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author | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
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committer | Tom Gall <tom.gall@linaro.org> | 2013-04-23 14:18:17 -0500 |
commit | d6fc91a3e6fc769a4877b055a32c35a0fc753375 (patch) | |
tree | 2dbac757604cbe0671e853ae446d985de1d6a37b /tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test | |
parent | 9a8081c1b4efd28e78a88520d0591b41a47927cc (diff) |
Update test data files with a rerun of variable-index-read.sh and
variable-index-write.sh. Default precision added.
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test index 96bc07be..c741183d 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-write/fs-temp-array-mat3-col-row-wr.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../../variable-index-write.sh 1.00 +# ../../../glsl-1.10/variable-index-write.sh 1.00 [require] GLSL ES >= 1.00 @@ -20,6 +20,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform mat3 src_matrix; uniform vec3 v; uniform vec3 expect; @@ -129,4 +131,3 @@ uniform float value 0.270815003356504 draw rect 90 35 10 10 probe rgb 95 40 0.0 1.0 0.0 -clear |