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author | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
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committer | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
commit | d6fc91a3e6fc769a4877b055a32c35a0fc753375 (patch) | |
tree | 2dbac757604cbe0671e853ae446d985de1d6a37b /tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test | |
parent | 9a8081c1b4efd28e78a88520d0591b41a47927cc (diff) |
Update test data files with a rerun of variable-index-read.sh and
variable-index-write.sh. Default precision added.
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test | 16 |
1 files changed, 9 insertions, 7 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test index f493388e..29aaa0d4 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat2-index-col-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -26,6 +26,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform int col; uniform int row; @@ -48,7 +50,6 @@ uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 0 uniform int col 0 - uniform int row 0 uniform float expect 1 draw rect 5 5 10 10 @@ -58,8 +59,8 @@ uniform int row 1 uniform float expect 2 draw rect 5 20 10 10 probe rgb 10 25 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 3 draw rect 20 5 10 10 @@ -69,12 +70,12 @@ uniform int row 1 uniform float expect 4 draw rect 20 20 10 10 probe rgb 25 25 0.0 1.0 0.0 + uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 1 uniform int col 0 - uniform int row 0 uniform float expect 5 draw rect 45 5 10 10 @@ -84,8 +85,8 @@ uniform int row 1 uniform float expect 6 draw rect 45 20 10 10 probe rgb 50 25 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 7 draw rect 60 5 10 10 @@ -95,12 +96,12 @@ uniform int row 1 uniform float expect 8 draw rect 60 20 10 10 probe rgb 65 25 0.0 1.0 0.0 + uniform mat2x2 m[0] 1.0 2.0 3.0 4.0 uniform mat2x2 m[1] 5.0 6.0 7.0 8.0 uniform mat2x2 m[2] 9.0 10.0 11.0 12.0 uniform int index 2 uniform int col 0 - uniform int row 0 uniform float expect 9 draw rect 85 5 10 10 @@ -110,8 +111,8 @@ uniform int row 1 uniform float expect 10 draw rect 85 20 10 10 probe rgb 90 25 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform int row 0 uniform float expect 11 draw rect 100 5 10 10 @@ -121,3 +122,4 @@ uniform int row 1 uniform float expect 12 draw rect 100 20 10 10 probe rgb 105 25 0.0 1.0 0.0 + |