diff options
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-col-row-wr.shader_test')
-rw-r--r-- | tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-col-row-wr.shader_test | 80 |
1 files changed, 0 insertions, 80 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-col-row-wr.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-col-row-wr.shader_test deleted file mode 100644 index ca6e905e..00000000 --- a/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat2-col-row-wr.shader_test +++ /dev/null @@ -1,80 +0,0 @@ -# Test generated by: -# ../../../glsl-1.10/variable-index-write.sh 1.20 - -[require] -GLSL >= 1.20 - -[vertex shader] -#version 120 -uniform mat2x2 src_matrix; -uniform vec2 v; -uniform vec2 expect; -uniform int index; -uniform int row; -uniform int col; -uniform float value; - -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - - mat2x2[3] dst_matrix = mat2x2[3](mat2x2(0.0), mat2x2(0.0), mat2x2(0.0)); - - /* Patch the supplied matrix with the supplied value. If the resulting - * matrix is correct, it will transform the input vector to the expected - * value. Verify that the distance between the result and the expected - * vector is less than epsilon. - * - * NOTE: This test assumes that reads of arrays using non-constant - * indicies works correctly. If reads and writes happen to fail in an - * identical manner, this test may give false positives. - */ - dst_matrix[1] = src_matrix; - dst_matrix[1][col][row] = value; - gl_FrontColor = (distance(dst_matrix[1] * v, expect) < 1e-6) - ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); -} - -[fragment shader] -#version 120 -void main() { gl_FragColor = gl_Color; } - -[test] -clear color 0.5 0.5 0.5 0.5 -clear -ortho - -uniform int col 0 -uniform int row 0 -uniform vec2 v 0.803161418975390 0.852987140792140 -uniform vec2 expect 0.708718134966688 1.452243795483797 -uniform mat2x2 src_matrix 666.0 0.861223395812970 0.603473877011433 0.891622340451180 -uniform float value 0.241498998195656 -draw rect 45 5 10 10 -probe rgb 50 10 0.0 1.0 0.0 - -uniform int row 1 -uniform vec2 v 0.803161418975390 0.852987140792140 -uniform vec2 expect 0.708718134966688 1.452243795483797 -uniform mat2x2 src_matrix 0.241498998195656 666.0 0.603473877011433 0.891622340451180 -uniform float value 0.861223395812970 -draw rect 45 20 10 10 -probe rgb 50 25 0.0 1.0 0.0 - -uniform int col 1 -uniform int row 0 -uniform vec2 v 0.803161418975390 0.852987140792140 -uniform vec2 expect 0.708718134966688 1.452243795483797 -uniform mat2x2 src_matrix 0.241498998195656 0.861223395812970 666.0 0.891622340451180 -uniform float value 0.603473877011433 -draw rect 60 5 10 10 -probe rgb 65 10 0.0 1.0 0.0 - -uniform int row 1 -uniform vec2 v 0.803161418975390 0.852987140792140 -uniform vec2 expect 0.708718134966688 1.452243795483797 -uniform mat2x2 src_matrix 0.241498998195656 0.861223395812970 0.603473877011433 666.0 -uniform float value 0.891622340451180 -draw rect 60 20 10 10 -probe rgb 65 25 0.0 1.0 0.0 - |