diff options
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat3-row-wr.shader_test')
-rw-r--r-- | tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat3-row-wr.shader_test | 70 |
1 files changed, 0 insertions, 70 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat3-row-wr.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat3-row-wr.shader_test deleted file mode 100644 index 80cf5c7f..00000000 --- a/tests/spec/glsl-1.20/execution/variable-indexing/vs-temp-array-mat3-row-wr.shader_test +++ /dev/null @@ -1,70 +0,0 @@ -# Test generated by: -# ../../../glsl-1.10/variable-index-write.sh 1.20 - -[require] -GLSL >= 1.20 - -[vertex shader] -#version 120 -uniform mat3x3 src_matrix; -uniform vec3 v; -uniform vec3 expect; -uniform int index; -uniform int row; -uniform int col; -uniform float value; - -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - - mat3x3[3] dst_matrix = mat3x3[3](mat3x3(0.0), mat3x3(0.0), mat3x3(0.0)); - - /* Patch the supplied matrix with the supplied value. If the resulting - * matrix is correct, it will transform the input vector to the expected - * value. Verify that the distance between the result and the expected - * vector is less than epsilon. - * - * NOTE: This test assumes that reads of arrays using non-constant - * indicies works correctly. If reads and writes happen to fail in an - * identical manner, this test may give false positives. - */ - dst_matrix[1] = src_matrix; - dst_matrix[1][1][row] = value; - gl_FrontColor = (distance(dst_matrix[1] * v, expect) < 1e-6) - ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); -} - -[fragment shader] -#version 120 -void main() { gl_FragColor = gl_Color; } - -[test] -clear color 0.5 0.5 0.5 0.5 -clear -ortho - -uniform int row 0 -uniform vec3 v 0.681652305322399 0.210426138878113 0.185916924650237 -uniform vec3 expect 0.610649606928364 0.711906885823636 0.312244778977868 -uniform mat3x3 src_matrix 0.493944462129466 0.722190133917966 0.239853948232558 666.0 0.591962645398579 0.467616286531193 0.850846377186973 0.511303112962423 0.270815003356504 -uniform float value 0.550143078409278 -draw rect 75 5 10 10 -probe rgb 80 10 0.0 1.0 0.0 - -uniform int row 1 -uniform vec3 v 0.681652305322399 0.210426138878113 0.185916924650237 -uniform vec3 expect 0.610649606928364 0.711906885823636 0.312244778977868 -uniform mat3x3 src_matrix 0.493944462129466 0.722190133917966 0.239853948232558 0.550143078409278 666.0 0.467616286531193 0.850846377186973 0.511303112962423 0.270815003356504 -uniform float value 0.591962645398579 -draw rect 75 20 10 10 -probe rgb 80 25 0.0 1.0 0.0 - -uniform int row 2 -uniform vec3 v 0.681652305322399 0.210426138878113 0.185916924650237 -uniform vec3 expect 0.610649606928364 0.711906885823636 0.312244778977868 -uniform mat3x3 src_matrix 0.493944462129466 0.722190133917966 0.239853948232558 0.550143078409278 0.591962645398579 666.0 0.850846377186973 0.511303112962423 0.270815003356504 -uniform float value 0.467616286531193 -draw rect 75 35 10 10 -probe rgb 80 40 0.0 1.0 0.0 - |