diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test | 6 |
1 files changed, 4 insertions, 2 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test index 7979cab4..e3b93e7d 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-uniform-mat3-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -23,6 +23,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform vec3 expect; uniform mat3 m; varying vec4 color; @@ -38,7 +40,7 @@ clear color 0.5 0.5 0.5 0.5 clear uniform mat3x3 m 1.0 2.0 3.0 4.0 5.0 6.0 7.0 8.0 9.0 - uniform vec3 expect 4 5 6 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 + |