diff options
Diffstat (limited to 'tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test b/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test index 04c01345..ccdec23a 100644 --- a/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test +++ b/tests/spec/glsl-1.20/execution/variable-indexing/vs-uniform-array-mat4-rd.shader_test @@ -5,7 +5,6 @@ GLSL >= 1.20 [vertex shader] -#version 120 uniform vec4 expect; uniform mat4x4[3] m = mat4x4[3]( mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0), @@ -21,7 +20,6 @@ void main() } [fragment shader] -#version 120 uniform vec4 expect; uniform mat4x4[3] m = mat4x4[3]( mat4x4(1.0, 2.0, 3.0, 4.0, 5.0, 6.0, 7.0, 8.0, 9.0, 10.0, 11.0, 12.0, 13.0, 14.0, 15.0, 16.0), |