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Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test')
-rw-r--r--tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test8
1 files changed, 5 insertions, 3 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test
index b0275e6d..cdfce4f4 100644
--- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test
+++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat2-col-row-rd.shader_test
@@ -1,5 +1,5 @@
# Test generated by:
-# ../variable-index-read.sh 1.00
+# ../../../glsl-1.10/variable-index-read.sh 1.00
[require]
GLSL ES >= 1.00
@@ -25,6 +25,8 @@ void main()
}
[fragment shader]
+precision highp float;
+precision highp int;
uniform int col;
uniform int row;
uniform float expect;
@@ -43,7 +45,6 @@ clear
uniform mat2x2 m 1.0 2.0 3.0 4.0
uniform int col 0
-
uniform int row 0
uniform float expect 1
draw rect 5 5 10 10
@@ -53,8 +54,8 @@ uniform int row 1
uniform float expect 2
draw rect 5 20 10 10
probe rgb 10 25 0.0 1.0 0.0
-uniform int col 1
+uniform int col 1
uniform int row 0
uniform float expect 3
draw rect 20 5 10 10
@@ -64,3 +65,4 @@ uniform int row 1
uniform float expect 4
draw rect 20 20 10 10
probe rgb 25 25 0.0 1.0 0.0
+