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author | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
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committer | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
commit | d6fc91a3e6fc769a4877b055a32c35a0fc753375 (patch) | |
tree | 2dbac757604cbe0671e853ae446d985de1d6a37b /tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test | |
parent | 9a8081c1b4efd28e78a88520d0591b41a47927cc (diff) |
Update test data files with a rerun of variable-index-read.sh and
variable-index-write.sh. Default precision added.
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test index 9016290a..d72a923e 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-array-mat4-index-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -28,6 +28,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform vec4 expect; varying mat4 m[3]; @@ -44,17 +46,17 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int index 0 - uniform vec4 expect 5 6 7 8 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 -uniform int index 1 +uniform int index 1 uniform vec4 expect 21 22 23 24 draw rect 90 5 10 10 probe rgb 95 10 0.0 1.0 0.0 -uniform int index 2 +uniform int index 2 uniform vec4 expect 37 38 39 40 draw rect 160 5 10 10 probe rgb 165 10 0.0 1.0 0.0 + |