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-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-mat3-col-rd.shader_test50
1 files changed, 0 insertions, 50 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-mat3-col-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-mat3-col-rd.shader_test
deleted file mode 100644
index 19e36e18..00000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/fs-uniform-mat3-col-rd.shader_test
+++ /dev/null
@@ -1,50 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform int col;
-uniform vec3 expect;
-uniform mat3 m;
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
-}
-
-[fragment shader]
-uniform int col;
-uniform vec3 expect;
-uniform mat3 m;
-varying vec4 color;
-
-void main()
-{
- gl_FragColor = (m[col] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform mat3x3 m 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0
-uniform int col 0
-uniform vec3 expect 1 2 3
-draw rect 5 5 10 10
-probe rgb 10 10 0.0 1.0 0.0
-
-uniform int col 1
-uniform vec3 expect 4 5 6
-draw rect 20 5 10 10
-probe rgb 25 10 0.0 1.0 0.0
-
-uniform int col 2
-uniform vec3 expect 7 8 9
-draw rect 35 5 10 10
-probe rgb 40 10 0.0 1.0 0.0
-