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-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-array-mat2-rd.shader_test39
1 files changed, 0 insertions, 39 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-array-mat2-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-array-mat2-rd.shader_test
deleted file mode 100644
index 600ec874..00000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-array-mat2-rd.shader_test
+++ /dev/null
@@ -1,39 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform vec2 expect;
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-[fragment shader]
-uniform vec2 expect;
-varying vec4 color;
-
-void main()
-{
- mat2 m[3];
- m[0] = mat2(1.0, 2.0, 3.0, 4.0);
- m[1] = mat2(5.0, 6.0, 7.0, 8.0);
- m[2] = mat2(9.0, 10.0, 11.0, 12.0);
-
- gl_FragColor = (m[1][1] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform vec2 expect 7 8
-draw rect 60 5 10 10
-probe rgb 65 10 0.0 1.0 0.0
-