diff options
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat2-col-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat2-col-row-rd.shader_test | 65 |
1 files changed, 0 insertions, 65 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat2-col-row-rd.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat2-col-row-rd.shader_test deleted file mode 100644 index 15fa69b6..00000000 --- a/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat2-col-row-rd.shader_test +++ /dev/null @@ -1,65 +0,0 @@ -# Test generated by: -# ../../../glsl-1.10/variable-index-read.sh 1.20 - -[require] -GLSL >= 1.20 - -[vertex shader] -uniform int col; -uniform int row; -uniform float expect; -uniform mat2x2[3] m = mat2x2[3]( - mat2x2(1.0, 2.0, 3.0, 4.0), - mat2x2(5.0, 6.0, 7.0, 8.0), - mat2x2(9.0, 10.0, 11.0, 12.0)); -varying vec4 color; - -void main() -{ - gl_Position = gl_ModelViewProjectionMatrix * gl_Vertex; - color = (m[1][col][row] == expect) - ? vec4(0.0, 1.0, 0.0, 1.0) : vec4(1.0, 0.0, 0.0, 1.0); -} - -[fragment shader] -uniform int col; -uniform int row; -uniform float expect; -uniform mat2x2[3] m = mat2x2[3]( - mat2x2(1.0, 2.0, 3.0, 4.0), - mat2x2(5.0, 6.0, 7.0, 8.0), - mat2x2(9.0, 10.0, 11.0, 12.0)); -varying vec4 color; - -void main() -{ - gl_FragColor = color; -} - -[test] -clear color 0.5 0.5 0.5 0.5 -clear -ortho - -uniform int col 0 -uniform int row 0 -uniform float expect 5 -draw rect 45 5 10 10 -probe rgb 50 10 0.0 1.0 0.0 - -uniform int row 1 -uniform float expect 6 -draw rect 45 20 10 10 -probe rgb 50 25 0.0 1.0 0.0 - -uniform int col 1 -uniform int row 0 -uniform float expect 7 -draw rect 60 5 10 10 -probe rgb 65 10 0.0 1.0 0.0 - -uniform int row 1 -uniform float expect 8 -draw rect 60 20 10 10 -probe rgb 65 25 0.0 1.0 0.0 - |