 # PixelInternalFormat + RGBA2 = 0x8055 # PixelInternalFormat + RGBA4 = 0x8056 # PixelInternalFormat + RGB5_A1 = 0x8057 # PixelInternalFormat + RGBA8 = 0x8058 # PixelInternalFormat + RGB10_A2 = 0x8059 # PixelInternalFormat + RGBA12 = 0x805A # PixelInternalFormat + RGBA16 = 0x805B # PixelInternalFormat + +VERSION_1_1_DEPRECATED enum: +passthru: /* AttribMask */ + CURRENT_BIT = 0x00000001 # AttribMask + POINT_BIT = 0x00000002 # AttribMask + LINE_BIT = 0x00000004 # AttribMask + POLYGON_BIT = 0x00000008 # AttribMask + POLYGON_STIPPLE_BIT = 0x00000010 # AttribMask + PIXEL_MODE_BIT = 0x00000020 # AttribMask + LIGHTING_BIT = 0x00000040 # AttribMask + FOG_BIT = 0x00000080 # AttribMask + ACCUM_BUFFER_BIT = 0x00000200 # AttribMask + VIEWPORT_BIT = 0x00000800 # AttribMask + TRANSFORM_BIT = 0x00001000 # AttribMask + ENABLE_BIT = 0x00002000 # AttribMask + HINT_BIT = 0x00008000 # AttribMask + EVAL_BIT = 0x00010000 # AttribMask + LIST_BIT = 0x00020000 # AttribMask + TEXTURE_BIT = 0x00040000 # AttribMask + SCISSOR_BIT = 0x00080000 # AttribMask + ALL_ATTRIB_BITS = 0xFFFFFFFF # AttribMask +passthru: /* ClientAttribMask */ + CLIENT_PIXEL_STORE_BIT = 0x00000001 # ClientAttribMask + CLIENT_VERTEX_ARRAY_BIT = 0x00000002 # ClientAttribMask + CLIENT_ALL_ATTRIB_BITS = 0xFFFFFFFF # ClientAttribMask +passthru: /* BeginMode */ + QUADS = 0x0007 # BeginMode + QUAD_STRIP = 0x0008 # BeginMode + POLYGON = 0x0009 # BeginMode +passthru: /* AccumOp */ + ACCUM = 0x0100 # AccumOp + LOAD = 0x0101 # AccumOp + RETURN = 0x0102 # AccumOp + MULT = 0x0103 # AccumOp + ADD = 0x0104 # AccumOp +passthru: /* DrawBufferMode */ + AUX0 = 0x0409 # DrawBufferMode + AUX1 = 0x040A # DrawBufferMode + AUX2 = 0x040B # DrawBufferMode + AUX3 = 0x040C # DrawBufferMode +passthru: /* ErrorCode */ + STACK_OVERFLOW = 0x0503 # ErrorCode + STACK_UNDERFLOW = 0x0504 # ErrorCode +passthru: /* FeedbackType */ + 2D = 0x0600 # FeedbackType + 3D = 0x0601 # FeedbackType + 3D_COLOR = 0x0602 # FeedbackType + 3D_COLOR_TEXTURE = 0x0603 # FeedbackType + 4D_COLOR_TEXTURE = 0x0604 # FeedbackType +passthru: /* FeedBackToken */ + PASS_THROUGH_TOKEN = 0x0700 # FeedBackToken + POINT_TOKEN = 0x0701 # FeedBackToken + LINE_TOKEN = 0x0702 # FeedBackToken + POLYGON_TOKEN = 0x0703 # FeedBackToken + BITMAP_TOKEN = 0x0704 # FeedBackToken + DRAW_PIXEL_TOKEN = 0x0705 # FeedBackToken + COPY_PIXEL_TOKEN = 0x0706 # FeedBackToken + LINE_RESET_TOKEN = 0x0707 # FeedBackToken +passthru: /* FogMode */ + EXP = 0x0800 # FogMode + EXP2 = 0x0801 # FogMode +passthru: /* GetMapQuery */ + COEFF = 0x0A00 # GetMapQuery + ORDER = 0x0A01 # GetMapQuery + DOMAIN = 0x0A02 # GetMapQuery +passthru: /* GetPixelMap */ + PIXEL_MAP_I_TO_I = 0x0C70 # GetPixelMap + PIXEL_MAP_S_TO_S = 0x0C71 # GetPixelMap + PIXEL_MAP_I_TO_R = 0x0C72 # GetPixelMap + PIXEL_MAP_I_TO_G = 0x0C73 # GetPixelMap + PIXEL_MAP_I_TO_B = 0x0C74 # GetPixelMap + PIXEL_MAP_I_TO_A = 0x0C75 # GetPixelMap + PIXEL_MAP_R_TO_R = 0x0C76 # GetPixelMap + PIXEL_MAP_G_TO_G = 0x0C77 # GetPixelMap + PIXEL_MAP_B_TO_B = 0x0C78 # GetPixelMap + PIXEL_MAP_A_TO_A = 0x0C79 # GetPixelMap +passthru: /* GetPointervPName */ + VERTEX_ARRAY_POINTER = 0x808E # GetPointervPName + NORMAL_ARRAY_POINTER = 0x808F # GetPointervPName + COLOR_ARRAY_POINTER = 0x8090 # GetPointervPName + INDEX_ARRAY_POINTER = 0x8091 # GetPointervPName + TEXTURE_COORD_ARRAY_POINTER = 0x8092 # GetPointervPName + EDGE_FLAG_ARRAY_POINTER = 0x8093 # GetPointervPName + FEEDBACK_BUFFER_POINTER = 0x0DF0 # GetPointervPName + SELECTION_BUFFER_POINTER = 0x0DF3 # GetPointervPName +passthru: /* GetPName */ + CURRENT_COLOR = 0x0B00 # 4 F # GetPName + CURRENT_INDEX = 0x0B01 # 1 F # GetPName + CURRENT_NORMAL = 0x0B02 # 3 F # GetPName + CURRENT_TEXTURE_COORDS = 0x0B03 # 4 F # GetPName + CURRENT_RASTER_COLOR = 0x0B04 # 4 F # GetPName + CURRENT_RASTER_INDEX = 0x0B05 # 1 F # GetPName + CURRENT_RASTER_TEXTURE_COORDS = 0x0B06 # 4 F # GetPName + CURRENT_RASTER_POSITION = 0x0B07 # 4 F # GetPName + CURRENT_RASTER_POSITION_VALID = 0x0B08 # 1 I # GetPName + CURRENT_RASTER_DISTANCE = 0x0B09 # 1 F # GetPName + POINT_SMOOTH = 0x0B10 # 1 I # GetPName + LINE_STIPPLE = 0x0B24 # 1 I # GetPName + LINE_STIPPLE_PATTERN = 0x0B25 # 1 I # GetPName + LINE_STIPPLE_REPEAT = 0x0B26 # 1 I # GetPName + LIST_MODE = 0x0B30 # 1 I # GetPName + MAX_LIST_NESTING = 0x0B31 # 1 I # GetPName + LIST_BASE = 0x0B32 # 1 I # GetPName + LIST_INDEX = 0x0B33 # 1 I # GetPName + POLYGON_MODE = 0x0B40 # 2 I # GetPName + POLYGON_STIPPLE = 0x0B42 # 1 I # GetPName + EDGE_FLAG = 0x0B43 # 1 I # GetPName + LIGHTING = 0x0B50 # 1 I # GetPName + LIGHT_MODEL_LOCAL_VIEWER = 0x0B51 # 1 I # GetPName + LIGHT_MODEL_TWO_SIDE = 0x0B52 # 1 I # GetPName + LIGHT_MODEL_AMBIENT = 0x0B53 # 4 F # GetPName + SHADE_MODEL = 0x0B54 # 1 I # GetPName + COLOR_MATERIAL_FACE = 0x0B55 # 1 I # GetPName + COLOR_MATERIAL_PARAMETER = 0x0B56 # 1 I # GetPName + COLOR_MATERIAL = 0x0B57 # 1 I # GetPName + FOG = 0x0B60 # 1 I # GetPName + FOG_INDEX = 0x0B61 # 1 I # GetPName + FOG_DENSITY = 0x0B62 # 1 F # GetPName + FOG_START = 0x0B63 # 1 F # GetPName + FOG_END = 0x0B64 # 1 F # GetPName + FOG_MODE = 0x0B65 # 1 I # GetPName + FOG_COLOR = 0x0B66 # 4 F # GetPName + ACCUM_CLEAR_VALUE = 0x0B80 # 4 F # GetPName + MATRIX_MODE = 0x0BA0 # 1 I # GetPName + NORMALIZE = 0x0BA1 # 1 I # GetPName + MODELVIEW_STACK_DEPTH = 0x0BA3 # 1 I # GetPName + PROJECTION_STACK_DEPTH = 0x0BA4 # 1 I # GetPName + TEXTURE_STACK_DEPTH = 0x0BA5 # 1 I # GetPName + MODELVIEW_MATRIX = 0x0BA6 # 16 F # GetPName + PROJECTION_MATRIX = 0x0BA7 # 16 F # GetPName + TEXTURE_MATRIX = 0x0BA8 # 16 F # GetPName + ATTRIB_STACK_DEPTH = 0x0BB0 # 1 I # GetPName + CLIENT_ATTRIB_STACK_DEPTH = 0x0BB1 # 1 I # GetPName + ALPHA_TEST = 0x0BC0 # 1 I # GetPName + ALPHA_TEST_FUNC = 0x0BC1 # 1 I # GetPName + ALPHA_TEST_REF = 0x0BC2 # 1 F # GetPName + INDEX_LOGIC_OP = 0x0BF1 # 1 I # GetPName + LOGIC_OP = 0x0BF1 # 1 I # GetPName + AUX_BUFFERS = 0x0C00 # 1 I # GetPName + INDEX_CLEAR_VALUE = 0x0C20 # 1 I # GetPName + INDEX_WRITEMASK = 0x0C21 # 1 I # GetPName + INDEX_MODE = 0x0C30 # 1 I # GetPName + RGBA_MODE = 0x0C31 # 1 I # GetPName + RENDER_MODE = 0x0C40 # 1 I # GetPName + PERSPECTIVE_CORRECTION_HINT = 0x0C50 # 1 I # GetPName + POINT_SMOOTH_HINT = 0x0C51 # 1 I # GetPName + FOG_HINT = 0x0C54 # 1 I # GetPName + TEXTURE_GEN_S = 0x0C60 # 1 I # GetPName + TEXTURE_GEN_T = 0x0C61 # 1 I # GetPName + TEXTURE_GEN_R = 0x0C62 # 1 I # GetPName + TEXTURE_GEN_Q = 0x0C63 # 1 I # GetPName + PIXEL_MAP_I_TO_I_SIZE = 0x0CB0 # 1 I # GetPName + PIXEL_MAP_S_TO_S_SIZE = 0x0CB1 # 1 I # GetPName + PIXEL_MAP_I_TO_R_SIZE = 0x0CB2 # 1 I # GetPName + PIXEL_MAP_I_TO_G_SIZE = 0x0CB3 # 1 I # GetPName + PIXEL_MAP_I_TO_B_SIZE = 0x0CB4 # 1 I # GetPName + PIXEL_MAP_I_TO_A_SIZE = 0x0CB5 # 1 I # GetPName + PIXEL_MAP_R_TO_R_SIZE = 0x0CB6 # 1 I # GetPName + PIXEL_MAP_G_TO_G_SIZE = 0x0CB7 # 1 I # GetPName + PIXEL_MAP_B_TO_B_SIZE = 0x0CB8 # 1 I # GetPName + PIXEL_MAP_A_TO_A_SIZE = 0x0CB9 # 1 I # GetPName + MAP_COLOR = 0x0D10 # 1 I # GetPName + MAP_STENCIL = 0x0D11 # 1 I # GetPName + INDEX_SHIFT = 0x0D12 # 1 I # GetPName + INDEX_OFFSET = 0x0D13 # 1 I # GetPName + RED_SCALE = 0x0D14 # 1 F # GetPName + RED_BIAS = 0x0D15 # 1 F # GetPName + ZOOM_X = 0x0D16 # 1 F # GetPName + ZOOM_Y = 0x0D17 # 1 F # GetPName + GREEN_SCALE = 0x0D18 # 1 F # GetPName + GREEN_BIAS = 0x0D19 # 1 F # GetPName + BLUE_SCALE = 0x0D1A # 1 F # GetPName + BLUE_BIAS = 0x0D1B # 1 F # GetPName + ALPHA_SCALE = 0x0D1C # 1 F # GetPName + ALPHA_BIAS = 0x0D1D # 1 F # GetPName + DEPTH_SCALE = 0x0D1E # 1 F # GetPName + DEPTH_BIAS = 0x0D1F # 1 F # GetPName + MAX_EVAL_ORDER = 0x0D30 # 1 I # GetPName + MAX_LIGHTS = 0x0D31 # 1 I # GetPName + MAX_CLIP_PLANES = 0x0D32 # 1 I # GetPName + MAX_PIXEL_MAP_TABLE = 0x0D34 # 1 I # GetPName + MAX_ATTRIB_STACK_DEPTH = 0x0D35 # 1 I # GetPName + MAX_MODELVIEW_STACK_DEPTH = 0x0D36 # 1 I # GetPName + MAX_NAME_STACK_DEPTH = 0x0D37 # 1 I # GetPName + MAX_PROJECTION_STACK_DEPTH = 0x0D38 # 1 I # GetPName + MAX_TEXTURE_STACK_DEPTH = 0x0D39 # 1 I # GetPName + MAX_CLIENT_ATTRIB_STACK_DEPTH = 0x0D3B # 1 I # GetPName + INDEX_BITS = 0x0D51 # 1 I # GetPName + RED_BITS = 0x0D52 # 1 I # GetPName + GREEN_BITS = 0x0D53 # 1 I # GetPName + BLUE_BITS = 0x0D54 # 1 I # GetPName + ALPHA_BITS = 0x0D55 # 1 I # GetPName + DEPTH_BITS = 0x0D56 # 1 I # GetPName + STENCIL_BITS = 0x0D57 # 1 I # GetPName + ACCUM_RED_BITS = 0x0D58 # 1 I # GetPName + ACCUM_GREEN_BITS = 0x0D59 # 1 I # GetPName + ACCUM_BLUE_BITS = 0x0D5A # 1 I # GetPName + ACCUM_ALPHA_BITS = 0x0D5B # 1 I # GetPName + NAME_STACK_DEPTH = 0x0D70 # 1 I # GetPName + AUTO_NORMAL = 0x0D80 # 1 I # GetPName + MAP1_COLOR_4 = 0x0D90 # 1 I # GetPName + MAP1_INDEX = 0x0D91 # 1 I # GetPName + MAP1_NORMAL = 0x0D92 # 1 I # GetPName + MAP1_TEXTURE_COORD_1 = 0x0D93 # 1 I # GetPName + MAP1_TEXTURE_COORD_2 = 0x0D94 # 1 I # GetPName + MAP1_TEXTURE_COORD_3 = 0x0D95 # 1 I # GetPName + MAP1_TEXTURE_COORD_4 = 0x0D96 # 1 I # GetPName + MAP1_VERTEX_3 = 0x0D97 # 1 I # GetPName + MAP1_VERTEX_4 = 0x0D98 # 1 I # GetPName + MAP2_COLOR_4 = 0x0DB0 # 1 I # GetPName + MAP2_INDEX = 0x0DB1 # 1 I # GetPName + MAP2_NORMAL = 0x0DB2 # 1 I # GetPName + MAP2_TEXTURE_COORD_1 = 0x0DB3 # 1 I # GetPName + MAP2_TEXTURE_COORD_2 = 0x0DB4 # 1 I # GetPName + MAP2_TEXTURE_COORD_3 = 0x0DB5 # 1 I # GetPName + MAP2_TEXTURE_COORD_4 = 0x0DB6 # 1 I # GetPName + MAP2_VERTEX_3 = 0x0DB7 # 1 I # GetPName + MAP2_VERTEX_4 = 0x0DB8 # 1 I # GetPName + MAP1_GRID_DOMAIN = 0x0DD0 # 2 F # GetPName + MAP1_GRID_SEGMENTS = 0x0DD1 # 1 I # GetPName + MAP2_GRID_DOMAIN = 0x0DD2 # 4 F # GetPName + MAP2_GRID_SEGMENTS = 0x0DD3 # 2 I # GetPName + FEEDBACK_BUFFER_SIZE = 0x0DF1 # 1 I # GetPName + FEEDBACK_BUFFER_TYPE = 0x0DF2 # 1 I # GetPName + SELECTION_BUFFER_SIZE = 0x0DF4 # 1 I # GetPName + VERTEX_ARRAY = 0x8074 # 1 I # GetPName + NORMAL_ARRAY = 0x8075 # 1 I # GetPName + COLOR_ARRAY = 0x8076 # 1 I # GetPName + INDEX_ARRAY = 0x8077 # 1 I # GetPName + TEXTURE_COORD_ARRAY = 0x8078 # 1 I # GetPName + EDGE_FLAG_ARRAY = 0x8079 # 1 I # GetPName + VERTEX_ARRAY_SIZE = 0x807A # 1 I # GetPName + VERTEX_ARRAY_TYPE = 0x807B # 1 I # GetPName + VERTEX_ARRAY_STRIDE = 0x807C # 1 I # GetPName + NORMAL_ARRAY_TYPE = 0x807E # 1 I # GetPName + NORMAL_ARRAY_STRIDE = 0x807F # 1 I # GetPName + COLOR_ARRAY_SIZE = 0x8081 # 1 I # GetPName + COLOR_ARRAY_TYPE = 0x8082 # 1 I # GetPName + COLOR_ARRAY_STRIDE = 0x8083 # 1 I # GetPName + INDEX_ARRAY_TYPE = 0x8085 # 1 I # GetPName + INDEX_ARRAY_STRIDE = 0x8086 # 1 I # GetPName + TEXTURE_COORD_ARRAY_SIZE = 0x8088 # 1 I # GetPName + TEXTURE_COORD_ARRAY_TYPE = 0x8089 # 1 I # GetPName + TEXTURE_COORD_ARRAY_STRIDE = 0x808A # 1 I # GetPName + EDGE_FLAG_ARRAY_STRIDE = 0x808C # 1 I # GetPName +passthru: /* GetTextureParameter */ + TEXTURE_COMPONENTS = 0x1003 # GetTextureParameter + TEXTURE_BORDER = 0x1005 # GetTextureParameter + TEXTURE_LUMINANCE_SIZE = 0x8060 # GetTextureParameter + TEXTURE_INTENSITY_SIZE = 0x8061 # GetTextureParameter + TEXTURE_PRIORITY = 0x8066 # GetTextureParameter + TEXTURE_RESIDENT = 0x8067 # GetTextureParameter +passthru: /* LightParameter */ + AMBIENT = 0x1200 # LightParameter + DIFFUSE = 0x1201 # LightParameter + SPECULAR = 0x1202 # LightParameter + POSITION = 0x1203 # LightParameter + SPOT_DIRECTION = 0x1204 # LightParameter + SPOT_EXPONENT = 0x1205 # LightParameter + SPOT_CUTOFF = 0x1206 # LightParameter + CONSTANT_ATTENUATION = 0x1207 # LightParameter + LINEAR_ATTENUATION = 0x1208 # LightParameter + QUADRATIC_ATTENUATION = 0x1209 # LightParameter +passthru: /* ListMode */ + COMPILE = 0x1300 # ListMode + COMPILE_AND_EXECUTE = 0x1301 # ListMode +passthru: /* DataType */ + 2_BYTES = 0x1407 # DataType + 3_BYTES = 0x1408 # DataType + 4_BYTES = 0x1409 # DataType +passthru: /* MaterialParameter */ + EMISSION = 0x1600 # MaterialParameter + SHININESS = 0x1601 # MaterialParameter + AMBIENT_AND_DIFFUSE = 0x1602 # MaterialParameter + COLOR_INDEXES = 0x1603 # MaterialParameter +passthru: /* MatrixMode */ + MODELVIEW = 0x1700 # MatrixMode + PROJECTION = 0x1701 # MatrixMode +passthru: /* PixelFormat */ + COLOR_INDEX = 0x1900 # PixelFormat + LUMINANCE = 0x1909 # PixelFormat + LUMINANCE_ALPHA = 0x190A # PixelFormat +passthru: /* PixelType */ + BITMAP = 0x1A00 # PixelType +passthru: /* RenderingMode */ + RENDER = 0x1C00 # RenderingMode + FEEDBACK = 0x1C01 # RenderingMode + SELECT = 0x1C02 # RenderingMode +passthru: /* ShadingModel */ + FLAT = 0x1D00 # ShadingModel + SMOOTH = 0x1D01 # ShadingModel +passthru: /* TextureCoordName */ + S = 0x2000 # TextureCoordName + T = 0x2001 # TextureCoordName + R = 0x2002 # TextureCoordName + Q = 0x2003 # TextureCoordName +passthru: /* TextureEnvMode */ + MODULATE = 0x2100 # TextureEnvMode + DECAL = 0x2101 # TextureEnvMode +passthru: /* TextureEnvParameter */ + TEXTURE_ENV_MODE = 0x2200 # TextureEnvParameter + TEXTURE_ENV_COLOR = 0x2201 # TextureEnvParameter +passthru: /* TextureEnvTarget */ + TEXTURE_ENV = 0x2300 # TextureEnvTarget +passthru: /* TextureGenMode */ + EYE_LINEAR = 0x2400 # TextureGenMode + OBJECT_LINEAR = 0x2401 # TextureGenMode + SPHERE_MAP = 0x2402 # TextureGenMode +passthru: /* TextureGenParameter */ + TEXTURE_GEN_MODE = 0x2500 # TextureGenParameter + OBJECT_PLANE = 0x2501 # TextureGenParameter + EYE_PLANE = 0x2502 # TextureGenParameter +passthru: /* TextureWrapMode */ + CLAMP = 0x2900 # TextureWrapMode +passthru: /* PixelInternalFormat */ + ALPHA4 = 0x803B # PixelInternalFormat + ALPHA8 = 0x803C # PixelInternalFormat + ALPHA12 = 0x803D # PixelInternalFormat + ALPHA16 = 0x803E # PixelInternalFormat + LUMINANCE4 = 0x803F # PixelInternalFormat + LUMINANCE8 = 0x8040 # PixelInternalFormat + LUMINANCE12 = 0x8041 # PixelInternalFormat + LUMINANCE16 = 0x8042 # PixelInternalFormat + LUMINANCE4_ALPHA4 = 0x8043 # PixelInternalFormat + LUMINANCE6_ALPHA2 = 0x8044 # PixelInternalFormat + LUMINANCE8_ALPHA8 = 0x8045 # PixelInternalFormat + LUMINANCE12_ALPHA4 = 0x8046 # PixelInternalFormat + LUMINANCE12_ALPHA12 = 0x8047 # PixelInternalFormat + LUMINANCE16_ALPHA16 = 0x8048 # PixelInternalFormat + INTENSITY = 0x8049 # PixelInternalFormat + INTENSITY4 = 0x804A # PixelInternalFormat + INTENSITY8 = 0x804B # PixelInternalFormat + INTENSITY12 = 0x804C # PixelInternalFormat + INTENSITY16 = 0x804D # PixelInternalFormat +passthru: /* InterleavedArrayFormat */ + V2F = 0x2A20 # InterleavedArrayFormat + V3F = 0x2A21 # InterleavedArrayFormat + C4UB_V2F = 0x2A22 # InterleavedArrayFormat + C4UB_V3F = 0x2A23 # InterleavedArrayFormat + C3F_V3F = 0x2A24 # InterleavedArrayFormat + N3F_V3F = 0x2A25 # InterleavedArrayFormat + C4F_N3F_V3F = 0x2A26 # InterleavedArrayFormat + T2F_V3F = 0x2A27 # InterleavedArrayFormat + T4F_V4F = 0x2A28 # InterleavedArrayFormat + T2F_C4UB_V3F = 0x2A29 # InterleavedArrayFormat + T2F_C3F_V3F = 0x2A2A # InterleavedArrayFormat + T2F_N3F_V3F = 0x2A2B # InterleavedArrayFormat + T2F_C4F_N3F_V3F = 0x2A2C # InterleavedArrayFormat + T4F_C4F_N3F_V4F = 0x2A2D # InterleavedArrayFormat +passthru: /* ClipPlaneName */ + CLIP_PLANE0 = 0x3000 # 1 I # ClipPlaneName + CLIP_PLANE1 = 0x3001 # 1 I # ClipPlaneName + CLIP_PLANE2 = 0x3002 # 1 I # ClipPlaneName + CLIP_PLANE3 = 0x3003 # 1 I # ClipPlaneName + CLIP_PLANE4 = 0x3004 # 1 I # ClipPlaneName + CLIP_PLANE5 = 0x3005 # 1 I # ClipPlaneName +passthru: /* LightName */ + LIGHT0 = 0x4000 # 1 I # LightName + LIGHT1 = 0x4001 # 1 I # LightName + LIGHT2 = 0x4002 # 1 I # LightName + LIGHT3 = 0x4003 # 1 I # LightName + LIGHT4 = 0x4004 # 1 I # LightName + LIGHT5 = 0x4005 # 1 I # LightName + LIGHT6 = 0x4006 # 1 I # LightName + LIGHT7 = 0x4007 # 1 I # LightName + + +############################################################################### +# +# OpenGL 1.2 enums +# +############################################################################### + +VERSION_1_2 enum: + UNSIGNED_BYTE_3_3_2 = 0x8032 # Equivalent to EXT_packed_pixels + UNSIGNED_SHORT_4_4_4_4 = 0x8033 + UNSIGNED_SHORT_5_5_5_1 = 0x8034 + UNSIGNED_INT_8_8_8_8 = 0x8035 + UNSIGNED_INT_10_10_10_2 = 0x8036 + TEXTURE_BINDING_3D = 0x806A # 1 I + PACK_SKIP_IMAGES = 0x806B # 1 I + PACK_IMAGE_HEIGHT = 0x806C # 1 F + UNPACK_SKIP_IMAGES = 0x806D # 1 I + UNPACK_IMAGE_HEIGHT = 0x806E # 1 F + TEXTURE_3D = 0x806F # 1 I + PROXY_TEXTURE_3D = 0x8070 + TEXTURE_DEPTH = 0x8071 + TEXTURE_WRAP_R = 0x8072 + MAX_3D_TEXTURE_SIZE = 0x8073 # 1 I + UNSIGNED_BYTE_2_3_3_REV = 0x8362 # New for OpenGL 1.2 + UNSIGNED_SHORT_5_6_5 = 0x8363 + UNSIGNED_SHORT_5_6_5_REV = 0x8364 + UNSIGNED_SHORT_4_4_4_4_REV = 0x8365 + UNSIGNED_SHORT_1_5_5_5_REV = 0x8366 + UNSIGNED_INT_8_8_8_8_REV = 0x8367 + UNSIGNED_INT_2_10_10_10_REV = 0x8368 + BGR = 0x80E0 + BGRA = 0x80E1 + MAX_ELEMENTS_VERTICES = 0x80E8 + MAX_ELEMENTS_INDICES = 0x80E9 + CLAMP_TO_EDGE = 0x812F # Equivalent to SGIS_texture_edge_clamp + TEXTURE_MIN_LOD = 0x813A # Equivalent to SGIS_texture_lod + TEXTURE_MAX_LOD = 0x813B + TEXTURE_BASE_LEVEL = 0x813C + TEXTURE_MAX_LEVEL = 0x813D + SMOOTH_POINT_SIZE_RANGE = 0x0B12 # 2 F + SMOOTH_POINT_SIZE_GRANULARITY = 0x0B13 # 1 F + SMOOTH_LINE_WIDTH_RANGE = 0x0B22 # 2 F + SMOOTH_LINE_WIDTH_GRANULARITY = 0x0B23 # 1 F + ALIASED_LINE_WIDTH_RANGE = 0x846E # 2 F + +VERSION_1_2_DEPRECATED enum: + RESCALE_NORMAL = 0x803A # 1 I # Equivalent to EXT_rescale_normal + LIGHT_MODEL_COLOR_CONTROL = 0x81F8 # 1 I + SINGLE_COLOR = 0x81F9 + SEPARATE_SPECULAR_COLOR = 0x81FA + ALIASED_POINT_SIZE_RANGE = 0x846D # 2 F + +ARB_imaging enum: + CONSTANT_COLOR = 0x8001 # Equivalent to EXT_blend_color + ONE_MINUS_CONSTANT_COLOR = 0x8002 + CONSTANT_ALPHA = 0x8003 + ONE_MINUS_CONSTANT_ALPHA = 0x8004 + BLEND_COLOR = 0x8005 # 4 F + FUNC_ADD = 0x8006 # Equivalent to EXT_blend_minmax + MIN = 0x8007 + MAX = 0x8008 + BLEND_EQUATION = 0x8009 # 1 I + FUNC_SUBTRACT = 0x800A # Equivalent to EXT_blend_subtract + FUNC_REVERSE_SUBTRACT = 0x800B + +ARB_imaging_DEPRECATED enum: + CONVOLUTION_1D = 0x8010 # 1 I # Equivalent to EXT_convolution + CONVOLUTION_2D = 0x8011 # 1 I + SEPARABLE_2D = 0x8012 # 1 I + CONVOLUTION_BORDER_MODE = 0x8013 + CONVOLUTION_FILTER_SCALE = 0x8014 + CONVOLUTION_FILTER_BIAS = 0x8015 + REDUCE = 0x8016 + CONVOLUTION_FORMAT = 0x8017 + CONVOLUTION_WIDTH = 0x8018 + CONVOLUTION_HEIGHT = 0x8019 + MAX_CONVOLUTION_WIDTH = 0x801A + MAX_CONVOLUTION_HEIGHT = 0x801B + POST_CONVOLUTION_RED_SCALE = 0x801C # 1 F + POST_CONVOLUTION_GREEN_SCALE = 0x801D # 1 F + POST_CONVOLUTION_BLUE_SCALE = 0x801E # 1 F + POST_CONVOLUTION_ALPHA_SCALE = 0x801F # 1 F + POST_CONVOLUTION_RED_BIAS = 0x8020 # 1 F + POST_CONVOLUTION_GREEN_BIAS = 0x8021 # 1 F + POST_CONVOLUTION_BLUE_BIAS = 0x8022 # 1 F + POST_CONVOLUTION_ALPHA_BIAS = 0x8023 # 1 F + HISTOGRAM = 0x8024 # 1 I # Equivalent to EXT_histogram + PROXY_HISTOGRAM = 0x8025 + HISTOGRAM_WIDTH = 0x8026 + HISTOGRAM_FORMAT = 0x8027 + HISTOGRAM_RED_SIZE = 0x8028 + HISTOGRAM_GREEN_SIZE = 0x8029 + HISTOGRAM_BLUE_SIZE = 0x802A + HISTOGRAM_ALPHA_SIZE = 0x802B + HISTOGRAM_LUMINANCE_SIZE = 0x802C + HISTOGRAM_SINK = 0x802D + MINMAX = 0x802E # 1 I + MINMAX_FORMAT = 0x802F + MINMAX_SINK = 0x8030 + TABLE_TOO_LARGE = 0x8031 + COLOR_MATRIX = 0x80B1 # 16 F # Equivalent to SGI_color_matrix + COLOR_MATRIX_STACK_DEPTH = 0x80B2 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH = 0x80B3 # 1 I + POST_COLOR_MATRIX_RED_SCALE = 0x80B4 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE = 0x80B5 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE = 0x80B6 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE = 0x80B7 # 1 F + POST_COLOR_MATRIX_RED_BIAS = 0x80B8 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS = 0x80B9 # 1 F + POST_COLOR_MATRIX_BLUE_BIAS = 0x80BA # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS = 0x80BB # 1 F + COLOR_TABLE = 0x80D0 # 1 I # Equivalent to SGI_color_table + POST_CONVOLUTION_COLOR_TABLE = 0x80D1 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE = 0x80D2 # 1 I + PROXY_COLOR_TABLE = 0x80D3 + PROXY_POST_CONVOLUTION_COLOR_TABLE = 0x80D4 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE = 0x80D5 + COLOR_TABLE_SCALE = 0x80D6 + COLOR_TABLE_BIAS = 0x80D7 + COLOR_TABLE_FORMAT = 0x80D8 + COLOR_TABLE_WIDTH = 0x80D9 + COLOR_TABLE_RED_SIZE = 0x80DA + COLOR_TABLE_GREEN_SIZE = 0x80DB + COLOR_TABLE_BLUE_SIZE = 0x80DC + COLOR_TABLE_ALPHA_SIZE = 0x80DD + COLOR_TABLE_LUMINANCE_SIZE = 0x80DE + COLOR_TABLE_INTENSITY_SIZE = 0x80DF + CONSTANT_BORDER = 0x8151 + REPLICATE_BORDER = 0x8153 + CONVOLUTION_BORDER_COLOR = 0x8154 + + +############################################################################### +# +# OpenGL 1.3 enums +# +############################################################################### + +VERSION_1_3 enum: + TEXTURE0 = 0x84C0 # Promoted from ARB_multitexture + TEXTURE1 = 0x84C1 + TEXTURE2 = 0x84C2 + TEXTURE3 = 0x84C3 + TEXTURE4 = 0x84C4 + TEXTURE5 = 0x84C5 + TEXTURE6 = 0x84C6 + TEXTURE7 = 0x84C7 + TEXTURE8 = 0x84C8 + TEXTURE9 = 0x84C9 + TEXTURE10 = 0x84CA + TEXTURE11 = 0x84CB + TEXTURE12 = 0x84CC + TEXTURE13 = 0x84CD + TEXTURE14 = 0x84CE + TEXTURE15 = 0x84CF + TEXTURE16 = 0x84D0 + TEXTURE17 = 0x84D1 + TEXTURE18 = 0x84D2 + TEXTURE19 = 0x84D3 + TEXTURE20 = 0x84D4 + TEXTURE21 = 0x84D5 + TEXTURE22 = 0x84D6 + TEXTURE23 = 0x84D7 + TEXTURE24 = 0x84D8 + TEXTURE25 = 0x84D9 + TEXTURE26 = 0x84DA + TEXTURE27 = 0x84DB + TEXTURE28 = 0x84DC + TEXTURE29 = 0x84DD + TEXTURE30 = 0x84DE + TEXTURE31 = 0x84DF + ACTIVE_TEXTURE = 0x84E0 # 1 I + MULTISAMPLE = 0x809D # Promoted from ARB_multisample + SAMPLE_ALPHA_TO_COVERAGE = 0x809E + SAMPLE_ALPHA_TO_ONE = 0x809F + SAMPLE_COVERAGE = 0x80A0 + SAMPLE_BUFFERS = 0x80A8 + SAMPLES = 0x80A9 + SAMPLE_COVERAGE_VALUE = 0x80AA + SAMPLE_COVERAGE_INVERT = 0x80AB + TEXTURE_CUBE_MAP = 0x8513 + TEXTURE_BINDING_CUBE_MAP = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z = 0x851A + PROXY_TEXTURE_CUBE_MAP = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE = 0x851C + COMPRESSED_RGB = 0x84ED + COMPRESSED_RGBA = 0x84EE + TEXTURE_COMPRESSION_HINT = 0x84EF + TEXTURE_COMPRESSED_IMAGE_SIZE = 0x86A0 + TEXTURE_COMPRESSED = 0x86A1 + NUM_COMPRESSED_TEXTURE_FORMATS = 0x86A2 + COMPRESSED_TEXTURE_FORMATS = 0x86A3 + CLAMP_TO_BORDER = 0x812D # Promoted from ARB_texture_border_clamp + +VERSION_1_3_DEPRECATED enum: + CLIENT_ACTIVE_TEXTURE = 0x84E1 # 1 I + MAX_TEXTURE_UNITS = 0x84E2 # 1 I + TRANSPOSE_MODELVIEW_MATRIX = 0x84E3 # 16 F # Promoted from ARB_transpose_matrix + TRANSPOSE_PROJECTION_MATRIX = 0x84E4 # 16 F + TRANSPOSE_TEXTURE_MATRIX = 0x84E5 # 16 F + TRANSPOSE_COLOR_MATRIX = 0x84E6 # 16 F + MULTISAMPLE_BIT = 0x20000000 + NORMAL_MAP = 0x8511 # Promoted from ARB_texture_cube_map + REFLECTION_MAP = 0x8512 + COMPRESSED_ALPHA = 0x84E9 # Promoted from ARB_texture_compression + COMPRESSED_LUMINANCE = 0x84EA + COMPRESSED_LUMINANCE_ALPHA = 0x84EB + COMPRESSED_INTENSITY = 0x84EC + COMBINE = 0x8570 # Promoted from ARB_texture_env_combine + COMBINE_RGB = 0x8571 + COMBINE_ALPHA = 0x8572 + SOURCE0_RGB = 0x8580 + SOURCE1_RGB = 0x8581 + SOURCE2_RGB = 0x8582 + SOURCE0_ALPHA = 0x8588 + SOURCE1_ALPHA = 0x8589 + SOURCE2_ALPHA = 0x858A + OPERAND0_RGB = 0x8590 + OPERAND1_RGB = 0x8591 + OPERAND2_RGB = 0x8592 + OPERAND0_ALPHA = 0x8598 + OPERAND1_ALPHA = 0x8599 + OPERAND2_ALPHA = 0x859A + RGB_SCALE = 0x8573 + ADD_SIGNED = 0x8574 + INTERPOLATE = 0x8575 + SUBTRACT = 0x84E7 + CONSTANT = 0x8576 + PRIMARY_COLOR = 0x8577 + PREVIOUS = 0x8578 + DOT3_RGB = 0x86AE # Promoted from ARB_texture_env_dot3 + DOT3_RGBA = 0x86AF + + +############################################################################### +# +# OpenGL 1.4 enums +# +############################################################################### + +VERSION_1_4 enum: + BLEND_DST_RGB = 0x80C8 + BLEND_SRC_RGB = 0x80C9 + BLEND_DST_ALPHA = 0x80CA + BLEND_SRC_ALPHA = 0x80CB + POINT_FADE_THRESHOLD_SIZE = 0x8128 # 1 F + DEPTH_COMPONENT16 = 0x81A5 + DEPTH_COMPONENT24 = 0x81A6 + DEPTH_COMPONENT32 = 0x81A7 + MIRRORED_REPEAT = 0x8370 + MAX_TEXTURE_LOD_BIAS = 0x84FD + TEXTURE_LOD_BIAS = 0x8501 + INCR_WRAP = 0x8507 + DECR_WRAP = 0x8508 + TEXTURE_DEPTH_SIZE = 0x884A + TEXTURE_COMPARE_MODE = 0x884C + TEXTURE_COMPARE_FUNC = 0x884D + +VERSION_1_4_DEPRECATED enum: + POINT_SIZE_MIN = 0x8126 # 1 F + POINT_SIZE_MAX = 0x8127 # 1 F + POINT_DISTANCE_ATTENUATION = 0x8129 # 3 F + GENERATE_MIPMAP = 0x8191 + GENERATE_MIPMAP_HINT = 0x8192 # 1 I + FOG_COORDINATE_SOURCE = 0x8450 # 1 I + FOG_COORDINATE = 0x8451 + FRAGMENT_DEPTH = 0x8452 + CURRENT_FOG_COORDINATE = 0x8453 # 1 F + FOG_COORDINATE_ARRAY_TYPE = 0x8454 # 1 I + FOG_COORDINATE_ARRAY_STRIDE = 0x8455 # 1 I + FOG_COORDINATE_ARRAY_POINTER = 0x8456 + FOG_COORDINATE_ARRAY = 0x8457 # 1 I + COLOR_SUM = 0x8458 # 1 I + CURRENT_SECONDARY_COLOR = 0x8459 # 3 F + SECONDARY_COLOR_ARRAY_SIZE = 0x845A # 1 I + SECONDARY_COLOR_ARRAY_TYPE = 0x845B # 1 I + SECONDARY_COLOR_ARRAY_STRIDE = 0x845C # 1 I + SECONDARY_COLOR_ARRAY_POINTER = 0x845D + SECONDARY_COLOR_ARRAY = 0x845E # 1 I + TEXTURE_FILTER_CONTROL = 0x8500 + DEPTH_TEXTURE_MODE = 0x884B + COMPARE_R_TO_TEXTURE = 0x884E + + +############################################################################### +# +# OpenGL 1.5 enums +# +############################################################################### + +VERSION_1_5 enum: + BUFFER_SIZE = 0x8764 # ARB_vertex_buffer_object + BUFFER_USAGE = 0x8765 # ARB_vertex_buffer_object + QUERY_COUNTER_BITS = 0x8864 # ARB_occlusion_query + CURRENT_QUERY = 0x8865 # ARB_occlusion_query + QUERY_RESULT = 0x8866 # ARB_occlusion_query + QUERY_RESULT_AVAILABLE = 0x8867 # ARB_occlusion_query + ARRAY_BUFFER = 0x8892 # ARB_vertex_buffer_object + ELEMENT_ARRAY_BUFFER = 0x8893 # ARB_vertex_buffer_object + ARRAY_BUFFER_BINDING = 0x8894 # ARB_vertex_buffer_object + ELEMENT_ARRAY_BUFFER_BINDING = 0x8895 # ARB_vertex_buffer_object + VERTEX_ATTRIB_ARRAY_BUFFER_BINDING = 0x889F # ARB_vertex_buffer_object + READ_ONLY = 0x88B8 # ARB_vertex_buffer_object + WRITE_ONLY = 0x88B9 # ARB_vertex_buffer_object + READ_WRITE = 0x88BA # ARB_vertex_buffer_object + BUFFER_ACCESS = 0x88BB # ARB_vertex_buffer_object + BUFFER_MAPPED = 0x88BC # ARB_vertex_buffer_object + BUFFER_MAP_POINTER = 0x88BD # ARB_vertex_buffer_object + STREAM_DRAW = 0x88E0 # ARB_vertex_buffer_object + STREAM_READ = 0x88E1 # ARB_vertex_buffer_object + STREAM_COPY = 0x88E2 # ARB_vertex_buffer_object + STATIC_DRAW = 0x88E4 # ARB_vertex_buffer_object + STATIC_READ = 0x88E5 # ARB_vertex_buffer_object + STATIC_COPY = 0x88E6 # ARB_vertex_buffer_object + DYNAMIC_DRAW = 0x88E8 # ARB_vertex_buffer_object + DYNAMIC_READ = 0x88E9 # ARB_vertex_buffer_object + DYNAMIC_COPY = 0x88EA # ARB_vertex_buffer_object + SAMPLES_PASSED = 0x8914 # ARB_occlusion_query + +VERSION_1_5_DEPRECATED enum: + VERTEX_ARRAY_BUFFER_BINDING = 0x8896 # ARB_vertex_buffer_object + NORMAL_ARRAY_BUFFER_BINDING = 0x8897 # ARB_vertex_buffer_object + COLOR_ARRAY_BUFFER_BINDING = 0x8898 # ARB_vertex_buffer_object + INDEX_ARRAY_BUFFER_BINDING = 0x8899 # ARB_vertex_buffer_object + TEXTURE_COORD_ARRAY_BUFFER_BINDING = 0x889A # ARB_vertex_buffer_object + EDGE_FLAG_ARRAY_BUFFER_BINDING = 0x889B # ARB_vertex_buffer_object + SECONDARY_COLOR_ARRAY_BUFFER_BINDING = 0x889C # ARB_vertex_buffer_object + FOG_COORDINATE_ARRAY_BUFFER_BINDING = 0x889D # ARB_vertex_buffer_object + WEIGHT_ARRAY_BUFFER_BINDING = 0x889E # ARB_vertex_buffer_object + FOG_COORD_SRC = 0x8450 # alias GL_FOG_COORDINATE_SOURCE + FOG_COORD = 0x8451 # alias GL_FOG_COORDINATE + CURRENT_FOG_COORD = 0x8453 # alias GL_CURRENT_FOG_COORDINATE + FOG_COORD_ARRAY_TYPE = 0x8454 # alias GL_FOG_COORDINATE_ARRAY_TYPE + FOG_COORD_ARRAY_STRIDE = 0x8455 # alias GL_FOG_COORDINATE_ARRAY_STRIDE + FOG_COORD_ARRAY_POINTER = 0x8456 # alias GL_FOG_COORDINATE_ARRAY_POINTER + FOG_COORD_ARRAY = 0x8457 # alias GL_FOG_COORDINATE_ARRAY + FOG_COORD_ARRAY_BUFFER_BINDING = 0x889D # alias GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING +# New naming scheme + SRC0_RGB = 0x8580 # alias GL_SOURCE0_RGB + SRC1_RGB = 0x8581 # alias GL_SOURCE1_RGB + SRC2_RGB = 0x8582 # alias GL_SOURCE2_RGB + SRC0_ALPHA = 0x8588 # alias GL_SOURCE0_ALPHA + SRC1_ALPHA = 0x8589 # alias GL_SOURCE1_ALPHA + SRC2_ALPHA = 0x858A # alias GL_SOURCE2_ALPHA + +############################################################################### +# +# OpenGL 2.0 enums +# +############################################################################### + +VERSION_2_0 enum: + BLEND_EQUATION_RGB = 0x8009 # EXT_blend_equation_separate # alias GL_BLEND_EQUATION + VERTEX_ATTRIB_ARRAY_ENABLED = 0x8622 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_SIZE = 0x8623 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_STRIDE = 0x8624 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_TYPE = 0x8625 # ARB_vertex_shader + CURRENT_VERTEX_ATTRIB = 0x8626 # ARB_vertex_shader + VERTEX_PROGRAM_POINT_SIZE = 0x8642 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_POINTER = 0x8645 # ARB_vertex_shader + STENCIL_BACK_FUNC = 0x8800 # ARB_stencil_two_side + STENCIL_BACK_FAIL = 0x8801 # ARB_stencil_two_side + STENCIL_BACK_PASS_DEPTH_FAIL = 0x8802 # ARB_stencil_two_side + STENCIL_BACK_PASS_DEPTH_PASS = 0x8803 # ARB_stencil_two_side + MAX_DRAW_BUFFERS = 0x8824 # ARB_draw_buffers + DRAW_BUFFER0 = 0x8825 # ARB_draw_buffers + DRAW_BUFFER1 = 0x8826 # ARB_draw_buffers + DRAW_BUFFER2 = 0x8827 # ARB_draw_buffers + DRAW_BUFFER3 = 0x8828 # ARB_draw_buffers + DRAW_BUFFER4 = 0x8829 # ARB_draw_buffers + DRAW_BUFFER5 = 0x882A # ARB_draw_buffers + DRAW_BUFFER6 = 0x882B # ARB_draw_buffers + DRAW_BUFFER7 = 0x882C # ARB_draw_buffers + DRAW_BUFFER8 = 0x882D # ARB_draw_buffers + DRAW_BUFFER9 = 0x882E # ARB_draw_buffers + DRAW_BUFFER10 = 0x882F # ARB_draw_buffers + DRAW_BUFFER11 = 0x8830 # ARB_draw_buffers + DRAW_BUFFER12 = 0x8831 # ARB_draw_buffers + DRAW_BUFFER13 = 0x8832 # ARB_draw_buffers + DRAW_BUFFER14 = 0x8833 # ARB_draw_buffers + DRAW_BUFFER15 = 0x8834 # ARB_draw_buffers + BLEND_EQUATION_ALPHA = 0x883D # EXT_blend_equation_separate + MAX_VERTEX_ATTRIBS = 0x8869 # ARB_vertex_shader + VERTEX_ATTRIB_ARRAY_NORMALIZED = 0x886A # ARB_vertex_shader + MAX_TEXTURE_IMAGE_UNITS = 0x8872 # ARB_vertex_shader, ARB_fragment_shader + FRAGMENT_SHADER = 0x8B30 # ARB_fragment_shader + VERTEX_SHADER = 0x8B31 # ARB_vertex_shader + MAX_FRAGMENT_UNIFORM_COMPONENTS = 0x8B49 # ARB_fragment_shader + MAX_VERTEX_UNIFORM_COMPONENTS = 0x8B4A # ARB_vertex_shader + MAX_VARYING_FLOATS = 0x8B4B # ARB_vertex_shader + MAX_VERTEX_TEXTURE_IMAGE_UNITS = 0x8B4C # ARB_vertex_shader + MAX_COMBINED_TEXTURE_IMAGE_UNITS = 0x8B4D # ARB_vertex_shader + SHADER_TYPE = 0x8B4F # ARB_shader_objects + FLOAT_VEC2 = 0x8B50 # ARB_shader_objects + FLOAT_VEC3 = 0x8B51 # ARB_shader_objects + FLOAT_VEC4 = 0x8B52 # ARB_shader_objects + INT_VEC2 = 0x8B53 # ARB_shader_objects + INT_VEC3 = 0x8B54 # ARB_shader_objects + INT_VEC4 = 0x8B55 # ARB_shader_objects + BOOL = 0x8B56 # ARB_shader_objects + BOOL_VEC2 = 0x8B57 # ARB_shader_objects + BOOL_VEC3 = 0x8B58 # ARB_shader_objects + BOOL_VEC4 = 0x8B59 # ARB_shader_objects + FLOAT_MAT2 = 0x8B5A # ARB_shader_objects + FLOAT_MAT3 = 0x8B5B # ARB_shader_objects + FLOAT_MAT4 = 0x8B5C # ARB_shader_objects + SAMPLER_1D = 0x8B5D # ARB_shader_objects + SAMPLER_2D = 0x8B5E # ARB_shader_objects + SAMPLER_3D = 0x8B5F # ARB_shader_objects + SAMPLER_CUBE = 0x8B60 # ARB_shader_objects + SAMPLER_1D_SHADOW = 0x8B61 # ARB_shader_objects + SAMPLER_2D_SHADOW = 0x8B62 # ARB_shader_objects + DELETE_STATUS = 0x8B80 # ARB_shader_objects + COMPILE_STATUS = 0x8B81 # ARB_shader_objects + LINK_STATUS = 0x8B82 # ARB_shader_objects + VALIDATE_STATUS = 0x8B83 # ARB_shader_objects + INFO_LOG_LENGTH = 0x8B84 # ARB_shader_objects + ATTACHED_SHADERS = 0x8B85 # ARB_shader_objects + ACTIVE_UNIFORMS = 0x8B86 # ARB_shader_objects + ACTIVE_UNIFORM_MAX_LENGTH = 0x8B87 # ARB_shader_objects + SHADER_SOURCE_LENGTH = 0x8B88 # ARB_shader_objects + ACTIVE_ATTRIBUTES = 0x8B89 # ARB_vertex_shader + ACTIVE_ATTRIBUTE_MAX_LENGTH = 0x8B8A # ARB_vertex_shader + FRAGMENT_SHADER_DERIVATIVE_HINT = 0x8B8B # ARB_fragment_shader + SHADING_LANGUAGE_VERSION = 0x8B8C # ARB_shading_language_100 + CURRENT_PROGRAM = 0x8B8D # ARB_shader_objects (added for 2.0) + POINT_SPRITE_COORD_ORIGIN = 0x8CA0 # ARB_point_sprite (added for 2.0) + LOWER_LEFT = 0x8CA1 # ARB_point_sprite (added for 2.0) + UPPER_LEFT = 0x8CA2 # ARB_point_sprite (added for 2.0) + STENCIL_BACK_REF = 0x8CA3 # ARB_stencil_two_side + STENCIL_BACK_VALUE_MASK = 0x8CA4 # ARB_stencil_two_side + STENCIL_BACK_WRITEMASK = 0x8CA5 # ARB_stencil_two_side + +VERSION_2_0_DEPRECATED enum: + VERTEX_PROGRAM_TWO_SIDE = 0x8643 # ARB_vertex_shader + POINT_SPRITE = 0x8861 # ARB_point_sprite + COORD_REPLACE = 0x8862 # ARB_point_sprite + MAX_TEXTURE_COORDS = 0x8871 # ARB_vertex_shader, ARB_fragment_shader + + +############################################################################### +# +# OpenGL 2.1 enums +# +############################################################################### + +VERSION_2_1 enum: + PIXEL_PACK_BUFFER = 0x88EB # ARB_pixel_buffer_object + PIXEL_UNPACK_BUFFER = 0x88EC # ARB_pixel_buffer_object + PIXEL_PACK_BUFFER_BINDING = 0x88ED # ARB_pixel_buffer_object + PIXEL_UNPACK_BUFFER_BINDING = 0x88EF # ARB_pixel_buffer_object + FLOAT_MAT2x3 = 0x8B65 # New for 2.1 + FLOAT_MAT2x4 = 0x8B66 # New for 2.1 + FLOAT_MAT3x2 = 0x8B67 # New for 2.1 + FLOAT_MAT3x4 = 0x8B68 # New for 2.1 + FLOAT_MAT4x2 = 0x8B69 # New for 2.1 + FLOAT_MAT4x3 = 0x8B6A # New for 2.1 + SRGB = 0x8C40 # EXT_texture_sRGB + SRGB8 = 0x8C41 # EXT_texture_sRGB + SRGB_ALPHA = 0x8C42 # EXT_texture_sRGB + SRGB8_ALPHA8 = 0x8C43 # EXT_texture_sRGB + COMPRESSED_SRGB = 0x8C48 # EXT_texture_sRGB + COMPRESSED_SRGB_ALPHA = 0x8C49 # EXT_texture_sRGB + +VERSION_2_1_DEPRECATED enum: + CURRENT_RASTER_SECONDARY_COLOR = 0x845F # New for 2.1 + SLUMINANCE_ALPHA = 0x8C44 # EXT_texture_sRGB + SLUMINANCE8_ALPHA8 = 0x8C45 # EXT_texture_sRGB + SLUMINANCE = 0x8C46 # EXT_texture_sRGB + SLUMINANCE8 = 0x8C47 # EXT_texture_sRGB + COMPRESSED_SLUMINANCE = 0x8C4A # EXT_texture_sRGB + COMPRESSED_SLUMINANCE_ALPHA = 0x8C4B # EXT_texture_sRGB + + +############################################################################### +# +# OpenGL 3.0 enums +# +############################################################################### + +VERSION_3_0 enum: + COMPARE_REF_TO_TEXTURE = 0x884E # alias GL_COMPARE_R_TO_TEXTURE_ARB + CLIP_DISTANCE0 = 0x3000 # alias GL_CLIP_PLANE0 + CLIP_DISTANCE1 = 0x3001 # alias GL_CLIP_PLANE1 + CLIP_DISTANCE2 = 0x3002 # alias GL_CLIP_PLANE2 + CLIP_DISTANCE3 = 0x3003 # alias GL_CLIP_PLANE3 + CLIP_DISTANCE4 = 0x3004 # alias GL_CLIP_PLANE4 + CLIP_DISTANCE5 = 0x3005 # alias GL_CLIP_PLANE5 + CLIP_DISTANCE6 = 0x3006 + CLIP_DISTANCE7 = 0x3007 + MAX_CLIP_DISTANCES = 0x0D32 # alias GL_MAX_CLIP_PLANES + MAJOR_VERSION = 0x821B + MINOR_VERSION = 0x821C + NUM_EXTENSIONS = 0x821D + CONTEXT_FLAGS = 0x821E + COMPRESSED_RED = 0x8225 + COMPRESSED_RG = 0x8226 + CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT = 0x0001 + RGBA32F = 0x8814 + RGB32F = 0x8815 + RGBA16F = 0x881A + RGB16F = 0x881B + VERTEX_ATTRIB_ARRAY_INTEGER = 0x88FD + MAX_ARRAY_TEXTURE_LAYERS = 0x88FF + MIN_PROGRAM_TEXEL_OFFSET = 0x8904 + MAX_PROGRAM_TEXEL_OFFSET = 0x8905 + CLAMP_READ_COLOR = 0x891C + FIXED_ONLY = 0x891D + MAX_VARYING_COMPONENTS = 0x8B4B # alias GL_MAX_VARYING_FLOATS + TEXTURE_1D_ARRAY = 0x8C18 + PROXY_TEXTURE_1D_ARRAY = 0x8C19 + TEXTURE_2D_ARRAY = 0x8C1A + PROXY_TEXTURE_2D_ARRAY = 0x8C1B + TEXTURE_BINDING_1D_ARRAY = 0x8C1C + TEXTURE_BINDING_2D_ARRAY = 0x8C1D + R11F_G11F_B10F = 0x8C3A + UNSIGNED_INT_10F_11F_11F_REV = 0x8C3B + RGB9_E5 = 0x8C3D + UNSIGNED_INT_5_9_9_9_REV = 0x8C3E + TEXTURE_SHARED_SIZE = 0x8C3F + TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH = 0x8C76 + TRANSFORM_FEEDBACK_BUFFER_MODE = 0x8C7F + MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS = 0x8C80 + TRANSFORM_FEEDBACK_VARYINGS = 0x8C83 + TRANSFORM_FEEDBACK_BUFFER_START = 0x8C84 + TRANSFORM_FEEDBACK_BUFFER_SIZE = 0x8C85 + PRIMITIVES_GENERATED = 0x8C87 + TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN = 0x8C88 + RASTERIZER_DISCARD = 0x8C89 + MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS = 0x8C8A + MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS = 0x8C8B + INTERLEAVED_ATTRIBS = 0x8C8C + SEPARATE_ATTRIBS = 0x8C8D + TRANSFORM_FEEDBACK_BUFFER = 0x8C8E + TRANSFORM_FEEDBACK_BUFFER_BINDING = 0x8C8F + RGBA32UI = 0x8D70 + RGB32UI = 0x8D71 + RGBA16UI = 0x8D76 + RGB16UI = 0x8D77 + RGBA8UI = 0x8D7C + RGB8UI = 0x8D7D + RGBA32I = 0x8D82 + RGB32I = 0x8D83 + RGBA16I = 0x8D88 + RGB16I = 0x8D89 + RGBA8I = 0x8D8E + RGB8I = 0x8D8F + RED_INTEGER = 0x8D94 + GREEN_INTEGER = 0x8D95 + BLUE_INTEGER = 0x8D96 + RGB_INTEGER = 0x8D98 + RGBA_INTEGER = 0x8D99 + BGR_INTEGER = 0x8D9A + BGRA_INTEGER = 0x8D9B + SAMPLER_1D_ARRAY = 0x8DC0 + SAMPLER_2D_ARRAY = 0x8DC1 + SAMPLER_1D_ARRAY_SHADOW = 0x8DC3 + SAMPLER_2D_ARRAY_SHADOW = 0x8DC4 + SAMPLER_CUBE_SHADOW = 0x8DC5 + UNSIGNED_INT_VEC2 = 0x8DC6 + UNSIGNED_INT_VEC3 = 0x8DC7 + UNSIGNED_INT_VEC4 = 0x8DC8 + INT_SAMPLER_1D = 0x8DC9 + INT_SAMPLER_2D = 0x8DCA + INT_SAMPLER_3D = 0x8DCB + INT_SAMPLER_CUBE = 0x8DCC + INT_SAMPLER_1D_ARRAY = 0x8DCE + INT_SAMPLER_2D_ARRAY = 0x8DCF + UNSIGNED_INT_SAMPLER_1D = 0x8DD1 + UNSIGNED_INT_SAMPLER_2D = 0x8DD2 + UNSIGNED_INT_SAMPLER_3D = 0x8DD3 + UNSIGNED_INT_SAMPLER_CUBE = 0x8DD4 + UNSIGNED_INT_SAMPLER_1D_ARRAY = 0x8DD6 + UNSIGNED_INT_SAMPLER_2D_ARRAY = 0x8DD7 + QUERY_WAIT = 0x8E13 + QUERY_NO_WAIT = 0x8E14 + QUERY_BY_REGION_WAIT = 0x8E15 + QUERY_BY_REGION_NO_WAIT = 0x8E16 + BUFFER_ACCESS_FLAGS = 0x911F + BUFFER_MAP_LENGTH = 0x9120 + BUFFER_MAP_OFFSET = 0x9121 +passthru: /* Reuse tokens from ARB_depth_buffer_float */ + use ARB_depth_buffer_float DEPTH_COMPONENT32F + use ARB_depth_buffer_float DEPTH32F_STENCIL8 + use ARB_depth_buffer_float FLOAT_32_UNSIGNED_INT_24_8_REV +passthru: /* Reuse tokens from ARB_framebuffer_object */ + use ARB_framebuffer_object INVALID_FRAMEBUFFER_OPERATION + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_RED_SIZE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_GREEN_SIZE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_BLUE_SIZE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE + use ARB_framebuffer_object FRAMEBUFFER_DEFAULT + use ARB_framebuffer_object FRAMEBUFFER_UNDEFINED + use ARB_framebuffer_object DEPTH_STENCIL_ATTACHMENT + use ARB_framebuffer_object INDEX + use ARB_framebuffer_object MAX_RENDERBUFFER_SIZE + use ARB_framebuffer_object DEPTH_STENCIL + use ARB_framebuffer_object UNSIGNED_INT_24_8 + use ARB_framebuffer_object DEPTH24_STENCIL8 + use ARB_framebuffer_object TEXTURE_STENCIL_SIZE + use ARB_framebuffer_object TEXTURE_RED_TYPE + use ARB_framebuffer_object TEXTURE_GREEN_TYPE + use ARB_framebuffer_object TEXTURE_BLUE_TYPE + use ARB_framebuffer_object TEXTURE_ALPHA_TYPE + use ARB_framebuffer_object TEXTURE_DEPTH_TYPE + use ARB_framebuffer_object UNSIGNED_NORMALIZED + use ARB_framebuffer_object FRAMEBUFFER_BINDING + use ARB_framebuffer_object DRAW_FRAMEBUFFER_BINDING + use ARB_framebuffer_object RENDERBUFFER_BINDING + use ARB_framebuffer_object READ_FRAMEBUFFER + use ARB_framebuffer_object DRAW_FRAMEBUFFER + use ARB_framebuffer_object READ_FRAMEBUFFER_BINDING + use ARB_framebuffer_object RENDERBUFFER_SAMPLES + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_OBJECT_NAME + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER + use ARB_framebuffer_object FRAMEBUFFER_COMPLETE + use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_ATTACHMENT + use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT + use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER + use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_READ_BUFFER + use ARB_framebuffer_object FRAMEBUFFER_UNSUPPORTED + use ARB_framebuffer_object MAX_COLOR_ATTACHMENTS + use ARB_framebuffer_object COLOR_ATTACHMENT0 + use ARB_framebuffer_object COLOR_ATTACHMENT1 + use ARB_framebuffer_object COLOR_ATTACHMENT2 + use ARB_framebuffer_object COLOR_ATTACHMENT3 + use ARB_framebuffer_object COLOR_ATTACHMENT4 + use ARB_framebuffer_object COLOR_ATTACHMENT5 + use ARB_framebuffer_object COLOR_ATTACHMENT6 + use ARB_framebuffer_object COLOR_ATTACHMENT7 + use ARB_framebuffer_object COLOR_ATTACHMENT8 + use ARB_framebuffer_object COLOR_ATTACHMENT9 + use ARB_framebuffer_object COLOR_ATTACHMENT10 + use ARB_framebuffer_object COLOR_ATTACHMENT11 + use ARB_framebuffer_object COLOR_ATTACHMENT12 + use ARB_framebuffer_object COLOR_ATTACHMENT13 + use ARB_framebuffer_object COLOR_ATTACHMENT14 + use ARB_framebuffer_object COLOR_ATTACHMENT15 + use ARB_framebuffer_object DEPTH_ATTACHMENT + use ARB_framebuffer_object STENCIL_ATTACHMENT + use ARB_framebuffer_object FRAMEBUFFER + use ARB_framebuffer_object RENDERBUFFER + use ARB_framebuffer_object RENDERBUFFER_WIDTH + use ARB_framebuffer_object RENDERBUFFER_HEIGHT + use ARB_framebuffer_object RENDERBUFFER_INTERNAL_FORMAT + use ARB_framebuffer_object STENCIL_INDEX1 + use ARB_framebuffer_object STENCIL_INDEX4 + use ARB_framebuffer_object STENCIL_INDEX8 + use ARB_framebuffer_object STENCIL_INDEX16 + use ARB_framebuffer_object RENDERBUFFER_RED_SIZE + use ARB_framebuffer_object RENDERBUFFER_GREEN_SIZE + use ARB_framebuffer_object RENDERBUFFER_BLUE_SIZE + use ARB_framebuffer_object RENDERBUFFER_ALPHA_SIZE + use ARB_framebuffer_object RENDERBUFFER_DEPTH_SIZE + use ARB_framebuffer_object RENDERBUFFER_STENCIL_SIZE + use ARB_framebuffer_object FRAMEBUFFER_INCOMPLETE_MULTISAMPLE + use ARB_framebuffer_object MAX_SAMPLES +passthru: /* Reuse tokens from ARB_framebuffer_sRGB */ + use ARB_framebuffer_sRGB FRAMEBUFFER_SRGB +passthru: /* Reuse tokens from ARB_half_float_vertex */ + use ARB_half_float_vertex HALF_FLOAT +passthru: /* Reuse tokens from ARB_map_buffer_range */ + use ARB_map_buffer_range MAP_READ_BIT + use ARB_map_buffer_range MAP_WRITE_BIT + use ARB_map_buffer_range MAP_INVALIDATE_RANGE_BIT + use ARB_map_buffer_range MAP_INVALIDATE_BUFFER_BIT + use ARB_map_buffer_range MAP_FLUSH_EXPLICIT_BIT + use ARB_map_buffer_range MAP_UNSYNCHRONIZED_BIT +passthru: /* Reuse tokens from ARB_texture_compression_rgtc */ + use ARB_texture_compression_rgtc COMPRESSED_RED_RGTC1 + use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RED_RGTC1 + use ARB_texture_compression_rgtc COMPRESSED_RG_RGTC2 + use ARB_texture_compression_rgtc COMPRESSED_SIGNED_RG_RGTC2 +passthru: /* Reuse tokens from ARB_texture_rg */ + use ARB_texture_rg RG + use ARB_texture_rg RG_INTEGER + use ARB_texture_rg R8 + use ARB_texture_rg R16 + use ARB_texture_rg RG8 + use ARB_texture_rg RG16 + use ARB_texture_rg R16F + use ARB_texture_rg R32F + use ARB_texture_rg RG16F + use ARB_texture_rg RG32F + use ARB_texture_rg R8I + use ARB_texture_rg R8UI + use ARB_texture_rg R16I + use ARB_texture_rg R16UI + use ARB_texture_rg R32I + use ARB_texture_rg R32UI + use ARB_texture_rg RG8I + use ARB_texture_rg RG8UI + use ARB_texture_rg RG16I + use ARB_texture_rg RG16UI + use ARB_texture_rg RG32I + use ARB_texture_rg RG32UI +passthru: /* Reuse tokens from ARB_vertex_array_object */ + use ARB_vertex_array_object VERTEX_ARRAY_BINDING + +VERSION_3_0_DEPRECATED enum: + CLAMP_VERTEX_COLOR = 0x891A + CLAMP_FRAGMENT_COLOR = 0x891B + ALPHA_INTEGER = 0x8D97 +passthru: /* Reuse tokens from ARB_framebuffer_object */ + use ARB_framebuffer_object TEXTURE_LUMINANCE_TYPE + use ARB_framebuffer_object TEXTURE_INTENSITY_TYPE + + +############################################################################### +# +# OpenGL 3.1 enums +# +############################################################################### + +VERSION_3_1 enum: + SAMPLER_2D_RECT = 0x8B63 # ARB_shader_objects + ARB_texture_rectangle + SAMPLER_2D_RECT_SHADOW = 0x8B64 # ARB_shader_objects + ARB_texture_rectangle + SAMPLER_BUFFER = 0x8DC2 # EXT_gpu_shader4 + ARB_texture_buffer_object + INT_SAMPLER_2D_RECT = 0x8DCD # EXT_gpu_shader4 + ARB_texture_rectangle + INT_SAMPLER_BUFFER = 0x8DD0 # EXT_gpu_shader4 + ARB_texture_buffer_object + UNSIGNED_INT_SAMPLER_2D_RECT = 0x8DD5 # EXT_gpu_shader4 + ARB_texture_rectangle + UNSIGNED_INT_SAMPLER_BUFFER = 0x8DD8 # EXT_gpu_shader4 + ARB_texture_buffer_object + TEXTURE_BUFFER = 0x8C2A # ARB_texture_buffer_object + MAX_TEXTURE_BUFFER_SIZE = 0x8C2B # ARB_texture_buffer_object + TEXTURE_BINDING_BUFFER = 0x8C2C # ARB_texture_buffer_object + TEXTURE_BUFFER_DATA_STORE_BINDING = 0x8C2D # ARB_texture_buffer_object + TEXTURE_BUFFER_FORMAT = 0x8C2E # ARB_texture_buffer_object + TEXTURE_RECTANGLE = 0x84F5 # ARB_texture_rectangle + TEXTURE_BINDING_RECTANGLE = 0x84F6 # ARB_texture_rectangle + PROXY_TEXTURE_RECTANGLE = 0x84F7 # ARB_texture_rectangle + MAX_RECTANGLE_TEXTURE_SIZE = 0x84F8 # ARB_texture_rectangle + RED_SNORM = 0x8F90 # 3.1 + RG_SNORM = 0x8F91 # 3.1 + RGB_SNORM = 0x8F92 # 3.1 + RGBA_SNORM = 0x8F93 # 3.1 + R8_SNORM = 0x8F94 # 3.1 + RG8_SNORM = 0x8F95 # 3.1 + RGB8_SNORM = 0x8F96 # 3.1 + RGBA8_SNORM = 0x8F97 # 3.1 + R16_SNORM = 0x8F98 # 3.1 + RG16_SNORM = 0x8F99 # 3.1 + RGB16_SNORM = 0x8F9A # 3.1 + RGBA16_SNORM = 0x8F9B # 3.1 + SIGNED_NORMALIZED = 0x8F9C # 3.1 + PRIMITIVE_RESTART = 0x8F9D # 3.1 (different from NV_primitive_restart) + PRIMITIVE_RESTART_INDEX = 0x8F9E # 3.1 (different from NV_primitive_restart) +passthru: /* Reuse tokens from ARB_copy_buffer */ + use ARB_copy_buffer COPY_READ_BUFFER + use ARB_copy_buffer COPY_WRITE_BUFFER +passthru: /* Reuse tokens from ARB_draw_instanced (none) */ +passthru: /* Reuse tokens from ARB_uniform_buffer_object */ + use ARB_uniform_buffer_object UNIFORM_BUFFER + use ARB_uniform_buffer_object UNIFORM_BUFFER_BINDING + use ARB_uniform_buffer_object UNIFORM_BUFFER_START + use ARB_uniform_buffer_object UNIFORM_BUFFER_SIZE + use ARB_uniform_buffer_object MAX_VERTEX_UNIFORM_BLOCKS + use ARB_uniform_buffer_object MAX_FRAGMENT_UNIFORM_BLOCKS + use ARB_uniform_buffer_object MAX_COMBINED_UNIFORM_BLOCKS + use ARB_uniform_buffer_object MAX_UNIFORM_BUFFER_BINDINGS + use ARB_uniform_buffer_object MAX_UNIFORM_BLOCK_SIZE + use ARB_uniform_buffer_object MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS + use ARB_uniform_buffer_object MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS + use ARB_uniform_buffer_object UNIFORM_BUFFER_OFFSET_ALIGNMENT + use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH + use ARB_uniform_buffer_object ACTIVE_UNIFORM_BLOCKS + use ARB_uniform_buffer_object UNIFORM_TYPE + use ARB_uniform_buffer_object UNIFORM_SIZE + use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH + use ARB_uniform_buffer_object UNIFORM_BLOCK_INDEX + use ARB_uniform_buffer_object UNIFORM_OFFSET + use ARB_uniform_buffer_object UNIFORM_ARRAY_STRIDE + use ARB_uniform_buffer_object UNIFORM_MATRIX_STRIDE + use ARB_uniform_buffer_object UNIFORM_IS_ROW_MAJOR + use ARB_uniform_buffer_object UNIFORM_BLOCK_BINDING + use ARB_uniform_buffer_object UNIFORM_BLOCK_DATA_SIZE + use ARB_uniform_buffer_object UNIFORM_BLOCK_NAME_LENGTH + use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORMS + use ARB_uniform_buffer_object UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES + use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER + use ARB_uniform_buffer_object UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER + use ARB_uniform_buffer_object INVALID_INDEX + + +############################################################################### +# +# OpenGL 3.2 enums +# +############################################################################### + +VERSION_3_2 enum: + CONTEXT_CORE_PROFILE_BIT = 0x00000001 + CONTEXT_COMPATIBILITY_PROFILE_BIT = 0x00000002 + LINES_ADJACENCY = 0x000A + LINE_STRIP_ADJACENCY = 0x000B + TRIANGLES_ADJACENCY = 0x000C + TRIANGLE_STRIP_ADJACENCY = 0x000D + PROGRAM_POINT_SIZE = 0x8642 + MAX_GEOMETRY_TEXTURE_IMAGE_UNITS = 0x8C29 + FRAMEBUFFER_ATTACHMENT_LAYERED = 0x8DA7 + FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS = 0x8DA8 + GEOMETRY_SHADER = 0x8DD9 + GEOMETRY_VERTICES_OUT = 0x8916 + GEOMETRY_INPUT_TYPE = 0x8917 + GEOMETRY_OUTPUT_TYPE = 0x8918 + MAX_GEOMETRY_UNIFORM_COMPONENTS = 0x8DDF + MAX_GEOMETRY_OUTPUT_VERTICES = 0x8DE0 + MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS = 0x8DE1 + MAX_VERTEX_OUTPUT_COMPONENTS = 0x9122 + MAX_GEOMETRY_INPUT_COMPONENTS = 0x9123 + MAX_GEOMETRY_OUTPUT_COMPONENTS = 0x9124 + MAX_FRAGMENT_INPUT_COMPONENTS = 0x9125 + CONTEXT_PROFILE_MASK = 0x9126 + use VERSION_3_0 MAX_VARYING_COMPONENTS + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER +passthru: /* Reuse tokens from ARB_depth_clamp */ + use ARB_depth_clamp DEPTH_CLAMP +passthru: /* Reuse tokens from ARB_draw_elements_base_vertex (none) */ +passthru: /* Reuse tokens from ARB_fragment_coord_conventions (none) */ +passthru: /* Reuse tokens from ARB_provoking_vertex */ + use ARB_provoking_vertex QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION + use ARB_provoking_vertex FIRST_VERTEX_CONVENTION + use ARB_provoking_vertex LAST_VERTEX_CONVENTION + use ARB_provoking_vertex PROVOKING_VERTEX +passthru: /* Reuse tokens from ARB_seamless_cube_map */ + use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS +passthru: /* Reuse tokens from ARB_sync */ + use ARB_sync MAX_SERVER_WAIT_TIMEOUT + use ARB_sync OBJECT_TYPE + use ARB_sync SYNC_CONDITION + use ARB_sync SYNC_STATUS + use ARB_sync SYNC_FLAGS + use ARB_sync SYNC_FENCE + use ARB_sync SYNC_GPU_COMMANDS_COMPLETE + use ARB_sync UNSIGNALED + use ARB_sync SIGNALED + use ARB_sync ALREADY_SIGNALED + use ARB_sync TIMEOUT_EXPIRED + use ARB_sync CONDITION_SATISFIED + use ARB_sync WAIT_FAILED + use ARB_sync TIMEOUT_IGNORED + use ARB_sync SYNC_FLUSH_COMMANDS_BIT + use ARB_sync TIMEOUT_IGNORED +passthru: /* Reuse tokens from ARB_texture_multisample */ + use ARB_texture_multisample SAMPLE_POSITION + use ARB_texture_multisample SAMPLE_MASK + use ARB_texture_multisample SAMPLE_MASK_VALUE + use ARB_texture_multisample MAX_SAMPLE_MASK_WORDS + use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE + use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE + use ARB_texture_multisample TEXTURE_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE + use ARB_texture_multisample TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample TEXTURE_SAMPLES + use ARB_texture_multisample TEXTURE_FIXED_SAMPLE_LOCATIONS + use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE + use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE + use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE + use ARB_texture_multisample SAMPLER_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample INT_SAMPLER_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY + use ARB_texture_multisample MAX_COLOR_TEXTURE_SAMPLES + use ARB_texture_multisample MAX_DEPTH_TEXTURE_SAMPLES + use ARB_texture_multisample MAX_INTEGER_SAMPLES +passthru: /* Don't need to reuse tokens from ARB_vertex_array_bgra since they're already in 1.2 core */ + +############################################################################### +# +# OpenGL 3.3 enums +# +############################################################################### + +VERSION_3_3 enum: + VERTEX_ATTRIB_ARRAY_DIVISOR = 0x88FE # ARB_instanced_arrays +passthru: /* Reuse tokens from ARB_blend_func_extended */ + use ARB_blend_func_extended SRC1_COLOR + use ARB_blend_func_extended ONE_MINUS_SRC1_COLOR + use ARB_blend_func_extended ONE_MINUS_SRC1_ALPHA + use ARB_blend_func_extended MAX_DUAL_SOURCE_DRAW_BUFFERS +passthru: /* Reuse tokens from ARB_explicit_attrib_location (none) */ +passthru: /* Reuse tokens from ARB_occlusion_query2 */ + use ARB_occlusion_query2 ANY_SAMPLES_PASSED +passthru: /* Reuse tokens from ARB_sampler_objects */ + use ARB_sampler_objects SAMPLER_BINDING +passthru: /* Reuse tokens from ARB_shader_bit_encoding (none) */ +passthru: /* Reuse tokens from ARB_texture_rgb10_a2ui */ + use ARB_texture_rgb10_a2ui RGB10_A2UI +passthru: /* Reuse tokens from ARB_texture_swizzle */ + use ARB_texture_swizzle TEXTURE_SWIZZLE_R + use ARB_texture_swizzle TEXTURE_SWIZZLE_G + use ARB_texture_swizzle TEXTURE_SWIZZLE_B + use ARB_texture_swizzle TEXTURE_SWIZZLE_A + use ARB_texture_swizzle TEXTURE_SWIZZLE_RGBA +passthru: /* Reuse tokens from ARB_timer_query */ + use ARB_timer_query TIME_ELAPSED + use ARB_timer_query TIMESTAMP +passthru: /* Reuse tokens from ARB_vertex_type_2_10_10_10_rev */ + use ARB_vertex_type_2_10_10_10_rev INT_2_10_10_10_REV + +############################################################################### +# +# OpenGL 4.0 enums +# +############################################################################### + +VERSION_4_0 enum: + SAMPLE_SHADING = 0x8C36 # ARB_sample_shading + MIN_SAMPLE_SHADING_VALUE = 0x8C37 # ARB_sample_shading + MIN_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5E # ARB_texture_gather + MAX_PROGRAM_TEXTURE_GATHER_OFFSET = 0x8E5F # ARB_texture_gather + TEXTURE_CUBE_MAP_ARRAY = 0x9009 # ARB_texture_cube_map_array + TEXTURE_BINDING_CUBE_MAP_ARRAY = 0x900A # ARB_texture_cube_map_array + PROXY_TEXTURE_CUBE_MAP_ARRAY = 0x900B # ARB_texture_cube_map_array + SAMPLER_CUBE_MAP_ARRAY = 0x900C # ARB_texture_cube_map_array + SAMPLER_CUBE_MAP_ARRAY_SHADOW = 0x900D # ARB_texture_cube_map_array + INT_SAMPLER_CUBE_MAP_ARRAY = 0x900E # ARB_texture_cube_map_array + UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY = 0x900F # ARB_texture_cube_map_array +passthru: /* Reuse tokens from ARB_texture_query_lod (none) */ +passthru: /* Reuse tokens from ARB_draw_buffers_blend (none) */ +passthru: /* Reuse tokens from ARB_draw_indirect */ + use ARB_draw_indirect DRAW_INDIRECT_BUFFER + use ARB_draw_indirect DRAW_INDIRECT_BUFFER_BINDING +passthru: /* Reuse tokens from ARB_gpu_shader5 */ + use ARB_gpu_shader5 GEOMETRY_SHADER_INVOCATIONS + use ARB_gpu_shader5 MAX_GEOMETRY_SHADER_INVOCATIONS + use ARB_gpu_shader5 MIN_FRAGMENT_INTERPOLATION_OFFSET + use ARB_gpu_shader5 MAX_FRAGMENT_INTERPOLATION_OFFSET + use ARB_gpu_shader5 FRAGMENT_INTERPOLATION_OFFSET_BITS + use ARB_gpu_shader5 MAX_VERTEX_STREAMS +passthru: /* Reuse tokens from ARB_gpu_shader_fp64 */ + use ARB_gpu_shader_fp64 DOUBLE_VEC2 + use ARB_gpu_shader_fp64 DOUBLE_VEC3 + use ARB_gpu_shader_fp64 DOUBLE_VEC4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3 + use ARB_gpu_shader_fp64 DOUBLE_MAT4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x3 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x3 +passthru: /* Reuse tokens from ARB_shader_subroutine */ + use ARB_shader_subroutine ACTIVE_SUBROUTINES + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORMS + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS + use ARB_shader_subroutine ACTIVE_SUBROUTINE_MAX_LENGTH + use ARB_shader_subroutine ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH + use ARB_shader_subroutine MAX_SUBROUTINES + use ARB_shader_subroutine MAX_SUBROUTINE_UNIFORM_LOCATIONS + use ARB_shader_subroutine NUM_COMPATIBLE_SUBROUTINES + use ARB_shader_subroutine COMPATIBLE_SUBROUTINES +passthru: /* Reuse tokens from ARB_tessellation_shader */ + use ARB_tessellation_shader PATCHES + use ARB_tessellation_shader PATCH_VERTICES + use ARB_tessellation_shader PATCH_DEFAULT_INNER_LEVEL + use ARB_tessellation_shader PATCH_DEFAULT_OUTER_LEVEL + use ARB_tessellation_shader TESS_CONTROL_OUTPUT_VERTICES + use ARB_tessellation_shader TESS_GEN_MODE + use ARB_tessellation_shader TESS_GEN_SPACING + use ARB_tessellation_shader TESS_GEN_VERTEX_ORDER + use ARB_tessellation_shader TESS_GEN_POINT_MODE + use ARB_tessellation_shader ISOLINES + use ARB_tessellation_shader FRACTIONAL_ODD + use ARB_tessellation_shader FRACTIONAL_EVEN + use ARB_tessellation_shader MAX_PATCH_VERTICES + use ARB_tessellation_shader MAX_TESS_GEN_LEVEL + use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS + use ARB_tessellation_shader MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS + use ARB_tessellation_shader MAX_TESS_CONTROL_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_PATCH_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_OUTPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_CONTROL_UNIFORM_BLOCKS + use ARB_tessellation_shader MAX_TESS_EVALUATION_UNIFORM_BLOCKS + use ARB_tessellation_shader MAX_TESS_CONTROL_INPUT_COMPONENTS + use ARB_tessellation_shader MAX_TESS_EVALUATION_INPUT_COMPONENTS + use ARB_tessellation_shader MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS + use ARB_tessellation_shader MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS + use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER + use ARB_tessellation_shader UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER + use ARB_tessellation_shader TESS_EVALUATION_SHADER + use ARB_tessellation_shader TESS_CONTROL_SHADER +passthru: /* Reuse tokens from ARB_texture_buffer_object_rgb32 (none) */ +passthru: /* Reuse tokens from ARB_transform_feedback2 */ + use ARB_tessellation_shader TRANSFORM_FEEDBACK + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_PAUSED + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BUFFER_ACTIVE + use ARB_tessellation_shader TRANSFORM_FEEDBACK_BINDING +passthru: /* Reuse tokens from ARB_transform_feedback3 */ + use ARB_tessellation_shader MAX_TRANSFORM_FEEDBACK_BUFFERS + use ARB_tessellation_shader MAX_VERTEX_STREAMS + +############################################################################### +# +# OpenGL 4.1 enums +# +############################################################################### + +VERSION_4_1 enum: +passthru: /* Reuse tokens from ARB_ES2_compatibility */ + use ARB_ES2_compatibility FIXED + use ARB_ES2_compatibility IMPLEMENTATION_COLOR_READ_TYPE + use ARB_ES2_compatibility IMPLEMENTATION_COLOR_READ_FORMAT + use ARB_ES2_compatibility LOW_FLOAT + use ARB_ES2_compatibility MEDIUM_FLOAT + use ARB_ES2_compatibility HIGH_FLOAT + use ARB_ES2_compatibility LOW_INT + use ARB_ES2_compatibility MEDIUM_INT + use ARB_ES2_compatibility HIGH_INT + use ARB_ES2_compatibility SHADER_COMPILER + use ARB_ES2_compatibility NUM_SHADER_BINARY_FORMATS + use ARB_ES2_compatibility MAX_VERTEX_UNIFORM_VECTORS + use ARB_ES2_compatibility MAX_VARYING_VECTORS + use ARB_ES2_compatibility MAX_FRAGMENT_UNIFORM_VECTORS +passthru: /* Reuse tokens from ARB_get_program_binary */ + use ARB_get_program_binary PROGRAM_BINARY_RETRIEVABLE_HINT + use ARB_get_program_binary PROGRAM_BINARY_LENGTH + use ARB_get_program_binary NUM_PROGRAM_BINARY_FORMATS + use ARB_get_program_binary PROGRAM_BINARY_FORMATS +passthru: /* Reuse tokens from ARB_separate_shader_objects */ + use ARB_separate_shader_objects VERTEX_SHADER_BIT + use ARB_separate_shader_objects FRAGMENT_SHADER_BIT + use ARB_separate_shader_objects GEOMETRY_SHADER_BIT + use ARB_separate_shader_objects TESS_CONTROL_SHADER_BIT + use ARB_separate_shader_objects TESS_EVALUATION_SHADER_BIT + use ARB_separate_shader_objects ALL_SHADER_BITS + use ARB_separate_shader_objects PROGRAM_SEPARABLE + use ARB_separate_shader_objects ACTIVE_PROGRAM + use ARB_separate_shader_objects PROGRAM_PIPELINE_BINDING +passthru: /* Reuse tokens from ARB_shader_precision (none) */ +passthru: /* Reuse tokens from ARB_vertex_attrib_64bit - all are in GL 3.0 and 4.0 already */ +passthru: /* Reuse tokens from ARB_viewport_array - some are in GL 1.1 and ARB_provoking_vertex already */ + use ARB_viewport_array MAX_VIEWPORTS + use ARB_viewport_array VIEWPORT_SUBPIXEL_BITS + use ARB_viewport_array VIEWPORT_BOUNDS_RANGE + use ARB_viewport_array LAYER_PROVOKING_VERTEX + use ARB_viewport_array VIEWPORT_INDEX_PROVOKING_VERTEX + use ARB_viewport_array UNDEFINED_VERTEX + +############################################################################### +# +# OpenGL 4.2 enums +# +############################################################################### + +VERSION_4_2 enum: +passthru: /* Reuse tokens from ARB_base_instance (none) */ +passthru: /* Reuse tokens from ARB_shading_language_420pack (none) */ +passthru: /* Reuse tokens from ARB_transform_feedback_instanced (none) */ +passthru: /* Reuse tokens from ARB_compressed_texture_pixel_storage */ + use ARB_compressed_texture_pixel_storage UNPACK_COMPRESSED_BLOCK_WIDTH + use ARB_compressed_texture_pixel_storage UNPACK_COMPRESSED_BLOCK_HEIGHT + use ARB_compressed_texture_pixel_storage UNPACK_COMPRESSED_BLOCK_DEPTH + use ARB_compressed_texture_pixel_storage UNPACK_COMPRESSED_BLOCK_SIZE + use ARB_compressed_texture_pixel_storage PACK_COMPRESSED_BLOCK_WIDTH + use ARB_compressed_texture_pixel_storage PACK_COMPRESSED_BLOCK_HEIGHT + use ARB_compressed_texture_pixel_storage PACK_COMPRESSED_BLOCK_DEPTH + use ARB_compressed_texture_pixel_storage PACK_COMPRESSED_BLOCK_SIZE +passthru: /* Reuse tokens from ARB_conservative_depth (none) */ +passthru: /* Reuse tokens from ARB_internalformat_query */ + use ARB_internalformat_query NUM_SAMPLE_COUNTS +passthru: /* Reuse tokens from ARB_map_buffer_alignment */ + use ARB_map_buffer_alignment MIN_MAP_BUFFER_ALIGNMENT +passthru: /* Reuse tokens from ARB_shader_atomic_counters */ + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_BINDING + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_START + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_SIZE + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_DATA_SIZE + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER + use ARB_shader_atomic_counters ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER + use ARB_shader_atomic_counters MAX_VERTEX_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_COMBINED_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters MAX_VERTEX_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_TESS_CONTROL_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_TESS_EVALUATION_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_GEOMETRY_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_FRAGMENT_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_COMBINED_ATOMIC_COUNTERS + use ARB_shader_atomic_counters MAX_ATOMIC_COUNTER_BUFFER_SIZE + use ARB_shader_atomic_counters MAX_ATOMIC_COUNTER_BUFFER_BINDINGS + use ARB_shader_atomic_counters ACTIVE_ATOMIC_COUNTER_BUFFERS + use ARB_shader_atomic_counters UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX + use ARB_shader_atomic_counters UNSIGNED_INT_ATOMIC_COUNTER +passthru: /* Reuse tokens from ARB_shader_image_load_store */ + use ARB_shader_image_load_store VERTEX_ATTRIB_ARRAY_BARRIER_BIT + use ARB_shader_image_load_store ELEMENT_ARRAY_BARRIER_BIT + use ARB_shader_image_load_store UNIFORM_BARRIER_BIT + use ARB_shader_image_load_store TEXTURE_FETCH_BARRIER_BIT + use ARB_shader_image_load_store SHADER_IMAGE_ACCESS_BARRIER_BIT + use ARB_shader_image_load_store COMMAND_BARRIER_BIT + use ARB_shader_image_load_store PIXEL_BUFFER_BARRIER_BIT + use ARB_shader_image_load_store TEXTURE_UPDATE_BARRIER_BIT + use ARB_shader_image_load_store BUFFER_UPDATE_BARRIER_BIT + use ARB_shader_image_load_store FRAMEBUFFER_BARRIER_BIT + use ARB_shader_image_load_store TRANSFORM_FEEDBACK_BARRIER_BIT + use ARB_shader_image_load_store ATOMIC_COUNTER_BARRIER_BIT + use ARB_shader_image_load_store ALL_BARRIER_BITS + use ARB_shader_image_load_store MAX_IMAGE_UNITS + use ARB_shader_image_load_store MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS + use ARB_shader_image_load_store IMAGE_BINDING_NAME + use ARB_shader_image_load_store IMAGE_BINDING_LEVEL + use ARB_shader_image_load_store IMAGE_BINDING_LAYERED + use ARB_shader_image_load_store IMAGE_BINDING_LAYER + use ARB_shader_image_load_store IMAGE_BINDING_ACCESS + use ARB_shader_image_load_store IMAGE_1D + use ARB_shader_image_load_store IMAGE_2D + use ARB_shader_image_load_store IMAGE_3D + use ARB_shader_image_load_store IMAGE_2D_RECT + use ARB_shader_image_load_store IMAGE_CUBE + use ARB_shader_image_load_store IMAGE_BUFFER + use ARB_shader_image_load_store IMAGE_1D_ARRAY + use ARB_shader_image_load_store IMAGE_2D_ARRAY + use ARB_shader_image_load_store IMAGE_CUBE_MAP_ARRAY + use ARB_shader_image_load_store IMAGE_2D_MULTISAMPLE + use ARB_shader_image_load_store IMAGE_2D_MULTISAMPLE_ARRAY + use ARB_shader_image_load_store INT_IMAGE_1D + use ARB_shader_image_load_store INT_IMAGE_2D + use ARB_shader_image_load_store INT_IMAGE_3D + use ARB_shader_image_load_store INT_IMAGE_2D_RECT + use ARB_shader_image_load_store INT_IMAGE_CUBE + use ARB_shader_image_load_store INT_IMAGE_BUFFER + use ARB_shader_image_load_store INT_IMAGE_1D_ARRAY + use ARB_shader_image_load_store INT_IMAGE_2D_ARRAY + use ARB_shader_image_load_store INT_IMAGE_CUBE_MAP_ARRAY + use ARB_shader_image_load_store INT_IMAGE_2D_MULTISAMPLE + use ARB_shader_image_load_store INT_IMAGE_2D_MULTISAMPLE_ARRAY + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_1D + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_2D + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_3D + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_2D_RECT + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_CUBE + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_BUFFER + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_1D_ARRAY + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_2D_ARRAY + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_2D_MULTISAMPLE + use ARB_shader_image_load_store UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY + use ARB_shader_image_load_store MAX_IMAGE_SAMPLES + use ARB_shader_image_load_store IMAGE_BINDING_FORMAT + use ARB_shader_image_load_store IMAGE_FORMAT_COMPATIBILITY_TYPE + use ARB_shader_image_load_store IMAGE_FORMAT_COMPATIBILITY_BY_SIZE + use ARB_shader_image_load_store IMAGE_FORMAT_COMPATIBILITY_BY_CLASS + use ARB_shader_image_load_store MAX_VERTEX_IMAGE_UNIFORMS + use ARB_shader_image_load_store MAX_TESS_CONTROL_IMAGE_UNIFORMS + use ARB_shader_image_load_store MAX_TESS_EVALUATION_IMAGE_UNIFORMS + use ARB_shader_image_load_store MAX_GEOMETRY_IMAGE_UNIFORMS + use ARB_shader_image_load_store MAX_FRAGMENT_IMAGE_UNIFORMS + use ARB_shader_image_load_store MAX_COMBINED_IMAGE_UNIFORMS +passthru: /* Reuse tokens from ARB_shading_language_packing (none) */ +passthru: /* Reuse tokens from ARB_texture_storage */ + use ARB_texture_storage TEXTURE_IMMUTABLE_FORMAT + + +############################################################################### +# +# ARB extensions, in ARB extension order +# +############################################################################### + +############################################################################### + +# ARB Extension #1 +ARB_multitexture enum: + TEXTURE0_ARB = 0x84C0 + TEXTURE1_ARB = 0x84C1 + TEXTURE2_ARB = 0x84C2 + TEXTURE3_ARB = 0x84C3 + TEXTURE4_ARB = 0x84C4 + TEXTURE5_ARB = 0x84C5 + TEXTURE6_ARB = 0x84C6 + TEXTURE7_ARB = 0x84C7 + TEXTURE8_ARB = 0x84C8 + TEXTURE9_ARB = 0x84C9 + TEXTURE10_ARB = 0x84CA + TEXTURE11_ARB = 0x84CB + TEXTURE12_ARB = 0x84CC + TEXTURE13_ARB = 0x84CD + TEXTURE14_ARB = 0x84CE + TEXTURE15_ARB = 0x84CF + TEXTURE16_ARB = 0x84D0 + TEXTURE17_ARB = 0x84D1 + TEXTURE18_ARB = 0x84D2 + TEXTURE19_ARB = 0x84D3 + TEXTURE20_ARB = 0x84D4 + TEXTURE21_ARB = 0x84D5 + TEXTURE22_ARB = 0x84D6 + TEXTURE23_ARB = 0x84D7 + TEXTURE24_ARB = 0x84D8 + TEXTURE25_ARB = 0x84D9 + TEXTURE26_ARB = 0x84DA + TEXTURE27_ARB = 0x84DB + TEXTURE28_ARB = 0x84DC + TEXTURE29_ARB = 0x84DD + TEXTURE30_ARB = 0x84DE + TEXTURE31_ARB = 0x84DF + ACTIVE_TEXTURE_ARB = 0x84E0 # 1 I + CLIENT_ACTIVE_TEXTURE_ARB = 0x84E1 # 1 I + MAX_TEXTURE_UNITS_ARB = 0x84E2 # 1 I + +############################################################################### + +# No new tokens +# ARB Extension #2 - GLX_ARB_get_proc_address + +############################################################################### + +# ARB Extension #3 +ARB_transpose_matrix enum: + TRANSPOSE_MODELVIEW_MATRIX_ARB = 0x84E3 # 16 F + TRANSPOSE_PROJECTION_MATRIX_ARB = 0x84E4 # 16 F + TRANSPOSE_TEXTURE_MATRIX_ARB = 0x84E5 # 16 F + TRANSPOSE_COLOR_MATRIX_ARB = 0x84E6 # 16 F + +############################################################################### + +# No new tokens +# ARB Extension #4 - WGL_ARB_buffer_region + +############################################################################### + +# ARB Extension #5 +ARB_multisample enum: + MULTISAMPLE_ARB = 0x809D + SAMPLE_ALPHA_TO_COVERAGE_ARB = 0x809E + SAMPLE_ALPHA_TO_ONE_ARB = 0x809F + SAMPLE_COVERAGE_ARB = 0x80A0 + SAMPLE_BUFFERS_ARB = 0x80A8 + SAMPLES_ARB = 0x80A9 + SAMPLE_COVERAGE_VALUE_ARB = 0x80AA + SAMPLE_COVERAGE_INVERT_ARB = 0x80AB + MULTISAMPLE_BIT_ARB = 0x20000000 + +############################################################################### + +# No new tokens +# ARB Extension #6 +ARB_texture_env_add enum: + +############################################################################### + +# ARB Extension #7 +ARB_texture_cube_map enum: + NORMAL_MAP_ARB = 0x8511 + REFLECTION_MAP_ARB = 0x8512 + TEXTURE_CUBE_MAP_ARB = 0x8513 + TEXTURE_BINDING_CUBE_MAP_ARB = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X_ARB = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X_ARB = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y_ARB = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z_ARB = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB = 0x851A + PROXY_TEXTURE_CUBE_MAP_ARB = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE_ARB = 0x851C + +############################################################################### + +# No new tokens +# ARB Extension #8 - WGL_ARB_extensions_string +# ARB Extension #9 - WGL_ARB_pixel_format +# ARB Extension #10 - WGL_ARB_make_current_read +# ARB Extension #11 - WGL_ARB_pbuffer + +############################################################################### + +# ARB Extension #12 +ARB_texture_compression enum: + COMPRESSED_ALPHA_ARB = 0x84E9 + COMPRESSED_LUMINANCE_ARB = 0x84EA + COMPRESSED_LUMINANCE_ALPHA_ARB = 0x84EB + COMPRESSED_INTENSITY_ARB = 0x84EC + COMPRESSED_RGB_ARB = 0x84ED + COMPRESSED_RGBA_ARB = 0x84EE + TEXTURE_COMPRESSION_HINT_ARB = 0x84EF + TEXTURE_COMPRESSED_IMAGE_SIZE_ARB = 0x86A0 + TEXTURE_COMPRESSED_ARB = 0x86A1 + NUM_COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A2 + COMPRESSED_TEXTURE_FORMATS_ARB = 0x86A3 + +############################################################################### + +# ARB Extension #13 +# Promoted from #36 SGIS_texture_border_clamp +ARB_texture_border_clamp enum: + CLAMP_TO_BORDER_ARB = 0x812D + +############################################################################### + +# ARB Extension #14 - promoted from #54 EXT_point_parameters +# Promoted from #54 {SGIS,EXT}_point_parameters +ARB_point_parameters enum: + POINT_SIZE_MIN_ARB = 0x8126 # 1 F + POINT_SIZE_MAX_ARB = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_ARB = 0x8128 # 1 F + POINT_DISTANCE_ATTENUATION_ARB = 0x8129 # 3 F + +############################################################################### + +# ARB Extension #15 +ARB_vertex_blend enum: + MAX_VERTEX_UNITS_ARB = 0x86A4 + ACTIVE_VERTEX_UNITS_ARB = 0x86A5 + WEIGHT_SUM_UNITY_ARB = 0x86A6 + VERTEX_BLEND_ARB = 0x86A7 + CURRENT_WEIGHT_ARB = 0x86A8 + WEIGHT_ARRAY_TYPE_ARB = 0x86A9 + WEIGHT_ARRAY_STRIDE_ARB = 0x86AA + WEIGHT_ARRAY_SIZE_ARB = 0x86AB + WEIGHT_ARRAY_POINTER_ARB = 0x86AC + WEIGHT_ARRAY_ARB = 0x86AD + MODELVIEW0_ARB = 0x1700 + MODELVIEW1_ARB = 0x850A + MODELVIEW2_ARB = 0x8722 + MODELVIEW3_ARB = 0x8723 + MODELVIEW4_ARB = 0x8724 + MODELVIEW5_ARB = 0x8725 + MODELVIEW6_ARB = 0x8726 + MODELVIEW7_ARB = 0x8727 + MODELVIEW8_ARB = 0x8728 + MODELVIEW9_ARB = 0x8729 + MODELVIEW10_ARB = 0x872A + MODELVIEW11_ARB = 0x872B + MODELVIEW12_ARB = 0x872C + MODELVIEW13_ARB = 0x872D + MODELVIEW14_ARB = 0x872E + MODELVIEW15_ARB = 0x872F + MODELVIEW16_ARB = 0x8730 + MODELVIEW17_ARB = 0x8731 + MODELVIEW18_ARB = 0x8732 + MODELVIEW19_ARB = 0x8733 + MODELVIEW20_ARB = 0x8734 + MODELVIEW21_ARB = 0x8735 + MODELVIEW22_ARB = 0x8736 + MODELVIEW23_ARB = 0x8737 + MODELVIEW24_ARB = 0x8738 + MODELVIEW25_ARB = 0x8739 + MODELVIEW26_ARB = 0x873A + MODELVIEW27_ARB = 0x873B + MODELVIEW28_ARB = 0x873C + MODELVIEW29_ARB = 0x873D + MODELVIEW30_ARB = 0x873E + MODELVIEW31_ARB = 0x873F + +############################################################################### + +# ARB Extension #16 +ARB_matrix_palette enum: + MATRIX_PALETTE_ARB = 0x8840 + MAX_MATRIX_PALETTE_STACK_DEPTH_ARB = 0x8841 + MAX_PALETTE_MATRICES_ARB = 0x8842 + CURRENT_PALETTE_MATRIX_ARB = 0x8843 + MATRIX_INDEX_ARRAY_ARB = 0x8844 + CURRENT_MATRIX_INDEX_ARB = 0x8845 + MATRIX_INDEX_ARRAY_SIZE_ARB = 0x8846 + MATRIX_INDEX_ARRAY_TYPE_ARB = 0x8847 + MATRIX_INDEX_ARRAY_STRIDE_ARB = 0x8848 + MATRIX_INDEX_ARRAY_POINTER_ARB = 0x8849 + +############################################################################### + +# ARB Extension #17 +# Shares enum values with EXT_texture_env_combine +ARB_texture_env_combine enum: + COMBINE_ARB = 0x8570 + COMBINE_RGB_ARB = 0x8571 + COMBINE_ALPHA_ARB = 0x8572 + SOURCE0_RGB_ARB = 0x8580 + SOURCE1_RGB_ARB = 0x8581 + SOURCE2_RGB_ARB = 0x8582 + SOURCE0_ALPHA_ARB = 0x8588 + SOURCE1_ALPHA_ARB = 0x8589 + SOURCE2_ALPHA_ARB = 0x858A + OPERAND0_RGB_ARB = 0x8590 + OPERAND1_RGB_ARB = 0x8591 + OPERAND2_RGB_ARB = 0x8592 + OPERAND0_ALPHA_ARB = 0x8598 + OPERAND1_ALPHA_ARB = 0x8599 + OPERAND2_ALPHA_ARB = 0x859A + RGB_SCALE_ARB = 0x8573 + ADD_SIGNED_ARB = 0x8574 + INTERPOLATE_ARB = 0x8575 + SUBTRACT_ARB = 0x84E7 + CONSTANT_ARB = 0x8576 + PRIMARY_COLOR_ARB = 0x8577 + PREVIOUS_ARB = 0x8578 + +############################################################################### + +# No new tokens +# ARB Extension #18 +ARB_texture_env_crossbar enum: + +############################################################################### + +# ARB Extension #19 +# Promoted from #220 EXT_texture_env_dot3; enum values changed +ARB_texture_env_dot3 enum: + DOT3_RGB_ARB = 0x86AE + DOT3_RGBA_ARB = 0x86AF + +############################################################################### + +# No new tokens +# ARB Extension #20 - WGL_ARB_render_texture + +############################################################################### + +# ARB Extension #21 +ARB_texture_mirrored_repeat enum: + MIRRORED_REPEAT_ARB = 0x8370 + +############################################################################### + +# ARB Extension #22 +ARB_depth_texture enum: + DEPTH_COMPONENT16_ARB = 0x81A5 + DEPTH_COMPONENT24_ARB = 0x81A6 + DEPTH_COMPONENT32_ARB = 0x81A7 + TEXTURE_DEPTH_SIZE_ARB = 0x884A + DEPTH_TEXTURE_MODE_ARB = 0x884B + +############################################################################### + +# ARB Extension #23 +ARB_shadow enum: + TEXTURE_COMPARE_MODE_ARB = 0x884C + TEXTURE_COMPARE_FUNC_ARB = 0x884D + COMPARE_R_TO_TEXTURE_ARB = 0x884E + +############################################################################### + +# ARB Extension #24 +ARB_shadow_ambient enum: + TEXTURE_COMPARE_FAIL_VALUE_ARB = 0x80BF + +############################################################################### + +# No new tokens +# ARB Extension #25 +ARB_window_pos enum: + +############################################################################### + +# ARB Extension #26 +# ARB_vertex_program enums are shared by ARB_fragment_program are so marked. +# Unfortunately, PROGRAM_BINDING_ARB does accidentally reuse 0x8677 - +# this was a spec editing typo that's now uncorrectable. +ARB_vertex_program enum: + COLOR_SUM_ARB = 0x8458 + VERTEX_PROGRAM_ARB = 0x8620 + VERTEX_ATTRIB_ARRAY_ENABLED_ARB = 0x8622 + VERTEX_ATTRIB_ARRAY_SIZE_ARB = 0x8623 + VERTEX_ATTRIB_ARRAY_STRIDE_ARB = 0x8624 + VERTEX_ATTRIB_ARRAY_TYPE_ARB = 0x8625 + CURRENT_VERTEX_ATTRIB_ARB = 0x8626 + PROGRAM_LENGTH_ARB = 0x8627 # shared + PROGRAM_STRING_ARB = 0x8628 # shared + MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared + MAX_PROGRAM_MATRICES_ARB = 0x862F # shared + CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared + CURRENT_MATRIX_ARB = 0x8641 # shared + VERTEX_PROGRAM_POINT_SIZE_ARB = 0x8642 + VERTEX_PROGRAM_TWO_SIDE_ARB = 0x8643 + VERTEX_ATTRIB_ARRAY_POINTER_ARB = 0x8645 + PROGRAM_ERROR_POSITION_ARB = 0x864B # shared + PROGRAM_BINDING_ARB = 0x8677 # shared + MAX_VERTEX_ATTRIBS_ARB = 0x8869 + VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB = 0x886A + PROGRAM_ERROR_STRING_ARB = 0x8874 # shared + PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared + PROGRAM_FORMAT_ARB = 0x8876 # shared + PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared + MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared + PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared + MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared + PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared + MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared + PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared + MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared + PROGRAM_PARAMETERS_ARB = 0x88A8 # shared + MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared + PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared + MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared + PROGRAM_ATTRIBS_ARB = 0x88AC # shared + MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared + PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared + MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared + PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared + MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared + PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared + MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared + MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared + MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared + PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared + TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared + MATRIX0_ARB = 0x88C0 # shared + MATRIX1_ARB = 0x88C1 # shared + MATRIX2_ARB = 0x88C2 # shared + MATRIX3_ARB = 0x88C3 # shared + MATRIX4_ARB = 0x88C4 # shared + MATRIX5_ARB = 0x88C5 # shared + MATRIX6_ARB = 0x88C6 # shared + MATRIX7_ARB = 0x88C7 # shared + MATRIX8_ARB = 0x88C8 # shared + MATRIX9_ARB = 0x88C9 # shared + MATRIX10_ARB = 0x88CA # shared + MATRIX11_ARB = 0x88CB # shared + MATRIX12_ARB = 0x88CC # shared + MATRIX13_ARB = 0x88CD # shared + MATRIX14_ARB = 0x88CE # shared + MATRIX15_ARB = 0x88CF # shared + MATRIX16_ARB = 0x88D0 # shared + MATRIX17_ARB = 0x88D1 # shared + MATRIX18_ARB = 0x88D2 # shared + MATRIX19_ARB = 0x88D3 # shared + MATRIX20_ARB = 0x88D4 # shared + MATRIX21_ARB = 0x88D5 # shared + MATRIX22_ARB = 0x88D6 # shared + MATRIX23_ARB = 0x88D7 # shared + MATRIX24_ARB = 0x88D8 # shared + MATRIX25_ARB = 0x88D9 # shared + MATRIX26_ARB = 0x88DA # shared + MATRIX27_ARB = 0x88DB # shared + MATRIX28_ARB = 0x88DC # shared + MATRIX29_ARB = 0x88DD # shared + MATRIX30_ARB = 0x88DE # shared + MATRIX31_ARB = 0x88DF # shared + +############################################################################### + +# ARB Extension #27 +# Some ARB_fragment_program enums are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +ARB_fragment_program enum: +# PROGRAM_LENGTH_ARB = 0x8627 # shared +# PROGRAM_STRING_ARB = 0x8628 # shared +# MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB = 0x862E # shared +# MAX_PROGRAM_MATRICES_ARB = 0x862F # shared +# CURRENT_MATRIX_STACK_DEPTH_ARB = 0x8640 # shared +# CURRENT_MATRIX_ARB = 0x8641 # shared +# PROGRAM_ERROR_POSITION_ARB = 0x864B # shared +# PROGRAM_BINDING_ARB = 0x8677 # shared + FRAGMENT_PROGRAM_ARB = 0x8804 + PROGRAM_ALU_INSTRUCTIONS_ARB = 0x8805 + PROGRAM_TEX_INSTRUCTIONS_ARB = 0x8806 + PROGRAM_TEX_INDIRECTIONS_ARB = 0x8807 + PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x8808 + PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x8809 + PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x880A + MAX_PROGRAM_ALU_INSTRUCTIONS_ARB = 0x880B + MAX_PROGRAM_TEX_INSTRUCTIONS_ARB = 0x880C + MAX_PROGRAM_TEX_INDIRECTIONS_ARB = 0x880D + MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB = 0x880E + MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB = 0x880F + MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB = 0x8810 + MAX_TEXTURE_COORDS_ARB = 0x8871 + MAX_TEXTURE_IMAGE_UNITS_ARB = 0x8872 +# PROGRAM_ERROR_STRING_ARB = 0x8874 # shared +# PROGRAM_FORMAT_ASCII_ARB = 0x8875 # shared +# PROGRAM_FORMAT_ARB = 0x8876 # shared +# PROGRAM_INSTRUCTIONS_ARB = 0x88A0 # shared +# MAX_PROGRAM_INSTRUCTIONS_ARB = 0x88A1 # shared +# PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A2 # shared +# MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB = 0x88A3 # shared +# PROGRAM_TEMPORARIES_ARB = 0x88A4 # shared +# MAX_PROGRAM_TEMPORARIES_ARB = 0x88A5 # shared +# PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A6 # shared +# MAX_PROGRAM_NATIVE_TEMPORARIES_ARB = 0x88A7 # shared +# PROGRAM_PARAMETERS_ARB = 0x88A8 # shared +# MAX_PROGRAM_PARAMETERS_ARB = 0x88A9 # shared +# PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AA # shared +# MAX_PROGRAM_NATIVE_PARAMETERS_ARB = 0x88AB # shared +# PROGRAM_ATTRIBS_ARB = 0x88AC # shared +# MAX_PROGRAM_ATTRIBS_ARB = 0x88AD # shared +# PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AE # shared +# MAX_PROGRAM_NATIVE_ATTRIBS_ARB = 0x88AF # shared +# PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B0 # shared +# MAX_PROGRAM_ADDRESS_REGISTERS_ARB = 0x88B1 # shared +# PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B2 # shared +# MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB = 0x88B3 # shared +# MAX_PROGRAM_LOCAL_PARAMETERS_ARB = 0x88B4 # shared +# MAX_PROGRAM_ENV_PARAMETERS_ARB = 0x88B5 # shared +# PROGRAM_UNDER_NATIVE_LIMITS_ARB = 0x88B6 # shared +# TRANSPOSE_CURRENT_MATRIX_ARB = 0x88B7 # shared +# MATRIX0_ARB = 0x88C0 # shared +# MATRIX1_ARB = 0x88C1 # shared +# MATRIX2_ARB = 0x88C2 # shared +# MATRIX3_ARB = 0x88C3 # shared +# MATRIX4_ARB = 0x88C4 # shared +# MATRIX5_ARB = 0x88C5 # shared +# MATRIX6_ARB = 0x88C6 # shared +# MATRIX7_ARB = 0x88C7 # shared +# MATRIX8_ARB = 0x88C8 # shared +# MATRIX9_ARB = 0x88C9 # shared +# MATRIX10_ARB = 0x88CA # shared +# MATRIX11_ARB = 0x88CB # shared +# MATRIX12_ARB = 0x88CC # shared +# MATRIX13_ARB = 0x88CD # shared +# MATRIX14_ARB = 0x88CE # shared +# MATRIX15_ARB = 0x88CF # shared +# MATRIX16_ARB = 0x88D0 # shared +# MATRIX17_ARB = 0x88D1 # shared +# MATRIX18_ARB = 0x88D2 # shared +# MATRIX19_ARB = 0x88D3 # shared +# MATRIX20_ARB = 0x88D4 # shared +# MATRIX21_ARB = 0x88D5 # shared +# MATRIX22_ARB = 0x88D6 # shared +# MATRIX23_ARB = 0x88D7 # shared +# MATRIX24_ARB = 0x88D8 # shared +# MATRIX25_ARB = 0x88D9 # shared +# MATRIX26_ARB = 0x88DA # shared +# MATRIX27_ARB = 0x88DB # shared +# MATRIX28_ARB = 0x88DC # shared +# MATRIX29_ARB = 0x88DD # shared +# MATRIX30_ARB = 0x88DE # shared +# MATRIX31_ARB = 0x88DF # shared + + +############################################################################### + +# ARB Extension #28 +ARB_vertex_buffer_object enum: + BUFFER_SIZE_ARB = 0x8764 + BUFFER_USAGE_ARB = 0x8765 + ARRAY_BUFFER_ARB = 0x8892 + ELEMENT_ARRAY_BUFFER_ARB = 0x8893 + ARRAY_BUFFER_BINDING_ARB = 0x8894 + ELEMENT_ARRAY_BUFFER_BINDING_ARB = 0x8895 + VERTEX_ARRAY_BUFFER_BINDING_ARB = 0x8896 + NORMAL_ARRAY_BUFFER_BINDING_ARB = 0x8897 + COLOR_ARRAY_BUFFER_BINDING_ARB = 0x8898 + INDEX_ARRAY_BUFFER_BINDING_ARB = 0x8899 + TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB = 0x889A + EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB = 0x889B + SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB = 0x889C + FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB = 0x889D + WEIGHT_ARRAY_BUFFER_BINDING_ARB = 0x889E + VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB = 0x889F + READ_ONLY_ARB = 0x88B8 + WRITE_ONLY_ARB = 0x88B9 + READ_WRITE_ARB = 0x88BA + BUFFER_ACCESS_ARB = 0x88BB + BUFFER_MAPPED_ARB = 0x88BC + BUFFER_MAP_POINTER_ARB = 0x88BD + STREAM_DRAW_ARB = 0x88E0 + STREAM_READ_ARB = 0x88E1 + STREAM_COPY_ARB = 0x88E2 + STATIC_DRAW_ARB = 0x88E4 + STATIC_READ_ARB = 0x88E5 + STATIC_COPY_ARB = 0x88E6 + DYNAMIC_DRAW_ARB = 0x88E8 + DYNAMIC_READ_ARB = 0x88E9 + DYNAMIC_COPY_ARB = 0x88EA + +############################################################################### + +# ARB Extension #29 +ARB_occlusion_query enum: + QUERY_COUNTER_BITS_ARB = 0x8864 + CURRENT_QUERY_ARB = 0x8865 + QUERY_RESULT_ARB = 0x8866 + QUERY_RESULT_AVAILABLE_ARB = 0x8867 + SAMPLES_PASSED_ARB = 0x8914 + +############################################################################### + +# ARB Extension #30 +ARB_shader_objects enum: + PROGRAM_OBJECT_ARB = 0x8B40 + SHADER_OBJECT_ARB = 0x8B48 + OBJECT_TYPE_ARB = 0x8B4E + OBJECT_SUBTYPE_ARB = 0x8B4F + FLOAT_VEC2_ARB = 0x8B50 + FLOAT_VEC3_ARB = 0x8B51 + FLOAT_VEC4_ARB = 0x8B52 + INT_VEC2_ARB = 0x8B53 + INT_VEC3_ARB = 0x8B54 + INT_VEC4_ARB = 0x8B55 + BOOL_ARB = 0x8B56 + BOOL_VEC2_ARB = 0x8B57 + BOOL_VEC3_ARB = 0x8B58 + BOOL_VEC4_ARB = 0x8B59 + FLOAT_MAT2_ARB = 0x8B5A + FLOAT_MAT3_ARB = 0x8B5B + FLOAT_MAT4_ARB = 0x8B5C + SAMPLER_1D_ARB = 0x8B5D + SAMPLER_2D_ARB = 0x8B5E + SAMPLER_3D_ARB = 0x8B5F + SAMPLER_CUBE_ARB = 0x8B60 + SAMPLER_1D_SHADOW_ARB = 0x8B61 + SAMPLER_2D_SHADOW_ARB = 0x8B62 + SAMPLER_2D_RECT_ARB = 0x8B63 + SAMPLER_2D_RECT_SHADOW_ARB = 0x8B64 + OBJECT_DELETE_STATUS_ARB = 0x8B80 + OBJECT_COMPILE_STATUS_ARB = 0x8B81 + OBJECT_LINK_STATUS_ARB = 0x8B82 + OBJECT_VALIDATE_STATUS_ARB = 0x8B83 + OBJECT_INFO_LOG_LENGTH_ARB = 0x8B84 + OBJECT_ATTACHED_OBJECTS_ARB = 0x8B85 + OBJECT_ACTIVE_UNIFORMS_ARB = 0x8B86 + OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB = 0x8B87 + OBJECT_SHADER_SOURCE_LENGTH_ARB = 0x8B88 + +############################################################################### + +# ARB Extension #31 +# Additional enums are reused from ARB_vertex/fragment_program and ARB_shader_objects +ARB_vertex_shader enum: + VERTEX_SHADER_ARB = 0x8B31 + MAX_VERTEX_UNIFORM_COMPONENTS_ARB = 0x8B4A + MAX_VARYING_FLOATS_ARB = 0x8B4B + MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB = 0x8B4C + MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB = 0x8B4D + OBJECT_ACTIVE_ATTRIBUTES_ARB = 0x8B89 + OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB = 0x8B8A + +############################################################################### + +# ARB Extension #32 +# Additional enums are reused from ARB_fragment_program and ARB_shader_objects +ARB_fragment_shader enum: + FRAGMENT_SHADER_ARB = 0x8B30 + MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB = 0x8B49 + FRAGMENT_SHADER_DERIVATIVE_HINT_ARB = 0x8B8B + +############################################################################### + +# ARB Extension #33 +ARB_shading_language_100 enum: + SHADING_LANGUAGE_VERSION_ARB = 0x8B8C + +############################################################################### + +# ARB Extension #34 +# No new tokens +ARB_texture_non_power_of_two enum: + +############################################################################### + +# ARB Extension #35 +ARB_point_sprite enum: + POINT_SPRITE_ARB = 0x8861 + COORD_REPLACE_ARB = 0x8862 + +############################################################################### + +# ARB Extension #36 +# No new tokens +ARB_fragment_program_shadow enum: + +############################################################################### + +# ARB Extension #37 +ARB_draw_buffers enum: + MAX_DRAW_BUFFERS_ARB = 0x8824 + DRAW_BUFFER0_ARB = 0x8825 + DRAW_BUFFER1_ARB = 0x8826 + DRAW_BUFFER2_ARB = 0x8827 + DRAW_BUFFER3_ARB = 0x8828 + DRAW_BUFFER4_ARB = 0x8829 + DRAW_BUFFER5_ARB = 0x882A + DRAW_BUFFER6_ARB = 0x882B + DRAW_BUFFER7_ARB = 0x882C + DRAW_BUFFER8_ARB = 0x882D + DRAW_BUFFER9_ARB = 0x882E + DRAW_BUFFER10_ARB = 0x882F + DRAW_BUFFER11_ARB = 0x8830 + DRAW_BUFFER12_ARB = 0x8831 + DRAW_BUFFER13_ARB = 0x8832 + DRAW_BUFFER14_ARB = 0x8833 + DRAW_BUFFER15_ARB = 0x8834 + +############################################################################### + +# ARB Extension #38 +ARB_texture_rectangle enum: + TEXTURE_RECTANGLE_ARB = 0x84F5 + TEXTURE_BINDING_RECTANGLE_ARB = 0x84F6 + PROXY_TEXTURE_RECTANGLE_ARB = 0x84F7 + MAX_RECTANGLE_TEXTURE_SIZE_ARB = 0x84F8 + +############################################################################### + +# ARB Extension #39 +ARB_color_buffer_float enum: + RGBA_FLOAT_MODE_ARB = 0x8820 + CLAMP_VERTEX_COLOR_ARB = 0x891A + CLAMP_FRAGMENT_COLOR_ARB = 0x891B + CLAMP_READ_COLOR_ARB = 0x891C + FIXED_ONLY_ARB = 0x891D + +############################################################################### + +# ARB Extension #40 +ARB_half_float_pixel enum: + HALF_FLOAT_ARB = 0x140B + +############################################################################### + +# ARB Extension #41 +ARB_texture_float enum: + TEXTURE_RED_TYPE_ARB = 0x8C10 + TEXTURE_GREEN_TYPE_ARB = 0x8C11 + TEXTURE_BLUE_TYPE_ARB = 0x8C12 + TEXTURE_ALPHA_TYPE_ARB = 0x8C13 + TEXTURE_LUMINANCE_TYPE_ARB = 0x8C14 + TEXTURE_INTENSITY_TYPE_ARB = 0x8C15 + TEXTURE_DEPTH_TYPE_ARB = 0x8C16 + UNSIGNED_NORMALIZED_ARB = 0x8C17 + RGBA32F_ARB = 0x8814 + RGB32F_ARB = 0x8815 + ALPHA32F_ARB = 0x8816 + INTENSITY32F_ARB = 0x8817 + LUMINANCE32F_ARB = 0x8818 + LUMINANCE_ALPHA32F_ARB = 0x8819 + RGBA16F_ARB = 0x881A + RGB16F_ARB = 0x881B + ALPHA16F_ARB = 0x881C + INTENSITY16F_ARB = 0x881D + LUMINANCE16F_ARB = 0x881E + LUMINANCE_ALPHA16F_ARB = 0x881F + +############################################################################### + +# ARB Extension #42 +ARB_pixel_buffer_object enum: + PIXEL_PACK_BUFFER_ARB = 0x88EB + PIXEL_UNPACK_BUFFER_ARB = 0x88EC + PIXEL_PACK_BUFFER_BINDING_ARB = 0x88ED + PIXEL_UNPACK_BUFFER_BINDING_ARB = 0x88EF + +############################################################################### + +# ARB Extension #43 +ARB_depth_buffer_float enum: + DEPTH_COMPONENT32F = 0x8CAC + DEPTH32F_STENCIL8 = 0x8CAD + FLOAT_32_UNSIGNED_INT_24_8_REV = 0x8DAD + +############################################################################### + +# ARB Extension #44 +# No new tokens +ARB_draw_instanced enum: + +############################################################################### + +# ARB Extension #45 +ARB_framebuffer_object enum: + INVALID_FRAMEBUFFER_OPERATION = 0x0506 + FRAMEBUFFER_ATTACHMENT_COLOR_ENCODING = 0x8210 + FRAMEBUFFER_ATTACHMENT_COMPONENT_TYPE = 0x8211 + FRAMEBUFFER_ATTACHMENT_RED_SIZE = 0x8212 + FRAMEBUFFER_ATTACHMENT_GREEN_SIZE = 0x8213 + FRAMEBUFFER_ATTACHMENT_BLUE_SIZE = 0x8214 + FRAMEBUFFER_ATTACHMENT_ALPHA_SIZE = 0x8215 + FRAMEBUFFER_ATTACHMENT_DEPTH_SIZE = 0x8216 + FRAMEBUFFER_ATTACHMENT_STENCIL_SIZE = 0x8217 + FRAMEBUFFER_DEFAULT = 0x8218 + FRAMEBUFFER_UNDEFINED = 0x8219 + DEPTH_STENCIL_ATTACHMENT = 0x821A + MAX_RENDERBUFFER_SIZE = 0x84E8 + DEPTH_STENCIL = 0x84F9 + UNSIGNED_INT_24_8 = 0x84FA + DEPTH24_STENCIL8 = 0x88F0 + TEXTURE_STENCIL_SIZE = 0x88F1 + TEXTURE_RED_TYPE = 0x8C10 + TEXTURE_GREEN_TYPE = 0x8C11 + TEXTURE_BLUE_TYPE = 0x8C12 + TEXTURE_ALPHA_TYPE = 0x8C13 + TEXTURE_DEPTH_TYPE = 0x8C16 + UNSIGNED_NORMALIZED = 0x8C17 + FRAMEBUFFER_BINDING = 0x8CA6 + DRAW_FRAMEBUFFER_BINDING = GL_FRAMEBUFFER_BINDING + RENDERBUFFER_BINDING = 0x8CA7 + READ_FRAMEBUFFER = 0x8CA8 + DRAW_FRAMEBUFFER = 0x8CA9 + READ_FRAMEBUFFER_BINDING = 0x8CAA + RENDERBUFFER_SAMPLES = 0x8CAB + FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE = 0x8CD0 + FRAMEBUFFER_ATTACHMENT_OBJECT_NAME = 0x8CD1 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL = 0x8CD2 + FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE = 0x8CD3 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER = 0x8CD4 + FRAMEBUFFER_COMPLETE = 0x8CD5 + FRAMEBUFFER_INCOMPLETE_ATTACHMENT = 0x8CD6 + FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT = 0x8CD7 + FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER = 0x8CDB + FRAMEBUFFER_INCOMPLETE_READ_BUFFER = 0x8CDC + FRAMEBUFFER_UNSUPPORTED = 0x8CDD + MAX_COLOR_ATTACHMENTS = 0x8CDF + COLOR_ATTACHMENT0 = 0x8CE0 + COLOR_ATTACHMENT1 = 0x8CE1 + COLOR_ATTACHMENT2 = 0x8CE2 + COLOR_ATTACHMENT3 = 0x8CE3 + COLOR_ATTACHMENT4 = 0x8CE4 + COLOR_ATTACHMENT5 = 0x8CE5 + COLOR_ATTACHMENT6 = 0x8CE6 + COLOR_ATTACHMENT7 = 0x8CE7 + COLOR_ATTACHMENT8 = 0x8CE8 + COLOR_ATTACHMENT9 = 0x8CE9 + COLOR_ATTACHMENT10 = 0x8CEA + COLOR_ATTACHMENT11 = 0x8CEB + COLOR_ATTACHMENT12 = 0x8CEC + COLOR_ATTACHMENT13 = 0x8CED + COLOR_ATTACHMENT14 = 0x8CEE + COLOR_ATTACHMENT15 = 0x8CEF + DEPTH_ATTACHMENT = 0x8D00 + STENCIL_ATTACHMENT = 0x8D20 + FRAMEBUFFER = 0x8D40 + RENDERBUFFER = 0x8D41 + RENDERBUFFER_WIDTH = 0x8D42 + RENDERBUFFER_HEIGHT = 0x8D43 + RENDERBUFFER_INTERNAL_FORMAT = 0x8D44 + STENCIL_INDEX1 = 0x8D46 + STENCIL_INDEX4 = 0x8D47 + STENCIL_INDEX8 = 0x8D48 + STENCIL_INDEX16 = 0x8D49 + RENDERBUFFER_RED_SIZE = 0x8D50 + RENDERBUFFER_GREEN_SIZE = 0x8D51 + RENDERBUFFER_BLUE_SIZE = 0x8D52 + RENDERBUFFER_ALPHA_SIZE = 0x8D53 + RENDERBUFFER_DEPTH_SIZE = 0x8D54 + RENDERBUFFER_STENCIL_SIZE = 0x8D55 + FRAMEBUFFER_INCOMPLETE_MULTISAMPLE = 0x8D56 + MAX_SAMPLES = 0x8D57 + +ARB_framebuffer_object_DEPRECATED enum: + INDEX = 0x8222 + TEXTURE_LUMINANCE_TYPE = 0x8C14 + TEXTURE_INTENSITY_TYPE = 0x8C15 + +############################################################################### + +# ARB Extension #46 +ARB_framebuffer_sRGB enum: + FRAMEBUFFER_SRGB = 0x8DB9 + +############################################################################### + +# ARB Extension #47 +ARB_geometry_shader4 enum: + LINES_ADJACENCY_ARB = 0x000A + LINE_STRIP_ADJACENCY_ARB = 0x000B + TRIANGLES_ADJACENCY_ARB = 0x000C + TRIANGLE_STRIP_ADJACENCY_ARB = 0x000D + PROGRAM_POINT_SIZE_ARB = 0x8642 + MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_ARB = 0x8C29 + FRAMEBUFFER_ATTACHMENT_LAYERED_ARB = 0x8DA7 + FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_ARB = 0x8DA8 + FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_ARB = 0x8DA9 + GEOMETRY_SHADER_ARB = 0x8DD9 + GEOMETRY_VERTICES_OUT_ARB = 0x8DDA + GEOMETRY_INPUT_TYPE_ARB = 0x8DDB + GEOMETRY_OUTPUT_TYPE_ARB = 0x8DDC + MAX_GEOMETRY_VARYING_COMPONENTS_ARB = 0x8DDD + MAX_VERTEX_VARYING_COMPONENTS_ARB = 0x8DDE + MAX_GEOMETRY_UNIFORM_COMPONENTS_ARB = 0x8DDF + MAX_GEOMETRY_OUTPUT_VERTICES_ARB = 0x8DE0 + MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_ARB = 0x8DE1 + use VERSION_3_0 MAX_VARYING_COMPONENTS + use ARB_framebuffer_object FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER + +############################################################################### + +# ARB Extension #48 +ARB_half_float_vertex enum: + HALF_FLOAT = 0x140B + +############################################################################### + +# ARB Extension #49 +ARB_instanced_arrays enum: + VERTEX_ATTRIB_ARRAY_DIVISOR_ARB = 0x88FE + +############################################################################### + +# ARB Extension #50 +ARB_map_buffer_range enum: + MAP_READ_BIT = 0x0001 + MAP_WRITE_BIT = 0x0002 + MAP_INVALIDATE_RANGE_BIT = 0x0004 + MAP_INVALIDATE_BUFFER_BIT = 0x0008 + MAP_FLUSH_EXPLICIT_BIT = 0x0010 + MAP_UNSYNCHRONIZED_BIT = 0x0020 + +############################################################################### + +# ARB Extension #51 +ARB_texture_buffer_object enum: + TEXTURE_BUFFER_ARB = 0x8C2A + MAX_TEXTURE_BUFFER_SIZE_ARB = 0x8C2B + TEXTURE_BINDING_BUFFER_ARB = 0x8C2C + TEXTURE_BUFFER_DATA_STORE_BINDING_ARB = 0x8C2D + TEXTURE_BUFFER_FORMAT_ARB = 0x8C2E + +############################################################################### + +# ARB Extension #52 +ARB_texture_compression_rgtc enum: + COMPRESSED_RED_RGTC1 = 0x8DBB + COMPRESSED_SIGNED_RED_RGTC1 = 0x8DBC + COMPRESSED_RG_RGTC2 = 0x8DBD + COMPRESSED_SIGNED_RG_RGTC2 = 0x8DBE + +############################################################################### + +# ARB Extension #53 +ARB_texture_rg enum: + RG = 0x8227 + RG_INTEGER = 0x8228 + R8 = 0x8229 + R16 = 0x822A + RG8 = 0x822B + RG16 = 0x822C + R16F = 0x822D + R32F = 0x822E + RG16F = 0x822F + RG32F = 0x8230 + R8I = 0x8231 + R8UI = 0x8232 + R16I = 0x8233 + R16UI = 0x8234 + R32I = 0x8235 + R32UI = 0x8236 + RG8I = 0x8237 + RG8UI = 0x8238 + RG16I = 0x8239 + RG16UI = 0x823A + RG32I = 0x823B + RG32UI = 0x823C + +############################################################################### + +# ARB Extension #54 +ARB_vertex_array_object enum: + VERTEX_ARRAY_BINDING = 0x85B5 + +############################################################################### + +# No new tokens +# ARB Extension #55 - WGL_ARB_create_context +# ARB Extension #56 - GLX_ARB_create_context + +############################################################################### + +# ARB Extension #57 +ARB_uniform_buffer_object enum: + UNIFORM_BUFFER = 0x8A11 + UNIFORM_BUFFER_BINDING = 0x8A28 + UNIFORM_BUFFER_START = 0x8A29 + UNIFORM_BUFFER_SIZE = 0x8A2A + MAX_VERTEX_UNIFORM_BLOCKS = 0x8A2B + MAX_GEOMETRY_UNIFORM_BLOCKS = 0x8A2C + MAX_FRAGMENT_UNIFORM_BLOCKS = 0x8A2D + MAX_COMBINED_UNIFORM_BLOCKS = 0x8A2E + MAX_UNIFORM_BUFFER_BINDINGS = 0x8A2F + MAX_UNIFORM_BLOCK_SIZE = 0x8A30 + MAX_COMBINED_VERTEX_UNIFORM_COMPONENTS = 0x8A31 + MAX_COMBINED_GEOMETRY_UNIFORM_COMPONENTS = 0x8A32 + MAX_COMBINED_FRAGMENT_UNIFORM_COMPONENTS = 0x8A33 + UNIFORM_BUFFER_OFFSET_ALIGNMENT = 0x8A34 + ACTIVE_UNIFORM_BLOCK_MAX_NAME_LENGTH = 0x8A35 + ACTIVE_UNIFORM_BLOCKS = 0x8A36 + UNIFORM_TYPE = 0x8A37 + UNIFORM_SIZE = 0x8A38 + UNIFORM_NAME_LENGTH = 0x8A39 + UNIFORM_BLOCK_INDEX = 0x8A3A + UNIFORM_OFFSET = 0x8A3B + UNIFORM_ARRAY_STRIDE = 0x8A3C + UNIFORM_MATRIX_STRIDE = 0x8A3D + UNIFORM_IS_ROW_MAJOR = 0x8A3E + UNIFORM_BLOCK_BINDING = 0x8A3F + UNIFORM_BLOCK_DATA_SIZE = 0x8A40 + UNIFORM_BLOCK_NAME_LENGTH = 0x8A41 + UNIFORM_BLOCK_ACTIVE_UNIFORMS = 0x8A42 + UNIFORM_BLOCK_ACTIVE_UNIFORM_INDICES = 0x8A43 + UNIFORM_BLOCK_REFERENCED_BY_VERTEX_SHADER = 0x8A44 + UNIFORM_BLOCK_REFERENCED_BY_GEOMETRY_SHADER = 0x8A45 + UNIFORM_BLOCK_REFERENCED_BY_FRAGMENT_SHADER = 0x8A46 + INVALID_INDEX = 0xFFFFFFFFu + +############################################################################### + +# ARB Extension #58 +# No new tokens +ARB_compatibility enum: +passthru: /* ARB_compatibility just defines tokens from core 3.0 */ + +############################################################################### + +# ARB Extension #59 +ARB_copy_buffer enum: + COPY_READ_BUFFER = 0x8F36 + COPY_WRITE_BUFFER = 0x8F37 + +############################################################################### + +# ARB Extension #60 +# No new tokens +ARB_shader_texture_lod enum: + +############################################################################### + +# ARB Extension #61 +ARB_depth_clamp enum: + DEPTH_CLAMP = 0x864F + +############################################################################### + +# No new tokens +# ARB Extension #62 +ARB_draw_elements_base_vertex enum: + +############################################################################### + +# No new tokens +# ARB Extension #63 +ARB_fragment_coord_conventions enum: + +############################################################################### + +# ARB Extension #64 +ARB_provoking_vertex enum: + QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION = 0x8E4C + FIRST_VERTEX_CONVENTION = 0x8E4D + LAST_VERTEX_CONVENTION = 0x8E4E + PROVOKING_VERTEX = 0x8E4F + +############################################################################### + +# ARB Extension #65 +ARB_seamless_cube_map enum: + TEXTURE_CUBE_MAP_SEAMLESS = 0x884F + +############################################################################### + +# ARB Extension #66 +ARB_sync enum: + MAX_SERVER_WAIT_TIMEOUT = 0x9111 + OBJECT_TYPE = 0x9112 + SYNC_CONDITION = 0x9113 + SYNC_STATUS = 0x9114 + SYNC_FLAGS = 0x9115 + SYNC_FENCE = 0x9116 + SYNC_GPU_COMMANDS_COMPLETE = 0x9117 + UNSIGNALED = 0x9118 + SIGNALED = 0x9119 + ALREADY_SIGNALED = 0x911A + TIMEOUT_EXPIRED = 0x911B + CONDITION_SATISFIED = 0x911C + WAIT_FAILED = 0x911D + SYNC_FLUSH_COMMANDS_BIT = 0x00000001 + TIMEOUT_IGNORED = 0xFFFFFFFFFFFFFFFFull + +############################################################################### + +# ARB Extension #67 +ARB_texture_multisample enum: + SAMPLE_POSITION = 0x8E50 + SAMPLE_MASK = 0x8E51 + SAMPLE_MASK_VALUE = 0x8E52 + MAX_SAMPLE_MASK_WORDS = 0x8E59 + TEXTURE_2D_MULTISAMPLE = 0x9100 + PROXY_TEXTURE_2D_MULTISAMPLE = 0x9101 + TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9102 + PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY = 0x9103 + TEXTURE_BINDING_2D_MULTISAMPLE = 0x9104 + TEXTURE_BINDING_2D_MULTISAMPLE_ARRAY = 0x9105 + TEXTURE_SAMPLES = 0x9106 + TEXTURE_FIXED_SAMPLE_LOCATIONS = 0x9107 + SAMPLER_2D_MULTISAMPLE = 0x9108 + INT_SAMPLER_2D_MULTISAMPLE = 0x9109 + UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE = 0x910A + SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910B + INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910C + UNSIGNED_INT_SAMPLER_2D_MULTISAMPLE_ARRAY = 0x910D + MAX_COLOR_TEXTURE_SAMPLES = 0x910E + MAX_DEPTH_TEXTURE_SAMPLES = 0x910F + MAX_INTEGER_SAMPLES = 0x9110 + +############################################################################### + +# ARB Extension #68 +ARB_vertex_array_bgra enum: + use VERSION_1_2 BGRA + +############################################################################### + +# No new tokens +# ARB Extension #69 +ARB_draw_buffers_blend enum: + +############################################################################### + +# ARB Extension #70 +ARB_sample_shading enum: + SAMPLE_SHADING_ARB = 0x8C36 + MIN_SAMPLE_SHADING_VALUE_ARB = 0x8C37 + +############################################################################### + +# ARB Extension #71 +ARB_texture_cube_map_array enum: + TEXTURE_CUBE_MAP_ARRAY_ARB = 0x9009 + TEXTURE_BINDING_CUBE_MAP_ARRAY_ARB = 0x900A + PROXY_TEXTURE_CUBE_MAP_ARRAY_ARB = 0x900B + SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900C + SAMPLER_CUBE_MAP_ARRAY_SHADOW_ARB = 0x900D + INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900E + UNSIGNED_INT_SAMPLER_CUBE_MAP_ARRAY_ARB = 0x900F + +############################################################################### + +# ARB Extension #72 +ARB_texture_gather enum: + MIN_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5E + MAX_PROGRAM_TEXTURE_GATHER_OFFSET_ARB = 0x8E5F + +############################################################################### + +# No new tokens +# ARB Extension #73 +ARB_texture_query_lod enum: + +############################################################################### + +# No new tokens +# ARB Extension #74 - WGL_ARB_create_context_profile +# ARB Extension #75 - GLX_ARB_create_context_profile + +############################################################################### + +# ARB Extension #76 +ARB_shading_language_include enum: + SHADER_INCLUDE_ARB = 0x8DAE + NAMED_STRING_LENGTH_ARB = 0x8DE9 + NAMED_STRING_TYPE_ARB = 0x8DEA + +############################################################################### + +# ARB Extension #77 +ARB_texture_compression_bptc enum: + COMPRESSED_RGBA_BPTC_UNORM_ARB = 0x8E8C + COMPRESSED_SRGB_ALPHA_BPTC_UNORM_ARB = 0x8E8D + COMPRESSED_RGB_BPTC_SIGNED_FLOAT_ARB = 0x8E8E + COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT_ARB = 0x8E8F + +############################################################################### + +# ARB Extension #78 +ARB_blend_func_extended enum: + SRC1_COLOR = 0x88F9 + use VERSION_1_5_DEPRECATED SRC1_ALPHA + ONE_MINUS_SRC1_COLOR = 0x88FA + ONE_MINUS_SRC1_ALPHA = 0x88FB + MAX_DUAL_SOURCE_DRAW_BUFFERS = 0x88FC + +############################################################################### + +# No new tokens +# ARB Extension #79 +ARB_explicit_attrib_location enum: + +############################################################################### + +# ARB Extension #80 +ARB_occlusion_query2 enum: + ANY_SAMPLES_PASSED = 0x8C2F + +############################################################################### + +# ARB Extension #81 +ARB_sampler_objects enum: + SAMPLER_BINDING = 0x8919 + +############################################################################### + +# No new tokens +# ARB Extension #82 +ARB_shader_bit_encoding enum: + +############################################################################### + +# ARB Extension #83 +ARB_texture_rgb10_a2ui enum: + RGB10_A2UI = 0x906F + +############################################################################### + +# ARB Extension #84 +ARB_texture_swizzle enum: + TEXTURE_SWIZZLE_R = 0x8E42 + TEXTURE_SWIZZLE_G = 0x8E43 + TEXTURE_SWIZZLE_B = 0x8E44 + TEXTURE_SWIZZLE_A = 0x8E45 + TEXTURE_SWIZZLE_RGBA = 0x8E46 + +############################################################################### + +# ARB Extension #85 +ARB_timer_query enum: + TIME_ELAPSED = 0x88BF + TIMESTAMP = 0x8E28 + +############################################################################### + +# ARB Extension #86 +ARB_vertex_type_2_10_10_10_rev enum: + use VERSION_1_2 UNSIGNED_INT_2_10_10_10_REV + INT_2_10_10_10_REV = 0x8D9F + +############################################################################### + +# ARB Extension #87 +ARB_draw_indirect enum: + DRAW_INDIRECT_BUFFER = 0x8F3F + DRAW_INDIRECT_BUFFER_BINDING = 0x8F43 + +############################################################################### + +# ARB Extension #88 +ARB_gpu_shader5 enum: + GEOMETRY_SHADER_INVOCATIONS = 0x887F + MAX_GEOMETRY_SHADER_INVOCATIONS = 0x8E5A + MIN_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5B + MAX_FRAGMENT_INTERPOLATION_OFFSET = 0x8E5C + FRAGMENT_INTERPOLATION_OFFSET_BITS = 0x8E5D + use ARB_texture_multisample MAX_VERTEX_STREAMS + +############################################################################### + +# ARB Extension #89 +ARB_gpu_shader_fp64 enum: + use VERSION_1_1 DOUBLE + DOUBLE_VEC2 = 0x8FFC + DOUBLE_VEC3 = 0x8FFD + DOUBLE_VEC4 = 0x8FFE + DOUBLE_MAT2 = 0x8F46 + DOUBLE_MAT3 = 0x8F47 + DOUBLE_MAT4 = 0x8F48 + DOUBLE_MAT2x3 = 0x8F49 + DOUBLE_MAT2x4 = 0x8F4A + DOUBLE_MAT3x2 = 0x8F4B + DOUBLE_MAT3x4 = 0x8F4C + DOUBLE_MAT4x2 = 0x8F4D + DOUBLE_MAT4x3 = 0x8F4E + +############################################################################### + +# ARB Extension #90 +ARB_shader_subroutine enum: + ACTIVE_SUBROUTINES = 0x8DE5 + ACTIVE_SUBROUTINE_UNIFORMS = 0x8DE6 + ACTIVE_SUBROUTINE_UNIFORM_LOCATIONS = 0x8E47 + ACTIVE_SUBROUTINE_MAX_LENGTH = 0x8E48 + ACTIVE_SUBROUTINE_UNIFORM_MAX_LENGTH = 0x8E49 + MAX_SUBROUTINES = 0x8DE7 + MAX_SUBROUTINE_UNIFORM_LOCATIONS = 0x8DE8 + NUM_COMPATIBLE_SUBROUTINES = 0x8E4A + COMPATIBLE_SUBROUTINES = 0x8E4B + use ARB_uniform_buffer_object UNIFORM_SIZE + use ARB_uniform_buffer_object UNIFORM_NAME_LENGTH + +############################################################################### + +# ARB Extension #91 +ARB_tessellation_shader enum: + PATCHES = 0x000E + PATCH_VERTICES = 0x8E72 + PATCH_DEFAULT_INNER_LEVEL = 0x8E73 + PATCH_DEFAULT_OUTER_LEVEL = 0x8E74 + TESS_CONTROL_OUTPUT_VERTICES = 0x8E75 + TESS_GEN_MODE = 0x8E76 + TESS_GEN_SPACING = 0x8E77 + TESS_GEN_VERTEX_ORDER = 0x8E78 + TESS_GEN_POINT_MODE = 0x8E79 + use VERSION_1_1 TRIANGLES + use VERSION_1_1 QUADS + ISOLINES = 0x8E7A + use VERSION_1_1 EQUAL + FRACTIONAL_ODD = 0x8E7B + FRACTIONAL_EVEN = 0x8E7C + use VERSION_1_1 CCW + use VERSION_1_1 CW + MAX_PATCH_VERTICES = 0x8E7D + MAX_TESS_GEN_LEVEL = 0x8E7E + MAX_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E7F + MAX_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E80 + MAX_TESS_CONTROL_TEXTURE_IMAGE_UNITS = 0x8E81 + MAX_TESS_EVALUATION_TEXTURE_IMAGE_UNITS = 0x8E82 + MAX_TESS_CONTROL_OUTPUT_COMPONENTS = 0x8E83 + MAX_TESS_PATCH_COMPONENTS = 0x8E84 + MAX_TESS_CONTROL_TOTAL_OUTPUT_COMPONENTS = 0x8E85 + MAX_TESS_EVALUATION_OUTPUT_COMPONENTS = 0x8E86 + MAX_TESS_CONTROL_UNIFORM_BLOCKS = 0x8E89 + MAX_TESS_EVALUATION_UNIFORM_BLOCKS = 0x8E8A + MAX_TESS_CONTROL_INPUT_COMPONENTS = 0x886C + MAX_TESS_EVALUATION_INPUT_COMPONENTS = 0x886D + MAX_COMBINED_TESS_CONTROL_UNIFORM_COMPONENTS = 0x8E1E + MAX_COMBINED_TESS_EVALUATION_UNIFORM_COMPONENTS = 0x8E1F + UNIFORM_BLOCK_REFERENCED_BY_TESS_CONTROL_SHADER = 0x84F0 + UNIFORM_BLOCK_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x84F1 + TESS_EVALUATION_SHADER = 0x8E87 + TESS_CONTROL_SHADER = 0x8E88 + +############################################################################### + +# ARB Extension #92 +ARB_texture_buffer_object_rgb32 enum: + use VERSION_3_0 RGB32F + use VERSION_3_0 RGB32UI + use VERSION_3_0 RGB32I + +############################################################################### + +# ARB Extension #93 +ARB_transform_feedback2 enum: + TRANSFORM_FEEDBACK = 0x8E22 + TRANSFORM_FEEDBACK_BUFFER_PAUSED = 0x8E23 + TRANSFORM_FEEDBACK_BUFFER_ACTIVE = 0x8E24 + TRANSFORM_FEEDBACK_BINDING = 0x8E25 + +############################################################################### + +# ARB Extension #94 +ARB_transform_feedback3 enum: + MAX_TRANSFORM_FEEDBACK_BUFFERS = 0x8E70 + MAX_VERTEX_STREAMS = 0x8E71 + +############################################################################### + +# ARB Extension #95 +ARB_ES2_compatibility enum: + FIXED = 0x140C + IMPLEMENTATION_COLOR_READ_TYPE = 0x8B9A + IMPLEMENTATION_COLOR_READ_FORMAT = 0x8B9B + LOW_FLOAT = 0x8DF0 + MEDIUM_FLOAT = 0x8DF1 + HIGH_FLOAT = 0x8DF2 + LOW_INT = 0x8DF3 + MEDIUM_INT = 0x8DF4 + HIGH_INT = 0x8DF5 + SHADER_COMPILER = 0x8DFA + NUM_SHADER_BINARY_FORMATS = 0x8DF9 + MAX_VERTEX_UNIFORM_VECTORS = 0x8DFB + MAX_VARYING_VECTORS = 0x8DFC + MAX_FRAGMENT_UNIFORM_VECTORS = 0x8DFD + +############################################################################### + +# ARB Extension #96 +ARB_get_program_binary enum: + PROGRAM_BINARY_RETRIEVABLE_HINT = 0x8257 + PROGRAM_BINARY_LENGTH = 0x8741 + NUM_PROGRAM_BINARY_FORMATS = 0x87FE + PROGRAM_BINARY_FORMATS = 0x87FF + +############################################################################### + +# ARB Extension #97 +ARB_separate_shader_objects enum: + VERTEX_SHADER_BIT = 0x00000001 + FRAGMENT_SHADER_BIT = 0x00000002 + GEOMETRY_SHADER_BIT = 0x00000004 + TESS_CONTROL_SHADER_BIT = 0x00000008 + TESS_EVALUATION_SHADER_BIT = 0x00000010 + ALL_SHADER_BITS = 0xFFFFFFFF + PROGRAM_SEPARABLE = 0x8258 + ACTIVE_PROGRAM = 0x8259 + PROGRAM_PIPELINE_BINDING = 0x825A + +############################################################################### + +# No new tokens +# ARB Extension #98 +ARB_shader_precision enum: + +############################################################################### + +# ARB Extension #99 +ARB_vertex_attrib_64bit enum: + use VERSION_3_0 RGB32I + use ARB_gpu_shader_fp64 DOUBLE_VEC2 + use ARB_gpu_shader_fp64 DOUBLE_VEC3 + use ARB_gpu_shader_fp64 DOUBLE_VEC4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3 + use ARB_gpu_shader_fp64 DOUBLE_MAT4 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x3 + use ARB_gpu_shader_fp64 DOUBLE_MAT2x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT3x4 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x2 + use ARB_gpu_shader_fp64 DOUBLE_MAT4x3 + +############################################################################### + +# ARB Extension #100 +ARB_viewport_array enum: + use VERSION_1_1 SCISSOR_BOX + use VERSION_1_1 VIEWPORT + use VERSION_1_1 DEPTH_RANGE + use VERSION_1_1 SCISSOR_TEST + MAX_VIEWPORTS = 0x825B + VIEWPORT_SUBPIXEL_BITS = 0x825C + VIEWPORT_BOUNDS_RANGE = 0x825D + LAYER_PROVOKING_VERTEX = 0x825E + VIEWPORT_INDEX_PROVOKING_VERTEX = 0x825F + UNDEFINED_VERTEX = 0x8260 + use ARB_provoking_vertex FIRST_VERTEX_CONVENTION + use ARB_provoking_vertex LAST_VERTEX_CONVENTION + use ARB_provoking_vertex PROVOKING_VERTEX + +############################################################################### + +# No new tokens +# ARB Extension #101 - GLX_ARB_create_context_robustness +# ARB Extension #102 - WGL_ARB_create_context_robustness + +############################################################################### + +# ARB Extension #103 +ARB_cl_event enum: + SYNC_CL_EVENT_ARB = 0x8240 + SYNC_CL_EVENT_COMPLETE_ARB = 0x8241 + +############################################################################### + +# ARB Extension #104 +ARB_debug_output enum: + DEBUG_OUTPUT_SYNCHRONOUS_ARB = 0x8242 + DEBUG_NEXT_LOGGED_MESSAGE_LENGTH_ARB = 0x8243 + DEBUG_CALLBACK_FUNCTION_ARB = 0x8244 + DEBUG_CALLBACK_USER_PARAM_ARB = 0x8245 + DEBUG_SOURCE_API_ARB = 0x8246 + DEBUG_SOURCE_WINDOW_SYSTEM_ARB = 0x8247 + DEBUG_SOURCE_SHADER_COMPILER_ARB = 0x8248 + DEBUG_SOURCE_THIRD_PARTY_ARB = 0x8249 + DEBUG_SOURCE_APPLICATION_ARB = 0x824A + DEBUG_SOURCE_OTHER_ARB = 0x824B + DEBUG_TYPE_ERROR_ARB = 0x824C + DEBUG_TYPE_DEPRECATED_BEHAVIOR_ARB = 0x824D + DEBUG_TYPE_UNDEFINED_BEHAVIOR_ARB = 0x824E + DEBUG_TYPE_PORTABILITY_ARB = 0x824F + DEBUG_TYPE_PERFORMANCE_ARB = 0x8250 + DEBUG_TYPE_OTHER_ARB = 0x8251 + MAX_DEBUG_MESSAGE_LENGTH_ARB = 0x9143 + MAX_DEBUG_LOGGED_MESSAGES_ARB = 0x9144 + DEBUG_LOGGED_MESSAGES_ARB = 0x9145 + DEBUG_SEVERITY_HIGH_ARB = 0x9146 + DEBUG_SEVERITY_MEDIUM_ARB = 0x9147 + DEBUG_SEVERITY_LOW_ARB = 0x9148 + +############################################################################### + +# ARB Extension #105 +ARB_robustness enum: + use VERSION_1_1 NO_ERROR + CONTEXT_FLAG_ROBUST_ACCESS_BIT_ARB = 0x00000004 + LOSE_CONTEXT_ON_RESET_ARB = 0x8252 + GUILTY_CONTEXT_RESET_ARB = 0x8253 + INNOCENT_CONTEXT_RESET_ARB = 0x8254 + UNKNOWN_CONTEXT_RESET_ARB = 0x8255 + RESET_NOTIFICATION_STRATEGY_ARB = 0x8256 + NO_RESET_NOTIFICATION_ARB = 0x8261 + +############################################################################### + +# No new tokens +# ARB Extension #106 +ARB_shader_stencil_export enum: + +############################################################################### + +# No new tokens +# ARB Extension #107 +ARB_base_instance enum: + +############################################################################### + +# No new tokens +# ARB Extension #108 +ARB_shading_language_420pack enum: + +############################################################################### + +# No new tokens +# ARB Extension #109 +ARB_transform_feedback_instanced enum: + +############################################################################### + +# ARB Extension #110 +ARB_compressed_texture_pixel_storage enum: + UNPACK_COMPRESSED_BLOCK_WIDTH = 0x9127 + UNPACK_COMPRESSED_BLOCK_HEIGHT = 0x9128 + UNPACK_COMPRESSED_BLOCK_DEPTH = 0x9129 + UNPACK_COMPRESSED_BLOCK_SIZE = 0x912A + PACK_COMPRESSED_BLOCK_WIDTH = 0x912B + PACK_COMPRESSED_BLOCK_HEIGHT = 0x912C + PACK_COMPRESSED_BLOCK_DEPTH = 0x912D + PACK_COMPRESSED_BLOCK_SIZE = 0x912E + +############################################################################### + +# No new tokens +# ARB Extension #111 +ARB_conservative_depth enum: + +############################################################################### + +# ARB Extension #112 +ARB_internalformat_query enum: + NUM_SAMPLE_COUNTS = 0x9380 + +############################################################################### + +# ARB Extension #113 +ARB_map_buffer_alignment enum: + MIN_MAP_BUFFER_ALIGNMENT = 0x90BC + +############################################################################### + +# ARB Extension #114 +ARB_shader_atomic_counters enum: + ATOMIC_COUNTER_BUFFER = 0x92C0 + ATOMIC_COUNTER_BUFFER_BINDING = 0x92C1 + ATOMIC_COUNTER_BUFFER_START = 0x92C2 + ATOMIC_COUNTER_BUFFER_SIZE = 0x92C3 + ATOMIC_COUNTER_BUFFER_DATA_SIZE = 0x92C4 + ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTERS = 0x92C5 + ATOMIC_COUNTER_BUFFER_ACTIVE_ATOMIC_COUNTER_INDICES = 0x92C6 + ATOMIC_COUNTER_BUFFER_REFERENCED_BY_VERTEX_SHADER = 0x92C7 + ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_CONTROL_SHADER = 0x92C8 + ATOMIC_COUNTER_BUFFER_REFERENCED_BY_TESS_EVALUATION_SHADER = 0x92C9 + ATOMIC_COUNTER_BUFFER_REFERENCED_BY_GEOMETRY_SHADER = 0x92CA + ATOMIC_COUNTER_BUFFER_REFERENCED_BY_FRAGMENT_SHADER = 0x92CB + MAX_VERTEX_ATOMIC_COUNTER_BUFFERS = 0x92CC + MAX_TESS_CONTROL_ATOMIC_COUNTER_BUFFERS = 0x92CD + MAX_TESS_EVALUATION_ATOMIC_COUNTER_BUFFERS = 0x92CE + MAX_GEOMETRY_ATOMIC_COUNTER_BUFFERS = 0x92CF + MAX_FRAGMENT_ATOMIC_COUNTER_BUFFERS = 0x92D0 + MAX_COMBINED_ATOMIC_COUNTER_BUFFERS = 0x92D1 + MAX_VERTEX_ATOMIC_COUNTERS = 0x92D2 + MAX_TESS_CONTROL_ATOMIC_COUNTERS = 0x92D3 + MAX_TESS_EVALUATION_ATOMIC_COUNTERS = 0x92D4 + MAX_GEOMETRY_ATOMIC_COUNTERS = 0x92D5 + MAX_FRAGMENT_ATOMIC_COUNTERS = 0x92D6 + MAX_COMBINED_ATOMIC_COUNTERS = 0x92D7 + MAX_ATOMIC_COUNTER_BUFFER_SIZE = 0x92D8 + MAX_ATOMIC_COUNTER_BUFFER_BINDINGS = 0x92DC + ACTIVE_ATOMIC_COUNTER_BUFFERS = 0x92D9 + UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX = 0x92DA + UNSIGNED_INT_ATOMIC_COUNTER = 0x92DB + +############################################################################### + +# ARB Extension #115 +ARB_shader_image_load_store enum: + VERTEX_ATTRIB_ARRAY_BARRIER_BIT = 0x00000001 + ELEMENT_ARRAY_BARRIER_BIT = 0x00000002 + UNIFORM_BARRIER_BIT = 0x00000004 + TEXTURE_FETCH_BARRIER_BIT = 0x00000008 + SHADER_IMAGE_ACCESS_BARRIER_BIT = 0x00000020 + COMMAND_BARRIER_BIT = 0x00000040 + PIXEL_BUFFER_BARRIER_BIT = 0x00000080 + TEXTURE_UPDATE_BARRIER_BIT = 0x00000100 + BUFFER_UPDATE_BARRIER_BIT = 0x00000200 + FRAMEBUFFER_BARRIER_BIT = 0x00000400 + TRANSFORM_FEEDBACK_BARRIER_BIT = 0x00000800 + ATOMIC_COUNTER_BARRIER_BIT = 0x00001000 + ALL_BARRIER_BITS = 0xFFFFFFFF + MAX_IMAGE_UNITS = 0x8F38 + MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS = 0x8F39 + IMAGE_BINDING_NAME = 0x8F3A + IMAGE_BINDING_LEVEL = 0x8F3B + IMAGE_BINDING_LAYERED = 0x8F3C + IMAGE_BINDING_LAYER = 0x8F3D + IMAGE_BINDING_ACCESS = 0x8F3E + IMAGE_1D = 0x904C + IMAGE_2D = 0x904D + IMAGE_3D = 0x904E + IMAGE_2D_RECT = 0x904F + IMAGE_CUBE = 0x9050 + IMAGE_BUFFER = 0x9051 + IMAGE_1D_ARRAY = 0x9052 + IMAGE_2D_ARRAY = 0x9053 + IMAGE_CUBE_MAP_ARRAY = 0x9054 + IMAGE_2D_MULTISAMPLE = 0x9055 + IMAGE_2D_MULTISAMPLE_ARRAY = 0x9056 + INT_IMAGE_1D = 0x9057 + INT_IMAGE_2D = 0x9058 + INT_IMAGE_3D = 0x9059 + INT_IMAGE_2D_RECT = 0x905A + INT_IMAGE_CUBE = 0x905B + INT_IMAGE_BUFFER = 0x905C + INT_IMAGE_1D_ARRAY = 0x905D + INT_IMAGE_2D_ARRAY = 0x905E + INT_IMAGE_CUBE_MAP_ARRAY = 0x905F + INT_IMAGE_2D_MULTISAMPLE = 0x9060 + INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x9061 + UNSIGNED_INT_IMAGE_1D = 0x9062 + UNSIGNED_INT_IMAGE_2D = 0x9063 + UNSIGNED_INT_IMAGE_3D = 0x9064 + UNSIGNED_INT_IMAGE_2D_RECT = 0x9065 + UNSIGNED_INT_IMAGE_CUBE = 0x9066 + UNSIGNED_INT_IMAGE_BUFFER = 0x9067 + UNSIGNED_INT_IMAGE_1D_ARRAY = 0x9068 + UNSIGNED_INT_IMAGE_2D_ARRAY = 0x9069 + UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY = 0x906A + UNSIGNED_INT_IMAGE_2D_MULTISAMPLE = 0x906B + UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY = 0x906C + MAX_IMAGE_SAMPLES = 0x906D + IMAGE_BINDING_FORMAT = 0x906E + IMAGE_FORMAT_COMPATIBILITY_TYPE = 0x90C7 + IMAGE_FORMAT_COMPATIBILITY_BY_SIZE = 0x90C8 + IMAGE_FORMAT_COMPATIBILITY_BY_CLASS = 0x90C9 + MAX_VERTEX_IMAGE_UNIFORMS = 0x90CA + MAX_TESS_CONTROL_IMAGE_UNIFORMS = 0x90CB + MAX_TESS_EVALUATION_IMAGE_UNIFORMS = 0x90CC + MAX_GEOMETRY_IMAGE_UNIFORMS = 0x90CD + MAX_FRAGMENT_IMAGE_UNIFORMS = 0x90CE + MAX_COMBINED_IMAGE_UNIFORMS = 0x90CF + +############################################################################### + +# No new tokens +# ARB Extension #116 +ARB_shading_language_packing enum: + +############################################################################### + +# ARB Extension #117 +ARB_texture_storage enum: + TEXTURE_IMMUTABLE_FORMAT = 0x912F + + +############################################################################### +# +# non-ARB extensions follow, in registry order +# +############################################################################### + +############################################################################### + +# Extension #1 +EXT_abgr enum: + ABGR_EXT = 0x8000 + +############################################################################### + +# Extension #2 +EXT_blend_color enum: + CONSTANT_COLOR_EXT = 0x8001 + ONE_MINUS_CONSTANT_COLOR_EXT = 0x8002 + CONSTANT_ALPHA_EXT = 0x8003 + ONE_MINUS_CONSTANT_ALPHA_EXT = 0x8004 + BLEND_COLOR_EXT = 0x8005 # 4 F + +############################################################################### + +# Extension #3 +EXT_polygon_offset enum: + POLYGON_OFFSET_EXT = 0x8037 + POLYGON_OFFSET_FACTOR_EXT = 0x8038 + POLYGON_OFFSET_BIAS_EXT = 0x8039 # 1 F + +############################################################################### + +# Extension #4 +EXT_texture enum: + ALPHA4_EXT = 0x803B + ALPHA8_EXT = 0x803C + ALPHA12_EXT = 0x803D + ALPHA16_EXT = 0x803E + LUMINANCE4_EXT = 0x803F + LUMINANCE8_EXT = 0x8040 + LUMINANCE12_EXT = 0x8041 + LUMINANCE16_EXT = 0x8042 + LUMINANCE4_ALPHA4_EXT = 0x8043 + LUMINANCE6_ALPHA2_EXT = 0x8044 + LUMINANCE8_ALPHA8_EXT = 0x8045 + LUMINANCE12_ALPHA4_EXT = 0x8046 + LUMINANCE12_ALPHA12_EXT = 0x8047 + LUMINANCE16_ALPHA16_EXT = 0x8048 + INTENSITY_EXT = 0x8049 + INTENSITY4_EXT = 0x804A + INTENSITY8_EXT = 0x804B + INTENSITY12_EXT = 0x804C + INTENSITY16_EXT = 0x804D + RGB2_EXT = 0x804E + RGB4_EXT = 0x804F + RGB5_EXT = 0x8050 + RGB8_EXT = 0x8051 + RGB10_EXT = 0x8052 + RGB12_EXT = 0x8053 + RGB16_EXT = 0x8054 + RGBA2_EXT = 0x8055 + RGBA4_EXT = 0x8056 + RGB5_A1_EXT = 0x8057 + RGBA8_EXT = 0x8058 + RGB10_A2_EXT = 0x8059 + RGBA12_EXT = 0x805A + RGBA16_EXT = 0x805B + TEXTURE_RED_SIZE_EXT = 0x805C + TEXTURE_GREEN_SIZE_EXT = 0x805D + TEXTURE_BLUE_SIZE_EXT = 0x805E + TEXTURE_ALPHA_SIZE_EXT = 0x805F + TEXTURE_LUMINANCE_SIZE_EXT = 0x8060 + TEXTURE_INTENSITY_SIZE_EXT = 0x8061 + REPLACE_EXT = 0x8062 + PROXY_TEXTURE_1D_EXT = 0x8063 + PROXY_TEXTURE_2D_EXT = 0x8064 + TEXTURE_TOO_LARGE_EXT = 0x8065 + +############################################################################### + +# Extension #5 - skipped + +############################################################################### + +# Extension #6 +EXT_texture3D enum: + PACK_SKIP_IMAGES_EXT = 0x806B # 1 I + PACK_IMAGE_HEIGHT_EXT = 0x806C # 1 F + UNPACK_SKIP_IMAGES_EXT = 0x806D # 1 I + UNPACK_IMAGE_HEIGHT_EXT = 0x806E # 1 F + TEXTURE_3D_EXT = 0x806F # 1 I + PROXY_TEXTURE_3D_EXT = 0x8070 + TEXTURE_DEPTH_EXT = 0x8071 + TEXTURE_WRAP_R_EXT = 0x8072 + MAX_3D_TEXTURE_SIZE_EXT = 0x8073 # 1 I + +############################################################################### + +# Extension #7 +SGIS_texture_filter4 enum: + FILTER4_SGIS = 0x8146 + TEXTURE_FILTER4_SIZE_SGIS = 0x8147 + +############################################################################### + +# Extension #8 - skipped + +############################################################################### + +# No new tokens +# Extension #9 +EXT_subtexture enum: + +############################################################################### + +# No new tokens +# Extension #10 +EXT_copy_texture enum: + +############################################################################### + +# Extension #11 +EXT_histogram enum: + HISTOGRAM_EXT = 0x8024 # 1 I + PROXY_HISTOGRAM_EXT = 0x8025 + HISTOGRAM_WIDTH_EXT = 0x8026 + HISTOGRAM_FORMAT_EXT = 0x8027 + HISTOGRAM_RED_SIZE_EXT = 0x8028 + HISTOGRAM_GREEN_SIZE_EXT = 0x8029 + HISTOGRAM_BLUE_SIZE_EXT = 0x802A + HISTOGRAM_ALPHA_SIZE_EXT = 0x802B + HISTOGRAM_LUMINANCE_SIZE_EXT = 0x802C + HISTOGRAM_SINK_EXT = 0x802D + MINMAX_EXT = 0x802E # 1 I + MINMAX_FORMAT_EXT = 0x802F + MINMAX_SINK_EXT = 0x8030 + TABLE_TOO_LARGE_EXT = 0x8031 + +############################################################################### + +# Extension #12 +EXT_convolution enum: + CONVOLUTION_1D_EXT = 0x8010 # 1 I + CONVOLUTION_2D_EXT = 0x8011 # 1 I + SEPARABLE_2D_EXT = 0x8012 # 1 I + CONVOLUTION_BORDER_MODE_EXT = 0x8013 + CONVOLUTION_FILTER_SCALE_EXT = 0x8014 + CONVOLUTION_FILTER_BIAS_EXT = 0x8015 + REDUCE_EXT = 0x8016 + CONVOLUTION_FORMAT_EXT = 0x8017 + CONVOLUTION_WIDTH_EXT = 0x8018 + CONVOLUTION_HEIGHT_EXT = 0x8019 + MAX_CONVOLUTION_WIDTH_EXT = 0x801A + MAX_CONVOLUTION_HEIGHT_EXT = 0x801B + POST_CONVOLUTION_RED_SCALE_EXT = 0x801C # 1 F + POST_CONVOLUTION_GREEN_SCALE_EXT = 0x801D # 1 F + POST_CONVOLUTION_BLUE_SCALE_EXT = 0x801E # 1 F + POST_CONVOLUTION_ALPHA_SCALE_EXT = 0x801F # 1 F + POST_CONVOLUTION_RED_BIAS_EXT = 0x8020 # 1 F + POST_CONVOLUTION_GREEN_BIAS_EXT = 0x8021 # 1 F + POST_CONVOLUTION_BLUE_BIAS_EXT = 0x8022 # 1 F + POST_CONVOLUTION_ALPHA_BIAS_EXT = 0x8023 # 1 F + +############################################################################### + +# Extension #13 +SGI_color_matrix enum: + COLOR_MATRIX_SGI = 0x80B1 # 16 F + COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B2 # 1 I + MAX_COLOR_MATRIX_STACK_DEPTH_SGI = 0x80B3 # 1 I + POST_COLOR_MATRIX_RED_SCALE_SGI = 0x80B4 # 1 F + POST_COLOR_MATRIX_GREEN_SCALE_SGI = 0x80B5 # 1 F + POST_COLOR_MATRIX_BLUE_SCALE_SGI = 0x80B6 # 1 F + POST_COLOR_MATRIX_ALPHA_SCALE_SGI = 0x80B7 # 1 F + POST_COLOR_MATRIX_RED_BIAS_SGI = 0x80B8 # 1 F + POST_COLOR_MATRIX_GREEN_BIAS_SGI = 0x80B9 # 1 F + POST_COLOR_MATRIX_BLUE_BIAS_SGI = 0x80BA # 1 F + POST_COLOR_MATRIX_ALPHA_BIAS_SGI = 0x80BB # 1 F + +############################################################################### + +# Extension #14 +SGI_color_table enum: + COLOR_TABLE_SGI = 0x80D0 # 1 I + POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D1 # 1 I + POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D2 # 1 I + PROXY_COLOR_TABLE_SGI = 0x80D3 + PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI = 0x80D4 + PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI = 0x80D5 + COLOR_TABLE_SCALE_SGI = 0x80D6 + COLOR_TABLE_BIAS_SGI = 0x80D7 + COLOR_TABLE_FORMAT_SGI = 0x80D8 + COLOR_TABLE_WIDTH_SGI = 0x80D9 + COLOR_TABLE_RED_SIZE_SGI = 0x80DA + COLOR_TABLE_GREEN_SIZE_SGI = 0x80DB + COLOR_TABLE_BLUE_SIZE_SGI = 0x80DC + COLOR_TABLE_ALPHA_SIZE_SGI = 0x80DD + COLOR_TABLE_LUMINANCE_SIZE_SGI = 0x80DE + COLOR_TABLE_INTENSITY_SIZE_SGI = 0x80DF + +############################################################################### + +# Extension #15 +SGIS_pixel_texture enum: + PIXEL_TEXTURE_SGIS = 0x8353 # 1 I + PIXEL_FRAGMENT_RGB_SOURCE_SGIS = 0x8354 # 1 I + PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS = 0x8355 # 1 I + PIXEL_GROUP_COLOR_SGIS = 0x8356 # 1 I + +############################################################################### + +# Extension #15a +SGIX_pixel_texture enum: + PIXEL_TEX_GEN_SGIX = 0x8139 # 1 I + PIXEL_TEX_GEN_MODE_SGIX = 0x832B # 1 I + +############################################################################### + +# Extension #16 +SGIS_texture4D enum: + PACK_SKIP_VOLUMES_SGIS = 0x8130 # 1 I + PACK_IMAGE_DEPTH_SGIS = 0x8131 # 1 I + UNPACK_SKIP_VOLUMES_SGIS = 0x8132 # 1 I + UNPACK_IMAGE_DEPTH_SGIS = 0x8133 # 1 I + TEXTURE_4D_SGIS = 0x8134 # 1 I + PROXY_TEXTURE_4D_SGIS = 0x8135 + TEXTURE_4DSIZE_SGIS = 0x8136 + TEXTURE_WRAP_Q_SGIS = 0x8137 + MAX_4D_TEXTURE_SIZE_SGIS = 0x8138 # 1 I + TEXTURE_4D_BINDING_SGIS = 0x814F # 1 I + +############################################################################### + +# Extension #17 +SGI_texture_color_table enum: + TEXTURE_COLOR_TABLE_SGI = 0x80BC # 1 I + PROXY_TEXTURE_COLOR_TABLE_SGI = 0x80BD + +############################################################################### + +# Extension #18 +EXT_cmyka enum: + CMYK_EXT = 0x800C + CMYKA_EXT = 0x800D + PACK_CMYK_HINT_EXT = 0x800E # 1 I + UNPACK_CMYK_HINT_EXT = 0x800F # 1 I + +############################################################################### + +# Extension #19 - skipped + +############################################################################### + +# Extension #20 +EXT_texture_object enum: + TEXTURE_PRIORITY_EXT = 0x8066 + TEXTURE_RESIDENT_EXT = 0x8067 + TEXTURE_1D_BINDING_EXT = 0x8068 + TEXTURE_2D_BINDING_EXT = 0x8069 + TEXTURE_3D_BINDING_EXT = 0x806A # 1 I + +############################################################################### + +# Extension #21 +SGIS_detail_texture enum: + DETAIL_TEXTURE_2D_SGIS = 0x8095 + DETAIL_TEXTURE_2D_BINDING_SGIS = 0x8096 # 1 I + LINEAR_DETAIL_SGIS = 0x8097 + LINEAR_DETAIL_ALPHA_SGIS = 0x8098 + LINEAR_DETAIL_COLOR_SGIS = 0x8099 + DETAIL_TEXTURE_LEVEL_SGIS = 0x809A + DETAIL_TEXTURE_MODE_SGIS = 0x809B + DETAIL_TEXTURE_FUNC_POINTS_SGIS = 0x809C + +############################################################################### + +# Extension #22 +SGIS_sharpen_texture enum: + LINEAR_SHARPEN_SGIS = 0x80AD + LINEAR_SHARPEN_ALPHA_SGIS = 0x80AE + LINEAR_SHARPEN_COLOR_SGIS = 0x80AF + SHARPEN_TEXTURE_FUNC_POINTS_SGIS = 0x80B0 + +############################################################################### + +# Extension #23 +EXT_packed_pixels enum: + UNSIGNED_BYTE_3_3_2_EXT = 0x8032 + UNSIGNED_SHORT_4_4_4_4_EXT = 0x8033 + UNSIGNED_SHORT_5_5_5_1_EXT = 0x8034 + UNSIGNED_INT_8_8_8_8_EXT = 0x8035 + UNSIGNED_INT_10_10_10_2_EXT = 0x8036 + +############################################################################### + +# Extension #24 +SGIS_texture_lod enum: + TEXTURE_MIN_LOD_SGIS = 0x813A + TEXTURE_MAX_LOD_SGIS = 0x813B + TEXTURE_BASE_LEVEL_SGIS = 0x813C + TEXTURE_MAX_LEVEL_SGIS = 0x813D + +############################################################################### + +# Extension #25 +SGIS_multisample enum: + MULTISAMPLE_SGIS = 0x809D # 1 I + SAMPLE_ALPHA_TO_MASK_SGIS = 0x809E # 1 I + SAMPLE_ALPHA_TO_ONE_SGIS = 0x809F # 1 I + SAMPLE_MASK_SGIS = 0x80A0 # 1 I + 1PASS_SGIS = 0x80A1 + 2PASS_0_SGIS = 0x80A2 + 2PASS_1_SGIS = 0x80A3 + 4PASS_0_SGIS = 0x80A4 + 4PASS_1_SGIS = 0x80A5 + 4PASS_2_SGIS = 0x80A6 + 4PASS_3_SGIS = 0x80A7 + SAMPLE_BUFFERS_SGIS = 0x80A8 # 1 I + SAMPLES_SGIS = 0x80A9 # 1 I + SAMPLE_MASK_VALUE_SGIS = 0x80AA # 1 F + SAMPLE_MASK_INVERT_SGIS = 0x80AB # 1 I + SAMPLE_PATTERN_SGIS = 0x80AC # 1 I + +############################################################################### + +# Extension #26 - no specification? +# SGIS_premultiply_blend enum: + +############################################################################## + +# Extension #27 +# Diamond ships an otherwise identical IBM_rescale_normal extension; +# Dan Brokenshire says this is deprecated and should not be advertised. +EXT_rescale_normal enum: + RESCALE_NORMAL_EXT = 0x803A # 1 I + +############################################################################### + +# Extension #28 - GLX_EXT_visual_info + +############################################################################### + +# Extension #29 - skipped + +############################################################################### + +# Extension #30 +EXT_vertex_array enum: + VERTEX_ARRAY_EXT = 0x8074 + NORMAL_ARRAY_EXT = 0x8075 + COLOR_ARRAY_EXT = 0x8076 + INDEX_ARRAY_EXT = 0x8077 + TEXTURE_COORD_ARRAY_EXT = 0x8078 + EDGE_FLAG_ARRAY_EXT = 0x8079 + VERTEX_ARRAY_SIZE_EXT = 0x807A + VERTEX_ARRAY_TYPE_EXT = 0x807B + VERTEX_ARRAY_STRIDE_EXT = 0x807C + VERTEX_ARRAY_COUNT_EXT = 0x807D # 1 I + NORMAL_ARRAY_TYPE_EXT = 0x807E + NORMAL_ARRAY_STRIDE_EXT = 0x807F + NORMAL_ARRAY_COUNT_EXT = 0x8080 # 1 I + COLOR_ARRAY_SIZE_EXT = 0x8081 + COLOR_ARRAY_TYPE_EXT = 0x8082 + COLOR_ARRAY_STRIDE_EXT = 0x8083 + COLOR_ARRAY_COUNT_EXT = 0x8084 # 1 I + INDEX_ARRAY_TYPE_EXT = 0x8085 + INDEX_ARRAY_STRIDE_EXT = 0x8086 + INDEX_ARRAY_COUNT_EXT = 0x8087 # 1 I + TEXTURE_COORD_ARRAY_SIZE_EXT = 0x8088 + TEXTURE_COORD_ARRAY_TYPE_EXT = 0x8089 + TEXTURE_COORD_ARRAY_STRIDE_EXT = 0x808A + TEXTURE_COORD_ARRAY_COUNT_EXT = 0x808B # 1 I + EDGE_FLAG_ARRAY_STRIDE_EXT = 0x808C + EDGE_FLAG_ARRAY_COUNT_EXT = 0x808D # 1 I + VERTEX_ARRAY_POINTER_EXT = 0x808E + NORMAL_ARRAY_POINTER_EXT = 0x808F + COLOR_ARRAY_POINTER_EXT = 0x8090 + INDEX_ARRAY_POINTER_EXT = 0x8091 + TEXTURE_COORD_ARRAY_POINTER_EXT = 0x8092 + EDGE_FLAG_ARRAY_POINTER_EXT = 0x8093 + +############################################################################### + +# Extension #31 +EXT_misc_attribute enum: +# MISC_BIT = 0x???? + +############################################################################### + +# Extension #32 +SGIS_generate_mipmap enum: + GENERATE_MIPMAP_SGIS = 0x8191 + GENERATE_MIPMAP_HINT_SGIS = 0x8192 # 1 I + +############################################################################### + +# Extension #33 +SGIX_clipmap enum: + LINEAR_CLIPMAP_LINEAR_SGIX = 0x8170 + TEXTURE_CLIPMAP_CENTER_SGIX = 0x8171 + TEXTURE_CLIPMAP_FRAME_SGIX = 0x8172 + TEXTURE_CLIPMAP_OFFSET_SGIX = 0x8173 + TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8174 + TEXTURE_CLIPMAP_LOD_OFFSET_SGIX = 0x8175 + TEXTURE_CLIPMAP_DEPTH_SGIX = 0x8176 + MAX_CLIPMAP_DEPTH_SGIX = 0x8177 # 1 I + MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX = 0x8178 # 1 I + NEAREST_CLIPMAP_NEAREST_SGIX = 0x844D + NEAREST_CLIPMAP_LINEAR_SGIX = 0x844E + LINEAR_CLIPMAP_NEAREST_SGIX = 0x844F + +############################################################################### + +# Extension #34 +SGIX_shadow enum: + TEXTURE_COMPARE_SGIX = 0x819A + TEXTURE_COMPARE_OPERATOR_SGIX = 0x819B + TEXTURE_LEQUAL_R_SGIX = 0x819C + TEXTURE_GEQUAL_R_SGIX = 0x819D + +############################################################################### + +# Extension #35 +SGIS_texture_edge_clamp enum: + CLAMP_TO_EDGE_SGIS = 0x812F + +############################################################################### + +# Extension #36 +# Promoted to ARB_texture_border_clamp +SGIS_texture_border_clamp enum: + CLAMP_TO_BORDER_SGIS = 0x812D + +############################################################################### + +# Extension #37 +EXT_blend_minmax enum: + FUNC_ADD_EXT = 0x8006 + MIN_EXT = 0x8007 + MAX_EXT = 0x8008 + BLEND_EQUATION_EXT = 0x8009 # 1 I + +############################################################################### + +# Extension #38 +EXT_blend_subtract enum: + FUNC_SUBTRACT_EXT = 0x800A + FUNC_REVERSE_SUBTRACT_EXT = 0x800B + +############################################################################### + +# No new tokens +# Extension #39 +EXT_blend_logic_op enum: + +############################################################################### + +# Extension #40 - GLX_SGI_swap_control +# Extension #41 - GLX_SGI_video_sync +# Extension #42 - GLX_SGI_make_current_read +# Extension #43 - GLX_SGIX_video_source +# Extension #44 - GLX_EXT_visual_rating + +############################################################################### + +# Extension #45 +SGIX_interlace enum: + INTERLACE_SGIX = 0x8094 # 1 I + +############################################################################### + +# Extension #46 +SGIX_pixel_tiles enum: + PIXEL_TILE_BEST_ALIGNMENT_SGIX = 0x813E # 1 I + PIXEL_TILE_CACHE_INCREMENT_SGIX = 0x813F # 1 I + PIXEL_TILE_WIDTH_SGIX = 0x8140 # 1 I + PIXEL_TILE_HEIGHT_SGIX = 0x8141 # 1 I + PIXEL_TILE_GRID_WIDTH_SGIX = 0x8142 # 1 I + PIXEL_TILE_GRID_HEIGHT_SGIX = 0x8143 # 1 I + PIXEL_TILE_GRID_DEPTH_SGIX = 0x8144 # 1 I + PIXEL_TILE_CACHE_SIZE_SGIX = 0x8145 # 1 I + +############################################################################### + +# Extension #47 - GLX_EXT_import_context + +############################################################################### + +# Extension #48 - skipped + +############################################################################### + +# Extension #49 - GLX_SGIX_fbconfig +# Extension #50 - GLX_SGIX_pbuffer + +############################################################################### + +# Extension #51 +SGIS_texture_select enum: + DUAL_ALPHA4_SGIS = 0x8110 + DUAL_ALPHA8_SGIS = 0x8111 + DUAL_ALPHA12_SGIS = 0x8112 + DUAL_ALPHA16_SGIS = 0x8113 + DUAL_LUMINANCE4_SGIS = 0x8114 + DUAL_LUMINANCE8_SGIS = 0x8115 + DUAL_LUMINANCE12_SGIS = 0x8116 + DUAL_LUMINANCE16_SGIS = 0x8117 + DUAL_INTENSITY4_SGIS = 0x8118 + DUAL_INTENSITY8_SGIS = 0x8119 + DUAL_INTENSITY12_SGIS = 0x811A + DUAL_INTENSITY16_SGIS = 0x811B + DUAL_LUMINANCE_ALPHA4_SGIS = 0x811C + DUAL_LUMINANCE_ALPHA8_SGIS = 0x811D + QUAD_ALPHA4_SGIS = 0x811E + QUAD_ALPHA8_SGIS = 0x811F + QUAD_LUMINANCE4_SGIS = 0x8120 + QUAD_LUMINANCE8_SGIS = 0x8121 + QUAD_INTENSITY4_SGIS = 0x8122 + QUAD_INTENSITY8_SGIS = 0x8123 + DUAL_TEXTURE_SELECT_SGIS = 0x8124 + QUAD_TEXTURE_SELECT_SGIS = 0x8125 + +############################################################################### + +# Extension #52 +SGIX_sprite enum: + SPRITE_SGIX = 0x8148 # 1 I + SPRITE_MODE_SGIX = 0x8149 # 1 I + SPRITE_AXIS_SGIX = 0x814A # 3 F + SPRITE_TRANSLATION_SGIX = 0x814B # 3 F + SPRITE_AXIAL_SGIX = 0x814C + SPRITE_OBJECT_ALIGNED_SGIX = 0x814D + SPRITE_EYE_ALIGNED_SGIX = 0x814E + +############################################################################### + +# Extension #53 +SGIX_texture_multi_buffer enum: + TEXTURE_MULTI_BUFFER_HINT_SGIX = 0x812E + +############################################################################### + +# Extension #54 +# EXT form promoted from SGIS form; both are included +EXT_point_parameters enum: + POINT_SIZE_MIN_EXT = 0x8126 # 1 F + POINT_SIZE_MAX_EXT = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_EXT = 0x8128 # 1 F + DISTANCE_ATTENUATION_EXT = 0x8129 # 3 F + +SGIS_point_parameters enum: + POINT_SIZE_MIN_SGIS = 0x8126 # 1 F + POINT_SIZE_MAX_SGIS = 0x8127 # 1 F + POINT_FADE_THRESHOLD_SIZE_SGIS = 0x8128 # 1 F + DISTANCE_ATTENUATION_SGIS = 0x8129 # 3 F + +############################################################################### + +# Extension #55 +SGIX_instruments enum: + INSTRUMENT_BUFFER_POINTER_SGIX = 0x8180 + INSTRUMENT_MEASUREMENTS_SGIX = 0x8181 # 1 I + +############################################################################### + +# Extension #56 +SGIX_texture_scale_bias enum: + POST_TEXTURE_FILTER_BIAS_SGIX = 0x8179 + POST_TEXTURE_FILTER_SCALE_SGIX = 0x817A + POST_TEXTURE_FILTER_BIAS_RANGE_SGIX = 0x817B # 2 F + POST_TEXTURE_FILTER_SCALE_RANGE_SGIX = 0x817C # 2 F + +############################################################################### + +# Extension #57 +SGIX_framezoom enum: + FRAMEZOOM_SGIX = 0x818B # 1 I + FRAMEZOOM_FACTOR_SGIX = 0x818C # 1 I + MAX_FRAMEZOOM_FACTOR_SGIX = 0x818D # 1 I + +############################################################################### + +# No new tokens +# Extension #58 +SGIX_tag_sample_buffer enum: + +############################################################################### + +# Extension #59 +FfdMaskSGIX enum: + TEXTURE_DEFORMATION_BIT_SGIX = 0x00000001 + GEOMETRY_DEFORMATION_BIT_SGIX = 0x00000002 +SGIX_polynomial_ffd enum: + GEOMETRY_DEFORMATION_SGIX = 0x8194 + TEXTURE_DEFORMATION_SGIX = 0x8195 + DEFORMATIONS_MASK_SGIX = 0x8196 # 1 I + MAX_DEFORMATION_ORDER_SGIX = 0x8197 + +############################################################################### + +# Extension #60 +SGIX_reference_plane enum: + REFERENCE_PLANE_SGIX = 0x817D # 1 I + REFERENCE_PLANE_EQUATION_SGIX = 0x817E # 4 F + +############################################################################### + +# No new tokens +# Extension #61 +SGIX_flush_raster enum: + +############################################################################### + +# Extension #62 - GLX_SGIX_cushion + +############################################################################### + +# Extension #63 +SGIX_depth_texture enum: + DEPTH_COMPONENT16_SGIX = 0x81A5 + DEPTH_COMPONENT24_SGIX = 0x81A6 + DEPTH_COMPONENT32_SGIX = 0x81A7 + +############################################################################### + +# Extension #64 +SGIS_fog_function enum: + FOG_FUNC_SGIS = 0x812A + FOG_FUNC_POINTS_SGIS = 0x812B # 1 I + MAX_FOG_FUNC_POINTS_SGIS = 0x812C # 1 I + +############################################################################### + +# Extension #65 +SGIX_fog_offset enum: + FOG_OFFSET_SGIX = 0x8198 # 1 I + FOG_OFFSET_VALUE_SGIX = 0x8199 # 4 F + +############################################################################### + +# Extension #66 +HP_image_transform enum: + IMAGE_SCALE_X_HP = 0x8155 + IMAGE_SCALE_Y_HP = 0x8156 + IMAGE_TRANSLATE_X_HP = 0x8157 + IMAGE_TRANSLATE_Y_HP = 0x8158 + IMAGE_ROTATE_ANGLE_HP = 0x8159 + IMAGE_ROTATE_ORIGIN_X_HP = 0x815A + IMAGE_ROTATE_ORIGIN_Y_HP = 0x815B + IMAGE_MAG_FILTER_HP = 0x815C + IMAGE_MIN_FILTER_HP = 0x815D + IMAGE_CUBIC_WEIGHT_HP = 0x815E + CUBIC_HP = 0x815F + AVERAGE_HP = 0x8160 + IMAGE_TRANSFORM_2D_HP = 0x8161 + POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8162 + PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP = 0x8163 + +############################################################################### + +# Extension #67 +HP_convolution_border_modes enum: + IGNORE_BORDER_HP = 0x8150 + CONSTANT_BORDER_HP = 0x8151 + REPLICATE_BORDER_HP = 0x8153 + CONVOLUTION_BORDER_COLOR_HP = 0x8154 + +############################################################################### + +# Extension #68 +# (Unknown token values???) +INGR_palette_buffer enum: + +############################################################################### + +# Extension #69 +SGIX_texture_add_env enum: + TEXTURE_ENV_BIAS_SGIX = 0x80BE + +############################################################################### + +# Extension #70 - skipped +# Extension #71 - skipped +# Extension #72 - skipped +# Extension #73 - skipped + +############################################################################### + +# No new tokens +# Extension #74 +EXT_color_subtable enum: + +############################################################################### + +# Extension #75 - GLU_EXT_object_space_tess + +############################################################################### + +# Extension #76 +PGI_vertex_hints enum: + VERTEX_DATA_HINT_PGI = 0x1A22A + VERTEX_CONSISTENT_HINT_PGI = 0x1A22B + MATERIAL_SIDE_HINT_PGI = 0x1A22C + MAX_VERTEX_HINT_PGI = 0x1A22D + COLOR3_BIT_PGI = 0x00010000 + COLOR4_BIT_PGI = 0x00020000 + EDGEFLAG_BIT_PGI = 0x00040000 + INDEX_BIT_PGI = 0x00080000 + MAT_AMBIENT_BIT_PGI = 0x00100000 + MAT_AMBIENT_AND_DIFFUSE_BIT_PGI = 0x00200000 + MAT_DIFFUSE_BIT_PGI = 0x00400000 + MAT_EMISSION_BIT_PGI = 0x00800000 + MAT_COLOR_INDEXES_BIT_PGI = 0x01000000 + MAT_SHININESS_BIT_PGI = 0x02000000 + MAT_SPECULAR_BIT_PGI = 0x04000000 + NORMAL_BIT_PGI = 0x08000000 + TEXCOORD1_BIT_PGI = 0x10000000 + TEXCOORD2_BIT_PGI = 0x20000000 + TEXCOORD3_BIT_PGI = 0x40000000 + TEXCOORD4_BIT_PGI = 0x80000000 + VERTEX23_BIT_PGI = 0x00000004 + VERTEX4_BIT_PGI = 0x00000008 + +############################################################################### + +# Extension #77 +PGI_misc_hints enum: + PREFER_DOUBLEBUFFER_HINT_PGI = 0x1A1F8 + CONSERVE_MEMORY_HINT_PGI = 0x1A1FD + RECLAIM_MEMORY_HINT_PGI = 0x1A1FE + NATIVE_GRAPHICS_HANDLE_PGI = 0x1A202 + NATIVE_GRAPHICS_BEGIN_HINT_PGI = 0x1A203 + NATIVE_GRAPHICS_END_HINT_PGI = 0x1A204 + ALWAYS_FAST_HINT_PGI = 0x1A20C + ALWAYS_SOFT_HINT_PGI = 0x1A20D + ALLOW_DRAW_OBJ_HINT_PGI = 0x1A20E + ALLOW_DRAW_WIN_HINT_PGI = 0x1A20F + ALLOW_DRAW_FRG_HINT_PGI = 0x1A210 + ALLOW_DRAW_MEM_HINT_PGI = 0x1A211 + STRICT_DEPTHFUNC_HINT_PGI = 0x1A216 + STRICT_LIGHTING_HINT_PGI = 0x1A217 + STRICT_SCISSOR_HINT_PGI = 0x1A218 + FULL_STIPPLE_HINT_PGI = 0x1A219 + CLIP_NEAR_HINT_PGI = 0x1A220 + CLIP_FAR_HINT_PGI = 0x1A221 + WIDE_LINE_HINT_PGI = 0x1A222 + BACK_NORMALS_HINT_PGI = 0x1A223 + +############################################################################### + +# Extension #78 +EXT_paletted_texture enum: + COLOR_INDEX1_EXT = 0x80E2 + COLOR_INDEX2_EXT = 0x80E3 + COLOR_INDEX4_EXT = 0x80E4 + COLOR_INDEX8_EXT = 0x80E5 + COLOR_INDEX12_EXT = 0x80E6 + COLOR_INDEX16_EXT = 0x80E7 + TEXTURE_INDEX_SIZE_EXT = 0x80ED + +############################################################################### + +# Extension #79 +EXT_clip_volume_hint enum: + CLIP_VOLUME_CLIPPING_HINT_EXT = 0x80F0 + +############################################################################### + +# Extension #80 +SGIX_list_priority enum: + LIST_PRIORITY_SGIX = 0x8182 + +############################################################################### + +# Extension #81 +SGIX_ir_instrument1 enum: + IR_INSTRUMENT1_SGIX = 0x817F # 1 I + +############################################################################### + +# Extension #82 +SGIX_calligraphic_fragment enum: + CALLIGRAPHIC_FRAGMENT_SGIX = 0x8183 # 1 I + +############################################################################### + +# Extension #83 - GLX_SGIX_video_resize + +############################################################################### + +# Extension #84 +SGIX_texture_lod_bias enum: + TEXTURE_LOD_BIAS_S_SGIX = 0x818E + TEXTURE_LOD_BIAS_T_SGIX = 0x818F + TEXTURE_LOD_BIAS_R_SGIX = 0x8190 + +############################################################################### + +# Extension #85 - skipped + +############################################################################### + +# Extension #86 - GLX_SGIX_dmbuffer + +############################################################################### + +# Extension #87 - skipped +# Extension #88 - skipped +# Extension #89 - skipped + +############################################################################### + +# Extension #90 +SGIX_shadow_ambient enum: + SHADOW_AMBIENT_SGIX = 0x80BF + +############################################################################### + +# Extension #91 - GLX_SGIX_swap_group +# Extension #92 - GLX_SGIX_swap_barrier + +############################################################################### + +# No new tokens +# Extension #93 +EXT_index_texture enum: + +############################################################################### + +# Extension #94 +# Promoted from SGI? +EXT_index_material enum: + INDEX_MATERIAL_EXT = 0x81B8 + INDEX_MATERIAL_PARAMETER_EXT = 0x81B9 + INDEX_MATERIAL_FACE_EXT = 0x81BA + +############################################################################### + +# Extension #95 +# Promoted from SGI? +EXT_index_func enum: + INDEX_TEST_EXT = 0x81B5 + INDEX_TEST_FUNC_EXT = 0x81B6 + INDEX_TEST_REF_EXT = 0x81B7 + +############################################################################### + +# Extension #96 +# Promoted from SGI? +EXT_index_array_formats enum: + IUI_V2F_EXT = 0x81AD + IUI_V3F_EXT = 0x81AE + IUI_N3F_V2F_EXT = 0x81AF + IUI_N3F_V3F_EXT = 0x81B0 + T2F_IUI_V2F_EXT = 0x81B1 + T2F_IUI_V3F_EXT = 0x81B2 + T2F_IUI_N3F_V2F_EXT = 0x81B3 + T2F_IUI_N3F_V3F_EXT = 0x81B4 + +############################################################################### + +# Extension #97 +# Promoted from SGI? +EXT_compiled_vertex_array enum: + ARRAY_ELEMENT_LOCK_FIRST_EXT = 0x81A8 + ARRAY_ELEMENT_LOCK_COUNT_EXT = 0x81A9 + +############################################################################### + +# Extension #98 +# Promoted from SGI? +EXT_cull_vertex enum: + CULL_VERTEX_EXT = 0x81AA + CULL_VERTEX_EYE_POSITION_EXT = 0x81AB + CULL_VERTEX_OBJECT_POSITION_EXT = 0x81AC + +############################################################################### + +# Extension #99 - skipped + +############################################################################### + +# Extension #100 - GLU_EXT_nurbs_tessellator + +############################################################################### + +# Extension #101 +SGIX_ycrcb enum: + YCRCB_422_SGIX = 0x81BB + YCRCB_444_SGIX = 0x81BC + +############################################################################### + +# Extension #102 +SGIX_fragment_lighting enum: + FRAGMENT_LIGHTING_SGIX = 0x8400 # 1 I + FRAGMENT_COLOR_MATERIAL_SGIX = 0x8401 # 1 I + FRAGMENT_COLOR_MATERIAL_FACE_SGIX = 0x8402 # 1 I + FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX = 0x8403 # 1 I + MAX_FRAGMENT_LIGHTS_SGIX = 0x8404 # 1 I + MAX_ACTIVE_LIGHTS_SGIX = 0x8405 # 1 I + CURRENT_RASTER_NORMAL_SGIX = 0x8406 # 1 I + LIGHT_ENV_MODE_SGIX = 0x8407 # 1 I + FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX = 0x8408 # 1 I + FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX = 0x8409 # 1 I + FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX = 0x840A # 4 F + FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX = 0x840B # 1 I + FRAGMENT_LIGHT0_SGIX = 0x840C # 1 I + FRAGMENT_LIGHT1_SGIX = 0x840D + FRAGMENT_LIGHT2_SGIX = 0x840E + FRAGMENT_LIGHT3_SGIX = 0x840F + FRAGMENT_LIGHT4_SGIX = 0x8410 + FRAGMENT_LIGHT5_SGIX = 0x8411 + FRAGMENT_LIGHT6_SGIX = 0x8412 + FRAGMENT_LIGHT7_SGIX = 0x8413 + +############################################################################### + +# Extension #103 - skipped +# Extension #104 - skipped +# Extension #105 - skipped +# Extension #106 - skipped +# Extension #107 - skipped +# Extension #108 - skipped +# Extension #109 - skipped + +############################################################################### + +# Extension #110 +IBM_rasterpos_clip enum: + RASTER_POSITION_UNCLIPPED_IBM = 0x19262 + +############################################################################### + +# Extension #111 +HP_texture_lighting enum: + TEXTURE_LIGHTING_MODE_HP = 0x8167 + TEXTURE_POST_SPECULAR_HP = 0x8168 + TEXTURE_PRE_SPECULAR_HP = 0x8169 + +############################################################################### + +# Extension #112 +EXT_draw_range_elements enum: + MAX_ELEMENTS_VERTICES_EXT = 0x80E8 + MAX_ELEMENTS_INDICES_EXT = 0x80E9 + +############################################################################### + +# Extension #113 +WIN_phong_shading enum: + PHONG_WIN = 0x80EA + PHONG_HINT_WIN = 0x80EB + +############################################################################### + +# Extension #114 +WIN_specular_fog enum: + FOG_SPECULAR_TEXTURE_WIN = 0x80EC + +############################################################################### + +# Extension #115 - skipped +# Extension #116 - skipped + +############################################################################### + +# Extension #117 +EXT_light_texture enum: + FRAGMENT_MATERIAL_EXT = 0x8349 + FRAGMENT_NORMAL_EXT = 0x834A + FRAGMENT_COLOR_EXT = 0x834C + ATTENUATION_EXT = 0x834D + SHADOW_ATTENUATION_EXT = 0x834E + TEXTURE_APPLICATION_MODE_EXT = 0x834F # 1 I + TEXTURE_LIGHT_EXT = 0x8350 # 1 I + TEXTURE_MATERIAL_FACE_EXT = 0x8351 # 1 I + TEXTURE_MATERIAL_PARAMETER_EXT = 0x8352 # 1 I + use EXT_fog_coord FRAGMENT_DEPTH_EXT + +############################################################################### + +# Extension #118 - skipped + +############################################################################### + +# Extension #119 +SGIX_blend_alpha_minmax enum: + ALPHA_MIN_SGIX = 0x8320 + ALPHA_MAX_SGIX = 0x8321 + +############################################################################### + +# Extension #120 - skipped +# Extension #121 - skipped +# Extension #122 - skipped +# Extension #123 - skipped +# Extension #124 - skipped +# Extension #125 - skipped + +############################################################################### + +# Extension #126 +SGIX_impact_pixel_texture enum: + PIXEL_TEX_GEN_Q_CEILING_SGIX = 0x8184 + PIXEL_TEX_GEN_Q_ROUND_SGIX = 0x8185 + PIXEL_TEX_GEN_Q_FLOOR_SGIX = 0x8186 + PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX = 0x8187 + PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX = 0x8188 + PIXEL_TEX_GEN_ALPHA_LS_SGIX = 0x8189 + PIXEL_TEX_GEN_ALPHA_MS_SGIX = 0x818A + +############################################################################### + +# Extension #127 - skipped +# Extension #128 - skipped + +############################################################################### + +# Extension #129 +EXT_bgra enum: + BGR_EXT = 0x80E0 + BGRA_EXT = 0x80E1 + +############################################################################### + +# Extension #130 - skipped +# Extension #131 - skipped + +############################################################################### + +# Extension #132 +SGIX_async enum: + ASYNC_MARKER_SGIX = 0x8329 + +############################################################################### + +# Extension #133 +SGIX_async_pixel enum: + ASYNC_TEX_IMAGE_SGIX = 0x835C + ASYNC_DRAW_PIXELS_SGIX = 0x835D + ASYNC_READ_PIXELS_SGIX = 0x835E + MAX_ASYNC_TEX_IMAGE_SGIX = 0x835F + MAX_ASYNC_DRAW_PIXELS_SGIX = 0x8360 + MAX_ASYNC_READ_PIXELS_SGIX = 0x8361 + +############################################################################### + +# Extension #134 +SGIX_async_histogram enum: + ASYNC_HISTOGRAM_SGIX = 0x832C + MAX_ASYNC_HISTOGRAM_SGIX = 0x832D + +############################################################################### + +# Intel has not implemented this; enums never assigned +# Extension #135 +INTEL_texture_scissor enum: +# TEXTURE_SCISSOR_INTEL = 0x???? +# TEXTURE_SCISSOR_INTEL = 0x???? +# TEXTURE_SCISSOR_FUNC_INTEL = 0x???? +# TEXTURE_SCISSOR_S_INTEL = 0x???? +# TEXTURE_SCISSOR_T_INTEL = 0x???? +# TEXTURE_SCISSOR_R_INTEL = 0x???? + +############################################################################### + +# Extension #136 +INTEL_parallel_arrays enum: + PARALLEL_ARRAYS_INTEL = 0x83F4 + VERTEX_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F5 + NORMAL_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F6 + COLOR_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F7 + TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL = 0x83F8 + +############################################################################### + +# Extension #137 +HP_occlusion_test enum: + OCCLUSION_TEST_HP = 0x8165 + OCCLUSION_TEST_RESULT_HP = 0x8166 + +############################################################################### + +# Extension #138 +EXT_pixel_transform enum: + PIXEL_TRANSFORM_2D_EXT = 0x8330 + PIXEL_MAG_FILTER_EXT = 0x8331 + PIXEL_MIN_FILTER_EXT = 0x8332 + PIXEL_CUBIC_WEIGHT_EXT = 0x8333 + CUBIC_EXT = 0x8334 + AVERAGE_EXT = 0x8335 + PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8336 + MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT = 0x8337 + PIXEL_TRANSFORM_2D_MATRIX_EXT = 0x8338 + +############################################################################### + +# Unknown enum values +# Extension #139 +EXT_pixel_transform_color_table enum: + +# PIXEL_TRANSFORM_COLOR_TABLE_EXT +# PROXY_PIXEL_TRANSFORM_COLOR_TABLE_EXT + +############################################################################### + +# Extension #140 - skipped + +############################################################################### + +# Extension #141 +EXT_shared_texture_palette enum: + SHARED_TEXTURE_PALETTE_EXT = 0x81FB + +############################################################################### + +# Extension #142 - GLX_SGIS_blended_overlay + +############################################################################### + +# Extension #143 - SGIS_shared_multisample +# MULTISAMPLE_SUB_RECT_POSITION_SGIS = <TBD> +# MULTISAMPLE_SUB_RECT_DIMS_SGIS = <TBD> + +############################################################################### + +# Extension #144 +EXT_separate_specular_color enum: + LIGHT_MODEL_COLOR_CONTROL_EXT = 0x81F8 + SINGLE_COLOR_EXT = 0x81F9 + SEPARATE_SPECULAR_COLOR_EXT = 0x81FA + +############################################################################### + +# Extension #145 +EXT_secondary_color enum: + COLOR_SUM_EXT = 0x8458 # 1 I + CURRENT_SECONDARY_COLOR_EXT = 0x8459 # 3 F + SECONDARY_COLOR_ARRAY_SIZE_EXT = 0x845A # 1 I + SECONDARY_COLOR_ARRAY_TYPE_EXT = 0x845B # 1 I + SECONDARY_COLOR_ARRAY_STRIDE_EXT = 0x845C # 1 I + SECONDARY_COLOR_ARRAY_POINTER_EXT = 0x845D + SECONDARY_COLOR_ARRAY_EXT = 0x845E # 1 I + +############################################################################### + +# Dead extension - EXT_texture_env_combine was finished instead +# Extension #146 +#EXT_texture_env enum: + +############################################################################### + +# Extension #147 +EXT_texture_perturb_normal enum: + PERTURB_EXT = 0x85AE + TEXTURE_NORMAL_EXT = 0x85AF + +############################################################################### + +# No new tokens +# Extension #148 +# Diamond ships an otherwise identical IBM_multi_draw_arrays extension; +# Dan Brokenshire says this is deprecated and should not be advertised. +EXT_multi_draw_arrays enum: + +############################################################################### + +# Extension #149 +EXT_fog_coord enum: + FOG_COORDINATE_SOURCE_EXT = 0x8450 # 1 I + FOG_COORDINATE_EXT = 0x8451 + FRAGMENT_DEPTH_EXT = 0x8452 + CURRENT_FOG_COORDINATE_EXT = 0x8453 # 1 F + FOG_COORDINATE_ARRAY_TYPE_EXT = 0x8454 # 1 I + FOG_COORDINATE_ARRAY_STRIDE_EXT = 0x8455 # 1 I + FOG_COORDINATE_ARRAY_POINTER_EXT = 0x8456 + FOG_COORDINATE_ARRAY_EXT = 0x8457 # 1 I + +############################################################################### + +# Extension #150 - skipped +# Extension #151 - skipped +# Extension #152 - skipped +# Extension #153 - skipped +# Extension #154 - skipped + +############################################################################### + +# Extension #155 +REND_screen_coordinates enum: + SCREEN_COORDINATES_REND = 0x8490 + INVERTED_SCREEN_W_REND = 0x8491 + +############################################################################### + +# Extension #156 +EXT_coordinate_frame enum: + TANGENT_ARRAY_EXT = 0x8439 + BINORMAL_ARRAY_EXT = 0x843A + CURRENT_TANGENT_EXT = 0x843B + CURRENT_BINORMAL_EXT = 0x843C + TANGENT_ARRAY_TYPE_EXT = 0x843E + TANGENT_ARRAY_STRIDE_EXT = 0x843F + BINORMAL_ARRAY_TYPE_EXT = 0x8440 + BINORMAL_ARRAY_STRIDE_EXT = 0x8441 + TANGENT_ARRAY_POINTER_EXT = 0x8442 + BINORMAL_ARRAY_POINTER_EXT = 0x8443 + MAP1_TANGENT_EXT = 0x8444 + MAP2_TANGENT_EXT = 0x8445 + MAP1_BINORMAL_EXT = 0x8446 + MAP2_BINORMAL_EXT = 0x8447 + +############################################################################### + +# Extension #157 - skipped + +############################################################################### + +# Extension #158 +EXT_texture_env_combine enum: + COMBINE_EXT = 0x8570 + COMBINE_RGB_EXT = 0x8571 + COMBINE_ALPHA_EXT = 0x8572 + RGB_SCALE_EXT = 0x8573 + ADD_SIGNED_EXT = 0x8574 + INTERPOLATE_EXT = 0x8575 + CONSTANT_EXT = 0x8576 + PRIMARY_COLOR_EXT = 0x8577 + PREVIOUS_EXT = 0x8578 + SOURCE0_RGB_EXT = 0x8580 + SOURCE1_RGB_EXT = 0x8581 + SOURCE2_RGB_EXT = 0x8582 + SOURCE0_ALPHA_EXT = 0x8588 + SOURCE1_ALPHA_EXT = 0x8589 + SOURCE2_ALPHA_EXT = 0x858A + OPERAND0_RGB_EXT = 0x8590 + OPERAND1_RGB_EXT = 0x8591 + OPERAND2_RGB_EXT = 0x8592 + OPERAND0_ALPHA_EXT = 0x8598 + OPERAND1_ALPHA_EXT = 0x8599 + OPERAND2_ALPHA_EXT = 0x859A + +############################################################################### + +# Extension #159 +APPLE_specular_vector enum: + LIGHT_MODEL_SPECULAR_VECTOR_APPLE = 0x85B0 + +############################################################################### + +# Extension #160 +APPLE_transform_hint enum: + TRANSFORM_HINT_APPLE = 0x85B1 + +############################################################################### + +# Extension #161 +SGIX_fog_scale enum: + FOG_SCALE_SGIX = 0x81FC + FOG_SCALE_VALUE_SGIX = 0x81FD + +############################################################################### + +# Extension #162 - skipped + +############################################################################### + +# Extension #163 +SUNX_constant_data enum: + UNPACK_CONSTANT_DATA_SUNX = 0x81D5 + TEXTURE_CONSTANT_DATA_SUNX = 0x81D6 + +############################################################################### + +# Extension #164 +SUN_global_alpha enum: + GLOBAL_ALPHA_SUN = 0x81D9 + GLOBAL_ALPHA_FACTOR_SUN = 0x81DA + +############################################################################### + +# Extension #165 +SUN_triangle_list enum: + RESTART_SUN = 0x0001 + REPLACE_MIDDLE_SUN = 0x0002 + REPLACE_OLDEST_SUN = 0x0003 + TRIANGLE_LIST_SUN = 0x81D7 + REPLACEMENT_CODE_SUN = 0x81D8 + REPLACEMENT_CODE_ARRAY_SUN = 0x85C0 + REPLACEMENT_CODE_ARRAY_TYPE_SUN = 0x85C1 + REPLACEMENT_CODE_ARRAY_STRIDE_SUN = 0x85C2 + REPLACEMENT_CODE_ARRAY_POINTER_SUN = 0x85C3 + R1UI_V3F_SUN = 0x85C4 + R1UI_C4UB_V3F_SUN = 0x85C5 + R1UI_C3F_V3F_SUN = 0x85C6 + R1UI_N3F_V3F_SUN = 0x85C7 + R1UI_C4F_N3F_V3F_SUN = 0x85C8 + R1UI_T2F_V3F_SUN = 0x85C9 + R1UI_T2F_N3F_V3F_SUN = 0x85CA + R1UI_T2F_C4F_N3F_V3F_SUN = 0x85CB + +############################################################################### + +# No new tokens +# Extension #166 +SUN_vertex enum: + +############################################################################### + +# Extension #167 - WGL_EXT_display_color_table +# Extension #168 - WGL_EXT_extensions_string +# Extension #169 - WGL_EXT_make_current_read +# Extension #170 - WGL_EXT_pixel_format +# Extension #171 - WGL_EXT_pbuffer +# Extension #172 - WGL_EXT_swap_control + +############################################################################### + +# Extension #173 +EXT_blend_func_separate enum: + BLEND_DST_RGB_EXT = 0x80C8 + BLEND_SRC_RGB_EXT = 0x80C9 + BLEND_DST_ALPHA_EXT = 0x80CA + BLEND_SRC_ALPHA_EXT = 0x80CB + +############################################################################### + +# Extension #174 +INGR_color_clamp enum: + RED_MIN_CLAMP_INGR = 0x8560 + GREEN_MIN_CLAMP_INGR = 0x8561 + BLUE_MIN_CLAMP_INGR = 0x8562 + ALPHA_MIN_CLAMP_INGR = 0x8563 + RED_MAX_CLAMP_INGR = 0x8564 + GREEN_MAX_CLAMP_INGR = 0x8565 + BLUE_MAX_CLAMP_INGR = 0x8566 + ALPHA_MAX_CLAMP_INGR = 0x8567 + +############################################################################### + +# Extension #175 +INGR_interlace_read enum: + INTERLACE_READ_INGR = 0x8568 + +############################################################################### + +# Extension #176 +EXT_stencil_wrap enum: + INCR_WRAP_EXT = 0x8507 + DECR_WRAP_EXT = 0x8508 + +############################################################################### + +# Extension #177 - skipped + +############################################################################### + +# Extension #178 +EXT_422_pixels enum: + 422_EXT = 0x80CC + 422_REV_EXT = 0x80CD + 422_AVERAGE_EXT = 0x80CE + 422_REV_AVERAGE_EXT = 0x80CF + +############################################################################### + +# Extension #179 +NV_texgen_reflection enum: + NORMAL_MAP_NV = 0x8511 + REFLECTION_MAP_NV = 0x8512 + +############################################################################### + +# Extension #180 - skipped +# Extension #181 - skipped + +############################################################################### + +# Is this shipping? No extension number assigned. +# Extension #? +EXT_texture_cube_map enum: + NORMAL_MAP_EXT = 0x8511 + REFLECTION_MAP_EXT = 0x8512 + TEXTURE_CUBE_MAP_EXT = 0x8513 + TEXTURE_BINDING_CUBE_MAP_EXT = 0x8514 + TEXTURE_CUBE_MAP_POSITIVE_X_EXT = 0x8515 + TEXTURE_CUBE_MAP_NEGATIVE_X_EXT = 0x8516 + TEXTURE_CUBE_MAP_POSITIVE_Y_EXT = 0x8517 + TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT = 0x8518 + TEXTURE_CUBE_MAP_POSITIVE_Z_EXT = 0x8519 + TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT = 0x851A + PROXY_TEXTURE_CUBE_MAP_EXT = 0x851B + MAX_CUBE_MAP_TEXTURE_SIZE_EXT = 0x851C + +############################################################################### + +# Extension #182 +SUN_convolution_border_modes enum: + WRAP_BORDER_SUN = 0x81D4 + +############################################################################### + +# Extension #183 - GLX_SUN_transparent_index + +############################################################################### + +# Extension #184 - skipped + +############################################################################### + +# No new tokens +# Extension #185 +EXT_texture_env_add enum: + +############################################################################### + +# Extension #186 +EXT_texture_lod_bias enum: + MAX_TEXTURE_LOD_BIAS_EXT = 0x84FD + TEXTURE_FILTER_CONTROL_EXT = 0x8500 + TEXTURE_LOD_BIAS_EXT = 0x8501 + +############################################################################### + +# Extension #187 +EXT_texture_filter_anisotropic enum: + TEXTURE_MAX_ANISOTROPY_EXT = 0x84FE + MAX_TEXTURE_MAX_ANISOTROPY_EXT = 0x84FF + +############################################################################### + +# Extension #188 +EXT_vertex_weighting enum: + MODELVIEW0_STACK_DEPTH_EXT = GL_MODELVIEW_STACK_DEPTH + MODELVIEW1_STACK_DEPTH_EXT = 0x8502 + MODELVIEW0_MATRIX_EXT = GL_MODELVIEW_MATRIX + MODELVIEW1_MATRIX_EXT = 0x8506 + VERTEX_WEIGHTING_EXT = 0x8509 + MODELVIEW0_EXT = GL_MODELVIEW + MODELVIEW1_EXT = 0x850A + CURRENT_VERTEX_WEIGHT_EXT = 0x850B + VERTEX_WEIGHT_ARRAY_EXT = 0x850C + VERTEX_WEIGHT_ARRAY_SIZE_EXT = 0x850D + VERTEX_WEIGHT_ARRAY_TYPE_EXT = 0x850E + VERTEX_WEIGHT_ARRAY_STRIDE_EXT = 0x850F + VERTEX_WEIGHT_ARRAY_POINTER_EXT = 0x8510 + +############################################################################### + +# Extension #189 +NV_light_max_exponent enum: + MAX_SHININESS_NV = 0x8504 + MAX_SPOT_EXPONENT_NV = 0x8505 + +############################################################################### + +# Extension #190 +NV_vertex_array_range enum: + VERTEX_ARRAY_RANGE_NV = 0x851D + VERTEX_ARRAY_RANGE_LENGTH_NV = 0x851E + VERTEX_ARRAY_RANGE_VALID_NV = 0x851F + MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV = 0x8520 + VERTEX_ARRAY_RANGE_POINTER_NV = 0x8521 + +############################################################################### + +# Extension #191 +NV_register_combiners enum: + REGISTER_COMBINERS_NV = 0x8522 + VARIABLE_A_NV = 0x8523 + VARIABLE_B_NV = 0x8524 + VARIABLE_C_NV = 0x8525 + VARIABLE_D_NV = 0x8526 + VARIABLE_E_NV = 0x8527 + VARIABLE_F_NV = 0x8528 + VARIABLE_G_NV = 0x8529 + CONSTANT_COLOR0_NV = 0x852A + CONSTANT_COLOR1_NV = 0x852B + PRIMARY_COLOR_NV = 0x852C + SECONDARY_COLOR_NV = 0x852D + SPARE0_NV = 0x852E + SPARE1_NV = 0x852F + DISCARD_NV = 0x8530 + E_TIMES_F_NV = 0x8531 + SPARE0_PLUS_SECONDARY_COLOR_NV = 0x8532 + UNSIGNED_IDENTITY_NV = 0x8536 + UNSIGNED_INVERT_NV = 0x8537 + EXPAND_NORMAL_NV = 0x8538 + EXPAND_NEGATE_NV = 0x8539 + HALF_BIAS_NORMAL_NV = 0x853A + HALF_BIAS_NEGATE_NV = 0x853B + SIGNED_IDENTITY_NV = 0x853C + SIGNED_NEGATE_NV = 0x853D + SCALE_BY_TWO_NV = 0x853E + SCALE_BY_FOUR_NV = 0x853F + SCALE_BY_ONE_HALF_NV = 0x8540 + BIAS_BY_NEGATIVE_ONE_HALF_NV = 0x8541 + COMBINER_INPUT_NV = 0x8542 + COMBINER_MAPPING_NV = 0x8543 + COMBINER_COMPONENT_USAGE_NV = 0x8544 + COMBINER_AB_DOT_PRODUCT_NV = 0x8545 + COMBINER_CD_DOT_PRODUCT_NV = 0x8546 + COMBINER_MUX_SUM_NV = 0x8547 + COMBINER_SCALE_NV = 0x8548 + COMBINER_BIAS_NV = 0x8549 + COMBINER_AB_OUTPUT_NV = 0x854A + COMBINER_CD_OUTPUT_NV = 0x854B + COMBINER_SUM_OUTPUT_NV = 0x854C + MAX_GENERAL_COMBINERS_NV = 0x854D + NUM_GENERAL_COMBINERS_NV = 0x854E + COLOR_SUM_CLAMP_NV = 0x854F + COMBINER0_NV = 0x8550 + COMBINER1_NV = 0x8551 + COMBINER2_NV = 0x8552 + COMBINER3_NV = 0x8553 + COMBINER4_NV = 0x8554 + COMBINER5_NV = 0x8555 + COMBINER6_NV = 0x8556 + COMBINER7_NV = 0x8557 + use ARB_multitexture TEXTURE0_ARB + use ARB_multitexture TEXTURE1_ARB + use BlendingFactorDest ZERO + use DrawBufferMode NONE + use GetPName FOG + +############################################################################### + +# Extension #192 +NV_fog_distance enum: + FOG_DISTANCE_MODE_NV = 0x855A + EYE_RADIAL_NV = 0x855B + EYE_PLANE_ABSOLUTE_NV = 0x855C + use TextureGenParameter EYE_PLANE + +############################################################################### + +# Extension #193 +NV_texgen_emboss enum: + EMBOSS_LIGHT_NV = 0x855D + EMBOSS_CONSTANT_NV = 0x855E + EMBOSS_MAP_NV = 0x855F + +############################################################################### + +# No new tokens +# Extension #194 +NV_blend_square enum: + +############################################################################### + +# Extension #195 +NV_texture_env_combine4 enum: + COMBINE4_NV = 0x8503 + SOURCE3_RGB_NV = 0x8583 + SOURCE3_ALPHA_NV = 0x858B + OPERAND3_RGB_NV = 0x8593 + OPERAND3_ALPHA_NV = 0x859B + +############################################################################### + +# No new tokens +# Extension #196 +MESA_resize_buffers enum: + +############################################################################### + +# No new tokens +# Extension #197 +MESA_window_pos enum: + +############################################################################### + +# Extension #198 +EXT_texture_compression_s3tc enum: + COMPRESSED_RGB_S3TC_DXT1_EXT = 0x83F0 + COMPRESSED_RGBA_S3TC_DXT1_EXT = 0x83F1 + COMPRESSED_RGBA_S3TC_DXT3_EXT = 0x83F2 + COMPRESSED_RGBA_S3TC_DXT5_EXT = 0x83F3 + +############################################################################### + +# Extension #199 +IBM_cull_vertex enum: + CULL_VERTEX_IBM = 103050 + +############################################################################### + +# No new tokens +# Extension #200 +IBM_multimode_draw_arrays enum: + +############################################################################### + +# Extension #201 +IBM_vertex_array_lists enum: + VERTEX_ARRAY_LIST_IBM = 103070 + NORMAL_ARRAY_LIST_IBM = 103071 + COLOR_ARRAY_LIST_IBM = 103072 + INDEX_ARRAY_LIST_IBM = 103073 + TEXTURE_COORD_ARRAY_LIST_IBM = 103074 + EDGE_FLAG_ARRAY_LIST_IBM = 103075 + FOG_COORDINATE_ARRAY_LIST_IBM = 103076 + SECONDARY_COLOR_ARRAY_LIST_IBM = 103077 + VERTEX_ARRAY_LIST_STRIDE_IBM = 103080 + NORMAL_ARRAY_LIST_STRIDE_IBM = 103081 + COLOR_ARRAY_LIST_STRIDE_IBM = 103082 + INDEX_ARRAY_LIST_STRIDE_IBM = 103083 + TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM = 103084 + EDGE_FLAG_ARRAY_LIST_STRIDE_IBM = 103085 + FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM = 103086 + SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM = 103087 + +############################################################################### + +# Extension #202 +SGIX_subsample enum: + PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + +############################################################################### + +# Extension #203 +SGIX_ycrcb_subsample enum: + PACK_SUBSAMPLE_RATE_SGIX = 0x85A0 + UNPACK_SUBSAMPLE_RATE_SGIX = 0x85A1 + PIXEL_SUBSAMPLE_4444_SGIX = 0x85A2 + PIXEL_SUBSAMPLE_2424_SGIX = 0x85A3 + PIXEL_SUBSAMPLE_4242_SGIX = 0x85A4 + +############################################################################### + +# Extension #204 +SGIX_ycrcba enum: + YCRCB_SGIX = 0x8318 + YCRCBA_SGIX = 0x8319 + +############################################################################### + +# Extension #205 +SGI_depth_pass_instrument enum: + DEPTH_PASS_INSTRUMENT_SGIX = 0x8310 + DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX = 0x8311 + DEPTH_PASS_INSTRUMENT_MAX_SGIX = 0x8312 + +############################################################################### + +# Extension #206 +3DFX_texture_compression_FXT1 enum: + COMPRESSED_RGB_FXT1_3DFX = 0x86B0 + COMPRESSED_RGBA_FXT1_3DFX = 0x86B1 + +############################################################################### + +# Extension #207 +3DFX_multisample enum: + MULTISAMPLE_3DFX = 0x86B2 + SAMPLE_BUFFERS_3DFX = 0x86B3 + SAMPLES_3DFX = 0x86B4 + MULTISAMPLE_BIT_3DFX = 0x20000000 + +############################################################################### + +# No new tokens +# Extension #208 +3DFX_tbuffer enum: + +############################################################################### + +# Extension #209 +EXT_multisample enum: + MULTISAMPLE_EXT = 0x809D + SAMPLE_ALPHA_TO_MASK_EXT = 0x809E + SAMPLE_ALPHA_TO_ONE_EXT = 0x809F + SAMPLE_MASK_EXT = 0x80A0 + 1PASS_EXT = 0x80A1 + 2PASS_0_EXT = 0x80A2 + 2PASS_1_EXT = 0x80A3 + 4PASS_0_EXT = 0x80A4 + 4PASS_1_EXT = 0x80A5 + 4PASS_2_EXT = 0x80A6 + 4PASS_3_EXT = 0x80A7 + SAMPLE_BUFFERS_EXT = 0x80A8 # 1 I + SAMPLES_EXT = 0x80A9 # 1 I + SAMPLE_MASK_VALUE_EXT = 0x80AA # 1 F + SAMPLE_MASK_INVERT_EXT = 0x80AB # 1 I + SAMPLE_PATTERN_EXT = 0x80AC # 1 I + MULTISAMPLE_BIT_EXT = 0x20000000 + +############################################################################### + +# Extension #210 +SGIX_vertex_preclip enum: + VERTEX_PRECLIP_SGIX = 0x83EE + VERTEX_PRECLIP_HINT_SGIX = 0x83EF + +############################################################################### + +# Extension #211 +SGIX_convolution_accuracy enum: + CONVOLUTION_HINT_SGIX = 0x8316 # 1 I + +############################################################################### + +# Extension #212 +SGIX_resample enum: + PACK_RESAMPLE_SGIX = 0x842C + UNPACK_RESAMPLE_SGIX = 0x842D + RESAMPLE_REPLICATE_SGIX = 0x842E + RESAMPLE_ZERO_FILL_SGIX = 0x842F + RESAMPLE_DECIMATE_SGIX = 0x8430 + +############################################################################### + +# Extension #213 +SGIS_point_line_texgen enum: + EYE_DISTANCE_TO_POINT_SGIS = 0x81F0 + OBJECT_DISTANCE_TO_POINT_SGIS = 0x81F1 + EYE_DISTANCE_TO_LINE_SGIS = 0x81F2 + OBJECT_DISTANCE_TO_LINE_SGIS = 0x81F3 + EYE_POINT_SGIS = 0x81F4 + OBJECT_POINT_SGIS = 0x81F5 + EYE_LINE_SGIS = 0x81F6 + OBJECT_LINE_SGIS = 0x81F7 + +############################################################################### + +# Extension #214 +SGIS_texture_color_mask enum: + TEXTURE_COLOR_WRITEMASK_SGIS = 0x81EF + +############################################################################### + +# Extension #220 +# Promoted to ARB_texture_env_dot3, enum values changed +EXT_texture_env_dot3 enum: + DOT3_RGB_EXT = 0x8740 + DOT3_RGBA_EXT = 0x8741 + +############################################################################### + +# Extension #221 +ATI_texture_mirror_once enum: + MIRROR_CLAMP_ATI = 0x8742 + MIRROR_CLAMP_TO_EDGE_ATI = 0x8743 + +############################################################################### + +# Extension #222 +NV_fence enum: + ALL_COMPLETED_NV = 0x84F2 + FENCE_STATUS_NV = 0x84F3 + FENCE_CONDITION_NV = 0x84F4 + +############################################################################### + +# Extension #224 +IBM_texture_mirrored_repeat enum: + MIRRORED_REPEAT_IBM = 0x8370 + +############################################################################### + +# Extension #225 +NV_evaluators enum: + EVAL_2D_NV = 0x86C0 + EVAL_TRIANGULAR_2D_NV = 0x86C1 + MAP_TESSELLATION_NV = 0x86C2 + MAP_ATTRIB_U_ORDER_NV = 0x86C3 + MAP_ATTRIB_V_ORDER_NV = 0x86C4 + EVAL_FRACTIONAL_TESSELLATION_NV = 0x86C5 + EVAL_VERTEX_ATTRIB0_NV = 0x86C6 + EVAL_VERTEX_ATTRIB1_NV = 0x86C7 + EVAL_VERTEX_ATTRIB2_NV = 0x86C8 + EVAL_VERTEX_ATTRIB3_NV = 0x86C9 + EVAL_VERTEX_ATTRIB4_NV = 0x86CA + EVAL_VERTEX_ATTRIB5_NV = 0x86CB + EVAL_VERTEX_ATTRIB6_NV = 0x86CC + EVAL_VERTEX_ATTRIB7_NV = 0x86CD + EVAL_VERTEX_ATTRIB8_NV = 0x86CE + EVAL_VERTEX_ATTRIB9_NV = 0x86CF + EVAL_VERTEX_ATTRIB10_NV = 0x86D0 + EVAL_VERTEX_ATTRIB11_NV = 0x86D1 + EVAL_VERTEX_ATTRIB12_NV = 0x86D2 + EVAL_VERTEX_ATTRIB13_NV = 0x86D3 + EVAL_VERTEX_ATTRIB14_NV = 0x86D4 + EVAL_VERTEX_ATTRIB15_NV = 0x86D5 + MAX_MAP_TESSELLATION_NV = 0x86D6 + MAX_RATIONAL_EVAL_ORDER_NV = 0x86D7 + +############################################################################### + +# Extension #226 +NV_packed_depth_stencil enum: + DEPTH_STENCIL_NV = 0x84F9 + UNSIGNED_INT_24_8_NV = 0x84FA + +############################################################################### + +# Extension #227 +NV_register_combiners2 enum: + PER_STAGE_CONSTANTS_NV = 0x8535 + +############################################################################### + +# No new tokens +# Extension #228 +NV_texture_compression_vtc enum: + +############################################################################### + +# Extension #229 +NV_texture_rectangle enum: + TEXTURE_RECTANGLE_NV = 0x84F5 + TEXTURE_BINDING_RECTANGLE_NV = 0x84F6 + PROXY_TEXTURE_RECTANGLE_NV = 0x84F7 + MAX_RECTANGLE_TEXTURE_SIZE_NV = 0x84F8 + +############################################################################### + +# Extension #230 +NV_texture_shader enum: + OFFSET_TEXTURE_RECTANGLE_NV = 0x864C + OFFSET_TEXTURE_RECTANGLE_SCALE_NV = 0x864D + DOT_PRODUCT_TEXTURE_RECTANGLE_NV = 0x864E + RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV = 0x86D9 + UNSIGNED_INT_S8_S8_8_8_NV = 0x86DA + UNSIGNED_INT_8_8_S8_S8_REV_NV = 0x86DB + DSDT_MAG_INTENSITY_NV = 0x86DC + SHADER_CONSISTENT_NV = 0x86DD + TEXTURE_SHADER_NV = 0x86DE + SHADER_OPERATION_NV = 0x86DF + CULL_MODES_NV = 0x86E0 + OFFSET_TEXTURE_MATRIX_NV = 0x86E1 + OFFSET_TEXTURE_SCALE_NV = 0x86E2 + OFFSET_TEXTURE_BIAS_NV = 0x86E3 + OFFSET_TEXTURE_2D_MATRIX_NV = GL_OFFSET_TEXTURE_MATRIX_NV + OFFSET_TEXTURE_2D_SCALE_NV = GL_OFFSET_TEXTURE_SCALE_NV + OFFSET_TEXTURE_2D_BIAS_NV = GL_OFFSET_TEXTURE_BIAS_NV + PREVIOUS_TEXTURE_INPUT_NV = 0x86E4 + CONST_EYE_NV = 0x86E5 + PASS_THROUGH_NV = 0x86E6 + CULL_FRAGMENT_NV = 0x86E7 + OFFSET_TEXTURE_2D_NV = 0x86E8 + DEPENDENT_AR_TEXTURE_2D_NV = 0x86E9 + DEPENDENT_GB_TEXTURE_2D_NV = 0x86EA + DOT_PRODUCT_NV = 0x86EC + DOT_PRODUCT_DEPTH_REPLACE_NV = 0x86ED + DOT_PRODUCT_TEXTURE_2D_NV = 0x86EE + DOT_PRODUCT_TEXTURE_CUBE_MAP_NV = 0x86F0 + DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV = 0x86F1 + DOT_PRODUCT_REFLECT_CUBE_MAP_NV = 0x86F2 + DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV = 0x86F3 + HILO_NV = 0x86F4 + DSDT_NV = 0x86F5 + DSDT_MAG_NV = 0x86F6 + DSDT_MAG_VIB_NV = 0x86F7 + HILO16_NV = 0x86F8 + SIGNED_HILO_NV = 0x86F9 + SIGNED_HILO16_NV = 0x86FA + SIGNED_RGBA_NV = 0x86FB + SIGNED_RGBA8_NV = 0x86FC + SIGNED_RGB_NV = 0x86FE + SIGNED_RGB8_NV = 0x86FF + SIGNED_LUMINANCE_NV = 0x8701 + SIGNED_LUMINANCE8_NV = 0x8702 + SIGNED_LUMINANCE_ALPHA_NV = 0x8703 + SIGNED_LUMINANCE8_ALPHA8_NV = 0x8704 + SIGNED_ALPHA_NV = 0x8705 + SIGNED_ALPHA8_NV = 0x8706 + SIGNED_INTENSITY_NV = 0x8707 + SIGNED_INTENSITY8_NV = 0x8708 + DSDT8_NV = 0x8709 + DSDT8_MAG8_NV = 0x870A + DSDT8_MAG8_INTENSITY8_NV = 0x870B + SIGNED_RGB_UNSIGNED_ALPHA_NV = 0x870C + SIGNED_RGB8_UNSIGNED_ALPHA8_NV = 0x870D + HI_SCALE_NV = 0x870E + LO_SCALE_NV = 0x870F + DS_SCALE_NV = 0x8710 + DT_SCALE_NV = 0x8711 + MAGNITUDE_SCALE_NV = 0x8712 + VIBRANCE_SCALE_NV = 0x8713 + HI_BIAS_NV = 0x8714 + LO_BIAS_NV = 0x8715 + DS_BIAS_NV = 0x8716 + DT_BIAS_NV = 0x8717 + MAGNITUDE_BIAS_NV = 0x8718 + VIBRANCE_BIAS_NV = 0x8719 + TEXTURE_BORDER_VALUES_NV = 0x871A + TEXTURE_HI_SIZE_NV = 0x871B + TEXTURE_LO_SIZE_NV = 0x871C + TEXTURE_DS_SIZE_NV = 0x871D + TEXTURE_DT_SIZE_NV = 0x871E + TEXTURE_MAG_SIZE_NV = 0x871F + +############################################################################### + +# Extension #231 +NV_texture_shader2 enum: + DOT_PRODUCT_TEXTURE_3D_NV = 0x86EF + +############################################################################### + +# Extension #232 +NV_vertex_array_range2 enum: + VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV = 0x8533 + +############################################################################### + +# Extension #233 +NV_vertex_program enum: + VERTEX_PROGRAM_NV = 0x8620 + VERTEX_STATE_PROGRAM_NV = 0x8621 + ATTRIB_ARRAY_SIZE_NV = 0x8623 + ATTRIB_ARRAY_STRIDE_NV = 0x8624 + ATTRIB_ARRAY_TYPE_NV = 0x8625 + CURRENT_ATTRIB_NV = 0x8626 + PROGRAM_LENGTH_NV = 0x8627 + PROGRAM_STRING_NV = 0x8628 + MODELVIEW_PROJECTION_NV = 0x8629 + IDENTITY_NV = 0x862A + INVERSE_NV = 0x862B + TRANSPOSE_NV = 0x862C + INVERSE_TRANSPOSE_NV = 0x862D + MAX_TRACK_MATRIX_STACK_DEPTH_NV = 0x862E + MAX_TRACK_MATRICES_NV = 0x862F + MATRIX0_NV = 0x8630 + MATRIX1_NV = 0x8631 + MATRIX2_NV = 0x8632 + MATRIX3_NV = 0x8633 + MATRIX4_NV = 0x8634 + MATRIX5_NV = 0x8635 + MATRIX6_NV = 0x8636 + MATRIX7_NV = 0x8637 +################## +# +# Reserved: +# +# MATRIX8_NV = 0x8638 +# MATRIX9_NV = 0x8639 +# MATRIX10_NV = 0x863A +# MATRIX11_NV = 0x863B +# MATRIX12_NV = 0x863C +# MATRIX13_NV = 0x863D +# MATRIX14_NV = 0x863E +# MATRIX15_NV = 0x863F +# +################### + CURRENT_MATRIX_STACK_DEPTH_NV = 0x8640 + CURRENT_MATRIX_NV = 0x8641 + VERTEX_PROGRAM_POINT_SIZE_NV = 0x8642 + VERTEX_PROGRAM_TWO_SIDE_NV = 0x8643 + PROGRAM_PARAMETER_NV = 0x8644 + ATTRIB_ARRAY_POINTER_NV = 0x8645 + PROGRAM_TARGET_NV = 0x8646 + PROGRAM_RESIDENT_NV = 0x8647 + TRACK_MATRIX_NV = 0x8648 + TRACK_MATRIX_TRANSFORM_NV = 0x8649 + VERTEX_PROGRAM_BINDING_NV = 0x864A + PROGRAM_ERROR_POSITION_NV = 0x864B + VERTEX_ATTRIB_ARRAY0_NV = 0x8650 + VERTEX_ATTRIB_ARRAY1_NV = 0x8651 + VERTEX_ATTRIB_ARRAY2_NV = 0x8652 + VERTEX_ATTRIB_ARRAY3_NV = 0x8653 + VERTEX_ATTRIB_ARRAY4_NV = 0x8654 + VERTEX_ATTRIB_ARRAY5_NV = 0x8655 + VERTEX_ATTRIB_ARRAY6_NV = 0x8656 + VERTEX_ATTRIB_ARRAY7_NV = 0x8657 + VERTEX_ATTRIB_ARRAY8_NV = 0x8658 + VERTEX_ATTRIB_ARRAY9_NV = 0x8659 + VERTEX_ATTRIB_ARRAY10_NV = 0x865A + VERTEX_ATTRIB_ARRAY11_NV = 0x865B + VERTEX_ATTRIB_ARRAY12_NV = 0x865C + VERTEX_ATTRIB_ARRAY13_NV = 0x865D + VERTEX_ATTRIB_ARRAY14_NV = 0x865E + VERTEX_ATTRIB_ARRAY15_NV = 0x865F + MAP1_VERTEX_ATTRIB0_4_NV = 0x8660 + MAP1_VERTEX_ATTRIB1_4_NV = 0x8661 + MAP1_VERTEX_ATTRIB2_4_NV = 0x8662 + MAP1_VERTEX_ATTRIB3_4_NV = 0x8663 + MAP1_VERTEX_ATTRIB4_4_NV = 0x8664 + MAP1_VERTEX_ATTRIB5_4_NV = 0x8665 + MAP1_VERTEX_ATTRIB6_4_NV = 0x8666 + MAP1_VERTEX_ATTRIB7_4_NV = 0x8667 + MAP1_VERTEX_ATTRIB8_4_NV = 0x8668 + MAP1_VERTEX_ATTRIB9_4_NV = 0x8669 + MAP1_VERTEX_ATTRIB10_4_NV = 0x866A + MAP1_VERTEX_ATTRIB11_4_NV = 0x866B + MAP1_VERTEX_ATTRIB12_4_NV = 0x866C + MAP1_VERTEX_ATTRIB13_4_NV = 0x866D + MAP1_VERTEX_ATTRIB14_4_NV = 0x866E + MAP1_VERTEX_ATTRIB15_4_NV = 0x866F + MAP2_VERTEX_ATTRIB0_4_NV = 0x8670 + MAP2_VERTEX_ATTRIB1_4_NV = 0x8671 + MAP2_VERTEX_ATTRIB2_4_NV = 0x8672 + MAP2_VERTEX_ATTRIB3_4_NV = 0x8673 + MAP2_VERTEX_ATTRIB4_4_NV = 0x8674 + MAP2_VERTEX_ATTRIB5_4_NV = 0x8675 + MAP2_VERTEX_ATTRIB6_4_NV = 0x8676 + MAP2_VERTEX_ATTRIB7_4_NV = 0x8677 + MAP2_VERTEX_ATTRIB8_4_NV = 0x8678 + MAP2_VERTEX_ATTRIB9_4_NV = 0x8679 + MAP2_VERTEX_ATTRIB10_4_NV = 0x867A + MAP2_VERTEX_ATTRIB11_4_NV = 0x867B + MAP2_VERTEX_ATTRIB12_4_NV = 0x867C + MAP2_VERTEX_ATTRIB13_4_NV = 0x867D + MAP2_VERTEX_ATTRIB14_4_NV = 0x867E + MAP2_VERTEX_ATTRIB15_4_NV = 0x867F + +############################################################################### + +# Extension #235 +SGIX_texture_coordinate_clamp enum: + TEXTURE_MAX_CLAMP_S_SGIX = 0x8369 + TEXTURE_MAX_CLAMP_T_SGIX = 0x836A + TEXTURE_MAX_CLAMP_R_SGIX = 0x836B + +############################################################################### + +# Extension #236 +SGIX_scalebias_hint enum: + SCALEBIAS_HINT_SGIX = 0x8322 + +############################################################################### + +# Extension #237 - GLX_OML_swap_method +# Extension #238 - GLX_OML_sync_control + +############################################################################### + +# Extension #239 +OML_interlace enum: + INTERLACE_OML = 0x8980 + INTERLACE_READ_OML = 0x8981 + +############################################################################### + +# Extension #240 +OML_subsample enum: + FORMAT_SUBSAMPLE_24_24_OML = 0x8982 + FORMAT_SUBSAMPLE_244_244_OML = 0x8983 + +############################################################################### + +# Extension #241 +OML_resample enum: + PACK_RESAMPLE_OML = 0x8984 + UNPACK_RESAMPLE_OML = 0x8985 + RESAMPLE_REPLICATE_OML = 0x8986 + RESAMPLE_ZERO_FILL_OML = 0x8987 + RESAMPLE_AVERAGE_OML = 0x8988 + RESAMPLE_DECIMATE_OML = 0x8989 + +############################################################################### + +# Extension #242 - WGL_OML_sync_control + +############################################################################### + +# Extension #243 +NV_copy_depth_to_color enum: + DEPTH_STENCIL_TO_RGBA_NV = 0x886E + DEPTH_STENCIL_TO_BGRA_NV = 0x886F + +############################################################################### + +# Extension #244 +ATI_envmap_bumpmap enum: + BUMP_ROT_MATRIX_ATI = 0x8775 + BUMP_ROT_MATRIX_SIZE_ATI = 0x8776 + BUMP_NUM_TEX_UNITS_ATI = 0x8777 + BUMP_TEX_UNITS_ATI = 0x8778 + DUDV_ATI = 0x8779 + DU8DV8_ATI = 0x877A + BUMP_ENVMAP_ATI = 0x877B + BUMP_TARGET_ATI = 0x877C + +############################################################################### + +# Extension #245 +ATI_fragment_shader enum: + FRAGMENT_SHADER_ATI = 0x8920 + REG_0_ATI = 0x8921 + REG_1_ATI = 0x8922 + REG_2_ATI = 0x8923 + REG_3_ATI = 0x8924 + REG_4_ATI = 0x8925 + REG_5_ATI = 0x8926 + REG_6_ATI = 0x8927 + REG_7_ATI = 0x8928 + REG_8_ATI = 0x8929 + REG_9_ATI = 0x892A + REG_10_ATI = 0x892B + REG_11_ATI = 0x892C + REG_12_ATI = 0x892D + REG_13_ATI = 0x892E + REG_14_ATI = 0x892F + REG_15_ATI = 0x8930 + REG_16_ATI = 0x8931 + REG_17_ATI = 0x8932 + REG_18_ATI = 0x8933 + REG_19_ATI = 0x8934 + REG_20_ATI = 0x8935 + REG_21_ATI = 0x8936 + REG_22_ATI = 0x8937 + REG_23_ATI = 0x8938 + REG_24_ATI = 0x8939 + REG_25_ATI = 0x893A + REG_26_ATI = 0x893B + REG_27_ATI = 0x893C + REG_28_ATI = 0x893D + REG_29_ATI = 0x893E + REG_30_ATI = 0x893F + REG_31_ATI = 0x8940 + CON_0_ATI = 0x8941 + CON_1_ATI = 0x8942 + CON_2_ATI = 0x8943 + CON_3_ATI = 0x8944 + CON_4_ATI = 0x8945 + CON_5_ATI = 0x8946 + CON_6_ATI = 0x8947 + CON_7_ATI = 0x8948 + CON_8_ATI = 0x8949 + CON_9_ATI = 0x894A + CON_10_ATI = 0x894B + CON_11_ATI = 0x894C + CON_12_ATI = 0x894D + CON_13_ATI = 0x894E + CON_14_ATI = 0x894F + CON_15_ATI = 0x8950 + CON_16_ATI = 0x8951 + CON_17_ATI = 0x8952 + CON_18_ATI = 0x8953 + CON_19_ATI = 0x8954 + CON_20_ATI = 0x8955 + CON_21_ATI = 0x8956 + CON_22_ATI = 0x8957 + CON_23_ATI = 0x8958 + CON_24_ATI = 0x8959 + CON_25_ATI = 0x895A + CON_26_ATI = 0x895B + CON_27_ATI = 0x895C + CON_28_ATI = 0x895D + CON_29_ATI = 0x895E + CON_30_ATI = 0x895F + CON_31_ATI = 0x8960 + MOV_ATI = 0x8961 + ADD_ATI = 0x8963 + MUL_ATI = 0x8964 + SUB_ATI = 0x8965 + DOT3_ATI = 0x8966 + DOT4_ATI = 0x8967 + MAD_ATI = 0x8968 + LERP_ATI = 0x8969 + CND_ATI = 0x896A + CND0_ATI = 0x896B + DOT2_ADD_ATI = 0x896C + SECONDARY_INTERPOLATOR_ATI = 0x896D + NUM_FRAGMENT_REGISTERS_ATI = 0x896E + NUM_FRAGMENT_CONSTANTS_ATI = 0x896F + NUM_PASSES_ATI = 0x8970 + NUM_INSTRUCTIONS_PER_PASS_ATI = 0x8971 + NUM_INSTRUCTIONS_TOTAL_ATI = 0x8972 + NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI = 0x8973 + NUM_LOOPBACK_COMPONENTS_ATI = 0x8974 + COLOR_ALPHA_PAIRING_ATI = 0x8975 + SWIZZLE_STR_ATI = 0x8976 + SWIZZLE_STQ_ATI = 0x8977 + SWIZZLE_STR_DR_ATI = 0x8978 + SWIZZLE_STQ_DQ_ATI = 0x8979 + SWIZZLE_STRQ_ATI = 0x897A + SWIZZLE_STRQ_DQ_ATI = 0x897B + RED_BIT_ATI = 0x00000001 + GREEN_BIT_ATI = 0x00000002 + BLUE_BIT_ATI = 0x00000004 + 2X_BIT_ATI = 0x00000001 + 4X_BIT_ATI = 0x00000002 + 8X_BIT_ATI = 0x00000004 + HALF_BIT_ATI = 0x00000008 + QUARTER_BIT_ATI = 0x00000010 + EIGHTH_BIT_ATI = 0x00000020 + SATURATE_BIT_ATI = 0x00000040 + 2X_BIT_ATI = 0x00000001 + COMP_BIT_ATI = 0x00000002 + NEGATE_BIT_ATI = 0x00000004 + BIAS_BIT_ATI = 0x00000008 + +############################################################################### + +# Extension #246 +ATI_pn_triangles enum: + PN_TRIANGLES_ATI = 0x87F0 + MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F1 + PN_TRIANGLES_POINT_MODE_ATI = 0x87F2 + PN_TRIANGLES_NORMAL_MODE_ATI = 0x87F3 + PN_TRIANGLES_TESSELATION_LEVEL_ATI = 0x87F4 + PN_TRIANGLES_POINT_MODE_LINEAR_ATI = 0x87F5 + PN_TRIANGLES_POINT_MODE_CUBIC_ATI = 0x87F6 + PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI = 0x87F7 + PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI = 0x87F8 + +############################################################################### + +# Extension #247 +ATI_vertex_array_object enum: + STATIC_ATI = 0x8760 + DYNAMIC_ATI = 0x8761 + PRESERVE_ATI = 0x8762 + DISCARD_ATI = 0x8763 + OBJECT_BUFFER_SIZE_ATI = 0x8764 + OBJECT_BUFFER_USAGE_ATI = 0x8765 + ARRAY_OBJECT_BUFFER_ATI = 0x8766 + ARRAY_OBJECT_OFFSET_ATI = 0x8767 + +############################################################################### + +# Extension #248 +EXT_vertex_shader enum: + VERTEX_SHADER_EXT = 0x8780 + VERTEX_SHADER_BINDING_EXT = 0x8781 + OP_INDEX_EXT = 0x8782 + OP_NEGATE_EXT = 0x8783 + OP_DOT3_EXT = 0x8784 + OP_DOT4_EXT = 0x8785 + OP_MUL_EXT = 0x8786 + OP_ADD_EXT = 0x8787 + OP_MADD_EXT = 0x8788 + OP_FRAC_EXT = 0x8789 + OP_MAX_EXT = 0x878A + OP_MIN_EXT = 0x878B + OP_SET_GE_EXT = 0x878C + OP_SET_LT_EXT = 0x878D + OP_CLAMP_EXT = 0x878E + OP_FLOOR_EXT = 0x878F + OP_ROUND_EXT = 0x8790 + OP_EXP_BASE_2_EXT = 0x8791 + OP_LOG_BASE_2_EXT = 0x8792 + OP_POWER_EXT = 0x8793 + OP_RECIP_EXT = 0x8794 + OP_RECIP_SQRT_EXT = 0x8795 + OP_SUB_EXT = 0x8796 + OP_CROSS_PRODUCT_EXT = 0x8797 + OP_MULTIPLY_MATRIX_EXT = 0x8798 + OP_MOV_EXT = 0x8799 + OUTPUT_VERTEX_EXT = 0x879A + OUTPUT_COLOR0_EXT = 0x879B + OUTPUT_COLOR1_EXT = 0x879C + OUTPUT_TEXTURE_COORD0_EXT = 0x879D + OUTPUT_TEXTURE_COORD1_EXT = 0x879E + OUTPUT_TEXTURE_COORD2_EXT = 0x879F + OUTPUT_TEXTURE_COORD3_EXT = 0x87A0 + OUTPUT_TEXTURE_COORD4_EXT = 0x87A1 + OUTPUT_TEXTURE_COORD5_EXT = 0x87A2 + OUTPUT_TEXTURE_COORD6_EXT = 0x87A3 + OUTPUT_TEXTURE_COORD7_EXT = 0x87A4 + OUTPUT_TEXTURE_COORD8_EXT = 0x87A5 + OUTPUT_TEXTURE_COORD9_EXT = 0x87A6 + OUTPUT_TEXTURE_COORD10_EXT = 0x87A7 + OUTPUT_TEXTURE_COORD11_EXT = 0x87A8 + OUTPUT_TEXTURE_COORD12_EXT = 0x87A9 + OUTPUT_TEXTURE_COORD13_EXT = 0x87AA + OUTPUT_TEXTURE_COORD14_EXT = 0x87AB + OUTPUT_TEXTURE_COORD15_EXT = 0x87AC + OUTPUT_TEXTURE_COORD16_EXT = 0x87AD + OUTPUT_TEXTURE_COORD17_EXT = 0x87AE + OUTPUT_TEXTURE_COORD18_EXT = 0x87AF + OUTPUT_TEXTURE_COORD19_EXT = 0x87B0 + OUTPUT_TEXTURE_COORD20_EXT = 0x87B1 + OUTPUT_TEXTURE_COORD21_EXT = 0x87B2 + OUTPUT_TEXTURE_COORD22_EXT = 0x87B3 + OUTPUT_TEXTURE_COORD23_EXT = 0x87B4 + OUTPUT_TEXTURE_COORD24_EXT = 0x87B5 + OUTPUT_TEXTURE_COORD25_EXT = 0x87B6 + OUTPUT_TEXTURE_COORD26_EXT = 0x87B7 + OUTPUT_TEXTURE_COORD27_EXT = 0x87B8 + OUTPUT_TEXTURE_COORD28_EXT = 0x87B9 + OUTPUT_TEXTURE_COORD29_EXT = 0x87BA + OUTPUT_TEXTURE_COORD30_EXT = 0x87BB + OUTPUT_TEXTURE_COORD31_EXT = 0x87BC + OUTPUT_FOG_EXT = 0x87BD + SCALAR_EXT = 0x87BE + VECTOR_EXT = 0x87BF + MATRIX_EXT = 0x87C0 + VARIANT_EXT = 0x87C1 + INVARIANT_EXT = 0x87C2 + LOCAL_CONSTANT_EXT = 0x87C3 + LOCAL_EXT = 0x87C4 + MAX_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87C5 + MAX_VERTEX_SHADER_VARIANTS_EXT = 0x87C6 + MAX_VERTEX_SHADER_INVARIANTS_EXT = 0x87C7 + MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87C8 + MAX_VERTEX_SHADER_LOCALS_EXT = 0x87C9 + MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CA + MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT = 0x87CB + MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87CC + MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT = 0x87CD + MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT = 0x87CE + VERTEX_SHADER_INSTRUCTIONS_EXT = 0x87CF + VERTEX_SHADER_VARIANTS_EXT = 0x87D0 + VERTEX_SHADER_INVARIANTS_EXT = 0x87D1 + VERTEX_SHADER_LOCAL_CONSTANTS_EXT = 0x87D2 + VERTEX_SHADER_LOCALS_EXT = 0x87D3 + VERTEX_SHADER_OPTIMIZED_EXT = 0x87D4 + X_EXT = 0x87D5 + Y_EXT = 0x87D6 + Z_EXT = 0x87D7 + W_EXT = 0x87D8 + NEGATIVE_X_EXT = 0x87D9 + NEGATIVE_Y_EXT = 0x87DA + NEGATIVE_Z_EXT = 0x87DB + NEGATIVE_W_EXT = 0x87DC + ZERO_EXT = 0x87DD + ONE_EXT = 0x87DE + NEGATIVE_ONE_EXT = 0x87DF + NORMALIZED_RANGE_EXT = 0x87E0 + FULL_RANGE_EXT = 0x87E1 + CURRENT_VERTEX_EXT = 0x87E2 + MVP_MATRIX_EXT = 0x87E3 + VARIANT_VALUE_EXT = 0x87E4 + VARIANT_DATATYPE_EXT = 0x87E5 + VARIANT_ARRAY_STRIDE_EXT = 0x87E6 + VARIANT_ARRAY_TYPE_EXT = 0x87E7 + VARIANT_ARRAY_EXT = 0x87E8 + VARIANT_ARRAY_POINTER_EXT = 0x87E9 + INVARIANT_VALUE_EXT = 0x87EA + INVARIANT_DATATYPE_EXT = 0x87EB + LOCAL_CONSTANT_VALUE_EXT = 0x87EC + LOCAL_CONSTANT_DATATYPE_EXT = 0x87ED + +############################################################################### + +# Extension #249 +ATI_vertex_streams enum: + MAX_VERTEX_STREAMS_ATI = 0x876B + VERTEX_STREAM0_ATI = 0x876C + VERTEX_STREAM1_ATI = 0x876D + VERTEX_STREAM2_ATI = 0x876E + VERTEX_STREAM3_ATI = 0x876F + VERTEX_STREAM4_ATI = 0x8770 + VERTEX_STREAM5_ATI = 0x8771 + VERTEX_STREAM6_ATI = 0x8772 + VERTEX_STREAM7_ATI = 0x8773 + VERTEX_SOURCE_ATI = 0x8774 + +############################################################################### + +# Extension #250 - WGL_I3D_digital_video_control +# Extension #251 - WGL_I3D_gamma +# Extension #252 - WGL_I3D_genlock +# Extension #253 - WGL_I3D_image_buffer +# Extension #254 - WGL_I3D_swap_frame_lock +# Extension #255 - WGL_I3D_swap_frame_usage + +############################################################################### + +# Extension #256 +ATI_element_array enum: + ELEMENT_ARRAY_ATI = 0x8768 + ELEMENT_ARRAY_TYPE_ATI = 0x8769 + ELEMENT_ARRAY_POINTER_ATI = 0x876A + +############################################################################### + +# Extension #257 +SUN_mesh_array enum: + QUAD_MESH_SUN = 0x8614 + TRIANGLE_MESH_SUN = 0x8615 + +############################################################################### + +# Extension #258 +SUN_slice_accum enum: + SLICE_ACCUM_SUN = 0x85CC + +############################################################################### + +# Extension #259 +NV_multisample_filter_hint enum: + MULTISAMPLE_FILTER_HINT_NV = 0x8534 + +############################################################################### + +# Extension #260 +NV_depth_clamp enum: + DEPTH_CLAMP_NV = 0x864F + +############################################################################### + +# Extension #261 +NV_occlusion_query enum: + PIXEL_COUNTER_BITS_NV = 0x8864 + CURRENT_OCCLUSION_QUERY_ID_NV = 0x8865 + PIXEL_COUNT_NV = 0x8866 + PIXEL_COUNT_AVAILABLE_NV = 0x8867 + +############################################################################### + +# Extension #262 +NV_point_sprite enum: + POINT_SPRITE_NV = 0x8861 + COORD_REPLACE_NV = 0x8862 + POINT_SPRITE_R_MODE_NV = 0x8863 + +############################################################################### + +# Extension #263 - WGL_NV_render_depth_texture +# Extension #264 - WGL_NV_render_texture_rectangle + +############################################################################### + +# Extension #265 +NV_texture_shader3 enum: + OFFSET_PROJECTIVE_TEXTURE_2D_NV = 0x8850 + OFFSET_PROJECTIVE_TEXTURE_2D_SCALE_NV = 0x8851 + OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8852 + OFFSET_PROJECTIVE_TEXTURE_RECTANGLE_SCALE_NV = 0x8853 + OFFSET_HILO_TEXTURE_2D_NV = 0x8854 + OFFSET_HILO_TEXTURE_RECTANGLE_NV = 0x8855 + OFFSET_HILO_PROJECTIVE_TEXTURE_2D_NV = 0x8856 + OFFSET_HILO_PROJECTIVE_TEXTURE_RECTANGLE_NV = 0x8857 + DEPENDENT_HILO_TEXTURE_2D_NV = 0x8858 + DEPENDENT_RGB_TEXTURE_3D_NV = 0x8859 + DEPENDENT_RGB_TEXTURE_CUBE_MAP_NV = 0x885A + DOT_PRODUCT_PASS_THROUGH_NV = 0x885B + DOT_PRODUCT_TEXTURE_1D_NV = 0x885C + DOT_PRODUCT_AFFINE_DEPTH_REPLACE_NV = 0x885D + HILO8_NV = 0x885E + SIGNED_HILO8_NV = 0x885F + FORCE_BLUE_TO_ONE_NV = 0x8860 + +############################################################################### + +# No new tokens +# Extension #266 +NV_vertex_program1_1 enum: + +############################################################################### + +# No new tokens +# Extension #267 +EXT_shadow_funcs enum: + +############################################################################### + +# Extension #268 +EXT_stencil_two_side enum: + STENCIL_TEST_TWO_SIDE_EXT = 0x8910 + ACTIVE_STENCIL_FACE_EXT = 0x8911 + +############################################################################### + +# Extension #269 +ATI_text_fragment_shader enum: + TEXT_FRAGMENT_SHADER_ATI = 0x8200 + +############################################################################### + +# Extension #270 +APPLE_client_storage enum: + UNPACK_CLIENT_STORAGE_APPLE = 0x85B2 + +############################################################################### + +# Extension #271 +APPLE_element_array enum: + ELEMENT_ARRAY_APPLE = 0x8A0C + ELEMENT_ARRAY_TYPE_APPLE = 0x8A0D + ELEMENT_ARRAY_POINTER_APPLE = 0x8A0E + +############################################################################### + +# Extension #272 +# ??? BUFFER_OBJECT_APPLE appears to be part of the shipping extension, +# but is not in the spec in the registry. Also appears in +# APPLE_object_purgeable below. +APPLE_fence enum: + DRAW_PIXELS_APPLE = 0x8A0A + FENCE_APPLE = 0x8A0B + +############################################################################### + +# Extension #273 +APPLE_vertex_array_object enum: + VERTEX_ARRAY_BINDING_APPLE = 0x85B5 + +############################################################################### + +# Extension #274 +APPLE_vertex_array_range enum: + VERTEX_ARRAY_RANGE_APPLE = 0x851D + VERTEX_ARRAY_RANGE_LENGTH_APPLE = 0x851E + VERTEX_ARRAY_STORAGE_HINT_APPLE = 0x851F + VERTEX_ARRAY_RANGE_POINTER_APPLE = 0x8521 + STORAGE_CLIENT_APPLE = 0x85B4 + STORAGE_CACHED_APPLE = 0x85BE + STORAGE_SHARED_APPLE = 0x85BF + +############################################################################### + +# Extension #275 +APPLE_ycbcr_422 enum: + YCBCR_422_APPLE = 0x85B9 + UNSIGNED_SHORT_8_8_APPLE = 0x85BA + UNSIGNED_SHORT_8_8_REV_APPLE = 0x85BB + +############################################################################### + +# Extension #276 +S3_s3tc enum: + RGB_S3TC = 0x83A0 + RGB4_S3TC = 0x83A1 + RGBA_S3TC = 0x83A2 + RGBA4_S3TC = 0x83A3 + +############################################################################### + +# Extension #277 +ATI_draw_buffers enum: + MAX_DRAW_BUFFERS_ATI = 0x8824 + DRAW_BUFFER0_ATI = 0x8825 + DRAW_BUFFER1_ATI = 0x8826 + DRAW_BUFFER2_ATI = 0x8827 + DRAW_BUFFER3_ATI = 0x8828 + DRAW_BUFFER4_ATI = 0x8829 + DRAW_BUFFER5_ATI = 0x882A + DRAW_BUFFER6_ATI = 0x882B + DRAW_BUFFER7_ATI = 0x882C + DRAW_BUFFER8_ATI = 0x882D + DRAW_BUFFER9_ATI = 0x882E + DRAW_BUFFER10_ATI = 0x882F + DRAW_BUFFER11_ATI = 0x8830 + DRAW_BUFFER12_ATI = 0x8831 + DRAW_BUFFER13_ATI = 0x8832 + DRAW_BUFFER14_ATI = 0x8833 + DRAW_BUFFER15_ATI = 0x8834 + +############################################################################### + +# Extension #278 +# This is really a WGL extension, but if defined there are +# some associated GL enumerants. +ATI_pixel_format_float enum: + TYPE_RGBA_FLOAT_ATI = 0x8820 + COLOR_CLEAR_UNCLAMPED_VALUE_ATI = 0x8835 + +############################################################################### + +# Extension #279 +ATI_texture_env_combine3 enum: + MODULATE_ADD_ATI = 0x8744 + MODULATE_SIGNED_ADD_ATI = 0x8745 + MODULATE_SUBTRACT_ATI = 0x8746 + +############################################################################### + +# Extension #280 +ATI_texture_float enum: + RGBA_FLOAT32_ATI = 0x8814 + RGB_FLOAT32_ATI = 0x8815 + ALPHA_FLOAT32_ATI = 0x8816 + INTENSITY_FLOAT32_ATI = 0x8817 + LUMINANCE_FLOAT32_ATI = 0x8818 + LUMINANCE_ALPHA_FLOAT32_ATI = 0x8819 + RGBA_FLOAT16_ATI = 0x881A + RGB_FLOAT16_ATI = 0x881B + ALPHA_FLOAT16_ATI = 0x881C + INTENSITY_FLOAT16_ATI = 0x881D + LUMINANCE_FLOAT16_ATI = 0x881E + LUMINANCE_ALPHA_FLOAT16_ATI = 0x881F + +############################################################################### + +# Extension #281 (also WGL_NV_float_buffer) +NV_float_buffer enum: + FLOAT_R_NV = 0x8880 + FLOAT_RG_NV = 0x8881 + FLOAT_RGB_NV = 0x8882 + FLOAT_RGBA_NV = 0x8883 + FLOAT_R16_NV = 0x8884 + FLOAT_R32_NV = 0x8885 + FLOAT_RG16_NV = 0x8886 + FLOAT_RG32_NV = 0x8887 + FLOAT_RGB16_NV = 0x8888 + FLOAT_RGB32_NV = 0x8889 + FLOAT_RGBA16_NV = 0x888A + FLOAT_RGBA32_NV = 0x888B + TEXTURE_FLOAT_COMPONENTS_NV = 0x888C + FLOAT_CLEAR_COLOR_VALUE_NV = 0x888D + FLOAT_RGBA_MODE_NV = 0x888E + +############################################################################### + +# Extension #282 +NV_fragment_program enum: + MAX_FRAGMENT_PROGRAM_LOCAL_PARAMETERS_NV = 0x8868 + FRAGMENT_PROGRAM_NV = 0x8870 + MAX_TEXTURE_COORDS_NV = 0x8871 + MAX_TEXTURE_IMAGE_UNITS_NV = 0x8872 + FRAGMENT_PROGRAM_BINDING_NV = 0x8873 + PROGRAM_ERROR_STRING_NV = 0x8874 + +############################################################################### + +# Extension #283 +NV_half_float enum: + HALF_FLOAT_NV = 0x140B + +############################################################################### + +# Extension #284 +NV_pixel_data_range enum: + WRITE_PIXEL_DATA_RANGE_NV = 0x8878 + READ_PIXEL_DATA_RANGE_NV = 0x8879 + WRITE_PIXEL_DATA_RANGE_LENGTH_NV = 0x887A + READ_PIXEL_DATA_RANGE_LENGTH_NV = 0x887B + WRITE_PIXEL_DATA_RANGE_POINTER_NV = 0x887C + READ_PIXEL_DATA_RANGE_POINTER_NV = 0x887D + +############################################################################### + +# Extension #285 +NV_primitive_restart enum: + PRIMITIVE_RESTART_NV = 0x8558 + PRIMITIVE_RESTART_INDEX_NV = 0x8559 + +############################################################################### + +# Extension #286 +NV_texture_expand_normal enum: + TEXTURE_UNSIGNED_REMAP_MODE_NV = 0x888F + +############################################################################### + +# No new tokens +# Extension #287 +NV_vertex_program2 enum: + +############################################################################### + +# No new tokens +# Extension #288 +ATI_map_object_buffer enum: + +############################################################################### + +# Extension #289 +ATI_separate_stencil enum: + STENCIL_BACK_FUNC_ATI = 0x8800 + STENCIL_BACK_FAIL_ATI = 0x8801 + STENCIL_BACK_PASS_DEPTH_FAIL_ATI = 0x8802 + STENCIL_BACK_PASS_DEPTH_PASS_ATI = 0x8803 + +############################################################################### + +# No new tokens +# Extension #290 +ATI_vertex_attrib_array_object enum: + +############################################################################### + +# No new tokens +# Extension #291 - OpenGL ES only, not in glext.h +# OES_byte_coordinates enum: + +############################################################################### + +# Extension #292 - OpenGL ES only, not in glext.h +# OES_fixed_point enum: +# FIXED_OES = 0x140C + +############################################################################### + +# No new tokens +# Extension #293 - OpenGL ES only, not in glext.h +# OES_single_precision enum: + +############################################################################### + +# Extension #294 - OpenGL ES only, not in glext.h +# OES_compressed_paletted_texture enum: +# PALETTE4_RGB8_OES = 0x8B90 +# PALETTE4_RGBA8_OES = 0x8B91 +# PALETTE4_R5_G6_B5_OES = 0x8B92 +# PALETTE4_RGBA4_OES = 0x8B93 +# PALETTE4_RGB5_A1_OES = 0x8B94 +# PALETTE8_RGB8_OES = 0x8B95 +# PALETTE8_RGBA8_OES = 0x8B96 +# PALETTE8_R5_G6_B5_OES = 0x8B97 +# PALETTE8_RGBA4_OES = 0x8B98 +# PALETTE8_RGB5_A1_OES = 0x8B99 + +############################################################################### + +# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa +OES_read_format enum: + IMPLEMENTATION_COLOR_READ_TYPE_OES = 0x8B9A + IMPLEMENTATION_COLOR_READ_FORMAT_OES = 0x8B9B + +############################################################################### + +# No new tokens +# Extension #296 - OpenGL ES only, not in glext.h +# OES_query_matrix enum: + +############################################################################### + +# Extension #297 +EXT_depth_bounds_test enum: + DEPTH_BOUNDS_TEST_EXT = 0x8890 + DEPTH_BOUNDS_EXT = 0x8891 + +############################################################################### + +# Extension #298 +EXT_texture_mirror_clamp enum: + MIRROR_CLAMP_EXT = 0x8742 + MIRROR_CLAMP_TO_EDGE_EXT = 0x8743 + MIRROR_CLAMP_TO_BORDER_EXT = 0x8912 + +############################################################################### + +# Extension #299 +EXT_blend_equation_separate enum: + BLEND_EQUATION_RGB_EXT = 0x8009 # alias GL_BLEND_EQUATION_EXT + BLEND_EQUATION_ALPHA_EXT = 0x883D + +############################################################################### + +# Extension #300 +MESA_pack_invert enum: + PACK_INVERT_MESA = 0x8758 + +############################################################################### + +# Extension #301 +MESA_ycbcr_texture enum: + UNSIGNED_SHORT_8_8_MESA = 0x85BA + UNSIGNED_SHORT_8_8_REV_MESA = 0x85BB + YCBCR_MESA = 0x8757 + +############################################################################### + +# Extension #302 +EXT_pixel_buffer_object enum: + PIXEL_PACK_BUFFER_EXT = 0x88EB + PIXEL_UNPACK_BUFFER_EXT = 0x88EC + PIXEL_PACK_BUFFER_BINDING_EXT = 0x88ED + PIXEL_UNPACK_BUFFER_BINDING_EXT = 0x88EF + +############################################################################### + +# No new tokens +# Extension #303 +NV_fragment_program_option enum: + +############################################################################### + +# Extension #304 +NV_fragment_program2 enum: + MAX_PROGRAM_EXEC_INSTRUCTIONS_NV = 0x88F4 + MAX_PROGRAM_CALL_DEPTH_NV = 0x88F5 + MAX_PROGRAM_IF_DEPTH_NV = 0x88F6 + MAX_PROGRAM_LOOP_DEPTH_NV = 0x88F7 + MAX_PROGRAM_LOOP_COUNT_NV = 0x88F8 + +############################################################################### + +# Extension #305 +NV_vertex_program2_option enum: + use NV_fragment_program2 MAX_PROGRAM_EXEC_INSTRUCTIONS_NV + use NV_fragment_program2 MAX_PROGRAM_CALL_DEPTH_NV + +############################################################################### + +# Extension #306 +NV_vertex_program3 enum: + use ARB_vertex_shader MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB + +############################################################################### + +# Extension #307 - GLX_SGIX_hyperpipe +# Extension #308 - GLX_MESA_agp_offset + +# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _s3tc version) +# use EXT_texture_compression_s3tc COMPRESSED_RGB_S3TC_DXT1_EXT +# use EXT_texture_compression_s3tc COMPRESSED_RGBA_S3TC_DXT1_EXT + +############################################################################### + +# Extension #310 +EXT_framebuffer_object enum: + INVALID_FRAMEBUFFER_OPERATION_EXT = 0x0506 + MAX_RENDERBUFFER_SIZE_EXT = 0x84E8 + FRAMEBUFFER_BINDING_EXT = 0x8CA6 + RENDERBUFFER_BINDING_EXT = 0x8CA7 + FRAMEBUFFER_ATTACHMENT_OBJECT_TYPE_EXT = 0x8CD0 + FRAMEBUFFER_ATTACHMENT_OBJECT_NAME_EXT = 0x8CD1 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LEVEL_EXT = 0x8CD2 + FRAMEBUFFER_ATTACHMENT_TEXTURE_CUBE_MAP_FACE_EXT = 0x8CD3 + FRAMEBUFFER_ATTACHMENT_TEXTURE_3D_ZOFFSET_EXT = 0x8CD4 + FRAMEBUFFER_COMPLETE_EXT = 0x8CD5 + FRAMEBUFFER_INCOMPLETE_ATTACHMENT_EXT = 0x8CD6 + FRAMEBUFFER_INCOMPLETE_MISSING_ATTACHMENT_EXT = 0x8CD7 +## Removed 2005/09/26 in revision #117 of the extension: +## FRAMEBUFFER_INCOMPLETE_DUPLICATE_ATTACHMENT_EXT = 0x8CD8 + FRAMEBUFFER_INCOMPLETE_DIMENSIONS_EXT = 0x8CD9 + FRAMEBUFFER_INCOMPLETE_FORMATS_EXT = 0x8CDA + FRAMEBUFFER_INCOMPLETE_DRAW_BUFFER_EXT = 0x8CDB + FRAMEBUFFER_INCOMPLETE_READ_BUFFER_EXT = 0x8CDC + FRAMEBUFFER_UNSUPPORTED_EXT = 0x8CDD +## Removed 2005/05/31 in revision #113 of the extension: +## FRAMEBUFFER_STATUS_ERROR_EXT = 0x8CDE + MAX_COLOR_ATTACHMENTS_EXT = 0x8CDF + COLOR_ATTACHMENT0_EXT = 0x8CE0 + COLOR_ATTACHMENT1_EXT = 0x8CE1 + COLOR_ATTACHMENT2_EXT = 0x8CE2 + COLOR_ATTACHMENT3_EXT = 0x8CE3 + COLOR_ATTACHMENT4_EXT = 0x8CE4 + COLOR_ATTACHMENT5_EXT = 0x8CE5 + COLOR_ATTACHMENT6_EXT = 0x8CE6 + COLOR_ATTACHMENT7_EXT = 0x8CE7 + COLOR_ATTACHMENT8_EXT = 0x8CE8 + COLOR_ATTACHMENT9_EXT = 0x8CE9 + COLOR_ATTACHMENT10_EXT = 0x8CEA + COLOR_ATTACHMENT11_EXT = 0x8CEB + COLOR_ATTACHMENT12_EXT = 0x8CEC + COLOR_ATTACHMENT13_EXT = 0x8CED + COLOR_ATTACHMENT14_EXT = 0x8CEE + COLOR_ATTACHMENT15_EXT = 0x8CEF + DEPTH_ATTACHMENT_EXT = 0x8D00 + STENCIL_ATTACHMENT_EXT = 0x8D20 + FRAMEBUFFER_EXT = 0x8D40 + RENDERBUFFER_EXT = 0x8D41 + RENDERBUFFER_WIDTH_EXT = 0x8D42 + RENDERBUFFER_HEIGHT_EXT = 0x8D43 + RENDERBUFFER_INTERNAL_FORMAT_EXT = 0x8D44 +# removed STENCIL_INDEX_EXT = 0x8D45 in rev. #114 of the spec + STENCIL_INDEX1_EXT = 0x8D46 + STENCIL_INDEX4_EXT = 0x8D47 + STENCIL_INDEX8_EXT = 0x8D48 + STENCIL_INDEX16_EXT = 0x8D49 + RENDERBUFFER_RED_SIZE_EXT = 0x8D50 + RENDERBUFFER_GREEN_SIZE_EXT = 0x8D51 + RENDERBUFFER_BLUE_SIZE_EXT = 0x8D52 + RENDERBUFFER_ALPHA_SIZE_EXT = 0x8D53 + RENDERBUFFER_DEPTH_SIZE_EXT = 0x8D54 + RENDERBUFFER_STENCIL_SIZE_EXT = 0x8D55 + +############################################################################### + +# No new tokens +# Extension #311 +GREMEDY_string_marker enum: + +############################################################################### + +# Extension #312 +EXT_packed_depth_stencil enum: + DEPTH_STENCIL_EXT = 0x84F9 + UNSIGNED_INT_24_8_EXT = 0x84FA + DEPTH24_STENCIL8_EXT = 0x88F0 + TEXTURE_STENCIL_SIZE_EXT = 0x88F1 + +############################################################################### + +# Extension #313 - WGL_3DL_stereo_control + +############################################################################### + +# Extension #314 +EXT_stencil_clear_tag enum: + STENCIL_TAG_BITS_EXT = 0x88F2 + STENCIL_CLEAR_TAG_VALUE_EXT = 0x88F3 + +############################################################################### + +# Extension #315 +EXT_texture_sRGB enum: + SRGB_EXT = 0x8C40 + SRGB8_EXT = 0x8C41 + SRGB_ALPHA_EXT = 0x8C42 + SRGB8_ALPHA8_EXT = 0x8C43 + SLUMINANCE_ALPHA_EXT = 0x8C44 + SLUMINANCE8_ALPHA8_EXT = 0x8C45 + SLUMINANCE_EXT = 0x8C46 + SLUMINANCE8_EXT = 0x8C47 + COMPRESSED_SRGB_EXT = 0x8C48 + COMPRESSED_SRGB_ALPHA_EXT = 0x8C49 + COMPRESSED_SLUMINANCE_EXT = 0x8C4A + COMPRESSED_SLUMINANCE_ALPHA_EXT = 0x8C4B + COMPRESSED_SRGB_S3TC_DXT1_EXT = 0x8C4C + COMPRESSED_SRGB_ALPHA_S3TC_DXT1_EXT = 0x8C4D + COMPRESSED_SRGB_ALPHA_S3TC_DXT3_EXT = 0x8C4E + COMPRESSED_SRGB_ALPHA_S3TC_DXT5_EXT = 0x8C4F + +############################################################################### + +# Extension #316 +EXT_framebuffer_blit enum: + READ_FRAMEBUFFER_EXT = 0x8CA8 + DRAW_FRAMEBUFFER_EXT = 0x8CA9 + DRAW_FRAMEBUFFER_BINDING_EXT = GL_FRAMEBUFFER_BINDING_EXT + READ_FRAMEBUFFER_BINDING_EXT = 0x8CAA + +############################################################################### + +# Extension #317 +EXT_framebuffer_multisample enum: + RENDERBUFFER_SAMPLES_EXT = 0x8CAB + FRAMEBUFFER_INCOMPLETE_MULTISAMPLE_EXT = 0x8D56 + MAX_SAMPLES_EXT = 0x8D57 + +############################################################################### + +# Extension #318 +MESAX_texture_stack enum: + TEXTURE_1D_STACK_MESAX = 0x8759 + TEXTURE_2D_STACK_MESAX = 0x875A + PROXY_TEXTURE_1D_STACK_MESAX = 0x875B + PROXY_TEXTURE_2D_STACK_MESAX = 0x875C + TEXTURE_1D_STACK_BINDING_MESAX = 0x875D + TEXTURE_2D_STACK_BINDING_MESAX = 0x875E + +############################################################################### + +# Extension #319 +EXT_timer_query enum: + TIME_ELAPSED_EXT = 0x88BF + +############################################################################### + +# No new tokens +# Extension #320 +EXT_gpu_program_parameters enum: + +############################################################################### + +# Extension #321 +APPLE_flush_buffer_range enum: + BUFFER_SERIALIZED_MODIFY_APPLE = 0x8A12 + BUFFER_FLUSHING_UNMAP_APPLE = 0x8A13 + +############################################################################### + +# Extension #322 +NV_gpu_program4 enum: + MIN_PROGRAM_TEXEL_OFFSET_NV = 0x8904 + MAX_PROGRAM_TEXEL_OFFSET_NV = 0x8905 + PROGRAM_ATTRIB_COMPONENTS_NV = 0x8906 + PROGRAM_RESULT_COMPONENTS_NV = 0x8907 + MAX_PROGRAM_ATTRIB_COMPONENTS_NV = 0x8908 + MAX_PROGRAM_RESULT_COMPONENTS_NV = 0x8909 + MAX_PROGRAM_GENERIC_ATTRIBS_NV = 0x8DA5 + MAX_PROGRAM_GENERIC_RESULTS_NV = 0x8DA6 + +############################################################################### + +# Extension #323 +NV_geometry_program4 enum: + LINES_ADJACENCY_EXT = 0x000A + LINE_STRIP_ADJACENCY_EXT = 0x000B + TRIANGLES_ADJACENCY_EXT = 0x000C + TRIANGLE_STRIP_ADJACENCY_EXT = 0x000D + GEOMETRY_PROGRAM_NV = 0x8C26 + MAX_PROGRAM_OUTPUT_VERTICES_NV = 0x8C27 + MAX_PROGRAM_TOTAL_OUTPUT_COMPONENTS_NV = 0x8C28 + GEOMETRY_VERTICES_OUT_EXT = 0x8DDA + GEOMETRY_INPUT_TYPE_EXT = 0x8DDB + GEOMETRY_OUTPUT_TYPE_EXT = 0x8DDC + MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT = 0x8C29 + FRAMEBUFFER_ATTACHMENT_LAYERED_EXT = 0x8DA7 + FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT = 0x8DA8 + FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT = 0x8DA9 + FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT = 0x8CD4 + PROGRAM_POINT_SIZE_EXT = 0x8642 + +############################################################################### + +# Extension #324 +EXT_geometry_shader4 enum: + GEOMETRY_SHADER_EXT = 0x8DD9 + use NV_geometry_program4 GEOMETRY_VERTICES_OUT_EXT + use NV_geometry_program4 GEOMETRY_INPUT_TYPE_EXT + use NV_geometry_program4 GEOMETRY_OUTPUT_TYPE_EXT + use NV_geometry_program4 MAX_GEOMETRY_TEXTURE_IMAGE_UNITS_EXT + MAX_GEOMETRY_VARYING_COMPONENTS_EXT = 0x8DDD + MAX_VERTEX_VARYING_COMPONENTS_EXT = 0x8DDE + MAX_VARYING_COMPONENTS_EXT = 0x8B4B + MAX_GEOMETRY_UNIFORM_COMPONENTS_EXT = 0x8DDF + MAX_GEOMETRY_OUTPUT_VERTICES_EXT = 0x8DE0 + MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS_EXT = 0x8DE1 + use NV_geometry_program4 LINES_ADJACENCY_EXT + use NV_geometry_program4 LINE_STRIP_ADJACENCY_EXT + use NV_geometry_program4 TRIANGLES_ADJACENCY_EXT + use NV_geometry_program4 TRIANGLE_STRIP_ADJACENCY_EXT + use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_TARGETS_EXT + use NV_geometry_program4 FRAMEBUFFER_INCOMPLETE_LAYER_COUNT_EXT + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_LAYERED_EXT + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT + use NV_geometry_program4 PROGRAM_POINT_SIZE_EXT + +############################################################################### + +# Extension #325 +NV_vertex_program4 enum: + VERTEX_ATTRIB_ARRAY_INTEGER_NV = 0x88FD + +############################################################################### + +# Extension #326 +EXT_gpu_shader4 enum: + SAMPLER_1D_ARRAY_EXT = 0x8DC0 + SAMPLER_2D_ARRAY_EXT = 0x8DC1 + SAMPLER_BUFFER_EXT = 0x8DC2 + SAMPLER_1D_ARRAY_SHADOW_EXT = 0x8DC3 + SAMPLER_2D_ARRAY_SHADOW_EXT = 0x8DC4 + SAMPLER_CUBE_SHADOW_EXT = 0x8DC5 + UNSIGNED_INT_VEC2_EXT = 0x8DC6 + UNSIGNED_INT_VEC3_EXT = 0x8DC7 + UNSIGNED_INT_VEC4_EXT = 0x8DC8 + INT_SAMPLER_1D_EXT = 0x8DC9 + INT_SAMPLER_2D_EXT = 0x8DCA + INT_SAMPLER_3D_EXT = 0x8DCB + INT_SAMPLER_CUBE_EXT = 0x8DCC + INT_SAMPLER_2D_RECT_EXT = 0x8DCD + INT_SAMPLER_1D_ARRAY_EXT = 0x8DCE + INT_SAMPLER_2D_ARRAY_EXT = 0x8DCF + INT_SAMPLER_BUFFER_EXT = 0x8DD0 + UNSIGNED_INT_SAMPLER_1D_EXT = 0x8DD1 + UNSIGNED_INT_SAMPLER_2D_EXT = 0x8DD2 + UNSIGNED_INT_SAMPLER_3D_EXT = 0x8DD3 + UNSIGNED_INT_SAMPLER_CUBE_EXT = 0x8DD4 + UNSIGNED_INT_SAMPLER_2D_RECT_EXT = 0x8DD5 + UNSIGNED_INT_SAMPLER_1D_ARRAY_EXT = 0x8DD6 + UNSIGNED_INT_SAMPLER_2D_ARRAY_EXT = 0x8DD7 + UNSIGNED_INT_SAMPLER_BUFFER_EXT = 0x8DD8 + +############################################################################### + +# No new tokens +# Extension #327 +EXT_draw_instanced enum: + +############################################################################### + +# Extension #328 +EXT_packed_float enum: + R11F_G11F_B10F_EXT = 0x8C3A + UNSIGNED_INT_10F_11F_11F_REV_EXT = 0x8C3B + RGBA_SIGNED_COMPONENTS_EXT = 0x8C3C + +############################################################################### + +# Extension #329 +EXT_texture_array enum: + TEXTURE_1D_ARRAY_EXT = 0x8C18 + PROXY_TEXTURE_1D_ARRAY_EXT = 0x8C19 + TEXTURE_2D_ARRAY_EXT = 0x8C1A + PROXY_TEXTURE_2D_ARRAY_EXT = 0x8C1B + TEXTURE_BINDING_1D_ARRAY_EXT = 0x8C1C + TEXTURE_BINDING_2D_ARRAY_EXT = 0x8C1D + MAX_ARRAY_TEXTURE_LAYERS_EXT = 0x88FF + COMPARE_REF_DEPTH_TO_TEXTURE_EXT = 0x884E + use NV_geometry_program4 FRAMEBUFFER_ATTACHMENT_TEXTURE_LAYER_EXT + +############################################################################### + +# Extension #330 +EXT_texture_buffer_object enum: + TEXTURE_BUFFER_EXT = 0x8C2A + MAX_TEXTURE_BUFFER_SIZE_EXT = 0x8C2B + TEXTURE_BINDING_BUFFER_EXT = 0x8C2C + TEXTURE_BUFFER_DATA_STORE_BINDING_EXT = 0x8C2D + TEXTURE_BUFFER_FORMAT_EXT = 0x8C2E + +############################################################################### + +# Extension #331 +EXT_texture_compression_latc enum: + COMPRESSED_LUMINANCE_LATC1_EXT = 0x8C70 + COMPRESSED_SIGNED_LUMINANCE_LATC1_EXT = 0x8C71 + COMPRESSED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C72 + COMPRESSED_SIGNED_LUMINANCE_ALPHA_LATC2_EXT = 0x8C73 + +############################################################################### + +# Extension #332 +EXT_texture_compression_rgtc enum: + COMPRESSED_RED_RGTC1_EXT = 0x8DBB + COMPRESSED_SIGNED_RED_RGTC1_EXT = 0x8DBC + COMPRESSED_RED_GREEN_RGTC2_EXT = 0x8DBD + COMPRESSED_SIGNED_RED_GREEN_RGTC2_EXT = 0x8DBE + +############################################################################### + +# Extension #333 +EXT_texture_shared_exponent enum: + RGB9_E5_EXT = 0x8C3D + UNSIGNED_INT_5_9_9_9_REV_EXT = 0x8C3E + TEXTURE_SHARED_SIZE_EXT = 0x8C3F + +############################################################################### + +# Extension #334 +NV_depth_buffer_float enum: + DEPTH_COMPONENT32F_NV = 0x8DAB + DEPTH32F_STENCIL8_NV = 0x8DAC + FLOAT_32_UNSIGNED_INT_24_8_REV_NV = 0x8DAD + DEPTH_BUFFER_FLOAT_MODE_NV = 0x8DAF + +############################################################################### + +# No new tokens +# Extension #335 +NV_fragment_program4 enum: + +############################################################################### + +# Extension #336 +NV_framebuffer_multisample_coverage enum: + RENDERBUFFER_COVERAGE_SAMPLES_NV = 0x8CAB + RENDERBUFFER_COLOR_SAMPLES_NV = 0x8E10 + MAX_MULTISAMPLE_COVERAGE_MODES_NV = 0x8E11 + MULTISAMPLE_COVERAGE_MODES_NV = 0x8E12 + +############################################################################### + +# Extension #337 +# ??? Also WGL/GLX extensions ??? +EXT_framebuffer_sRGB enum: + FRAMEBUFFER_SRGB_EXT = 0x8DB9 + FRAMEBUFFER_SRGB_CAPABLE_EXT = 0x8DBA + +############################################################################### + +# No new tokens +# Extension #338 +NV_geometry_shader4 enum: + +############################################################################### + +# Extension #339 +NV_parameter_buffer_object enum: + MAX_PROGRAM_PARAMETER_BUFFER_BINDINGS_NV = 0x8DA0 + MAX_PROGRAM_PARAMETER_BUFFER_SIZE_NV = 0x8DA1 + VERTEX_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA2 + GEOMETRY_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA3 + FRAGMENT_PROGRAM_PARAMETER_BUFFER_NV = 0x8DA4 + +############################################################################### + +# No new tokens +# Extension #340 +EXT_draw_buffers2 enum: + +############################################################################### + +# Extension #341 +NV_transform_feedback enum: + BACK_PRIMARY_COLOR_NV = 0x8C77 + BACK_SECONDARY_COLOR_NV = 0x8C78 + TEXTURE_COORD_NV = 0x8C79 + CLIP_DISTANCE_NV = 0x8C7A + VERTEX_ID_NV = 0x8C7B + PRIMITIVE_ID_NV = 0x8C7C + GENERIC_ATTRIB_NV = 0x8C7D + TRANSFORM_FEEDBACK_ATTRIBS_NV = 0x8C7E + TRANSFORM_FEEDBACK_BUFFER_MODE_NV = 0x8C7F + MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_NV = 0x8C80 + ACTIVE_VARYINGS_NV = 0x8C81 + ACTIVE_VARYING_MAX_LENGTH_NV = 0x8C82 + TRANSFORM_FEEDBACK_VARYINGS_NV = 0x8C83 + TRANSFORM_FEEDBACK_BUFFER_START_NV = 0x8C84 + TRANSFORM_FEEDBACK_BUFFER_SIZE_NV = 0x8C85 + TRANSFORM_FEEDBACK_RECORD_NV = 0x8C86 + PRIMITIVES_GENERATED_NV = 0x8C87 + TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_NV = 0x8C88 + RASTERIZER_DISCARD_NV = 0x8C89 + MAX_TRANSFORM_FEEDBACK_INTERLEAVED_ATTRIBS_NV = 0x8C8A + MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_NV = 0x8C8B + INTERLEAVED_ATTRIBS_NV = 0x8C8C + SEPARATE_ATTRIBS_NV = 0x8C8D + TRANSFORM_FEEDBACK_BUFFER_NV = 0x8C8E + TRANSFORM_FEEDBACK_BUFFER_BINDING_NV = 0x8C8F + LAYER_NV = 0x8DAA + NEXT_BUFFER_NV = -2 # Requires ARB_transform_feedback3 + SKIP_COMPONENTS4_NV = -3 # Requires ARB_transform_feedback3 + SKIP_COMPONENTS3_NV = -4 # Requires ARB_transform_feedback3 + SKIP_COMPONENTS2_NV = -5 # Requires ARB_transform_feedback3 + SKIP_COMPONENTS1_NV = -6 # Requires ARB_transform_feedback3 + +############################################################################### + +# Extension #342 +EXT_bindable_uniform enum: + MAX_VERTEX_BINDABLE_UNIFORMS_EXT = 0x8DE2 + MAX_FRAGMENT_BINDABLE_UNIFORMS_EXT = 0x8DE3 + MAX_GEOMETRY_BINDABLE_UNIFORMS_EXT = 0x8DE4 + MAX_BINDABLE_UNIFORM_SIZE_EXT = 0x8DED + UNIFORM_BUFFER_EXT = 0x8DEE + UNIFORM_BUFFER_BINDING_EXT = 0x8DEF + +############################################################################### + +# Extension #343 +EXT_texture_integer enum: + RGBA32UI_EXT = 0x8D70 + RGB32UI_EXT = 0x8D71 + ALPHA32UI_EXT = 0x8D72 + INTENSITY32UI_EXT = 0x8D73 + LUMINANCE32UI_EXT = 0x8D74 + LUMINANCE_ALPHA32UI_EXT = 0x8D75 + RGBA16UI_EXT = 0x8D76 + RGB16UI_EXT = 0x8D77 + ALPHA16UI_EXT = 0x8D78 + INTENSITY16UI_EXT = 0x8D79 + LUMINANCE16UI_EXT = 0x8D7A + LUMINANCE_ALPHA16UI_EXT = 0x8D7B + RGBA8UI_EXT = 0x8D7C + RGB8UI_EXT = 0x8D7D + ALPHA8UI_EXT = 0x8D7E + INTENSITY8UI_EXT = 0x8D7F + LUMINANCE8UI_EXT = 0x8D80 + LUMINANCE_ALPHA8UI_EXT = 0x8D81 + RGBA32I_EXT = 0x8D82 + RGB32I_EXT = 0x8D83 + ALPHA32I_EXT = 0x8D84 + INTENSITY32I_EXT = 0x8D85 + LUMINANCE32I_EXT = 0x8D86 + LUMINANCE_ALPHA32I_EXT = 0x8D87 + RGBA16I_EXT = 0x8D88 + RGB16I_EXT = 0x8D89 + ALPHA16I_EXT = 0x8D8A + INTENSITY16I_EXT = 0x8D8B + LUMINANCE16I_EXT = 0x8D8C + LUMINANCE_ALPHA16I_EXT = 0x8D8D + RGBA8I_EXT = 0x8D8E + RGB8I_EXT = 0x8D8F + ALPHA8I_EXT = 0x8D90 + INTENSITY8I_EXT = 0x8D91 + LUMINANCE8I_EXT = 0x8D92 + LUMINANCE_ALPHA8I_EXT = 0x8D93 + RED_INTEGER_EXT = 0x8D94 + GREEN_INTEGER_EXT = 0x8D95 + BLUE_INTEGER_EXT = 0x8D96 + ALPHA_INTEGER_EXT = 0x8D97 + RGB_INTEGER_EXT = 0x8D98 + RGBA_INTEGER_EXT = 0x8D99 + BGR_INTEGER_EXT = 0x8D9A + BGRA_INTEGER_EXT = 0x8D9B + LUMINANCE_INTEGER_EXT = 0x8D9C + LUMINANCE_ALPHA_INTEGER_EXT = 0x8D9D + RGBA_INTEGER_MODE_EXT = 0x8D9E + +############################################################################### + +# Extension #344 - GLX_EXT_texture_from_pixmap + +############################################################################### + +# No new tokens +# Extension #345 +GREMEDY_frame_terminator enum: + +############################################################################### + +# Extension #346 +NV_conditional_render enum: + QUERY_WAIT_NV = 0x8E13 + QUERY_NO_WAIT_NV = 0x8E14 + QUERY_BY_REGION_WAIT_NV = 0x8E15 + QUERY_BY_REGION_NO_WAIT_NV = 0x8E16 + +############################################################################### + +# Extension #347 +NV_present_video enum: + FRAME_NV = 0x8E26 + FIELDS_NV = 0x8E27 + CURRENT_TIME_NV = 0x8E28 + NUM_FILL_STREAMS_NV = 0x8E29 + PRESENT_TIME_NV = 0x8E2A + PRESENT_DURATION_NV = 0x8E2B + +############################################################################### + +# Extension #348 - GLX_NV_video_out +# Extension #349 - WGL_NV_video_out +# Extension #350 - GLX_NV_swap_group +# Extension #351 - WGL_NV_swap_group + +############################################################################### + +# Extension #352 +EXT_transform_feedback enum: + TRANSFORM_FEEDBACK_BUFFER_EXT = 0x8C8E + TRANSFORM_FEEDBACK_BUFFER_START_EXT = 0x8C84 + TRANSFORM_FEEDBACK_BUFFER_SIZE_EXT = 0x8C85 + TRANSFORM_FEEDBACK_BUFFER_BINDING_EXT = 0x8C8F + INTERLEAVED_ATTRIBS_EXT = 0x8C8C + SEPARATE_ATTRIBS_EXT = 0x8C8D + PRIMITIVES_GENERATED_EXT = 0x8C87 + TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN_EXT = 0x8C88 + RASTERIZER_DISCARD_EXT = 0x8C89 + MAX_TRANSFORM_FEEDBACK_INTERLEAVED_COMPONENTS_EXT = 0x8C8A + MAX_TRANSFORM_FEEDBACK_SEPARATE_ATTRIBS_EXT = 0x8C8B + MAX_TRANSFORM_FEEDBACK_SEPARATE_COMPONENTS_EXT = 0x8C80 + TRANSFORM_FEEDBACK_VARYINGS_EXT = 0x8C83 + TRANSFORM_FEEDBACK_BUFFER_MODE_EXT = 0x8C7F + TRANSFORM_FEEDBACK_VARYING_MAX_LENGTH_EXT = 0x8C76 + +############################################################################### + +# Extension #353 +EXT_direct_state_access enum: + PROGRAM_MATRIX_EXT = 0x8E2D + TRANSPOSE_PROGRAM_MATRIX_EXT = 0x8E2E + PROGRAM_MATRIX_STACK_DEPTH_EXT = 0x8E2F + +############################################################################### + +# Extension #354 +EXT_vertex_array_bgra enum: + use VERSION_1_2 BGRA + +############################################################################### + +# Extension #355 - WGL_NV_gpu_affinity + +############################################################################### + +# Extension #356 +EXT_texture_swizzle enum: + TEXTURE_SWIZZLE_R_EXT = 0x8E42 + TEXTURE_SWIZZLE_G_EXT = 0x8E43 + TEXTURE_SWIZZLE_B_EXT = 0x8E44 + TEXTURE_SWIZZLE_A_EXT = 0x8E45 + TEXTURE_SWIZZLE_RGBA_EXT = 0x8E46 + +############################################################################### + +# Extension #357 +NV_explicit_multisample enum: + SAMPLE_POSITION_NV = 0x8E50 + SAMPLE_MASK_NV = 0x8E51 + SAMPLE_MASK_VALUE_NV = 0x8E52 + TEXTURE_BINDING_RENDERBUFFER_NV = 0x8E53 + TEXTURE_RENDERBUFFER_DATA_STORE_BINDING_NV = 0x8E54 + TEXTURE_RENDERBUFFER_NV = 0x8E55 + SAMPLER_RENDERBUFFER_NV = 0x8E56 + INT_SAMPLER_RENDERBUFFER_NV = 0x8E57 + UNSIGNED_INT_SAMPLER_RENDERBUFFER_NV = 0x8E58 + MAX_SAMPLE_MASK_WORDS_NV = 0x8E59 + +############################################################################### + +# Extension #358 +NV_transform_feedback2 enum: + TRANSFORM_FEEDBACK_NV = 0x8E22 + TRANSFORM_FEEDBACK_BUFFER_PAUSED_NV = 0x8E23 + TRANSFORM_FEEDBACK_BUFFER_ACTIVE_NV = 0x8E24 + TRANSFORM_FEEDBACK_BINDING_NV = 0x8E25 + +############################################################################### + +# Extension #359 +ATI_meminfo enum: + VBO_FREE_MEMORY_ATI = 0x87FB + TEXTURE_FREE_MEMORY_ATI = 0x87FC + RENDERBUFFER_FREE_MEMORY_ATI = 0x87FD + +############################################################################### + +# Extension #360 +AMD_performance_monitor enum: + COUNTER_TYPE_AMD = 0x8BC0 + COUNTER_RANGE_AMD = 0x8BC1 + UNSIGNED_INT64_AMD = 0x8BC2 + PERCENTAGE_AMD = 0x8BC3 + PERFMON_RESULT_AVAILABLE_AMD = 0x8BC4 + PERFMON_RESULT_SIZE_AMD = 0x8BC5 + PERFMON_RESULT_AMD = 0x8BC6 + +############################################################################### + +# Extension #361 - WGL_AMD_gpu_association + +############################################################################### + +# No new tokens +# Extension #362 +AMD_texture_texture4 enum: + +############################################################################### + +# Extension #363 +AMD_vertex_shader_tesselator enum: + SAMPLER_BUFFER_AMD = 0x9001 + INT_SAMPLER_BUFFER_AMD = 0x9002 + UNSIGNED_INT_SAMPLER_BUFFER_AMD = 0x9003 + TESSELLATION_MODE_AMD = 0x9004 + TESSELLATION_FACTOR_AMD = 0x9005 + DISCRETE_AMD = 0x9006 + CONTINUOUS_AMD = 0x9007 + +############################################################################### + +# Extension #364 +EXT_provoking_vertex enum: + QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION_EXT = 0x8E4C + FIRST_VERTEX_CONVENTION_EXT = 0x8E4D + LAST_VERTEX_CONVENTION_EXT = 0x8E4E + PROVOKING_VERTEX_EXT = 0x8E4F + +############################################################################### + +# Extension #365 +EXT_texture_snorm enum: + ALPHA_SNORM = 0x9010 + LUMINANCE_SNORM = 0x9011 + LUMINANCE_ALPHA_SNORM = 0x9012 + INTENSITY_SNORM = 0x9013 + ALPHA8_SNORM = 0x9014 + LUMINANCE8_SNORM = 0x9015 + LUMINANCE8_ALPHA8_SNORM = 0x9016 + INTENSITY8_SNORM = 0x9017 + ALPHA16_SNORM = 0x9018 + LUMINANCE16_SNORM = 0x9019 + LUMINANCE16_ALPHA16_SNORM = 0x901A + INTENSITY16_SNORM = 0x901B + use VERSION_3_1 RED_SNORM + use VERSION_3_1 RG_SNORM + use VERSION_3_1 RGB_SNORM + use VERSION_3_1 RGBA_SNORM + use VERSION_3_1 R8_SNORM + use VERSION_3_1 RG8_SNORM + use VERSION_3_1 RGB8_SNORM + use VERSION_3_1 RGBA8_SNORM + use VERSION_3_1 R16_SNORM + use VERSION_3_1 RG16_SNORM + use VERSION_3_1 RGB16_SNORM + use VERSION_3_1 RGBA16_SNORM + use VERSION_3_1 SIGNED_NORMALIZED + +############################################################################### + +# No new tokens +# Extension #366 +AMD_draw_buffers_blend enum: + +############################################################################### + +# Extension #367 +APPLE_texture_range enum: + TEXTURE_RANGE_LENGTH_APPLE = 0x85B7 + TEXTURE_RANGE_POINTER_APPLE = 0x85B8 + TEXTURE_STORAGE_HINT_APPLE = 0x85BC + STORAGE_PRIVATE_APPLE = 0x85BD + use APPLE_vertex_array_range STORAGE_CACHED_APPLE + use APPLE_vertex_array_range STORAGE_SHARED_APPLE + +############################################################################### + +# Extension #368 +APPLE_float_pixels enum: + HALF_APPLE = 0x140B + RGBA_FLOAT32_APPLE = 0x8814 + RGB_FLOAT32_APPLE = 0x8815 + ALPHA_FLOAT32_APPLE = 0x8816 + INTENSITY_FLOAT32_APPLE = 0x8817 + LUMINANCE_FLOAT32_APPLE = 0x8818 + LUMINANCE_ALPHA_FLOAT32_APPLE = 0x8819 + RGBA_FLOAT16_APPLE = 0x881A + RGB_FLOAT16_APPLE = 0x881B + ALPHA_FLOAT16_APPLE = 0x881C + INTENSITY_FLOAT16_APPLE = 0x881D + LUMINANCE_FLOAT16_APPLE = 0x881E + LUMINANCE_ALPHA_FLOAT16_APPLE = 0x881F + COLOR_FLOAT_APPLE = 0x8A0F + +############################################################################### + +# Extension #369 +APPLE_vertex_program_evaluators enum: + VERTEX_ATTRIB_MAP1_APPLE = 0x8A00 + VERTEX_ATTRIB_MAP2_APPLE = 0x8A01 + VERTEX_ATTRIB_MAP1_SIZE_APPLE = 0x8A02 + VERTEX_ATTRIB_MAP1_COEFF_APPLE = 0x8A03 + VERTEX_ATTRIB_MAP1_ORDER_APPLE = 0x8A04 + VERTEX_ATTRIB_MAP1_DOMAIN_APPLE = 0x8A05 + VERTEX_ATTRIB_MAP2_SIZE_APPLE = 0x8A06 + VERTEX_ATTRIB_MAP2_COEFF_APPLE = 0x8A07 + VERTEX_ATTRIB_MAP2_ORDER_APPLE = 0x8A08 + VERTEX_ATTRIB_MAP2_DOMAIN_APPLE = 0x8A09 + +############################################################################### + +# Extension #370 +APPLE_aux_depth_stencil enum: + AUX_DEPTH_STENCIL_APPLE = 0x8A14 + +############################################################################### + +# Extension #371 +APPLE_object_purgeable enum: + BUFFER_OBJECT_APPLE = 0x85B3 + RELEASED_APPLE = 0x8A19 + VOLATILE_APPLE = 0x8A1A + RETAINED_APPLE = 0x8A1B + UNDEFINED_APPLE = 0x8A1C + PURGEABLE_APPLE = 0x8A1D + +############################################################################### + +# Extension #372 +APPLE_row_bytes enum: + PACK_ROW_BYTES_APPLE = 0x8A15 + UNPACK_ROW_BYTES_APPLE = 0x8A16 + +############################################################################### + +# Extension #373 +APPLE_rgb_422 enum: + RGB_422_APPLE = 0x8A1F + use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_APPLE + use APPLE_ycbcr_422 UNSIGNED_SHORT_8_8_REV_APPLE + +############################################################################### + +# Extension #374 + +NV_video_capture enum: + VIDEO_BUFFER_NV = 0x9020 + VIDEO_BUFFER_BINDING_NV = 0x9021 + FIELD_UPPER_NV = 0x9022 + FIELD_LOWER_NV = 0x9023 + NUM_VIDEO_CAPTURE_STREAMS_NV = 0x9024 + NEXT_VIDEO_CAPTURE_BUFFER_STATUS_NV = 0x9025 + VIDEO_CAPTURE_TO_422_SUPPORTED_NV = 0x9026 + LAST_VIDEO_CAPTURE_STATUS_NV = 0x9027 + VIDEO_BUFFER_PITCH_NV = 0x9028 + VIDEO_COLOR_CONVERSION_MATRIX_NV = 0x9029 + VIDEO_COLOR_CONVERSION_MAX_NV = 0x902A + VIDEO_COLOR_CONVERSION_MIN_NV = 0x902B + VIDEO_COLOR_CONVERSION_OFFSET_NV = 0x902C + VIDEO_BUFFER_INTERNAL_FORMAT_NV = 0x902D + PARTIAL_SUCCESS_NV = 0x902E + SUCCESS_NV = 0x902F + FAILURE_NV = 0x9030 + YCBYCR8_422_NV = 0x9031 + YCBAYCR8A_4224_NV = 0x9032 + Z6Y10Z6CB10Z6Y10Z6CR10_422_NV = 0x9033 + Z6Y10Z6CB10Z6A10Z6Y10Z6CR10Z6A10_4224_NV = 0x9034 + Z4Y12Z4CB12Z4Y12Z4CR12_422_NV = 0x9035 + Z4Y12Z4CB12Z4A12Z4Y12Z4CR12Z4A12_4224_NV = 0x9036 + Z4Y12Z4CB12Z4CR12_444_NV = 0x9037 + VIDEO_CAPTURE_FRAME_WIDTH_NV = 0x9038 + VIDEO_CAPTURE_FRAME_HEIGHT_NV = 0x9039 + VIDEO_CAPTURE_FIELD_UPPER_HEIGHT_NV = 0x903A + VIDEO_CAPTURE_FIELD_LOWER_HEIGHT_NV = 0x903B + VIDEO_CAPTURE_SURFACE_ORIGIN_NV = 0x903C + +############################################################################### + +# Extension #375 - GLX_EXT_swap_control + +############################################################################### + +# No new tokens +# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image +NV_copy_image enum: + +############################################################################### + +# Extension #377 +EXT_separate_shader_objects enum: + ACTIVE_PROGRAM_EXT = 0x8B8D + +############################################################################### + +# No new tokens +# Extension #378 +NV_parameter_buffer_object2 enum: + +############################################################################### + +# Extension #379 +NV_shader_buffer_load enum: + BUFFER_GPU_ADDRESS_NV = 0x8F1D + GPU_ADDRESS_NV = 0x8F34 + MAX_SHADER_BUFFER_ADDRESS_NV = 0x8F35 + +############################################################################### + +# Extension #380 +NV_vertex_buffer_unified_memory enum: + VERTEX_ATTRIB_ARRAY_UNIFIED_NV = 0x8F1E + ELEMENT_ARRAY_UNIFIED_NV = 0x8F1F + VERTEX_ATTRIB_ARRAY_ADDRESS_NV = 0x8F20 + VERTEX_ARRAY_ADDRESS_NV = 0x8F21 + NORMAL_ARRAY_ADDRESS_NV = 0x8F22 + COLOR_ARRAY_ADDRESS_NV = 0x8F23 + INDEX_ARRAY_ADDRESS_NV = 0x8F24 + TEXTURE_COORD_ARRAY_ADDRESS_NV = 0x8F25 + EDGE_FLAG_ARRAY_ADDRESS_NV = 0x8F26 + SECONDARY_COLOR_ARRAY_ADDRESS_NV = 0x8F27 + FOG_COORD_ARRAY_ADDRESS_NV = 0x8F28 + ELEMENT_ARRAY_ADDRESS_NV = 0x8F29 + VERTEX_ATTRIB_ARRAY_LENGTH_NV = 0x8F2A + VERTEX_ARRAY_LENGTH_NV = 0x8F2B + NORMAL_ARRAY_LENGTH_NV = 0x8F2C + COLOR_ARRAY_LENGTH_NV = 0x8F2D + INDEX_ARRAY_LENGTH_NV = 0x8F2E + TEXTURE_COORD_ARRAY_LENGTH_NV = 0x8F2F + EDGE_FLAG_ARRAY_LENGTH_NV = 0x8F30 + SECONDARY_COLOR_ARRAY_LENGTH_NV = 0x8F31 + FOG_COORD_ARRAY_LENGTH_NV = 0x8F32 + ELEMENT_ARRAY_LENGTH_NV = 0x8F33 + DRAW_INDIRECT_UNIFIED_NV = 0x8F40 # Requires ARB_draw_indirect + DRAW_INDIRECT_ADDRESS_NV = 0x8F41 # Requires ARB_draw_indirect + DRAW_INDIRECT_LENGTH_NV = 0x8F42 # Requires ARB_draw_indirect + +############################################################################### + +# No new tokens +# Extension #381 +NV_texture_barrier enum: + +############################################################################### + +# No new tokens +# Extension #382 +AMD_shader_stencil_export enum: + +############################################################################### + +# Extension #383 +AMD_seamless_cubemap_per_texture enum: + use ARB_seamless_cube_map TEXTURE_CUBE_MAP_SEAMLESS + +############################################################################### + +# Extension #384 - GLX_INTEL_swap_event + +############################################################################### + +# No new tokens +# Extension #385 +AMD_conservative_depth enum: + +############################################################################### + +# Extension #386 +EXT_shader_image_load_store enum: + MAX_IMAGE_UNITS_EXT = 0x8F38 + MAX_COMBINED_IMAGE_UNITS_AND_FRAGMENT_OUTPUTS_EXT = 0x8F39 + IMAGE_BINDING_NAME_EXT = 0x8F3A + IMAGE_BINDING_LEVEL_EXT = 0x8F3B + IMAGE_BINDING_LAYERED_EXT = 0x8F3C + IMAGE_BINDING_LAYER_EXT = 0x8F3D + IMAGE_BINDING_ACCESS_EXT = 0x8F3E + IMAGE_1D_EXT = 0x904C + IMAGE_2D_EXT = 0x904D + IMAGE_3D_EXT = 0x904E + IMAGE_2D_RECT_EXT = 0x904F + IMAGE_CUBE_EXT = 0x9050 + IMAGE_BUFFER_EXT = 0x9051 + IMAGE_1D_ARRAY_EXT = 0x9052 + IMAGE_2D_ARRAY_EXT = 0x9053 + IMAGE_CUBE_MAP_ARRAY_EXT = 0x9054 + IMAGE_2D_MULTISAMPLE_EXT = 0x9055 + IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9056 + INT_IMAGE_1D_EXT = 0x9057 + INT_IMAGE_2D_EXT = 0x9058 + INT_IMAGE_3D_EXT = 0x9059 + INT_IMAGE_2D_RECT_EXT = 0x905A + INT_IMAGE_CUBE_EXT = 0x905B + INT_IMAGE_BUFFER_EXT = 0x905C + INT_IMAGE_1D_ARRAY_EXT = 0x905D + INT_IMAGE_2D_ARRAY_EXT = 0x905E + INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x905F + INT_IMAGE_2D_MULTISAMPLE_EXT = 0x9060 + INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x9061 + UNSIGNED_INT_IMAGE_1D_EXT = 0x9062 + UNSIGNED_INT_IMAGE_2D_EXT = 0x9063 + UNSIGNED_INT_IMAGE_3D_EXT = 0x9064 + UNSIGNED_INT_IMAGE_2D_RECT_EXT = 0x9065 + UNSIGNED_INT_IMAGE_CUBE_EXT = 0x9066 + UNSIGNED_INT_IMAGE_BUFFER_EXT = 0x9067 + UNSIGNED_INT_IMAGE_1D_ARRAY_EXT = 0x9068 + UNSIGNED_INT_IMAGE_2D_ARRAY_EXT = 0x9069 + UNSIGNED_INT_IMAGE_CUBE_MAP_ARRAY_EXT = 0x906A + UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_EXT = 0x906B + UNSIGNED_INT_IMAGE_2D_MULTISAMPLE_ARRAY_EXT = 0x906C + MAX_IMAGE_SAMPLES_EXT = 0x906D + IMAGE_BINDING_FORMAT_EXT = 0x906E +# ??? Not clear where to put new types of mask bits yet + VERTEX_ATTRIB_ARRAY_BARRIER_BIT_EXT = 0x00000001 + ELEMENT_ARRAY_BARRIER_BIT_EXT = 0x00000002 + UNIFORM_BARRIER_BIT_EXT = 0x00000004 + TEXTURE_FETCH_BARRIER_BIT_EXT = 0x00000008 + SHADER_IMAGE_ACCESS_BARRIER_BIT_EXT = 0x00000020 + COMMAND_BARRIER_BIT_EXT = 0x00000040 + PIXEL_BUFFER_BARRIER_BIT_EXT = 0x00000080 + TEXTURE_UPDATE_BARRIER_BIT_EXT = 0x00000100 + BUFFER_UPDATE_BARRIER_BIT_EXT = 0x00000200 + FRAMEBUFFER_BARRIER_BIT_EXT = 0x00000400 + TRANSFORM_FEEDBACK_BARRIER_BIT_EXT = 0x00000800 + ATOMIC_COUNTER_BARRIER_BIT_EXT = 0x00001000 + ALL_BARRIER_BITS_EXT = 0xFFFFFFFF + +############################################################################### + +# Extension #387 +EXT_vertex_attrib_64bit enum: + use VERSION_1_1 DOUBLE + DOUBLE_VEC2_EXT = 0x8FFC + DOUBLE_VEC3_EXT = 0x8FFD + DOUBLE_VEC4_EXT = 0x8FFE + DOUBLE_MAT2_EXT = 0x8F46 + DOUBLE_MAT3_EXT = 0x8F47 + DOUBLE_MAT4_EXT = 0x8F48 + DOUBLE_MAT2x3_EXT = 0x8F49 + DOUBLE_MAT2x4_EXT = 0x8F4A + DOUBLE_MAT3x2_EXT = 0x8F4B + DOUBLE_MAT3x4_EXT = 0x8F4C + DOUBLE_MAT4x2_EXT = 0x8F4D + DOUBLE_MAT4x3_EXT = 0x8F4E + +############################################################################### + +# Extension #388 +NV_gpu_program5 enum: + MAX_GEOMETRY_PROGRAM_INVOCATIONS_NV = 0x8E5A + MIN_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5B + MAX_FRAGMENT_INTERPOLATION_OFFSET_NV = 0x8E5C + FRAGMENT_PROGRAM_INTERPOLATION_OFFSET_BITS_NV = 0x8E5D + MIN_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5E + MAX_PROGRAM_TEXTURE_GATHER_OFFSET_NV = 0x8E5F + MAX_PROGRAM_SUBROUTINE_PARAMETERS_NV = 0x8F44 # Requires ARB_shader_subroutine + MAX_PROGRAM_SUBROUTINE_NUM_NV = 0x8F45 # Requires ARB_shader_subroutine + +############################################################################### + +# Extension #389 +NV_gpu_shader5 enum: + INT64_NV = 0x140E + UNSIGNED_INT64_NV = 0x140F + INT8_NV = 0x8FE0 + INT8_VEC2_NV = 0x8FE1 + INT8_VEC3_NV = 0x8FE2 + INT8_VEC4_NV = 0x8FE3 + INT16_NV = 0x8FE4 + INT16_VEC2_NV = 0x8FE5 + INT16_VEC3_NV = 0x8FE6 + INT16_VEC4_NV = 0x8FE7 + INT64_VEC2_NV = 0x8FE9 + INT64_VEC3_NV = 0x8FEA + INT64_VEC4_NV = 0x8FEB + UNSIGNED_INT8_NV = 0x8FEC + UNSIGNED_INT8_VEC2_NV = 0x8FED + UNSIGNED_INT8_VEC3_NV = 0x8FEE + UNSIGNED_INT8_VEC4_NV = 0x8FEF + UNSIGNED_INT16_NV = 0x8FF0 + UNSIGNED_INT16_VEC2_NV = 0x8FF1 + UNSIGNED_INT16_VEC3_NV = 0x8FF2 + UNSIGNED_INT16_VEC4_NV = 0x8FF3 + UNSIGNED_INT64_VEC2_NV = 0x8FF5 + UNSIGNED_INT64_VEC3_NV = 0x8FF6 + UNSIGNED_INT64_VEC4_NV = 0x8FF7 + FLOAT16_NV = 0x8FF8 + FLOAT16_VEC2_NV = 0x8FF9 + FLOAT16_VEC3_NV = 0x8FFA + FLOAT16_VEC4_NV = 0x8FFB + use ARB_tessellation_shader PATCHES + +############################################################################### + +# Extension #390 +NV_shader_buffer_store enum: + SHADER_GLOBAL_ACCESS_BARRIER_BIT_NV = 0x00000010 + use VERSION_1_5 READ_WRITE + use VERSION_1_5 WRITE_ONLY + +############################################################################### + +# Extension #391 +NV_tessellation_program5 enum: + MAX_PROGRAM_PATCH_ATTRIBS_NV = 0x86D8 + TESS_CONTROL_PROGRAM_NV = 0x891E + TESS_EVALUATION_PROGRAM_NV = 0x891F + TESS_CONTROL_PROGRAM_PARAMETER_BUFFER_NV = 0x8C74 + TESS_EVALUATION_PROGRAM_PARAMETER_BUFFER_NV = 0x8C75 + +############################################################################### + +# Extension #392 +NV_vertex_attrib_integer_64bit enum: + use NV_gpu_shader5 INT64_NV + use NV_gpu_shader5 UNSIGNED_INT64_NV + +############################################################################### + +# Extension #393 +# Reuses SAMPLES enum as COVERAGE_SAMPLES +NV_multisample_coverage enum: + COVERAGE_SAMPLES_NV = 0x80A9 + COLOR_SAMPLES_NV = 0x8E20 + +############################################################################### + +# Extension #394 +AMD_name_gen_delete enum: + DATA_BUFFER_AMD = 0x9151 + PERFORMANCE_MONITOR_AMD = 0x9152 + QUERY_OBJECT_AMD = 0x9153 + VERTEX_ARRAY_OBJECT_AMD = 0x9154 + SAMPLER_OBJECT_AMD = 0x9155 + +############################################################################### + +# Extension #395 +AMD_debug_output enum: + MAX_DEBUG_LOGGED_MESSAGES_AMD = 0x9144 + DEBUG_LOGGED_MESSAGES_AMD = 0x9145 + DEBUG_SEVERITY_HIGH_AMD = 0x9146 + DEBUG_SEVERITY_MEDIUM_AMD = 0x9147 + DEBUG_SEVERITY_LOW_AMD = 0x9148 + DEBUG_CATEGORY_API_ERROR_AMD = 0x9149 + DEBUG_CATEGORY_WINDOW_SYSTEM_AMD = 0x914A + DEBUG_CATEGORY_DEPRECATION_AMD = 0x914B + DEBUG_CATEGORY_UNDEFINED_BEHAVIOR_AMD = 0x914C + DEBUG_CATEGORY_PERFORMANCE_AMD = 0x914D + DEBUG_CATEGORY_SHADER_COMPILER_AMD = 0x914E + DEBUG_CATEGORY_APPLICATION_AMD = 0x914F + DEBUG_CATEGORY_OTHER_AMD = 0x9150 + +############################################################################### + +# Extension #396 +NV_vdpau_interop enum: + SURFACE_STATE_NV = 0x86EB + SURFACE_REGISTERED_NV = 0x86FD + SURFACE_MAPPED_NV = 0x8700 + WRITE_DISCARD_NV = 0x88BE + +############################################################################### + +# No new tokens +# Extension #397 +AMD_transform_feedback3_lines_triangles enum: + +############################################################################### + +# Extension #398 - GLX_AMD_gpu_association +# Extension #399 - GLX_EXT_create_context_es2_profile +# Extension #400 - WGL_EXT_create_context_es2_profile + +############################################################################### + +# Extension #401 +AMD_depth_clamp_separate enum: + DEPTH_CLAMP_NEAR_AMD = 0x901E + DEPTH_CLAMP_FAR_AMD = 0x901F + +############################################################################### + +# Extension #402 +EXT_texture_sRGB_decode enum: + TEXTURE_SRGB_DECODE_EXT = 0x8A48 + DECODE_EXT = 0x8A49 + SKIP_DECODE_EXT = 0x8A4A + +############################################################################### + +# Extension #403 +NV_texture_multisample enum: + TEXTURE_COVERAGE_SAMPLES_NV = 0x9045 + TEXTURE_COLOR_SAMPLES_NV = 0x9046 + +############################################################################### + +# Extension #404 +AMD_blend_minmax_factor enum: + FACTOR_MIN_AMD = 0x901C + FACTOR_MAX_AMD = 0x901D + +############################################################################### + +# Extension #405 +AMD_sample_positions enum: + SUBSAMPLE_DISTANCE_AMD = 0x883F + +############################################################################### + +# Extension #406 +EXT_x11_sync_object enum: + SYNC_X11_FENCE_EXT = 0x90E1 + +############################################################################### + +# Extension #407 - WGL_NV_DX_interop + +############################################################################### + +# No new tokens +# Extension #408 +AMD_multi_draw_indirect enum: + +############################################################################### + +# Extension #409 +EXT_framebuffer_multisample_blit_scaled enum: + SCALED_RESOLVE_FASTEST_EXT = 0x90BA + SCALED_RESOLVE_NICEST_EXT = 0x90BB + +############################################################################### + +# Extension #410 TBD +# NV_path_rendering enum: + +############################################################################### + +# Extension #411 +AMD_pinned_memory enum: + EXTERNAL_VIRTUAL_MEMORY_BUFFER_AMD = 0x9160 + +############################################################################### + +# Extension #412 - WGL_NV_DX_interop2 + +############################################################################### + +# Extension #413 +AMD_stencil_operation_extended enum: + SET_AMD = 0x874A + REPLACE_VALUE_AMD = 0x874B + STENCIL_OP_VALUE_AMD = 0x874C + STENCIL_BACK_OP_VALUE_AMD = 0x874D + diff --git a/glapi/gl.spec b/glapi/gl.spec new file mode 100644 index 00000000..772a9d69 --- /dev/null +++ b/glapi/gl.spec @@ -0,0 +1,32061 @@ +# gl.spec file +# DON'T REMOVE PREVIOUS LINE!!! libspec depends on it! +# +# Copyright (c) 1991-2005 Silicon Graphics, Inc. All Rights Reserved. +# Copyright (c) 2006-2010 The Khronos Group Inc. +# +# This document is licensed under the SGI Free Software B License Version +# 2.0. For details, see http://oss.sgi.com/projects/FreeB/ . +# +# $Revision: 16728 $ on $Date: 2012-01-26 02:57:23 -0800 (Thu, 26 Jan 2012) $ + +required-props: +# Description of a parameter +param: retval retained +# Display list flags +dlflags: notlistable handcode +# GLX implementation flags +glxflags: client-intercept client-handcode server-handcode EXT SGI ignore ARB +# Vector ('v') equivalent form of a command taking 1-4 explicit xyzw/rgba arguments +vectorequiv: * +# Category this function falls in. While there are many categories for +# early GL 1.0 functions, later functions just have a core version +# (e.g. VERSION_major_minor) or extension name for the category. +category: display-list drawing drawing-control feedback framebuf misc modeling pixel-op pixel-rw state-req xform VERSION_1_0 VERSION_1_0_DEPRECATED VERSION_1_1 VERSION_1_1_DEPRECATED VERSION_1_2 VERSION_1_2_DEPRECATED VERSION_1_3 VERSION_1_3_DEPRECATED VERSION_1_4 VERSION_1_4_DEPRECATED VERSION_1_5 VERSION_2_0 VERSION_2_1 VERSION_3_0 VERSION_3_0_DEPRECATED VERSION_3_1 VERSION_3_2 VERSION_3_3 VERSION_4_0 VERSION_4_1 VERSION_4_1_DEPRECATED ATI_element_array ATI_envmap_bumpmap ATI_fragment_shader ATI_pn_triangles ATI_vertex_array_object ATI_vertex_streams EXT_blend_color EXT_blend_minmax EXT_convolution EXT_copy_texture EXT_histogram EXT_polygon_offset EXT_subtexture EXT_texture3D EXT_texture_object EXT_vertex_array EXT_vertex_shader SGIS_detail_texture SGIS_multisample SGIS_pixel_texture ARB_point_parameters EXT_point_parameters SGIS_point_parameters SGIS_sharpen_texture SGIS_texture4D SGIS_texture_filter4 SGIX_async SGIX_flush_raster SGIX_fragment_lighting SGIX_framezoom SGIX_igloo_interface SGIX_instruments SGIX_list_priority SGIX_pixel_texture SGIX_polynomial_ffd SGIX_reference_plane SGIX_sprite SGIX_tag_sample_buffer SGI_color_table ARB_multitexture ARB_multisample ARB_texture_compression ARB_transpose_matrix ARB_vertex_blend ARB_matrix_palette EXT_compiled_vertex_array EXT_cull_vertex EXT_index_func EXT_index_material EXT_draw_range_elements EXT_vertex_weighting INGR_blend_func_separate NV_evaluators NV_fence NV_occlusion_query NV_point_sprite NV_register_combiners NV_register_combiners2 NV_vertex_array_range NV_vertex_program NV_vertex_program1_1_dcc MESA_resize_buffers MESA_window_pos PGI_misc_hints EXT_fog_coord EXT_blend_func_separate EXT_color_subtable EXT_coordinate_frame EXT_light_texture EXT_multi_draw_arrays EXT_paletted_texture EXT_pixel_transform EXT_secondary_color EXT_texture_perturb_normal HP_image_transform IBM_multimode_draw_arrays IBM_vertex_array_lists INTEL_parallel_arrays SUNX_constant_data SUN_global_alpha SUN_mesh_array SUN_triangle_list SUN_vertex 3DFX_tbuffer EXT_multisample SGIS_fog_function SGIS_texture_color_mask ARB_window_pos EXT_stencil_two_side EXT_depth_bounds_test EXT_blend_equation_separate ARB_vertex_program ARB_fragment_program ARB_vertex_buffer_object ARB_occlusion_query ARB_shader_objects ARB_vertex_shader ARB_fragment_shader S3_s3tc ATI_draw_buffers ATI_texture_env_combine3 ATI_texture_float NV_float_buffer NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart NV_texture_expand_normal NV_texture_expand_normal NV_vertex_program2 APPLE_element_array APPLE_fence APPLE_vertex_array_object APPLE_vertex_array_range ATI_draw_buffers NV_fragment_program NV_half_float NV_pixel_data_range NV_primitive_restart ATI_map_object_buffer ATI_separate_stencil ATI_vertex_attrib_array_object ARB_draw_buffers ARB_texture_rectangle ARB_color_buffer_float EXT_framebuffer_object GREMEDY_string_marker EXT_stencil_clear_tag EXT_framebuffer_blit EXT_framebuffer_multisample MESAX_texture_stack EXT_timer_query EXT_gpu_program_parameters APPLE_flush_buffer_range NV_gpu_program4 NV_geometry_program4 EXT_geometry_shader4 NV_vertex_program4 EXT_gpu_shader4 EXT_draw_instanced EXT_texture_buffer_object NV_depth_buffer_float NV_framebuffer_multisample_coverage NV_parameter_buffer_object EXT_draw_buffers2 NV_transform_feedback EXT_bindable_uniform EXT_texture_integer GREMEDY_frame_terminator NV_conditional_render NV_present_video EXT_transform_feedback ARB_depth_buffer_float ARB_draw_instanced ARB_framebuffer_object ARB_framebuffer_sRGB ARB_geometry_shader4 ARB_half_float_vertex ARB_instanced_arrays ARB_map_buffer_range ARB_texture_buffer_object ARB_texture_compression_rgtc ARB_texture_rg ARB_vertex_array_object EXT_direct_state_access EXT_vertex_array_bgra EXT_texture_swizzle NV_explicit_multisample NV_transform_feedback2 ATI_meminfo AMD_performance_monitor AMD_vertex_shader_tesselator EXT_provoking_vertex ARB_uniform_buffer_object ARB_copy_buffer EXT_texture_snorm AMD_draw_buffers_blend APPLE_texture_range APPLE_float_pixels APPLE_vertex_program_evaluators APPLE_aux_depth_stencil APPLE_object_purgeable APPLE_row_bytes ARB_draw_elements_base_vertex ARB_provoking_vertex ARB_sync ARB_texture_multisample ARB_draw_buffers_blend ARB_sample_shading NV_video_capture NV_copy_image EXT_separate_shader_objects NV_parameter_buffer_object2 NV_shader_buffer_load NV_vertex_buffer_unified_memory NV_texture_barrier ARB_shading_language_include ARB_blend_func_extended ARB_sampler_objects ARB_timer_query ARB_vertex_type_2_10_10_10_rev ARB_draw_indirect ARB_gpu_shader_fp64 ARB_shader_subroutine ARB_tessellation_shader ARB_transform_feedback2 ARB_transform_feedback3 AMD_conservative_depth NV_vdpau_interop ARB_ES2_compatibility ARB_get_program_binary ARB_separate_shader_objects ARB_vertex_attrib_64bit ARB_viewport_array ARB_cl_event ARB_debug_output ARB_robustness EXT_shader_image_load_store EXT_vertex_attrib_64bit NV_gpu_shader5 NV_vertex_attrib_integer_64bit AMD_name_gen_delete AMD_debug_output NV_vdpau_interop NV_gpu_program5 NV_texture_multisample AMD_sample_positions EXT_x11_sync_object AMD_multi_draw_indirect ARB_base_instance ARB_transform_feedback_instanced ARB_internalformat_query ARB_shader_atomic_counters ARB_shader_image_load_store ARB_texture_storage NV_path_rendering AMD_stencil_operation_extended + +# Categories for extensions with no functions - need not be included now +# ARB_texture_env_add ARB_texture_cube_map ARB_texture_border_clamp +# ARB_shading_language_100 ARB_texture_non_power_of_two ARB_point_sprite +# ARB_half_float_pixel ARB_texture_float ARB_pixel_buffer_object EXT_abgr +# EXT_texture SGI_color_matrix SGI_texture_color_table EXT_cmyka +# EXT_packed_pixels SGIS_texture_lod EXT_rescale_normal EXT_misc_attribute +# SGIS_generate_mipmap SGIX_clipmap SGIX_shadow SGIS_texture_edge_clamp +# SGIS_texture_border_clamp EXT_blend_subtract EXT_blend_logic_op +# SGIX_async_histogram SGIX_async_pixel SGIX_interlace SGIX_pixel_tiles +# SGIX_texture_select SGIX_texture_multi_buffer SGIX_texture_scale_bias +# SGIX_depth_texture SGIX_fog_offset HP_convolution_border_modes +# SGIX_texture_add_env PGI_vertex_hints EXT_clip_volume_hint +# SGIX_ir_instrument1 SGIX_calligraphic_fragment SGIX_texture_lod_bias +# SGIX_shadow_ambient EXT_index_texture EXT_index_array_formats SGIX_ycrcb +# IBM_rasterpos_clip HP_texture_lighting WIN_phong_shading +# WIN_specular_fog SGIX_blend_alpha_minmax EXT_bgra HP_occlusion_test +# EXT_pixel_transform_color_table EXT_shared_texture_palette +# EXT_separate_specular_color EXT_texture_env REND_screen_coordinates +# EXT_texture_env_combine APPLE_specular_vector APPLE_transform_hint +# SGIX_fog_scale INGR_color_clamp INGR_interlace_read EXT_stencil_wrap +# EXT_422_pixels NV_texgen_reflection SUN_convolution_border_modes +# SUN_slice_accum EXT_texture_env_add EXT_texture_lod_bias +# EXT_texture_filter_anisotropic NV_light_max_exponent NV_fog_distance +# NV_texgen_emboss NV_blend_square NV_texture_env_combine4 +# NV_packed_depth_stencil NV_texture_compression_vtc NV_texture_rectangle +# NV_texture_shader NV_texture_shader2 NV_vertex_array_range2 +# IBM_cull_vertex SGIX_subsample SGIX_ycrcba SGIX_ycrcb_subsample +# SGIX_depth_pass_instrument 3DFX_texture_compression_FXT1 +# 3DFX_multisample SGIX_vertex_preclip SGIX_convolution_accuracy +# SGIX_resample SGIX_scalebias_hint SGIX_texture_coordinate_clamp +# EXT_shadow_funcs MESA_pack_invert MESA_ycbcr_texture EXT_packed_float +# EXT_texture_array EXT_texture_compression_latc +# EXT_texture_compression_rgtc EXT_texture_shared_exponent +# NV_fragment_program4 EXT_framebuffer_sRGB NV_geometry_shader4 +# EXT_vertex_array_bgra ARB_depth_clamp ARB_fragment_coord_conventions +# ARB_seamless_cube_map ARB_vertex_array_bgra ARB_texture_cube_map_array +# ARB_texture_gather ARB_texture_query_lod AMD_shader_stencil_export +# AMD_seamless_cubemap_per_texture AMD_blend_minmax_factor +# ARB_shading_language_420pack ARB_compressed_texture_pixel_storage +# ARB_conservative_depth ARB_map_buffer_alignment +# ARB_shading_language_packing AMD_pinned_memory + +# Core version in which a function was introduced, or against +# which an extension can be implemented +version: 1.0 1.1 1.2 1.3 1.4 1.5 2.0 2.1 3.0 3.1 3.2 3.3 4.0 4.1 4.2 +# Core version in which a function was removed +deprecated: 3.1 +# GLX Single, Rendering, or Vendor Private opcode +glxsingle: * +glxropcode: * +glxvendorpriv: * +# WGL implementation flags (incomplete) +wglflags: client-handcode server-handcode small-data batchable +# Drivers in which this is implemented (very incomplete) +extension: future not_implemented soft WINSOFT NV10 NV20 NV50 +# Function this aliases (indistinguishable to the GL) +alias: * +# Mesa dispatch table offset (incomplete) +offset: * +# These properties are picked up from NVIDIA .spec files, we don't use them +glfflags: * +beginend: * +glxvectorequiv: * +subcategory: * +glextmask: * + +############################################################################### +# +# glxsingle, glxropcode, and other GLX allocations to vendors +# are used here, but the master registry for GLX is in +# /repos/ogl/trunk/doc/registry/extensions.reserved +# +# XFree86 dispatch offsets: 0-645 +# 578-641 NV_vertex_program +# GLS opcodes: 0x0030-0x0269 +# +############################################################################### + +############################################################################### +# +# things to remember when adding an extension command +# +# - append new ARB and non-ARB extensions to the appropriate portion of +# the spec file, in extension number order. +# - leading tabs are suggested. Whitespace of any sort may be used elsewhere. +# - set glxflags to "ignore" until GLX is updated to support the new command +# - add new data types to typemaps/spec2wire.map +# - add extension name in alphabetical order to category list +# - add commands within an extension in spec order +# - use existing command entries as a model (where possible) +# - when reserving new glxropcodes, update extensions.reserved (per above) +# +############################################################################### + +# New type declarations + +passthru: #include <stddef.h> + +passthru: #ifndef GL_VERSION_2_0 +passthru: /* GL type for program/shader text */ +passthru: typedef char GLchar; +passthru: #endif +passthru: +passthru: #ifndef GL_VERSION_1_5 +passthru: /* GL types for handling large vertex buffer objects */ +passthru: typedef ptrdiff_t GLintptr; +passthru: typedef ptrdiff_t GLsizeiptr; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_vertex_buffer_object +passthru: /* GL types for handling large vertex buffer objects */ +passthru: typedef ptrdiff_t GLintptrARB; +passthru: typedef ptrdiff_t GLsizeiptrARB; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_shader_objects +passthru: /* GL types for program/shader text and shader object handles */ +passthru: typedef char GLcharARB; +passthru: typedef unsigned int GLhandleARB; +passthru: #endif +passthru: +passthru: /* GL type for "half" precision (s10e5) float data in host memory */ +passthru: #ifndef GL_ARB_half_float_pixel +passthru: typedef unsigned short GLhalfARB; +passthru: #endif +passthru: +passthru: #ifndef GL_NV_half_float +passthru: typedef unsigned short GLhalfNV; +passthru: #endif +passthru: +passthru: #ifndef GLEXT_64_TYPES_DEFINED +passthru: /* This code block is duplicated in glxext.h, so must be protected */ +passthru: #define GLEXT_64_TYPES_DEFINED +passthru: /* Define int32_t, int64_t, and uint64_t types for UST/MSC */ +passthru: /* (as used in the GL_EXT_timer_query extension). */ +passthru: #if defined(__STDC_VERSION__) && __STDC_VERSION__ >= 199901L +passthru: #include <inttypes.h> +passthru: #elif defined(__sun__) || defined(__digital__) +passthru: #include <inttypes.h> +passthru: #if defined(__STDC__) +passthru: #if defined(__arch64__) || defined(_LP64) +passthru: typedef long int int64_t; +passthru: typedef unsigned long int uint64_t; +passthru: #else +passthru: typedef long long int int64_t; +passthru: typedef unsigned long long int uint64_t; +passthru: #endif /* __arch64__ */ +passthru: #endif /* __STDC__ */ +passthru: #elif defined( __VMS ) || defined(__sgi) +passthru: #include <inttypes.h> +passthru: #elif defined(__SCO__) || defined(__USLC__) +passthru: #include <stdint.h> +passthru: #elif defined(__UNIXOS2__) || defined(__SOL64__) +passthru: typedef long int int32_t; +passthru: typedef long long int int64_t; +passthru: typedef unsigned long long int uint64_t; +passthru: #elif defined(_WIN32) && defined(__GNUC__) +passthru: #include <stdint.h> +passthru: #elif defined(_WIN32) +passthru: typedef __int32 int32_t; +passthru: typedef __int64 int64_t; +passthru: typedef unsigned __int64 uint64_t; +passthru: #else +passthru: /* Fallback if nothing above works */ +passthru: #include <inttypes.h> +passthru: #endif +passthru: #endif +passthru: +passthru: #ifndef GL_EXT_timer_query +passthru: typedef int64_t GLint64EXT; +passthru: typedef uint64_t GLuint64EXT; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_sync +passthru: typedef int64_t GLint64; +passthru: typedef uint64_t GLuint64; +passthru: typedef struct __GLsync *GLsync; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_cl_event +passthru: /* These incomplete types let us declare types compatible with OpenCL's cl_context and cl_event */ +passthru: struct _cl_context; +passthru: struct _cl_event; +passthru: #endif +passthru: +passthru: #ifndef GL_ARB_debug_output +passthru: typedef void (APIENTRY *GLDEBUGPROCARB)(GLenum source,GLenum type,GLuint id,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +passthru: #endif +passthru: +passthru: #ifndef GL_AMD_debug_output +passthru: typedef void (APIENTRY *GLDEBUGPROCAMD)(GLuint id,GLenum category,GLenum severity,GLsizei length,const GLchar *message,GLvoid *userParam); +passthru: #endif +passthru: +passthru: #ifndef GL_NV_vdpau_interop +passthru: typedef GLintptr GLvdpauSurfaceNV; +passthru: #endif +passthru: + +############################################################################### +############################################################################### +# +# OpenGL 1.0 commands +# +############################################################################### +############################################################################### + +############################################################################### +# +# drawing-control commands +# +############################################################################### + +CullFace(mode) + return void + param mode CullFaceMode in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 79 + offset 152 + +FrontFace(mode) + return void + param mode FrontFaceDirection in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 84 + offset 157 + +Hint(target, mode) + return void + param target HintTarget in value + param mode HintMode in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 85 + offset 158 + +LineWidth(width) + return void + param width CheckedFloat32 in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 95 + offset 168 + +PointSize(size) + return void + param size CheckedFloat32 in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 100 + offset 173 + +PolygonMode(face, mode) + return void + param face MaterialFace in value + param mode PolygonMode in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 101 + offset 174 + +Scissor(x, y, width, height) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 103 + offset 176 + +TexParameterf(target, pname, param) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedFloat32 in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 105 + wglflags small-data + offset 178 + +TexParameterfv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 106 + wglflags small-data + offset 179 + +TexParameteri(target, pname, param) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedInt32 in value + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 107 + wglflags small-data + offset 180 + +TexParameteriv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0 # old: drawing-control + version 1.0 + glxropcode 108 + wglflags small-data + offset 181 + +TexImage1D(target, level, internalformat, width, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category VERSION_1_0 # old: drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 109 + wglflags client-handcode server-handcode + offset 182 + +TexImage2D(target, level, internalformat, width, height, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category VERSION_1_0 # old: drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + glxropcode 110 + wglflags client-handcode server-handcode + offset 183 + +############################################################################### +# +# framebuf commands +# +############################################################################### + +DrawBuffer(mode) + return void + param mode DrawBufferMode in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 126 + offset 202 + +Clear(mask) + return void + param mask ClearBufferMask in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 127 + offset 203 + +ClearColor(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 130 + offset 206 + +ClearStencil(s) + return void + param s StencilValue in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 131 + offset 207 + +ClearDepth(depth) + return void + param depth ClampedFloat64 in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 132 + offset 208 + +StencilMask(mask) + return void + param mask MaskedStencilValue in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 133 + offset 209 + +ColorMask(red, green, blue, alpha) + return void + param red Boolean in value + param green Boolean in value + param blue Boolean in value + param alpha Boolean in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 134 + offset 210 + +DepthMask(flag) + return void + param flag Boolean in value + category VERSION_1_0 # old: framebuf + version 1.0 + glxropcode 135 + offset 211 + +############################################################################### +# +# misc commands +# +############################################################################### + +Disable(cap) + return void + param cap EnableCap in value + category VERSION_1_0 # old: misc + version 1.0 + dlflags handcode + glxflags client-handcode client-intercept + glxropcode 138 + offset 214 + +Enable(cap) + return void + param cap EnableCap in value + category VERSION_1_0 # old: misc + version 1.0 + dlflags handcode + glxflags client-handcode client-intercept + glxropcode 139 + offset 215 + +Finish() + return void + dlflags notlistable + glxflags client-handcode server-handcode + category VERSION_1_0 # old: misc + version 1.0 + glxsingle 108 + offset 216 + +Flush() + return void + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + category VERSION_1_0 # old: misc + version 1.0 + glxsingle 142 + offset 217 + +############################################################################### +# +# pixel-op commands +# +############################################################################### + +BlendFunc(sfactor, dfactor) + return void + param sfactor BlendingFactorSrc in value + param dfactor BlendingFactorDest in value + category VERSION_1_0 # old: pixel-op + version 1.0 + glxropcode 160 + offset 241 + +LogicOp(opcode) + return void + param opcode LogicOp in value + category VERSION_1_0 # old: pixel-op + version 1.0 + glxropcode 161 + offset 242 + +StencilFunc(func, ref, mask) + return void + param func StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category VERSION_1_0 # old: pixel-op + version 1.0 + glxropcode 162 + offset 243 + +StencilOp(fail, zfail, zpass) + return void + param fail StencilOp in value + param zfail StencilOp in value + param zpass StencilOp in value + category VERSION_1_0 # old: pixel-op + version 1.0 + glxropcode 163 + offset 244 + +DepthFunc(func) + return void + param func DepthFunction in value + category VERSION_1_0 # old: pixel-op + version 1.0 + glxropcode 164 + offset 245 + +############################################################################### +# +# pixel-rw commands +# +############################################################################### + +PixelStoref(pname, param) + return void + param pname PixelStoreParameter in value + param param CheckedFloat32 in value + dlflags notlistable + glxflags client-handcode + category VERSION_1_0 # old: pixel-rw + version 1.0 + glxsingle 109 + wglflags batchable + offset 249 + +PixelStorei(pname, param) + return void + param pname PixelStoreParameter in value + param param CheckedInt32 in value + dlflags notlistable + glxflags client-handcode + category VERSION_1_0 # old: pixel-rw + version 1.0 + glxsingle 110 + wglflags batchable + offset 250 + +ReadBuffer(mode) + return void + param mode ReadBufferMode in value + category VERSION_1_0 # old: pixel-rw + version 1.0 + glxropcode 171 + offset 254 + +ReadPixels(x, y, width, height, format, type, pixels) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(format/type/width/height)] + category VERSION_1_0 # old: pixel-rw + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 111 + wglflags client-handcode server-handcode + offset 256 + +############################################################################### +# +# state-req commands +# +############################################################################### + +GetBooleanv(pname, params) + return void + param pname GetPName in value + param params Boolean out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 112 + wglflags small-data + offset 258 + +GetDoublev(pname, params) + return void + param pname GetPName in value + param params Float64 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 114 + wglflags small-data + offset 260 + +GetError() + return ErrorCode + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 115 + offset 261 + +GetFloatv(pname, params) + return void + param pname GetPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 116 + wglflags small-data + offset 262 + +GetIntegerv(pname, params) + return void + param pname GetPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode + version 1.0 + glxsingle 117 + wglflags small-data + offset 263 + +GetString(name) + return String + param name StringName in value + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 129 + wglflags client-handcode server-handcode + offset 275 + +GetTexImage(target, level, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(target/level/format/type)] + category VERSION_1_0 # old: state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + glxsingle 135 + wglflags client-handcode server-handcode + offset 281 + +GetTexParameterfv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + version 1.0 + glxsingle 136 + wglflags small-data + offset 282 + +GetTexParameteriv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + version 1.0 + glxsingle 137 + wglflags small-data + offset 283 + +GetTexLevelParameterfv(target, level, pname, params) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + version 1.0 + glxsingle 138 + wglflags small-data + offset 284 + +GetTexLevelParameteriv(target, level, pname, params) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0 # old: state-req + dlflags notlistable + version 1.0 + glxsingle 139 + wglflags small-data + offset 285 + +IsEnabled(cap) + return Boolean + param cap EnableCap in value + category VERSION_1_0 # old: state-req + dlflags notlistable + version 1.0 + glxflags client-handcode client-intercept + glxsingle 140 + offset 286 + +############################################################################### +# +# xform commands +# +############################################################################### + +DepthRange(near, far) + return void + param near ClampedFloat64 in value + param far ClampedFloat64 in value + category VERSION_1_0 # old: xform + version 1.0 + glxropcode 174 + offset 288 + +Viewport(x, y, width, height) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_0 # old: xform + version 1.0 + glxropcode 191 + offset 305 + +############################################################################### +############################################################################### +# +# OpenGL 1.0 deprecated commands +# +############################################################################### +############################################################################### + +# display-list commands + +NewList(list, mode) + return void + param list List in value + param mode ListMode in value + dlflags notlistable + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxsingle 101 + wglflags batchable + offset 0 + +EndList() + return void + dlflags notlistable + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxsingle 102 + wglflags batchable + offset 1 + +CallList(list) + return void + param list List in value + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxropcode 1 + offset 2 + +CallLists(n, type, lists) + return void + param n SizeI in value + param type ListNameType in value + param lists Void in array [COMPSIZE(n/type)] + category VERSION_1_0_DEPRECATED # old: display-list + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 2 + offset 3 + +DeleteLists(list, range) + return void + param list List in value + param range SizeI in value + dlflags notlistable + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxsingle 103 + wglflags batchable + offset 4 + +GenLists(range) + return List + param range SizeI in value + dlflags notlistable + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxsingle 104 + offset 5 + +ListBase(base) + return void + param base List in value + category VERSION_1_0_DEPRECATED # old: display-list + version 1.0 + deprecated 3.1 + glxropcode 3 + offset 6 + +# drawing commands + +Begin(mode) + return void + param mode BeginMode in value + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 4 + offset 7 + +Bitmap(width, height, xorig, yorig, xmove, ymove, bitmap) + return void + param width SizeI in value + param height SizeI in value + param xorig CoordF in value + param yorig CoordF in value + param xmove CoordF in value + param ymove CoordF in value + param bitmap UInt8 in array [COMPSIZE(width/height)] + category VERSION_1_0_DEPRECATED # old: drawing + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 5 + wglflags client-handcode server-handcode + offset 8 + +Color3b(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3bv + version 1.0 + deprecated 3.1 + offset 9 + +Color3bv(v) + return void + param v ColorB in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 6 + offset 10 + +Color3d(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3dv + version 1.0 + deprecated 3.1 + offset 11 + +Color3dv(v) + return void + param v ColorD in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 7 + offset 12 + +Color3f(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3fv + version 1.0 + deprecated 3.1 + offset 13 + +Color3fv(v) + return void + param v ColorF in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 8 + offset 14 + +Color3i(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3iv + version 1.0 + deprecated 3.1 + offset 15 + +Color3iv(v) + return void + param v ColorI in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 9 + offset 16 + +Color3s(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3sv + version 1.0 + deprecated 3.1 + offset 17 + +Color3sv(v) + return void + param v ColorS in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 10 + offset 18 + +Color3ub(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3ubv + version 1.0 + deprecated 3.1 + offset 19 + +Color3ubv(v) + return void + param v ColorUB in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 11 + offset 20 + +Color3ui(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3uiv + version 1.0 + deprecated 3.1 + offset 21 + +Color3uiv(v) + return void + param v ColorUI in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 12 + offset 22 + +Color3us(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color3usv + version 1.0 + deprecated 3.1 + offset 23 + +Color3usv(v) + return void + param v ColorUS in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 13 + offset 24 + +Color4b(red, green, blue, alpha) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + param alpha ColorB in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4bv + version 1.0 + deprecated 3.1 + offset 25 + +Color4bv(v) + return void + param v ColorB in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 14 + offset 26 + +Color4d(red, green, blue, alpha) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + param alpha ColorD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4dv + version 1.0 + deprecated 3.1 + offset 27 + +Color4dv(v) + return void + param v ColorD in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 15 + offset 28 + +Color4f(red, green, blue, alpha) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + param alpha ColorF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4fv + version 1.0 + deprecated 3.1 + offset 29 + +Color4fv(v) + return void + param v ColorF in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 16 + offset 30 + +Color4i(red, green, blue, alpha) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + param alpha ColorI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4iv + version 1.0 + deprecated 3.1 + offset 31 + +Color4iv(v) + return void + param v ColorI in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 17 + offset 32 + +Color4s(red, green, blue, alpha) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + param alpha ColorS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4sv + version 1.0 + deprecated 3.1 + offset 33 + +Color4sv(v) + return void + param v ColorS in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 18 + offset 34 + +Color4ub(red, green, blue, alpha) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + param alpha ColorUB in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4ubv + version 1.0 + deprecated 3.1 + offset 35 + +Color4ubv(v) + return void + param v ColorUB in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 19 + offset 36 + +Color4ui(red, green, blue, alpha) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + param alpha ColorUI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4uiv + version 1.0 + deprecated 3.1 + offset 37 + +Color4uiv(v) + return void + param v ColorUI in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 20 + offset 38 + +Color4us(red, green, blue, alpha) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + param alpha ColorUS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Color4usv + version 1.0 + deprecated 3.1 + offset 39 + +Color4usv(v) + return void + param v ColorUS in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 21 + offset 40 + +EdgeFlag(flag) + return void + param flag Boolean in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv EdgeFlagv + version 1.0 + deprecated 3.1 + offset 41 + +EdgeFlagv(flag) + return void + param flag Boolean in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 22 + offset 42 + +End() + return void + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 23 + offset 43 + +Indexd(c) + return void + param c ColorIndexValueD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Indexdv + version 1.0 + deprecated 3.1 + offset 44 + +Indexdv(c) + return void + param c ColorIndexValueD in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 24 + offset 45 + +Indexf(c) + return void + param c ColorIndexValueF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Indexfv + version 1.0 + deprecated 3.1 + offset 46 + +Indexfv(c) + return void + param c ColorIndexValueF in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 25 + offset 47 + +Indexi(c) + return void + param c ColorIndexValueI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Indexiv + version 1.0 + deprecated 3.1 + offset 48 + +Indexiv(c) + return void + param c ColorIndexValueI in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 26 + offset 49 + +Indexs(c) + return void + param c ColorIndexValueS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Indexsv + version 1.0 + deprecated 3.1 + offset 50 + +Indexsv(c) + return void + param c ColorIndexValueS in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 27 + offset 51 + +Normal3b(nx, ny, nz) + return void + param nx Int8 in value + param ny Int8 in value + param nz Int8 in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Normal3bv + version 1.0 + deprecated 3.1 + offset 52 + +Normal3bv(v) + return void + param v Int8 in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 28 + offset 53 + +Normal3d(nx, ny, nz) + return void + param nx CoordD in value + param ny CoordD in value + param nz CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Normal3dv + version 1.0 + deprecated 3.1 + offset 54 + +Normal3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 29 + offset 55 + +Normal3f(nx, ny, nz) + return void + param nx CoordF in value + param ny CoordF in value + param nz CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Normal3fv + version 1.0 + deprecated 3.1 + offset 56 + +Normal3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 30 + offset 57 + +Normal3i(nx, ny, nz) + return void + param nx Int32 in value + param ny Int32 in value + param nz Int32 in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Normal3iv + version 1.0 + deprecated 3.1 + offset 58 + +Normal3iv(v) + return void + param v Int32 in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 31 + offset 59 + +Normal3s(nx, ny, nz) + return void + param nx Int16 in value + param ny Int16 in value + param nz Int16 in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Normal3sv + version 1.0 + deprecated 3.1 + offset 60 + +Normal3sv(v) + return void + param v Int16 in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 32 + offset 61 + +RasterPos2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos2dv + version 1.0 + deprecated 3.1 + offset 62 + +RasterPos2dv(v) + return void + param v CoordD in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 33 + offset 63 + +RasterPos2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos2fv + version 1.0 + deprecated 3.1 + offset 64 + +RasterPos2fv(v) + return void + param v CoordF in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 34 + offset 65 + +RasterPos2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos2iv + version 1.0 + deprecated 3.1 + offset 66 + +RasterPos2iv(v) + return void + param v CoordI in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 35 + offset 67 + +RasterPos2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos2sv + version 1.0 + deprecated 3.1 + offset 68 + +RasterPos2sv(v) + return void + param v CoordS in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 36 + offset 69 + +RasterPos3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv RasterPos3dv + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + offset 70 + +RasterPos3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 37 + offset 71 + +RasterPos3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos3fv + version 1.0 + deprecated 3.1 + offset 72 + +RasterPos3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 38 + offset 73 + +RasterPos3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos3iv + version 1.0 + deprecated 3.1 + offset 74 + +RasterPos3iv(v) + return void + param v CoordI in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 39 + offset 75 + +RasterPos3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos3sv + version 1.0 + deprecated 3.1 + offset 76 + +RasterPos3sv(v) + return void + param v CoordS in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 40 + offset 77 + +RasterPos4d(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + vectorequiv RasterPos4dv + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + offset 78 + +RasterPos4dv(v) + return void + param v CoordD in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 41 + offset 79 + +RasterPos4f(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos4fv + version 1.0 + deprecated 3.1 + offset 80 + +RasterPos4fv(v) + return void + param v CoordF in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 42 + offset 81 + +RasterPos4i(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos4iv + version 1.0 + deprecated 3.1 + offset 82 + +RasterPos4iv(v) + return void + param v CoordI in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 43 + offset 83 + +RasterPos4s(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv RasterPos4sv + version 1.0 + deprecated 3.1 + offset 84 + +RasterPos4sv(v) + return void + param v CoordS in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 44 + offset 85 + +Rectd(x1, y1, x2, y2) + return void + param x1 CoordD in value + param y1 CoordD in value + param x2 CoordD in value + param y2 CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Rectdv + version 1.0 + deprecated 3.1 + offset 86 + +Rectdv(v1, v2) + return void + param v1 CoordD in array [2] + param v2 CoordD in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 45 + offset 87 + +Rectf(x1, y1, x2, y2) + return void + param x1 CoordF in value + param y1 CoordF in value + param x2 CoordF in value + param y2 CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Rectfv + version 1.0 + deprecated 3.1 + offset 88 + +Rectfv(v1, v2) + return void + param v1 CoordF in array [2] + param v2 CoordF in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 46 + offset 89 + +Recti(x1, y1, x2, y2) + return void + param x1 CoordI in value + param y1 CoordI in value + param x2 CoordI in value + param y2 CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Rectiv + version 1.0 + deprecated 3.1 + offset 90 + +Rectiv(v1, v2) + return void + param v1 CoordI in array [2] + param v2 CoordI in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 47 + offset 91 + +Rects(x1, y1, x2, y2) + return void + param x1 CoordS in value + param y1 CoordS in value + param x2 CoordS in value + param y2 CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Rectsv + version 1.0 + deprecated 3.1 + offset 92 + +Rectsv(v1, v2) + return void + param v1 CoordS in array [2] + param v2 CoordS in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 48 + offset 93 + +TexCoord1d(s) + return void + param s CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord1dv + version 1.0 + deprecated 3.1 + offset 94 + +TexCoord1dv(v) + return void + param v CoordD in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 49 + offset 95 + +TexCoord1f(s) + return void + param s CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord1fv + version 1.0 + deprecated 3.1 + offset 96 + +TexCoord1fv(v) + return void + param v CoordF in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 50 + offset 97 + +TexCoord1i(s) + return void + param s CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord1iv + version 1.0 + deprecated 3.1 + offset 98 + +TexCoord1iv(v) + return void + param v CoordI in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 51 + offset 99 + +TexCoord1s(s) + return void + param s CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord1sv + version 1.0 + deprecated 3.1 + offset 100 + +TexCoord1sv(v) + return void + param v CoordS in array [1] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 52 + offset 101 + +TexCoord2d(s, t) + return void + param s CoordD in value + param t CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord2dv + version 1.0 + deprecated 3.1 + offset 102 + +TexCoord2dv(v) + return void + param v CoordD in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 53 + offset 103 + +TexCoord2f(s, t) + return void + param s CoordF in value + param t CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord2fv + version 1.0 + deprecated 3.1 + offset 104 + +TexCoord2fv(v) + return void + param v CoordF in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 54 + offset 105 + +TexCoord2i(s, t) + return void + param s CoordI in value + param t CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord2iv + version 1.0 + deprecated 3.1 + offset 106 + +TexCoord2iv(v) + return void + param v CoordI in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 55 + offset 107 + +TexCoord2s(s, t) + return void + param s CoordS in value + param t CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord2sv + version 1.0 + deprecated 3.1 + offset 108 + +TexCoord2sv(v) + return void + param v CoordS in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 56 + offset 109 + +TexCoord3d(s, t, r) + return void + param s CoordD in value + param t CoordD in value + param r CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord3dv + version 1.0 + deprecated 3.1 + offset 110 + +TexCoord3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 57 + offset 111 + +TexCoord3f(s, t, r) + return void + param s CoordF in value + param t CoordF in value + param r CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord3fv + version 1.0 + deprecated 3.1 + offset 112 + +TexCoord3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 58 + offset 113 + +TexCoord3i(s, t, r) + return void + param s CoordI in value + param t CoordI in value + param r CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord3iv + version 1.0 + deprecated 3.1 + offset 114 + +TexCoord3iv(v) + return void + param v CoordI in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 59 + offset 115 + +TexCoord3s(s, t, r) + return void + param s CoordS in value + param t CoordS in value + param r CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord3sv + version 1.0 + deprecated 3.1 + offset 116 + +TexCoord3sv(v) + return void + param v CoordS in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 60 + offset 117 + +TexCoord4d(s, t, r, q) + return void + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord4dv + version 1.0 + deprecated 3.1 + offset 118 + +TexCoord4dv(v) + return void + param v CoordD in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 61 + offset 119 + +TexCoord4f(s, t, r, q) + return void + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord4fv + version 1.0 + deprecated 3.1 + offset 120 + +TexCoord4fv(v) + return void + param v CoordF in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 62 + offset 121 + +TexCoord4i(s, t, r, q) + return void + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord4iv + version 1.0 + deprecated 3.1 + offset 122 + +TexCoord4iv(v) + return void + param v CoordI in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 63 + offset 123 + +TexCoord4s(s, t, r, q) + return void + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv TexCoord4sv + version 1.0 + deprecated 3.1 + offset 124 + +TexCoord4sv(v) + return void + param v CoordS in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 64 + offset 125 + +Vertex2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex2dv + version 1.0 + deprecated 3.1 + offset 126 + +Vertex2dv(v) + return void + param v CoordD in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 65 + offset 127 + +Vertex2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex2fv + version 1.0 + deprecated 3.1 + offset 128 + +Vertex2fv(v) + return void + param v CoordF in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 66 + offset 129 + +Vertex2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex2iv + version 1.0 + deprecated 3.1 + offset 130 + +Vertex2iv(v) + return void + param v CoordI in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 67 + offset 131 + +Vertex2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex2sv + version 1.0 + deprecated 3.1 + offset 132 + +Vertex2sv(v) + return void + param v CoordS in array [2] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 68 + offset 133 + +Vertex3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex3dv + version 1.0 + deprecated 3.1 + offset 134 + +Vertex3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 69 + offset 135 + +Vertex3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex3fv + version 1.0 + deprecated 3.1 + offset 136 + +Vertex3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 70 + offset 137 + +Vertex3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex3iv + version 1.0 + deprecated 3.1 + offset 138 + +Vertex3iv(v) + return void + param v CoordI in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 71 + offset 139 + +Vertex3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex3sv + version 1.0 + deprecated 3.1 + offset 140 + +Vertex3sv(v) + return void + param v CoordS in array [3] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 72 + offset 141 + +Vertex4d(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex4dv + version 1.0 + deprecated 3.1 + offset 142 + +Vertex4dv(v) + return void + param v CoordD in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 73 + offset 143 + +Vertex4f(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex4fv + version 1.0 + deprecated 3.1 + offset 144 + +Vertex4fv(v) + return void + param v CoordF in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 74 + offset 145 + +Vertex4i(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex4iv + version 1.0 + deprecated 3.1 + offset 146 + +Vertex4iv(v) + return void + param v CoordI in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 75 + offset 147 + +Vertex4s(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category VERSION_1_0_DEPRECATED # old: drawing + vectorequiv Vertex4sv + version 1.0 + deprecated 3.1 + offset 148 + +Vertex4sv(v) + return void + param v CoordS in array [4] + category VERSION_1_0_DEPRECATED # old: drawing + version 1.0 + deprecated 3.1 + glxropcode 76 + offset 149 + +ClipPlane(plane, equation) + return void + param plane ClipPlaneName in value + param equation Float64 in array [4] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 77 + offset 150 + +ColorMaterial(face, mode) + return void + param face MaterialFace in value + param mode ColorMaterialParameter in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 78 + offset 151 + +Fogf(pname, param) + return void + param pname FogParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 80 + wglflags small-data + offset 153 + +Fogfv(pname, params) + return void + param pname FogParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 81 + wglflags small-data + offset 154 + +Fogi(pname, param) + return void + param pname FogParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 82 + wglflags small-data + offset 155 + +Fogiv(pname, params) + return void + param pname FogParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 83 + wglflags small-data + offset 156 + +Lightf(light, pname, param) + return void + param light LightName in value + param pname LightParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 86 + wglflags small-data + offset 159 + +Lightfv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 87 + wglflags small-data + offset 160 + +Lighti(light, pname, param) + return void + param light LightName in value + param pname LightParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 88 + wglflags small-data + offset 161 + +Lightiv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 89 + wglflags small-data + offset 162 + +LightModelf(pname, param) + return void + param pname LightModelParameter in value + param param Float32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 90 + wglflags small-data + offset 163 + +LightModelfv(pname, params) + return void + param pname LightModelParameter in