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Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test')
-rw-r--r--tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test2
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test
index 5a08d04b..2d63b8f3 100644
--- a/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test
+++ b/tests/spec/glsl-1.20/execution/variable-indexing/fs-uniform-mat4-row-rd.shader_test
@@ -5,7 +5,6 @@
GLSL >= 1.20
[vertex shader]
-#version 120
uniform int row;
uniform float expect;
uniform mat4x4 m = mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0);
@@ -17,7 +16,6 @@ void main()
}
[fragment shader]
-#version 120
uniform int row;
uniform float expect;
uniform mat4x4 m = mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0);