aboutsummaryrefslogtreecommitdiff
path: root/tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test
diff options
context:
space:
mode:
Diffstat (limited to 'tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test')
-rw-r--r--tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test122
1 files changed, 0 insertions, 122 deletions
diff --git a/tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test b/tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test
deleted file mode 100644
index 8581ec35..00000000
--- a/tests/spec/glsl-1.10/execution/variable-indexing/vs-uniform-mat4-col-row-rd.shader_test
+++ /dev/null
@@ -1,122 +0,0 @@
-# Test generated by:
-# ../../../glsl-1.10/variable-index-read.sh 1.10
-
-[require]
-GLSL >= 1.10
-
-[vertex shader]
-uniform int col;
-uniform int row;
-uniform float expect;
-uniform mat4 m;
-varying vec4 color;
-
-void main()
-{
- gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex;
- color = (m[col][row] == expect)
- ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0);
-}
-
-[fragment shader]
-uniform int col;
-uniform int row;
-uniform float expect;
-uniform mat4 m;
-varying vec4 color;
-
-void main()
-{
- gl_FragColor = color;
-}
-
-[test]
-clear color 0.5 0.5 0.5 0.5
-clear
-ortho
-
-uniform mat4x4 m 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 13.0 14.0 15.0 16.0
-uniform int col 0
-uniform int row 0
-uniform float expect 1
-draw rect 5 5 10 10
-probe rgb 10 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 2
-draw rect 5 20 10 10
-probe rgb 10 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 3
-draw rect 5 35 10 10
-probe rgb 10 40 0.0 1.0 0.0
-
-uniform int row 3
-uniform float expect 4
-draw rect 5 50 10 10
-probe rgb 10 55 0.0 1.0 0.0
-
-uniform int col 1
-uniform int row 0
-uniform float expect 5
-draw rect 20 5 10 10
-probe rgb 25 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 6
-draw rect 20 20 10 10
-probe rgb 25 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 7
-draw rect 20 35 10 10
-probe rgb 25 40 0.0 1.0 0.0
-
-uniform int row 3
-uniform float expect 8
-draw rect 20 50 10 10
-probe rgb 25 55 0.0 1.0 0.0
-
-uniform int col 2
-uniform int row 0
-uniform float expect 9
-draw rect 35 5 10 10
-probe rgb 40 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 10
-draw rect 35 20 10 10
-probe rgb 40 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 11
-draw rect 35 35 10 10
-probe rgb 40 40 0.0 1.0 0.0
-
-uniform int row 3
-uniform float expect 12
-draw rect 35 50 10 10
-probe rgb 40 55 0.0 1.0 0.0
-
-uniform int col 3
-uniform int row 0
-uniform float expect 13
-draw rect 50 5 10 10
-probe rgb 55 10 0.0 1.0 0.0
-
-uniform int row 1
-uniform float expect 14
-draw rect 50 20 10 10
-probe rgb 55 25 0.0 1.0 0.0
-
-uniform int row 2
-uniform float expect 15
-draw rect 50 35 10 10
-probe rgb 55 40 0.0 1.0 0.0
-
-uniform int row 3
-uniform float expect 16
-draw rect 50 50 10 10
-probe rgb 55 55 0.0 1.0 0.0
-