value + param params Float32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 91 + wglflags small-data + offset 164 + +LightModeli(pname, param) + return void + param pname LightModelParameter in value + param param Int32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 92 + wglflags small-data + offset 165 + +LightModeliv(pname, params) + return void + param pname LightModelParameter in value + param params Int32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 93 + wglflags small-data + offset 166 + +LineStipple(factor, pattern) + return void + param factor CheckedInt32 in value + param pattern LineStipple in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 94 + offset 167 + +Materialf(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 96 + wglflags small-data + offset 169 + +Materialfv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 97 + wglflags small-data + offset 170 + +Materiali(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 98 + wglflags small-data + offset 171 + +Materialiv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 99 + wglflags small-data + offset 172 + +PolygonStipple(mask) + return void + param mask UInt8 in array [COMPSIZE()] + category VERSION_1_0_DEPRECATED # old: drawing-control + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 102 + wglflags client-handcode server-handcode + offset 175 + +ShadeModel(mode) + return void + param mode ShadingModel in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 104 + offset 177 + +TexEnvf(target, pname, param) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 111 + wglflags small-data + offset 184 + +TexEnvfv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 112 + wglflags small-data + offset 185 + +TexEnvi(target, pname, param) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 113 + wglflags small-data + offset 186 + +TexEnviv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 114 + wglflags small-data + offset 187 + +TexGend(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param Float64 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 115 + wglflags small-data + offset 188 + +TexGendv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 116 + wglflags small-data + offset 189 + +TexGenf(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 117 + wglflags small-data + offset 190 + +TexGenfv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 118 + wglflags small-data + offset 191 + +TexGeni(coord, pname, param) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 119 + wglflags small-data + offset 192 + +TexGeniv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: drawing-control + version 1.0 + deprecated 3.1 + glxropcode 120 + wglflags small-data + offset 193 + +# feedback commands + +FeedbackBuffer(size, type, buffer) + return void + param size SizeI in value + param type FeedbackType in value + param buffer FeedbackElement out array [size] retained + dlflags notlistable + glxflags client-handcode server-handcode + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxsingle 105 + wglflags client-handcode server-handcode batchable + offset 194 + +SelectBuffer(size, buffer) + return void + param size SizeI in value + param buffer SelectName out array [size] retained + dlflags notlistable + glxflags client-handcode server-handcode + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxsingle 106 + wglflags client-handcode server-handcode batchable + offset 195 + +RenderMode(mode) + return Int32 + param mode RenderingMode in value + category VERSION_1_0_DEPRECATED # old: feedback + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxsingle 107 + wglflags client-handcode server-handcode + offset 196 + +InitNames() + return void + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxropcode 121 + offset 197 + +LoadName(name) + return void + param name SelectName in value + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxropcode 122 + offset 198 + +PassThrough(token) + return void + param token FeedbackElement in value + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxropcode 123 + offset 199 + +PopName() + return void + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxropcode 124 + offset 200 + +PushName(name) + return void + param name SelectName in value + category VERSION_1_0_DEPRECATED # old: feedback + version 1.0 + deprecated 3.1 + glxropcode 125 + offset 201 + +ClearAccum(red, green, blue, alpha) + return void + param red Float32 in value + param green Float32 in value + param blue Float32 in value + param alpha Float32 in value + category VERSION_1_0_DEPRECATED # old: framebuf + version 1.0 + deprecated 3.1 + glxropcode 128 + offset 204 + +ClearIndex(c) + return void + param c MaskedColorIndexValueF in value + category VERSION_1_0_DEPRECATED # old: framebuf + version 1.0 + deprecated 3.1 + glxropcode 129 + offset 205 + +IndexMask(mask) + return void + param mask MaskedColorIndexValueI in value + category VERSION_1_0_DEPRECATED # old: framebuf + version 1.0 + deprecated 3.1 + glxropcode 136 + offset 212 + +Accum(op, value) + return void + param op AccumOp in value + param value CoordF in value + category VERSION_1_0_DEPRECATED # old: misc + version 1.0 + deprecated 3.1 + glxropcode 137 + offset 213 + +PopAttrib() + return void + category VERSION_1_0_DEPRECATED # old: misc + version 1.0 + deprecated 3.1 + glxropcode 141 + offset 218 + +PushAttrib(mask) + return void + param mask AttribMask in value + category VERSION_1_0_DEPRECATED # old: misc + version 1.0 + deprecated 3.1 + glxropcode 142 + offset 219 + +# modeling commands + +Map1d(target, u1, u2, stride, order, points) + return void + param target MapTarget in value + param u1 CoordD in value + param u2 CoordD in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/stride/order)] + category VERSION_1_0_DEPRECATED # old: modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 143 + wglflags client-handcode server-handcode + offset 220 + +Map1f(target, u1, u2, stride, order, points) + return void + param target MapTarget in value + param u1 CoordF in value + param u2 CoordF in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/stride/order)] + category VERSION_1_0_DEPRECATED # old: modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 144 + wglflags client-handcode server-handcode + offset 221 + +Map2d(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param target MapTarget in value + param u1 CoordD in value + param u2 CoordD in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordD in value + param v2 CoordD in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder)] + category VERSION_1_0_DEPRECATED # old: modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 145 + wglflags client-handcode server-handcode + offset 222 + +Map2f(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param target MapTarget in value + param u1 CoordF in value + param u2 CoordF in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordF in value + param v2 CoordF in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder)] + category VERSION_1_0_DEPRECATED # old: modeling + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 146 + wglflags client-handcode server-handcode + offset 223 + +MapGrid1d(un, u1, u2) + return void + param un Int32 in value + param u1 CoordD in value + param u2 CoordD in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 147 + offset 224 + +MapGrid1f(un, u1, u2) + return void + param un Int32 in value + param u1 CoordF in value + param u2 CoordF in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 148 + offset 225 + +MapGrid2d(un, u1, u2, vn, v1, v2) + return void + param un Int32 in value + param u1 CoordD in value + param u2 CoordD in value + param vn Int32 in value + param v1 CoordD in value + param v2 CoordD in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 149 + offset 226 + +MapGrid2f(un, u1, u2, vn, v1, v2) + return void + param un Int32 in value + param u1 CoordF in value + param u2 CoordF in value + param vn Int32 in value + param v1 CoordF in value + param v2 CoordF in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 150 + offset 227 + +EvalCoord1d(u) + return void + param u CoordD in value + category VERSION_1_0_DEPRECATED # old: modeling + vectorequiv EvalCoord1dv + version 1.0 + deprecated 3.1 + offset 228 + +EvalCoord1dv(u) + return void + param u CoordD in array [1] + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 151 + offset 229 + +EvalCoord1f(u) + return void + param u CoordF in value + category VERSION_1_0_DEPRECATED # old: modeling + vectorequiv EvalCoord1fv + version 1.0 + deprecated 3.1 + offset 230 + +EvalCoord1fv(u) + return void + param u CoordF in array [1] + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 152 + offset 231 + +EvalCoord2d(u, v) + return void + param u CoordD in value + param v CoordD in value + category VERSION_1_0_DEPRECATED # old: modeling + vectorequiv EvalCoord2dv + version 1.0 + deprecated 3.1 + offset 232 + +EvalCoord2dv(u) + return void + param u CoordD in array [2] + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 153 + offset 233 + +EvalCoord2f(u, v) + return void + param u CoordF in value + param v CoordF in value + category VERSION_1_0_DEPRECATED # old: modeling + vectorequiv EvalCoord2fv + version 1.0 + deprecated 3.1 + offset 234 + +EvalCoord2fv(u) + return void + param u CoordF in array [2] + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 154 + offset 235 + +EvalMesh1(mode, i1, i2) + return void + param mode MeshMode1 in value + param i1 CheckedInt32 in value + param i2 CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 155 + offset 236 + +EvalPoint1(i) + return void + param i Int32 in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 156 + offset 237 + +EvalMesh2(mode, i1, i2, j1, j2) + return void + param mode MeshMode2 in value + param i1 CheckedInt32 in value + param i2 CheckedInt32 in value + param j1 CheckedInt32 in value + param j2 CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 157 + offset 238 + +EvalPoint2(i, j) + return void + param i CheckedInt32 in value + param j CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: modeling + version 1.0 + deprecated 3.1 + glxropcode 158 + offset 239 + +AlphaFunc(func, ref) + return void + param func AlphaFunction in value + param ref ClampedFloat32 in value + category VERSION_1_0_DEPRECATED # old: pixel-op + version 1.0 + deprecated 3.1 + glxropcode 159 + offset 240 + +PixelZoom(xfactor, yfactor) + return void + param xfactor Float32 in value + param yfactor Float32 in value + category VERSION_1_0_DEPRECATED # old: pixel-rw + version 1.0 + deprecated 3.1 + glxropcode 165 + offset 246 + +PixelTransferf(pname, param) + return void + param pname PixelTransferParameter in value + param param CheckedFloat32 in value + category VERSION_1_0_DEPRECATED # old: pixel-rw + version 1.0 + deprecated 3.1 + glxropcode 166 + offset 247 + +PixelTransferi(pname, param) + return void + param pname PixelTransferParameter in value + param param CheckedInt32 in value + category VERSION_1_0_DEPRECATED # old: pixel-rw + version 1.0 + deprecated 3.1 + glxropcode 167 + offset 248 + +PixelMapfv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values Float32 in array [mapsize] + category VERSION_1_0_DEPRECATED # old: pixel-rw + glxflags client-handcode + version 1.0 + deprecated 3.1 + glxropcode 168 + offset 251 + +PixelMapuiv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values UInt32 in array [mapsize] + category VERSION_1_0_DEPRECATED # old: pixel-rw + glxflags client-handcode + version 1.0 + deprecated 3.1 + glxropcode 169 + offset 252 + +PixelMapusv(map, mapsize, values) + return void + param map PixelMap in value + param mapsize CheckedInt32 in value + param values UInt16 in array [mapsize] + category VERSION_1_0_DEPRECATED # old: pixel-rw + glxflags client-handcode + version 1.0 + deprecated 3.1 + glxropcode 170 + offset 253 + +CopyPixels(x, y, width, height, type) + return void + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param type PixelCopyType in value + category VERSION_1_0_DEPRECATED # old: pixel-rw + version 1.0 + deprecated 3.1 + glxropcode 172 + offset 255 + +DrawPixels(width, height, format, type, pixels) + return void + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category VERSION_1_0_DEPRECATED # old: pixel-rw + dlflags handcode + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxropcode 173 + wglflags client-handcode server-handcode + offset 257 + +GetClipPlane(plane, equation) + return void + param plane ClipPlaneName in value + param equation Float64 out array [4] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 113 + glxflags client-handcode server-handcode + offset 259 + +GetLightfv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 118 + wglflags small-data + offset 264 + +GetLightiv(light, pname, params) + return void + param light LightName in value + param pname LightParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 119 + wglflags small-data + offset 265 + +GetMapdv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Float64 out array [COMPSIZE(target/query)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 120 + offset 266 + +GetMapfv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Float32 out array [COMPSIZE(target/query)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 121 + offset 267 + +GetMapiv(target, query, v) + return void + param target MapTarget in value + param query GetMapQuery in value + param v Int32 out array [COMPSIZE(target/query)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 122 + offset 268 + +GetMaterialfv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 123 + wglflags small-data + offset 269 + +GetMaterialiv(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 124 + wglflags small-data + offset 270 + +GetPixelMapfv(map, values) + return void + param map PixelMap in value + param values Float32 out array [COMPSIZE(map)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 125 + offset 271 + +GetPixelMapuiv(map, values) + return void + param map PixelMap in value + param values UInt32 out array [COMPSIZE(map)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 126 + offset 272 + +GetPixelMapusv(map, values) + return void + param map PixelMap in value + param values UInt16 out array [COMPSIZE(map)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 127 + offset 273 + +GetPolygonStipple(mask) + return void + param mask UInt8 out array [COMPSIZE()] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + glxflags client-handcode server-handcode + version 1.0 + deprecated 3.1 + glxsingle 128 + wglflags client-handcode server-handcode + offset 274 + +GetTexEnvfv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 130 + wglflags small-data + offset 276 + +GetTexEnviv(target, pname, params) + return void + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 131 + wglflags small-data + offset 277 + +GetTexGendv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 132 + wglflags small-data + offset 278 + +GetTexGenfv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 133 + wglflags small-data + offset 279 + +GetTexGeniv(coord, pname, params) + return void + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 134 + wglflags small-data + offset 280 + +IsList(list) + return Boolean + param list List in value + category VERSION_1_0_DEPRECATED # old: state-req + dlflags notlistable + version 1.0 + deprecated 3.1 + glxsingle 141 + offset 287 + +Frustum(left, right, bottom, top, zNear, zFar) + return void + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 175 + offset 289 + +LoadIdentity() + return void + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 176 + offset 290 + +LoadMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 177 + offset 291 + +LoadMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 178 + offset 292 + +MatrixMode(mode) + return void + param mode MatrixMode in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 179 + offset 293 + +MultMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 180 + offset 294 + +MultMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 181 + offset 295 + +Ortho(left, right, bottom, top, zNear, zFar) + return void + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 182 + offset 296 + +PopMatrix() + return void + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 183 + offset 297 + +PushMatrix() + return void + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 184 + offset 298 + +Rotated(angle, x, y, z) + return void + param angle Float64 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 185 + offset 299 + +Rotatef(angle, x, y, z) + return void + param angle Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 186 + offset 300 + +Scaled(x, y, z) + return void + param x Float64 in value + param y Float64 in value + param z Float64 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 187 + offset 301 + +Scalef(x, y, z) + return void + param x Float32 in value + param y Float32 in value + param z Float32 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 188 + offset 302 + +Translated(x, y, z) + return void + param x Float64 in value + param y Float64 in value + param z Float64 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 189 + offset 303 + +Translatef(x, y, z) + return void + param x Float32 in value + param y Float32 in value + param z Float32 in value + category VERSION_1_0_DEPRECATED # old: xform + version 1.0 + deprecated 3.1 + glxropcode 190 + offset 304 + +############################################################################### +############################################################################### +# +# OpenGL 1.1 commands +# +############################################################################### +############################################################################### + +DrawArrays(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category VERSION_1_1 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glxropcode 193 + offset 310 + +DrawElements(mode, count, type, indices) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category VERSION_1_1 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + offset 311 + +GetPointerv(pname, params) + return void + param pname GetPointervPName in value + param params VoidPointer out array [1] + category VERSION_1_1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + offset 329 + +PolygonOffset(factor, units) + return void + param factor Float32 in value + param units Float32 in value + category VERSION_1_1 + version 1.1 + glxropcode 192 + offset 319 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage1D(target, level, internalformat, x, y, width, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category VERSION_1_1 + version 1.1 + glxropcode 4119 + glxflags EXT + offset 323 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage2D(target, level, internalformat, x, y, width, height, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category VERSION_1_1 + version 1.1 + glxropcode 4120 + glxflags EXT + offset 324 + +CopyTexSubImage1D(target, level, xoffset, x, y, width) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_1 + version 1.1 + glxropcode 4121 + glxflags EXT + offset 325 + +CopyTexSubImage2D(target, level, xoffset, yoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_1 + version 1.1 + glxropcode 4122 + glxflags EXT + offset 326 + +TexSubImage1D(target, level, xoffset, width, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category VERSION_1_1 + dlflags handcode + glxflags EXT client-handcode server-handcode + version 1.1 + glxropcode 4099 + offset 332 + +TexSubImage2D(target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category VERSION_1_1 + dlflags handcode + glxflags EXT client-handcode server-handcode + version 1.1 + glxropcode 4100 + offset 333 + +BindTexture(target, texture) + return void + param target TextureTarget in value + param texture Texture in value + category VERSION_1_1 + version 1.1 + glxropcode 4117 + glxflags EXT + offset 307 + +DeleteTextures(n, textures) + return void + param n SizeI in value + param textures Texture in array [n] + category VERSION_1_1 + dlflags notlistable + version 1.1 + glxsingle 144 + offset 327 + +GenTextures(n, textures) + return void + param n SizeI in value + param textures Texture out array [n] + category VERSION_1_1 + dlflags notlistable + version 1.1 + glxsingle 145 + offset 328 + +IsTexture(texture) + return Boolean + param texture Texture in value + category VERSION_1_1 + dlflags notlistable + version 1.1 + glxsingle 146 + offset 330 + +############################################################################### +############################################################################### +# +# OpenGL 1.1 deprecated commands +# +############################################################################### +############################################################################### + +ArrayElement(i) + return void + param i Int32 in value + category VERSION_1_1_DEPRECATED + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 306 + +ColorPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 308 + +DisableClientState(array) + return void + param array EnableCap in value + category VERSION_1_1_DEPRECATED + version 1.1 + deprecated 3.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + offset 309 + +EdgeFlagPointer(stride, pointer) + return void + param stride SizeI in value + param pointer Void in array [COMPSIZE(stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 312 + +EnableClientState(array) + return void + param array EnableCap in value + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 313 + +IndexPointer(type, stride, pointer) + return void + param type IndexPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 314 + +InterleavedArrays(format, stride, pointer) + return void + param format InterleavedArrayFormat in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(format/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 317 + +NormalPointer(type, stride, pointer) + return void + param type NormalPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 318 + +TexCoordPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 320 + +VertexPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_1_1_DEPRECATED + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + deprecated 3.1 + offset 321 + +AreTexturesResident(n, textures, residences) + return Boolean + param n SizeI in value + param textures Texture in array [n] + param residences Boolean out array [n] + category VERSION_1_1_DEPRECATED + glxsingle 143 + dlflags notlistable + version 1.1 + deprecated 3.1 + offset 322 + +PrioritizeTextures(n, textures, priorities) + return void + param n SizeI in value + param textures Texture in array [n] + param priorities ClampedFloat32 in array [n] + category VERSION_1_1_DEPRECATED + version 1.1 + deprecated 3.1 + glxropcode 4118 + glxflags EXT + offset 331 + +Indexub(c) + return void + param c ColorIndexValueUB in value + category VERSION_1_1_DEPRECATED + vectorequiv Indexubv + version 1.1 + offset 315 + +Indexubv(c) + return void + param c ColorIndexValueUB in array [1] + category VERSION_1_1_DEPRECATED + version 1.1 + glxropcode 194 + offset 316 + +PopClientAttrib() + return void + category VERSION_1_1_DEPRECATED + version 1.1 + deprecated 3.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + offset 334 + +PushClientAttrib(mask) + return void + param mask ClientAttribMask in value + category VERSION_1_1_DEPRECATED + version 1.1 + deprecated 3.1 + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + offset 335 + +############################################################################### +############################################################################### +# +# OpenGL 1.2 commands +# +############################################################################### +############################################################################### + +BlendColor(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4096 + offset 336 + +BlendEquation(mode) + return void + param mode BlendEquationMode in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4097 + offset 337 + +DrawRangeElements(mode, start, end, count, type, indices) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + offset 338 + +# OpenGL 1.2 (EXT_texture3D) commands + +# Arguably TexelInternalFormat, not PixelInternalFormat +TexImage3D(target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureComponentCount in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + deprecated 3.1 + glxropcode 4114 + offset 371 + +TexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category VERSION_1_2 + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + glxropcode 4115 + offset 372 + +# OpenGL 1.2 (EXT_copy_texture) commands (specific to texture3D) + +CopyTexSubImage3D(target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_2 + glxflags EXT + version 1.2 + glxropcode 4123 + offset 373 + +############################################################################### +############################################################################### +# +# OpenGL 1.2 deprecated commands +# +############################################################################### +############################################################################### + +# OpenGL 1.2 (SGI_color_table) commands + +ColorTable(target, internalformat, width, format, type, table) + return void + param target ColorTableTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + deprecated 3.1 + glxropcode 2053 + offset 339 + +ColorTableParameterfv(target, pname, params) + return void + param target ColorTableTarget in value + param pname ColorTableParameterPName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 2054 + offset 340 + +ColorTableParameteriv(target, pname, params) + return void + param target ColorTableTarget in value + param pname ColorTableParameterPName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 2055 + offset 341 + +CopyColorTable(target, internalformat, x, y, width) + return void + param target ColorTableTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 2056 + offset 342 + +GetColorTable(target, format, type, table) + return void + param target ColorTableTarget in value + param format PixelFormat in value + param type PixelType in value + param table Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxsingle 147 + offset 343 + +GetColorTableParameterfv(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 148 + offset 344 + +GetColorTableParameteriv(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 149 + offset 345 + +# OpenGL 1.2 (EXT_color_subtable) commands + +ColorSubTable(target, start, count, format, type, data) + return void + param target ColorTableTarget in value + param start SizeI in value + param count SizeI in value + param format PixelFormat in value + param type PixelType in value + param data Void in array [COMPSIZE(format/type/count)] + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxropcode 195 + offset 346 + +CopyColorSubTable(target, start, x, y, width) + return void + param target ColorTableTarget in value + param start SizeI in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2_DEPRECATED + version 1.2 + deprecated 3.1 + glxropcode 196 + offset 347 + +# OpenGL 1.2 (EXT_convolution) commands + +ConvolutionFilter1D(target, internalformat, width, format, type, image) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width)] + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + deprecated 3.1 + glxropcode 4101 + offset 348 + +ConvolutionFilter2D(target, internalformat, width, height, format, type, image) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width/height)] + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + deprecated 3.1 + glxropcode 4102 + offset 349 + +ConvolutionParameterf(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedFloat32 in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4103 + offset 350 + +ConvolutionParameterfv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4104 + offset 351 + +ConvolutionParameteri(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedInt32 in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4105 + offset 352 + +ConvolutionParameteriv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname ConvolutionParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4106 + offset 353 + +CopyConvolutionFilter1D(target, internalformat, x, y, width) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4107 + offset 354 + +CopyConvolutionFilter2D(target, internalformat, x, y, width, height) + return void + param target ConvolutionTarget in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4108 + offset 355 + +GetConvolutionFilter(target, format, type, image) + return void + param target ConvolutionTarget in value + param format PixelFormat in value + param type PixelType in value + param image Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxsingle 150 + offset 356 + +GetConvolutionParameterfv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname GetConvolutionParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 151 + offset 357 + +GetConvolutionParameteriv(target, pname, params) + return void + param target ConvolutionTarget in value + param pname GetConvolutionParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 152 + offset 358 + +GetSeparableFilter(target, format, type, row, column, span) + return void + param target SeparableTarget in value + param format PixelFormat in value + param type PixelType in value + param row Void out array [COMPSIZE(target/format/type)] + param column Void out array [COMPSIZE(target/format/type)] + param span Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxsingle 153 + offset 359 + +SeparableFilter2D(target, internalformat, width, height, format, type, row, column) + return void + param target SeparableTarget in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param row Void in array [COMPSIZE(target/format/type/width)] + param column Void in array [COMPSIZE(target/format/type/height)] + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.2 + deprecated 3.1 + glxropcode 4109 + offset 360 + +# OpenGL 1.2 (EXT_histogram) commands + +GetHistogram(target, reset, format, type, values) + return void + param target HistogramTarget in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxsingle 154 + offset 361 + +GetHistogramParameterfv(target, pname, params) + return void + param target HistogramTarget in value + param pname GetHistogramParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 155 + offset 362 + +GetHistogramParameteriv(target, pname, params) + return void + param target HistogramTarget in value + param pname GetHistogramParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 156 + offset 363 + +GetMinmax(target, reset, format, type, values) + return void + param target MinmaxTarget in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.2 + deprecated 3.1 + glxsingle 157 + offset 364 + +GetMinmaxParameterfv(target, pname, params) + return void + param target MinmaxTarget in value + param pname GetMinmaxParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 158 + offset 365 + +GetMinmaxParameteriv(target, pname, params) + return void + param target MinmaxTarget in value + param pname GetMinmaxParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_2_DEPRECATED + dlflags notlistable + version 1.2 + deprecated 3.1 + glxsingle 159 + offset 366 + +Histogram(target, width, internalformat, sink) + return void + param target HistogramTarget in value + param width SizeI in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category VERSION_1_2_DEPRECATED + dlflags handcode + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4110 + offset 367 + +Minmax(target, internalformat, sink) + return void + param target MinmaxTarget in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4111 + offset 368 + +ResetHistogram(target) + return void + param target HistogramTarget in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4112 + offset 369 + +ResetMinmax(target) + return void + param target MinmaxTarget in value + category VERSION_1_2_DEPRECATED + glxflags EXT + version 1.2 + deprecated 3.1 + glxropcode 4113 + offset 370 + +############################################################################### +############################################################################### +# +# OpenGL 1.3 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.3 (ARB_multitexture) commands + +ActiveTexture(texture) + return void + param texture TextureUnit in value + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 197 + offset 374 + +# OpenGL 1.3 (ARB_multisample) commands + +SampleCoverage(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category VERSION_1_3 + glxflags ARB + version 1.3 + glxropcode 229 + offset 412 + +# OpenGL 1.3 (ARB_texture_compression) commands + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage3D(target, level, internalformat, width, height, depth, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 216 + wglflags client-handcode server-handcode + offset 554 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage2D(target, level, internalformat, width, height, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 215 + wglflags client-handcode server-handcode + offset 555 + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage1D(target, level, internalformat, width, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 214 + wglflags client-handcode server-handcode + offset 556 + +CompressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 219 + wglflags client-handcode server-handcode + offset 557 + +CompressedTexSubImage2D(target, level, xoffset, yoffset, width, height, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 218 + wglflags client-handcode server-handcode + offset 558 + +CompressedTexSubImage1D(target, level, xoffset, width, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category VERSION_1_3 + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.3 + glxropcode 217 + wglflags client-handcode server-handcode + offset 559 + +GetCompressedTexImage(target, level, img) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param img CompressedTextureARB out array [COMPSIZE(target/level)] + category VERSION_1_3 + dlflags notlistable + glxflags ARB client-handcode server-handcode + version 1.3 + glxsingle 160 + wglflags client-handcode server-handcode + offset 560 + +############################################################################### +############################################################################### +# +# OpenGL 1.3 deprecated commands +# +############################################################################### +############################################################################### + +ClientActiveTexture(texture) + return void + param texture TextureUnit in value + category VERSION_1_3_DEPRECATED + dlflags notlistable + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + deprecated 3.1 + offset 375 + +MultiTexCoord1d(target, s) + return void + param target TextureUnit in value + param s CoordD in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord1dv + offset 376 + +MultiTexCoord1dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [1] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 198 + offset 377 + +MultiTexCoord1f(target, s) + return void + param target TextureUnit in value + param s CoordF in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord1fv + offset 378 + +MultiTexCoord1fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [1] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 199 + offset 379 + +MultiTexCoord1i(target, s) + return void + param target TextureUnit in value + param s CoordI in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord1iv + offset 380 + +MultiTexCoord1iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [1] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 200 + offset 381 + +MultiTexCoord1s(target, s) + return void + param target TextureUnit in value + param s CoordS in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord1sv + offset 382 + +MultiTexCoord1sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [1] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 201 + offset 383 + +MultiTexCoord2d(target, s, t) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord2dv + offset 384 + +MultiTexCoord2dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [2] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 202 + offset 385 + +MultiTexCoord2f(target, s, t) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord2fv + offset 386 + +MultiTexCoord2fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [2] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 203 + offset 387 + +MultiTexCoord2i(target, s, t) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord2iv + offset 388 + +MultiTexCoord2iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [2] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 204 + offset 389 + +MultiTexCoord2s(target, s, t) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord2sv + offset 390 + +MultiTexCoord2sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [2] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 205 + offset 391 + +MultiTexCoord3d(target, s, t, r) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord3dv + offset 392 + +MultiTexCoord3dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [3] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 206 + offset 393 + +MultiTexCoord3f(target, s, t, r) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord3fv + offset 394 + +MultiTexCoord3fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [3] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 207 + offset 395 + +MultiTexCoord3i(target, s, t, r) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord3iv + offset 396 + +MultiTexCoord3iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [3] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 208 + offset 397 + +MultiTexCoord3s(target, s, t, r) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord3sv + offset 398 + +MultiTexCoord3sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [3] + category VERSION_1_3_DEPRECATED + version 1.3 + deprecated 3.1 + glxflags ARB + glxropcode 209 + offset 399 + +MultiTexCoord4d(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord4dv + offset 400 + +MultiTexCoord4dv(target, v) + return void + param target TextureUnit in value + param v CoordD in array [4] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 210 + offset 401 + +MultiTexCoord4f(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord4fv + offset 402 + +MultiTexCoord4fv(target, v) + return void + param target TextureUnit in value + param v CoordF in array [4] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 211 + offset 403 + +MultiTexCoord4i(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord4iv + offset 404 + +MultiTexCoord4iv(target, v) + return void + param target TextureUnit in value + param v CoordI in array [4] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 212 + offset 405 + +MultiTexCoord4s(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + vectorequiv MultiTexCoord4sv + offset 406 + +MultiTexCoord4sv(target, v) + return void + param target TextureUnit in value + param v CoordS in array [4] + category VERSION_1_3_DEPRECATED + glxflags ARB + version 1.3 + deprecated 3.1 + glxropcode 213 + offset 407 + +# OpenGL 1.3 (ARB_transpose_matrix) commands + +LoadTransposeMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_3_DEPRECATED + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + deprecated 3.1 + offset 408 + +LoadTransposeMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_3_DEPRECATED + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + deprecated 3.1 + offset 409 + +MultTransposeMatrixf(m) + return void + param m Float32 in array [16] + category VERSION_1_3_DEPRECATED + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + deprecated 3.1 + offset 410 + +MultTransposeMatrixd(m) + return void + param m Float64 in array [16] + category VERSION_1_3_DEPRECATED + glxflags ARB client-handcode client-intercept server-handcode + version 1.3 + deprecated 3.1 + offset 411 + +############################################################################### +############################################################################### +# +# OpenGL 1.4 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.4 (EXT_blend_func_separate) commands + +BlendFuncSeparate(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category VERSION_1_4 + glxropcode 4134 + version 1.4 + extension + offset 537 + +# OpenGL 1.4 (EXT_multi_draw_arrays) commands + +# first and count are really 'in' +MultiDrawArrays(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in array [COMPSIZE(count)] + param count SizeI in array [COMPSIZE(primcount)] + param primcount SizeI in value + category VERSION_1_4 + version 1.4 + glxropcode ? + offset 644 + +MultiDrawElements(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices VoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + category VERSION_1_4 + version 1.4 + glxropcode ? + offset 645 + +# OpenGL 1.4 (ARB_point_parameters, NV_point_sprite) commands + +PointParameterf(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category VERSION_1_4 + version 1.4 + glxropcode 2065 + extension + offset 458 + +PointParameterfv(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category VERSION_1_4 + version 1.4 + glxropcode 2066 + extension + offset 459 + +PointParameteri(pname, param) + return void + param pname PointParameterNameARB in value + param param Int32 in value + category VERSION_1_4 + version 1.4 + extension soft WINSOFT NV20 + glxropcode 4221 + offset 642 + +PointParameteriv(pname, params) + return void + param pname PointParameterNameARB in value + param params Int32 in array [COMPSIZE(pname)] + category VERSION_1_4 + version 1.4 + extension soft WINSOFT NV20 + glxropcode 4222re + offset 643 + +############################################################################### +############################################################################### +# +# OpenGL 1.4 deprecated commands +# +############################################################################### +############################################################################### + +# OpenGL 1.4 (EXT_fog_coord) commands + +FogCoordf(coord) + return void + param coord CoordF in value + category VERSION_1_4_DEPRECATED + vectorequiv FogCoordfv + version 1.4 + deprecated 3.1 + offset 545 + +FogCoordfv(coord) + return void + param coord CoordF in array [1] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4124 + offset 546 + +FogCoordd(coord) + return void + param coord CoordD in value + category VERSION_1_4_DEPRECATED + vectorequiv FogCoorddv + version 1.4 + deprecated 3.1 + offset 547 + +FogCoorddv(coord) + return void + param coord CoordD in array [1] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4125 + offset 548 + +FogCoordPointer(type, stride, pointer) + return void + param type FogPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category VERSION_1_4_DEPRECATED + dlflags notlistable + version 1.4 + deprecated 3.1 + glxflags client-handcode server-handcode + offset 549 + +# OpenGL 1.4 (EXT_secondary_color) commands + +SecondaryColor3b(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3bv + version 1.4 + deprecated 3.1 + offset 561 + +SecondaryColor3bv(v) + return void + param v ColorB in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4126 + offset 562 + +SecondaryColor3d(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3dv + version 1.4 + deprecated 3.1 + offset 563 + +SecondaryColor3dv(v) + return void + param v ColorD in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4130 + offset 564 + +SecondaryColor3f(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3fv + version 1.4 + deprecated 3.1 + offset 565 + +SecondaryColor3fv(v) + return void + param v ColorF in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4129 + offset 566 + +SecondaryColor3i(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3iv + version 1.4 + deprecated 3.1 + offset 567 + +SecondaryColor3iv(v) + return void + param v ColorI in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4128 + offset 568 + +SecondaryColor3s(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3sv + version 1.4 + deprecated 3.1 + offset 569 + +SecondaryColor3sv(v) + return void + param v ColorS in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4127 + offset 570 + +SecondaryColor3ub(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3ubv + version 1.4 + deprecated 3.1 + offset 571 + +SecondaryColor3ubv(v) + return void + param v ColorUB in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4131 + offset 572 + +SecondaryColor3ui(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3uiv + version 1.4 + deprecated 3.1 + offset 573 + +SecondaryColor3uiv(v) + return void + param v ColorUI in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4133 + offset 574 + +SecondaryColor3us(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category VERSION_1_4_DEPRECATED + vectorequiv SecondaryColor3usv + version 1.4 + deprecated 3.1 + offset 575 + +SecondaryColor3usv(v) + return void + param v ColorUS in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 4132 + offset 576 + +SecondaryColorPointer(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_1_4_DEPRECATED + dlflags notlistable + glxflags client-handcode server-handcode + version 1.4 + deprecated 3.1 + extension + offset 577 + +# OpenGL 1.4 (ARB_window_pos) commands +# Note: all WindowPos* entry points use glxropcode ropcode 230, with 3 float parameters + +WindowPos2d(x, y) + return void + param x CoordD in value + param y CoordD in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos2dv + version 1.4 + deprecated 3.1 + offset 513 + +WindowPos2dv(v) + return void + param v CoordD in array [2] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 514 + +WindowPos2f(x, y) + return void + param x CoordF in value + param y CoordF in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos2fv + version 1.4 + deprecated 3.1 + offset 515 + +WindowPos2fv(v) + return void + param v CoordF in array [2] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 516 + +WindowPos2i(x, y) + return void + param x CoordI in value + param y CoordI in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos2iv + version 1.4 + deprecated 3.1 + offset 517 + +WindowPos2iv(v) + return void + param v CoordI in array [2] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 518 + +WindowPos2s(x, y) + return void + param x CoordS in value + param y CoordS in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos2sv + version 1.4 + deprecated 3.1 + offset 519 + +WindowPos2sv(v) + return void + param v CoordS in array [2] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 520 + +WindowPos3d(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dv + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + offset 521 + +WindowPos3dv(v) + return void + param v CoordD in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 522 + +WindowPos3f(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos3fv + version 1.4 + deprecated 3.1 + offset 523 + +WindowPos3fv(v) + return void + param v CoordF in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 524 + +WindowPos3i(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos3iv + version 1.4 + deprecated 3.1 + offset 525 + +WindowPos3iv(v) + return void + param v CoordI in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 526 + +WindowPos3s(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category VERSION_1_4_DEPRECATED + vectorequiv WindowPos3sv + version 1.4 + deprecated 3.1 + offset 527 + +WindowPos3sv(v) + return void + param v CoordS in array [3] + category VERSION_1_4_DEPRECATED + version 1.4 + deprecated 3.1 + glxropcode 230 + glxflags client-handcode server-handcode + offset 528 + +############################################################################### +############################################################################### +# +# OpenGL 1.5 commands +# +############################################################################### +############################################################################### + +# OpenGL 1.5 (ARB_occlusion_query) commands + +GenQueries(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category VERSION_1_5 + version 1.5 + extension + glxsingle 162 + glxflags ignore + offset 700 + +DeleteQueries(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category VERSION_1_5 + version 1.5 + extension + glxsingle 161 + glxflags ignore + offset 701 + +IsQuery(id) + return Boolean + param id UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxsingle 163 + glxflags ignore + offset 702 + +BeginQuery(target, id) + return void + param target GLenum in value + param id UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode 231 + glxflags ignore + offset 703 + +EndQuery(target) + return void + param target GLenum in value + category VERSION_1_5 + version 1.5 + extension + glxropcode 232 + glxflags ignore + offset 704 + +GetQueryiv(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 164 + glxflags ignore + offset 705 + +GetQueryObjectiv(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 165 + glxflags ignore + offset 706 + +GetQueryObjectuiv(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt32 out array [pname] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle 166 + glxflags ignore + offset 707 + +# OpenGL 1.5 (ARB_vertex_buffer_object) commands + +BindBuffer(target, buffer) + return void + param target BufferTargetARB in value + param buffer UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 688 + +DeleteBuffers(n, buffers) + return void + param n SizeI in value + param buffers ConstUInt32 in array [n] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 691 + +GenBuffers(n, buffers) + return void + param n SizeI in value + param buffers UInt32 out array [n] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 692 + +IsBuffer(buffer) + return Boolean + param buffer UInt32 in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 696 + +BufferData(target, size, data, usage) + return void + param target BufferTargetARB in value + param size BufferSize in value + param data ConstVoid in array [size] + param usage BufferUsageARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 689 + +BufferSubData(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffset in value + param size BufferSize in value + param data ConstVoid in array [size] + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 690 + +GetBufferSubData(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffset in value + param size BufferSize in value + param data Void out array [size] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + offset 695 + +MapBuffer(target, access) + return VoidPointer + param target BufferTargetARB in value + param access BufferAccessARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 697 + +UnmapBuffer(target) + return Boolean + param target BufferTargetARB in value + category VERSION_1_5 + version 1.5 + extension + glxropcode ? + glxflags ignore + offset 698 + +GetBufferParameteriv(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPNameARB in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + offset 693 + +GetBufferPointerv(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPointerNameARB in value + param params VoidPointer out array [1] + category VERSION_1_5 + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + offset 694 + +# OpenGL 1.5 (EXT_shadow_funcs) commands - none + + +############################################################################### +############################################################################### +# +# OpenGL 2.0 commands +# +############################################################################### +############################################################################### + +# OpenGL 2.0 (EXT_blend_equation_separate) commands + +BlendEquationSeparate(modeRGB, modeAlpha) + return void + param modeRGB BlendEquationModeEXT in value + param modeAlpha BlendEquationModeEXT in value + category VERSION_2_0 + version 2.0 + extension + glxropcode 4228 + +# OpenGL 2.0 (ARB_draw_buffers) commands + +DrawBuffers(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category VERSION_2_0 + version 2.0 + extension + glxropcode 233 + glxflags ignore + offset ? + +# OpenGL 2.0 (ARB_stencil_two_side) commands + +StencilOpSeparate(face, sfail, dpfail, dppass) + return void + param face StencilFaceDirection in value + param sfail StencilOp in value + param dpfail StencilOp in value + param dppass StencilOp in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +StencilFuncSeparate(face, func, ref, mask) + return void + param face StencilFaceDirection in value + param func StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +StencilMaskSeparate(face, mask) + return void + param face StencilFaceDirection in value + param mask MaskedStencilValue in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +# OpenGL 2.0 (ARB_shader_objects / ARB_vertex_shader / ARB_fragment_shader) commands + +AttachShader(program, shader) + return void + param program UInt32 in value + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +BindAttribLocation(program, index, name) + return void + param program UInt32 in value + param index UInt32 in value + param name Char in array [] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +CompileShader(shader) + return void + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +CreateProgram() + return UInt32 + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +CreateShader(type) + return UInt32 + param type GLenum in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteShader(shader) + return void + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +DetachShader(program, shader) + return void + param program UInt32 in value + param shader UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +DisableVertexAttribArray(index) + return void + param index UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxflags ignore + offset 666 + +EnableVertexAttribArray(index) + return void + param index UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxflags ignore + offset 665 + +GetActiveAttrib(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name Char out array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveUniform(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name Char out array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetAttachedShaders(program, maxCount, count, obj) + return void + param program UInt32 in value + param maxCount SizeI in value + param count SizeI out array [1] + param obj UInt32 out array [count] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetAttribLocation(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramiv(program, pname, params) + return void + param program UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramInfoLog(program, bufSize, length, infoLog) + return void + param program UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetShaderiv(shader, pname, params) + return void + param shader UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetShaderInfoLog(shader, bufSize, length, infoLog) + return void + param shader UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetShaderSource(shader, bufSize, length, source) + return void + param shader UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param source Char out array [length] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetUniformLocation(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetUniformfv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Float32 out array [COMPSIZE(location)] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetUniformiv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Int32 out array [COMPSIZE(location)] + category VERSION_2_0 + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVertexAttribdv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float64 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + offset 588 + +GetVertexAttribfv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float32 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + offset 589 + +GetVertexAttribiv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Int32 out array [4] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + offset 590 + +GetVertexAttribPointerv(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribPointerPropertyARB in value + param pointer VoidPointer out array [1] + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxflags ignore + offset 591 + +IsProgram(program) + return Boolean + param program UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + offset 592 + +IsShader(shader) + return Boolean + param shader UInt32 in value + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxvendorpriv ? + offset ? + +LinkProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderSource(shader, count, string, length) + return void + param shader UInt32 in value + param count SizeI in value + param string CharPointer in array [count] + param length Int32 in array [1] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +UseProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1f(location, v0) + return void + param location Int32 in value + param v0 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2f(location, v0, v1) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3f(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4f(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1i(location, v0) + return void + param location Int32 in value + param v0 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2i(location, v0, v1) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3i(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4i(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4fv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4iv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +ValidateProgram(program) + return void + param program UInt32 in value + category VERSION_2_0 + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib1d(index, x) + return void + param index UInt32 in value + param x Float64 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib1dv + extension soft WINSOFT NV10 + glxflags ignore + offset 603 + +VertexAttrib1dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4197 + offset 604 + +VertexAttrib1f(index, x) + return void + param index UInt32 in value + param x Float32 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib1fv + extension soft WINSOFT NV10 + glxflags ignore + offset 605 + +VertexAttrib1fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4193 + offset 606 + +VertexAttrib1s(index, x) + return void + param index UInt32 in value + param x Int16 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib1sv + extension soft WINSOFT NV10 + glxflags ignore + offset 607 + +VertexAttrib1sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4189 + offset 608 + +VertexAttrib2d(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib2dv + extension soft WINSOFT NV10 + glxflags ignore + offset 609 + +VertexAttrib2dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4198 + offset 610 + +VertexAttrib2f(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib2fv + extension soft WINSOFT NV10 + glxflags ignore + offset 611 + +VertexAttrib2fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4194 + offset 612 + +VertexAttrib2s(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib2sv + extension soft WINSOFT NV10 + glxflags ignore + offset 613 + +VertexAttrib2sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4190 + offset 614 + +VertexAttrib3d(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib3dv + extension soft WINSOFT NV10 + glxflags ignore + offset 615 + +VertexAttrib3dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4199 + offset 616 + +VertexAttrib3f(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib3fv + extension soft WINSOFT NV10 + glxflags ignore + offset 617 + +VertexAttrib3fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4195 + offset 618 + +VertexAttrib3s(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib3sv + extension soft WINSOFT NV10 + glxflags ignore + offset 619 + +VertexAttrib3sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4191 + offset 620 + +VertexAttrib4Nbv(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 659 + +VertexAttrib4Niv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 661 + +VertexAttrib4Nsv(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 660 + +VertexAttrib4Nub(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt8 in value + param y UInt8 in value + param z UInt8 in value + param w UInt8 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 627 + +VertexAttrib4Nubv(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + glxropcode 4201 + offset 628 + +VertexAttrib4Nuiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 663 + +VertexAttrib4Nusv(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 662 + +VertexAttrib4bv(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 654 + +VertexAttrib4d(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib4dv + extension soft WINSOFT NV10 + glxflags ignore + offset 621 + +VertexAttrib4dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4200 + offset 622 + +VertexAttrib4f(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib4fv + extension soft WINSOFT NV10 + glxflags ignore + offset 623 + +VertexAttrib4fv(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxropcode 4196 + offset 624 + +VertexAttrib4iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 655 + +VertexAttrib4s(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category VERSION_2_0 + version 2.0 + deprecated 3.1 + vectorequiv VertexAttrib4sv + extension soft WINSOFT NV10 + glxflags ignore + offset 625 + +VertexAttrib4sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + glxropcode 4192 + offset 626 + +VertexAttrib4ubv(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 656 + +VertexAttrib4uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 658 + +VertexAttrib4usv(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category VERSION_2_0 + version 2.0 + deprecated 3.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 657 + +VertexAttribPointer(index, size, type, normalized, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + dlflags notlistable + category VERSION_2_0 + version 2.0 + extension soft WINSOFT NV10 + glxflags ignore + offset 664 + + +############################################################################### +############################################################################### +# +# OpenGL 2.1 commands +# +############################################################################### +############################################################################### + +# OpenGL 2.1 (ARB_pixel_buffer_object) commands - none + +# OpenGL 2.1 (EXT_texture_sRGB) commands - none + +# New commands in OpenGL 2.1 + +UniformMatrix2x3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [6] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [6] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [8] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x2fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [8] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x4fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [12] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x3fv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [12] + category VERSION_2_1 + version 2.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +############################################################################### +# +# OpenGL 3.0 commands +# +############################################################################### +############################################################################### + +# OpenGL 3.0 (EXT_draw_buffers2) commands + +ColorMaski(index, r, g, b, a) + return void + param index UInt32 in value + param r Boolean in value + param g Boolean in value + param b Boolean in value + param a Boolean in value + category VERSION_3_0 + version 3.0 + extension + glxflags ignore + glfflags ignore + +GetBooleani_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Boolean out array [COMPSIZE(target)] + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +GetIntegeri_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Int32 out array [COMPSIZE(target)] + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +Enablei(target, index) + return void + param target GLenum in value + param index UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glxflags ignore + glfflags ignore + +Disablei(target, index) + return void + param target GLenum in value + param index UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glxflags ignore + glfflags ignore + +IsEnabledi(target, index) + return Boolean + param target GLenum in value + param index UInt32 in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +# OpenGL 3.0 (EXT_transform_feedback) commands + +BeginTransformFeedback(primitiveMode) + return void + param primitiveMode GLenum in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +EndTransformFeedback() + return void + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +BindBufferRange(target, index, buffer, offset, size) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + param size BufferSize in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +BindBufferBase(target, index, buffer) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +TransformFeedbackVaryings(program, count, varyings, bufferMode) + return void + param program UInt32 in value + param count SizeI in value + param varyings CharPointer in array [count] + param bufferMode GLenum in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + +GetTransformFeedbackVarying(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size SizeI out array [1] + param type GLenum out array [1] + param name Char out array [COMPSIZE(length)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +ClampColor(target, clamp) + return void + param target ClampColorTargetARB in value + param clamp ClampColorModeARB in value + category VERSION_3_0 + version 3.0 + extension + glxropcode 234 + glxflags ignore + offset ? + +BeginConditionalRender(id, mode) + return void + param id UInt32 in value + param mode TypeEnum in value + category VERSION_3_0 + version 3.0 + glfflags ignore + glxflags ignore + +EndConditionalRender() + return void + category VERSION_3_0 + version 3.0 + glfflags ignore + glxflags ignore + +VertexAttribIPointer(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribEnum in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category VERSION_3_0 + version 3.0 + dlflags notlistable + extension + glfflags ignore + glxflags ignore + +GetVertexAttribIiv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params Int32 out array [1] + category VERSION_3_0 + version 3.0 + dlflags notlistable + extension + glfflags ignore + glxflags ignore + +GetVertexAttribIuiv(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params UInt32 out array [1] + category VERSION_3_0 + version 3.0 + dlflags notlistable + extension + glfflags ignore + glxflags ignore + +# OpenGL 3.0 (NV_vertex_program4) commands + +VertexAttribI1i(index, x) + return void + param index UInt32 in value + param x Int32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI1iv + glxvectorequiv VertexAttribI1iv + extension + glfflags ignore + glxflags ignore + +VertexAttribI2i(index, x, y) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI2iv + glxvectorequiv VertexAttribI2iv + extension + glfflags ignore + glxflags ignore + +VertexAttribI3i(index, x, y, z) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI3iv + glxvectorequiv VertexAttribI3iv + extension + glfflags ignore + glxflags ignore + +VertexAttribI4i(index, x, y, z, w) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI4iv + glxvectorequiv VertexAttribI4iv + extension + glfflags ignore + glxflags ignore + +VertexAttribI1ui(index, x) + return void + param index UInt32 in value + param x UInt32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI1uiv + glxvectorequiv VertexAttribI1uiv + extension + glfflags ignore + glxflags ignore + +VertexAttribI2ui(index, x, y) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI2uiv + glxvectorequiv VertexAttribI2uiv + extension + glfflags ignore + glxflags ignore + +VertexAttribI3ui(index, x, y, z) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI3uiv + glxvectorequiv VertexAttribI3uiv + extension + glfflags ignore + glxflags ignore + +VertexAttribI4ui(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + vectorequiv VertexAttribI4uiv + glxvectorequiv VertexAttribI4uiv + extension + glfflags ignore + glxflags ignore + +VertexAttribI1iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [1] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI2iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [2] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI3iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [3] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4iv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI1uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [1] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI2uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [2] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI3uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [3] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4uiv(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4bv(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4sv(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4ubv(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +VertexAttribI4usv(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category VERSION_3_0 + version 3.0 + deprecated 3.1 + beginend allow-inside + extension + glfflags ignore + glxflags ignore + +# OpenGL 3.0 (EXT_gpu_shader4) commands + +GetUniformuiv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params UInt32 out array [COMPSIZE(program/location)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +BindFragDataLocation(program, color, name) + return void + param program UInt32 in value + param color UInt32 in value + param name Char in array [COMPSIZE(name)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +GetFragDataLocation(program, name) + return Int32 + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform1ui(location, v0) + return void + param location Int32 in value + param v0 UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform2ui(location, v0, v1) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform3ui(location, v0, v1, v2) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform4ui(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform1uiv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform2uiv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*2] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform3uiv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*3] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +Uniform4uiv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*4] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +# OpenGL 3.0 (EXT_texture_integer) commands + +TexParameterIiv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params Int32 in array [COMPSIZE(pname)] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +TexParameterIuiv(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params UInt32 in array [COMPSIZE(pname)] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +GetTexParameterIiv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +GetTexParameterIuiv(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params UInt32 out array [COMPSIZE(pname)] + category VERSION_3_0 + dlflags notlistable + version 3.0 + extension + glfflags ignore + glxflags ignore + +# New commands in OpenGL 3.0 + +ClearBufferiv(buffer, drawbuffer, value) + return void + param buffer GLenum in value + param drawbuffer DrawBufferName in value + param value Int32 in array [COMPSIZE(buffer)] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +ClearBufferuiv(buffer, drawbuffer, value) + return void + param buffer GLenum in value + param drawbuffer DrawBufferName in value + param value UInt32 in array [COMPSIZE(buffer)] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +ClearBufferfv(buffer, drawbuffer, value) + return void + param buffer GLenum in value + param drawbuffer DrawBufferName in value + param value Float32 in array [COMPSIZE(buffer)] + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +ClearBufferfi(buffer, drawbuffer, depth, stencil) + return void + param buffer GLenum in value + param drawbuffer DrawBufferName in value + param depth Float32 in value + param stencil Int32 in value + category VERSION_3_0 + version 3.0 + extension + glfflags ignore + glxflags ignore + +GetStringi(name, index) + return String + param name GLenum in value + param index UInt32 in value + category VERSION_3_0 + version 3.0 + extension + dlflags notlistable + glxflags client-handcode server-handcode + glfflags ignore + glxsingle ? + +passthru: /* OpenGL 3.0 also reuses entry points from these extensions: */ +passthru: /* ARB_framebuffer_object */ +passthru: /* ARB_map_buffer_range */ +passthru: /* ARB_vertex_array_object */ + +############################################################################### +############################################################################### +# +# OpenGL 3.0 deprecated commands +# +############################################################################### +############################################################################### + +# (none - VertexAttribI* were moved back into non-deprecated) + + +############################################################################### +############################################################################### +# +# OpenGL 3.1 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 3.1 - none + +# OpenGL 3.1 (ARB_draw_instanced) commands + +DrawArraysInstanced(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + param primcount SizeI in value + category VERSION_3_1 + version 3.1 + extension + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + +DrawElementsInstanced(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param primcount SizeI in value + category VERSION_3_1 + version 3.1 + extension + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + +# OpenGL 3.1 (ARB_texture_buffer_object) commands + +TexBuffer(target, internalformat, buffer) + return void + param target TextureTarget in value + param internalformat GLenum in value + param buffer UInt32 in value + category VERSION_3_1 + version 3.1 + extension + glfflags ignore + glxflags ignore + +# OpenGL 3.1 (ARB_texture_rectangle) commands - none + +# OpenGL 3.1 (SNORM texture) commands - none + +# OpenGL 3.1 (NV_primitive_restart) commands +# This is *not* an alias of PrimitiveRestartIndexNV, since it sets +# server instead of client state. + +PrimitiveRestartIndex(index) + return void + param index UInt32 in value + category VERSION_3_1 + version 3.1 + extension + glxropcode ? + glxflags ignore + offset ? + +passthru: /* OpenGL 3.1 also reuses entry points from these extensions: */ +passthru: /* ARB_copy_buffer */ +passthru: /* ARB_uniform_buffer_object */ + + +############################################################################### +############################################################################### +# +# OpenGL 3.2 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 3.2 + +GetInteger64i_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Int64 out array [COMPSIZE(target)] + category VERSION_3_2 + version 3.2 + extension + dlflags notlistable + glxflags ignore + glfflags ignore + + +GetBufferParameteri64v(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPNameARB in value + param params Int64 out array [COMPSIZE(pname)] + category VERSION_3_2 + dlflags notlistable + version 3.2 + extension + glxsingle ? + glxflags ignore + +# OpenGL 3.2 (ARB_depth_clamp) commands - none +# OpenGL 3.2 (ARB_fragment_coord_conventions) commands - none + +# OpenGL 3.2 (ARB_geometry_shader4) commands +# ProgramParameteriARB was NOT promoted to core 3.2, but +# IS part of core 4.1 through other ARB extensions. + +FramebufferTexture(target, attachment, texture, level) + return void + param target GLenum in value + param attachment GLenum in value + param texture UInt32 in value + param level Int32 in value + category VERSION_3_2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +# FramebufferTextureLayer already declared in ARB_framebuffer_object +# FramebufferTextureLayer(target, attachment, texture, level, layer) + +# Not promoted to the core along with the rest +# FramebufferTextureFace(target, attachment, texture, level, face) + +# OpenGL 3.2 (ARB_seamless_cube_map) commands - none +# OpenGL 3.2 (ARB_vertex_array_bgra) commands - none + +passthru: /* OpenGL 3.2 also reuses entry points from these extensions: */ +passthru: /* ARB_draw_elements_base_vertex */ +passthru: /* ARB_provoking_vertex */ +passthru: /* ARB_sync */ +passthru: /* ARB_texture_multisample */ + + +############################################################################### +############################################################################### +# +# OpenGL 3.3 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 3.3 + +# OpenGL 3.3 (ARB_instanced_arrays) commands + +VertexAttribDivisor(index, divisor) + return void + param index UInt32 in value + param divisor UInt32 in value + category VERSION_3_3 + version 1.1 + extension + glfflags ignore + glxflags ignore + +passthru: /* OpenGL 3.3 also reuses entry points from these extensions: */ +passthru: /* ARB_blend_func_extended */ +passthru: /* ARB_sampler_objects */ +passthru: /* ARB_explicit_attrib_location, but it has none */ +passthru: /* ARB_occlusion_query2 (no entry points) */ +passthru: /* ARB_shader_bit_encoding (no entry points) */ +passthru: /* ARB_texture_rgb10_a2ui (no entry points) */ +passthru: /* ARB_texture_swizzle (no entry points) */ +passthru: /* ARB_timer_query */ +passthru: /* ARB_vertex_type_2_10_10_10_rev */ + + +############################################################################### +############################################################################### +# +# OpenGL 4.0 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.0 + +# OpenGL 4.0 (ARB_sample_shading) commands + +MinSampleShading(value) + return void + param value ClampedColorF in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +# OpenGL 4.0 (ARB_draw_buffers_blend) commands + +BlendEquationi(buf, mode) + return void + param buf UInt32 in value + param mode GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendEquationSeparatei(buf, modeRGB, modeAlpha) + return void + param buf UInt32 in value + param modeRGB GLenum in value + param modeAlpha GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendFunci(buf, src, dst) + return void + param buf UInt32 in value + param src GLenum in value + param dst GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendFuncSeparatei(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) + return void + param buf UInt32 in value + param srcRGB GLenum in value + param dstRGB GLenum in value + param srcAlpha GLenum in value + param dstAlpha GLenum in value + category VERSION_4_0 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +passthru: /* OpenGL 4.0 also reuses entry points from these extensions: */ +passthru: /* ARB_texture_query_lod (no entry points) */ +passthru: /* ARB_draw_indirect */ +passthru: /* ARB_gpu_shader5 (no entry points) */ +passthru: /* ARB_gpu_shader_fp64 */ +passthru: /* ARB_shader_subroutine */ +passthru: /* ARB_tessellation_shader */ +passthru: /* ARB_texture_buffer_object_rgb32 (no entry points) */ +passthru: /* ARB_texture_cube_map_array (no entry points) */ +passthru: /* ARB_texture_gather (no entry points) */ +passthru: /* ARB_transform_feedback2 */ +passthru: /* ARB_transform_feedback3 */ + + +############################################################################### +############################################################################### +# +# OpenGL 4.1 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.1 - none +newcategory: VERSION_4_1 + +passthru: /* OpenGL 4.1 reuses entry points from these extensions: */ +passthru: /* ARB_ES2_compatibility */ +passthru: /* ARB_get_program_binary */ +passthru: /* ARB_separate_shader_objects */ +passthru: /* ARB_shader_precision (no entry points) */ +passthru: /* ARB_vertex_attrib_64bit */ +passthru: /* ARB_viewport_array */ + + +############################################################################### +############################################################################### +# +# OpenGL 4.2 commands +# +############################################################################### +############################################################################### + +# New commands in OpenGL 4.2 - none +newcategory: VERSION_4_2 + +passthru: /* OpenGL 4.2 reuses entry points from these extensions: */ +passthru: /* ARB_base_instance */ +passthru: /* ARB_shading_language_420pack (no entry points) */ +passthru: /* ARB_transform_feedback_instanced */ +passthru: /* ARB_compressed_texture_pixel_storage (no entry points) */ +passthru: /* ARB_conservative_depth (no entry points) */ +passthru: /* ARB_internalformat_query */ +passthru: /* ARB_map_buffer_alignment (no entry points) */ +passthru: /* ARB_shader_atomic_counters */ +passthru: /* ARB_shader_image_load_store */ +passthru: /* ARB_shading_language_packing (no entry points) */ +passthru: /* ARB_texture_storage */ + + +############################################################################### +############################################################################### +# +# ARB extensions, in order by ARB extension number +# +############################################################################### +############################################################################### + +############################################################################### +# +# ARB Extension #1 +# ARB_multitexture commands +# +############################################################################### + +ActiveTextureARB(texture) + return void + param texture TextureUnit in value + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 197 + alias ActiveTexture + +ClientActiveTextureARB(texture) + return void + param texture TextureUnit in value + category ARB_multitexture + dlflags notlistable + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias ClientActiveTexture + +MultiTexCoord1dARB(target, s) + return void + param target TextureUnit in value + param s CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1dv + +MultiTexCoord1dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 198 + alias MultiTexCoord1dv + +MultiTexCoord1fARB(target, s) + return void + param target TextureUnit in value + param s CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1fv + +MultiTexCoord1fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 199 + alias MultiTexCoord1fv + +MultiTexCoord1iARB(target, s) + return void + param target TextureUnit in value + param s CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1iv + +MultiTexCoord1ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 200 + alias MultiTexCoord1iv + +MultiTexCoord1sARB(target, s) + return void + param target TextureUnit in value + param s CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord1sv + +MultiTexCoord1svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [1] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 201 + alias MultiTexCoord1sv + +MultiTexCoord2dARB(target, s, t) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2dv + +MultiTexCoord2dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 202 + alias MultiTexCoord2dv + +MultiTexCoord2fARB(target, s, t) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2fv + +MultiTexCoord2fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 203 + alias MultiTexCoord2fv + +MultiTexCoord2iARB(target, s, t) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2iv + +MultiTexCoord2ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 204 + alias MultiTexCoord2iv + +MultiTexCoord2sARB(target, s, t) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord2sv + +MultiTexCoord2svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [2] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 205 + alias MultiTexCoord2sv + +MultiTexCoord3dARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3dv + +MultiTexCoord3dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 206 + alias MultiTexCoord3dv + +MultiTexCoord3fARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3fv + +MultiTexCoord3fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 207 + alias MultiTexCoord3fv + +MultiTexCoord3iARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3iv + +MultiTexCoord3ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [3] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 208 + alias MultiTexCoord3iv + +MultiTexCoord3sARB(target, s, t, r) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord3sv + +MultiTexCoord3svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [3] + category ARB_multitexture + version 1.2 + glxflags ARB + glxropcode 209 + alias MultiTexCoord3sv + +MultiTexCoord4dARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordD in value + param t CoordD in value + param r CoordD in value + param q CoordD in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4dv + +MultiTexCoord4dvARB(target, v) + return void + param target TextureUnit in value + param v CoordD in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 210 + alias MultiTexCoord4dv + +MultiTexCoord4fARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordF in value + param t CoordF in value + param r CoordF in value + param q CoordF in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4fv + +MultiTexCoord4fvARB(target, v) + return void + param target TextureUnit in value + param v CoordF in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 211 + alias MultiTexCoord4fv + +MultiTexCoord4iARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordI in value + param t CoordI in value + param r CoordI in value + param q CoordI in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4iv + +MultiTexCoord4ivARB(target, v) + return void + param target TextureUnit in value + param v CoordI in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 212 + alias MultiTexCoord4iv + +MultiTexCoord4sARB(target, s, t, r, q) + return void + param target TextureUnit in value + param s CoordS in value + param t CoordS in value + param r CoordS in value + param q CoordS in value + category ARB_multitexture + glxflags ARB + version 1.2 + vectorequiv MultiTexCoord4sv + +MultiTexCoord4svARB(target, v) + return void + param target TextureUnit in value + param v CoordS in array [4] + category ARB_multitexture + glxflags ARB + version 1.2 + glxropcode 213 + alias MultiTexCoord4sv + +################################################################################ +# +# ARB Extension #2 - GLX_ARB_get_proc_address +# +############################################################################### + +################################################################################ +# +# ARB Extension #3 +# ARB_transpose_matrix commands +# +############################################################################### + +LoadTransposeMatrixfARB(m) + return void + param m Float32 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias LoadTransposeMatrixf + +LoadTransposeMatrixdARB(m) + return void + param m Float64 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias LoadTransposeMatrixd + +MultTransposeMatrixfARB(m) + return void + param m Float32 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias MultTransposeMatrixf + +MultTransposeMatrixdARB(m) + return void + param m Float64 in array [16] + category ARB_transpose_matrix + glxflags ARB client-handcode client-intercept server-handcode + version 1.2 + alias MultTransposeMatrixd + +################################################################################ +# +# ARB Extension #4 - WGL_ARB_buffer_region +# +############################################################################### + +################################################################################ +# +# ARB Extension #5 +# ARB_multisample commands +# +############################################################################### + +SampleCoverageARB(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category ARB_multisample + glxflags ARB + version 1.2 + alias SampleCoverage + +################################################################################ +# +# ARB Extension #6 +# ARB_texture_env_add commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_add + +################################################################################ +# +# ARB Extension #7 +# ARB_texture_cube_map commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_cube_map + +################################################################################ +# +# ARB Extension #8 - WGL_ARB_extensions_string +# ARB Extension #9 - WGL_ARB_pixel_format commands +# ARB Extension #10 - WGL_ARB_make_current_read commands +# ARB Extension #11 - WGL_ARB_pbuffer +# +############################################################################### + +################################################################################ +# +# ARB Extension #12 +# ARB_texture_compression commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage3DARB(target, level, internalformat, width, height, depth, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 216 + alias CompressedTexImage3D + wglflags client-handcode server-handcode + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage2DARB(target, level, internalformat, width, height, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 215 + alias CompressedTexImage2D + wglflags client-handcode server-handcode + +# Arguably TexelInternalFormat, not PixelInternalFormat +CompressedTexImage1DARB(target, level, internalformat, width, border, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 214 + alias CompressedTexImage1D + wglflags client-handcode server-handcode + +CompressedTexSubImage3DARB(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 219 + alias CompressedTexSubImage3D + wglflags client-handcode server-handcode + +CompressedTexSubImage2DARB(target, level, xoffset, yoffset, width, height, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 218 + alias CompressedTexSubImage2D + wglflags client-handcode server-handcode + +CompressedTexSubImage1DARB(target, level, xoffset, width, format, imageSize, data) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param data CompressedTextureARB in array [imageSize] + category ARB_texture_compression + dlflags handcode + glxflags ARB client-handcode server-handcode + version 1.2 + glxropcode 217 + alias CompressedTexSubImage1D + wglflags client-handcode server-handcode + +GetCompressedTexImageARB(target, level, img) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param img CompressedTextureARB out array [COMPSIZE(target/level)] + category ARB_texture_compression + dlflags notlistable + glxflags ARB client-handcode server-handcode + version 1.2 + glxsingle 160 + alias GetCompressedTexImage + wglflags client-handcode server-handcode + +################################################################################ +# +# ARB Extension #13 +# ARB_texture_border_clamp commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_border_clamp + +############################################################################### +# +# ARB Extension #14 +# ARB_point_parameters commands +# +############################################################################### + +PointParameterfARB(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category ARB_point_parameters + version 1.0 + glxflags ARB + glxropcode 2065 + extension + alias PointParameterf + +PointParameterfvARB(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category ARB_point_parameters + version 1.0 + glxflags ARB + glxropcode 2066 + extension + alias PointParameterfv + +################################################################################ +# +# ARB Extension #15 +# ARB_vertex_blend commands +# +############################################################################### + +WeightbvARB(size, weights) + return void + param size Int32 in value + param weights Int8 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 220 + glxflags ignore + offset ? + +WeightsvARB(size, weights) + return void + param size Int32 in value + param weights Int16 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 222 + glxflags ignore + offset ? + +WeightivARB(size, weights) + return void + param size Int32 in value + param weights Int32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 224 + glxflags ignore + offset ? + +WeightfvARB(size, weights) + return void + param size Int32 in value + param weights Float32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 227 + glxflags ignore + offset ? + +WeightdvARB(size, weights) + return void + param size Int32 in value + param weights Float64 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 228 + glxflags ignore + offset ? + +WeightubvARB(size, weights) + return void + param size Int32 in value + param weights UInt8 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 221 + glxflags ignore + offset ? + +WeightusvARB(size, weights) + return void + param size Int32 in value + param weights UInt16 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 223 + glxflags ignore + offset ? + +WeightuivARB(size, weights) + return void + param size Int32 in value + param weights UInt32 in array [size] + category ARB_vertex_blend + version 1.1 + extension + glxropcode 225 + glxflags ignore + offset ? + +WeightPointerARB(size, type, stride, pointer) + return void + param size Int32 in value + param type WeightPointerTypeARB in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category ARB_vertex_blend + version 1.1 + extension + dlflags notlistable + glxflags ignore + offset ? + +VertexBlendARB(count) + return void + param count Int32 in value + category ARB_vertex_blend + version 1.1 + extension + glxropcode 226 + glxflags ignore + offset ? + +################################################################################ +# +# ARB Extension #16 +# ARB_matrix_palette commands +# +############################################################################### + +CurrentPaletteMatrixARB(index) + return void + param index Int32 in value + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4329 + glxflags ignore + offset ? + +MatrixIndexubvARB(size, indices) + return void + param size Int32 in value + param indices UInt8 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4326 + glxflags ignore + offset ? + +MatrixIndexusvARB(size, indices) + return void + param size Int32 in value + param indices UInt16 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4327 + glxflags ignore + offset ? + +MatrixIndexuivARB(size, indices) + return void + param size Int32 in value + param indices UInt32 in array [size] + category ARB_matrix_palette + version 1.1 + extension + glxropcode 4328 + glxflags ignore + offset ? + +MatrixIndexPointerARB(size, type, stride, pointer) + return void + param size Int32 in value + param type MatrixIndexPointerTypeARB in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category ARB_matrix_palette + version 1.1 + extension + dlflags notlistable + glxflags ignore + offset ? + +################################################################################ +# +# ARB Extension #17 +# ARB_texture_env_combine commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_combine + +################################################################################ +# +# ARB Extension #18 +# ARB_texture_env_crossbar commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_crossbar + +################################################################################ +# +# ARB Extension #19 +# ARB_texture_env_dot3 commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_env_dot3 + +############################################################################### +# +# ARB Extension #20 - WGL_ARB_render_texture +# +############################################################################### + +############################################################################### +# +# ARB Extension #21 +# ARB_texture_mirrored_repeat commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_mirrored_repeat + +############################################################################### +# +# ARB Extension #22 +# ARB_depth_texture commands +# +############################################################################### + +# (none) +newcategory: ARB_depth_texture + +############################################################################### +# +# ARB Extension #23 +# ARB_shadow commands +# +############################################################################### + +# (none) +newcategory: ARB_shadow + +############################################################################### +# +# ARB Extension #24 +# ARB_shadow_ambient commands +# +############################################################################### + +# (none) +newcategory: ARB_shadow_ambient + +############################################################################### +# +# ARB Extension #25 +# ARB_window_pos commands +# Note: all entry points use glxropcode ropcode 230, with 3 float parameters +# +############################################################################### + +WindowPos2dARB(x, y) + return void + param x CoordD in value + param y CoordD in value + category ARB_window_pos + vectorequiv WindowPos2dvARB + version 1.0 + alias WindowPos2d + +WindowPos2dvARB(v) + return void + param v CoordD in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2dv + +WindowPos2fARB(x, y) + return void + param x CoordF in value + param y CoordF in value + category ARB_window_pos + vectorequiv WindowPos2fvARB + version 1.0 + alias WindowPos2f + +WindowPos2fvARB(v) + return void + param v CoordF in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2fv + +WindowPos2iARB(x, y) + return void + param x CoordI in value + param y CoordI in value + category ARB_window_pos + vectorequiv WindowPos2ivARB + version 1.0 + alias WindowPos2i + +WindowPos2ivARB(v) + return void + param v CoordI in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2iv + +WindowPos2sARB(x, y) + return void + param x CoordS in value + param y CoordS in value + category ARB_window_pos + vectorequiv WindowPos2svARB + version 1.0 + alias WindowPos2s + +WindowPos2svARB(v) + return void + param v CoordS in array [2] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos2sv + +WindowPos3dARB(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dvARB + category ARB_window_pos + version 1.0 + alias WindowPos3d + +WindowPos3dvARB(v) + return void + param v CoordD in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3dv + +WindowPos3fARB(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category ARB_window_pos + vectorequiv WindowPos3fvARB + version 1.0 + alias WindowPos3f + +WindowPos3fvARB(v) + return void + param v CoordF in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3fv + +WindowPos3iARB(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category ARB_window_pos + vectorequiv WindowPos3ivARB + version 1.0 + alias WindowPos3i + +WindowPos3ivARB(v) + return void + param v CoordI in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3iv + +WindowPos3sARB(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category ARB_window_pos + vectorequiv WindowPos3svARB + version 1.0 + alias WindowPos3s + +WindowPos3svARB(v) + return void + param v CoordS in array [3] + category ARB_window_pos + version 1.0 + glxropcode 230 + glxflags client-handcode server-handcode + alias WindowPos3sv + +############################################################################### +# +# ARB Extension #26 +# ARB_vertex_program commands +# +############################################################################### + +VertexAttrib1dARB(index, x) + return void + param index UInt32 in value + param x Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1dvARB + extension soft WINSOFT NV10 + alias VertexAttrib1d + +VertexAttrib1dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4197 + alias VertexAttrib1dv + +VertexAttrib1fARB(index, x) + return void + param index UInt32 in value + param x Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1fvARB + extension soft WINSOFT NV10 + alias VertexAttrib1f + +VertexAttrib1fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4193 + alias VertexAttrib1fv + +VertexAttrib1sARB(index, x) + return void + param index UInt32 in value + param x Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib1svARB + extension soft WINSOFT NV10 + alias VertexAttrib1s + +VertexAttrib1svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4189 + alias VertexAttrib1sv + +VertexAttrib2dARB(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2dvARB + extension soft WINSOFT NV10 + alias VertexAttrib2d + +VertexAttrib2dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4198 + alias VertexAttrib2dv + +VertexAttrib2fARB(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2fvARB + extension soft WINSOFT NV10 + alias VertexAttrib2f + +VertexAttrib2fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4194 + alias VertexAttrib2fv + +VertexAttrib2sARB(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib2svARB + extension soft WINSOFT NV10 + alias VertexAttrib2s + +VertexAttrib2svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4190 + alias VertexAttrib2sv + +VertexAttrib3dARB(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3dvARB + extension soft WINSOFT NV10 + alias VertexAttrib3d + +VertexAttrib3dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4199 + alias VertexAttrib3dv + +VertexAttrib3fARB(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3fvARB + extension soft WINSOFT NV10 + alias VertexAttrib3f + +VertexAttrib3fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4195 + alias VertexAttrib3fv + +VertexAttrib3sARB(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib3svARB + extension soft WINSOFT NV10 + alias VertexAttrib3s + +VertexAttrib3svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4191 + alias VertexAttrib3sv + +VertexAttrib4NbvARB(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nbv + +VertexAttrib4NivARB(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Niv + +VertexAttrib4NsvARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nsv + +VertexAttrib4NubARB(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt8 in value + param y UInt8 in value + param z UInt8 in value + param w UInt8 in value + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nub + +VertexAttrib4NubvARB(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4201 + alias VertexAttrib4Nubv + +VertexAttrib4NuivARB(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nuiv + +VertexAttrib4NusvARB(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4Nusv + +VertexAttrib4bvARB(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4bv + +VertexAttrib4dARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4dvARB + extension soft WINSOFT NV10 + alias VertexAttrib4d + +VertexAttrib4dvARB(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4200 + alias VertexAttrib4dv + +VertexAttrib4fARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4fvARB + extension soft WINSOFT NV10 + alias VertexAttrib4f + +VertexAttrib4fvARB(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4196 + alias VertexAttrib4fv + +VertexAttrib4ivARB(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4iv + +VertexAttrib4sARB(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category ARB_vertex_program + version 1.3 + vectorequiv VertexAttrib4svARB + extension soft WINSOFT NV10 + alias VertexAttrib4s + +VertexAttrib4svARB(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4192 + alias VertexAttrib4sv + +VertexAttrib4ubvARB(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4ubv + +VertexAttrib4uivARB(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4uiv + +VertexAttrib4usvARB(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttrib4usv + +VertexAttribPointerARB(index, size, type, normalized, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias VertexAttribPointer + +EnableVertexAttribArrayARB(index) + return void + param index UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias EnableVertexAttribArray + +DisableVertexAttribArrayARB(index) + return void + param index UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + alias DisableVertexAttribArray + +ProgramStringARB(target, format, len, string) + return void + param target ProgramTargetARB in value + param format ProgramFormatARB in value + param len SizeI in value + param string Void in array [len] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 667 + +BindProgramARB(target, program) + return void + param target ProgramTargetARB in value + param program UInt32 in value + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxropcode 4180 + offset 579 + +DeleteProgramsARB(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1294 + offset 580 + +GenProgramsARB(n, programs) + return void + param n SizeI in value + param programs UInt32 out array [n] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1295 + offset 582 + +ProgramEnvParameter4dARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramEnvParameter4dvARB + extension soft WINSOFT NV10 + glxflags ignore + offset 668 + +ProgramEnvParameter4dvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 669 + +ProgramEnvParameter4fARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramEnvParameter4fvARB + extension soft WINSOFT NV10 + glxflags ignore + offset 670 + +ProgramEnvParameter4fvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 671 + +ProgramLocalParameter4dARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramLocalParameter4dvARB + extension soft WINSOFT NV10 + glxflags ignore + offset 672 + +ProgramLocalParameter4dvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 673 + +ProgramLocalParameter4fARB(target, index, x, y, z, w) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ARB_vertex_program + version 1.3 + vectorequiv ProgramLocalParameter4fvARB + extension soft WINSOFT NV10 + glxflags ignore + offset 674 + +ProgramLocalParameter4fvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 in array [4] + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 675 + +GetProgramEnvParameterdvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 676 + +GetProgramEnvParameterfvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 677 + +GetProgramLocalParameterdvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 678 + +GetProgramLocalParameterfvARB(target, index, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 679 + +GetProgramivARB(target, pname, params) + return void + param target ProgramTargetARB in value + param pname ProgramPropertyARB in value + param params Int32 out array [1] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 680 + +GetProgramStringARB(target, pname, string) + return void + param target ProgramTargetARB in value + param pname ProgramStringPropertyARB in value + param string Void out array [COMPSIZE(target,pname)] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + offset 681 + +GetVertexAttribdvARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float64 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + alias GetVertexAttribdv + +GetVertexAttribfvARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Float32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + alias GetVertexAttribfv + +GetVertexAttribivARB(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribPropertyARB in value + param params Int32 out array [4] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + alias GetVertexAttribiv + +GetVertexAttribPointervARB(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribPointerPropertyARB in value + param pointer VoidPointer out array [1] + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxflags ignore + alias GetVertexAttribPointerv + +IsProgramARB(program) + return Boolean + param program UInt32 in value + dlflags notlistable + category ARB_vertex_program + version 1.3 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + alias IsProgram + + +############################################################################### +# +# ARB Extension #27 +# ARB_fragment_program commands +# +############################################################################### + +# All ARB_fragment_program entry points are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +newcategory: ARB_fragment_program +passthru: /* All ARB_fragment_program entry points are shared with ARB_vertex_program. */ + +############################################################################### +# +# ARB Extension #28 +# ARB_vertex_buffer_object commands +# +############################################################################### + +BindBufferARB(target, buffer) + return void + param target BufferTargetARB in value + param buffer UInt32 in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias BindBuffer + +DeleteBuffersARB(n, buffers) + return void + param n SizeI in value + param buffers ConstUInt32 in array [n] + category ARB_vertex_buffer_object + version 1.2 + extension + alias DeleteBuffers + +GenBuffersARB(n, buffers) + return void + param n SizeI in value + param buffers UInt32 out array [n] + category ARB_vertex_buffer_object + version 1.2 + extension + alias GenBuffers + +IsBufferARB(buffer) + return Boolean + param buffer UInt32 in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias IsBuffer + +BufferDataARB(target, size, data, usage) + return void + param target BufferTargetARB in value + param size BufferSizeARB in value + param data ConstVoid in array [size] + param usage BufferUsageARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias BufferData + +BufferSubDataARB(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffsetARB in value + param size BufferSizeARB in value + param data ConstVoid in array [size] + category ARB_vertex_buffer_object + version 1.2 + extension + alias BufferSubData + +GetBufferSubDataARB(target, offset, size, data) + return void + param target BufferTargetARB in value + param offset BufferOffsetARB in value + param size BufferSizeARB in value + param data Void out array [size] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferSubData + +MapBufferARB(target, access) + return VoidPointer + param target BufferTargetARB in value + param access BufferAccessARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias MapBuffer + +UnmapBufferARB(target) + return Boolean + param target BufferTargetARB in value + category ARB_vertex_buffer_object + version 1.2 + extension + alias UnmapBuffer + +GetBufferParameterivARB(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPNameARB in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferParameteriv + +GetBufferPointervARB(target, pname, params) + return void + param target BufferTargetARB in value + param pname BufferPointerNameARB in value + param params VoidPointer out array [1] + category ARB_vertex_buffer_object + dlflags notlistable + version 1.2 + extension + alias GetBufferPointerv + +############################################################################### +# +# ARB Extension #29 +# ARB_occlusion_query commands +# +############################################################################### + +GenQueriesARB(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_occlusion_query + version 1.5 + extension + alias GenQueries + +DeleteQueriesARB(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_occlusion_query + version 1.5 + extension + alias DeleteQueries + +IsQueryARB(id) + return Boolean + param id UInt32 in value + category ARB_occlusion_query + version 1.5 + extension + alias IsQuery + +BeginQueryARB(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_occlusion_query + version 1.5 + extension + alias BeginQuery + +EndQueryARB(target) + return void + param target GLenum in value + category ARB_occlusion_query + version 1.5 + extension + alias EndQuery + +GetQueryivARB(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryiv + +GetQueryObjectivARB(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryObjectiv + +GetQueryObjectuivARB(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt32 out array [pname] + category ARB_occlusion_query + dlflags notlistable + version 1.5 + extension + alias GetQueryObjectuiv + +############################################################################### +# +# ARB Extension #30 +# ARB_shader_objects commands +# +############################################################################### + +DeleteObjectARB(obj) + return void + param obj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetHandleARB(pname) + return handleARB + param pname GLenum in value + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +DetachObjectARB(containerObj, attachedObj) + return void + param containerObj handleARB in value + param attachedObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias DetachShader + +CreateShaderObjectARB(shaderType) + return handleARB + param shaderType GLenum in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CreateShader + +ShaderSourceARB(shaderObj, count, string, length) + return void + param shaderObj handleARB in value + param count SizeI in value + param string charPointerARB in array [count] + param length Int32 in array [1] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias ShaderSource + +CompileShaderARB(shaderObj) + return void + param shaderObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CompileShader + +CreateProgramObjectARB() + return handleARB + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias CreateProgram + +AttachObjectARB(containerObj, obj) + return void + param containerObj handleARB in value + param obj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias AttachShader + +LinkProgramARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias LinkProgram + +UseProgramObjectARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UseProgram + +ValidateProgramARB(programObj) + return void + param programObj handleARB in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias ValidateProgram + +Uniform1fARB(location, v0) + return void + param location Int32 in value + param v0 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1f + +Uniform2fARB(location, v0, v1) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2f + +Uniform3fARB(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3f + +Uniform4fARB(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4f + +Uniform1iARB(location, v0) + return void + param location Int32 in value + param v0 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1i + +Uniform2iARB(location, v0, v1) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2i + +Uniform3iARB(location, v0, v1, v2) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3i + +Uniform4iARB(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4i + +Uniform1fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1fv + +Uniform2fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2fv + +Uniform3fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3fv + +Uniform4fvARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4fv + +Uniform1ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform1iv + +Uniform2ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform2iv + +Uniform3ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform3iv + +Uniform4ivARB(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias Uniform4iv + +UniformMatrix2fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix2fv + +UniformMatrix3fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix3fv + +UniformMatrix4fvARB(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + alias UniformMatrix4fv + +GetObjectParameterfvARB(obj, pname, params) + return void + param obj handleARB in value + param pname GLenum in value + param params Float32 out array [pname] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetObjectParameterivARB(obj, pname, params) + return void + param obj handleARB in value + param pname GLenum in value + param params Int32 out array [pname] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetInfoLogARB(obj, maxLength, length, infoLog) + return void + param obj handleARB in value + param maxLength SizeI in value + param length SizeI out array [1] + param infoLog charARB out array [length] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetAttachedObjectsARB(containerObj, maxCount, count, obj) + return void + param containerObj handleARB in value + param maxCount SizeI in value + param count SizeI out array [1] + param obj handleARB out array [count] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetAttachedShaders + +GetUniformLocationARB(programObj, name) + return Int32 + param programObj handleARB in value + param name charARB in array [] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformLocation + +GetActiveUniformARB(programObj, index, maxLength, length, size, type, name) + return void + param programObj handleARB in value + param index UInt32 in value + param maxLength SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name charARB out array [] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetActiveUniform + +GetUniformfvARB(programObj, location, params) + return void + param programObj handleARB in value + param location Int32 in value + param params Float32 out array [COMPSIZE(location)] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformfv + +GetUniformivARB(programObj, location, params) + return void + param programObj handleARB in value + param location Int32 in value + param params Int32 out array [COMPSIZE(location)] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetUniformiv + +GetShaderSourceARB(obj, maxLength, length, source) + return void + param obj handleARB in value + param maxLength SizeI in value + param length SizeI out array [1] + param source charARB out array [length] + category ARB_shader_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetShaderSource + + +############################################################################### +# +# ARB Extension #31 +# ARB_vertex_shader commands +# +############################################################################### + +BindAttribLocationARB(programObj, index, name) + return void + param programObj handleARB in value + param index UInt32 in value + param name charARB in array [] + category ARB_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + alias BindAttribLocation + +GetActiveAttribARB(programObj, index, maxLength, length, size, type, name) + return void + param programObj handleARB in value + param index UInt32 in value + param maxLength SizeI in value + param length SizeI out array [1] + param size Int32 out array [1] + param type GLenum out array [1] + param name charARB out array [] + category ARB_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetActiveAttrib + +GetAttribLocationARB(programObj, name) + return Int32 + param programObj handleARB in value + param name charARB in array [] + category ARB_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + alias GetAttribLocation + +############################################################################### +# +# ARB Extension #32 +# ARB_fragment_shader commands +# +############################################################################### + +# (none) +newcategory: ARB_fragment_shader + +############################################################################### +# +# ARB Extension #33 +# ARB_shading_language_100 commands +# +############################################################################### + +# (none) +newcategory: ARB_shading_language_100 + +############################################################################### +# +# ARB Extension #34 +# ARB_texture_non_power_of_two commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_non_power_of_two + +############################################################################### +# +# ARB Extension #35 +# ARB_point_sprite commands +# +############################################################################### + +# (none) +newcategory: ARB_point_sprite + +############################################################################### +# +# ARB Extension #36 +# ARB_fragment_program_shadow commands +# +############################################################################### + +# (none) +newcategory: ARB_fragment_program_shadow + +############################################################################### +# +# ARB Extension #37 +# ARB_draw_buffers commands +# +############################################################################### + +DrawBuffersARB(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category ARB_draw_buffers + version 1.5 + extension + alias DrawBuffers + +############################################################################### +# +# ARB Extension #38 +# ARB_texture_rectangle commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_rectangle + +############################################################################### +# +# ARB Extension #39 +# ARB_color_buffer_float commands +# +############################################################################### + +ClampColorARB(target, clamp) + return void + param target ClampColorTargetARB in value + param clamp ClampColorModeARB in value + category ARB_color_buffer_float + version 1.5 + extension + glxropcode 234 + glxflags ignore + alias ClampColor + +############################################################################### +# +# ARB Extension #40 +# ARB_half_float_pixel commands +# +############################################################################### + +# (none) +newcategory: ARB_half_float_pixel + +############################################################################### +# +# ARB Extension #41 +# ARB_texture_float commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_float + +############################################################################### +# +# ARB Extension #42 +# ARB_pixel_buffer_object commands +# +############################################################################### + +# (none) +newcategory: ARB_pixel_buffer_object + +############################################################################### +# +# ARB Extension #43 +# ARB_depth_buffer_float commands (also OpenGL 3.0) +# +############################################################################### + +# (none) +newcategory: ARB_depth_buffer_float + +############################################################################### +# +# ARB Extension #44 +# ARB_draw_instanced commands +# +############################################################################### + +DrawArraysInstancedARB(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + param primcount SizeI in value + category ARB_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + alias DrawArraysInstanced + +DrawElementsInstancedARB(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param primcount SizeI in value + category ARB_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + alias DrawElementsInstanced + +############################################################################### +# +# ARB Extension #45 +# ARB_framebuffer_object commands (also OpenGL 3.0) +# +############################################################################### + +# Promoted from EXT_framebuffer_object +IsRenderbuffer(renderbuffer) + return Boolean + param renderbuffer UInt32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxvendorpriv 1422 + glxflags ignore + offset ? + +# GLX opcode changed so it can be differentiated from BindRenderbufferEXT +# (see ARB_framebuffer_object extension spec revision 23) +BindRenderbuffer(target, renderbuffer) + return void + param target RenderbufferTarget in value + param renderbuffer UInt32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 235 + glxflags ignore + offset ? + +DeleteRenderbuffers(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 in array [n] + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4317 + glxflags ignore + offset ? + +GenRenderbuffers(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 out array [n] + category ARB_framebuffer_object + version 3.0 + extension + glxvendorpriv 1423 + glxflags ignore + offset ? + +RenderbufferStorage(target, internalformat, width, height) + return void + param target RenderbufferTarget in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4318 + glxflags ignore + offset ? + +GetRenderbufferParameteriv(target, pname, params) + return void + param target RenderbufferTarget in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_framebuffer_object + dlflags notlistable + version 3.0 + extension + glxvendorpriv 1424 + glxflags ignore + offset ? + +IsFramebuffer(framebuffer) + return Boolean + param framebuffer UInt32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxvendorpriv 1425 + glxflags ignore + offset ? + +# GLX opcode changed so it can be differentiated from BindFramebufferEXT +# (see ARB_framebuffer_object extension spec revision 23) +BindFramebuffer(target, framebuffer) + return void + param target FramebufferTarget in value + param framebuffer UInt32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 236 + glxflags ignore + offset ? + +DeleteFramebuffers(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 in array [n] + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4320 + glxflags ignore + offset ? + +GenFramebuffers(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 out array [n] + category ARB_framebuffer_object + version 3.0 + extension + glxvendorpriv 1426 + glxflags ignore + offset ? + +CheckFramebufferStatus(target) + return GLenum + param target FramebufferTarget in value + category ARB_framebuffer_object + version 3.0 + extension + glxvendorpriv 1427 + glxflags ignore + offset ? + +FramebufferTexture1D(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4321 + glxflags ignore + offset ? + +FramebufferTexture2D(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4322 + glxflags ignore + offset ? + +FramebufferTexture3D(target, attachment, textarget, texture, level, zoffset) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + param zoffset Int32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4323 + glxflags ignore + offset ? + +FramebufferRenderbuffer(target, attachment, renderbuffertarget, renderbuffer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param renderbuffertarget RenderbufferTarget in value + param renderbuffer UInt32 in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4324 + glxflags ignore + offset ? + +GetFramebufferAttachmentParameteriv(target, attachment, pname, params) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_framebuffer_object + dlflags notlistable + version 3.0 + extension + glxvendorpriv 1428 + glxflags ignore + offset ? + +GenerateMipmap(target) + return void + param target GLenum in value + category ARB_framebuffer_object + version 3.0 + extension + glxropcode 4325 + glxflags ignore + offset ? + +# Promoted from EXT_framebuffer_blit +BlitFramebuffer(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) + return void + param srcX0 Int32 in value + param srcY0 Int32 in value + param srcX1 Int32 in value + param srcY1 Int32 in value + param dstX0 Int32 in value + param dstY0 Int32 in value + param dstX1 Int32 in value + param dstY1 Int32 in value + param mask ClearBufferMask in value + param filter GLenum in value + category ARB_framebuffer_object + version 3.0 + glxropcode 4330 + offset ? + +# Promoted from EXT_framebuffer_multisample +RenderbufferStorageMultisample(target, samples, internalformat, width, height) + return void + param target GLenum in value + param samples SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category ARB_framebuffer_object + version 3.0 + glxropcode 4331 + offset ? + +# Promoted from ARB_geometry_shader4 +FramebufferTextureLayer(target, attachment, texture, level, layer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param layer CheckedInt32 in value + category ARB_framebuffer_object + version 3.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxropcode 237 + offset ? + + +############################################################################### +# +# ARB Extension #46 +# ARB_framebuffer_sRGB commands (also OpenGL 3.0) +# +############################################################################### + +# (none) +newcategory: ARB_framebuffer_sRGB + +############################################################################### +# +# ARB Extension #47 +# ARB_geometry_shader4 commands +# +############################################################################### + +ProgramParameteriARB(program, pname, value) + return void + param program UInt32 in value + param pname ProgramParameterPName in value + param value Int32 in value + category ARB_geometry_shader4 + version 3.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias ProgramParameteri + +FramebufferTextureARB(target, attachment, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + category ARB_geometry_shader4 + version 3.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + +FramebufferTextureLayerARB(target, attachment, texture, level, layer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param layer CheckedInt32 in value + category ARB_geometry_shader4 + version 3.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + alias FramebufferTextureLayer + +FramebufferTextureFaceARB(target, attachment, texture, level, face) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param face TextureTarget in value + category ARB_geometry_shader4 + version 3.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + +############################################################################### +# +# ARB Extension #48 +# ARB_half_float_vertex commands (also OpenGL 3.0) +# +############################################################################### + +# (none) +newcategory: ARB_half_float_vertex + +############################################################################### +# +# ARB Extension #49 +# ARB_instanced_arrays commands +# +############################################################################### + +VertexAttribDivisorARB(index, divisor) + return void + param index UInt32 in value + param divisor UInt32 in value + category ARB_instanced_arrays + version 2.0 + extension + glfflags ignore + glxflags ignore + +############################################################################### +# +# ARB Extension #50 +# ARB_map_buffer_range commands (also OpenGL 3.0) +# +############################################################################### + +MapBufferRange(target, offset, length, access) + return VoidPointer + param target BufferTargetARB in value + param offset BufferOffset in value + param length BufferSize in value + param access BufferAccessMask in value + category ARB_map_buffer_range + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +# Promoted from APPLE_flush_buffer_range +FlushMappedBufferRange(target, offset, length) + return void + param target BufferTargetARB in value + param offset BufferOffset in value + param length BufferSize in value + category ARB_map_buffer_range + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #51 +# ARB_texture_buffer_object commands +# +############################################################################### + +TexBufferARB(target, internalformat, buffer) + return void + param target TextureTarget in value + param internalformat GLenum in value + param buffer UInt32 in value + category ARB_texture_buffer_object + version 3.0 + extension soft WINSOFT NV50 + glfflags ignore + alias TexBuffer + +############################################################################### +# +# ARB Extension #52 +# ARB_texture_compression_rgtc commands (also OpenGL 3.0) +# +############################################################################### + +# (none) +newcategory: ARB_texture_compression_rgtc + +############################################################################### +# +# ARB Extension #53 +# ARB_texture_rg commands (also OpenGL 3.0) +# +############################################################################### + +# (none) +newcategory: ARB_texture_rg + +############################################################################### +# +# ARB Extension #54 +# ARB_vertex_array_object commands (also OpenGL 3.0) +# +############################################################################### + +# Promoted from APPLE_vertex_array_object +BindVertexArray(array) + return void + param array UInt32 in value + category ARB_vertex_array_object + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteVertexArrays(n, arrays) + return void + param n SizeI in value + param arrays UInt32 in array [n] + category ARB_vertex_array_object + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +GenVertexArrays(n, arrays) + return void + param n SizeI in value + param arrays UInt32 out array [n] + category ARB_vertex_array_object + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +IsVertexArray(array) + return Boolean + param array UInt32 in value + category ARB_vertex_array_object + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #55 - WGL_ARB_create_context +# ARB Extension #56 - GLX_ARB_create_context +# +############################################################################### + +############################################################################### +# +# ARB Extension #57 +# ARB_uniform_buffer_object commands +# +############################################################################### + +GetUniformIndices(program, uniformCount, uniformNames, uniformIndices) + return void + param program UInt32 in value + param uniformCount SizeI in value + param uniformNames CharPointer in array [COMPSIZE(uniformCount)] + param uniformIndices UInt32 out array [COMPSIZE(uniformCount)] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveUniformsiv(program, uniformCount, uniformIndices, pname, params) + return void + param program UInt32 in value + param uniformCount SizeI in value + param uniformIndices UInt32 in array [COMPSIZE(uniformCount)] + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveUniformName(program, uniformIndex, bufSize, length, uniformName) + return void + param program UInt32 in value + param uniformIndex UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param uniformName Char out array [bufSize] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetUniformBlockIndex(program, uniformBlockName) + return UInt32 + param program UInt32 in value + param uniformBlockName Char in array [COMPSIZE()] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveUniformBlockiv(program, uniformBlockIndex, pname, params) + return void + param program UInt32 in value + param uniformBlockIndex UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveUniformBlockName(program, uniformBlockIndex, bufSize, length, uniformBlockName) + return void + param program UInt32 in value + param uniformBlockIndex UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param uniformBlockName Char out array [bufSize] + category ARB_uniform_buffer_object + dlflags notlistable + version 2.0 + extension + glxsingle ? + glxflags ignore + offset ? + +UniformBlockBinding(program, uniformBlockIndex, uniformBlockBinding) + return void + param program UInt32 in value + param uniformBlockIndex UInt32 in value + param uniformBlockBinding UInt32 in value + category ARB_uniform_buffer_object + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# ARB Extension #58 +# ARB_compatibility commands +# +############################################################################### + +# (none) +newcategory: ARB_compatibility + +############################################################################### +# +# ARB Extension #59 +# ARB_copy_buffer commands +# +############################################################################### + +CopyBufferSubData(readTarget, writeTarget, readOffset, writeOffset, size) + return void + param readTarget GLenum in value + param writeTarget GLenum in value + param readOffset BufferOffset in value + param writeOffset BufferOffset in value + param size BufferSize in value + category ARB_copy_buffer + version 3.0 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #60 +# ARB_shader_texture_lod commands +# +############################################################################### + +# (none) +newcategory: ARB_shader_texture_lod + +############################################################################### +# +# ARB Extension #61 +# ARB_depth_clamp commands +# +############################################################################### + +# (none) +newcategory: ARB_depth_clamp + +############################################################################### +# +# ARB Extension #62 +# ARB_draw_elements_base_vertex commands +# +############################################################################### + +DrawElementsBaseVertex(mode, count, type, indices, basevertex) + return void + param mode GLenum in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param basevertex Int32 in value + category ARB_draw_elements_base_vertex + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawRangeElementsBaseVertex(mode, start, end, count, type, indices, basevertex) + return void + param mode GLenum in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param basevertex Int32 in value + category ARB_draw_elements_base_vertex + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsInstancedBaseVertex(mode, count, type, indices, primcount, basevertex) + return void + param mode GLenum in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param primcount SizeI in value + param basevertex Int32 in value + category ARB_draw_elements_base_vertex + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiDrawElementsBaseVertex(mode, count, type, indices, primcount, basevertex) + return void + param mode GLenum in value + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices VoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + param basevertex Int32 in array [COMPSIZE(primcount)] + category ARB_draw_elements_base_vertex + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #63 +# ARB_fragment_coord_conventions commands +# +############################################################################### + +# (none) +newcategory: ARB_fragment_coord_conventions + +############################################################################### +# +# ARB Extension #64 +# ARB_provoking_vertex commands +# +############################################################################### + +ProvokingVertex(mode) + return void + param mode GLenum in value + category ARB_provoking_vertex + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #65 +# ARB_seamless_cube_map commands +# +############################################################################### + +# (none) +newcategory: ARB_seamless_cube_map + +############################################################################### +# +# ARB Extension #66 +# ARB_sync commands +# +############################################################################### + +FenceSync(condition, flags) + return sync + param condition GLenum in value + param flags GLbitfield in value + category ARB_sync + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsSync(sync) + return Boolean + param sync sync in value + category ARB_sync + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteSync(sync) + return void + param sync sync in value + category ARB_sync + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ClientWaitSync(sync, flags, timeout) + return GLenum + param sync sync in value + param flags GLbitfield in value + param timeout UInt64 in value + category ARB_sync + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +WaitSync(sync, flags, timeout) + return void + param sync sync in value + param flags GLbitfield in value + param timeout UInt64 in value + category ARB_sync + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetInteger64v(pname, params) + return void + param pname GLenum in value + param params Int64 out array [COMPSIZE(pname)] + category ARB_sync + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSynciv(sync, pname, bufSize, length, values) + return void + param sync sync in value + param pname GLenum in value + param bufSize SizeI in value + param length SizeI out array [1] + param values Int32 out array [length] + category ARB_sync + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #67 +# ARB_texture_multisample commands +# +############################################################################### + +TexImage2DMultisample(target, samples, internalformat, width, height, fixedsamplelocations) + return void + param target GLenum in value + param samples SizeI in value + param internalformat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedsamplelocations Boolean in value + category ARB_texture_multisample + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexImage3DMultisample(target, samples, internalformat, width, height, depth, fixedsamplelocations) + return void + param target GLenum in value + param samples SizeI in value + param internalformat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedsamplelocations Boolean in value + category ARB_texture_multisample + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetMultisamplefv(pname, index, val) + return void + param pname GLenum in value + param index UInt32 in value + param val Float32 out array [COMPSIZE(pname)] + category ARB_texture_multisample + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +SampleMaski(index, mask) + return void + param index UInt32 in value + param mask GLbitfield in value + category ARB_texture_multisample + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #68 +# ARB_vertex_array_bgra commands +# +############################################################################### + +# (none) +newcategory: ARB_vertex_array_bgra + +############################################################################### +# +# ARB Extension #69 +# ARB_draw_buffers_blend commands +# +############################################################################### + +BlendEquationiARB(buf, mode) + return void + param buf UInt32 in value + param mode GLenum in value + category ARB_draw_buffers_blend + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + alias BlendEquationi + +BlendEquationSeparateiARB(buf, modeRGB, modeAlpha) + return void + param buf UInt32 in value + param modeRGB GLenum in value + param modeAlpha GLenum in value + category ARB_draw_buffers_blend + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + alias BlendEquationSeparatei + +BlendFunciARB(buf, src, dst) + return void + param buf UInt32 in value + param src GLenum in value + param dst GLenum in value + category ARB_draw_buffers_blend + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + alias BlendFunci + +BlendFuncSeparateiARB(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) + return void + param buf UInt32 in value + param srcRGB GLenum in value + param dstRGB GLenum in value + param srcAlpha GLenum in value + param dstAlpha GLenum in value + category ARB_draw_buffers_blend + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + alias BlendFuncSeparatei + +############################################################################### +# +# ARB Extension #70 +# ARB_sample_shading commands +# +############################################################################### + +MinSampleShadingARB(value) + return void + param value ClampedColorF in value + category ARB_sample_shading + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + alias MinSampleShading + +############################################################################### +# +# ARB Extension #71 +# ARB_texture_cube_map_array commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_cube_map_array + +############################################################################### +# +# ARB Extension #72 +# ARB_texture_gather commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_gather + +############################################################################### +# +# ARB Extension #73 +# ARB_texture_query_lod commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_query_lod + +############################################################################### +# +# ARB Extension #74 - WGL_ARB_create_context_profile +# ARB Extension #75 - GLX_ARB_create_context_profile +# +############################################################################### + +############################################################################### +# +# ARB Extension #76 +# ARB_shading_language_include commands +# +############################################################################### + +NamedStringARB(type, namelen, name, stringlen, string) + return void + param type GLenum in value + param namelen Int32 in value + param name Char in array [namelen] + param stringlen Int32 in value + param string Char in array [stringlen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteNamedStringARB(namelen, name) + return void + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +CompileShaderIncludeARB(shader, count, path, length) + return void + param shader UInt32 in value + param count SizeI in value + param path CharPointer in array [count] + param length Int32 in array [count] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNamedStringARB(namelen, name) + return Boolean + param namelen Int32 in value + param name Char in array [namelen] + category ARB_shading_language_include + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetNamedStringARB(namelen, name, bufSize, stringlen, string) + return void + param namelen Int32 in value + param name Char in array [namelen] + param bufSize SizeI in value + param stringlen Int32 out array [1] + param string Char out array [bufSize] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetNamedStringivARB(namelen, name, pname, params) + return void + param namelen Int32 in value + param name Char in array [namelen] + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_shading_language_include + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #77 +# ARB_texture_compression_bptc commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_compression_bptc + +############################################################################### +# +# ARB Extension #78 +# ARB_blend_func_extended commands +# +############################################################################### + +BindFragDataLocationIndexed(program, colorNumber, index, name) + return void + param program UInt32 in value + param colorNumber UInt32 in value + param index UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetFragDataIndex(program, name) + return Int32 + param program UInt32 in value + param name Char in array [] + category ARB_blend_func_extended + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #79 +# ARB_explicit_attrib_location commands +# +############################################################################### + +# (none) +newcategory: ARB_explicit_attrib_location + +############################################################################### +# +# ARB Extension #80 +# ARB_occlusion_query2 commands +# +############################################################################### + +# (none) +newcategory: ARB_occlusion_query2 + +############################################################################### +# +# ARB Extension #81 +# ARB_sampler_objects commands +# +############################################################################### + +GenSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 out array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteSamplers(count, samplers) + return void + param count SizeI in value + param samplers UInt32 in array [count] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsSampler(sampler) + return Boolean + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindSampler(unit, sampler) + return void + param unit UInt32 in value + param sampler UInt32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteri(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameteriv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterf(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in value + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterfv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Float32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param Int32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SamplerParameterIuiv(sampler, pname, param) + return void + param sampler UInt32 in value + param pname GLenum in value + param param UInt32 in array [COMPSIZE(pname)] + category ARB_sampler_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetSamplerParameteriv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIiv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterfv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSamplerParameterIuiv(sampler, pname, params) + return void + param sampler UInt32 in value + param pname GLenum in value + param params UInt32 out array [COMPSIZE(pname)] + category ARB_sampler_objects + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #82 +# ARB_shader_bit_encoding commands +# +############################################################################### + +# (none) +newcategory: ARB_shader_bit_encoding + +############################################################################### +# +# ARB Extension #83 +# ARB_texture_rgb10_a2ui commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_rgb10_a2ui + +############################################################################### +# +# ARB Extension #84 +# ARB_texture_swizzle commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_swizzle + +############################################################################### +# +# ARB Extension #85 +# ARB_timer_query commands +# +############################################################################### + +QueryCounter(id, target) + return void + param id UInt32 in value + param target GLenum in value + category ARB_timer_query + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryObjecti64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetQueryObjectui64v(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt64 out array [COMPSIZE(pname)] + category ARB_timer_query + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #86 +# ARB_vertex_type_2_10_10_10_rev commands +# +############################################################################### + +VertexP2ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP2uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP3uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4ui(type, value) + return void + param type GLenum in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexP4uiv(type, value) + return void + param type GLenum in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP1uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP2uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordP4uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP1uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP2uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP3uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4ui(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoordP4uiv(texture, type, coords) + return void + param texture GLenum in value + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3ui(type, coords) + return void + param type GLenum in value + param coords UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalP3uiv(type, coords) + return void + param type GLenum in value + param coords UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorP4uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3ui(type, color) + return void + param type GLenum in value + param color UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorP3uiv(type, color) + return void + param type GLenum in value + param color UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP1uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP2uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP3uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4ui(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in value + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribP4uiv(index, type, normalized, value) + return void + param index UInt32 in value + param type GLenum in value + param normalized Boolean in value + param value UInt32 in array [1] + category ARB_vertex_type_2_10_10_10_rev + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #87 +# ARB_draw_indirect commands +# +############################################################################### + +DrawArraysIndirect(mode, indirect) + return void + param mode GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsIndirect(mode, type, indirect) + return void + param mode GLenum in value + param type GLenum in value + param indirect Void in array [] + category ARB_draw_indirect + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #88 +# ARB_gpu_shader5 commands +# +############################################################################### + +# (none) +newcategory: ARB_gpu_shader5 + +############################################################################### +# +# ARB Extension #89 +# ARB_gpu_shader_fp64 commands +# +############################################################################### + +Uniform1d(location, x) + return void + param location Int32 in value + param x Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2d(location, x, y) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3d(location, x, y, z) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4d(location, x, y, z, w) + return void + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4dv(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix2x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix3x4dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x2dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UniformMatrix4x3dv(location, count, transpose, value) + return void + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformdv(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Float64 out array [COMPSIZE(location)] + category ARB_gpu_shader_fp64 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #90 +# ARB_shader_subroutine commands +# +############################################################################### + +GetSubroutineUniformLocation(program, shadertype, name) + return Int32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetSubroutineIndex(program, shadertype, name) + return UInt32 + param program UInt32 in value + param shadertype GLenum in value + param name Char in array [] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformiv(program, shadertype, index, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param pname GLenum in value + param values Int32 out array [COMPSIZE(pname)] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineUniformName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetActiveSubroutineName(program, shadertype, index, bufsize, length, name) + return void + param program UInt32 in value + param shadertype GLenum in value + param index UInt32 in value + param bufsize SizeI in value + param length SizeI out array [1] + param name Char out array [bufsize] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +UniformSubroutinesuiv(shadertype, count, indices) + return void + param shadertype GLenum in value + param count SizeI in value + param indices UInt32 in array [count] + category ARB_shader_subroutine + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformSubroutineuiv(shadertype, location, params) + return void + param shadertype GLenum in value + param location Int32 in value + param params UInt32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetProgramStageiv(program, shadertype, pname, values) + return void + param program UInt32 in value + param shadertype GLenum in value + param pname GLenum in value + param values Int32 out array [1] + category ARB_shader_subroutine + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #91 +# ARB_tessellation_shader commands +# +############################################################################### + +PatchParameteri(pname, value) + return void + param pname GLenum in value + param value Int32 in value + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PatchParameterfv(pname, values) + return void + param pname GLenum in value + param values Float32 in array [COMPSIZE(pname)] + category ARB_tessellation_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #92 +# ARB_texture_buffer_object_rgb32 commands +# +############################################################################### + +# (none) +newcategory: ARB_texture_buffer_object_rgb32 + +############################################################################### +# +# ARB Extension #93 +# ARB_transform_feedback2 commands +# +############################################################################### + +BindTransformFeedback(target, id) + return void + param target GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenTransformFeedbacks(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsTransformFeedback(id) + return Boolean + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PauseTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ResumeTransformFeedback() + return void + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawTransformFeedback(mode, id) + return void + param mode GLenum in value + param id UInt32 in value + category ARB_transform_feedback2 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #94 +# ARB_transform_feedback3 commands +# +############################################################################### + +DrawTransformFeedbackStream(mode, id, stream) + return void + param mode GLenum in value + param id UInt32 in value + param stream UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginQueryIndexed(target, index, id) + return void + param target GLenum in value + param index UInt32 in value + param id UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndQueryIndexed(target, index) + return void + param target GLenum in value + param index UInt32 in value + category ARB_transform_feedback3 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetQueryIndexediv(target, index, pname, params) + return void + param target GLenum in value + param index UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_transform_feedback3 + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #95 +# ARB_ES2_compatibility commands +# +############################################################################### + +ReleaseShaderCompiler() + return void + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderBinary(count, shaders, binaryformat, binary, length) + return void + param count SizeI in value + param shaders UInt32 in array [count] + param binaryformat GLenum in value + param binary Void in array [length] + param length SizeI in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetShaderPrecisionFormat(shadertype, precisiontype, range, precision) + return void + param shadertype GLenum in value + param precisiontype GLenum in value + param range Int32 out array [2] + param precision Int32 out array [2] + category ARB_ES2_compatibility + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +DepthRangef(n, f) + return void + param n ClampedFloat32 in value + param f ClampedFloat32 in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ClearDepthf(d) + return void + param d ClampedFloat32 in value + category ARB_ES2_compatibility + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #96 +# ARB_get_program_binary commands +# +############################################################################### + +GetProgramBinary(program, bufSize, length, binaryFormat, binary) + return void + param program UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param binaryFormat GLenum out array [1] + param binary Void out array [COMPSIZE(length)] + category ARB_get_program_binary + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramBinary(program, binaryFormat, binary, length) + return void + param program UInt32 in value + param binaryFormat GLenum in value + param binary Void in array [length] + param length SizeI in value + category ARB_get_program_binary + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramParameteri(program, pname, value) + return void + param program UInt32 in value + param pname ProgramParameterPName in value + param value Int32 in value + category ARB_get_program_binary + version 3.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +############################################################################### +# +# ARB Extension #97 +# ARB_separate_shader_objects commands +# +############################################################################### + +UseProgramStages(pipeline, stages, program) + return void + param pipeline UInt32 in value + param stages GLbitfield in value + param program UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ActiveShaderProgram(pipeline, program) + return void + param pipeline UInt32 in value + param program UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +CreateShaderProgramv(type, count, strings) + return UInt32 + param type GLenum in value + param count SizeI in value + param strings CharPointer in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +BindProgramPipeline(pipeline) + return void + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteProgramPipelines(n, pipelines) + return void + param n SizeI in value + param pipelines UInt32 in array [n] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GenProgramPipelines(n, pipelines) + return void + param n SizeI in value + param pipelines UInt32 out array [n] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +IsProgramPipeline(pipeline) + return Boolean + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +#@ ProgramParameteri also in ARB_get_program_binary + +GetProgramPipelineiv(pipeline, pname, params) + return void + param pipeline UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_separate_shader_objects + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1i(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [1] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1f(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [1] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1d(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [1] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1ui(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [1] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2i(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2f(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2d(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3f(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3d(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + param v2 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4iv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4f(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4fv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4d(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float64 in value + param v1 Float64 in value + param v2 Float64 in value + param v3 Float64 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4uiv(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [2] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [3] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [4] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3fv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3dv(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ValidateProgramPipeline(pipeline) + return void + param pipeline UInt32 in value + category ARB_separate_shader_objects + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetProgramPipelineInfoLog(pipeline, bufSize, length, infoLog) + return void + param pipeline UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param infoLog Char out array [COMPSIZE(length)] + category ARB_separate_shader_objects + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #98 +# ARB_shader_precision commands +# +############################################################################### + +############################################################################### +# +# ARB Extension #99 +# ARB_vertex_attrib_64bit commands +# +############################################################################### + +VertexAttribL1d(index, x) + return void + param index UInt32 in value + param x Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2d(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3d(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4d(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4dv(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribLPointer(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param pointer Void in array [size] + category ARB_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLdv(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params Float64 out array [COMPSIZE(pname)] + category ARB_vertex_attrib_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +#@ VertexArrayVertexAttribLOffsetEXT also in EXT_vertex_attrib_64bit + +############################################################################### +# +# ARB Extension #100 +# ARB_viewport_array commands +# +############################################################################### + +ViewportArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v Float32 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ViewportIndexedf(index, x, y, w, h) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param w Float32 in value + param h Float32 in value + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ViewportIndexedfv(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ScissorArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v Int32 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ScissorIndexed(index, left, bottom, width, height) + return void + param index UInt32 in value + param left Int32 in value + param bottom Int32 in value + param width SizeI in value + param height SizeI in value + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ScissorIndexedv(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DepthRangeArrayv(first, count, v) + return void + param first UInt32 in value + param count SizeI in value + param v ClampedFloat64 in array [COMPSIZE(count)] + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DepthRangeIndexed(index, n, f) + return void + param index UInt32 in value + param n ClampedFloat64 in value + param f ClampedFloat64 in value + category ARB_viewport_array + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetFloati_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Float32 out array [COMPSIZE(target)] + category ARB_viewport_array + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetDoublei_v(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Float64 out array [COMPSIZE(target)] + category ARB_viewport_array + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #101 - GLX_ARB_create_context_robustness +# ARB Extension #102 - WGL_ARB_create_context_robustness +# +############################################################################### + +############################################################################### +# +# ARB Extension #103 +# ARB_cl_event commands +# +############################################################################### + +CreateSyncFromCLeventARB(context, event, flags) + return sync + param context cl_context in value + param event cl_event in value + param flags GLbitfield in value + category ARB_cl_event + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #104 +# ARB_debug_output commands +# +############################################################################### + +DebugMessageControlARB(source, type, severity, count, ids, enabled) + return void + param source GLenum in value + param type GLenum in value + param severity GLenum in value + param count SizeI in value + param ids UInt32 in array [count] + param enabled Boolean in value + category ARB_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageInsertARB(source, type, id, severity, length, buf) + return void + param source GLenum in value + param type GLenum in value + param id UInt32 in value + param severity GLenum in value + param length SizeI in value + param buf Char in array [length] + category ARB_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageCallbackARB(callback, userParam) + return void + param callback GLDEBUGPROCARB in value + param userParam Void in array [COMPSIZE(callback)] + category ARB_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetDebugMessageLogARB(count, bufsize, sources, types, ids, severities, lengths, messageLog) + return UInt32 + param count UInt32 in value + param bufsize SizeI in value + param sources GLenum out array [count] + param types GLenum out array [count] + param ids UInt32 out array [count] + param severities GLenum out array [count] + param lengths SizeI out array [count] + param messageLog Char out array [COMPSIZE(lengths)] + category ARB_debug_output + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +#@ GetPointerv is redeclared in this extension + +############################################################################### +# +# ARB Extension #105 +# ARB_robustness commands +# +############################################################################### + +GetGraphicsResetStatusARB() + return GLenum + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMapdvARB(target, query, bufSize, v) + return void + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Float64 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMapfvARB(target, query, bufSize, v) + return void + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMapivARB(target, query, bufSize, v) + return void + param target GLenum in value + param query GLenum in value + param bufSize SizeI in value + param v Int32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnPixelMapfvARB(map, bufSize, values) + return void + param map GLenum in value + param bufSize SizeI in value + param values Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnPixelMapuivARB(map, bufSize, values) + return void + param map GLenum in value + param bufSize SizeI in value + param values UInt32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnPixelMapusvARB(map, bufSize, values) + return void + param map GLenum in value + param bufSize SizeI in value + param values UInt16 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnPolygonStippleARB(bufSize, pattern) + return void + param bufSize SizeI in value + param pattern UInt8 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnColorTableARB(target, format, type, bufSize, table) + return void + param target GLenum in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param table Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnConvolutionFilterARB(target, format, type, bufSize, image) + return void + param target GLenum in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param image Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnSeparableFilterARB(target, format, type, rowBufSize, row, columnBufSize, column, span) + return void + param target GLenum in value + param format GLenum in value + param type GLenum in value + param rowBufSize SizeI in value + param row Void out array [rowBufSize] + param columnBufSize SizeI in value + param column Void out array [columnBufSize] + param span Void out array [0] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnHistogramARB(target, reset, format, type, bufSize, values) + return void + param target GLenum in value + param reset Boolean in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param values Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnMinmaxARB(target, reset, format, type, bufSize, values) + return void + param target GLenum in value + param reset Boolean in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param values Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnTexImageARB(target, level, format, type, bufSize, img) + return void + param target GLenum in value + param level Int32 in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param img Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ReadnPixelsARB(x, y, width, height, format, type, bufSize, data) + return void + param x Int32 in value + param y Int32 in value + param width SizeI in value + param height SizeI in value + param format GLenum in value + param type GLenum in value + param bufSize SizeI in value + param data Void out array [bufSize] + category ARB_robustness + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetnCompressedTexImageARB(target, lod, bufSize, img) + return void + param target GLenum in value + param lod Int32 in value + param bufSize SizeI in value + param img Void out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformfvARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Float32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformivARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Int32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformuivARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params UInt32 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetnUniformdvARB(program, location, bufSize, params) + return void + param program UInt32 in value + param location Int32 in value + param bufSize SizeI in value + param params Float64 out array [bufSize] + category ARB_robustness + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #106 +# ARB_shader_stencil_export commands +# +############################################################################### + +# (none) +newcategory: ARB_shader_stencil_export + +############################################################################### +# +# ARB Extension #107 +# ARB_base_instance commands +# +############################################################################### + +DrawArraysInstancedBaseInstance(mode, first, count, primcount, baseinstance) + return void + param mode GLenum in value + param first Int32 in value + param count SizeI in value + param primcount SizeI in value + param baseinstance UInt32 in value + category ARB_base_instance + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsInstancedBaseInstance(mode, count, type, indices, primcount, baseinstance) + return void + param mode GLenum in value + param count SizeI in value + param type GLenum in value + param indices void in array [count] + param primcount SizeI in value + param baseinstance UInt32 in value + category ARB_base_instance + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementsInstancedBaseVertexBaseInstance(mode, count, type, indices, primcount, basevertex, baseinstance) + return void + param mode GLenum in value + param count SizeI in value + param type GLenum in value + param indices void in array [count] + param primcount SizeI in value + param basevertex Int32 in value + param baseinstance UInt32 in value + category ARB_base_instance + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #108 +# ARB_shading_language_420pack commands +# +############################################################################### + +# (none) +newcategory: ARB_shading_language_420pack + +############################################################################### +# +# ARB Extension #109 +# ARB_transform_feedback_instanced commands +# +############################################################################### + +DrawTransformFeedbackInstanced(mode, id, primcount) + return void + param mode GLenum in value + param id UInt32 in value + param primcount SizeI in value + category ARB_transform_feedback_instanced + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawTransformFeedbackStreamInstanced(mode, id, stream, primcount) + return void + param mode GLenum in value + param id UInt32 in value + param stream UInt32 in value + param primcount SizeI in value + category ARB_transform_feedback_instanced + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #110 +# ARB_compressed_texture_pixel_storage commands +# +############################################################################### + +# (none) +newcategory: ARB_compressed_texture_pixel_storage + +############################################################################### +# +# ARB Extension #111 +# ARB_conservative_depth commands +# +############################################################################### + +# (none) +newcategory: ARB_conservative_depth + +############################################################################### +# +# ARB Extension #112 +# ARB_internalformat_query commands +# +############################################################################### + +GetInternalformativ(target, internalformat, pname, bufSize, params) + return void + param target GLenum in value + param internalformat GLenum in value + param pname GLenum in value + param bufSize SizeI in value + param params Int32 out array [bufSize] + category ARB_internalformat_query + dlflags notlistable + version 4.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #113 +# ARB_map_buffer_alignment commands +# +############################################################################### + +# (none) +newcategory: ARB_map_buffer_alignment + +############################################################################### +# +# ARB Extension #114 +# ARB_shader_atomic_counters commands +# +############################################################################### + +GetActiveAtomicCounterBufferiv(program, bufferIndex, pname, params) + return void + param program UInt32 in value + param bufferIndex UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category ARB_shader_atomic_counters + dlflags notlistable + version 4.