diff options
Diffstat (limited to 'tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test')
-rw-r--r-- | tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test index 9984c6e3..ba72275e 100644 --- a/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test +++ b/tests/spec/glsl-es-1.00/execution/variable-index-read/vs-temp-array-mat4-col-rd.shader_test @@ -1,5 +1,5 @@ # Test generated by: -# ../variable-index-read.sh 1.00 +# ../../../glsl-1.10/variable-index-read.sh 1.00 [require] GLSL ES >= 1.00 @@ -30,6 +30,8 @@ void main() } [fragment shader] +precision highp float; +precision highp int; uniform int col; uniform vec4 expect; varying vec4 color; @@ -44,22 +46,22 @@ clear color 0.5 0.5 0.5 0.5 clear uniform int col 0 - uniform vec4 expect 17 18 19 20 draw rect 75 5 10 10 probe rgb 80 10 0.0 1.0 0.0 -uniform int col 1 +uniform int col 1 uniform vec4 expect 21 22 23 24 draw rect 90 5 10 10 probe rgb 95 10 0.0 1.0 0.0 -uniform int col 2 +uniform int col 2 uniform vec4 expect 25 26 27 28 draw rect 105 5 10 10 probe rgb 110 10 0.0 1.0 0.0 -uniform int col 3 +uniform int col 3 uniform vec4 expect 29 30 31 32 draw rect 120 5 10 10 probe rgb 125 10 0.0 1.0 0.0 + |