diff options
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test index 5a08d04b..2d63b8f3 100644 --- a/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test +++ b/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test @@ -5,7 +5,6 @@ GLSL >= 1.20 [vertex shader] -#version 120 uniform int row; uniform float expect; uniform mat4x4 m = mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0); @@ -17,7 +16,6 @@ void main() } [fragment shader] -#version 120 uniform int row; uniform float expect; uniform mat4x4 m = mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0); |