diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test | 10 |
1 files changed, 6 insertions, 4 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test index 5aec0a0d..34d5c1cb 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-temp-array-mat3-index-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -24,6 +24,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform int row; uniform float expect; @@ -45,7 +47,6 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int index 0 - uniform int row 0 uniform float expect 4 draw rect 20 5 10 10 @@ -60,8 +61,8 @@ uniform int row 2 uniform float expect 6 draw rect 20 35 10 10 probe rgb 25 40 0.0 1.0 0.0 -uniform int index 1 +uniform int index 1 uniform int row 0 uniform float expect 13 draw rect 75 5 10 10 @@ -76,8 +77,8 @@ uniform int row 2 uniform float expect 15 draw rect 75 35 10 10 probe rgb 80 40 0.0 1.0 0.0 -uniform int index 2 +uniform int index 2 uniform int row 0 uniform float expect 22 draw rect 130 5 10 10 @@ -92,3 +93,4 @@ uniform int row 2 uniform float expect 24 draw rect 130 35 10 10 probe rgb 135 40 0.0 1.0 0.0 + |