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #115 +# ARB_shader_image_load_store commands +# +############################################################################### + +BindImageTexture(unit, texture, level, layered, layer, access, format) + return void + param unit UInt32 in value + param texture UInt32 in value + param level Int32 in value + param layered Boolean in value + param layer Int32 in value + param access GLenum in value + param format GLenum in value + category ARB_shader_image_load_store + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MemoryBarrier(barriers) + return void + param barriers GLbitfield in value + category ARB_shader_image_load_store + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# ARB Extension #116 +# ARB_shading_language_packing commands +# +############################################################################### + +# (none) +newcategory: ARB_shading_language_packing + +############################################################################### +# +# ARB Extension #117 +# ARB_texture_storage commands +# +############################################################################### + +TexStorage1D(target, levels, internalformat, width) + return void + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexStorage2D(target, levels, internalformat, width, height) + return void + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexStorage3D(target, levels, internalformat, width, height, depth) + return void + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureStorage1DEXT(texture, target, levels, internalformat, width) + return void + param texture UInt32 in value + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureStorage2DEXT(texture, target, levels, internalformat, width, height) + return void + param texture UInt32 in value + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureStorage3DEXT(texture, target, levels, internalformat, width, height, depth) + return void + param texture UInt32 in value + param target GLenum in value + param levels SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + category ARB_texture_storage + version 4.2 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +############################################################################### +# +# Non-ARB extensions, in order by registry extension number +# +############################################################################### +############################################################################### + +############################################################################### +# +# Extension #1 +# EXT_abgr commands +# +############################################################################### + +# (none) +newcategory: EXT_abgr + +############################################################################### +# +# Extension #2 +# EXT_blend_color commands +# +############################################################################### + +BlendColorEXT(red, green, blue, alpha) + return void + param red ClampedColorF in value + param green ClampedColorF in value + param blue ClampedColorF in value + param alpha ClampedColorF in value + category EXT_blend_color + version 1.0 + glxropcode 4096 + glxflags EXT + extension soft + alias BlendColor + +############################################################################### +# +# Extension #3 +# EXT_polygon_offset commands +# +############################################################################### + +PolygonOffsetEXT(factor, bias) + return void + param factor Float32 in value + param bias Float32 in value + category EXT_polygon_offset + version 1.0 + glxropcode 4098 + glxflags EXT + extension soft + offset 414 + +############################################################################### +# +# Extension #4 +# EXT_texture commands +# +############################################################################### + +# (none) +newcategory: EXT_texture + +############################################################################### +# +# Extension #5 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #6 +# EXT_texture3D commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +TexImage3DEXT(target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_texture3D + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4114 + extension + alias TexImage3D + +TexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_texture3D + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4115 + extension + alias TexSubImage3D + +############################################################################### +# +# Extension #7 +# SGIS_texture_filter4 commands +# +############################################################################### + +GetTexFilterFuncSGIS(target, filter, weights) + return void + param target TextureTarget in value + param filter TextureFilterSGIS in value + param weights Float32 out array [COMPSIZE(target/filter)] + category SGIS_texture_filter4 + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4101 + extension + offset 415 + +TexFilterFuncSGIS(target, filter, n, weights) + return void + param target TextureTarget in value + param filter TextureFilterSGIS in value + param n SizeI in value + param weights Float32 in array [n] + category SGIS_texture_filter4 + glxflags SGI + version 1.0 + glxropcode 2064 + extension + offset 416 + +############################################################################### +# +# Extension #8 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #9 +# EXT_subtexture commands +# +############################################################################### + +TexSubImage1DEXT(target, level, xoffset, width, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_subtexture + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4099 + extension + alias TexSubImage1D + +TexSubImage2DEXT(target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_subtexture + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4100 + extension + alias TexSubImage2D + +############################################################################### +# +# Extension #10 +# EXT_copy_texture commands +# +############################################################################### + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage1DEXT(target, level, internalformat, x, y, width, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4119 + extension + alias CopyTexImage1D + +# Arguably TexelInternalFormat, not PixelInternalFormat +CopyTexImage2DEXT(target, level, internalformat, x, y, width, height, border) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4120 + extension + alias CopyTexImage2D + +CopyTexSubImage1DEXT(target, level, xoffset, x, y, width) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4121 + extension + alias CopyTexSubImage1D + +CopyTexSubImage2DEXT(target, level, xoffset, yoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4122 + extension + alias CopyTexSubImage2D + +CopyTexSubImage3DEXT(target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_copy_texture + version 1.0 + glxflags EXT + glxropcode 4123 + extension + alias CopyTexSubImage3D + +############################################################################### +# +# Extension #11 +# EXT_histogram commands +# +############################################################################### + +GetHistogramEXT(target, reset, format, type, values) + return void + param target HistogramTargetEXT in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category EXT_histogram + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 5 + extension + offset 417 + +GetHistogramParameterfvEXT(target, pname, params) + return void + param target HistogramTargetEXT in value + param pname GetHistogramParameterPNameEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 6 + glxflags EXT + extension + offset 418 + +GetHistogramParameterivEXT(target, pname, params) + return void + param target HistogramTargetEXT in value + param pname GetHistogramParameterPNameEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 7 + glxflags EXT + extension + offset 419 + +GetMinmaxEXT(target, reset, format, type, values) + return void + param target MinmaxTargetEXT in value + param reset Boolean in value + param format PixelFormat in value + param type PixelType in value + param values Void out array [COMPSIZE(target/format/type)] + category EXT_histogram + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 8 + extension + offset 420 + +GetMinmaxParameterfvEXT(target, pname, params) + return void + param target MinmaxTargetEXT in value + param pname GetMinmaxParameterPNameEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 9 + glxflags EXT + extension + offset 421 + +GetMinmaxParameterivEXT(target, pname, params) + return void + param target MinmaxTargetEXT in value + param pname GetMinmaxParameterPNameEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_histogram + dlflags notlistable + version 1.0 + glxvendorpriv 10 + glxflags EXT + extension + offset 422 + +HistogramEXT(target, width, internalformat, sink) + return void + param target HistogramTargetEXT in value + param width SizeI in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category EXT_histogram + version 1.0 + glxropcode 4110 + glxflags EXT + extension + alias Histogram + +MinmaxEXT(target, internalformat, sink) + return void + param target MinmaxTargetEXT in value + param internalformat PixelInternalFormat in value + param sink Boolean in value + category EXT_histogram + version 1.0 + glxropcode 4111 + glxflags EXT + extension + alias Minmax + +ResetHistogramEXT(target) + return void + param target HistogramTargetEXT in value + category EXT_histogram + version 1.0 + glxropcode 4112 + glxflags EXT + extension + alias ResetHistogram + +ResetMinmaxEXT(target) + return void + param target MinmaxTargetEXT in value + category EXT_histogram + version 1.0 + glxropcode 4113 + glxflags EXT + extension + alias ResetMinmax + +############################################################################### +# +# Extension #12 +# EXT_convolution commands +# +############################################################################### + +ConvolutionFilter1DEXT(target, internalformat, width, format, type, image) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4101 + extension + alias ConvolutionFilter1D + +ConvolutionFilter2DEXT(target, internalformat, width, height, format, type, image) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param image Void in array [COMPSIZE(format/type/width/height)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4102 + extension + alias ConvolutionFilter2D + +ConvolutionParameterfEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedFloat32 in value + category EXT_convolution + version 1.0 + glxropcode 4103 + glxflags EXT + extension + alias ConvolutionParameterf + +ConvolutionParameterfvEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_convolution + version 1.0 + glxropcode 4104 + glxflags EXT + extension + alias ConvolutionParameterfv + +ConvolutionParameteriEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedInt32 in value + category EXT_convolution + version 1.0 + glxropcode 4105 + glxflags EXT + extension + alias ConvolutionParameteri + +ConvolutionParameterivEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_convolution + version 1.0 + glxropcode 4106 + glxflags EXT + extension + alias ConvolutionParameteriv + +CopyConvolutionFilter1DEXT(target, internalformat, x, y, width) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_convolution + version 1.0 + glxropcode 4107 + glxflags EXT + extension + alias CopyConvolutionFilter1D + +CopyConvolutionFilter2DEXT(target, internalformat, x, y, width, height) + return void + param target ConvolutionTargetEXT in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_convolution + version 1.0 + glxropcode 4108 + glxflags EXT + extension + alias CopyConvolutionFilter2D + +GetConvolutionFilterEXT(target, format, type, image) + return void + param target ConvolutionTargetEXT in value + param format PixelFormat in value + param type PixelType in value + param image Void out array [COMPSIZE(target/format/type)] + category EXT_convolution + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 1 + extension + offset 423 + +GetConvolutionParameterfvEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_convolution + dlflags notlistable + version 1.0 + glxvendorpriv 2 + glxflags EXT + extension + offset 424 + +GetConvolutionParameterivEXT(target, pname, params) + return void + param target ConvolutionTargetEXT in value + param pname ConvolutionParameterEXT in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_convolution + dlflags notlistable + version 1.0 + glxvendorpriv 3 + glxflags EXT + extension + offset 425 + +GetSeparableFilterEXT(target, format, type, row, column, span) + return void + param target SeparableTargetEXT in value + param format PixelFormat in value + param type PixelType in value + param row Void out array [COMPSIZE(target/format/type)] + param column Void out array [COMPSIZE(target/format/type)] + param span Void out array [COMPSIZE(target/format/type)] + category EXT_convolution + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + glxvendorpriv 4 + extension + offset 426 + +SeparableFilter2DEXT(target, internalformat, width, height, format, type, row, column) + return void + param target SeparableTargetEXT in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param row Void in array [COMPSIZE(target/format/type/width)] + param column Void in array [COMPSIZE(target/format/type/height)] + category EXT_convolution + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4109 + extension + alias SeparableFilter2D + +############################################################################### +# +# Extension #13 +# SGI_color_matrix commands +# +############################################################################### + +# (none) +newcategory: SGI_color_matrix + +############################################################################### +# +# Extension #14 +# SGI_color_table commands +# +############################################################################### + +ColorTableSGI(target, internalformat, width, format, type, table) + return void + param target ColorTableTargetSGI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category SGI_color_table + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2053 + extension + alias ColorTable + +ColorTableParameterfvSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname ColorTableParameterPNameSGI in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGI_color_table + version 1.0 + glxropcode 2054 + glxflags SGI + extension + alias ColorTableParameterfv + +ColorTableParameterivSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname ColorTableParameterPNameSGI in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGI_color_table + version 1.0 + glxropcode 2055 + glxflags SGI + extension + alias ColorTableParameteriv + +CopyColorTableSGI(target, internalformat, x, y, width) + return void + param target ColorTableTargetSGI in value + param internalformat PixelInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category SGI_color_table + version 1.0 + glxropcode 2056 + glxflags SGI + extension + alias CopyColorTable + +GetColorTableSGI(target, format, type, table) + return void + param target ColorTableTargetSGI in value + param format PixelFormat in value + param type PixelType in value + param table Void out array [COMPSIZE(target/format/type)] + category SGI_color_table + dlflags notlistable + glxflags client-handcode server-handcode SGI + version 1.0 + glxvendorpriv 4098 + extension + offset 427 + +GetColorTableParameterfvSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname GetColorTableParameterPNameSGI in value + param params Float32 out array [COMPSIZE(pname)] + category SGI_color_table + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4099 + extension + offset 428 + +GetColorTableParameterivSGI(target, pname, params) + return void + param target ColorTableTargetSGI in value + param pname GetColorTableParameterPNameSGI in value + param params Int32 out array [COMPSIZE(pname)] + category SGI_color_table + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4100 + extension + offset 429 + +############################################################################### +# +# Extension #15 +# SGIX_pixel_texture commands +# +############################################################################### + +PixelTexGenSGIX(mode) + return void + param mode PixelTexGenModeSGIX in value + category SGIX_pixel_texture + version 1.0 + glxflags SGI + glxropcode 2059 + extension + offset 430 + +############################################################################### +# +# Extension #15 (variant) +# SGIS_pixel_texture commands +# Both SGIS and SGIX forms have extension #15! +# +############################################################################### + +PixelTexGenParameteriSGIS(pname, param) + return void + param pname PixelTexGenParameterNameSGIS in value + param param CheckedInt32 in value + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + offset 431 + +PixelTexGenParameterivSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + offset 432 + +PixelTexGenParameterfSGIS(pname, param) + return void + param pname PixelTexGenParameterNameSGIS in value + param param CheckedFloat32 in value + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + offset 433 + +PixelTexGenParameterfvSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIS_pixel_texture + version 1.0 + extension + glxropcode ? + glxflags ignore + offset 434 + +GetPixelTexGenParameterivSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedInt32 out array [COMPSIZE(pname)] + dlflags notlistable + category SGIS_pixel_texture + version 1.0 + extension + glxvendorpriv ? + glxflags ignore + offset 435 + +GetPixelTexGenParameterfvSGIS(pname, params) + return void + param pname PixelTexGenParameterNameSGIS in value + param params CheckedFloat32 out array [COMPSIZE(pname)] + dlflags notlistable + category SGIS_pixel_texture + version 1.0 + extension + glxvendorpriv ? + glxflags ignore + offset 436 + +############################################################################### +# +# Extension #16 +# SGIS_texture4D commands +# +############################################################################### + +TexImage4DSGIS(target, level, internalformat, width, height, depth, size4d, border, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param size4d SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)] + category SGIS_texture4D + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2057 + extension + offset 437 + +TexSubImage4DSGIS(target, level, xoffset, yoffset, zoffset, woffset, width, height, depth, size4d, format, type, pixels) + return void + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param woffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param size4d SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth/size4d)] + category SGIS_texture4D + dlflags handcode + glxflags client-handcode server-handcode SGI + version 1.0 + glxropcode 2058 + extension + offset 438 + +############################################################################### +# +# Extension #17 +# SGI_texture_color_table commands +# +############################################################################### + +# (none) +newcategory: SGI_texture_color_table + +############################################################################### +# +# Extension #18 +# EXT_cmyka commands +# +############################################################################### + +# (none) +newcategory: EXT_cmyka + +############################################################################### +# +# Extension #19 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #20 +# EXT_texture_object commands +# +############################################################################### + +AreTexturesResidentEXT(n, textures, residences) + return Boolean + param n SizeI in value + param textures Texture in array [n] + param residences Boolean out array [n] + category EXT_texture_object + glxflags EXT + glxvendorpriv 11 + dlflags notlistable + version 1.0 + extension + offset 439 + +BindTextureEXT(target, texture) + return void + param target TextureTarget in value + param texture Texture in value + category EXT_texture_object + version 1.0 + glxflags EXT + glxropcode 4117 + extension + alias BindTexture + +DeleteTexturesEXT(n, textures) + return void + param n SizeI in value + param textures Texture in array [n] + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 12 + extension + offset 561 + +GenTexturesEXT(n, textures) + return void + param n SizeI in value + param textures Texture out array [n] + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 13 + extension + offset 440 + +IsTextureEXT(texture) + return Boolean + param texture Texture in value + category EXT_texture_object + dlflags notlistable + version 1.0 + glxflags EXT + glxvendorpriv 14 + extension + offset 441 + +PrioritizeTexturesEXT(n, textures, priorities) + return void + param n SizeI in value + param textures Texture in array [n] + param priorities ClampedFloat32 in array [n] + category EXT_texture_object + glxflags EXT + version 1.0 + glxropcode 4118 + extension + alias PrioritizeTextures + +############################################################################### +# +# Extension #21 +# SGIS_detail_texture commands +# +############################################################################### + +DetailTexFuncSGIS(target, n, points) + return void + param target TextureTarget in value + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_detail_texture + glxflags SGI + version 1.0 + glxropcode 2051 + extension + offset 442 + +GetDetailTexFuncSGIS(target, points) + return void + param target TextureTarget in value + param points Float32 out array [COMPSIZE(target)] + category SGIS_detail_texture + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4096 + extension + offset 443 + +############################################################################### +# +# Extension #22 +# SGIS_sharpen_texture commands +# +############################################################################### + +SharpenTexFuncSGIS(target, n, points) + return void + param target TextureTarget in value + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_sharpen_texture + glxflags SGI + version 1.0 + glxropcode 2052 + extension + offset 444 + +GetSharpenTexFuncSGIS(target, points) + return void + param target TextureTarget in value + param points Float32 out array [COMPSIZE(target)] + category SGIS_sharpen_texture + dlflags notlistable + version 1.0 + glxflags SGI + glxvendorpriv 4097 + extension + offset 445 + +############################################################################### +# +# EXT_packed_pixels commands +# Extension #23 +# +############################################################################### + +# (none) +newcategory: EXT_packed_pixels + +############################################################################### +# +# Extension #24 +# SGIS_texture_lod commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_lod + +############################################################################### +# +# Extension #25 +# SGIS_multisample commands +# +############################################################################### + +SampleMaskSGIS(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category SGIS_multisample + version 1.1 + glxropcode 2048 + glxflags SGI + extension + alias SampleMaskEXT + +SamplePatternSGIS(pattern) + return void + param pattern SamplePatternSGIS in value + category SGIS_multisample + version 1.0 + glxropcode 2049 + glxflags SGI + extension + alias SamplePatternEXT + +############################################################################### +# +# Extension #26 - no specification? +# +############################################################################### + +############################################################################### +# +# Extension #27 +# EXT_rescale_normal commands +# +############################################################################### + +# (none) +newcategory: EXT_rescale_normal + +############################################################################### +# +# Extension #28 - GLX_EXT_visual_info +# Extension #29 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #30 +# EXT_vertex_array commands +# +############################################################################### + +ArrayElementEXT(i) + return void + param i Int32 in value + category EXT_vertex_array + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + extension + alias ArrayElement + +ColorPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 448 + +DrawArraysEXT(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category EXT_vertex_array + dlflags handcode + glxflags client-handcode server-handcode EXT + version 1.0 + glxropcode 4116 + extension + alias DrawArrays + +EdgeFlagPointerEXT(stride, count, pointer) + return void + param stride SizeI in value + param count SizeI in value + param pointer Boolean in array [COMPSIZE(stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 449 + +GetPointervEXT(pname, params) + return void + param pname GetPointervPName in value + param params VoidPointer out array [1] + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + alias GetPointerv + +IndexPointerEXT(type, stride, count, pointer) + return void + param type IndexPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 450 + +NormalPointerEXT(type, stride, count, pointer) + return void + param type NormalPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 451 + +TexCoordPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 452 + +VertexPointerEXT(size, type, stride, count, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param stride SizeI in value + param count SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride/count)] retained + category EXT_vertex_array + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.0 + extension + offset 453 + +############################################################################### +# +# Extension #31 +# EXT_misc_attribute commands +# +############################################################################### + +# (none) +newcategory: EXT_misc_attribute + +############################################################################### +# +# Extension #32 +# SGIS_generate_mipmap commands +# +############################################################################### + +# (none) +newcategory: SGIS_generate_mipmap + +############################################################################### +# +# Extension #33 +# SGIX_clipmap commands +# +############################################################################### + +# (none) +newcategory: SGIX_clipmap + +############################################################################### +# +# Extension #34 +# SGIX_shadow commands +# +############################################################################### + +# (none) +newcategory: SGIX_shadow + +############################################################################### +# +# Extension #35 +# SGIS_texture_edge_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_edge_clamp + +############################################################################### +# +# Extension #36 +# SGIS_texture_border_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIS_texture_border_clamp + +############################################################################### +# +# Extension #37 +# EXT_blend_minmax commands +# +############################################################################### + +BlendEquationEXT(mode) + return void + param mode BlendEquationModeEXT in value + category EXT_blend_minmax + version 1.0 + glxropcode 4097 + glxflags EXT + extension soft + alias BlendEquation + +############################################################################### +# +# Extension #38 +# EXT_blend_subtract commands +# +############################################################################### + +# (none) +newcategory: EXT_blend_subtract + +############################################################################### +# +# Extension #39 +# EXT_blend_logic_op commands +# +############################################################################### + +# (none) +newcategory: EXT_blend_logic_op + +############################################################################### +# +# Extension #40 - GLX_SGI_swap_control +# Extension #41 - GLX_SGI_video_sync +# Extension #42 - GLX_SGI_make_current_read +# Extension #43 - GLX_SGIX_video_source +# Extension #44 - GLX_EXT_visual_rating +# +############################################################################### + +############################################################################### +# +# Extension #45 +# SGIX_interlace commands +# +############################################################################### + +# (none) +newcategory: SGIX_interlace + +############################################################################### +# +# Extension #46 +# SGIX_pixel_tiles commands +# +############################################################################### + +# (none) +newcategory: SGIX_pixel_tiles + +############################################################################### +# +# Extension #47 - GLX_EXT_import_context +# Extension #48 - skipped +# Extension #49 - GLX_SGIX_fbconfig +# Extension #50 - GLX_SGIX_pbuffer +# +############################################################################### + +############################################################################### +# +# Extension #51 +# SGIX_texture_select commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_select + +############################################################################### +# +# Extension #52 +# SGIX_sprite commands +# +############################################################################### + +SpriteParameterfSGIX(pname, param) + return void + param pname SpriteParameterNameSGIX in value + param param CheckedFloat32 in value + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2060 + extension + offset 454 + +SpriteParameterfvSGIX(pname, params) + return void + param pname SpriteParameterNameSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2061 + extension + offset 455 + +SpriteParameteriSGIX(pname, param) + return void + param pname SpriteParameterNameSGIX in value + param param CheckedInt32 in value + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2062 + extension + offset 456 + +SpriteParameterivSGIX(pname, params) + return void + param pname SpriteParameterNameSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_sprite + version 1.0 + glxflags SGI + glxropcode 2063 + extension + offset 457 + +############################################################################### +# +# Extension #53 +# SGIX_texture_multi_buffer commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_multi_buffer + +############################################################################### +# +# Extension #54 +# EXT_point_parameters / SGIS_point_parameters commands +# +############################################################################### + +PointParameterfEXT(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category EXT_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfARB + +PointParameterfvEXT(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfvARB + +PointParameterfSGIS(pname, param) + return void + param pname PointParameterNameARB in value + param param CheckedFloat32 in value + category SGIS_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfARB + +PointParameterfvSGIS(pname, params) + return void + param pname PointParameterNameARB in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIS_point_parameters + version 1.0 + glxflags SGI + extension + alias PointParameterfvARB + +############################################################################### +# +# Extension #55 +# SGIX_instruments commands +# +############################################################################### + +GetInstrumentsSGIX() + return Int32 + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4102 + extension + offset 460 + +InstrumentsBufferSGIX(size, buffer) + return void + param size SizeI in value + param buffer Int32 out array [size] retained + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4103 + extension + offset 461 + +PollInstrumentsSGIX(marker_p) + return Int32 + param marker_p Int32 out array [1] + dlflags notlistable + category SGIX_instruments + version 1.0 + glxflags SGI + glxvendorpriv 4104 + extension + offset 462 + +ReadInstrumentsSGIX(marker) + return void + param marker Int32 in value + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2077 + extension + offset 463 + +StartInstrumentsSGIX() + return void + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2069 + extension + offset 464 + +StopInstrumentsSGIX(marker) + return void + param marker Int32 in value + category SGIX_instruments + version 1.0 + glxflags SGI + glxropcode 2070 + extension + offset 465 + +############################################################################### +# +# Extension #56 +# SGIX_texture_scale_bias commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_scale_bias + +############################################################################### +# +# Extension #57 +# SGIX_framezoom commands +# +############################################################################### + +FrameZoomSGIX(factor) + return void + param factor CheckedInt32 in value + category SGIX_framezoom + version 1.0 + glxflags SGI + glxropcode 2072 + extension + offset 466 + +############################################################################### +# +# Extension #58 +# SGIX_tag_sample_buffer commands +# +############################################################################### + +TagSampleBufferSGIX() + return void + category SGIX_tag_sample_buffer + version 1.0 + glxropcode 2050 + glxflags SGI + extension + offset 467 + +############################################################################### +# +# Extension #59 +# SGIX_polynomial_ffd commands +# +############################################################################### + +DeformationMap3dSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) + return void + param target FfdTargetSGIX in value + param u1 CoordD in value + param u2 CoordD in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordD in value + param v2 CoordD in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param w1 CoordD in value + param w2 CoordD in value + param wstride Int32 in value + param worder CheckedInt32 in value + param points CoordD in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)] + dlflags handcode + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2073 + extension + offset ? + +DeformationMap3fSGIX(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder, w1, w2, wstride, worder, points) + return void + param target FfdTargetSGIX in value + param u1 CoordF in value + param u2 CoordF in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordF in value + param v2 CoordF in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param w1 CoordF in value + param w2 CoordF in value + param wstride Int32 in value + param worder CheckedInt32 in value + param points CoordF in array [COMPSIZE(target/ustride/uorder/vstride/vorder/wstride/worder)] + category SGIX_polynomial_ffd + dlflags handcode + version 1.0 + glxflags SGI ignore + glxropcode 2074 + extension + offset ? + +DeformSGIX(mask) + return void + param mask FfdMaskSGIX in value + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2075 + extension + offset ? + +LoadIdentityDeformationMapSGIX(mask) + return void + param mask FfdMaskSGIX in value + category SGIX_polynomial_ffd + version 1.0 + glxflags SGI ignore + glxropcode 2076 + extension + offset ? + +############################################################################### +# +# Extension #60 +# SGIX_reference_plane commands +# +############################################################################### + +ReferencePlaneSGIX(equation) + return void + param equation Float64 in array [4] + category SGIX_reference_plane + version 1.0 + glxflags SGI + glxropcode 2071 + extension + offset 468 + +############################################################################### +# +# Extension #61 +# SGIX_flush_raster commands +# +############################################################################### + +FlushRasterSGIX() + return void + category SGIX_flush_raster + version 1.0 + dlflags notlistable + glxflags SGI + glxvendorpriv 4105 + extension + offset 469 + +############################################################################### +# +# Extension #62 - GLX_SGIX_cushion +# +############################################################################### + +############################################################################### +# +# Extension #63 +# SGIX_depth_texture commands +# +############################################################################### + +# (none) +newcategory: SGIX_depth_texture + +############################################################################### +# +# Extension #64 +# SGIS_fog_function commands +# +############################################################################### + +FogFuncSGIS(n, points) + return void + param n SizeI in value + param points Float32 in array [n*2] + category SGIS_fog_function + version 1.1 + glxflags SGI + glxropcode 2067 + extension + offset + +# Need to insert GLX information +GetFogFuncSGIS(points) + return void + param points Float32 out array [COMPSIZE()] + category SGIS_fog_function + version 1.1 + dlflags notlistable + glxflags ignore + extension + offset + +############################################################################### +# +# Extension #65 +# SGIX_fog_offset commands +# +############################################################################### + +# (none) +newcategory: SGIX_fog_offset + +############################################################################### +# +# Extension #66 +# HP_image_transform commands +# +############################################################################### + +ImageTransformParameteriHP(target, pname, param) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param param Int32 in value + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +ImageTransformParameterfHP(target, pname, param) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param param Float32 in value + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +ImageTransformParameterivHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Int32 in array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +ImageTransformParameterfvHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Float32 in array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +GetImageTransformParameterivHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +GetImageTransformParameterfvHP(target, pname, params) + return void + param target ImageTransformTargetHP in value + param pname ImageTransformPNameHP in value + param params Float32 out array [COMPSIZE(pname)] + category HP_image_transform + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #67 +# HP_convolution_border_modes commands +# +############################################################################### + +# (none) +newcategory: HP_convolution_border_modes + +############################################################################### +# +# Extension #68 +# INGR_palette_buffer commands +# +############################################################################### + +#@ (Intergraph hasn't provided a spec) + +############################################################################### +# +# Extension #69 +# SGIX_texture_add_env commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_add_env + +############################################################################### +# +# Extension #70 - skipped +# Extension #71 - skipped +# Extension #72 - skipped +# Extension #73 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #74 +# EXT_color_subtable commands +# +# This was probably never actually shipped as an EXT - just written up as a +# reference for OpenGL 1.2 ARB_imaging. +# +############################################################################### + +ColorSubTableEXT(target, start, count, format, type, data) + return void + param target ColorTableTarget in value + param start SizeI in value + param count SizeI in value + param format PixelFormat in value + param type PixelType in value + param data Void in array [COMPSIZE(format/type/count)] + category EXT_color_subtable + version 1.2 + alias ColorSubTable + +CopyColorSubTableEXT(target, start, x, y, width) + return void + param target ColorTableTarget in value + param start SizeI in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_color_subtable + version 1.2 + alias CopyColorSubTable + +############################################################################### +# +# Extension #75 - GLU_EXT_object_space_tess +# +############################################################################### + +############################################################################### +# +# Extension #76 +# PGI_vertex_hints commands +# +############################################################################### + +# (none) +newcategory: PGI_vertex_hints + +############################################################################### +# +# Extension #77 +# PGI_misc_hints commands +# +############################################################################### + +HintPGI(target, mode) + return void + param target HintTargetPGI in value + param mode Int32 in value + category PGI_misc_hints + version 1.1 + offset 544 + +############################################################################### +# +# Extension #78 +# EXT_paletted_texture commands +# +############################################################################### + +ColorTableEXT(target, internalFormat, width, format, type, table) + return void + param target ColorTableTarget in value + param internalFormat PixelInternalFormat in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param table Void in array [COMPSIZE(format/type/width)] + category EXT_paletted_texture + version 1.1 + alias ColorTable + +GetColorTableEXT(target, format, type, data) + return void + param target ColorTableTarget in value + param format PixelFormat in value + param type PixelType in value + param data Void out array [COMPSIZE(target/format/type)] + category EXT_paletted_texture + version 1.1 + offset 550 + +GetColorTableParameterivEXT(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_paletted_texture + version 1.1 + offset 551 + +GetColorTableParameterfvEXT(target, pname, params) + return void + param target ColorTableTarget in value + param pname GetColorTableParameterPName in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_paletted_texture + version 1.1 + offset 552 + +############################################################################### +# +# Extension #79 +# EXT_clip_volume_hint commands +# +############################################################################### + +# (none) +newcategory: EXT_clip_volume_hint + +############################################################################### +# +# Extension #80 +# SGIX_list_priority commands +# +############################################################################### + +# @@@ Needs vendorpriv opcodes assigned +GetListParameterfvSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedFloat32 out array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxvendorpriv ? + extension + offset 470 + +# @@@ Needs vendorpriv opcodes assigned +GetListParameterivSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedInt32 out array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxvendorpriv ? + extension + offset 471 + +ListParameterfSGIX(list, pname, param) + return void + param list List in value + param pname ListParameterName in value + param param CheckedFloat32 in value + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2078 + extension + offset 472 + +ListParameterfvSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2079 + extension + offset 473 + +ListParameteriSGIX(list, pname, param) + return void + param list List in value + param pname ListParameterName in value + param param CheckedInt32 in value + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2080 + extension + offset 474 + +ListParameterivSGIX(list, pname, params) + return void + param list List in value + param pname ListParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + dlflags notlistable + glxflags ignore + category SGIX_list_priority + version 1.0 + glxropcode 2081 + extension + offset 475 + +############################################################################### +# +# Extension #81 +# SGIX_ir_instrument1 commands +# +############################################################################### + +# (none) +newcategory: SGIX_ir_instrument1 + +############################################################################### +# +# Extension #82 +# SGIX_calligraphic_fragment commands +# +############################################################################### + +# (none) +newcategory: SGIX_calligraphic_fragment + +############################################################################### +# +# Extension #83 - GLX_SGIX_video_resize +# +############################################################################### + +############################################################################### +# +# Extension #84 +# SGIX_texture_lod_bias commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_lod_bias + +############################################################################### +# +# Extension #85 - skipped +# Extension #86 - GLX_SGIX_dmbuffer +# Extension #87 - skipped +# Extension #88 - skipped +# Extension #89 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #90 +# SGIX_shadow_ambient commands +# +############################################################################### + +# (none) +newcategory: SGIX_shadow_ambient + +############################################################################### +# +# Extension #91 - GLX_SGIX_swap_group +# Extension #92 - GLX_SGIX_swap_barrier +# +############################################################################### + +############################################################################### +# +# Extension #93 +# EXT_index_texture commands +# +############################################################################### + +# (none) +newcategory: EXT_index_texture + +############################################################################### +# +# Extension #94 +# EXT_index_material commands +# +############################################################################### + +IndexMaterialEXT(face, mode) + return void + param face MaterialFace in value + param mode IndexMaterialParameterEXT in value + category EXT_index_material + version 1.1 + extension soft + glxflags ignore + offset 538 + +############################################################################### +# +# Extension #95 +# EXT_index_func commands +# +############################################################################### + +IndexFuncEXT(func, ref) + return void + param func IndexFunctionEXT in value + param ref ClampedFloat32 in value + category EXT_index_func + version 1.1 + extension soft + glxflags ignore + offset 539 + +############################################################################### +# +# Extension #96 +# EXT_index_array_formats commands +# +############################################################################### + +# (none) +newcategory: EXT_index_array_formats + +############################################################################### +# +# Extension #97 +# EXT_compiled_vertex_array commands +# +############################################################################### + +LockArraysEXT(first, count) + return void + param first Int32 in value + param count SizeI in value + category EXT_compiled_vertex_array + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + offset 540 + +UnlockArraysEXT() + return void + category EXT_compiled_vertex_array + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + offset 541 + +############################################################################### +# +# Extension #98 +# EXT_cull_vertex commands +# +############################################################################### + +CullParameterdvEXT(pname, params) + return void + param pname CullParameterEXT in value + param params Float64 out array [4] + category EXT_cull_vertex + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + offset 542 + +CullParameterfvEXT(pname, params) + return void + param pname CullParameterEXT in value + param params Float32 out array [4] + category EXT_cull_vertex + version 1.1 + dlflags notlistable + extension soft + glxflags ignore + offset 543 + +############################################################################### +# +# Extension #99 - skipped +# Extension #100 - GLU_EXT_nurbs_tessellator +# +############################################################################### + +############################################################################### +# +# Extension #101 +# SGIX_ycrcb commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcb + +############################################################################### +# +# Extension #102 +# SGIX_fragment_lighting commands +# +############################################################################### + +FragmentColorMaterialSGIX(face, mode) + return void + param face MaterialFace in value + param mode MaterialParameter in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 476 + +FragmentLightfSGIX(light, pname, param) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 477 + +FragmentLightfvSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 478 + +FragmentLightiSGIX(light, pname, param) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 479 + +FragmentLightivSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 480 + +FragmentLightModelfSGIX(pname, param) + return void + param pname FragmentLightModelParameterSGIX in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 481 + +FragmentLightModelfvSGIX(pname, params) + return void + param pname FragmentLightModelParameterSGIX in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 482 + +FragmentLightModeliSGIX(pname, param) + return void + param pname FragmentLightModelParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 483 + +FragmentLightModelivSGIX(pname, params) + return void + param pname FragmentLightModelParameterSGIX in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 484 + +FragmentMaterialfSGIX(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedFloat32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 485 + +FragmentMaterialfvSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 486 + +FragmentMaterialiSGIX(face, pname, param) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 487 + +FragmentMaterialivSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 488 + +GetFragmentLightfvSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params Float32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + offset 489 + +GetFragmentLightivSGIX(light, pname, params) + return void + param light FragmentLightNameSGIX in value + param pname FragmentLightParameterSGIX in value + param params Int32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + offset 490 + +GetFragmentMaterialfvSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Float32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + offset 491 + +GetFragmentMaterialivSGIX(face, pname, params) + return void + param face MaterialFace in value + param pname MaterialParameter in value + param params Int32 out array [COMPSIZE(pname)] + category SGIX_fragment_lighting + dlflags notlistable + glxflags ignore + version 1.0 + extension + offset 492 + +LightEnviSGIX(pname, param) + return void + param pname LightEnvParameterSGIX in value + param param CheckedInt32 in value + category SGIX_fragment_lighting + glxflags ignore + version 1.0 + extension + offset 493 + +############################################################################### +# +# Extension #103 - skipped +# Extension #104 - skipped +# Extension #105 - skipped +# Extension #106 - skipped +# Extension #107 - skipped +# Extension #108 - skipped +# Extension #109 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #110 +# IBM_rasterpos_clip commands +# +############################################################################### + +# (none) +newcategory: IBM_rasterpos_clip + +############################################################################### +# +# Extension #111 +# HP_texture_lighting commands +# +############################################################################### + +# (none) +newcategory: HP_texture_lighting + +############################################################################### +# +# Extension #112 +# EXT_draw_range_elements commands +# +############################################################################### + +# Spec entries to be written +DrawRangeElementsEXT(mode, start, end, count, type, indices) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + category EXT_draw_range_elements + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + alias DrawRangeElements + +############################################################################### +# +# Extension #113 +# WIN_phong_shading commands +# +############################################################################### + +# (none) +newcategory: WIN_phong_shading + +############################################################################### +# +# Extension #114 +# WIN_specular_fog commands +# +############################################################################### + +# (none) +newcategory: WIN_specular_fog + +############################################################################### +# +# Extension #115 - skipped +# Extension #116 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #117 +# EXT_light_texture commands +# +############################################################################### + +# Spec entries to be written +ApplyTextureEXT(mode) + return void + param mode LightTextureModeEXT in value + category EXT_light_texture + version 1.1 + glxropcode ? + offset ? + +TextureLightEXT(pname) + return void + param pname LightTexturePNameEXT in value + category EXT_light_texture + version 1.1 + glxropcode ? + offset ? + +TextureMaterialEXT(face, mode) + return void + param face MaterialFace in value + param mode MaterialParameter in value + category EXT_light_texture + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #118 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #119 +# SGIX_blend_alpha_minmax commands +# +############################################################################### + +# (none) +newcategory: SGIX_blend_alpha_minmax + +############################################################################### +# +# Extension #120 - skipped +# Extension #121 - skipped +# Extension #122 - skipped +# Extension #123 - skipped +# Extension #124 - skipped +# Extension #125 - skipped +# Extension #126 - skipped +# Extension #127 - skipped +# Extension #128 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #129 +# EXT_bgra commands +# +############################################################################### + +# (none) +newcategory: EXT_bgra + +############################################################################### +# +# Extension #130 - skipped +# Extension #131 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #132 +# SGIX_async commands +# +############################################################################### + +AsyncMarkerSGIX(marker) + return void + param marker UInt32 in value + category SGIX_async + version 1.0 + glxflags ignore + extension + offset ? + +FinishAsyncSGIX(markerp) + return Int32 + param markerp UInt32 out array [1] + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + offset ? + +PollAsyncSGIX(markerp) + return Int32 + param markerp UInt32 out array [1] + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + offset ? + +GenAsyncMarkersSGIX(range) + return UInt32 + param range SizeI in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + offset ? + +DeleteAsyncMarkersSGIX(marker, range) + return void + param marker UInt32 in value + param range SizeI in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + offset ? + +IsAsyncMarkerSGIX(marker) + return Boolean + param marker UInt32 in value + category SGIX_async + version 1.0 + dlflags notlistable + glxflags ignore + extension + offset ? + +############################################################################### +# +# Extension #133 +# SGIX_async_pixel commands +# +############################################################################### + +# (none) +newcategory: SGIX_async_pixel + +############################################################################### +# +# Extension #134 +# SGIX_async_histogram commands +# +############################################################################### + +# (none) +newcategory: SGIX_async_histogram + +############################################################################### +# +# Extension #135 - skipped (INTEL_texture_scissor was never implemented) +# +############################################################################### + +############################################################################### +# +# Extension #136 +# INTEL_parallel_arrays commands +# +############################################################################### + +VertexPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + offset ? + +NormalPointervINTEL(type, pointer) + return void + param type NormalPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + offset ? + +ColorPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + offset ? + +TexCoordPointervINTEL(size, type, pointer) + return void + param size Int32 in value + param type VertexPointerType in value + param pointer VoidPointer in array [4] retained + category INTEL_parallel_arrays + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + offset ? + + +############################################################################### +# +# Extension #137 +# HP_occlusion_test commands +# +############################################################################### + +# (none) +newcategory: HP_occlusion_test + +############################################################################### +# +# Extension #138 +# EXT_pixel_transform commands +# +############################################################################### + +PixelTransformParameteriEXT(target, pname, param) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param param Int32 in value + category EXT_pixel_transform + version 1.1 + glxropcode ? + offset ? + +PixelTransformParameterfEXT(target, pname, param) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param param Float32 in value + category EXT_pixel_transform + version 1.1 + glxropcode ? + offset ? + +PixelTransformParameterivEXT(target, pname, params) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param params Int32 in array [1] + category EXT_pixel_transform + version 1.1 + glxropcode ? + offset ? + +PixelTransformParameterfvEXT(target, pname, params) + return void + param target PixelTransformTargetEXT in value + param pname PixelTransformPNameEXT in value + param params Float32 in array [1] + category EXT_pixel_transform + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #139 +# EXT_pixel_transform_color_table commands +# +############################################################################### + +# (none) +newcategory: EXT_pixel_transform_color_table + +############################################################################### +# +# Extension #140 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #141 +# EXT_shared_texture_palette commands +# +############################################################################### + +# (none) +newcategory: EXT_shared_texture_palette + +############################################################################### +# +# Extension #142 - GLX_SGIS_blended_overlay +# Extension #143 - GLX_SGIS_shared_multisample +# +############################################################################### + +############################################################################### +# +# Extension #144 +# EXT_separate_specular_color commands +# +############################################################################### + +# (none) +newcategory: EXT_separate_specular_color + +############################################################################### +# +# Extension #145 +# EXT_secondary_color commands +# +############################################################################### + +SecondaryColor3bEXT(red, green, blue) + return void + param red ColorB in value + param green ColorB in value + param blue ColorB in value + category EXT_secondary_color + vectorequiv SecondaryColor3bvEXT + version 1.1 + alias SecondaryColor3b + +SecondaryColor3bvEXT(v) + return void + param v ColorB in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4126 + alias SecondaryColor3bv + +SecondaryColor3dEXT(red, green, blue) + return void + param red ColorD in value + param green ColorD in value + param blue ColorD in value + category EXT_secondary_color + vectorequiv SecondaryColor3dvEXT + version 1.1 + alias SecondaryColor3d + +SecondaryColor3dvEXT(v) + return void + param v ColorD in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4130 + alias SecondaryColor3dv + +SecondaryColor3fEXT(red, green, blue) + return void + param red ColorF in value + param green ColorF in value + param blue ColorF in value + category EXT_secondary_color + vectorequiv SecondaryColor3fvEXT + version 1.1 + alias SecondaryColor3f + +SecondaryColor3fvEXT(v) + return void + param v ColorF in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4129 + alias SecondaryColor3fv + +SecondaryColor3iEXT(red, green, blue) + return void + param red ColorI in value + param green ColorI in value + param blue ColorI in value + category EXT_secondary_color + vectorequiv SecondaryColor3ivEXT + version 1.1 + alias SecondaryColor3i + +SecondaryColor3ivEXT(v) + return void + param v ColorI in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4128 + offset 568 + alias SecondaryColor3iv + +SecondaryColor3sEXT(red, green, blue) + return void + param red ColorS in value + param green ColorS in value + param blue ColorS in value + category EXT_secondary_color + vectorequiv SecondaryColor3svEXT + version 1.1 + alias SecondaryColor3s + +SecondaryColor3svEXT(v) + return void + param v ColorS in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4127 + alias SecondaryColor3sv + +SecondaryColor3ubEXT(red, green, blue) + return void + param red ColorUB in value + param green ColorUB in value + param blue ColorUB in value + category EXT_secondary_color + vectorequiv SecondaryColor3ubvEXT + version 1.1 + alias SecondaryColor3ub + +SecondaryColor3ubvEXT(v) + return void + param v ColorUB in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4131 + alias SecondaryColor3ubv + +SecondaryColor3uiEXT(red, green, blue) + return void + param red ColorUI in value + param green ColorUI in value + param blue ColorUI in value + category EXT_secondary_color + vectorequiv SecondaryColor3uivEXT + version 1.1 + alias SecondaryColor3ui + +SecondaryColor3uivEXT(v) + return void + param v ColorUI in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4133 + alias SecondaryColor3uiv + +SecondaryColor3usEXT(red, green, blue) + return void + param red ColorUS in value + param green ColorUS in value + param blue ColorUS in value + category EXT_secondary_color + vectorequiv SecondaryColor3usvEXT + version 1.1 + alias SecondaryColor3us + +SecondaryColor3usvEXT(v) + return void + param v ColorUS in array [3] + category EXT_secondary_color + version 1.1 + glxropcode 4132 + alias SecondaryColor3usv + +SecondaryColorPointerEXT(size, type, stride, pointer) + return void + param size Int32 in value + param type ColorPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category EXT_secondary_color + dlflags notlistable + glxflags client-handcode server-handcode EXT + version 1.1 + extension + alias SecondaryColorPointer + +############################################################################### +# +# Extension #146 +# EXT_texture_env commands +# +############################################################################### + +# Dead extension - never implemented (removed from registry!) +# (none) +# newcategory: EXT_texture_env + +############################################################################### +# +# Extension #147 +# EXT_texture_perturb_normal commands +# +############################################################################### + +TextureNormalEXT(mode) + return void + param mode TextureNormalModeEXT in value + category EXT_texture_perturb_normal + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #148 +# EXT_multi_draw_arrays commands +# +############################################################################### + +# first and count are really 'in' +MultiDrawArraysEXT(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] + param primcount SizeI in value + category EXT_multi_draw_arrays + version 1.1 + glxropcode ? + alias MultiDrawArrays + +MultiDrawElementsEXT(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices VoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + category EXT_multi_draw_arrays + version 1.1 + glxropcode ? + alias MultiDrawElements + +############################################################################### +# +# Extension #149 +# EXT_fog_coord commands +# +############################################################################### + +FogCoordfEXT(coord) + return void + param coord CoordF in value + category EXT_fog_coord + vectorequiv FogCoordfvEXT + version 1.1 + alias FogCoordf + +FogCoordfvEXT(coord) + return void + param coord CoordF in array [1] + category EXT_fog_coord + version 1.1 + glxropcode 4124 + alias FogCoordfv + +FogCoorddEXT(coord) + return void + param coord CoordD in value + category EXT_fog_coord + vectorequiv FogCoorddvEXT + version 1.1 + alias FogCoordd + +FogCoorddvEXT(coord) + return void + param coord CoordD in array [1] + category EXT_fog_coord + version 1.1 + glxropcode 4125 + alias FogCoorddv + +FogCoordPointerEXT(type, stride, pointer) + return void + param type FogPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_fog_coord + dlflags notlistable + version 1.1 + glxflags client-handcode server-handcode EXT + alias FogCoordPointer + +############################################################################### +# +# Extension #150 - skipped +# Extension #151 - skipped +# Extension #152 - skipped +# Extension #153 - skipped +# Extension #154 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #155 +# REND_screen_coordinates commands +# +############################################################################### + +# (none) +newcategory: REND_screen_coordinates + +############################################################################### +# +# Extension #156 +# EXT_coordinate_frame commands +# +############################################################################### + +Tangent3bEXT(tx, ty, tz) + return void + param tx Int8 in value + param ty Int8 in value + param tz Int8 in value + category EXT_coordinate_frame + vectorequiv Tangent3bvEXT + version 1.1 + offset ? + +Tangent3bvEXT(v) + return void + param v Int8 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Tangent3dEXT(tx, ty, tz) + return void + param tx CoordD in value + param ty CoordD in value + param tz CoordD in value + category EXT_coordinate_frame + vectorequiv Tangent3dvEXT + version 1.1 + offset ? + +Tangent3dvEXT(v) + return void + param v CoordD in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Tangent3fEXT(tx, ty, tz) + return void + param tx CoordF in value + param ty CoordF in value + param tz CoordF in value + category EXT_coordinate_frame + vectorequiv Tangent3fvEXT + version 1.1 + offset ? + +Tangent3fvEXT(v) + return void + param v CoordF in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Tangent3iEXT(tx, ty, tz) + return void + param tx Int32 in value + param ty Int32 in value + param tz Int32 in value + category EXT_coordinate_frame + vectorequiv Tangent3ivEXT + version 1.1 + offset ? + +Tangent3ivEXT(v) + return void + param v Int32 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Tangent3sEXT(tx, ty, tz) + return void + param tx Int16 in value + param ty Int16 in value + param tz Int16 in value + category EXT_coordinate_frame + vectorequiv Tangent3svEXT + version 1.1 + offset ? + +Tangent3svEXT(v) + return void + param v Int16 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Binormal3bEXT(bx, by, bz) + return void + param bx Int8 in value + param by Int8 in value + param bz Int8 in value + category EXT_coordinate_frame + vectorequiv Binormal3bvEXT + version 1.1 + offset ? + +Binormal3bvEXT(v) + return void + param v Int8 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Binormal3dEXT(bx, by, bz) + return void + param bx CoordD in value + param by CoordD in value + param bz CoordD in value + category EXT_coordinate_frame + vectorequiv Binormal3dvEXT + version 1.1 + offset ? + +Binormal3dvEXT(v) + return void + param v CoordD in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Binormal3fEXT(bx, by, bz) + return void + param bx CoordF in value + param by CoordF in value + param bz CoordF in value + category EXT_coordinate_frame + vectorequiv Binormal3fvEXT + version 1.1 + offset ? + +Binormal3fvEXT(v) + return void + param v CoordF in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Binormal3iEXT(bx, by, bz) + return void + param bx Int32 in value + param by Int32 in value + param bz Int32 in value + category EXT_coordinate_frame + vectorequiv Binormal3ivEXT + version 1.1 + offset ? + +Binormal3ivEXT(v) + return void + param v Int32 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +Binormal3sEXT(bx, by, bz) + return void + param bx Int16 in value + param by Int16 in value + param bz Int16 in value + category EXT_coordinate_frame + vectorequiv Binormal3svEXT + version 1.1 + offset ? + +Binormal3svEXT(v) + return void + param v Int16 in array [3] + category EXT_coordinate_frame + version 1.1 + glxropcode ? + offset ? + +TangentPointerEXT(type, stride, pointer) + return void + param type TangentPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_coordinate_frame + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + offset ? + +BinormalPointerEXT(type, stride, pointer) + return void + param type BinormalPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_coordinate_frame + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.1 + offset ? + +############################################################################### +# +# Extension #157 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #158 +# EXT_texture_env_combine commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_combine + +############################################################################### +# +# Extension #159 +# APPLE_specular_vector commands +# +############################################################################### + +# (none) +newcategory: APPLE_specular_vector + +############################################################################### +# +# Extension #160 +# APPLE_transform_hint commands +# +############################################################################### + +# (none) +newcategory: APPLE_transform_hint + +############################################################################### +# +# Extension #161 +# SGIX_fog_scale commands +# +############################################################################### + +# (none) +newcategory: SGIX_fog_scale + +############################################################################### +# +# Extension #162 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #163 +# SUNX_constant_data commands +# +############################################################################### + +FinishTextureSUNX() + return void + category SUNX_constant_data + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #164 +# SUN_global_alpha commands +# +############################################################################### + +GlobalAlphaFactorbSUN(factor) + return void + param factor Int8 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactorsSUN(factor) + return void + param factor Int16 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactoriSUN(factor) + return void + param factor Int32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactorfSUN(factor) + return void + param factor Float32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactordSUN(factor) + return void + param factor Float64 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactorubSUN(factor) + return void + param factor UInt8 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactorusSUN(factor) + return void + param factor UInt16 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +GlobalAlphaFactoruiSUN(factor) + return void + param factor UInt32 in value + category SUN_global_alpha + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #165 +# SUN_triangle_list commands +# +############################################################################### + +ReplacementCodeuiSUN(code) + return void + param code UInt32 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeusSUN(code) + return void + param code UInt16 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeubSUN(code) + return void + param code UInt8 in value + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuivSUN(code) + return void + param code UInt32 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeusvSUN(code) + return void + param code UInt16 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeubvSUN(code) + return void + param code UInt8 in array [COMPSIZE()] + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +ReplacementCodePointerSUN(type, stride, pointer) + return void + param type ReplacementCodeTypeSUN in value + param stride SizeI in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + category SUN_triangle_list + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #166 +# SUN_vertex commands +# +############################################################################### + +Color4ubVertex2fSUN(r, g, b, a, x, y) + return void + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color4ubVertex2fvSUN(c, v) + return void + param c UInt8 in array [4] + param v Float32 in array [2] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color4ubVertex3fSUN(r, g, b, a, x, y, z) + return void + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color4ubVertex3fvSUN(c, v) + return void + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color3fVertex3fSUN(r, g, b, x, y, z) + return void + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color3fVertex3fvSUN(c, v) + return void + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Normal3fVertex3fSUN(nx, ny, nz, x, y, z) + return void + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Normal3fVertex3fvSUN(n, v) + return void + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color4fNormal3fVertex3fSUN(r, g, b, a, nx, ny, nz, x, y, z) + return void + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +Color4fNormal3fVertex3fvSUN(c, n, v) + return void + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fVertex3fSUN(s, t, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fVertex3fvSUN(tc, v) + return void + param tc Float32 in array [2] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord4fVertex4fSUN(s, t, p, q, x, y, z, w) + return void + param s Float32 in value + param t Float32 in value + param p Float32 in value + param q Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord4fVertex4fvSUN(tc, v) + return void + param tc Float32 in array [4] + param v Float32 in array [4] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor4ubVertex3fSUN(s, t, r, g, b, a, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor4ubVertex3fvSUN(tc, c, v) + return void + param tc Float32 in array [2] + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor3fVertex3fSUN(s, t, r, g, b, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor3fVertex3fvSUN(tc, c, v) + return void + param tc Float32 in array [2] + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fNormal3fVertex3fSUN(s, t, nx, ny, nz, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fNormal3fVertex3fvSUN(tc, n, v) + return void + param tc Float32 in array [2] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor4fNormal3fVertex3fSUN(s, t, r, g, b, a, nx, ny, nz, x, y, z) + return void + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord2fColor4fNormal3fVertex3fvSUN(tc, c, n, v) + return void + param tc Float32 in array [2] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord4fColor4fNormal3fVertex4fSUN(s, t, p, q, r, g, b, a, nx, ny, nz, x, y, z, w) + return void + param s Float32 in value + param t Float32 in value + param p Float32 in value + param q Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +TexCoord4fColor4fNormal3fVertex4fvSUN(tc, c, n, v) + return void + param tc Float32 in array [4] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [4] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiVertex3fSUN(rc, x, y, z) + return void + param rc ReplacementCodeSUN in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiVertex3fvSUN(rc, v) + return void + param rc ReplacementCodeSUN in array [1] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor4ubVertex3fSUN(rc, r, g, b, a, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r UInt8 in value + param g UInt8 in value + param b UInt8 in value + param a UInt8 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor4ubVertex3fvSUN(rc, c, v) + return void + param rc ReplacementCodeSUN in array [1] + param c UInt8 in array [4] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor3fVertex3fSUN(rc, r, g, b, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor3fVertex3fvSUN(rc, c, v) + return void + param rc ReplacementCodeSUN in array [1] + param c Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiNormal3fVertex3fSUN(rc, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiNormal3fVertex3fvSUN(rc, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor4fNormal3fVertex3fSUN(rc, r, g, b, a, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiColor4fNormal3fVertex3fvSUN(rc, c, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fVertex3fSUN(rc, s, t, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fVertex3fvSUN(rc, tc, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fNormal3fVertex3fSUN(rc, s, t, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fNormal3fVertex3fvSUN(rc, tc, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fSUN(rc, s, t, r, g, b, a, nx, ny, nz, x, y, z) + return void + param rc ReplacementCodeSUN in value + param s Float32 in value + param t Float32 in value + param r Float32 in value + param g Float32 in value + param b Float32 in value + param a Float32 in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +ReplacementCodeuiTexCoord2fColor4fNormal3fVertex3fvSUN(rc, tc, c, n, v) + return void + param rc ReplacementCodeSUN in array [1] + param tc Float32 in array [2] + param c Float32 in array [4] + param n Float32 in array [3] + param v Float32 in array [3] + category SUN_vertex + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #167 - WGL_EXT_display_color_table +# Extension #168 - WGL_EXT_extensions_string +# Extension #169 - WGL_EXT_make_current_read +# Extension #170 - WGL_EXT_pixel_format +# Extension #171 - WGL_EXT_pbuffer +# Extension #172 - WGL_EXT_swap_control +# +############################################################################### + +############################################################################### +# +# Extension #173 +# EXT_blend_func_separate commands (also INGR_blend_func_separate) +# +############################################################################### + +BlendFuncSeparateEXT(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category EXT_blend_func_separate + glxropcode 4134 + version 1.0 + extension + alias BlendFuncSeparate + +BlendFuncSeparateINGR(sfactorRGB, dfactorRGB, sfactorAlpha, dfactorAlpha) + return void + param sfactorRGB BlendFuncSeparateParameterEXT in value + param dfactorRGB BlendFuncSeparateParameterEXT in value + param sfactorAlpha BlendFuncSeparateParameterEXT in value + param dfactorAlpha BlendFuncSeparateParameterEXT in value + category INGR_blend_func_separate + glxropcode 4134 + version 1.0 + extension + alias BlendFuncSeparateEXT + +############################################################################### +# +# Extension #174 +# INGR_color_clamp commands +# +############################################################################### + +# (none) +newcategory: INGR_color_clamp + +############################################################################### +# +# Extension #175 +# INGR_interlace_read commands +# +############################################################################### + +# (none) +newcategory: INGR_interlace_read + +############################################################################### +# +# Extension #176 +# EXT_stencil_wrap commands +# +############################################################################### + +# (none) +newcategory: EXT_stencil_wrap + +############################################################################### +# +# Extension #177 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #178 +# EXT_422_pixels commands +# +############################################################################### + +# (none) +newcategory: EXT_422_pixels + +############################################################################### +# +# Extension #179 +# NV_texgen_reflection commands +# +############################################################################### + +# (none) +newcategory: NV_texgen_reflection + +############################################################################### +# +# Extension #??? +# @ EXT_texture_cube_map commands +# +############################################################################### + +# (none) + +############################################################################### +# +# Extension #180 - skipped +# Extension #181 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #182 +# SUN_convolution_border_modes commands +# +############################################################################### + +# (none) +newcategory: SUN_convolution_border_modes + +############################################################################### +# +# Extension #183 - GLX_SUN_get_transparent_index +# Extension #184 - skipped +# +############################################################################### + +############################################################################### +# +# Extension #185 +# EXT_texture_env_add commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_add + +############################################################################### +# +# Extension #186 +# EXT_texture_lod_bias commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_lod_bias + +############################################################################### +# +# Extension #187 +# EXT_texture_filter_anisotropic commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_filter_anisotropic + +############################################################################### +# +# Extension #188 +# EXT_vertex_weighting commands +# +############################################################################### + +# GLX stuff to be written +VertexWeightfEXT(weight) + return void + param weight Float32 in value + category EXT_vertex_weighting + vectorequiv VertexWeightfvEXT + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset 494 + +VertexWeightfvEXT(weight) + return void + param weight Float32 in array [1] + category EXT_vertex_weighting + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4135 + glxflags ignore + offset 495 + +VertexWeightPointerEXT(size, type, stride, pointer) + return void + param size SizeI in value + param type VertexWeightPointerTypeEXT in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(type/stride)] retained + category EXT_vertex_weighting + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags ignore + offset 496 + +############################################################################### +# +# Extension #189 +# NV_light_max_exponent commands +# +############################################################################### + +# (none) +newcategory: NV_light_max_exponent + +############################################################################### +# +# Extension #190 +# NV_vertex_array_range commands +# +############################################################################### + +FlushVertexArrayRangeNV() + return void + category NV_vertex_array_range + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags client-handcode server-handcode ignore + offset 497 + +VertexArrayRangeNV(length, pointer) + return void + param length SizeI in value + param pointer Void in array [COMPSIZE(length)] retained + category NV_vertex_array_range + version 1.1 + extension soft WINSOFT NV10 + dlflags notlistable + glxflags client-handcode server-handcode ignore + offset 498 + +############################################################################### +# +# Extension #191 +# NV_register_combiners commands +# +############################################################################### + +CombinerParameterfvNV(pname, params) + return void + param pname CombinerParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4137 + glxflags ignore + offset 499 + +CombinerParameterfNV(pname, param) + return void + param pname CombinerParameterNV in value + param param Float32 in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4136 + glxflags ignore + offset 500 + +CombinerParameterivNV(pname, params) + return void + param pname CombinerParameterNV in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4139 + glxflags ignore + offset 501 + +CombinerParameteriNV(pname, param) + return void + param pname CombinerParameterNV in value + param param Int32 in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4138 + glxflags ignore + offset 502 + +CombinerInputNV(stage, portion, variable, input, mapping, componentUsage) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param input CombinerRegisterNV in value + param mapping CombinerMappingNV in value + param componentUsage CombinerComponentUsageNV in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4140 + glxflags ignore + offset 503 + +CombinerOutputNV(stage, portion, abOutput, cdOutput, sumOutput, scale, bias, abDotProduct, cdDotProduct, muxSum) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param abOutput CombinerRegisterNV in value + param cdOutput CombinerRegisterNV in value + param sumOutput CombinerRegisterNV in value + param scale CombinerScaleNV in value + param bias CombinerBiasNV in value + param abDotProduct Boolean in value + param cdDotProduct Boolean in value + param muxSum Boolean in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4141 + glxflags ignore + offset 504 + +FinalCombinerInputNV(variable, input, mapping, componentUsage) + return void + param variable CombinerVariableNV in value + param input CombinerRegisterNV in value + param mapping CombinerMappingNV in value + param componentUsage CombinerComponentUsageNV in value + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxropcode 4142 + glxflags ignore + offset 505 + +GetCombinerInputParameterfvNV(stage, portion, variable, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1270 + glxflags ignore + offset 506 + +GetCombinerInputParameterivNV(stage, portion, variable, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1271 + glxflags ignore + offset 507 + +GetCombinerOutputParameterfvNV(stage, portion, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1272 + glxflags ignore + offset 508 + +GetCombinerOutputParameterivNV(stage, portion, pname, params) + return void + param stage CombinerStageNV in value + param portion CombinerPortionNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1273 + glxflags ignore + offset 509 + +GetFinalCombinerInputParameterfvNV(variable, pname, params) + return void + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1274 + glxflags ignore + offset 510 + +GetFinalCombinerInputParameterivNV(variable, pname, params) + return void + param variable CombinerVariableNV in value + param pname CombinerParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners + version 1.1 + extension soft WINSOFT NV10 + glxvendorpriv 1275 + glxflags ignore + offset 511 + +############################################################################### +# +# Extension #192 +# NV_fog_distance commands +# +############################################################################### + +# (none) +newcategory: NV_fog_distance + +############################################################################### +# +# Extension #193 +# NV_texgen_emboss commands +# +############################################################################### + +# (none) +newcategory: NV_texgen_emboss + +############################################################################### +# +# Extension #194 +# NV_blend_square commands +# +############################################################################### + +# (none) +newcategory: NV_blend_square + +############################################################################### +# +# Extension #195 +# NV_texture_env_combine4 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_env_combine4 + +############################################################################### +# +# Extension #196 +# MESA_resize_buffers commands +# +############################################################################### + +ResizeBuffersMESA() + return void + category MESA_resize_buffers + version 1.0 + glxropcode ? + offset 512 + +############################################################################### +# +# Extension #197 +# MESA_window_pos commands +# +# Note that the 2- and 3-component versions are now aliases of ARB +# entry points. +# +############################################################################### + +WindowPos2dMESA(x, y) + return void + param x CoordD in value + param y CoordD in value + category MESA_window_pos + vectorequiv WindowPos2dvMESA + version 1.0 + alias WindowPos2dARB + +WindowPos2dvMESA(v) + return void + param v CoordD in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos2dvARB + +WindowPos2fMESA(x, y) + return void + param x CoordF in value + param y CoordF in value + category MESA_window_pos + vectorequiv WindowPos2fvMESA + version 1.0 + alias WindowPos2fARB + +WindowPos2fvMESA(v) + return void + param v CoordF in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos2fvARB + +WindowPos2iMESA(x, y) + return void + param x CoordI in value + param y CoordI in value + category MESA_window_pos + vectorequiv WindowPos2ivMESA + version 1.0 + alias WindowPos2iARB + +WindowPos2ivMESA(v) + return void + param v CoordI in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos2ivARB + +WindowPos2sMESA(x, y) + return void + param x CoordS in value + param y CoordS in value + category MESA_window_pos + vectorequiv WindowPos2svMESA + version 1.0 + alias WindowPos2sARB + +WindowPos2svMESA(v) + return void + param v CoordS in array [2] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos2svARB + +WindowPos3dMESA(x, y, z) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + vectorequiv WindowPos3dvMESA + category MESA_window_pos + version 1.0 + alias WindowPos3dARB + +WindowPos3dvMESA(v) + return void + param v CoordD in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos3dvARB + +WindowPos3fMESA(x, y, z) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + category MESA_window_pos + vectorequiv WindowPos3fvMESA + version 1.0 + alias WindowPos3fARB + +WindowPos3fvMESA(v) + return void + param v CoordF in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos3fvARB + +WindowPos3iMESA(x, y, z) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + category MESA_window_pos + vectorequiv WindowPos3ivMESA + version 1.0 + alias WindowPos3iARB + +WindowPos3ivMESA(v) + return void + param v CoordI in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos3ivARB + +WindowPos3sMESA(x, y, z) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + category MESA_window_pos + vectorequiv WindowPos3svMESA + version 1.0 + alias WindowPos3sARB + +WindowPos3svMESA(v) + return void + param v CoordS in array [3] + category MESA_window_pos + version 1.0 + glxropcode ? + alias WindowPos3svARB + +WindowPos4dMESA(x, y, z, w) + return void + param x CoordD in value + param y CoordD in value + param z CoordD in value + param w CoordD in value + vectorequiv WindowPos4dvMESA + category MESA_window_pos + version 1.0 + offset 529 + +WindowPos4dvMESA(v) + return void + param v CoordD in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + offset 530 + +WindowPos4fMESA(x, y, z, w) + return void + param x CoordF in value + param y CoordF in value + param z CoordF in value + param w CoordF in value + category MESA_window_pos + vectorequiv WindowPos4fvMESA + version 1.0 + offset 531 + +WindowPos4fvMESA(v) + return void + param v CoordF in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + offset 532 + +WindowPos4iMESA(x, y, z, w) + return void + param x CoordI in value + param y CoordI in value + param z CoordI in value + param w CoordI in value + category MESA_window_pos + vectorequiv WindowPos4ivMESA + version 1.0 + offset 533 + +WindowPos4ivMESA(v) + return void + param v CoordI in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + offset 534 + +WindowPos4sMESA(x, y, z, w) + return void + param x CoordS in value + param y CoordS in value + param z CoordS in value + param w CoordS in value + category MESA_window_pos + vectorequiv WindowPos4svMESA + version 1.0 + offset 535 + +WindowPos4svMESA(v) + return void + param v CoordS in array [4] + category MESA_window_pos + version 1.0 + glxropcode ? + offset 536 + +############################################################################### +# +# Extension #198 +# EXT_texture_compression_s3tc commands +# +############################################################################### + +#@@ (none yet) + +############################################################################### +# +# Extension #199 +# IBM_cull_vertex commands +# +############################################################################### + +# (none) +newcategory: IBM_cull_vertex + +############################################################################### +# +# Extension #200 +# IBM_multimode_draw_arrays commands +# +############################################################################### + +MultiModeDrawArraysIBM(mode, first, count, primcount, modestride) + return void + param mode BeginMode in array [COMPSIZE(primcount)] + param first Int32 in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] + param primcount SizeI in value + param modestride Int32 in value + category IBM_multimode_draw_arrays + version 1.1 + glxropcode ? + offset 708 + + +MultiModeDrawElementsIBM(mode, count, type, indices, primcount, modestride) + return void + param mode BeginMode in array [COMPSIZE(primcount)] + param count SizeI in array [COMPSIZE(primcount)] + param type DrawElementsType in value + param indices ConstVoidPointer in array [COMPSIZE(primcount)] + param primcount SizeI in value + param modestride Int32 in value + category IBM_multimode_draw_arrays + version 1.1 + glxropcode ? + offset 709 + +############################################################################### +# +# Extension #201 +# IBM_vertex_array_lists commands +# +############################################################################### + +ColorPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type ColorPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +SecondaryColorPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type SecondaryColorPointerTypeIBM in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +EdgeFlagPointerListIBM(stride, pointer, ptrstride) + return void + param stride Int32 in value + param pointer BooleanPointer in array [COMPSIZE(stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +FogCoordPointerListIBM(type, stride, pointer, ptrstride) + return void + param type FogPointerTypeIBM in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +IndexPointerListIBM(type, stride, pointer, ptrstride) + return void + param type IndexPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +NormalPointerListIBM(type, stride, pointer, ptrstride) + return void + param type NormalPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +TexCoordPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type TexCoordPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +VertexPointerListIBM(size, type, stride, pointer, ptrstride) + return void + param size Int32 in value + param type VertexPointerType in value + param stride Int32 in value + param pointer VoidPointer in array [COMPSIZE(size/type/stride)] retained + param ptrstride Int32 in value + category IBM_vertex_array_lists + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #202 +# SGIX_subsample commands +# +############################################################################### + +# (none) +newcategory: SGIX_subsample + +############################################################################### +# +# Extension #203 +# SGIX_ycrcba commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcba + +############################################################################### +# +# Extension #204 +# SGIX_ycrcb_subsample commands +# +############################################################################### + +# (none) +newcategory: SGIX_ycrcb_subsample + +############################################################################### +# +# Extension #205 +# SGIX_depth_pass_instrument commands +# +############################################################################### + +# (none) +newcategory: SGIX_depth_pass_instrument + +############################################################################### +# +# Extension #206 +# 3DFX_texture_compression_FXT1 commands +# +############################################################################### + +# (none) +newcategory: 3DFX_texture_compression_FXT1 + +############################################################################### +# +# Extension #207 +# 3DFX_multisample commands +# +############################################################################### + +# (none) +newcategory: 3DFX_multisample + +############################################################################### +# +# Extension #208 +# 3DFX_tbuffer commands +# +############################################################################### + +TbufferMask3DFX(mask) + return void + param mask UInt32 in value + category 3DFX_tbuffer + version 1.2 + glxropcode ? + offset 553 + +############################################################################### +# +# Extension #209 +# EXT_multisample commands +# +############################################################################### + +SampleMaskEXT(value, invert) + return void + param value ClampedFloat32 in value + param invert Boolean in value + category EXT_multisample + version 1.0 + glxropcode ? + extension + offset 446 + +SamplePatternEXT(pattern) + return void + param pattern SamplePatternEXT in value + category EXT_multisample + version 1.0 + glxropcode ? + glxflags + extension + offset 447 + +############################################################################### +# +# Extension #210 +# SGIX_vertex_preclip commands +# +############################################################################### + +# (none) +newcategory: SGIX_vertex_preclip + +############################################################################### +# +# Extension #211 +# SGIX_convolution_accuracy commands +# +############################################################################### + +# (none) +newcategory: SGIX_convolution_accuracy + +############################################################################### +# +# Extension #212 +# SGIX_resample commands +# +############################################################################### + +# (none) +newcategory: SGIX_resample + +############################################################################### +# +# Extension #213 +# SGIS_point_line_texgen commands +# +############################################################################### + +# (none) +newcategory: SGIS_point_line_texgen + +############################################################################### +# +# Extension #214 +# SGIS_texture_color_mask commands +# +############################################################################### + +TextureColorMaskSGIS(red, green, blue, alpha) + return void + param red Boolean in value + param green Boolean in value + param blue Boolean in value + param alpha Boolean in value + category SGIS_texture_color_mask + version 1.1 + glxropcode 2082 + extension + offset ? + +############################################################################### +# +# Extension #215 - GLX_MESA_copy_sub_buffer +# Extension #216 - GLX_MESA_pixmap_colormap +# Extension #217 - GLX_MESA_release_buffers +# Extension #218 - GLX_MESA_set_3dfx_mode +# +############################################################################### + +############################################################################### +# +# Extension #219 +# SGIX_igloo_interface commands +# +############################################################################### + +IglooInterfaceSGIX(pname, params) + return void + dlflags notlistable + param pname IglooFunctionSelectSGIX in value + param params IglooParameterSGIX in array [COMPSIZE(pname)] + category SGIX_igloo_interface + version 1.0 + glxflags SGI ignore + extension + glxropcode 200 + offset ? + +############################################################################### +# +# Extension #220 +# EXT_texture_env_dot3 commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_env_dot3 + +############################################################################### +# +# Extension #221 +# ATI_texture_mirror_once commands +# +############################################################################### +# (none) +newcategory: ATI_texture_mirror_once + +############################################################################### +# +# Extension #222 +# NV_fence commands +# +############################################################################### + +DeleteFencesNV(n, fences) + return void + param n SizeI in value + param fences FenceNV in array [n] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1276 + glxflags ignore + offset 647 + +GenFencesNV(n, fences) + return void + param n SizeI in value + param fences FenceNV out array [n] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1277 + glxflags ignore + offset 648 + +IsFenceNV(fence) + return Boolean + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1278 + glxflags ignore + offset 649 + +TestFenceNV(fence) + return Boolean + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1279 + glxflags ignore + offset 650 + +GetFenceivNV(fence, pname, params) + return void + param fence FenceNV in value + param pname FenceParameterNameNV in value + param params Int32 out array [COMPSIZE(pname)] + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1280 + glxflags ignore + offset 651 + +FinishFenceNV(fence) + return void + param fence FenceNV in value + category NV_fence + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1312 + glxflags ignore + offset 652 + +SetFenceNV(fence, condition) + return void + param fence FenceNV in value + param condition FenceConditionNV in value + category NV_fence + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + offset 653 + +############################################################################### +# +# Extension #225 +# NV_evaluators commands +# +############################################################################### + +MapControlPointsNV(target, index, type, ustride, vstride, uorder, vorder, packed, points) + return void + param target EvalTargetNV in value + param index UInt32 in value + param type MapTypeNV in value + param ustride SizeI in value + param vstride SizeI in value + param uorder CheckedInt32 in value + param vorder CheckedInt32 in value + param packed Boolean in value + param points Void in array [COMPSIZE(target/uorder/vorder)] + category NV_evaluators + dlflags handcode + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +MapParameterivNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params CheckedInt32 in array [COMPSIZE(target/pname)] + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +MapParameterfvNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(target/pname)] + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +GetMapControlPointsNV(target, index, type, ustride, vstride, packed, points) + return void + param target EvalTargetNV in value + param index UInt32 in value + param type MapTypeNV in value + param ustride SizeI in value + param vstride SizeI in value + param packed Boolean in value + param points Void out array [COMPSIZE(target)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +GetMapParameterivNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params Int32 out array [COMPSIZE(target/pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +GetMapParameterfvNV(target, pname, params) + return void + param target EvalTargetNV in value + param pname MapParameterNV in value + param params Float32 out array [COMPSIZE(target/pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +GetMapAttribParameterivNV(target, index, pname, params) + return void + param target EvalTargetNV in value + param index UInt32 in value + param pname MapAttribParameterNV in value + param params Int32 out array [COMPSIZE(pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +GetMapAttribParameterfvNV(target, index, pname, params) + return void + param target EvalTargetNV in value + param index UInt32 in value + param pname MapAttribParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + category NV_evaluators + dlflags notlistable + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +EvalMapsNV(target, mode) + return void + param target EvalTargetNV in value + param mode EvalMapsModeNV in value + category NV_evaluators + version 1.1 + extension soft WINSOFT NV10 + glxflags ignore + offset ? + +############################################################################### +# +# Extension #226 +# NV_packed_depth_stencil commands +# +############################################################################### + +# (none) +newcategory: NV_packed_depth_stencil + +############################################################################### +# +# Extension #227 +# NV_register_combiners2 commands +# +############################################################################### + +CombinerStageParameterfvNV(stage, pname, params) + return void + param stage CombinerStageNV in value + param pname CombinerParameterNV in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category NV_register_combiners2 + version 1.1 + extension + glxflags ignore + offset ? + +GetCombinerStageParameterfvNV(stage, pname, params) + return void + param stage CombinerStageNV in value + param pname CombinerParameterNV in value + param params Float32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_register_combiners2 + version 1.1 + extension + glxflags ignore + offset ? + +############################################################################### +# +# Extension #228 +# NV_texture_compression_vtc commands +# +############################################################################### + +# (none) +newcategory: NV_texture_compression_vtc + +############################################################################### +# +# Extension #229 +# NV_texture_rectangle commands +# +############################################################################### + +# (none) +newcategory: NV_texture_rectangle + +############################################################################### +# +# Extension #230 +# NV_texture_shader commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader + +############################################################################### +# +# Extension #231 +# NV_texture_shader2 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader2 + +############################################################################### +# +# Extension #232 +# NV_vertex_array_range2 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_array_range2 + +############################################################################### +# +# Extension #233 +# NV_vertex_program commands +# +############################################################################### + +AreProgramsResidentNV(n, programs, residences) + return Boolean + param n SizeI in value + param programs UInt32 in array [n] + param residences Boolean out array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1293 + offset 578 + +BindProgramNV(target, id) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4180 + alias BindProgramARB + +DeleteProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1294 + alias DeleteProgramsARB + +ExecuteProgramNV(target, id, params) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + param params Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxropcode 4181 + offset 581 + +GenProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 out array [n] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1295 + alias GenProgramsARB + +GetProgramParameterdvNV(target, index, pname, params) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float64 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1297 + offset 583 + +GetProgramParameterfvNV(target, index, pname, params) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float32 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1296 + offset 584 + +# GetProgramParameterSigneddvNV(target, index, pname, params) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param pname VertexAttribEnumNV in value +# param params Float64 out array [4] +# category NV_vertex_program1_1_dcc +# dlflags notlistable +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? +# +# GetProgramParameterSignedfvNV(target, index, pname, params) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param pname VertexAttribEnumNV in value +# param params Float32 out array [4] +# category NV_vertex_program1_1_dcc +# dlflags notlistable +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? + +GetProgramivNV(id, pname, params) + return void + param id UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [4] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1298 + offset 585 + +GetProgramStringNV(id, pname, program) + return void + param id UInt32 in value + param pname VertexAttribEnumNV in value + param program ProgramCharacterNV out array [COMPSIZE(id/pname)] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1299 + offset 586 + +GetTrackMatrixivNV(target, address, pname, params) + return void + param target VertexAttribEnumNV in value + param address UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + glxvendorpriv 1300 + offset 587 + +GetVertexAttribdvNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float64 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1301 + alias GetVertexAttribdv + +GetVertexAttribfvNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Float32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1302 + alias GetVertexAttribfv + +GetVertexAttribivNV(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param params Int32 out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1303 + alias GetVertexAttribiv + +GetVertexAttribPointervNV(index, pname, pointer) + return void + param index UInt32 in value + param pname VertexAttribEnumNV in value + param pointer VoidPointer out array [1] + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + alias GetVertexAttribPointerv + +IsProgramNV(id) + return Boolean + param id UInt32 in value + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxvendorpriv 1304 + alias IsProgram + +LoadProgramNV(target, id, len, program) + return void + param target VertexAttribEnumNV in value + param id UInt32 in value + param len SizeI in value + param program UInt8 in array [len] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4183 + offset 593 + +ProgramParameter4dNV(target, index, x, y, z, w) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv ProgramParameter4dvNV + extension soft WINSOFT NV10 + offset 594 + +ProgramParameter4dvNV(target, index, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param v Float64 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4185 + offset 595 + +ProgramParameter4fNV(target, index, x, y, z, w) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv ProgramParameter4fvNV + extension soft WINSOFT NV10 + offset 596 + +ProgramParameter4fvNV(target, index, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param v Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4184 + offset 597 + +#??? 