diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test index 02b713fe..8f6ab619 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/fs-varying-mat4-col-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -26,6 +26,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int col; uniform vec4 expect; varying mat4 m; @@ -42,22 +44,22 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int col 0 - uniform vec4 expect 1 2 3 4 draw rect 5 5 10 10 probe rgb 10 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec4 expect 5 6 7 8 draw rect 20 5 10 10 probe rgb 25 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec4 expect 9 10 11 12 draw rect 35 5 10 10 probe rgb 40 10 0.0 1.0 0.0 -uniform int col 3 +uniform int col 3 uniform vec4 expect 13 14 15 16 draw rect 50 5 10 10 probe rgb 55 10 0.0 1.0 0.0 + |