diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test | 22 |
1 files changed, 12 insertions, 10 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test index e1168986..2d9fbdea 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat3-index-col-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -25,6 +25,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int index; uniform int col; uniform vec3 expect; @@ -46,55 +48,55 @@ uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 0 uniform int col 0 - uniform vec3 expect 1 2 3 draw rect 5 5 10 10 probe rgb 10 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec3 expect 4 5 6 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec3 expect 7 8 9 draw rect 35 5 10 10 probe rgb 40 10 0.0 1.0 0.0 + uniform mat3x3 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 1 uniform int col 0 - uniform vec3 expect 10 11 12 draw rect 60 5 10 10 probe rgb 65 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec3 expect 13 14 15 draw rect 75 5 10 10 probe rgb 80 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec3 expect 16 17 18 draw rect 90 5 10 10 probe rgb 95 10 0.0 1.0 0.0 + uniform mat3x3 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 uniform mat3x3 m[1] 10.0 11.0 12.0 13.0 14.0 15.0 16.0 17.0 18.0 uniform mat3x3 m[2] 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 uniform int index 2 uniform int col 0 - uniform vec3 expect 19 20 21 draw rect 115 5 10 10 probe rgb 120 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec3 expect 22 23 24 draw rect 130 5 10 10 probe rgb 135 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec3 expect 25 26 27 draw rect 145 5 10 10 probe rgb 150 10 0.0 1.0 0.0 + |