'count' was SizeI in the latest NVIDIA gl.spec, but UInt32 in the +#??? extension specification in the registry. +ProgramParameters4dvNV(target, index, count, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4187 + offset 598 + +ProgramParameters4fvNV(target, index, count, v) + return void + param target VertexAttribEnumNV in value + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4186 + offset 599 + +# ProgramParameterSigned4dNV(target, index, x, y, z, w) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param x Float64 in value +# param y Float64 in value +# param z Float64 in value +# param w Float64 in value +# category NV_vertex_program1_1_dcc +# version 1.2 +# vectorequiv ProgramParameterSigned4dvNV +# extension soft WINSOFT NV20 +# offset ? +# +# ProgramParameterSigned4dvNV(target, index, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param v Float64 in array [4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? +# +# ProgramParameterSigned4fNV(target, index, x, y, z, w) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param x Float32 in value +# param y Float32 in value +# param z Float32 in value +# param w Float32 in value +# category NV_vertex_program1_1_dcc +# version 1.2 +# vectorequiv ProgramParameterSigned4fvNV +# extension soft WINSOFT NV20 +# offset ? +# +# ProgramParameterSigned4fvNV(target, index, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param v Float32 in array [4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? +# +# ProgramParametersSigned4dvNV(target, index, count, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param count SizeI in value +# param v Float64 in array [count*4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? +# +# ProgramParametersSigned4fvNV(target, index, count, v) +# return void +# param target VertexAttribEnumNV in value +# param index Int32 in value +# param count SizeI in value +# param v Float32 in array [count*4] +# category NV_vertex_program1_1_dcc +# version 1.2 +# extension soft WINSOFT NV20 +# glxflags ignore +# offset ? + +RequestResidentProgramsNV(n, programs) + return void + param n SizeI in value + param programs UInt32 in array [n] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4182 + offset 600 + +TrackMatrixNV(target, address, matrix, transform) + return void + param target VertexAttribEnumNV in value + param address UInt32 in value + param matrix VertexAttribEnumNV in value + param transform VertexAttribEnumNV in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4188 + offset 601 + +VertexAttribPointerNV(index, fsize, type, stride, pointer) + return void + param index UInt32 in value + param fsize Int32 in value + param type VertexAttribEnumNV in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(fsize/type/stride)] retained + category NV_vertex_program + dlflags notlistable + version 1.2 + extension soft WINSOFT NV10 + glxflags ignore + offset 602 + +VertexAttrib1dNV(index, x) + return void + param index UInt32 in value + param x Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1dvNV + extension soft WINSOFT NV10 + alias VertexAttrib1d + +VertexAttrib1dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4197 + alias VertexAttrib1dv + +VertexAttrib1fNV(index, x) + return void + param index UInt32 in value + param x Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1fvNV + extension soft WINSOFT NV10 + alias VertexAttrib1f + +VertexAttrib1fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4193 + alias VertexAttrib1fv + +VertexAttrib1sNV(index, x) + return void + param index UInt32 in value + param x Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib1svNV + extension soft WINSOFT NV10 + alias VertexAttrib1s + +VertexAttrib1svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [1] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4189 + alias VertexAttrib1sv + +VertexAttrib2dNV(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2dvNV + extension soft WINSOFT NV10 + alias VertexAttrib2d + +VertexAttrib2dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4198 + alias VertexAttrib2dv + +VertexAttrib2fNV(index, x, y) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2fvNV + extension soft WINSOFT NV10 + alias VertexAttrib2f + +VertexAttrib2fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4194 + alias VertexAttrib2fv + +VertexAttrib2sNV(index, x, y) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib2svNV + extension soft WINSOFT NV10 + alias VertexAttrib2s + +VertexAttrib2svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [2] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4190 + alias VertexAttrib2sv + +VertexAttrib3dNV(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3dvNV + extension soft WINSOFT NV10 + alias VertexAttrib3d + +VertexAttrib3dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4199 + alias VertexAttrib3dv + +VertexAttrib3fNV(index, x, y, z) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3fvNV + extension soft WINSOFT NV10 + alias VertexAttrib3f + +VertexAttrib3fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4195 + alias VertexAttrib3fv + +VertexAttrib3sNV(index, x, y, z) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib3svNV + extension soft WINSOFT NV10 + alias VertexAttrib3s + +VertexAttrib3svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [3] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4191 + alias VertexAttrib3sv + +VertexAttrib4dNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4dvNV + extension soft WINSOFT NV10 + alias VertexAttrib4d + +VertexAttrib4dvNV(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4200 + alias VertexAttrib4dv + +VertexAttrib4fNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4fvNV + extension soft WINSOFT NV10 + alias VertexAttrib4f + +VertexAttrib4fvNV(index, v) + return void + param index UInt32 in value + param v Float32 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4196 + alias VertexAttrib4fv + +VertexAttrib4sNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category NV_vertex_program + version 1.2 + vectorequiv VertexAttrib4svNV + extension soft WINSOFT NV10 + alias VertexAttrib4s + +VertexAttrib4svNV(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4192 + alias VertexAttrib4sv + +VertexAttrib4ubNV(index, x, y, z, w) + return void + param index UInt32 in value + param x ColorUB in value + param y ColorUB in value + param z ColorUB in value + param w ColorUB in value + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + vectorequiv VertexAttrib4ubvNV + alias VertexAttrib4Nub + +VertexAttrib4ubvNV(index, v) + return void + param index UInt32 in value + param v ColorUB in array [4] + category NV_vertex_program + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4201 + alias VertexAttrib4Nubv + +VertexAttribs1dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4210 + offset 629 + +VertexAttribs1fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4206 + offset 630 + +VertexAttribs1svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4202 + offset 631 + +VertexAttribs2dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4211 + offset 632 + +VertexAttribs2fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4207 + offset 633 + +VertexAttribs2svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*2] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4203 + offset 634 + +VertexAttribs3dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4212 + offset 635 + +VertexAttribs3fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4208 + offset 636 + +VertexAttribs3svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*3] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4204 + offset 637 + +VertexAttribs4dvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float64 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4213 + offset 638 + +VertexAttribs4fvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Float32 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4209 + offset 639 + +VertexAttribs4svNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v Int16 in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4205 + offset 640 + +VertexAttribs4ubvNV(index, count, v) + return void + param index UInt32 in value + param count SizeI in value + param v ColorUB in array [count*4] + category NV_vertex_program + dlflags handcode + version 1.2 + extension soft WINSOFT NV10 + glxropcode 4214 + offset 641 + + +############################################################################### +# +# Extension #234 - GLX_SGIX_visual_select_group +# +############################################################################### + +############################################################################### +# +# Extension #235 +# SGIX_texture_coordinate_clamp commands +# +############################################################################### + +# (none) +newcategory: SGIX_texture_coordinate_clamp + +############################################################################### +# +# Extension #236 +# SGIX_scalebias_hint commands +# +############################################################################### + +# (none) +newcategory: SGIX_scalebias_hint + +############################################################################### +# +# Extension #237 - GLX_OML_swap_method commands +# Extension #238 - GLX_OML_sync_control commands +# +############################################################################### + +############################################################################### +# +# Extension #239 +# OML_interlace commands +# +############################################################################### + +# (none) +newcategory: OML_interlace + +############################################################################### +# +# Extension #240 +# OML_subsample commands +# +############################################################################### + +# (none) +newcategory: OML_subsample + +############################################################################### +# +# Extension #241 +# OML_resample commands +# +############################################################################### + +# (none) +newcategory: OML_resample + +############################################################################### +# +# Extension #242 - WGL_OML_sync_control commands +# +############################################################################### + +############################################################################### +# +# Extension #243 +# NV_copy_depth_to_color commands +# +############################################################################### + +# (none) +newcategory: NV_copy_depth_to_color + +############################################################################### +# +# Extension #244 +# ATI_envmap_bumpmap commands +# +############################################################################### + +TexBumpParameterivATI(pname, param) + return void + param pname TexBumpParameterATI in value + param param Int32 in array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexBumpParameterfvATI(pname, param) + return void + param pname TexBumpParameterATI in value + param param Float32 in array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetTexBumpParameterivATI(pname, param) + return void + param pname GetTexBumpParameterATI in value + param param Int32 out array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetTexBumpParameterfvATI(pname, param) + return void + param pname GetTexBumpParameterATI in value + param param Float32 out array [COMPSIZE(pname)] + category ATI_envmap_bumpmap + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #245 +# ATI_fragment_shader commands +# +############################################################################### + +GenFragmentShadersATI(range) + return UInt32 + param range UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindFragmentShaderATI(id) + return void + param id UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteFragmentShaderATI(id) + return void + param id UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginFragmentShaderATI() + return void + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndFragmentShaderATI() + return void + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PassTexCoordATI(dst, coord, swizzle) + return void + param dst UInt32 in value + param coord UInt32 in value + param swizzle SwizzleOpATI in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SampleMapATI(dst, interp, swizzle) + return void + param dst UInt32 in value + param interp UInt32 in value + param swizzle SwizzleOpATI in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorFragmentOp1ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorFragmentOp2ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorFragmentOp3ATI(op, dst, dstMask, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMask UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + param arg3 UInt32 in value + param arg3Rep UInt32 in value + param arg3Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +AlphaFragmentOp1ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +AlphaFragmentOp2ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +AlphaFragmentOp3ATI(op, dst, dstMod, arg1, arg1Rep, arg1Mod, arg2, arg2Rep, arg2Mod, arg3, arg3Rep, arg3Mod) + return void + param op FragmentOpATI in value + param dst UInt32 in value + param dstMod UInt32 in value + param arg1 UInt32 in value + param arg1Rep UInt32 in value + param arg1Mod UInt32 in value + param arg2 UInt32 in value + param arg2Rep UInt32 in value + param arg2Mod UInt32 in value + param arg3 UInt32 in value + param arg3Rep UInt32 in value + param arg3Mod UInt32 in value + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SetFragmentShaderConstantATI(dst, value) + return void + param dst UInt32 in value + param value ConstFloat32 in array [4] + category ATI_fragment_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #246 +# ATI_pn_triangles commands +# +############################################################################### + +PNTrianglesiATI(pname, param) + return void + param pname PNTrianglesPNameATI in value + param param Int32 in value + category ATI_pn_triangles + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PNTrianglesfATI(pname, param) + return void + param pname PNTrianglesPNameATI in value + param param Float32 in value + category ATI_pn_triangles + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #247 +# ATI_vertex_array_object commands +# +############################################################################### + +NewObjectBufferATI(size, pointer, usage) + return UInt32 + param size SizeI in value + param pointer ConstVoid in array [size] + param usage ArrayObjectUsageATI in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsObjectBufferATI(buffer) + return Boolean + param buffer UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UpdateObjectBufferATI(buffer, offset, size, pointer, preserve) + return void + param buffer UInt32 in value + param offset UInt32 in value + param size SizeI in value + param pointer ConstVoid in array [size] + param preserve PreserveModeATI in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetObjectBufferfvATI(buffer, pname, params) + return void + param buffer UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetObjectBufferivATI(buffer, pname, params) + return void + param buffer UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +FreeObjectBufferATI(buffer) + return void + param buffer UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ArrayObjectATI(array, size, type, stride, buffer, offset) + return void + param array EnableCap in value + param size Int32 in value + param type ScalarType in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetArrayObjectfvATI(array, pname, params) + return void + param array EnableCap in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetArrayObjectivATI(array, pname, params) + return void + param array EnableCap in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +VariantArrayObjectATI(id, type, stride, buffer, offset) + return void + param id UInt32 in value + param type ScalarType in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVariantArrayObjectfvATI(id, pname, params) + return void + param id UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVariantArrayObjectivATI(id, pname, params) + return void + param id UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [1] + category ATI_vertex_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #248 +# EXT_vertex_shader commands +# +############################################################################### + +BeginVertexShaderEXT() + return void + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndVertexShaderEXT() + return void + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindVertexShaderEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenVertexShadersEXT(range) + return UInt32 + param range UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteVertexShaderEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderOp1EXT(op, res, arg1) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderOp2EXT(op, res, arg1, arg2) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + param arg2 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ShaderOp3EXT(op, res, arg1, arg2, arg3) + return void + param op VertexShaderOpEXT in value + param res UInt32 in value + param arg1 UInt32 in value + param arg2 UInt32 in value + param arg3 UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SwizzleEXT(res, in, outX, outY, outZ, outW) + return void + param res UInt32 in value + param in UInt32 in value + param outX VertexShaderCoordOutEXT in value + param outY VertexShaderCoordOutEXT in value + param outZ VertexShaderCoordOutEXT in value + param outW VertexShaderCoordOutEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +WriteMaskEXT(res, in, outX, outY, outZ, outW) + return void + param res UInt32 in value + param in UInt32 in value + param outX VertexShaderWriteMaskEXT in value + param outY VertexShaderWriteMaskEXT in value + param outZ VertexShaderWriteMaskEXT in value + param outW VertexShaderWriteMaskEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +InsertComponentEXT(res, src, num) + return void + param res UInt32 in value + param src UInt32 in value + param num UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ExtractComponentEXT(res, src, num) + return void + param res UInt32 in value + param src UInt32 in value + param num UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GenSymbolsEXT(datatype, storagetype, range, components) + return UInt32 + param datatype DataTypeEXT in value + param storagetype VertexShaderStorageTypeEXT in value + param range ParameterRangeEXT in value + param components UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SetInvariantEXT(id, type, addr) + return void + param id UInt32 in value + param type ScalarType in value + param addr Void in array [COMPSIZE(id/type)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SetLocalConstantEXT(id, type, addr) + return void + param id UInt32 in value + param type ScalarType in value + param addr Void in array [COMPSIZE(id/type)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantbvEXT(id, addr) + return void + param id UInt32 in value + param addr Int8 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantsvEXT(id, addr) + return void + param id UInt32 in value + param addr Int16 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantivEXT(id, addr) + return void + param id UInt32 in value + param addr Int32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantfvEXT(id, addr) + return void + param id UInt32 in value + param addr Float32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantdvEXT(id, addr) + return void + param id UInt32 in value + param addr Float64 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantubvEXT(id, addr) + return void + param id UInt32 in value + param addr UInt8 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantusvEXT(id, addr) + return void + param id UInt32 in value + param addr UInt16 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantuivEXT(id, addr) + return void + param id UInt32 in value + param addr UInt32 in array [COMPSIZE(id)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VariantPointerEXT(id, type, stride, addr) + return void + param id UInt32 in value + param type ScalarType in value + param stride UInt32 in value + param addr Void in array [COMPSIZE(id/type/stride)] + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EnableVariantClientStateEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DisableVariantClientStateEXT(id) + return void + param id UInt32 in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindLightParameterEXT(light, value) + return UInt32 + param light LightName in value + param value LightParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindMaterialParameterEXT(face, value) + return UInt32 + param face MaterialFace in value + param value MaterialParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindTexGenParameterEXT(unit, coord, value) + return UInt32 + param unit TextureUnit in value + param coord TextureCoordName in value + param value TextureGenParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindTextureUnitParameterEXT(unit, value) + return UInt32 + param unit TextureUnit in value + param value VertexShaderTextureUnitParameter in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindParameterEXT(value) + return UInt32 + param value VertexShaderParameterEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsVariantEnabledEXT(id, cap) + return Boolean + param id UInt32 in value + param cap VariantCapEXT in value + category EXT_vertex_shader + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVariantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVariantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVariantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVariantPointervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data VoidPointer out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetInvariantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetInvariantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetInvariantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetLocalConstantBooleanvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Boolean out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetLocalConstantIntegervEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Int32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetLocalConstantFloatvEXT(id, value, data) + return void + param id UInt32 in value + param value GetVariantValueEXT in value + param data Float32 out array [COMPSIZE(id)] + category EXT_vertex_shader + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #249 +# ATI_vertex_streams commands +# +############################################################################### + +VertexStream1sATI(stream, x) + return void + param stream VertexStreamATI in value + param x Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1iATI(stream, x) + return void + param stream VertexStreamATI in value + param x Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1fATI(stream, x) + return void + param stream VertexStreamATI in value + param x Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1dATI(stream, x) + return void + param stream VertexStreamATI in value + param x Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream1dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [1] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2sATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2iATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2fATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2dATI(stream, x, y) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream2dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [2] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3sATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3iATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3fATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3dATI(stream, x, y, z) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream3dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4sATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Int16 in value + param y Int16 in value + param z Int16 in value + param w Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4iATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4fATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4dATI(stream, x, y, z, w) + return void + param stream VertexStreamATI in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexStream4dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [4] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3bATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int8 in value + param ny Int8 in value + param nz Int8 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3bvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int8 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3sATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int16 in value + param ny Int16 in value + param nz Int16 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3svATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int16 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3iATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Int32 in value + param ny Int32 in value + param nz Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3ivATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Int32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3fATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Float32 in value + param ny Float32 in value + param nz Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3fvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float32 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3dATI(stream, nx, ny, nz) + return void + param stream VertexStreamATI in value + param nx Float64 in value + param ny Float64 in value + param nz Float64 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalStream3dvATI(stream, coords) + return void + param stream VertexStreamATI in value + param coords Float64 in array [3] + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ClientActiveVertexStreamATI(stream) + return void + param stream VertexStreamATI in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexBlendEnviATI(pname, param) + return void + param pname VertexStreamATI in value + param param Int32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexBlendEnvfATI(pname, param) + return void + param pname VertexStreamATI in value + param param Float32 in value + category ATI_vertex_streams + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #250 - WGL_I3D_digital_video_control +# Extension #251 - WGL_I3D_gamma +# Extension #252 - WGL_I3D_genlock +# Extension #253 - WGL_I3D_image_buffer +# Extension #254 - WGL_I3D_swap_frame_lock +# Extension #255 - WGL_I3D_swap_frame_usage +# +############################################################################### + +############################################################################### +# +# Extension #256 +# ATI_element_array commands +# +############################################################################### + +ElementPointerATI(type, pointer) + return void + param type ElementPointerTypeATI in value + param pointer Void in array [COMPSIZE(type)] retained + category ATI_element_array + dlflags notlistable + glxflags client-handcode client-intercept server-handcode + version 1.2 + offset ? + +DrawElementArrayATI(mode, count) + return void + param mode BeginMode in value + param count SizeI in value + category ATI_element_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + offset ? + +DrawRangeElementArrayATI(mode, start, end, count) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param count SizeI in value + category ATI_element_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.2 + offset ? + +############################################################################### +# +# Extension #257 +# SUN_mesh_array commands +# +############################################################################### + +DrawMeshArraysSUN(mode, first, count, width) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + param width SizeI in value + category SUN_mesh_array + dlflags handcode + glxflags client-handcode client-intercept server-handcode + version 1.1 + glxropcode ? + offset ? + +############################################################################### +# +# Extension #258 +# SUN_slice_accum commands +# +############################################################################### + +# (none) +newcategory: SUN_slice_accum + +############################################################################### +# +# Extension #259 +# NV_multisample_filter_hint commands +# +############################################################################### + +# (none) +newcategory: NV_multisample_filter_hint + +############################################################################### +# +# Extension #260 +# NV_depth_clamp commands +# +############################################################################### + +# (none) +newcategory: NV_depth_clamp + +############################################################################### +# +# Extension #261 +# NV_occlusion_query commands +# +############################################################################### + +GenOcclusionQueriesNV(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +DeleteOcclusionQueriesNV(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +IsOcclusionQueryNV(id) + return Boolean + param id UInt32 in value + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +BeginOcclusionQueryNV(id) + return void + param id UInt32 in value + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +EndOcclusionQueryNV() + return void + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +GetOcclusionQueryivNV(id, pname, params) + return void + param id UInt32 in value + param pname OcclusionQueryParameterNameNV in value + param params Int32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +GetOcclusionQueryuivNV(id, pname, params) + return void + param id UInt32 in value + param pname OcclusionQueryParameterNameNV in value + param params UInt32 out array [COMPSIZE(pname)] + dlflags notlistable + category NV_occlusion_query + version 1.2 + extension soft WINSOFT NV20 + glxflags ignore + +############################################################################### +# +# Extension #262 +# NV_point_sprite commands +# +############################################################################### + +PointParameteriNV(pname, param) + return void + param pname PointParameterNameARB in value + param param Int32 in value + category NV_point_sprite + version 1.2 + extension soft WINSOFT NV20 + glxropcode 4221 + alias PointParameteri + +PointParameterivNV(pname, params) + return void + param pname PointParameterNameARB in value + param params Int32 in array [COMPSIZE(pname)] + category NV_point_sprite + version 1.2 + extension soft WINSOFT NV20 + glxropcode 4222 + alias PointParameteriv + +############################################################################### +# +# Extension #263 - WGL_NV_render_depth_texture +# Extension #264 - WGL_NV_render_texture_rectangle +# +############################################################################### + +############################################################################### +# +# Extension #265 +# NV_texture_shader3 commands +# +############################################################################### + +# (none) +newcategory: NV_texture_shader3 + +############################################################################### +# +# Extension #266 +# NV_vertex_program1_1 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program1_1 + +############################################################################### +# +# Extension #267 +# EXT_shadow_funcs commands +# +############################################################################### + +# (none) +newcategory: EXT_shadow_funcs + +############################################################################### +# +# Extension #268 +# EXT_stencil_two_side commands +# +############################################################################### + +ActiveStencilFaceEXT(face) + return void + param face StencilFaceDirection in value + category EXT_stencil_two_side + version 1.3 + glxropcode 4220 + offset 646 + +############################################################################### +# +# Extension #269 +# ATI_text_fragment_shader commands +# +############################################################################### + +# Uses ARB_vertex_program entry points +newcategory: ATI_text_fragment_shader + +############################################################################### +# +# Extension #270 +# APPLE_client_storage commands +# +############################################################################### + +# (none) +newcategory: APPLE_client_storage + +############################################################################### +# +# Extension #271 +# APPLE_element_array commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #256 ATI_element_array +ElementPointerAPPLE(type, pointer) + return void + param type ElementPointerTypeATI in value + param pointer Void in array [type] + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawElementArrayAPPLE(mode, first, count) + return void + param mode BeginMode in value + param first Int32 in value + param count SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DrawRangeElementArrayAPPLE(mode, start, end, first, count) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param first Int32 in value + param count SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiDrawElementArrayAPPLE(mode, first, count, primcount) + return void + param mode BeginMode in value + param first Int32 in array [primcount] + param count SizeI in array [primcount] + param primcount SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiDrawRangeElementArrayAPPLE(mode, start, end, first, count, primcount) + return void + param mode BeginMode in value + param start UInt32 in value + param end UInt32 in value + param first Int32 in array [primcount] + param count SizeI in array [primcount] + param primcount SizeI in value + category APPLE_element_array + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #272 +# APPLE_fence commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #222 NV_fence +GenFencesAPPLE(n, fences) + return void + param n SizeI in value + param fences FenceNV out array [n] + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteFencesAPPLE(n, fences) + return void + param n SizeI in value + param fences FenceNV in array [n] + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SetFenceAPPLE(fence) + return void + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsFenceAPPLE(fence) + return Boolean + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TestFenceAPPLE(fence) + return Boolean + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FinishFenceAPPLE(fence) + return void + param fence FenceNV in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TestObjectAPPLE(object, name) + return Boolean + param object ObjectTypeAPPLE in value + param name UInt32 in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FinishObjectAPPLE(object, name) + return void + param object ObjectTypeAPPLE in value + param name Int32 in value + category APPLE_fence + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #273 +# APPLE_vertex_array_object commands +# +############################################################################### + +BindVertexArrayAPPLE(array) + return void + param array UInt32 in value + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + alias BindVertexArray + +DeleteVertexArraysAPPLE(n, arrays) + return void + param n SizeI in value + param arrays UInt32 in array [n] + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + alias DeleteVertexArrays + +GenVertexArraysAPPLE(n, arrays) + return void + param n SizeI in value + param arrays UInt32 out array [n] + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + alias GenVertexArray + +IsVertexArrayAPPLE(array) + return Boolean + param array UInt32 in value + category APPLE_vertex_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + alias IsVertexArray + +############################################################################### +# +# Extension #274 +# APPLE_vertex_array_range commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# @@@ like #190 NV_vertex_array_range, +VertexArrayRangeAPPLE(length, pointer) + return void + param length SizeI in value + param pointer Void out array [length] + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FlushVertexArrayRangeAPPLE(length, pointer) + return void + param length SizeI in value + param pointer Void out array [length] + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexArrayParameteriAPPLE(pname, param) + return void + param pname VertexArrayPNameAPPLE in value + param param Int32 in value + category APPLE_vertex_array_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #275 +# APPLE_ycbcr_422 commands +# +############################################################################### + +# (none) +newcategory: APPLE_ycbcr_422 + +############################################################################### +# +# Extension #276 +# S3_s3tc commands +# +############################################################################### + +# (none) +newcategory: S3_s3tc + +############################################################################### +# +# Extension #277 +# ATI_draw_buffers commands +# +############################################################################### + +DrawBuffersATI(n, bufs) + return void + param n SizeI in value + param bufs DrawBufferModeATI in array [n] + category ATI_draw_buffers + version 1.2 + extension + glxropcode 233 + alias DrawBuffers + +############################################################################### +# +# Extension #278 - WGL_ATI_pixel_format_float +# +############################################################################### +newcategory: ATI_pixel_format_float +passthru: /* This is really a WGL extension, but defines some associated GL enums. +passthru: * ATI does not export "GL_ATI_pixel_format_float" in the GL_EXTENSIONS string. +passthru: */ + +############################################################################### +# +# Extension #279 +# ATI_texture_env_combine3 commands +# +############################################################################### + +# (none) +newcategory: ATI_texture_env_combine3 + +############################################################################### +# +# Extension #280 +# ATI_texture_float commands +# +############################################################################### + +# (none) +newcategory: ATI_texture_float + +############################################################################### +# +# Extension #281 (also WGL_NV_float_buffer) +# NV_float_buffer commands +# +############################################################################### + +# (none) +newcategory: NV_float_buffer + +############################################################################### +# +# Extension #282 +# NV_fragment_program commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +# Some NV_fragment_program entry points are shared with ARB_vertex_program, +# and are only included in that #define block, for now. +newcategory: NV_fragment_program +passthru: /* Some NV_fragment_program entry points are shared with ARB_vertex_program. */ + +ProgramNamedParameter4fNV(id, len, name, x, y, z, w) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + offset 682 + +ProgramNamedParameter4dNV(id, len, name, x, y, z, w) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + offset 683 + +ProgramNamedParameter4fvNV(id, len, name, v) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param v Float32 in array [4] + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + offset 684 + +ProgramNamedParameter4dvNV(id, len, name, v) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param v Float64 in array [4] + category NV_fragment_program + version 1.2 + extension + glxropcode ? + glxflags ignore + offset 685 + +GetProgramNamedParameterfvNV(id, len, name, params) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param params Float32 out array [4] + category NV_fragment_program + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset 686 + +GetProgramNamedParameterdvNV(id, len, name, params) + return void + param id UInt32 in value + param len SizeI in value + param name UInt8 in array [1] + param params Float64 out array [4] + category NV_fragment_program + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset 687 + +############################################################################### +# +# Extension #283 +# NV_half_float commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +Vertex2hNV(x, y) + return void + param x Half16NV in value + param y Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Vertex2hvNV(v) + return void + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Vertex3hNV(x, y, z) + return void + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Vertex3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Vertex4hNV(x, y, z, w) + return void + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + param w Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Vertex4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Normal3hNV(nx, ny, nz) + return void + param nx Half16NV in value + param ny Half16NV in value + param nz Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Normal3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Color3hNV(red, green, blue) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Color3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Color4hNV(red, green, blue, alpha) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + param alpha Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Color4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord1hNV(s) + return void + param s Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord1hvNV(v) + return void + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord2hNV(s, t) + return void + param s Half16NV in value + param t Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord2hvNV(v) + return void + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord3hNV(s, t, r) + return void + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord4hNV(s, t, r, q) + return void + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + param q Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoord4hvNV(v) + return void + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord1hNV(target, s) + return void + param target TextureUnit in value + param s Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord1hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord2hNV(target, s, t) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord2hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord3hNV(target, s, t, r) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord3hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord4hNV(target, s, t, r, q) + return void + param target TextureUnit in value + param s Half16NV in value + param t Half16NV in value + param r Half16NV in value + param q Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiTexCoord4hvNV(target, v) + return void + param target TextureUnit in value + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FogCoordhNV(fog) + return void + param fog Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FogCoordhvNV(fog) + return void + param fog Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColor3hNV(red, green, blue) + return void + param red Half16NV in value + param green Half16NV in value + param blue Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColor3hvNV(v) + return void + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexWeighthNV(weight) + return void + param weight Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexWeighthvNV(weight) + return void + param weight Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib1hNV(index, x) + return void + param index UInt32 in value + param x Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib1hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [1] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib2hNV(index, x, y) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib2hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [2] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib3hNV(index, x, y, z) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib3hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [3] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib4hNV(index, x, y, z, w) + return void + param index UInt32 in value + param x Half16NV in value + param y Half16NV in value + param z Half16NV in value + param w Half16NV in value + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttrib4hvNV(index, v) + return void + param index UInt32 in value + param v Half16NV in array [4] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribs1hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribs2hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribs3hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribs4hvNV(index, n, v) + return void + param index UInt32 in value + param n SizeI in value + param v Half16NV in array [n] + category NV_half_float + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #284 +# NV_pixel_data_range commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +PixelDataRangeNV(target, length, pointer) + return void + param target PixelDataRangeTargetNV in value + param length SizeI in value + param pointer Void out array [length] + category NV_pixel_data_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FlushPixelDataRangeNV(target) + return void + param target PixelDataRangeTargetNV in value + category NV_pixel_data_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #285 +# NV_primitive_restart commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +PrimitiveRestartNV() + return void + category NV_primitive_restart + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PrimitiveRestartIndexNV(index) + return void + param index UInt32 in value + category NV_primitive_restart + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# Extension #286 +# NV_texture_expand_normal commands +# +############################################################################### + +# (none) +newcategory: NV_texture_expand_normal + +############################################################################### +# +# Extension #287 +# NV_vertex_program2 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program2 + +############################################################################### +# +# Extension #288 +# ATI_map_object_buffer commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +MapObjectBufferATI(buffer) + return VoidPointer + param buffer UInt32 in value + category ATI_map_object_buffer + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +UnmapObjectBufferATI(buffer) + return void + param buffer UInt32 in value + category ATI_map_object_buffer + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #289 +# ATI_separate_stencil commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +StencilOpSeparateATI(face, sfail, dpfail, dppass) + return void + param face StencilFaceDirection in value + param sfail StencilOp in value + param dpfail StencilOp in value + param dppass StencilOp in value + category ATI_separate_stencil + version 1.2 + extension + glxropcode ? + glxflags ignore + alias StencilOpSeparate + +StencilFuncSeparateATI(frontfunc, backfunc, ref, mask) + return void + param frontfunc StencilFunction in value + param backfunc StencilFunction in value + param ref ClampedStencilValue in value + param mask MaskedStencilValue in value + category ATI_separate_stencil + version 1.2 + extension + glxropcode ? + glxflags ignore + alias StencilFuncSeparate + +############################################################################### +# +# Extension #290 +# ATI_vertex_attrib_array_object commands +# +############################################################################### + +# @@ Need to verify/add GLX protocol + +VertexAttribArrayObjectATI(index, size, type, normalized, stride, buffer, offset) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribPointerTypeARB in value + param normalized Boolean in value + param stride SizeI in value + param buffer UInt32 in value + param offset UInt32 in value + category ATI_vertex_attrib_array_object + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribArrayObjectfvATI(index, pname, params) + return void + param index UInt32 in value + param pname ArrayObjectPNameATI in value + param params Float32 out array [pname] + category ATI_vertex_attrib_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVertexAttribArrayObjectivATI(index, pname, params) + return void + param index UInt32 in value + param pname ArrayObjectPNameATI in value + param params Int32 out array [pname] + category ATI_vertex_attrib_array_object + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #291 - OpenGL ES only, not in glext.h +# OES_byte_coordinates commands +# +############################################################################### + +# void Vertex{234}bOES(T coords) +# void Vertex{234}bvOES(T *coords) +# void TexCoord{1234}bOES(T coords) +# void TexCoord{1234}bvOES(T *coords) +# void MultiTexCoord{1234}bOES(enum texture, T coords) +# void MultiTexCoord{1234}bvOES(enum texture, T *coords) +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_byte_coordinates + +############################################################################### +# +# Extension #292 - OpenGL ES only, not in glext.h +# OES_fixed_point commands +# +############################################################################### + +# Too many to list in just a comment - see spec in the extension registry +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_fixed_point + +############################################################################### +# +# Extension #293 - OpenGL ES only, not in glext.h +# OES_single_precision commands +# +############################################################################### + +# void DepthRangefOES(clampf n, clampf f) +# void FrustumfOES(float l, float r, float b, float t, float n, float f) +# void OrthofOES(float l, float r, float b, float t, float n, float f) +# void ClipPlanefOES(enum plane, const float* equation) +# void glClearDepthfOES(clampd depth) +# GLX ropcodes 4308-4312 (not respectively, see extension spec) +# void GetClipPlanefOES(enum plane, float* equation) +# GLX vendor private 1421 + +# newcategory: OES_single_precision + +############################################################################### +# +# Extension #294 - OpenGL ES only, not in glext.h +# OES_compressed_paletted_texture commands +# +############################################################################### + +# (none) +# newcategory: OES_compressed_paletted_texture + +############################################################################### +# +# Extension #295 - This is an OpenGL ES extension, but also implemented in Mesa +# OES_read_format commands +# +############################################################################### + +# (none) +newcategory: OES_read_format + +############################################################################### +# +# Extension #296 - OpenGL ES only, not in glext.h +# OES_query_matrix commands +# +############################################################################### + +# bitfield queryMatrixxOES(fixed mantissa[16], int exponent[16]) +# All are handcode - mapped to non-byte GLX protocol on client side + +# newcategory: OES_query_matrix + +############################################################################### +# +# Extension #297 +# EXT_depth_bounds_test commands +# +############################################################################### + +DepthBoundsEXT(zmin, zmax) + return void + param zmin ClampedFloat64 in value + param zmax ClampedFloat64 in value + category EXT_depth_bounds_test + version 1.2 + extension + glxropcode 4229 + offset 699 + +############################################################################### +# +# Extension #298 +# EXT_texture_mirror_clamp commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_mirror_clamp + +############################################################################### +# +# Extension #299 +# EXT_blend_equation_separate commands +# +############################################################################### + +BlendEquationSeparateEXT(modeRGB, modeAlpha) + return void + param modeRGB BlendEquationModeEXT in value + param modeAlpha BlendEquationModeEXT in value + category EXT_blend_equation_separate + version 1.2 + extension + glxropcode 4228 + alias BlendEquationSeparate + +############################################################################### +# +# Extension #300 +# MESA_pack_invert commands +# +############################################################################### + +# (none) +newcategory: MESA_pack_invert + +############################################################################### +# +# Extension #301 +# MESA_ycbcr_texture commands +# +############################################################################### + +# (none) +newcategory: MESA_ycbcr_texture + +############################################################################### +# +# Extension #301 +# MESA_ycbcr_texture commands +# +############################################################################### + +# (none) +newcategory: MESA_ycbcr_texture + +############################################################################### +# +# Extension #302 +# EXT_pixel_buffer_object commands +# +############################################################################### + +# (none) +newcategory: EXT_pixel_buffer_object + +############################################################################### +# +# Extension #303 +# NV_fragment_program_option commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program_option + +############################################################################### +# +# Extension #304 +# NV_fragment_program2 commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program2 + +############################################################################### +# +# Extension #305 +# NV_vertex_program2_option commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program2_option + +############################################################################### +# +# Extension #306 +# NV_vertex_program3 commands +# +############################################################################### + +# (none) +newcategory: NV_vertex_program3 + +############################################################################### +# +# Extension #307 - GLX_SGIX_hyperpipe commands +# Extension #308 - GLX_MESA_agp_offset commands +# Extension #309 - GL_EXT_texture_compression_dxt1 (OpenGL ES only, subset of _st3c version) +# +############################################################################### + +# (none) +# newcategory: EXT_texture_compression_dxt1 + +############################################################################### +# +# Extension #310 +# EXT_framebuffer_object commands +# +############################################################################### + +IsRenderbufferEXT(renderbuffer) + return Boolean + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1422 + glxflags ignore + alias IsRenderbuffer + +# Not aliased to BindRenderbuffer +BindRenderbufferEXT(target, renderbuffer) + return void + param target RenderbufferTarget in value + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4316 + glxflags ignore + +DeleteRenderbuffersEXT(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 in array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4317 + glxflags ignore + alias DeleteRenderbuffers + +GenRenderbuffersEXT(n, renderbuffers) + return void + param n SizeI in value + param renderbuffers UInt32 out array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1423 + glxflags ignore + alias GenRenderbuffers + +RenderbufferStorageEXT(target, internalformat, width, height) + return void + param target RenderbufferTarget in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4318 + glxflags ignore + alias RenderbufferStorage + +GetRenderbufferParameterivEXT(target, pname, params) + return void + param target RenderbufferTarget in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_framebuffer_object + dlflags notlistable + version 1.2 + extension + glxvendorpriv 1424 + glxflags ignore + alias GetRenderbufferParameteriv + +IsFramebufferEXT(framebuffer) + return Boolean + param framebuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1425 + glxflags ignore + alias IsFramebuffer + +# Not aliased to BindFramebuffer +BindFramebufferEXT(target, framebuffer) + return void + param target FramebufferTarget in value + param framebuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4319 + glxflags ignore + +DeleteFramebuffersEXT(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 in array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4320 + glxflags ignore + alias DeleteFramebuffers + +GenFramebuffersEXT(n, framebuffers) + return void + param n SizeI in value + param framebuffers UInt32 out array [n] + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1426 + glxflags ignore + alias GenFramebuffers + +CheckFramebufferStatusEXT(target) + return GLenum + param target FramebufferTarget in value + category EXT_framebuffer_object + version 1.2 + extension + glxvendorpriv 1427 + glxflags ignore + alias CheckFramebufferStatus + +FramebufferTexture1DEXT(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4321 + glxflags ignore + alias FramebufferTexture1D + +FramebufferTexture2DEXT(target, attachment, textarget, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4322 + glxflags ignore + alias FramebufferTexture2D + +FramebufferTexture3DEXT(target, attachment, textarget, texture, level, zoffset) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param textarget GLenum in value + param texture UInt32 in value + param level Int32 in value + param zoffset Int32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4323 + glxflags ignore + alias FramebufferTexture3D + +FramebufferRenderbufferEXT(target, attachment, renderbuffertarget, renderbuffer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param renderbuffertarget RenderbufferTarget in value + param renderbuffer UInt32 in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4324 + glxflags ignore + alias FramebufferRenderbuffer + +GetFramebufferAttachmentParameterivEXT(target, attachment, pname, params) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_framebuffer_object + dlflags notlistable + version 1.2 + extension + glxvendorpriv 1428 + glxflags ignore + alias GetFramebufferAttachmentParameteriv + +GenerateMipmapEXT(target) + return void + param target GLenum in value + category EXT_framebuffer_object + version 1.2 + extension + glxropcode 4325 + glxflags ignore + alias GenerateMipmap + + +############################################################################### +# +# Extension #311 +# GREMEDY_string_marker commands +# +############################################################################### + +StringMarkerGREMEDY(len, string) + return void + param len SizeI in value + param string Void in array [len] + category GREMEDY_string_marker + version 1.0 + extension + glxflags ignore + offset ? + +############################################################################### +# +# Extension #312 +# EXT_packed_depth_stencil commands +# +############################################################################### + +# (none) +newcategory: EXT_packed_depth_stencil + +############################################################################### +# +# Extension #313 - WGL_3DL_stereo_control +# +############################################################################### + +############################################################################### +# +# Extension #314 +# EXT_stencil_clear_tag commands +# +############################################################################### + +StencilClearTagEXT(stencilTagBits, stencilClearTag) + return void + param stencilTagBits SizeI in value + param stencilClearTag UInt32 in value + category EXT_stencil_clear_tag + version 1.5 + extension + glxropcode 4223 + glxflags ignore + offset ? + +############################################################################### +# +# Extension #315 +# EXT_texture_sRGB commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_sRGB + +############################################################################### +# +# Extension #316 +# EXT_framebuffer_blit commands +# +############################################################################### + +BlitFramebufferEXT(srcX0, srcY0, srcX1, srcY1, dstX0, dstY0, dstX1, dstY1, mask, filter) + return void + param srcX0 Int32 in value + param srcY0 Int32 in value + param srcX1 Int32 in value + param srcY1 Int32 in value + param dstX0 Int32 in value + param dstY0 Int32 in value + param dstX1 Int32 in value + param dstY1 Int32 in value + param mask ClearBufferMask in value + param filter GLenum in value + category EXT_framebuffer_blit + version 1.5 + glxropcode 4330 + alias BlitFramebuffer + +############################################################################### +# +# Extension #317 +# EXT_framebuffer_multisample commands +# +############################################################################### + +RenderbufferStorageMultisampleEXT(target, samples, internalformat, width, height) + return void + param target GLenum in value + param samples SizeI in value + param internalformat GLenum in value + param width SizeI in value + param height SizeI in value + category EXT_framebuffer_multisample + version 1.5 + glxropcode 4331 + alias RenderbufferStorageMultisample + +############################################################################### +# +# Extension #318 +# MESAX_texture_stack commands +# +############################################################################### + +# (none) +newcategory: MESAX_texture_stack + +############################################################################### +# +# Extension #319 +# EXT_timer_query commands +# +############################################################################### + +GetQueryObjecti64vEXT(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params Int64EXT out array [pname] + category EXT_timer_query + dlflags notlistable + version 1.5 + glxvendorpriv 1328 + glxflags ignore + offset ? + +GetQueryObjectui64vEXT(id, pname, params) + return void + param id UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [pname] + category EXT_timer_query + dlflags notlistable + version 1.5 + glxvendorpriv 1329 + glxflags ignore + offset ? + +############################################################################### +# +# Extension #320 +# EXT_gpu_program_parameters commands +# +############################################################################### + +ProgramEnvParameters4fvEXT(target, index, count, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count*4] + category EXT_gpu_program_parameters + version 1.2 + glxropcode 4281 + offset ? + +ProgramLocalParameters4fvEXT(target, index, count, params) + return void + param target ProgramTargetARB in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count*4] + category EXT_gpu_program_parameters + version 1.2 + glxropcode 4282 + offset ? + +############################################################################### +# +# Extension #321 +# APPLE_flush_buffer_range commands +# +############################################################################### + +BufferParameteriAPPLE(target, pname, param) + return void + param target GLenum in value + param pname GLenum in value + param param Int32 in value + category APPLE_flush_buffer_range + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +FlushMappedBufferRangeAPPLE(target, offset, size) + return void + param target GLenum in value + param offset BufferOffset in value + param size BufferSize in value + category APPLE_flush_buffer_range + version 1.5 + extension + glxropcode ? + glxflags ignore + alias FlushMappedBufferRange + +############################################################################### +# +# Extension #322 +# NV_gpu_program4 commands +# +############################################################################### + +ProgramLocalParameterI4iNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramLocalParameterI4ivNV + glxvectorequiv ProgramLocalParameterI4ivNV + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramLocalParameterI4ivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramLocalParametersI4ivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramLocalParameterI4uiNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramLocalParameterI4uivNV + glxvectorequiv ProgramLocalParameterI4uivNV + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramLocalParameterI4uivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramLocalParametersI4uivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParameterI4iNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramEnvParameterI4ivNV + glxvectorequiv ProgramEnvParameterI4ivNV + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParameterI4ivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParametersI4ivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParameterI4uiNV(target, index, x, y, z, w) + return void + param target ProgramTarget in value + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_gpu_program4 + version 1.3 + vectorequiv ProgramEnvParameterI4uivNV + glxvectorequiv ProgramEnvParameterI4uivNV + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParameterI4uivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 in array [4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramEnvParametersI4uivNV(target, index, count, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count*4] + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +GetProgramLocalParameterIivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +GetProgramLocalParameterIuivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +GetProgramEnvParameterIivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params Int32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +GetProgramEnvParameterIuivNV(target, index, params) + return void + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 out array [4] + dlflags notlistable + category NV_gpu_program4 + version 1.3 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #323 +# NV_geometry_program4 commands +# +############################################################################### + +ProgramVertexLimitNV(target, limit) + return void + param target ProgramTarget in value + param limit Int32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +FramebufferTextureEXT(target, attachment, texture, level) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + alias FramebufferTextureARB + +FramebufferTextureLayerEXT(target, attachment, texture, level, layer) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param layer CheckedInt32 in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + alias FramebufferTextureLayer + +FramebufferTextureFaceEXT(target, attachment, texture, level, face) + return void + param target FramebufferTarget in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param face TextureTarget in value + category NV_geometry_program4 + version 2.0 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + alias FramebufferTextureFaceARB + +############################################################################### +# +# Extension #324 +# EXT_geometry_shader4 commands +# +############################################################################### + +ProgramParameteriEXT(program, pname, value) + return void + param program UInt32 in value + param pname ProgramParameterPName in value + param value Int32 in value + category EXT_geometry_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias ProgramParameteriARB + +############################################################################### +# +# Extension #325 +# NV_vertex_program4 commands +# +############################################################################### + +VertexAttribI1iEXT(index, x) + return void + param index UInt32 in value + param x Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI1ivEXT + glxvectorequiv VertexAttribI1ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI1i + +VertexAttribI2iEXT(index, x, y) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI2ivEXT + glxvectorequiv VertexAttribI2ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI2i + +VertexAttribI3iEXT(index, x, y, z) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI3ivEXT + glxvectorequiv VertexAttribI3ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI3i + +VertexAttribI4iEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI4ivEXT + glxvectorequiv VertexAttribI4ivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4i + +VertexAttribI1uiEXT(index, x) + return void + param index UInt32 in value + param x UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI1uivEXT + glxvectorequiv VertexAttribI1uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI1ui + +VertexAttribI2uiEXT(index, x, y) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI2uivEXT + glxvectorequiv VertexAttribI2uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI2ui + +VertexAttribI3uiEXT(index, x, y, z) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI3uivEXT + glxvectorequiv VertexAttribI3uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI3ui + +VertexAttribI4uiEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category NV_vertex_program4 + beginend allow-inside + vectorequiv VertexAttribI4uivEXT + glxvectorequiv VertexAttribI4uivEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4ui + +VertexAttribI1ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [1] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI1iv + +VertexAttribI2ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [2] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI2iv + +VertexAttribI3ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [3] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI3iv + +VertexAttribI4ivEXT(index, v) + return void + param index UInt32 in value + param v Int32 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4iv + +VertexAttribI1uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [1] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI1uiv + +VertexAttribI2uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [2] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI2uiv + +VertexAttribI3uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [3] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI3uiv + +VertexAttribI4uivEXT(index, v) + return void + param index UInt32 in value + param v UInt32 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4uiv + +VertexAttribI4bvEXT(index, v) + return void + param index UInt32 in value + param v Int8 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4bv + +VertexAttribI4svEXT(index, v) + return void + param index UInt32 in value + param v Int16 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4sv + +VertexAttribI4ubvEXT(index, v) + return void + param index UInt32 in value + param v UInt8 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4ubv + +VertexAttribI4usvEXT(index, v) + return void + param index UInt32 in value + param v UInt16 in array [4] + category NV_vertex_program4 + beginend allow-inside + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribI4usv + +VertexAttribIPointerEXT(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type VertexAttribEnum in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias VertexAttribIPointer + +GetVertexAttribIivEXT(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params Int32 out array [1] + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias GetVertexAttribIiv + +GetVertexAttribIuivEXT(index, pname, params) + return void + param index UInt32 in value + param pname VertexAttribEnum in value + param params UInt32 out array [1] + category NV_vertex_program4 + dlflags notlistable + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + alias GetVertexAttribIuiv + +############################################################################### +# +# Extension #326 +# EXT_gpu_shader4 commands +# +############################################################################### + +GetUniformuivEXT(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params UInt32 out array [COMPSIZE(program/location)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias GetUniformuiv + +BindFragDataLocationEXT(program, color, name) + return void + param program UInt32 in value + param color UInt32 in value + param name Char in array [COMPSIZE(name)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias BindFragDataLocation + +GetFragDataLocationEXT(program, name) + return Int32 + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category EXT_gpu_shader4 + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias GetFragDataLocation + +Uniform1uiEXT(location, v0) + return void + param location Int32 in value + param v0 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform1ui + +Uniform2uiEXT(location, v0, v1) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform2ui + +Uniform3uiEXT(location, v0, v1, v2) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform3ui + +Uniform4uiEXT(location, v0, v1, v2, v3) + return void + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform4ui + +Uniform1uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform1uiv + +Uniform2uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*2] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform2uiv + +Uniform3uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*3] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform3uiv + +Uniform4uivEXT(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*4] + category EXT_gpu_shader4 + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias Uniform4uiv + +############################################################################### +# +# Extension #327 +# EXT_draw_instanced commands +# +############################################################################### + +DrawArraysInstancedEXT(mode, start, count, primcount) + return void + param mode BeginMode in value + param start Int32 in value + param count SizeI in value + param primcount SizeI in value + category EXT_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + alias DrawArraysInstancedARB + +DrawElementsInstancedEXT(mode, count, type, indices, primcount) + return void + param mode BeginMode in value + param count SizeI in value + param type DrawElementsType in value + param indices Void in array [COMPSIZE(count/type)] + param primcount SizeI in value + category EXT_draw_instanced + version 2.0 + extension soft WINSOFT + dlflags notlistable + vectorequiv ArrayElement + glfflags ignore + glxflags ignore + alias DrawElementsInstancedARB + +############################################################################### +# +# Extension #328 +# EXT_packed_float commands +# +############################################################################### + +# (none) +newcategory: EXT_packed_float + +############################################################################### +# +# Extension #329 +# EXT_texture_array commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_array + +############################################################################### +# +# Extension #330 +# EXT_texture_buffer_object commands +# +############################################################################### + +TexBufferEXT(target, internalformat, buffer) + return void + param target TextureTarget in value + param internalformat GLenum in value + param buffer UInt32 in value + category EXT_texture_buffer_object + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + alias TexBufferARB + +############################################################################### +# +# Extension #331 +# EXT_texture_compression_latc commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_compression_latc + +############################################################################### +# +# Extension #332 +# EXT_texture_compression_rgtc commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_compression_rgtc + +############################################################################### +# +# Extension #333 +# EXT_texture_shared_exponent commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_shared_exponent + +############################################################################### +# +# Extension #334 +# NV_depth_buffer_float commands +# +############################################################################### + +DepthRangedNV(zNear, zFar) + return void + param zNear Float64 in value + param zFar Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glxflags ignore + +ClearDepthdNV(depth) + return void + param depth Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glxflags ignore + +DepthBoundsdNV(zmin, zmax) + return void + param zmin Float64 in value + param zmax Float64 in value + category NV_depth_buffer_float + extension soft WINSOFT NV50 + version 2.0 + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #335 +# NV_fragment_program4 commands +# +############################################################################### + +# (none) +newcategory: NV_fragment_program4 + +############################################################################### +# +# Extension #336 +# NV_framebuffer_multisample_coverage commands +# +############################################################################### + +RenderbufferStorageMultisampleCoverageNV(target, coverageSamples, colorSamples, internalformat, width, height) + return void + param target RenderbufferTarget in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + category NV_framebuffer_multisample_coverage + version 1.5 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #337 +# EXT_framebuffer_sRGB commands +# +############################################################################### + +# (none) +newcategory: EXT_framebuffer_sRGB + +############################################################################### +# +# Extension #338 +# NV_geometry_shader4 commands +# +############################################################################### + +# (none) +newcategory: NV_geometry_shader4 + +############################################################################### +# +# Extension #339 +# NV_parameter_buffer_object commands +# +############################################################################### + +ProgramBufferParametersfvNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramBufferParametersIivNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ProgramBufferParametersIuivNV(target, buffer, index, count, params) + return void + param target ProgramTarget in value + param buffer UInt32 in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count] + category NV_parameter_buffer_object + version 1.2 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #340 +# EXT_draw_buffers2 commands +# +############################################################################### + +ColorMaskIndexedEXT(index, r, g, b, a) + return void + param index UInt32 in value + param r Boolean in value + param g Boolean in value + param b Boolean in value + param a Boolean in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias ColorMaski + +GetBooleanIndexedvEXT(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Boolean out array [COMPSIZE(target)] + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias GetBooleani_v + +GetIntegerIndexedvEXT(target, index, data) + return void + param target GLenum in value + param index UInt32 in value + param data Int32 out array [COMPSIZE(target)] + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias GetIntegeri_v + +EnableIndexedEXT(target, index) + return void + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias Enablei + +DisableIndexedEXT(target, index) + return void + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias Disablei + +IsEnabledIndexedEXT(target, index) + return Boolean + param target GLenum in value + param index UInt32 in value + category EXT_draw_buffers2 + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias IsEnabledi + +############################################################################### +# +# Extension #341 +# NV_transform_feedback commands +# +############################################################################### + +BeginTransformFeedbackNV(primitiveMode) + return void + param primitiveMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BeginTransformFeedback + +EndTransformFeedbackNV() + return void + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias EndTransformFeedback + +TransformFeedbackAttribsNV(count, attribs, bufferMode) + return void + param count UInt32 in value + param attribs Int32 in array [COMPSIZE(count)] + param bufferMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +BindBufferRangeNV(target, index, buffer, offset, size) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + param size BufferSize in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BindBufferRange + +BindBufferOffsetNV(target, index, buffer, offset) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BindBufferOffsetEXT + +BindBufferBaseNV(target, index, buffer) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BindBufferBase + +TransformFeedbackVaryingsNV(program, count, locations, bufferMode) + return void + param program UInt32 in value + param count SizeI in value + param locations Int32 in array [count] + param bufferMode GLenum in value + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias TransformFeedbackVaryings + +ActiveVaryingNV(program, name) + return void + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category NV_transform_feedback + version 1.5 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +GetVaryingLocationNV(program, name) + return Int32 + param program UInt32 in value + param name Char in array [COMPSIZE(name)] + category NV_transform_feedback + dlflags notlistable + version 1.5 + glfflags ignore + glxflags ignore + extension soft WINSOFT + +GetActiveVaryingNV(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size SizeI out array [1] + param type GLenum out array [1] + param name Char out array [COMPSIZE(program/index/bufSize)] + category NV_transform_feedback + dlflags notlistable + version 1.5 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +GetTransformFeedbackVaryingNV(program, index, location) + return void + param program UInt32 in value + param index UInt32 in value + param location Int32 out array [1] + category NV_transform_feedback + dlflags notlistable + version 1.5 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias GetTransformFeedbackVarying + +# These commands require ARB_transform_feedback3 + +TransformFeedbackStreamAttribsNV(count, attribs, nbuffers, bufstreams, bufferMode) + return void + param count SizeI in value + param attribs Int32 in array [count] + param nbuffers SizeI in value + param bufstreams Int32 in array [nbuffers] + param bufferMode GLenum in value + category NV_transform_feedback + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# Extension #342 +# EXT_bindable_uniform commands +# +############################################################################### + +UniformBufferEXT(program, location, buffer) + return void + param program UInt32 in value + param location Int32 in value + param buffer UInt32 in value + category EXT_bindable_uniform + version 2.0 + extension soft WINSOFT + glxflags ignore + glfflags ignore + +GetUniformBufferSizeEXT(program, location) + return Int32 + param program UInt32 in value + param location Int32 in value + category EXT_bindable_uniform + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +GetUniformOffsetEXT(program, location) + return BufferOffset + param program UInt32 in value + param location Int32 in value + category EXT_bindable_uniform + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #343 +# EXT_texture_integer extension commands +# +############################################################################### + +TexParameterIivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params Int32 in array [COMPSIZE(pname)] + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + alias TexParameterIiv + +TexParameterIuivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname TextureParameterName in value + param params UInt32 in array [COMPSIZE(pname)] + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + alias TexParameterIuiv + +GetTexParameterIivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_texture_integer + dlflags notlistable + version 1.0 + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + alias GetTexParameterIiv + +GetTexParameterIuivEXT(target, pname, params) + return void + param target TextureTarget in value + param pname GetTextureParameter in value + param params UInt32 out array [COMPSIZE(pname)] + category EXT_texture_integer + dlflags notlistable + version 1.0 + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + alias GetTexParameterIuiv + +ClearColorIiEXT(red, green, blue, alpha) + return void + param red Int32 in value + param green Int32 in value + param blue Int32 in value + param alpha Int32 in value + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +ClearColorIuiEXT(red, green, blue, alpha) + return void + param red UInt32 in value + param green UInt32 in value + param blue UInt32 in value + param alpha UInt32 in value + category EXT_texture_integer + version 2.0 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #344 - GLX_EXT_texture_from_pixmap +# +############################################################################### + +############################################################################### +# +# Extension #345 +# GREMEDY_frame_terminator commands +# +############################################################################### + +FrameTerminatorGREMEDY() + return void + category GREMEDY_frame_terminator + version 1.0 + extension + glxflags ignore + offset ? + +############################################################################### +# +# Extension #346 +# NV_conditional_render commands +# +############################################################################### + +BeginConditionalRenderNV(id, mode) + return void + param id UInt32 in value + param mode TypeEnum in value + category NV_conditional_render + glfflags ignore + glxflags ignore + alias BeginConditionalRender + +EndConditionalRenderNV() + return void + category NV_conditional_render + glfflags ignore + glxflags ignore + alias EndConditionalRender + +############################################################################### +# +# Extension #347 +# NV_present_video commands +# +############################################################################### + +# TBD +# void PresentFrameKeyedNV(uint video_slot, uint64EXT minPresentTime, +# uint beginPresentTimeId, uint +# presentDurationId, enum type, enum target0, +# uint fill0, uint key0, enum target1, uint +# fill1, uint key1); +# +# void PresentFrameDualFillNV(uint video_slot, uint64EXT +# minPresentTime, uint beginPresentTimeId, +# uint presentDurationId, enum type, enum +# target0, uint fill0, enum target1, uint +# fill1, enum target2, uint fill2, enum +# target3, uint fill3); +# +# void GetVideoivNV(uint video_slot, enum pname, int *params); +# void GetVideouivNV(uint video_slot, enum pname, uint *params); +# void GetVideoi64vNV(uint video_slot, enum pname, int64EXT *params); +# void GetVideoui64vNV(uint video_slot, enum pname, uint64EXT *params); +# void VideoParameterivNV(uint video_slot, enum pname, const int *params); + +PresentFrameKeyedNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, key0, target1, fill1, key1) + return void + param video_slot UInt32 in value + param minPresentTime UInt64EXT in value + param beginPresentTimeId UInt32 in value + param presentDurationId UInt32 in value + param type GLenum in value + param target0 GLenum in value + param fill0 UInt32 in value + param key0 UInt32 in value + param target1 GLenum in value + param fill1 UInt32 in value + param key1 UInt32 in value + category NV_present_video + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +PresentFrameDualFillNV(video_slot, minPresentTime, beginPresentTimeId, presentDurationId, type, target0, fill0, target1, fill1, target2, fill2, target3, fill3) + return void + param video_slot UInt32 in value + param minPresentTime UInt64EXT in value + param beginPresentTimeId UInt32 in value + param presentDurationId UInt32 in value + param type GLenum in value + param target0 GLenum in value + param fill0 UInt32 in value + param target1 GLenum in value + param fill1 UInt32 in value + param target2 GLenum in value + param fill2 UInt32 in value + param target3 GLenum in value + param fill3 UInt32 in value + category NV_present_video + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVideoivNV(video_slot, pname, params) + return void + param video_slot UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category NV_present_video + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideouivNV(video_slot, pname, params) + return void + param video_slot UInt32 in value + param pname GLenum in value + param params UInt32 out array [COMPSIZE(pname)] + category NV_present_video + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideoi64vNV(video_slot, pname, params) + return void + param video_slot UInt32 in value + param pname GLenum in value + param params Int64EXT out array [COMPSIZE(pname)] + category NV_present_video + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideoui64vNV(video_slot, pname, params) + return void + param video_slot UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [COMPSIZE(pname)] + category NV_present_video + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #348 - GLX_NV_video_out +# Extension #349 - WGL_NV_video_out +# Extension #350 - GLX_NV_swap_group +# Extension #351 - WGL_NV_swap_group +# +############################################################################### + +############################################################################### +# +# Extension #352 +# EXT_transform_feedback commands +# +############################################################################### + +# From