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-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-mat4-row-rd.shader_test54
1 files changed, 0 insertions, 54 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-mat4-row-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-mat4-row-rd.shader_test
deleted file mode 100644
index 3849da4f..00000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/fs-temp-mat4-row-rd.shader_test
+++ /dev/null
@@ -1,54 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform int row;
-uniform float expect;
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-[fragment shader]
-uniform int row;
-uniform float expect;
-varying vec4 color;
-
-void main()
-{
- mat4 m = mat4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0);
-
- gl_FragColor = (m[1][row] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform int row 0
-uniform float expect 5
-draw rect 20 5 10 10
-probe rgb 25 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 6
-draw rect 20 20 10 10
-probe rgb 25 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 7
-draw rect 20 35 10 10
-probe rgb 25 40 0.0 1.0 0.0
-
-uniform int row 3
-uniform float expect 8
-draw rect 20 50 10 10
-probe rgb 25 55 0.0 1.0 0.0
-