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-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat3-row-rd.shader_test51
1 files changed, 0 insertions, 51 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat3-row-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat3-row-rd.shader_test
deleted file mode 100644
index 20669fa0..00000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-array-mat3-row-rd.shader_test
+++ /dev/null
@@ -1,51 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform int row;
-uniform float expect;
-uniform mat3 m[3];
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-[fragment shader]
-uniform int row;
-uniform float expect;
-uniform mat3 m[3];
-varying vec4 color;
-
-void main()
-{
- gl_FragColor = (m[1][1][row] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform mat3x3 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0
-uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0
-uniform int row 0
-uniform float expect 13
-draw rect 75 5 10 10
-probe rgb 80 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 14
-draw rect 75 20 10 10
-probe rgb 80 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 15
-draw rect 75 35 10 10
-probe rgb 80 40 0.0 1.0 0.0
-