EXT_draw_buffers2: GetBooleanIndexedvEXT / GetIntegerIndexedvEXT + +BeginTransformFeedbackEXT(primitiveMode) + return void + param primitiveMode GLenum in value + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BeginTransformFeedback + +EndTransformFeedbackEXT() + return void + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias EndTransformFeedback + +BindBufferRangeEXT(target, index, buffer, offset, size) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + param size BufferSize in value + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BindBufferRange + +# Not promoted to the OpenGL 3.0 core +BindBufferOffsetEXT(target, index, buffer, offset) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + param offset BufferOffset in value + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +BindBufferBaseEXT(target, index, buffer) + return void + param target GLenum in value + param index UInt32 in value + param buffer UInt32 in value + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias BindBufferBase + +TransformFeedbackVaryingsEXT(program, count, varyings, bufferMode) + return void + param program UInt32 in value + param count SizeI in value + param varyings CharPointer in array [count] + param bufferMode GLenum in value + category EXT_transform_feedback + version 2.0 + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + alias TransformFeedbackVaryings + +GetTransformFeedbackVaryingEXT(program, index, bufSize, length, size, type, name) + return void + param program UInt32 in value + param index UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param size SizeI out array [1] + param type GLenum out array [1] + param name Char out array [COMPSIZE(length)] + category EXT_transform_feedback + dlflags notlistable + version 2.0 + extension soft WINSOFT + glfflags ignore + glxflags ignore + alias GetTransformFeedbackVarying + +############################################################################### +# +# Extension #353 +# EXT_direct_state_access commands +# +############################################################################### + +# New 1.1 client commands + +ClientAttribDefaultEXT(mask) + return void + param mask ClientAttribMask in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore ### client-handcode client-intercept server-handcode + +PushClientAttribDefaultEXT(mask) + return void + param mask ClientAttribMask in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore ### client-handcode client-intercept server-handcode + +# New 1.0 matrix commands + +MatrixLoadfEXT(mode, m) + return void + param mode MatrixMode in value + param m Float32 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixLoaddEXT(mode, m) + return void + param mode MatrixMode in value + param m Float64 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixMultfEXT(mode, m) + return void + param mode MatrixMode in value + param m Float32 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixMultdEXT(mode, m) + return void + param mode MatrixMode in value + param m Float64 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixLoadIdentityEXT(mode) + return void + param mode MatrixMode in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixRotatefEXT(mode, angle, x, y, z) + return void + param mode MatrixMode in value + param angle Float32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixRotatedEXT(mode, angle, x, y, z) + return void + param mode MatrixMode in value + param angle Float64 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixScalefEXT(mode, x, y, z) + return void + param mode MatrixMode in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixScaledEXT(mode, x, y, z) + return void + param mode MatrixMode in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixTranslatefEXT(mode, x, y, z) + return void + param mode MatrixMode in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixTranslatedEXT(mode, x, y, z) + return void + param mode MatrixMode in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixFrustumEXT(mode, left, right, bottom, top, zNear, zFar) + return void + param mode MatrixMode in value + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixOrthoEXT(mode, left, right, bottom, top, zNear, zFar) + return void + param mode MatrixMode in value + param left Float64 in value + param right Float64 in value + param bottom Float64 in value + param top Float64 in value + param zNear Float64 in value + param zFar Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixPopEXT(mode) + return void + param mode MatrixMode in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixPushEXT(mode) + return void + param mode MatrixMode in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +# New 1.3 matrix transpose commands + +MatrixLoadTransposefEXT(mode, m) + return void + param mode MatrixMode in value + param m Float32 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixLoadTransposedEXT(mode, m) + return void + param mode MatrixMode in value + param m Float64 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixMultTransposefEXT(mode, m) + return void + param mode MatrixMode in value + param m Float32 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MatrixMultTransposedEXT(mode, m) + return void + param mode MatrixMode in value + param m Float64 in array [16] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +# New 1.1 texture object commands + +TextureParameterfEXT(texture, target, pname, param) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedFloat32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + vectorequiv TextureParameterfvEXT + +TextureParameterfvEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +TextureParameteriEXT(texture, target, pname, param) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + vectorequiv TextureParameterivEXT + +TextureParameterivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +TextureImage1DEXT(texture, target, level, internalformat, width, border, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-handcode decode-handcode pixel-unpack + +TextureImage2DEXT(texture, target, level, internalformat, width, height, border, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-handcode decode-handcode pixel-unpack + +TextureSubImage1DEXT(texture, target, level, xoffset, width, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### EXT client-handcode server-handcode + glxflags ignore + extension soft WINSOFT + glfflags ignore + +TextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### EXT client-handcode server-handcode + extension soft WINSOFT + glfflags ignore + +CopyTextureImage1DEXT(texture, target, level, internalformat, x, y, width, border) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyTextureImage2DEXT(texture, target, level, internalformat, x, y, width, height, border) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyTextureSubImage1DEXT(texture, target, level, xoffset, x, y, width) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, x, y, width, height) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +# New 1.1 texture object queries + +GetTextureImageEXT(texture, target, level, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(target/level/format/type)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-execute capture-handcode decode-handcode pixel-pack + +GetTextureParameterfvEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetTextureParameterivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetTextureLevelParameterfvEXT(texture, target, level, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetTextureLevelParameterivEXT(texture, target, level, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +# New 1.2 3D texture object commands + +TextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode EXT + extension soft WINSOFT + glfflags ignore + +TextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode EXT + extension soft WINSOFT + glfflags ignore + +CopyTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + glxflags ignore ### EXT + extension soft WINSOFT + glfflags ignore + +# New 1.1 multitexture commands + +MultiTexParameterfEXT(texunit, target, pname, param) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedFloat32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + vectorequiv MultiTexParameterfvEXT + +MultiTexParameterfvEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MultiTexParameteriEXT(texunit, target, pname, param) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param param CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + vectorequiv MultiTexParameterivEXT + +MultiTexParameterivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags ignore + +MultiTexImage1DEXT(texunit, target, level, internalformat, width, border, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-handcode decode-handcode pixel-unpack + +MultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-handcode decode-handcode pixel-unpack + +MultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### EXT client-handcode server-handcode + extension soft WINSOFT + glfflags ignore + +MultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### EXT client-handcode server-handcode + extension soft WINSOFT + glfflags ignore + +CopyMultiTexImage1DEXT(texunit, target, level, internalformat, x, y, width, border) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param border CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyMultiTexImage2DEXT(texunit, target, level, internalformat, x, y, width, height, border) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyMultiTexSubImage1DEXT(texunit, target, level, xoffset, x, y, width) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +CopyMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, x, y, width, height) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +# New 1.1 multitexture queries + +GetMultiTexImageEXT(texunit, target, level, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void out array [COMPSIZE(target/level/format/type)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### client-handcode server-handcode + extension soft WINSOFT + glfflags capture-execute capture-handcode decode-handcode pixel-pack + +GetMultiTexParameterfvEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexParameterivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexLevelParameterfvEXT(texunit, target, level, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexLevelParameterivEXT(texunit, target, level, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +# New 1.2 3D multitexture commands + +MultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode EXT + extension soft WINSOFT + glfflags ignore + +MultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param type PixelType in value + param pixels Void in array [COMPSIZE(format/type/width/height/depth)] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode EXT + extension soft WINSOFT + glfflags ignore + +CopyMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, x, y, width, height) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param x WinCoord in value + param y WinCoord in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + glxflags ignore ### EXT + extension soft WINSOFT + glfflags ignore + +# New 1.2.1 multitexture texture commands + +BindMultiTextureEXT(texunit, target, texture) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param texture Texture in value + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore ### EXT + +EnableClientStateIndexedEXT(array, index) + return void + param array EnableCap in value + param index UInt32 in value + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### client-handcode client-intercept server-handcode + extension soft WINSOFT + +DisableClientStateIndexedEXT(array, index) + return void + param array EnableCap in value + param index UInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore ### client-handcode client-intercept server-handcode + +MultiTexCoordPointerEXT(texunit, size, type, stride, pointer) + return void + param texunit TextureUnit in value + param size Int32 in value + param type TexCoordPointerType in value + param stride SizeI in value + param pointer Void in array [COMPSIZE(size/type/stride)] retained + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### client-handcode client-intercept server-handcode + extension soft WINSOFT + glfflags ignore + +MultiTexEnvfEXT(texunit, target, pname, param) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedFloat32 in value + category EXT_direct_state_access + extension soft WINSOFT + vectorequiv MultiTexEnvfvEXT + glxflags ignore + glfflags gl-enum + +MultiTexEnvfvEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags gl-enum + +MultiTexEnviEXT(texunit, target, pname, param) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param param CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + vectorequiv MultiTexEnvivEXT + glxflags ignore + glfflags gl-enum + +MultiTexEnvivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags gl-enum + +MultiTexGendEXT(texunit, coord, pname, param) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param Float64 in value + category EXT_direct_state_access + extension soft WINSOFT + vectorequiv MultiTexGendvEXT + glxflags ignore + glfflags gl-enum + +MultiTexGendvEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags gl-enum + +MultiTexGenfEXT(texunit, coord, pname, param) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedFloat32 in value + category EXT_direct_state_access + extension soft WINSOFT + vectorequiv MultiTexGenfvEXT + glxflags ignore + glfflags gl-enum + +MultiTexGenfvEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedFloat32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags gl-enum + +MultiTexGeniEXT(texunit, coord, pname, param) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param param CheckedInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + vectorequiv MultiTexGenivEXT + glxflags ignore + glfflags gl-enum + +MultiTexGenivEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + glxflags ignore + glfflags gl-enum + +# New 1.2.1 multitexture texture queries + +GetMultiTexEnvfvEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexEnvivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureEnvTarget in value + param pname TextureEnvParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexGendvEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float64 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexGenfvEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Float32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +GetMultiTexGenivEXT(texunit, coord, pname, params) + return void + param texunit TextureUnit in value + param coord TextureCoordName in value + param pname TextureGenParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +# From EXT_draw_buffers2 +# EnableIndexedEXT +# DisableIndexedEXT +# IsEnabledIndexedEXT + +GetFloatIndexedvEXT(target, index, data) + return void + param target TypeEnum in value + param index UInt32 in value + param data Float32 out array [COMPSIZE(target)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +GetDoubleIndexedvEXT(target, index, data) + return void + param target TypeEnum in value + param index UInt32 in value + param data Float64 out array [COMPSIZE(target)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +GetPointerIndexedvEXT(target, index, data) + return void + param target TypeEnum in value + param index UInt32 in value + param data VoidPointer out array [COMPSIZE(target)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore + glfflags ignore + extension soft WINSOFT + +# New compressed texture commands + +CompressedTextureImage3DEXT(texture, target, level, internalformat, width, height, depth, border, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedTextureImage2DEXT(texture, target, level, internalformat, width, height, border, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedTextureImage1DEXT(texture, target, level, internalformat, width, border, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedTextureSubImage3DEXT(texture, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedTextureSubImage2DEXT(texture, target, level, xoffset, yoffset, width, height, format, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedTextureSubImage1DEXT(texture, target, level, xoffset, width, format, imageSize, bits) + return void + param texture Texture in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +# New compressed texture query + +GetCompressedTextureImageEXT(texture, target, lod, img) + return void + param texture Texture in value + param target TextureTarget in value + param lod CheckedInt32 in value + param img Void out array [COMPSIZE(target/lod)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### server-handcode + extension soft WINSOFT + +# New compressed multitexture commands + +CompressedMultiTexImage3DEXT(texunit, target, level, internalformat, width, height, depth, border, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedMultiTexImage2DEXT(texunit, target, level, internalformat, width, height, border, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param height SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedMultiTexImage1DEXT(texunit, target, level, internalformat, width, border, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param internalformat TextureInternalFormat in value + param width SizeI in value + param border CheckedInt32 in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param zoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedMultiTexSubImage2DEXT(texunit, target, level, xoffset, yoffset, width, height, format, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param yoffset CheckedInt32 in value + param width SizeI in value + param height SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +CompressedMultiTexSubImage1DEXT(texunit, target, level, xoffset, width, format, imageSize, bits) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param level CheckedInt32 in value + param xoffset CheckedInt32 in value + param width SizeI in value + param format PixelFormat in value + param imageSize SizeI in value + param bits Void in array [imageSize] + category EXT_direct_state_access + dlflags handcode + glxflags ignore ### client-handcode server-handcode + glfflags ignore + extension soft WINSOFT + +# New compressed multitexture query + +GetCompressedMultiTexImageEXT(texunit, target, lod, img) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param lod CheckedInt32 in value + param img Void out array [COMPSIZE(target/lod)] + category EXT_direct_state_access + dlflags notlistable + glxflags ignore ### server-handcode + extension soft WINSOFT + +# New ARB assembly program named commands + +NamedProgramStringEXT(program, target, format, len, string) + return void + param program UInt32 in value + param target ProgramTarget in value + param format ProgramFormat in value + param len SizeI in value + param string Void in array [len] + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT + glfflags ignore + glxflags ignore ### client-handcode server-handcode EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +NamedProgramLocalParameter4dEXT(program, target, index, x, y, z, w) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category EXT_direct_state_access + subcategory ARB_vertex_program + vectorequiv NamedProgramLocalParameter4dvEXT + glxvectorequiv NamedProgramLocalParameter4dvEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +NamedProgramLocalParameter4dvEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Float64 in array [4] + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +NamedProgramLocalParameter4fEXT(program, target, index, x, y, z, w) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param x Float32 in value + param y Float32 in value + param z Float32 in value + param w Float32 in value + category EXT_direct_state_access + subcategory ARB_vertex_program + vectorequiv NamedProgramLocalParameter4fvEXT + glxvectorequiv NamedProgramLocalParameter4fvEXT + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +NamedProgramLocalParameter4fvEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Float32 in array [4] + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +# New ARB assembly program named queries + +GetNamedProgramLocalParameterdvEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Float64 out array [4] + dlflags notlistable + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### client-handcode server-handcode EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +GetNamedProgramLocalParameterfvEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Float32 out array [4] + dlflags notlistable + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### client-handcode server-handcode EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +GetNamedProgramivEXT(program, target, pname, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param pname ProgramProperty in value + param params Int32 out array [1] + dlflags notlistable + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### client-handcode server-handcode EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +GetNamedProgramStringEXT(program, target, pname, string) + return void + param program UInt32 in value + param target ProgramTarget in value + param pname ProgramStringProperty in value + param string Void out array [COMPSIZE(program,pname)] + dlflags notlistable + category EXT_direct_state_access + subcategory ARB_vertex_program + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore ### client-handcode server-handcode EXT + glextmask GL_MASK_ARB_vertex_program|GL_MASK_ARB_fragment_program + +# New EXT_gpu_program_parameters command + +NamedProgramLocalParameters4fvEXT(program, target, index, count, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Float32 in array [count*4] + category EXT_direct_state_access + subcategory EXT_gpu_program_parameters + extension soft WINSOFT NV10 + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_gpu_program_parameters + +# New NV_gpu_program4 commands + +NamedProgramLocalParameterI4iEXT(program, target, index, x, y, z, w) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param x Int32 in value + param y Int32 in value + param z Int32 in value + param w Int32 in value + category EXT_direct_state_access + subcategory NV_gpu_program4 + vectorequiv NamedProgramLocalParameterI4ivEXT + glxvectorequiv NamedProgramLocalParameterI4ivEXT + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedProgramLocalParameterI4ivEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Int32 in array [4] + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedProgramLocalParametersI4ivEXT(program, target, index, count, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params Int32 in array [count*4] + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedProgramLocalParameterI4uiEXT(program, target, index, x, y, z, w) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param x UInt32 in value + param y UInt32 in value + param z UInt32 in value + param w UInt32 in value + category EXT_direct_state_access + subcategory NV_gpu_program4 + vectorequiv NamedProgramLocalParameterI4uivEXT + glxvectorequiv NamedProgramLocalParameterI4uivEXT + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedProgramLocalParameterI4uivEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 in array [4] + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedProgramLocalParametersI4uivEXT(program, target, index, count, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param count SizeI in value + param params UInt32 in array [count*4] + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +GetNamedProgramLocalParameterIivEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params Int32 out array [4] + dlflags notlistable + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +GetNamedProgramLocalParameterIuivEXT(program, target, index, params) + return void + param program UInt32 in value + param target ProgramTarget in value + param index UInt32 in value + param params UInt32 out array [4] + dlflags notlistable + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +# New EXT_texture_integer texture object commands + +TextureParameterIivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + extension soft WINSOFT + glxflags ignore + glfflags ignore + glextmask GL_MASK_EXT_texture_integer + +TextureParameterIuivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname TextureParameterName in value + param params UInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + extension soft WINSOFT + glxflags ignore + glfflags ignore + glextmask GL_MASK_EXT_texture_integer + +# New EXT_texture_integer texture object queries + +GetTextureParameterIivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + glextmask GL_MASK_EXT_texture_integer + +GetTextureParameterIuivEXT(texture, target, pname, params) + return void + param texture Texture in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params UInt32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + glextmask GL_MASK_EXT_texture_integer + +# New EXT_texture_integer multitexture commands + +MultiTexParameterIivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param params CheckedInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + extension soft WINSOFT + glxflags ignore + glfflags ignore + glextmask GL_MASK_EXT_texture_integer + +MultiTexParameterIuivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname TextureParameterName in value + param params UInt32 in array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + extension soft WINSOFT + glxflags ignore + glfflags ignore + glextmask GL_MASK_EXT_texture_integer + +# New EXT_texture_integer multitexture queries + +GetMultiTexParameterIivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + dlflags notlistable + extension soft WINSOFT + glfflags capture-execute gl-enum + glxflags ignore + glextmask GL_MASK_EXT_texture_integer + +GetMultiTexParameterIuivEXT(texunit, target, pname, params) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param pname GetTextureParameter in value + param params UInt32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_texture_integer + dlflags notlistable + extension soft WINSOFT + glfflags capture-execute gl-enum + glxflags ignore + glextmask GL_MASK_EXT_texture_integer + +# New GLSL 2.0 uniform commands + +ProgramUniform1fEXT(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2fEXT(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3fEXT(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4fEXT(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Float32 in value + param v1 Float32 in value + param v2 Float32 in value + param v3 Float32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform1iEXT(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2iEXT(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3iEXT(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4iEXT(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 Int32 in value + param v1 Int32 in value + param v2 Int32 in value + param v3 Int32 in value + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform1fvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [count] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2fvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [count*2] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3fvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [count*3] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4fvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float32 in array [count*4] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform1ivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [count] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2ivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [count*2] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3ivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [count*3] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4ivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int32 in array [count*4] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix2fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*4] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix3fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*9] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix4fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*16] + category EXT_direct_state_access + subcategory VERSION_2_0 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +# New GLSL 2.1 uniform commands + +ProgramUniformMatrix2x3fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*6] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix3x2fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*6] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix2x4fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*8] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix4x2fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*8] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix3x4fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*12] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniformMatrix4x3fvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float32 in array [count*12] + category EXT_direct_state_access + subcategory VERSION_2_1 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +# New EXT_gpu_shader4 commands + +ProgramUniform1uiEXT(program, location, v0) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2uiEXT(program, location, v0, v1) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3uiEXT(program, location, v0, v1, v2) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4uiEXT(program, location, v0, v1, v2, v3) + return void + param program UInt32 in value + param location Int32 in value + param v0 UInt32 in value + param v1 UInt32 in value + param v2 UInt32 in value + param v3 UInt32 in value + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform1uivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count] + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform2uivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*2] + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform3uivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*3] + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +ProgramUniform4uivEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt32 in array [count*4] + category EXT_direct_state_access + subcategory EXT_gpu_shader4 + glfflags ignore + glxflags ignore + extension soft WINSOFT + glextmask GL_MASK_OpenGL_2_0 + +# New named buffer commands + +NamedBufferDataEXT(buffer, size, data, usage) + return void + param buffer UInt32 in value + param size Sizeiptr in value + param data Void in array [COMPSIZE(size)] + param usage VertexBufferObjectUsage in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +NamedBufferSubDataEXT(buffer, offset, size, data) + return void + param buffer UInt32 in value + param offset Intptr in value + param size Sizeiptr in value + param data Void in array [COMPSIZE(size)] + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +MapNamedBufferEXT(buffer, access) + return VoidPointer + param buffer UInt32 in value + param access VertexBufferObjectAccess in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +UnmapNamedBufferEXT(buffer) + return Boolean + param buffer UInt32 in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +MapNamedBufferRangeEXT(buffer, offset, length, access) + return VoidPointer + param buffer UInt32 in value + param offset Intptr in value + param length Sizeiptr in value + param access BufferAccessMask in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +FlushMappedNamedBufferRangeEXT(buffer, offset, length) + return void + param buffer UInt32 in value + param offset Intptr in value + param length Sizeiptr in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +NamedCopyBufferSubDataEXT(readBuffer, writeBuffer, readOffset, writeOffset, size) + return void + param readBuffer UInt32 in value + param writeBuffer UInt32 in value + param readOffset Intptr in value + param writeOffset Intptr in value + param size Sizeiptr in value + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +# New named buffer queries + +GetNamedBufferParameterivEXT(buffer, pname, params) + return void + param buffer UInt32 in value + param pname VertexBufferObjectParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +GetNamedBufferPointervEXT(buffer, pname, params) + return void + param buffer UInt32 in value + param pname VertexBufferObjectParameter in value + param params VoidPointer out array [COMPSIZE(pname)] + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +GetNamedBufferSubDataEXT(buffer, offset, size, data) + return void + param buffer UInt32 in value + param offset Intptr in value + param size Sizeiptr in value + param data Void out array [COMPSIZE(size)] + category EXT_direct_state_access + extension soft WINSOFT + dlflags notlistable + glxflags ignore + glfflags ignore + +# New named texture buffer texture object command + +TextureBufferEXT(texture, target, internalformat, buffer) + return void + param texture Texture in value + param target TextureTarget in value + param internalformat TypeEnum in value + param buffer UInt32 in value + category EXT_direct_state_access + subcategory EXT_texture_buffer_object + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_texture_buffer_object + dlflags notlistable + +# New named texture buffer multitexture command + +MultiTexBufferEXT(texunit, target, internalformat, buffer) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param internalformat TypeEnum in value + param buffer UInt32 in value + category EXT_direct_state_access + subcategory EXT_texture_buffer_object + extension soft WINSOFT NV50 + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_texture_buffer_object + dlflags notlistable + +# New named frame buffer object commands + +NamedRenderbufferStorageEXT(renderbuffer, internalformat, width, height) + return void + param renderbuffer Renderbuffer in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +GetNamedRenderbufferParameterivEXT(renderbuffer, pname, params) + return void + param renderbuffer Renderbuffer in value + param pname RenderbufferParameterName in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +CheckNamedFramebufferStatusEXT(framebuffer, target) + return FramebufferStatus + param framebuffer Framebuffer in value + param target FramebufferTarget in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +NamedFramebufferTexture1DEXT(framebuffer, attachment, textarget, texture, level) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param textarget TextureTarget in value + param texture Texture in value + param level CheckedInt32 in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +NamedFramebufferTexture2DEXT(framebuffer, attachment, textarget, texture, level) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param textarget TextureTarget in value + param texture Texture in value + param level CheckedInt32 in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +NamedFramebufferTexture3DEXT(framebuffer, attachment, textarget, texture, level, zoffset) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param textarget TextureTarget in value + param texture Texture in value + param level CheckedInt32 in value + param zoffset CheckedInt32 in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +NamedFramebufferRenderbufferEXT(framebuffer, attachment, renderbuffertarget, renderbuffer) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param renderbuffertarget RenderbufferTarget in value + param renderbuffer Renderbuffer in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +GetNamedFramebufferAttachmentParameterivEXT(framebuffer, attachment, pname, params) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param pname FramebufferAttachmentParameterName in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +GenerateTextureMipmapEXT(texture, target) + return void + param texture Texture in value + param target TextureTarget in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +GenerateMultiTexMipmapEXT(texunit, target) + return void + param texunit TextureUnit in value + param target TextureTarget in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +FramebufferDrawBufferEXT(framebuffer, mode) + return void + param framebuffer Framebuffer in value + param mode DrawBufferMode in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +FramebufferDrawBuffersEXT(framebuffer, n, bufs) + return void + param framebuffer Framebuffer in value + param n SizeI in value + param bufs DrawBufferMode in array [n] + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +FramebufferReadBufferEXT(framebuffer, mode) + return void + param framebuffer Framebuffer in value + param mode ReadBufferMode in value + category EXT_direct_state_access + subcategory EXT_framebuffer_object + extension soft WINSOFT + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_object + +GetFramebufferParameterivEXT(framebuffer, pname, params) + return void + param framebuffer Framebuffer in value + param pname GetFramebufferParameter in value + param params Int32 out array [COMPSIZE(pname)] + category EXT_direct_state_access + subcategory EXT_framebuffer_object + dlflags notlistable + extension soft WINSOFT + glxflags ignore + glfflags capture-execute gl-enum + +# New named framebuffer multisample object commands + +NamedRenderbufferStorageMultisampleEXT(renderbuffer, samples, internalformat, width, height) + return void + param renderbuffer Renderbuffer in value + param samples SizeI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + subcategory EXT_framebuffer_multisample + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_EXT_framebuffer_multisample + +# New named framebuffer multisample coverage object commands + +NamedRenderbufferStorageMultisampleCoverageEXT(renderbuffer, coverageSamples, colorSamples, internalformat, width, height) + return void + param renderbuffer Renderbuffer in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalformat PixelInternalFormat in value + param width SizeI in value + param height SizeI in value + category EXT_direct_state_access + subcategory NV_framebuffer_multisample_coverage + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_framebuffer_multisample_coverage + +# New named geometry program/shader frame buffer object commands + +NamedFramebufferTextureEXT(framebuffer, attachment, texture, level) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedFramebufferTextureLayerEXT(framebuffer, attachment, texture, level, layer) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param layer CheckedInt32 in value + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +NamedFramebufferTextureFaceEXT(framebuffer, attachment, texture, level, face) + return void + param framebuffer Framebuffer in value + param attachment FramebufferAttachment in value + param texture Texture in value + param level CheckedInt32 in value + param face TextureTarget in value + category EXT_direct_state_access + subcategory NV_gpu_program4 + extension soft WINSOFT + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_gpu_program4 + +# New explicit multisample query and commands + +TextureRenderbufferEXT(texture, target, renderbuffer) + return void + param texture Texture in value + param target TextureTarget in value + param renderbuffer UInt32 in value + category EXT_direct_state_access + subcategory NV_explicit_multisample + extension soft WINSOFT NV50 + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_explicit_multisample + +MultiTexRenderbufferEXT(texunit, target, renderbuffer) + return void + param texunit TextureUnit in value + param target TextureTarget in value + param renderbuffer UInt32 in value + category EXT_direct_state_access + subcategory NV_explicit_multisample + extension soft WINSOFT NV50 + dlflags notlistable + glfflags ignore + glxflags ignore + glextmask GL_MASK_NV_explicit_multisample + +# New ARB_gpu_shader_fp64 commands + +ProgramUniform1dEXT(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dEXT(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dEXT(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dEXT(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4dvEXT(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix2x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix3x4dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x2dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformMatrix4x3dvEXT(program, location, count, transpose, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param transpose Boolean in value + param value Float64 in array [count] + category EXT_direct_state_access + subcategory ARB_gpu_shader_fp64 + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #354 +# EXT_vertex_array_bgra commands +# +############################################################################### + +# (none) +newcategory: EXT_vertex_array_bgra + +############################################################################### +# +# Extension #355 - WGL_NV_gpu_affinity +# +############################################################################### + +############################################################################### +# +# Extension #356 +# EXT_texture_swizzle commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_swizzle + +############################################################################### +# +# Extension #357 +# NV_explicit_multisample commands +# +############################################################################### + +# From EXT_draw_buffers2: GetBooleanIndexedvEXT / GetIntegerIndexedvEXT + +GetMultisamplefvNV(pname, index, val) + return void + param pname GetMultisamplePNameNV in value + param index UInt32 in value + param val Float32 out array [2] + category NV_explicit_multisample + dlflags notlistable + glfflags ignore + glxflags ignore + +SampleMaskIndexedNV(index, mask) + return void + param index UInt32 in value + param mask SampleMaskNV in value + category NV_explicit_multisample + glfflags ignore + glxflags ignore + +TexRenderbufferNV(target, renderbuffer) + return void + param target TextureTarget in value + param renderbuffer UInt32 in value + category NV_explicit_multisample + dlflags notlistable + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #358 +# NV_transform_feedback2 commands +# +############################################################################### + +BindTransformFeedbackNV(target, id) + return void + param target BufferTargetARB in value + param id UInt32 in value + category NV_transform_feedback2 + glfflags ignore + glxflags ignore + +DeleteTransformFeedbacksNV(n, ids) + return void + param n SizeI in value + param ids UInt32 in array [n] + category NV_transform_feedback2 + dlflags notlistable + glfflags ignore + glxflags ignore + +GenTransformFeedbacksNV(n, ids) + return void + param n SizeI in value + param ids UInt32 out array [n] + category NV_transform_feedback2 + dlflags notlistable + glfflags ignore + glxflags ignore + +IsTransformFeedbackNV(id) + return Boolean + param id UInt32 in value + category NV_transform_feedback2 + dlflags notlistable + glfflags ignore + glxflags ignore + +PauseTransformFeedbackNV() + return void + category NV_transform_feedback2 + glfflags ignore + glxflags ignore + +ResumeTransformFeedbackNV() + return void + category NV_transform_feedback2 + glfflags ignore + glxflags ignore + +DrawTransformFeedbackNV(mode, id) + return void + param mode GLenum in value + param id UInt32 in value + category NV_transform_feedback2 + glfflags ignore + glxflags ignore + +############################################################################### +# +# Extension #359 +# ATI_meminfo commands +# +############################################################################### + +# (none) +newcategory: ATI_meminfo + +############################################################################### +# +# Extension #360 +# AMD_performance_monitor commands +# +############################################################################### + +GetPerfMonitorGroupsAMD(numGroups, groupsSize, groups) + return void + param numGroups Int32 out array [1] + param groupsSize SizeI in value + param groups UInt32 out array [groupsSize] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetPerfMonitorCountersAMD(group, numCounters, maxActiveCounters, counterSize, counters) + return void + param group UInt32 in value + param numCounters Int32 out array [1] + param maxActiveCounters Int32 out array [1] + param counterSize SizeI in value + param counters UInt32 out array [counterSize] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetPerfMonitorGroupStringAMD(group, bufSize, length, groupString) + return void + param group UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param groupString Char out array [bufSize] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetPerfMonitorCounterStringAMD(group, counter, bufSize, length, counterString) + return void + param group UInt32 in value + param counter UInt32 in value + param bufSize SizeI in value + param length SizeI out array [1] + param counterString Char out array [bufSize] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetPerfMonitorCounterInfoAMD(group, counter, pname, data) + return void + param group UInt32 in value + param counter UInt32 in value + param pname GLenum in value + param data Void out array [COMPSIZE(pname)] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GenPerfMonitorsAMD(n, monitors) + return void + param n SizeI in value + param monitors UInt32 out array [n] + category AMD_performance_monitor + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +# 'monitors' is actually in, not out, but extension spec doesn't use const +DeletePerfMonitorsAMD(n, monitors) + return void + param n SizeI in value + param monitors UInt32 out array [n] + category AMD_performance_monitor + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +# 'counterList' is actually in, not out, but extension spec doesn't use const +SelectPerfMonitorCountersAMD(monitor, enable, group, numCounters, counterList) + return void + param monitor UInt32 in value + param enable Boolean in value + param group UInt32 in value + param numCounters Int32 in value + param counterList UInt32 out array [numCounters] + category AMD_performance_monitor + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BeginPerfMonitorAMD(monitor) + return void + param monitor UInt32 in value + category AMD_performance_monitor + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndPerfMonitorAMD(monitor) + return void + param monitor UInt32 in value + category AMD_performance_monitor + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetPerfMonitorCounterDataAMD(monitor, pname, dataSize, data, bytesWritten) + return void + param monitor UInt32 in value + param pname GLenum in value + param dataSize SizeI in value + param data UInt32 out array [dataSize] + param bytesWritten Int32 out array [1] + category AMD_performance_monitor + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #361 - WGL_AMD_gpu_association +# +############################################################################### + +############################################################################### +# +# Extension #362 +# AMD_texture_texture4 commands +# +############################################################################### + +# (none) +newcategory: AMD_texture_texture4 + +############################################################################### +# +# Extension #363 +# AMD_vertex_shader_tesselator commands +# +############################################################################### + +TessellationFactorAMD(factor) + return void + param factor Float32 in value + category AMD_vertex_shader_tesselator + version 2.0 + glxsingle ? + glxflags ignore + offset ? + +TessellationModeAMD(mode) + return void + param mode GLenum in value + category AMD_vertex_shader_tesselator + version 2.0 + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #364 +# EXT_provoking_vertex commands +# +############################################################################### + +ProvokingVertexEXT(mode) + return void + param mode GLenum in value + category EXT_provoking_vertex + version 2.1 + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #365 +# EXT_texture_snorm commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_snorm + +############################################################################### +# +# Extension #366 +# AMD_draw_buffers_blend commands +# +############################################################################### + +BlendFuncIndexedAMD(buf, src, dst) + return void + param buf UInt32 in value + param src GLenum in value + param dst GLenum in value + category AMD_draw_buffers_blend + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendFuncSeparateIndexedAMD(buf, srcRGB, dstRGB, srcAlpha, dstAlpha) + return void + param buf UInt32 in value + param srcRGB GLenum in value + param dstRGB GLenum in value + param srcAlpha GLenum in value + param dstAlpha GLenum in value + category AMD_draw_buffers_blend + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendEquationIndexedAMD(buf, mode) + return void + param buf UInt32 in value + param mode GLenum in value + category AMD_draw_buffers_blend + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +BlendEquationSeparateIndexedAMD(buf, modeRGB, modeAlpha) + return void + param buf UInt32 in value + param modeRGB GLenum in value + param modeAlpha GLenum in value + category AMD_draw_buffers_blend + version 2.0 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #367 +# APPLE_texture_range commands +# +############################################################################### + +TextureRangeAPPLE(target, length, pointer) + return void + param target GLenum in value + param length SizeI in value + param pointer Void in array [length] + category APPLE_texture_range + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetTexParameterPointervAPPLE(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params VoidPointer out array [1] + category APPLE_texture_range + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #368 +# APPLE_float_pixels commands +# +############################################################################### + +# (none) +newcategory: APPLE_float_pixels + +############################################################################### +# +# Extension #369 +# APPLE_vertex_program_evaluators commands +# +############################################################################### + +EnableVertexAttribAPPLE(index, pname) + return void + param index UInt32 in value + param pname GLenum in value + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +DisableVertexAttribAPPLE(index, pname) + return void + param index UInt32 in value + param pname GLenum in value + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +IsVertexAttribEnabledAPPLE(index, pname) + return Boolean + param index UInt32 in value + param pname GLenum in value + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +MapVertexAttrib1dAPPLE(index, size, u1, u2, stride, order, points) + return void + param index UInt32 in value + param size UInt32 in value + param u1 CoordD in value + param u2 CoordD in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordD in array [COMPSIZE(size/stride/order)] + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +MapVertexAttrib1fAPPLE(index, size, u1, u2, stride, order, points) + return void + param index UInt32 in value + param size UInt32 in value + param u1 CoordF in value + param u2 CoordF in value + param stride Int32 in value + param order CheckedInt32 in value + param points CoordF in array [COMPSIZE(size/stride/order)] + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +MapVertexAttrib2dAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param index UInt32 in value + param size UInt32 in value + param u1 CoordD in value + param u2 CoordD in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordD in value + param v2 CoordD in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordD in array [COMPSIZE(size/ustride/uorder/vstride/vorder)] + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +MapVertexAttrib2fAPPLE(index, size, u1, u2, ustride, uorder, v1, v2, vstride, vorder, points) + return void + param index UInt32 in value + param size UInt32 in value + param u1 CoordF in value + param u2 CoordF in value + param ustride Int32 in value + param uorder CheckedInt32 in value + param v1 CoordF in value + param v2 CoordF in value + param vstride Int32 in value + param vorder CheckedInt32 in value + param points CoordF in array [COMPSIZE(size/ustride/uorder/vstride/vorder)] + category APPLE_vertex_program_evaluators + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #370 +# APPLE_aux_depth_stencil commands +# +############################################################################### + +# (none) +newcategory: APPLE_aux_depth_stencil + +############################################################################### +# +# Extension #371 +# APPLE_object_purgeable commands +# +############################################################################### + +ObjectPurgeableAPPLE(objectType, name, option) + return GLenum + param objectType GLenum in value + param name UInt32 in value + param option GLenum in value + category APPLE_object_purgeable + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +ObjectUnpurgeableAPPLE(objectType, name, option) + return GLenum + param objectType GLenum in value + param name UInt32 in value + param option GLenum in value + category APPLE_object_purgeable + version 1.5 + extension + glxropcode ? + glxflags ignore + offset ? + +GetObjectParameterivAPPLE(objectType, name, pname, params) + return void + param objectType GLenum in value + param name UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category APPLE_object_purgeable + dlflags notlistable + version 1.5 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #372 +# APPLE_row_bytes commands +# +############################################################################### + +# (none) +newcategory: APPLE_row_bytes + +############################################################################### +# +# Extension #373 +# APPLE_rgb_422 commands +# +############################################################################### + +# (none) +newcategory: APPLE_rgb_422 + +############################################################################### +# +# Extension #374 +# NV_video_capture commands +# +############################################################################### + +BeginVideoCaptureNV(video_capture_slot) + return void + param video_capture_slot UInt32 in value + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindVideoCaptureStreamBufferNV(video_capture_slot, stream, frame_region, offset) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param frame_region GLenum in value + param offset BufferOffsetARB in value + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +BindVideoCaptureStreamTextureNV(video_capture_slot, stream, frame_region, target, texture) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param frame_region GLenum in value + param target GLenum in value + param texture UInt32 in value + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EndVideoCaptureNV(video_capture_slot) + return void + param video_capture_slot UInt32 in value + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVideoCaptureivNV(video_capture_slot, pname, params) + return void + param video_capture_slot UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category NV_video_capture + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideoCaptureStreamivNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Int32 out array [COMPSIZE(pname)] + category NV_video_capture + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideoCaptureStreamfvNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Float32 out array [COMPSIZE(pname)] + category NV_video_capture + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVideoCaptureStreamdvNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Float64 out array [COMPSIZE(pname)] + category NV_video_capture + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +VideoCaptureNV(video_capture_slot, sequence_num, capture_time) + return GLenum + param video_capture_slot UInt32 in value + param sequence_num UInt32 out reference + param capture_time UInt64EXT out reference + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VideoCaptureStreamParameterivNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Int32 in array [COMPSIZE(pname)] + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VideoCaptureStreamParameterfvNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Float32 in array [COMPSIZE(pname)] + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VideoCaptureStreamParameterdvNV(video_capture_slot, stream, pname, params) + return void + param video_capture_slot UInt32 in value + param stream UInt32 in value + param pname GLenum in value + param params Float64 in array [COMPSIZE(pname)] + category NV_video_capture + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #375 - GLX_EXT_swap_control +# +############################################################################### + +############################################################################### +# +# Extension #376 - also GLX_NV_copy_image, WGL_NV_copy_image +# NV_copy_image commands +# +############################################################################### + +CopyImageSubDataNV(srcName, srcTarget, srcLevel, srcX, srcY, srcZ, dstName, dstTarget, dstLevel, dstX, dstY, dstZ, width, height, depth) + return void + param srcName UInt32 in value + param srcTarget GLenum in value + param srcLevel Int32 in value + param srcX Int32 in value + param srcY Int32 in value + param srcZ Int32 in value + param dstName UInt32 in value + param dstTarget GLenum in value + param dstLevel Int32 in value + param dstX Int32 in value + param dstY Int32 in value + param dstZ Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + category NV_copy_image + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #377 +# EXT_separate_shader_objects commands +# +############################################################################### + +UseShaderProgramEXT(type, program) + return void + param type GLenum in value + param program UInt32 in value + category EXT_separate_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ActiveProgramEXT(program) + return void + param program UInt32 in value + category EXT_separate_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +CreateShaderProgramEXT(type, string) + return UInt32 + param type GLenum in value + param string Char in array [] + category EXT_separate_shader_objects + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #378 +# NV_parameter_buffer_object2 commands +# +############################################################################### + +# (none) +newcategory: NV_parameter_buffer_object2 + +############################################################################### +# +# Extension #379 +# NV_shader_buffer_load commands +# +############################################################################### + +MakeBufferResidentNV(target, access) + return void + param target GLenum in value + param access GLenum in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MakeBufferNonResidentNV(target) + return void + param target GLenum in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsBufferResidentNV(target) + return Boolean + param target GLenum in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MakeNamedBufferResidentNV(buffer, access) + return void + param buffer UInt32 in value + param access GLenum in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +MakeNamedBufferNonResidentNV(buffer) + return void + param buffer UInt32 in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNamedBufferResidentNV(buffer) + return Boolean + param buffer UInt32 in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetBufferParameterui64vNV(target, pname, params) + return void + param target GLenum in value + param pname GLenum in value + param params UInt64EXT out array [COMPSIZE(pname)] + category NV_shader_buffer_load + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetNamedBufferParameterui64vNV(buffer, pname, params) + return void + param buffer UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [COMPSIZE(pname)] + category NV_shader_buffer_load + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +GetIntegerui64vNV(value, result) + return void + param value GLenum in value + param result UInt64EXT out array [COMPSIZE(value)] + category NV_shader_buffer_load + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +Uniformui64NV(location, value) + return void + param location Int32 in value + param value UInt64EXT in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniformui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformui64vNV(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params UInt64EXT out array [COMPSIZE(program/location)] + category NV_shader_buffer_load + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniformui64NV(program, location, value) + return void + param program UInt32 in value + param location Int32 in value + param value UInt64EXT in value + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniformui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_shader_buffer_load + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #380 +# NV_vertex_buffer_unified_memory commands +# +############################################################################### + +BufferAddressRangeNV(pname, index, address, length) + return void + param pname GLenum in value + param index UInt32 in value + param address UInt64EXT in value + param length BufferSize in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexFormatNV(size, type, stride) + return void + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +NormalFormatNV(type, stride) + return void + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +ColorFormatNV(size, type, stride) + return void + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +IndexFormatNV(type, stride) + return void + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +TexCoordFormatNV(size, type, stride) + return void + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +EdgeFlagFormatNV(stride) + return void + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +SecondaryColorFormatNV(size, type, stride) + return void + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +FogCoordFormatNV(type, stride) + return void + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribFormatNV(index, size, type, normalized, stride) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param normalized Boolean in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribIFormatNV(index, size, type, stride) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_buffer_unified_memory + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +GetIntegerui64i_vNV(value, index, result) + return void + param value GLenum in value + param index UInt32 in value + param result UInt64EXT out array [COMPSIZE(value)] + category NV_vertex_buffer_unified_memory + dlflags notlistable + version 1.2 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #381 +# NV_texture_barrier commands +# +############################################################################### + +TextureBarrierNV() + return void + category NV_texture_barrier + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #382 +# AMD_shader_stencil_export commands +# +############################################################################### + +# (none) +newcategory: AMD_shader_stencil_export + +############################################################################### +# +# Extension #383 +# AMD_seamless_cubemap_per_texture commands +# +############################################################################### + +# (none) +newcategory: AMD_seamless_cubemap_per_texture + +############################################################################### +# +# Extension #384 - GLX_INTEL_swap_event +# +############################################################################### + +############################################################################### +# +# Extension #385 +# AMD_conservative_depth commands +# +############################################################################### + +# (none) +newcategory: AMD_conservative_depth + +############################################################################### +# +# Extension #386 +# EXT_shader_image_load_store commands +# +############################################################################### + +BindImageTextureEXT(index, texture, level, layered, layer, access, format) + return void + param index UInt32 in value + param texture UInt32 in value + param level Int32 in value + param layered Boolean in value + param layer Int32 in value + param access GLenum in value + param format Int32 in value + category EXT_shader_image_load_store + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +MemoryBarrierEXT(barriers) + return void + param barriers GLbitfield in value + category EXT_shader_image_load_store + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #387 +# EXT_vertex_attrib_64bit commands +# +############################################################################### + +VertexAttribL1dEXT(index, x) + return void + param index UInt32 in value + param x Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2dEXT(index, x, y) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3dEXT(index, x, y, z) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4dEXT(index, x, y, z, w) + return void + param index UInt32 in value + param x Float64 in value + param y Float64 in value + param z Float64 in value + param w Float64 in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [1] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [2] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [3] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4dvEXT(index, v) + return void + param index UInt32 in value + param v Float64 in array [4] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribLPointerEXT(index, size, type, stride, pointer) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param pointer Void in array [size] + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLdvEXT(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params Float64 out array [COMPSIZE(pname)] + category EXT_vertex_attrib_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +# Also in ARB_vertex_array_64bit. Supposedly dependent on another +# unregistered extension, EXT_direct_state_access_memory + +VertexArrayVertexAttribLOffsetEXT(vaobj, buffer, index, size, type, stride, offset) + return void + param vaobj UInt32 in value + param buffer UInt32 in value + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + param offset BufferOffset in value + category EXT_vertex_attrib_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #388 +# NV_gpu_program5 commands +# +############################################################################### + +# These commands require ARB_shader_subroutine + +ProgramSubroutineParametersuivNV(target, count, params) + return void + param target GLenum in value + param count SizeI in value + param params UInt32 in array [count] + category NV_gpu_program5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetProgramSubroutineParameteruivNV(target, index, param) + return void + param target GLenum in value + param index UInt32 in value + param param UInt32 out array [COMPSIZE(target)] + category NV_gpu_program5 + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #389 +# NV_gpu_shader5 commands +# +############################################################################### + +Uniform1i64NV(location, x) + return void + param location Int32 in value + param x Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2i64NV(location, x, y) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3i64NV(location, x, y, z) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4i64NV(location, x, y, z, w) + return void + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4i64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1ui64NV(location, x) + return void + param location Int32 in value + param x UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2ui64NV(location, x, y) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3ui64NV(location, x, y, z) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4ui64NV(location, x, y, z, w) + return void + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform1ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform2ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform3ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +Uniform4ui64vNV(location, count, value) + return void + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetUniformi64vNV(program, location, params) + return void + param program UInt32 in value + param location Int32 in value + param params Int64EXT out array [COMPSIZE(location)] + category NV_gpu_shader5 + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +ProgramUniform1i64NV(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2i64NV(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i64NV(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i64NV(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4i64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value Int64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1ui64NV(program, location, x) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui64NV(program, location, x, y) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui64NV(program, location, x, y, z) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui64NV(program, location, x, y, z, w) + return void + param program UInt32 in value + param location Int32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform1ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [count] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform2ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*2)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform3ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*3)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +ProgramUniform4ui64vNV(program, location, count, value) + return void + param program UInt32 in value + param location Int32 in value + param count SizeI in value + param value UInt64EXT in array [COMPSIZE(count*4)] + category NV_gpu_shader5 + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +#@ GetUniformui64vNV also in NV_shader_buffer_load + +############################################################################### +# +# Extension #390 +# NV_shader_buffer_store commands +# +############################################################################### + +# (none) +newcategory: NV_shader_buffer_store + +############################################################################### +# +# Extension #391 +# NV_tessellation_program5 commands +# +############################################################################### + +# (none) +newcategory: NV_tessellation_program5 + +############################################################################### +# +# Extension #392 +# NV_vertex_attrib_integer_64bit commands +# +############################################################################### + +VertexAttribL1i64NV(index, x) + return void + param index UInt32 in value + param x Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2i64NV(index, x, y) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3i64NV(index, x, y, z) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4i64NV(index, x, y, z, w) + return void + param index UInt32 in value + param x Int64EXT in value + param y Int64EXT in value + param z Int64EXT in value + param w Int64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [1] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [2] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [3] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4i64vNV(index, v) + return void + param index UInt32 in value + param v Int64EXT in array [4] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1ui64NV(index, x) + return void + param index UInt32 in value + param x UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2ui64NV(index, x, y) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3ui64NV(index, x, y, z) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4ui64NV(index, x, y, z, w) + return void + param index UInt32 in value + param x UInt64EXT in value + param y UInt64EXT in value + param z UInt64EXT in value + param w UInt64EXT in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL1ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [1] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL2ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [2] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL3ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [3] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VertexAttribL4ui64vNV(index, v) + return void + param index UInt32 in value + param v UInt64EXT in array [4] + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetVertexAttribLi64vNV(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params Int64EXT out array [COMPSIZE(pname)] + category NV_vertex_attrib_integer_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +GetVertexAttribLui64vNV(index, pname, params) + return void + param index UInt32 in value + param pname GLenum in value + param params UInt64EXT out array [COMPSIZE(pname)] + category NV_vertex_attrib_integer_64bit + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +#@ VertexAttribLFormatNV also requires NV_vertex_buffer_unified_memory + +VertexAttribLFormatNV(index, size, type, stride) + return void + param index UInt32 in value + param size Int32 in value + param type GLenum in value + param stride SizeI in value + category NV_vertex_attrib_integer_64bit + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #393 +# NV_multisample_coverage commands +# +############################################################################### + +# (none) +newcategory: NV_multisample_coverage + +############################################################################### +# +# Extension #394 +# AMD_name_gen_delete commands +# +############################################################################### + +GenNamesAMD(identifier, num, names) + return void + param identifier GLenum in value + param num UInt32 in value + param names UInt32 out array [num] + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DeleteNamesAMD(identifier, num, names) + return void + param identifier GLenum in value + param num UInt32 in value + param names UInt32 in array [num] + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +IsNameAMD(identifier, name) + return Boolean + param identifier GLenum in value + param name UInt32 in value + category AMD_name_gen_delete + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #395 +# AMD_debug_output commands +# +############################################################################### + +DebugMessageEnableAMD(category, severity, count, ids, enabled) + return void + param category GLenum in value + param severity GLenum in value + param count SizeI in value + param ids UInt32 in array [count] + param enabled Boolean in value + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageInsertAMD(category, severity, id, length, buf) + return void + param category GLenum in value + param severity GLenum in value + param id UInt32 in value + param length SizeI in value + param buf Char in array [length] + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +DebugMessageCallbackAMD(callback, userParam) + return void + param callback GLDEBUGPROCAMD in value + param userParam Void out reference + category AMD_debug_output + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +GetDebugMessageLogAMD(count, bufsize, categories, severities, ids, lengths, message) + return UInt32 + param count UInt32 in value + param bufsize SizeI in value + param categories GLenum out array [count] + param severities UInt32 out array [count] + param ids UInt32 out array [count] + param lengths SizeI out array [count] + param message Char out array [bufsize] + category AMD_debug_output + dlflags notlistable + version 4.1 + extension + glxsingle ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #396 +# NV_vdpau_interop commands +# +############################################################################### + +VDPAUInitNV(vdpDevice, getProcAddress) + return void + param vdpDevice Void in reference + param getProcAddress Void in reference + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUFiniNV() + return void + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAURegisterVideoSurfaceNV(vdpSurface, target, numTextureNames, textureNames) + return vdpauSurfaceNV + param vdpSurface Void out reference + param target GLenum in value + param numTextureNames SizeI in value + param textureNames UInt32 in array [numTextureNames] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAURegisterOutputSurfaceNV(vdpSurface, target, numTextureNames, textureNames) + return vdpauSurfaceNV + param vdpSurface Void out reference + param target GLenum in value + param numTextureNames SizeI in value + param textureNames UInt32 in array [numTextureNames] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUIsSurfaceNV(surface) + return void + param surface vdpauSurfaceNV in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUUnregisterSurfaceNV(surface) + return void + param surface vdpauSurfaceNV in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUGetSurfaceivNV(surface, pname, bufSize, length, values) + return void + param surface vdpauSurfaceNV in value + param pname GLenum in value + param bufSize SizeI in value + param length SizeI out reference + param values Int32 out array [length] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUSurfaceAccessNV(surface, access) + return void + param surface vdpauSurfaceNV in value + param access GLenum in value + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUMapSurfacesNV(numSurfaces, surfaces) + return void + param numSurfaces SizeI in value + param surfaces vdpauSurfaceNV in array [numSurfaces] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +VDPAUUnmapSurfacesNV(numSurface, surfaces) + return void + param numSurface SizeI in value + param surfaces vdpauSurfaceNV in array [numSurface] + category NV_vdpau_interop + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + + +############################################################################### +# +# Extension #397 +# AMD_transform_feedback3_lines_triangles commands +# +############################################################################### + +# (none) +newcategory: AMD_transform_feedback3_lines_triangles + +############################################################################### +# +# Extension #398 - GLX_AMD_gpu_association +# Extension #399 - GLX_EXT_create_context_es2_profile +# Extension #400 - WGL_EXT_create_context_es2_profile +# +############################################################################### + +############################################################################### +# +# Extension #401 +# AMD_depth_clamp_separate commands +# +############################################################################### + +# (none) +newcategory: AMD_depth_clamp_separate + +############################################################################### +# +# Extension #402 +# EXT_texture_sRGB_decode commands +# +############################################################################### + +# (none) +newcategory: EXT_texture_sRGB_decode + +############################################################################### +# +# Extension #403 +# NV_texture_multisample commands +# +############################################################################### + +TexImage2DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations) + return void + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TexImage3DMultisampleCoverageNV(target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage2DMultisampleNV(texture, target, samples, internalFormat, width, height, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param samples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage3DMultisampleNV(texture, target, samples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param samples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage2DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +TextureImage3DMultisampleCoverageNV(texture, target, coverageSamples, colorSamples, internalFormat, width, height, depth, fixedSampleLocations) + return void + param texture UInt32 in value + param target GLenum in value + param coverageSamples SizeI in value + param colorSamples SizeI in value + param internalFormat Int32 in value + param width SizeI in value + param height SizeI in value + param depth SizeI in value + param fixedSampleLocations Boolean in value + category NV_texture_multisample + version 4.1 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #404 +# AMD_blend_minmax_factor commands +# +############################################################################### + +# (none) +newcategory: AMD_blend_minmax_factor + +############################################################################### +# +# Extension #405 +# AMD_sample_positions commands +# +############################################################################### + +SetMultisamplefvAMD(pname, index, val) + return void + param pname GLenum in value + param index UInt32 in value + param val Float32 in array [2] + category AMD_sample_positions + glxflags ignore + version 3.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #406 +# EXT_x11_sync_object commands +# +############################################################################### + +ImportSyncEXT(external_sync_type, external_sync, flags) + return sync + param external_sync_type GLenum in value + param external_sync Intptr in value + param flags GLbitfield in value + category EXT_x11_sync_object + glxflags ignore + version 3.2 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #407 - WGL_NV_DX_interop +# +############################################################################### + +############################################################################### +# +# Extension #408 +# AMD_multi_draw_indirect commands +# +############################################################################### + +MultiDrawArraysIndirectAMD(mode, indirect, primcount, stride) + return void + param mode GLenum in value + param indirect Void in array [] + param primcount SizeI in value + param stride SizeI in value + category AMD_multi_draw_indirect + version 4.0 + extension + glxropcode ? + glxflags ignore + offset ? + +MultiDrawElementsIndirectAMD(mode, type, indirect, primcount, stride) + return void + param mode GLenum in value + param type GLenum in value + param indirect Void in array [] + param primcount SizeI in value + param stride SizeI in value + category AMD_multi_draw_indirect + version 4.0 + extension + glxropcode ? + glxflags ignore + offset ? + +############################################################################### +# +# Extension #409 +# EXT_framebuffer_multisample_blit_scaled commands +# +############################################################################### + +# (none) +newcategory: EXT_framebuffer_multisample_blit_scaled + +############################################################################### +# +# Extension #410 TBD +# NV_path_rendering commands +# +############################################################################### + +# NV_path_rendering + +############################################################################### +# +# Extension #411 +# AMD_pinned_memory commands +# +############################################################################### + +# (none) +newcategory: AMD_pinned_memory + +############################################################################### +# +# Extension #412 - WGL_NV_DX_interop2 +# +############################################################################### + +############################################################################### +# +# Extension #413 - AMD_stencil_operation_extended +# +############################################################################### + +StencilOpValueAMD(face, value) + return void + param face StencilFaceDirection in value + param value UInt32 in value + category AMD_stencil_operation_extended + version 1.2 + extension + glxropcode ? + glxflags ignore + offset ? diff --git a/glapi/gl.tm b/glapi/gl.tm new file mode 100644 index 00000000..f7b3856a --- /dev/null +++ b/glapi/gl.tm @@ -0,0 +1,328 @@ +AccumOp,*,*, GLenum,*,* +AlphaFunction,*,*, GLenum,*,* +AttribMask,*,*, GLbitfield,*,* +BeginMode,*,*, GLenum,*,* +BinormalPointerTypeEXT,*,*, GLenum,*,* +BlendEquationMode,*,*, GLenum,*,* +BlendEquationModeEXT,*,*, GLenum,*,* +BlendFuncSeparateParameterEXT,*,*, GLenum,*,* +BlendingFactorDest,*,*, GLenum,*,* +BlendingFactorSrc,*,*, GLenum,*,* +Boolean,*,*, GLboolean,*,* +BooleanPointer,*,*, GLboolean*,*,* +Char,*,*, GLchar,*,* +CharPointer,*,*, GLchar*,*,* +CheckedFloat32,*,*, GLfloat,*,* +CheckedInt32,*,*, GLint,*,* +ClampColorTargetARB,*,*, GLenum,*,* +ClampColorModeARB,*,*, GLenum,*,* +ClampedColorF,*,*, GLclampf,*,* +ClampedFloat32,*,*, GLclampf,*,* +ClampedFloat64,*,*, GLclampd,*,* +ClampedStencilValue,*,*, GLint,*,* +ClearBufferMask,*,*, GLbitfield,*,* +ClientAttribMask,*,*, GLbitfield,*,* +ClipPlaneName,*,*, GLenum,*,* +ColorB,*,*, GLbyte,*,* +ColorD,*,*, GLdouble,*,* +ColorF,*,*, GLfloat,*,* +ColorI,*,*, GLint,*,* +ColorIndexValueD,*,*, GLdouble,*,* +ColorIndexValueF,*,*, GLfloat,*,* +ColorIndexValueI,*,*, GLint,*,* +ColorIndexValueS,*,*, GLshort,*,* +ColorIndexValueUB,*,*, GLubyte,*,* +ColorMaterialParameter,*,*, GLenum,*,* +ColorPointerType,*,*, GLenum,*,* +ColorS,*,*, GLshort,*,* +ColorTableParameterPName,*,*, GLenum,*,* +ColorTableParameterPNameSGI,*,*, GLenum,*,* +ColorTableTarget,*,*, GLenum,*,* +ColorTableTargetSGI,*,*, GLenum,*,* +ColorUB,*,*, GLubyte,*,* +ColorUI,*,*, GLuint,*,* +ColorUS,*,*, GLushort,*,* +CombinerBiasNV,*,*, GLenum,*,* +CombinerComponentUsageNV,*,*, GLenum,*,* +CombinerMappingNV,*,*, GLenum,*,* +CombinerParameterNV,*,*, GLenum,*,* +CombinerPortionNV,*,*, GLenum,*,* +CombinerRegisterNV,*,*, GLenum,*,* +CombinerScaleNV,*,*, GLenum,*,* +CombinerStageNV,*,*, GLenum,*,* +CombinerVariableNV,*,*, GLenum,*,* +CompressedTextureARB,*,*, GLvoid,*,* +ControlPointNV,*,*, GLvoid,*,* +ControlPointTypeNV,*,*, GLenum,*,* +ConvolutionParameter,*,*, GLenum,*,* +ConvolutionParameterEXT,*,*, GLenum,*,* +ConvolutionTarget,*,*, GLenum,*,* +ConvolutionTargetEXT,*,*, GLenum,*,* +CoordD,*,*, GLdouble,*,* +CoordF,*,*, GLfloat,*,* +CoordI,*,*, GLint,*,* +CoordS,*,*, GLshort,*,* +CullFaceMode,*,*, GLenum,*,* +CullParameterEXT,*,*, GLenum,*,* +DepthFunction,*,*, GLenum,*,* +DrawBufferMode,*,*, GLenum,*,* +DrawBufferName,*,*, GLint,*,* +DrawElementsType,*,*, GLenum,*,* +ElementPointerTypeATI,*,*, GLenum,*,* +EnableCap,*,*, GLenum,*,* +ErrorCode,*,*, GLenum,*,* +EvalMapsModeNV,*,*, GLenum,*,* +EvalTargetNV,*,*, GLenum,*,* +FeedbackElement,*,*, GLfloat,*,* +FeedbackType,*,*, GLenum,*,* +FenceNV,*,*, GLuint,*,* +FenceConditionNV,*,*, GLenum,*,* +FenceParameterNameNV,*,*, GLenum,*,* +FfdMaskSGIX,*,*, GLbitfield,*,* +FfdTargetSGIX,*,*, GLenum,*,* +Float32,*,*, GLfloat,*,* +Float32Pointer,*,*, GLfloat*,*,* +Float64,*,*, GLdouble,*,* +Float64Pointer,*,*, GLdouble*,*,* +FogParameter,*,*, GLenum,*,* +FogPointerTypeEXT,*,*, GLenum,*,* +FogPointerTypeIBM,*,*, GLenum,*,* +FragmentLightModelParameterSGIX,*,*,GLenum,*,* +FragmentLightNameSGIX,*,*, GLenum,*,* +FragmentLightParameterSGIX,*,*, GLenum,*,* +FramebufferAttachment,*,*, GLenum,*,* +FramebufferTarget,*,*, GLenum,*,* +FrontFaceDirection,*,*, GLenum,*,* +FunctionPointer,*,*, _GLfuncptr,*,* +GetColorTableParameterPName,*,*, GLenum,*,* +GetColorTableParameterPNameSGI,*,*, GLenum,*,* +GetConvolutionParameterPName,*,*, GLenum,*,* +GetHistogramParameterPName,*,*, GLenum,*,* +GetHistogramParameterPNameEXT,*,*, GLenum,*,* +GetMapQuery,*,*, GLenum,*,* +GetMinmaxParameterPName,*,*, GLenum,*,* +GetMinmaxParameterPNameEXT,*,*, GLenum,*,* +GetPName,*,*, GLenum,*,* +GetPointervPName,*,*, GLenum,*,* +GetTextureParameter,*,*, GLenum,*,* +HintMode,*,*, GLenum,*,* +HintTarget,*,*, GLenum,*,* +HintTargetPGI,*,*, GLenum,*,* +HistogramTarget,*,*, GLenum,*,* +HistogramTargetEXT,*,*, GLenum,*,* +IglooFunctionSelectSGIX,*,*, GLenum,*,* +IglooParameterSGIX,*,*, GLvoid,*,* +ImageTransformPNameHP,*,*, GLenum,*,* +ImageTransformTargetHP,*,*, GLenum,*,* +IndexFunctionEXT,*,*, GLenum,*,* +IndexMaterialParameterEXT,*,*, GLenum,*,* +IndexPointerType,*,*, GLenum,*,* +Int16,*,*, GLshort,*,* +Int32,*,*, GLint,*,* +Int8,*,*, GLbyte,*,* +InterleavedArrayFormat,*,*, GLenum,*,* +LightEnvParameterSGIX,*,*, GLenum,*,* +LightModelParameter,*,*, GLenum,*,* +LightName,*,*, GLenum,*,* +LightParameter,*,*, GLenum,*,* +LightTextureModeEXT,*,*, GLenum,*,* +LightTexturePNameEXT,*,*, GLenum,*,* +LineStipple,*,*, GLushort,*,* +List,*,*, GLuint,*,* +ListMode,*,*, GLenum,*,* +ListNameType,*,*, GLenum,*,* +ListParameterName,*,*, GLenum,*,* +LogicOp,*,*, GLenum,*,* +MapAttribParameterNV,*,*, GLenum,*,* +MapParameterNV,*,*, GLenum,*,* +MapTarget,*,*, GLenum,*,* +MapTargetNV,*,*, GLenum,*,* +MapTypeNV,*,*, GLenum,*,* +MaskedColorIndexValueF,*,*, GLfloat,*,* +MaskedColorIndexValueI,*,*, GLuint,*,* +MaskedStencilValue,*,*, GLuint,*,* +MaterialFace,*,*, GLenum,*,* +MaterialParameter,*,*, GLenum,*,* +MatrixIndexPointerTypeARB,*,*, GLenum,*,* +MatrixMode,*,*, GLenum,*,* +MatrixTransformNV,*,*, GLenum,*,* +MeshMode1,*,*, GLenum,*,* +MeshMode2,*,*, GLenum,*,* +MinmaxTarget,*,*, GLenum,*,* +MinmaxTargetEXT,*,*, GLenum,*,* +NormalPointerType,*,*, GLenum,*,* +NurbsCallback,*,*, GLenum,*,* +NurbsObj,*,*, GLUnurbs*,*,* +NurbsProperty,*,*, GLenum,*,* +NurbsTrim,*,*, GLenum,*,* +OcclusionQueryParameterNameNV,*,*, GLenum,*,* +PixelCopyType,*,*, GLenum,*,* +PixelFormat,*,*, GLenum,*,* +PixelInternalFormat,*,*, GLenum,*,* +PixelMap,*,*, GLenum,*,* +PixelStoreParameter,*,*, GLenum,*,* +PixelTexGenModeSGIX,*,*, GLenum,*,* +PixelTexGenParameterNameSGIS,*,*, GLenum,*,* +PixelTransferParameter,*,*, GLenum,*,* +PixelTransformPNameEXT,*,*, GLenum,*,* +PixelTransformTargetEXT,*,*, GLenum,*,* +PixelType,*,*, GLenum,*,* +PointParameterNameARB,*,*, GLenum,*,* +PolygonMode,*,*, GLenum,*,* +ProgramNV,*,*, GLuint,*,* +ProgramCharacterNV,*,*, GLubyte,*,* +ProgramParameterNV,*,*, GLenum,*,* +ProgramParameterPName,*,*, GLenum,*,* +QuadricCallback,*,*, GLenum,*,* +QuadricDrawStyle,*,*, GLenum,*,* +QuadricNormal,*,*, GLenum,*,* +QuadricObj,*,*, GLUquadric*,*,* +QuadricOrientation,*,*, GLenum,*,* +ReadBufferMode,*,*, GLenum,*,* +RenderbufferTarget,*,*, GLenum,*,* +RenderingMode,*,*, GLenum,*,* +ReplacementCodeSUN,*,*, GLuint,*,* +ReplacementCodeTypeSUN,*,*, GLenum,*,* +SamplePassARB,*,*, GLenum,*,* +SamplePatternEXT,*,*, GLenum,*,* +SamplePatternSGIS,*,*, GLenum,*,* +SecondaryColorPointerTypeIBM,*,*, GLenum,*,* +SelectName,*,*, GLuint,*,* +SeparableTarget,*,*, GLenum,*,* +SeparableTargetEXT,*,*, GLenum,*,* +ShadingModel,*,*, GLenum,*,* +SizeI,*,*, GLsizei,*,* +SpriteParameterNameSGIX,*,*, GLenum,*,* +StencilFunction,*,*, GLenum,*,* +StencilFaceDirection,*,*, GLenum,*,* +StencilOp,*,*, GLenum,*,* +StencilValue,*,*, GLint,*,* +String,*,*, const GLubyte *,*,* +StringName,*,*, GLenum,*,* +TangentPointerTypeEXT,*,*, GLenum,*,* +TessCallback,*,*, GLenum,*,* +TessContour,*,*, GLenum,*,* +TessProperty,*,*, GLenum,*,* +TesselatorObj,*,*, GLUtesselator*,*,* +TexCoordPointerType,*,*, GLenum,*,* +Texture,*,*, GLuint,*,* +TextureComponentCount,*,*, GLint,*,* +TextureCoordName,*,*, GLenum,*,* +TextureEnvParameter,*,*, GLenum,*,* +TextureEnvTarget,*,*, GLenum,*,* +TextureFilterSGIS,*,*, GLenum,*,* +TextureGenParameter,*,*, GLenum,*,* +TextureNormalModeEXT,*,*, GLenum,*,* +TextureParameterName,*,*, GLenum,*,* +TextureTarget,*,*, GLenum,*,* +TextureUnit,*,*, GLenum,*,* +UInt16,*,*, GLushort,*,* +UInt32,*,*, GLuint,*,* +UInt8,*,*, GLubyte,*,* +VertexAttribEnum,*,*, GLenum,*,* +VertexAttribEnumNV,*,*, GLenum,*,* +VertexAttribPointerTypeNV,*,*, GLenum,*,* +VertexPointerType,*,*, GLenum,*,* +VertexWeightPointerTypeEXT,*,*, GLenum,*,* +Void,*,*, GLvoid,*,* +VoidPointer,*,*, GLvoid*,*,* +ConstVoidPointer,*,*, GLvoid* const,*,* +WeightPointerTypeARB,*,*, GLenum,*,* +WinCoord,*,*, GLint,*,* +void,*,*, *,*,* +ArrayObjectPNameATI,*,*, GLenum,*,* +ArrayObjectUsageATI,*,*, GLenum,*,*, +ConstFloat32,*,*, GLfloat,*,* +ConstInt32,*,*, GLint,*,* +ConstUInt32,*,*, GLuint,*,* +ConstVoid,*,*, GLvoid,*,* +DataTypeEXT,*,*, GLenum,*,* +FragmentOpATI,*,*, GLenum,*,* +GetTexBumpParameterATI,*,*, GLenum,*,* +GetVariantValueEXT,*,*, GLenum,*,* +ParameterRangeEXT,*,*, GLenum,*,* +PreserveModeATI,*,*, GLenum,*,* +ProgramFormatARB,*,*, GLenum,*,* +ProgramTargetARB,*,*, GLenum,*,* +ProgramTarget,*,*, GLenum,*,* +ProgramPropertyARB,*,*, GLenum,*,* +ProgramStringPropertyARB,*,*, GLenum,*,* +ScalarType,*,*, GLenum,*,* +SwizzleOpATI,*,*, GLenum,*,* +TexBumpParameterATI,*,*, GLenum,*,* +VariantCapEXT,*,*, GLenum,*,* +VertexAttribPointerPropertyARB,*,*, GLenum,*,* +VertexAttribPointerTypeARB,*,*, GLenum,*,* +VertexAttribPropertyARB,*,*, GLenum,*,* +VertexShaderCoordOutEXT,*,*, GLenum,*,* +VertexShaderOpEXT,*,*, GLenum,*,* +VertexShaderParameterEXT,*,*, GLenum,*,* +VertexShaderStorageTypeEXT,*,*, GLenum,*,* +VertexShaderTextureUnitParameter,*,*, GLenum,*,* +VertexShaderWriteMaskEXT,*,*, GLenum,*,* +VertexStreamATI,*,*, GLenum,*,* +PNTrianglesPNameATI,*,*, GLenum,*,* +# ARB_vertex_buffer_object types and core equivalents for new types +BufferOffset,*,*, GLintptr,*,* +BufferSize,*,*, GLsizeiptr,*,* +BufferAccessARB,*,*, GLenum,*,* +BufferOffsetARB,*,*, GLintptrARB,*,* +BufferPNameARB,*,*, GLenum,*,* +BufferPointerNameARB,*,*, GLenum,*,* +BufferSizeARB,*,*, GLsizeiptrARB,*,* +BufferTargetARB,*,*, GLenum,*,* +BufferUsageARB,*,*, GLenum,*,* +# APPLE_fence +ObjectTypeAPPLE,*,*, GLenum,*,* +# APPLE_vertex_array_range +VertexArrayPNameAPPLE,*,*, GLenum,*,* +# ATI_draw_buffers +DrawBufferModeATI,*,*, GLenum,*,* +# NV_half +Half16NV,*,*, GLhalfNV,*,* +# NV_pixel_data_range +PixelDataRangeTargetNV,*,*, GLenum,*,* +# Generic types for as-yet-unspecified enums +TypeEnum,*,*, GLenum,*,* +GLbitfield,*,*, GLbitfield,*,* +GLenum,*,*, GLenum,*,* +Int64,*,*, GLint64,*,* +UInt64,*,*, GLuint64,*,* +# Object handle & data pointers +handleARB,*,*, GLhandleARB,*,* +charARB,*,*, GLcharARB,*,* +charPointerARB,*,*, GLcharARB*,*,* +sync,*,*, GLsync,*,*, +# EXT_timer_query +Int64EXT,*,*, GLint64EXT,*,* +UInt64EXT,*,*, GLuint64EXT,*,* +# EXT_direct_state_access +FramebufferAttachmentParameterName,*,*, GLenum,*,* +Framebuffer,*,*, GLuint,*,* +FramebufferStatus,*,*, GLenum,*,* +GetFramebufferParameter,*,*, GLenum,*,* +Intptr,*,*, GLintptr,*,* +ProgramFormat,*,*, GLenum,*,* +ProgramProperty,*,*, GLenum,*,* +ProgramStringProperty,*,*, GLenum,*,* +Renderbuffer,*,*, GLuint,*,* +RenderbufferParameterName,*,*, GLenum,*,* +Sizeiptr,*,*, GLsizeiptr,*,* +TextureInternalFormat,*,*, GLenum,*,* +VertexBufferObjectAccess,*,*, GLenum,*,* +VertexBufferObjectParameter,*,*, GLenum,*,* +VertexBufferObjectUsage,*,*, GLenum,*,* +# ARB_map_buffer_range +BufferAccessMask,*,*, GLbitfield,*,* +# NV_explicit_multisample +GetMultisamplePNameNV,*,*, GLenum,*,* +SampleMaskNV,*,*, GLbitfield,*,* +# ARB_debug_output +GLDEBUGPROCARB,*,*, GLDEBUGPROCARB,*,* +# AMD_debug_output +GLDEBUGPROCAMD,*,*, GLDEBUGPROCAMD,*,* +# NV_vdpau_interop +vdpauSurfaceNV,*,*, GLvdpauSurfaceNV,*,*, +# External API types +cl_context,*,*, struct _cl_context *,*,* +cl_event,*,*, struct _cl_event *,*,* |