diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test index c24dd0e1..276d0632 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-array-mat4-row-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -24,6 +24,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int row; uniform float expect; uniform mat4 m[3]; @@ -41,7 +43,6 @@ clear uniform mat4x4 m[0] 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 10.0 11.0 12.0 13.0 14.0 15.0 16.0 uniform mat4x4 m[1] 17.0 18.0 19.0 20.0 21.0 22.0 23.0 24.0 25.0 26.0 27.0 28.0 29.0 30.0 31.0 32.0 - uniform int row 0 uniform float expect 21 draw rect 90 5 10 10 @@ -61,3 +62,4 @@ uniform int row 3 uniform float expect 24 draw rect 90 50 10 10 probe rgb 95 55 0.0 1.0 0.0 + |